/****************************************************************************
** Meta object code from reading C++ file 'kgamenetwork.h'
**
** Created by: The Qt Meta Object Compiler version 69 (Qt 6.11.1)
**
** WARNING! All changes made in this file will be lost!
*****************************************************************************/

#include "../../../../../libkdegames-26.04.2/src/private/kgame/kgamenetwork.h"
#include <QtCore/qmetatype.h>

#include <QtCore/qtmochelpers.h>

#include <memory>


#include <QtCore/qxptype_traits.h>
#if !defined(Q_MOC_OUTPUT_REVISION)
#error "The header file 'kgamenetwork.h' doesn't include <QObject>."
#elif Q_MOC_OUTPUT_REVISION != 69
#error "This file was generated using the moc from 6.11.1. It"
#error "cannot be used with the include files from this version of Qt."
#error "(The moc has changed too much.)"
#endif

#ifndef Q_CONSTINIT
#define Q_CONSTINIT
#endif

QT_WARNING_PUSH
QT_WARNING_DISABLE_DEPRECATED
QT_WARNING_DISABLE_GCC("-Wuseless-cast")
namespace {
struct qt_meta_tag_ZN12KGameNetworkE_t {};
} // unnamed namespace

template <> constexpr inline auto KGameNetwork::qt_create_metaobjectdata<qt_meta_tag_ZN12KGameNetworkE_t>()
{
    namespace QMC = QtMocConstants;
    QtMocHelpers::StringRefStorage qt_stringData {
        "KGameNetwork",
        "signalNetworkErrorMessage",
        "",
        "error",
        "text",
        "signalConnectionBroken",
        "signalClientConnected",
        "clientID",
        "signalClientDisconnected",
        "broken",
        "signalAdminStatusChanged",
        "isAdmin",
        "receiveNetworkTransmission",
        "a",
        "slotAdminStatusChanged",
        "aboutToLoseConnection",
        "id",
        "slotResetConnection"
    };

    QtMocHelpers::UintData qt_methods {
        // Signal 'signalNetworkErrorMessage'
        QtMocHelpers::SignalData<void(int, const QString &)>(1, 2, QMC::AccessPublic, QMetaType::Void, {{
            { QMetaType::Int, 3 }, { QMetaType::QString, 4 },
        }}),
        // Signal 'signalConnectionBroken'
        QtMocHelpers::SignalData<void()>(5, 2, QMC::AccessPublic, QMetaType::Void),
        // Signal 'signalClientConnected'
        QtMocHelpers::SignalData<void(quint32)>(6, 2, QMC::AccessPublic, QMetaType::Void, {{
            { QMetaType::UInt, 7 },
        }}),
        // Signal 'signalClientDisconnected'
        QtMocHelpers::SignalData<void(quint32, bool)>(8, 2, QMC::AccessPublic, QMetaType::Void, {{
            { QMetaType::UInt, 7 }, { QMetaType::Bool, 9 },
        }}),
        // Signal 'signalAdminStatusChanged'
        QtMocHelpers::SignalData<void(bool)>(10, 2, QMC::AccessPublic, QMetaType::Void, {{
            { QMetaType::Bool, 11 },
        }}),
        // Slot 'receiveNetworkTransmission'
        QtMocHelpers::SlotData<void(const QByteArray &, quint32)>(12, 2, QMC::AccessProtected, QMetaType::Void, {{
            { QMetaType::QByteArray, 13 }, { QMetaType::UInt, 7 },
        }}),
        // Slot 'slotAdminStatusChanged'
        QtMocHelpers::SlotData<void(bool)>(14, 2, QMC::AccessProtected, QMetaType::Void, {{
            { QMetaType::Bool, 11 },
        }}),
        // Slot 'aboutToLoseConnection'
        QtMocHelpers::SlotData<void(quint32)>(15, 2, QMC::AccessProtected, QMetaType::Void, {{
            { QMetaType::UInt, 16 },
        }}),
        // Slot 'slotResetConnection'
        QtMocHelpers::SlotData<void()>(17, 2, QMC::AccessProtected, QMetaType::Void),
    };
    QtMocHelpers::UintData qt_properties {
    };
    QtMocHelpers::UintData qt_enums {
    };
    return QtMocHelpers::metaObjectData<KGameNetwork, qt_meta_tag_ZN12KGameNetworkE_t>(QMC::MetaObjectFlag{}, qt_stringData,
            qt_methods, qt_properties, qt_enums);
}
Q_CONSTINIT const QMetaObject KGameNetwork::staticMetaObject = { {
    QMetaObject::SuperData::link<QObject::staticMetaObject>(),
    qt_staticMetaObjectStaticContent<qt_meta_tag_ZN12KGameNetworkE_t>.stringdata,
    qt_staticMetaObjectStaticContent<qt_meta_tag_ZN12KGameNetworkE_t>.data,
    qt_static_metacall,
    nullptr,
    qt_staticMetaObjectRelocatingContent<qt_meta_tag_ZN12KGameNetworkE_t>.metaTypes,
    nullptr
} };

void KGameNetwork::qt_static_metacall(QObject *_o, QMetaObject::Call _c, int _id, void **_a)
{
    auto *_t = static_cast<KGameNetwork *>(_o);
    if (_c == QMetaObject::InvokeMetaMethod) {
        switch (_id) {
        case 0: _t->signalNetworkErrorMessage((*reinterpret_cast<std::add_pointer_t<int>>(_a[1])),(*reinterpret_cast<std::add_pointer_t<QString>>(_a[2]))); break;
        case 1: _t->signalConnectionBroken(); break;
        case 2: _t->signalClientConnected((*reinterpret_cast<std::add_pointer_t<quint32>>(_a[1]))); break;
        case 3: _t->signalClientDisconnected((*reinterpret_cast<std::add_pointer_t<quint32>>(_a[1])),(*reinterpret_cast<std::add_pointer_t<bool>>(_a[2]))); break;
        case 4: _t->signalAdminStatusChanged((*reinterpret_cast<std::add_pointer_t<bool>>(_a[1]))); break;
        case 5: _t->receiveNetworkTransmission((*reinterpret_cast<std::add_pointer_t<QByteArray>>(_a[1])),(*reinterpret_cast<std::add_pointer_t<quint32>>(_a[2]))); break;
        case 6: _t->slotAdminStatusChanged((*reinterpret_cast<std::add_pointer_t<bool>>(_a[1]))); break;
        case 7: _t->aboutToLoseConnection((*reinterpret_cast<std::add_pointer_t<quint32>>(_a[1]))); break;
        case 8: _t->slotResetConnection(); break;
        default: ;
        }
    }
    if (_c == QMetaObject::IndexOfMethod) {
        if (QtMocHelpers::indexOfMethod<void (KGameNetwork::*)(int , const QString & )>(_a, &KGameNetwork::signalNetworkErrorMessage, 0))
            return;
        if (QtMocHelpers::indexOfMethod<void (KGameNetwork::*)()>(_a, &KGameNetwork::signalConnectionBroken, 1))
            return;
        if (QtMocHelpers::indexOfMethod<void (KGameNetwork::*)(quint32 )>(_a, &KGameNetwork::signalClientConnected, 2))
            return;
        if (QtMocHelpers::indexOfMethod<void (KGameNetwork::*)(quint32 , bool )>(_a, &KGameNetwork::signalClientDisconnected, 3))
            return;
        if (QtMocHelpers::indexOfMethod<void (KGameNetwork::*)(bool )>(_a, &KGameNetwork::signalAdminStatusChanged, 4))
            return;
    }
}

const QMetaObject *KGameNetwork::metaObject() const
{
    return QObject::d_ptr->metaObject ? QObject::d_ptr->dynamicMetaObject() : &staticMetaObject;
}

void *KGameNetwork::qt_metacast(const char *_clname)
{
    if (!_clname) return nullptr;
    if (!strcmp(_clname, qt_staticMetaObjectStaticContent<qt_meta_tag_ZN12KGameNetworkE_t>.strings))
        return static_cast<void*>(this);
    return QObject::qt_metacast(_clname);
}

int KGameNetwork::qt_metacall(QMetaObject::Call _c, int _id, void **_a)
{
    _id = QObject::qt_metacall(_c, _id, _a);
    if (_id < 0)
        return _id;
    if (_c == QMetaObject::InvokeMetaMethod) {
        if (_id < 9)
            qt_static_metacall(this, _c, _id, _a);
        _id -= 9;
    }
    if (_c == QMetaObject::RegisterMethodArgumentMetaType) {
        if (_id < 9)
            *reinterpret_cast<QMetaType *>(_a[0]) = QMetaType();
        _id -= 9;
    }
    return _id;
}

// SIGNAL 0
void KGameNetwork::signalNetworkErrorMessage(int _t1, const QString & _t2)
{
    QMetaObject::activate<void>(this, &staticMetaObject, 0, nullptr, _t1, _t2);
}

// SIGNAL 1
void KGameNetwork::signalConnectionBroken()
{
    QMetaObject::activate(this, &staticMetaObject, 1, nullptr);
}

// SIGNAL 2
void KGameNetwork::signalClientConnected(quint32 _t1)
{
    QMetaObject::activate<void>(this, &staticMetaObject, 2, nullptr, _t1);
}

// SIGNAL 3
void KGameNetwork::signalClientDisconnected(quint32 _t1, bool _t2)
{
    QMetaObject::activate<void>(this, &staticMetaObject, 3, nullptr, _t1, _t2);
}

// SIGNAL 4
void KGameNetwork::signalAdminStatusChanged(bool _t1)
{
    QMetaObject::activate<void>(this, &staticMetaObject, 4, nullptr, _t1);
}
QT_WARNING_POP
