/********************************************************************************
** Form generated from reading UI file 'namedialog.ui'
**
** Created by: Qt User Interface Compiler version 6.11.1
**
** WARNING! All changes made in this file will be lost when recompiling UI file!
********************************************************************************/

#ifndef UI_NAMEDIALOG_H
#define UI_NAMEDIALOG_H

#include <QtCore/QVariant>
#include <QtWidgets/QAbstractButton>
#include <QtWidgets/QApplication>
#include <QtWidgets/QDialog>
#include <QtWidgets/QDialogButtonBox>
#include <QtWidgets/QGridLayout>
#include <QtWidgets/QGroupBox>
#include <QtWidgets/QLabel>
#include <QtWidgets/QLineEdit>
#include <QtWidgets/QVBoxLayout>
#include <klocalizedstring.h>

QT_BEGIN_NAMESPACE

class Ui_NameDialog
{
public:
    QVBoxLayout *vboxLayout;
    QGroupBox *groupBox;
    QGridLayout *gridLayout;
    QLineEdit *editPlayer1;
    QLineEdit *editPlayer2;
    QLabel *label_1;
    QLabel *label_2;
    QDialogButtonBox *buttonBox;

    void setupUi(QDialog *NameDialog)
    {
        if (NameDialog->objectName().isEmpty())
            NameDialog->setObjectName("NameDialog");
        NameDialog->resize(239, 184);
        vboxLayout = new QVBoxLayout(NameDialog);
        vboxLayout->setObjectName("vboxLayout");
        groupBox = new QGroupBox(NameDialog);
        groupBox->setObjectName("groupBox");
        gridLayout = new QGridLayout(groupBox);
        gridLayout->setObjectName("gridLayout");
        editPlayer1 = new QLineEdit(groupBox);
        editPlayer1->setObjectName("editPlayer1");

        gridLayout->addWidget(editPlayer1, 0, 1, 1, 1);

        editPlayer2 = new QLineEdit(groupBox);
        editPlayer2->setObjectName("editPlayer2");

        gridLayout->addWidget(editPlayer2, 1, 1, 1, 1);

        label_1 = new QLabel(groupBox);
        label_1->setObjectName("label_1");

        gridLayout->addWidget(label_1, 0, 0, 1, 1);

        label_2 = new QLabel(groupBox);
        label_2->setObjectName("label_2");

        gridLayout->addWidget(label_2, 1, 0, 1, 1);


        vboxLayout->addWidget(groupBox);

        buttonBox = new QDialogButtonBox(NameDialog);
        buttonBox->setObjectName("buttonBox");
        buttonBox->setStandardButtons(QDialogButtonBox::Cancel|QDialogButtonBox::Ok);

        vboxLayout->addWidget(buttonBox);


        retranslateUi(NameDialog);
        QObject::connect(buttonBox, &QDialogButtonBox::accepted, NameDialog, qOverload<>(&QDialog::accept));
        QObject::connect(buttonBox, &QDialogButtonBox::rejected, NameDialog, qOverload<>(&QDialog::reject));

        QMetaObject::connectSlotsByName(NameDialog);
    } // setupUi

    void retranslateUi(QDialog *NameDialog)
    {
        NameDialog->setWindowTitle(tr2i18n("Configure Names", nullptr));
        groupBox->setTitle(tr2i18n("Player Names", nullptr));
        label_1->setText(tr2i18n("Player 1:", nullptr));
        label_2->setText(tr2i18n("Player 2:", nullptr));
    } // retranslateUi

};

namespace Ui {
    class NameDialog: public Ui_NameDialog {};
} // namespace Ui

QT_END_NAMESPACE

#endif // NAMEDIALOG_H

