Scavenger and this INSTALL file were written by David Ashley.

---  INSTALLATION:  ---------------------------------------------------------

The Imakefile mechanism was removed since that seems geared towards Xwindows.

COMPILING SCAVENGER:
1) First edit names.h, decide where you want to put the scavenger files.
   the LIBPATH definition lists directories the game will search for data
   files.
2) Make sure the Makefile is correct for where the SDL includes are
   located.
3) type 'make'

This should do everything. Now run scavenger from the same directory.
$ sdlscav

Scavenger will fetch data files from the directories listed in the LIBPATH
variable defined in names.h. By default "data" is one of the directories
listed. So scavenger should work without any installation since it comes
with a data/ directory. To install so other people can run it you need to
become root and create one of the directories listed in the LIBPATH, and
copy all the files in the data directory there. Then you need to copy the
sdlscav executable somewhere useful so other people can find it. That's all.

The first time you run scavenger it wants to create a directory
$HOME/.scavenger and copy some files into it from the global library
file, and it should print out some statements telling what it's doing.

---  How to run scavenger  --------------------------------------------------

Run by just typing "sdlscav":

$ sdlscav

The first time you run it, it may print some messages out as it
creates or copies over some necessary files.

--Dave Ashley
Sun Aug 22 09:49:53 PDT 1999
