## Makefile.am fragment sourced by src/Makefile.am.

ink_common_sources +=	\
	filters/blend.cpp							\
	filters/blend-fns.h						\
	filters/blend.h							\
	filters/colormatrix.cpp					\
	filters/colormatrix-fns.h					\
	filters/colormatrix.h						\
	filters/componenttransfer.cpp				\
	filters/componenttransfer-fns.h			\
	filters/componenttransfer-funcnode.cpp		\
	filters/componenttransfer-funcnode.h		\
	filters/componenttransfer.h				\
	filters/composite.cpp						\
	filters/composite-fns.h					\
	filters/composite.h						\
	filters/convolvematrix.cpp					\
	filters/convolvematrix-fns.h				\
	filters/convolvematrix.h					\
	filters/diffuselighting.cpp				\
	filters/diffuselighting-fns.h				\
	filters/diffuselighting.h					\
	filters/displacementmap.cpp				\
	filters/displacementmap-fns.h				\
	filters/displacementmap.h					\
	filters/distantlight.cpp					\
	filters/distantlight.h						\
	filters/flood.cpp							\
	filters/flood-fns.h						\
	filters/flood.h							\
	filters/image.cpp							\
	filters/image-fns.h						\
	filters/image.h							\
	filters/merge.cpp							\
	filters/merge-fns.h						\
	filters/merge.h							\
	filters/mergenode.cpp						\
	filters/mergenode.h						\
	filters/morphology.cpp						\
	filters/morphology-fns.h					\
	filters/morphology.h						\
	filters/offset.cpp							\
	filters/offset-fns.h						\
	filters/offset.h							\
	filters/pointlight.cpp						\
	filters/pointlight.h						\
	filters/specularlighting.cpp				\
	filters/specularlighting-fns.h				\
	filters/specularlighting.h					\
	filters/spotlight.cpp						\
	filters/spotlight.h						\
	filters/tile.cpp							\
	filters/tile-fns.h							\
	filters/tile.h								\
	filters/turbulence.cpp						\
	filters/turbulence-fns.h					\
	filters/turbulence.h

