// Copyright 2016 The SwiftShader Authors. All Rights Reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
//    http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.

#ifndef COMPILER_PREPROCESSOR_SOURCE_LOCATION_H_
#define COMPILER_PREPROCESSOR_SOURCE_LOCATION_H_

namespace pp
{

struct SourceLocation
{
	SourceLocation() : file(0), line(0) {}
	SourceLocation(int f, int l) : file(f), line(l) {}

	bool equals(const SourceLocation &other) const
	{
		return (file == other.file) && (line == other.line);
	}

	int file;
	int line;
};

inline bool operator==(const SourceLocation &lhs, const SourceLocation &rhs)
{
	return lhs.equals(rhs);
}

inline bool operator!=(const SourceLocation &lhs, const SourceLocation &rhs)
{
	return !lhs.equals(rhs);
}

}  // namespace pp
#endif  // COMPILER_PREPROCESSOR_SOURCE_LOCATION_H_
