# File: ego_item.txt


# This file is used to initialize the "lib/data/ego_item.raw" file, which is
# used to initialize the "ego-item" information for the Angband game.

# Do not modify this file unless you know exactly what you are doing,
# unless you wish to risk possible system crashes and broken savefiles.
# After modifying this file, delete the "lib/data/ego_item.raw" file.

# The ego-item indexes are defined in "defines.h", and must not be changed
# or savefile compatibility will be lost.

# Note that several "ego-item" types may share the same "textual name",
# such as with "Armor of Resistance" and "Shield of Resistance".

# === Understanding ego_item.txt ===

# N: serial number : ego type
# X: rating : xtra
# C: max to-hit : max to-dam : max to-ac : pval : p2val
# M: min to-hit : min to-dam : min to-ac: min pval : min p2val
# C2: ds : dd
# W: depth : rarity : weight : cost
# T: tval : min_sval : max_sval
# F: flag | flag | etc

# 'N' indicates the beginning of an entry. The serial number must
# increase for each new item.

# 'X' is for extra information - Rating affects level feelings.
# The xtra value determines random extra flags for the ego-item.
# Nothing happens with a value of 0, 1 stands for "one random extra
# sustain", 2 is "one random low resist", 3 is for "one random high
# resist" and 4 is for ""one random extra ability".

# 'C' is for creation bonusses - maximum to-hit, to-dam, to-ac, and
# pval. Cursed ego-items will negate the given value.

# 'W' is for extra information. Depth is the depth the object is
# normally found at, rarity determines how common the object is,
# weight is in tenth-pounds and cost is the items value.

# 'F' is for flags. These are fairly self-explanatory. As many F:
# lines may be used as are needed to specify all the flags and flags
# are separated by the '|' symbol.

# 'T' is for possible 'tval' and 'sval' values of the base-item.
# Up to three 'T' entries are possible for a single object. The
# ego-item can only be generated from items of this tval, with sval
# in the specified range.


# Version stamp (required)

V:0.0.1

### Body Armor ###

N:0:of Resist Acid
T:36:0:99
T:37:0:99
X:16:0
W:0:1:100:1000
F:EASY_KNOW | RES_ACID | IGNORE_ACID

N:1:of Resist Lightning
T:36:0:99
T:37:0:99
X:10:0
W:0:1:100:400
F:EASY_KNOW | RES_ELEC | IGNORE_ELEC

N:2:of Resist Fire
T:36:0:99
T:37:0:99
X:14:0
W:0:1:100:800
F:EASY_KNOW | RES_FIRE | IGNORE_FIRE

N:3:of Resist Cold
T:36:0:99
T:37:0:99
X:12:0
W:0:1:100:600
F:EASY_KNOW | RES_COLD | IGNORE_COLD

N:4:of Resistance
T:36:0:99
T:37:0:99
X:20:0
W:0:2:100:12500
C:0:0:10:0:0
M:0:0:0:0:0
F:EASY_KNOW | RES_ACID | RES_ELEC | RES_FIRE | RES_COLD |
F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD

# OnePower

# jk - armor of elvenkind weights 1/4 of normal armor

N:5:of Elvenkind
T:36:0:99
T:37:0:99
X:25:3
W:0:4:25:15000
C:0:0:10:3:0
M:0:0:0:0:0
F:STEALTH1 |
F:RES_ACID | RES_ELEC | RES_FIRE | RES_COLD |
F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD


# OnePower

N:6:of Permanence
T:36:2:2
X:30:3
W:0:4:100:30000
C:0:0:10:0:0
M:0:0:0:0:0
F:SUST_STR | SUST_DEX | SUST_CON | SUST_INT | SUST_WIS | SUST_CHR |
F:HOLD_LIFE | RES_ACID | RES_ELEC | RES_FIRE | RES_COLD |
F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD

# jk - armor of quality +15 / +25 AC, -10 tohit, +80% weight
N:7:of Quality
T:36:0:99
T:37:0:99
X:30:0
W:0:2:180:5000
C:-10:0:25:0:0
M:-5:0:15:0:0

### Shields ###

N:8:of Resist Acid
T:34:0:99
X:16:0
W:0:1:100:1000
F:RES_ACID | IGNORE_ACID

N:9:of Resist Lightning
T:34:0:99
X:10:0
W:0:1:100:400
F:RES_ELEC | IGNORE_ELEC

N:10:of Resist Fire
T:34:0:99
X:14:0
W:0:1:100:800
F:RES_FIRE | IGNORE_FIRE

N:11:of Resist Cold
T:34:0:99
X:12:0
W:0:1:100:600
F:RES_COLD | IGNORE_COLD

N:12:of Resistance
T:34:0:99
X:20:0
W:0:2:100:12500
C:0:0:10:0:0
M:0:0:0:0:0
F:RES_ACID | RES_ELEC | RES_FIRE | RES_COLD |
F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD

N:13:of the Dwarves
T:34:0:99
X:15:0
W:0:1:120:8000
C:0:0:0:3:0
M:0:0:0:1:0
F:CON1 | INFRA1


### Crowns and Helms ###

N:14:of Crushing
T:32:0:99
T:33:0:99
X:13:0
W:0:2:500:100
C:0:0:10:0:0
M:0:0:0:0:0
F:LIGHT_CURSE

N:15:of Intelligence
T:32:0:99
T:33:0:99
X:13:0
C:0:0:0:2:0
M:0:0:0:1:0
W:0:2:100:500
F:INT1 | SUST_INT

N:16:of Wisdom
T:32:0:99
T:33:0:99
X:13:0
W:0:2:100:500
C:0:0:0:2:0
M:0:0:0:1:0
F:WIS1 | SUST_WIS

N:17:of Beauty
T:32:0:99
T:33:0:99
X:8:0
W:0:2:100:1000
C:0:0:0:4:0
M:0:0:0:1:0
F:CHR1 | SUST_CHR

# OneAbility

# Crown of the magi, not helm.
N:18:of the Magi
T:33:0:99
X:15:4
W:0:4:100:7500
C:0:0:0:3:0
M:0:0:0:1:0
F:INT1 | SUST_INT |
F:RES_ACID | RES_ELEC | RES_FIRE | RES_COLD |
F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD

N:19:of Might
T:32:0:99
T:33:0:99
X:19:0
W:0:4:100:2000
C:0:0:0:3:0
M:0:0:0:1:0
F:STR1 | DEX1 | CON1 | SUST_STR | SUST_DEX | SUST_CON | FREE_ACT

N:20:of Lordliness
T:32:0:99
T:33:0:99
X:17:0
W:0:2:100:2000
C:0:0:0:3:0
M:0:0:0:1:0
F:WIS1 | CHR1 | SUST_WIS | SUST_CHR

N:21:of Seeing
T:32:0:99
T:33:0:99
X:8:0
W:0:2:100:1000
C:0:0:0:5:0
M:0:0:0:1:0
F:SEARCH1 | RES_BLIND | SEE_INVIS

N:22:of Infravision
T:32:0:99
T:33:0:99
X:11:0
W:0:2:100:500
C:0:0:0:5:0
M:0:0:0:1:0
F:INFRA1 | HIDE_TYPE

N:23:of Light
T:32:0:99
T:33:0:99
X:6:0
W:0:2:100:500
F:SOMELITE | RES_LITE

N:24:of Telepathy
T:32:0:99
T:33:0:99
X:20:0
W:0:6:100:50000
F:TELEPATHY

N:25:of Regeneration
T:32:0:99
T:33:0:99
X:10:0
W:0:4:100:1500
F:REGEN

N:26:of Teleportation
T:32:0:99
T:33:0:99
X:0:0
W:0:2:100:0
F:TELEPORT

N:27:of Stupidity
T:32:0:99
T:33:0:99
X:0:0
C:0:0:0:5:0
M:0:0:0:1:0
W:0:2:100:0
F:INT1

N:28:of Naivety
T:32:0:99
T:33:0:99
X:0:0
C:0:0:0:5:0
M:0:0:0:1:0
W:0:2:100:0
F:WIS1

N:29:of Ugliness
T:32:0:99
T:33:0:99
X:0:0
C:0:0:0:5:0
M:0:0:0:1:0
W:0:2:100:0
F:CHR1

N:30:of Sickliness
T:32:0:99
T:33:0:99
X:0:0
C:0:0:0:5:0
M:0:0:0:1:0
W:0:2:100:0
F:STR1 | DEX1 | CON1

N:31:of the Noldor
T:32:0:99
T:33:0:99
X:20:0
C:0:0:0:3:0
M:0:0:0:1:0
W:0:2:100:900
F:DEX1 | SUST_DEX | ACTIVATE
# E:DETECT_TREASURE:10+d20

### Cloaks ###

N:32:of Protection
T:35:0:99
X:10:0
W:0:2:100:500
C:0:0:10:0:0
M:0:0:0:0:0
F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD

N:33:of Stealth
T:35:0:99
X:10:0
W:0:1:100:500
C:0:0:0:3:0
M:0:0:0:1:0
F:STEALTH1

# OnePower

N:34:of Aman
T:35:0:99
X:20:3
W:0:6:100:4000
C:0:0:20:5:0
M:0:0:0:1:0
F:STEALTH1 |
F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD

N:35:of Enveloping
T:35:0:99
X:0:0
W:0:1:100:0
C:10:10:0:0:0
M:0:0:0:0:0
F:SHOW_MODS

N:36:of Vulnerability
T:35:0:99
X:0:0
W:0:1:100:0
C:0:0:50:0:0
M:0:0:0:0:0
F:AGGRAVATE

N:37:of Irritation
T:35:0:99
X:0:0
W:0:1:100:0
C:15:15:0:0:0
M:0:0:0:0:0
F:AGGRAVATE | SHOW_MODS

### Gloves ###

N:38:of Free Action
T:31:0:99
X:11:0
F:FREE_ACT | EASY_KNOW
W:0:1:100:1000

N:39:of Slaying
T:31:0:99
X:17:0
W:0:4:100:1500
C:5:5:0:0:0
M:0:0:0:0:0
F:SHOW_MODS

N:40:of Agility
T:31:0:99
X:14:0
W:0:6:100:1000
C:0:0:0:5:0
M:0:0:0:1:0
F:DEX1 | HIDE_TYPE

N:41:of Power
T:31:0:99
X:22:0
W:0:6:100:2500
C:5:5:0:5:0
M:0:0:0:1:0
F:STR1 | SHOW_MODS | HIDE_TYPE

# Should not encumber magic users ?
N:42:of Magic
T:31:0:99
X:22:0
W:0:3:100:5000
C:-20:-20:0:5:0
M:-10:-10:0:1:0
F:MAGIC1 | SHOW_MODS

N:43:of Weakness
T:31:0:99
X:0:0
W:0:2:100:0
C:0:0:0:10:0
M:0:0:0:1:0
F:STR1

N:44:of Clumsiness
T:31:0:99
X:0:0
W:0:2:100:0
C:0:0:0:10:0
M:0:0:0:1:0
F:DEX1

### Boots ###

N:45:of Slow Descent
T:30:0:99
X:7:0
W:0:5:100:250
F:FEATHER

N:46:of Stealth
T:30:0:99
X:16:0
W:0:6:100:500
C:0:0:0:3:0
M:0:0:0:1:0
F:STEALTH1

N:47:of Free Action
T:30:0:99
X:15:0
W:0:8:100:1000
F:FREE_ACT

N:48:of Speed
T:30:0:99
X:25:0
W:0:24:100:200000
C:0:0:0:10:0
M:0:0:0:1:0
F:SPEED1 | HIDE_TYPE

# jk - boots of heavy step and of jumping added

N:49:of Heavy Step
T:30:0:99
X:7:0
W:0:2:400:500
C:0:0:10:-3:0
M:0:0:0:-1:0
F:STEALTH1

N:50:of Jumping
T:30:0:99
X:7:0
W:0:2:100:500
F:HIDE_TYPE | ACTIVATE
# E:TELE_PHASE:10+d10

N:51:of Noise
T:30:0:99
X:0:0
W:0:2:100:0
F:AGGRAVATE

N:52:of Slowness
T:30:0:99
X:0:0
W:0:5:100:0
C:0:0:0:5:0
M:0:0:0:1:0
F:SPEED1

N:53:of Annoyance
T:30:0:99
X:0:0
W:0:10:100:0
C:0:0:0:10:0
M:0:0:0:1:0
F:SPEED1 | AGGRAVATE

### Rings ###

N:54:of Stalking
T:45:0:99
X:0:0
W:0:3:100:1000
C:5:0:0:3:-3
M:1:0:0:1:-1
F:DEX1 | STEALTH1 | SPEED2 | CHR2 | SHOW_MODS

N:55:of Mindless Rage
T:45:0:99
X:0:0
W:0:3:100:1000
C:0:10:-8:5:-3
M:0:2:-2:1:-1
F:STR1 | STEALTH2 | SEARCH2 | INT2 | WIS2 | MAGIC2 | SHOW_MODS

N:56:of Meditation
T:45:0:99
X:0:0
W:0:3:100:1000
C:0:-7:0:5:-3
M:0:-2:0:1:-1
F:INT1 | WIS1 | CHR1 | MAGIC1 | STEALTH2 | SEARCH2 | SPEED2 | SHOW_MODS

N:57:of Rushing
T:45:0:99
X:0:0
W:0:3:100:1000
C:0:0:0:4:-3
M:0:0:0:1:-1
F:SPEED1 | STEALTH2 | SEARCH2 | STR2 | CON2

N:58:of Numenor
T:45:0:99
X:0:0
W:0:3:100:1000
C:0:0:0:2:0
M:0:0:0:1:0
F:CON1 | CHR1

N:59:of Moria
T:45:0:99
X:0:0
W:0:3:100:1000
C:0:0:0:4:-4
M:0:0:0:1:-1
F:STR1 | TUNNEL1 | WIS2 | DEX2

N:60:of Lothlorien
T:45:0:99
X:0:0
W:0:3:100:1000
C:0:0:0:3:0
M:0:0:0:1:0
F:DEX1 | BIGLITE

N:61:of Gondor
T:45:0:99
X:0:0
W:0:3:100:1000
C:10:10:0:5:4
M:2:2:0:1:2
F:CHR1 | MAGIC1 | INT2 | WIS2 | SHOW_MODS

N:62:of Rohan
T:45:0:99
X:0:0
W:0:3:100:1000
C:10:10:0:3:-3
M:2:2:0:1:-1
F:CON1 | STR2 | RES_FEAR | SHOW_MODS

N:63:of Withering
T:45:0:99
X:0:0
W:0:3:100:1000
C:10:10:0:-3:0
M:2:2:0:-1:-1
F:CON1 | STR1 | LIGHT_CURSE | SHOW_MODS

N:64:of Feeble Fingers
T:45:0:99
X:0:0
W:0:3:100:1000
C:10:10:0:-3:0
M:2:2:0:-1:-1
F:DEX1 | STR1 | LIGHT_CURSE | SHOW_MODS

N:65:of Shaking
T:45:0:99
X:0:0
W:0:3:100:1000
C:10:10:0:-3:0
M:2:2:0:-1:-1
F:DEX1 | CON1 | LIGHT_CURSE | SHOW_MODS

N:66:of Dulled Mind
T:45:0:99
X:0:0
W:0:3:100:1000
C:10:10:0:-3:0
M:2:2:0:-1:-1
F:DEX1 | INT1 | LIGHT_CURSE | SHOW_MODS

N:67:of Dulled Spirit
T:45:0:99
X:0:0
W:0:3:100:1000
C:10:10:0:-3:0
M:2:2:0:-1:-1
F:DEX1 | WIS1 | LIGHT_CURSE | SHOW_MODS

N:68:of Slothfulness
T:45:0:99
X:0:0
W:0:3:100:1000
C:10:10:0:-3:0
M:2:2:0:-1:-1
F:STR1 | WIS1 | CHR1 | LIGHT_CURSE | SHOW_MODS

### Weapons ###

# OneSustain

N:69:(Holy Avenger)
T:21:0:99
T:22:0:99
T:23:0:99
X:30:1
W:0:12:100:20000
C:6:6:4:4:0
M:0:0:0:1:0
F:WIS1 |
F:SLAY_EVIL | SLAY_UNDEAD | SLAY_DEMON |
F:SEE_INVIS | BLESSED

# OneSustain

N:70:(Defender)
T:21:0:99
T:22:0:99
T:23:0:99
X:25:1
W:0:12:100:15000
C:4:4:8:4:0
M:0:0:0:1:0
F:STEALTH1 |
F:FREE_ACT | SEE_INVIS | FEATHER | REGEN |
F:RES_ACID | RES_ELEC | RES_FIRE | RES_COLD |
F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD

# OneAbility

N:71:(Blessed)
T:21:0:99
T:22:0:99
T:23:0:99
X:20:4
W:0:10:100:5000
C:0:0:0:3:0
M:0:0:0:1:0
F:WIS1 |
F:BLESSED

N:72:(Vampiric)
T:21:0:99
T:22:0:99
T:23:0:99
X:25:0
W:0:14:100:25000
C:5:5:0:3:0
M:0:0:0:1:0
F:SUST_CON | SLAY_UNDEAD | HOLD_LIFE | VAMPIRIC1

N:73:of Westernesse
T:21:0:99
T:22:0:99
T:23:0:99
X:20:0
W:0:10:100:20000
C:5:5:0:2:0
M:0:0:0:1:0
F:STR1 | DEX1 | CON1 |
F:SLAY_ORC | SLAY_TROLL | SLAY_GIANT |
F:FREE_ACT | SEE_INVIS

N:74:of Extra Attacks
T:21:0:99
T:22:0:99
T:23:0:99
X:20:0
W:0:10:100:10000
C:0:0:0:2:0
M:0:0:0:1:0
F:BLOWS1

N:75:of Extra Size
T:21:0:99
T:22:0:99
T:23:0:99
X:15:0
W:0:6:250:5000
C:0:10:0:0:0
M:0:0:0:0:0
F:MUST2H

# The "Elemental" brands (4)

N:76:of Melting
T:21:0:99
T:22:0:99
T:23:0:99
X:15:0
W:0:10:100:8000
F:BRAND_ACID | RES_ACID | IGNORE_ACID

N:77:of Shocking
T:21:0:99
T:22:0:99
T:23:0:99
X:20:0
W:0:10:100:4500
F:BRAND_ELEC | RES_ELEC | IGNORE_ELEC

N:78:of Burning
T:21:0:99
T:22:0:99
T:23:0:99
X:20:0
W:0:8:100:3000
F:BRAND_FIRE | RES_FIRE | IGNORE_FIRE

N:79:of Freezing
T:21:0:99
T:22:0:99
T:23:0:99
X:15:0
W:0:8:100:2500
F:BRAND_COLD | RES_COLD | IGNORE_COLD

# Only quarter staff
N:80:of the Mage
T:21:3:3
X:15:1
W:0:6:100:5000
C:5:5:0:1:0
# C2:<ds>2:<dd>9
M:0:0:0:1:0
F:INT1 | CON1 | MAGIC1 | SOMELITE | ACTIVATE

# Only quarter staff
N:81:of the Adept
T:21:3:3
X:15:2
W:0:12:100:12000
C:10:10:0:2:0:0
# C2:<ds>3:<dd>9
M:0:0:0:1:0
F:INT1 | CON1 | MAGIC1 | SOMELITE | ACTIVATE

# Only quarter staff
N:82:of the Archmage
T:21:3:3
X:15:3
W:0:16:100:25000
C:15:15:0:3:0:0
# C2:<ds>4:<dd>9
M:0:0:0:2:0
F:INT1 | CON1 | MAGIC1 | SOMELITE | ACTIVATE

# The "Slay" brands (8)
N:83:of Slay Animal
T:21:0:99
T:22:0:99
T:23:0:99
X:18:0
W:0:6:100:3500
F:SLAY_ANIMAL

N:84:of Slay Evil
T:21:0:99
T:22:0:99
T:23:0:99
X:18:0
W:0:6:100:3500
F:SLAY_EVIL

N:85:of Slay Undead
T:21:0:99
T:22:0:99
T:23:0:99
X:18:0
W:0:6:100:3500
F:SLAY_UNDEAD

N:86:of Slay Demon
T:21:0:99
T:22:0:99
T:23:0:99
X:14:0
W:0:6:100:2500
F:SLAY_DEMON

N:87:of Slay Orc
T:21:0:99
T:22:0:99
T:23:0:99
X:10:0
W:0:6:100:2500
F:SLAY_ORC

N:88:of Slay Troll
T:21:0:99
T:22:0:99
T:23:0:99
X:10:0
W:0:6:100:2500
F:SLAY_TROLL

N:89:of Slay Giant
T:21:0:99
T:22:0:99
T:23:0:99
X:14:0
W:0:6:100:2500
F:SLAY_GIANT

N:90:of Slay Dragon
T:21:0:99
T:22:0:99
T:23:0:99
X:18:0
W:0:6:100:3500
F:SLAY_DRAGON

# The "Kill" brands (8)

N:91:of *Slay* Animal
T:21:0:99
T:22:0:99
T:23:0:99
X:20:0
W:0:20:100:6000
C:0:0:0:2:-2
M:0:0:0:1:-1
F:INT1 | KILL_ANIMAL | REGEN | WIS2

N:92:of *Slay* Evil
T:21:0:99
T:22:0:99
T:23:0:99
X:20:0
W:0:20:100:5000
C:0:0:0:2:0
M:0:0:0:1:0
F:WIS1 | KILL_EVIL | BLESSED

N:93:of *Slay* Undead
T:21:0:99
T:22:0:99
T:23:0:99
X:24:0
W:0:20:100:8000
C:0:0:0:2:0
M:0:0:0:1:0
F:WIS1 | KILL_UNDEAD | SEE_INVIS

N:94:of *Slay* Demon
T:21:0:99
T:22:0:99
T:23:0:99
X:16:0
W:0:20:100:4000
C:0:0:0:2:0
M:0:0:0:1:0
F:INT1 | KILL_DEMON

N:95:of *Slay* Orc
T:21:0:99
T:22:0:99
T:23:0:99
X:14:0
W:0:20:100:4000
C:0:0:0:2:0
M:0:0:0:1:0
F:DEX1 | KILL_ORC

N:96:of *Slay* Troll
T:21:0:99
T:22:0:99
T:23:0:99
X:14:0
W:0:20:100:4000
C:0:0:0:2:0
M:0:0:0:1:0
F:STR1 | KILL_TROLL

N:97:of *Slay* Giant
T:21:0:99
T:22:0:99
T:23:0:99
X:16:0
W:0:20:100:4000
C:0:0:0:2:0
M:0:0:0:1:0
F:STR1 | KILL_GIANT

N:98:of *Slay* Dragon
T:21:0:99
T:22:0:99
T:23:0:99
X:24:0
W:0:20:100:6000
C:0:0:0:1:0
M:0:0:0:1:0
F:CON1 | KILL_DRAGON

N:99:of Joy
T:21:0:99
T:22:0:99
T:23:0:99
X:10:0
W:0:4:100:2500
C:0:0:0:3:0
M:0:0:0:1:0
F:SLAY_UNDEAD | CHR1 | RES_FEAR

N:100:of Digging
T:21:0:99
T:22:0:99
T:23:0:99
X:4:0
W:0:1:100:500
C:0:0:0:5:0
M:0:0:0:1:0
F:TUNNEL1 | BRAND_ACID |
F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD


N:101:of Morgul
T:21:0:99
T:22:0:99
T:23:0:99
X:0:0
W:0:6:100:0
C:20:20:10:0:0
M:0:0:0:0:0
F:SEE_INVIS | AGGRAVATE | HEAVY_CURSE | LIGHT_CURSE



### Missile Launchers ###

N:102:of Accuracy
T:19:0:99
X:10:0
W:0:1:100:1000
C:15:5:0:0:0
M:0:0:0:0:0

N:103:of Velocity
T:19:0:99
X:10:0
W:0:1:100:1000
C:5:15:0:0:0
M:0:0:0:0:0

N:104:of Numenor
T:19:0:99
X:40:0
W:0:20:200:30000
C:5:10:0:2:0
M:0:0:0:1:0
F:MIGHT1 | SHOTS1
D:The dreaded bow of the King of Numenor's archers, of whom it was said
D:'send before them a great cloud, as a rain turned to serpents, or a black
D: hail tipped with steel'. Made of hollow steel, it is heavy and very powerful.

N:105:of Extra Might
T:19:0:99
X:20:0
W:0:2:100:10000
C:5:10:0:2:0
M:0:0:0:1:0
F:MIGHT1

N:106:of Extra Shots
T:19:0:99
X:20:0
C:10:5:0:1:0
M:0:0:0:1:0
W:0:2:100:10000
F:SHOTS1



### Ammo ###

N:107:of Hurt Animal
T:16:0:99
T:17:0:99
T:18:0:99
X:10:0
W:0:6:100:25
F:SLAY_ANIMAL

N:108:of Hurt Evil
T:16:0:99
T:17:0:99
T:18:0:99
X:10:0
W:0:6:100:25
F:SLAY_EVIL

N:109:of the Orcs
T:16:0:99
T:17:0:99
T:18:0:99
X:10:0
W:0:8:100:15
C:5:10:0:0:0
M:0:0:0:0:0
F:SLAY_TROLL | SLAY_ANIMAL

N:110:of Elvenkind
T:16:0:99
T:17:0:99
T:18:0:99
X:10:0
W:0:8:25:25
C:15:5:0:0:0
M:0:0:0:0:0
F:SLAY_EVIL | SLAY_ANIMAL

N:111:of the Hobbits
T:16:0:99
T:17:0:99
T:18:0:99
X:10:0
W:0:8:100:25
C:10:10:0:0:0
M:0:0:0:0:0
F:SLAY_ORC | SLAY_GIANT

N:112:with Black Feathers
T:16:0:99
T:17:0:99
T:18:0:99
X:10:0
W:0:8:150:25
C:10:10:0:0:0
M:0:0:0:0:0
# C2:<ds>2:<dd>0
D:Black-feathered arrows, a full ell long from point to notch, as used by
D:the King of Numenor's Archers.

N:113:of Hurt Dragon
T:16:0:99
T:17:0:99
T:18:0:99
X:10:0
F:SLAY_DRAGON
W:0:8:100:35

N:114:of Flames
T:16:0:99
T:17:0:99
T:18:0:99
X:10:0
F:BRAND_FIRE | IGNORE_FIRE
W:0:6:100:30

N:115:of Frost
T:16:0:99
T:17:0:99
T:18:0:99
X:10:0
F:BRAND_COLD | IGNORE_COLD
W:0:6:100:25

N:116:of Wounding
T:16:0:99
T:17:0:99
T:18:0:99
X:5:0
W:0:4:100:20
C:5:5:0:0:0
M:0:0:0:0:0

N:117:of Backbiting
T:16:0:99
T:17:0:99
T:18:0:99
X:0:0
W:0:1:100:0
C:50:50:0:0:0
M:0:0:0:0:0

### Special Broken Items ###

# Destroyed Weapon
N:118:(Shattered)
T:21:0:99
T:22:0:99
T:23:0:99
X:0:0
W:0:0:100:0
C:5:5:0:0:0
M:0:0:0:0:0

# Destroyed Body Armor

N:119:(Blasted)
T:36:0:99
T:37:0:99
X:0:0
W:0:0:100:0
C:0:0:10:0:0
M:0:0:0:0:0

# Books

N:120:in red leather
T:85:0:99
X:10:0
F:RES_FIRE | IGNORE_FIRE
W:0:12:100:10000

N:121:with steel corners
T:85:0:99
X:10:0
F:RES_ACID | IGNORE_ACID
W:0:4:150:2500

N:122:in tough leather
T:85:0:99
X:10:0
F:RES_FIRE | IGNORE_FIRE | RES_ACID | IGNORE_ACID
W:0:16:100:35000
