	trimesh%d:
	Container (
		TriMesh (
			%d %d %d %d %d %d
			# triangles
%s # vertices
%s # bounding box:
%s)
		AttributeArray ( 3 0 0 0 0
			# triangle normals
%s)
		AttributeArray ( 3 0 2 0 0
			# vertex normals
%s)
		AttributeArray ( 2 0 2 1 0
			# u,v coordinates
%s)
	attributeSet%d:
		Container (
			AttributeSet ( )
			Container (
				TextureShader ( )
				PixmapTexture (
