# SOME DESCRIPTIVE TITLE.
# Copyright (C) YEAR THE PACKAGE'S COPYRIGHT HOLDER
# This file is distributed under the same license as the SuperTux package.
# 
# Translators:
# Anders Jonsson <transifex@norsjovallen.se>, 2018
# Arvid Norlander <anmaster@berlios.de>, 2006-2010
# Kristoffer Grundström <lovaren@gmail.com>, 2014
# Sebastian Rasmussen <sebras@gmail.com>, 2019-2020
# Sebastian Rasmussen <sebras@gmail.com>, 2015-2016
msgid ""
msgstr ""
"Project-Id-Version: SuperTux\n"
"Report-Msgid-Bugs-To: https://github.com/SuperTux/supertux/issues\n"
"POT-Creation-Date: 2021-12-12 20:05+0100\n"
"PO-Revision-Date: 2021-12-12 21:21+0000\n"
"Last-Translator: Transifex Bot <>\n"
"Language-Team: Swedish (http://www.transifex.com/arctic-games/supertux/language/sv/)\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Language: sv\n"
"Plural-Forms: nplurals=2; plural=(n != 1);\n"

#: data/levels/world2/ancient_ruins.stl:3
msgid "Ancient Ruins"
msgstr "Uråldriga ruiner"

#: data/levels/world2/ancient_ruins.stl:1463
#: data/levels/world2/ancient_ruins.stl:1471
#: data/levels/world2/bouncy_coils.stl:380
#: data/levels/world2/bouncy_coils.stl:388
#: data/levels/world2/bye_bye_forest.stl:1607
#: data/levels/world2/crumbling_path.stl:278
#: data/levels/world2/crumbling_path.stl:1651
#: data/levels/world2/going_underground.stl:246
#: data/levels/world2/going_underground.stl:1249
#: data/levels/world2/mouldy_grotto.stl:559
#: data/levels/world2/penguin_grow_trees.stl:459
#: data/levels/world2/penguin_grow_trees.stl:467
#: data/levels/world2/through_dark.stl:361
#: data/levels/world2/tux_builder.stl:384
#: data/levels/world2/wooden_roots.stl:279
#: data/levels/world2/worldmap.stwm:186
msgid "You found a secret area!"
msgstr "Du har hittat ett hemligt område!"

#: data/levels/world2/beside_bushes.stl:3
msgid "Beside the Bushes"
msgstr "Bredvid buskarna"

#: data/levels/world2/bouncy_coils.stl:3
msgid "Bouncy Coils"
msgstr "Studsande spolar"

#: data/levels/world2/bye_bye_forest.stl:3
msgid "Bye Bye Forest"
msgstr "Farvälskogen"

#: data/levels/world2/crumbling_path.stl:3
msgid "Crumbling Path"
msgstr "Sönderfallande väg"

#: data/levels/world2/darkness_awaits.stl:3
msgid "Darkness Awaits"
msgstr "Mörkret väntar"

#: data/levels/world2/find_big_fish.stl:3
msgid "Find the Bigger Fish!"
msgstr "Hitta den större fisken!"

#: data/levels/world2/find_big_fish.stl:1058
msgid "-A big fish... for you."
msgstr "-En stor fisk...för dig."

#: data/levels/world2/forest_intro.stl:3
msgid "A New Location"
msgstr "En ny plats"

#: data/levels/world2/ghost_cutscene.stl:3
msgid "What is Happening?"
msgstr "Vad händer?"

#: data/levels/world2/ghostly_misery.stl:3
msgid "Ghostly Misery"
msgstr "Spökligt elände"

#: data/levels/world2/ghosttrees_challenges.stl:3
msgid "Ghosttree's Challenges"
msgstr "Spökträdets utmaningar"

#: data/levels/world2/ghouls_lair.stl:3
msgid "Ghouls' Lair"
msgstr "Den onde andens lya"

#: data/levels/world2/ghouls_lair.stl:849
msgid ""
"#Lanterns are used to make magic blocks solid, so you're able to walk atop "
"of them."
msgstr "#Lanternor används för att göra magiska block solida, så att du kan gå ovanpå dem."

#: data/levels/world2/going_underground.stl:3
msgid "Going Underground"
msgstr "Gå ner i underjorden"

#: data/levels/world2/i_spy_with_my_little_eye.stl:3
msgid "I Spy With My Little Eye"
msgstr "Jag ser med mitt lilla öga"

#: data/levels/world2/i_spy_with_my_little_eye.stl:221
msgid ""
"-Ispy\n"
"#Ispys will activate things like platforms whenever Tux is in their sight."
msgstr "-Ispy\n#Ispys kommer att aktivera saker så som plattformar närhelst Tux är inom deras sikte."

#: data/levels/world2/i_spy_with_my_little_eye.stl:595
msgid "Hint: Use snails to break blocks!"
msgstr "Tips: Använd sniglar för att bryta söner block!"

#: data/levels/world2/leaf_wind.stl:3
msgid "Like a leaf in the Wind"
msgstr "Som ett löv i vinden"

#: data/levels/world2/lost_village.stl:3
msgid "Lost Village"
msgstr "Den förlorade byn"

#: data/levels/world2/lost_village.stl:187
msgid "#Don't forget to hit the switch!"
msgstr "#Glöm inte att slå på brytaren!"

#: data/levels/world2/mouldy_grotto.stl:3
msgid "A Mouldy Grotto"
msgstr "En möglig grotta"

#: data/levels/world2/owls_again.stl:3
msgid "The Owls again..."
msgstr "Ugglorna igen…"

#: data/levels/world2/owls_skydive_commando.stl:3
msgid "Owls' Skydive Commando"
msgstr "Ugglornas fallskärmskommando"

#: data/levels/world2/penguin_grow_trees.stl:3
msgid "Penguins don't grow on Trees"
msgstr "Pingviner växer inte på träd"

#: data/levels/world2/shocking.stl:3
msgid "Shocking"
msgstr "Chockerande"

#: data/levels/world2/the_forest_is_rotting.stl:3
msgid "The Forest Is Rotting"
msgstr "Skogen ruttnar"

#: data/levels/world2/through_dark.stl:3
msgid "Through the Dark"
msgstr "Genom mörkret"

#: data/levels/world2/through_dark.stl:96
msgid ""
"-Earth Flower\n"
"!images/powerups/earthflower/earth_flower-1.png\n"
"#The earth flower gives Tux the ability to turn into stone by pressing the ACTION Key and the DOWN Key at the same time.\n"
"#This does not work while jumping or falling!"
msgstr "-Jordblomma\n!images/powerups/earthflower/earth_flower-1.png\n#Jordblomman ger Tux förmågan att förvandras till tenom att samidigt trycka på ÅTGÄRDS-knappen och NER-knappen.\n#Detta fungerar inte under hopp eller då Tux faller!"

#: data/levels/world2/tower_cutscene.stl:3
msgid "Tower Cutscene"
msgstr "Filmsekvensen i tornet"

#: data/levels/world2/tower_of_ghosts.stl:3
msgid "Tower Of Ghosts"
msgstr "Spökenas torn"

#: data/levels/world2/tux_builder.stl:3
msgid "Tux the Builder"
msgstr "Byggare Tux"

#: data/levels/world2/tux_builder.stl:77
msgid ""
"-Portable Objects:\n"
"!images/objects/rock/rock.png\n"
"#Tux can pick up certain objects and carry them around.\n"
"#Press the ACTION key to grab an object and hold it pressed as long as you want to carry the object. Release the ACTION key to drop the object."
msgstr "-Portabla objekt:\n!images/objects/rock/rock.png\n#Tux kan plocka upp vissa objekt och bära runt på dem.\n#Tryck på ÅTGÄRDS-knappen för att plocka upp ett objekt och håll den nedtryckt så länge som du vill bära objektet. Släpp ÅTGÄRDS-knappen för att släppa objektet."

#: data/levels/world2/tux_own_horror_show.stl:3
msgid "Tux' Own Horror Show"
msgstr "Tux egna skräckshow"

#: data/levels/world2/tux_own_horror_show.stl:790
msgid ""
"#Will o' Wisps are small, annoying ghosts, which transport you to different,"
" often dangerous places."
msgstr ""

#: data/levels/world2/walking_leaves.stl:3
msgid "Walking Leaves"
msgstr "Gående löv"

#: data/levels/world2/welcome_forest.stl:3
msgid "Welcome to the Forest"
msgstr "Välkommen till skogen"

#: data/levels/world2/welcome_forest.stl:50
msgid ""
"-Doors\n"
"!images/objects/door/door-0.png\n"
"#Tux can go through a door by pressing the UP key."
msgstr "-Dörrar\n!images/objects/door/door-0.png\n#Tux kan gå genom en dörr genom att trycka på UPP-knappen."

#: data/levels/world2/wooden_roots.stl:3
msgid "Wooden Roots"
msgstr "Träiga rötter"

#: data/levels/world2/worldmap.stwm:3
msgid "Rooted Forest"
msgstr ""

#: data/levels/world2/worldmap.stwm:200
msgid "To be continued..."
msgstr "Fortsättning följer..."
