VTK: vtkOpenGLPolyDataMapper Class Reference

| VTK 9.0.1

Classes | Public Types | Public Member Functions | Static Public Member Functions | Public Attributes | Protected Member Functions | Protected Attributes | List of all members
vtkOpenGLPolyDataMapper Class Reference

PolyDataMapper using OpenGL to render. More...

`#include <vtkOpenGLPolyDataMapper.h>`

Inheritance diagram for vtkOpenGLPolyDataMapper:
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Collaboration diagram for vtkOpenGLPolyDataMapper:
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## Classes
class | ExtraAttributeValue

## Public Types
enum | PrimitiveTypes { PrimitiveStart = 0, PrimitivePoints = 0, PrimitiveLines, PrimitiveTris, PrimitiveTriStrips, PrimitiveTrisEdges, PrimitiveTriStripsEdges, PrimitiveVertices, PrimitiveEnd }
typedef vtkPolyDataMapper | Superclass
Public Types inherited from vtkPolyDataMapper
typedef vtkMapper | Superclass
Public Types inherited from vtkMapper
typedef vtkAbstractMapper3D | Superclass
Public Types inherited from vtkAbstractMapper3D
typedef vtkAbstractMapper | Superclass
Public Types inherited from vtkAbstractMapper
typedef vtkAlgorithm | Superclass
Public Types inherited from vtkAlgorithm
enum | DesiredOutputPrecision { SINGLE_PRECISION, DOUBLE_PRECISION, DEFAULT_PRECISION }
| Values used for setting the desired output precision for various algorithms. More...
typedef vtkObject | Superclass

## Public Member Functions
virtual vtkTypeBool | IsA (const char *type)
| Return 1 if this class is the same type of (or a subclass of) the named class. More...
vtkOpenGLPolyDataMapper * | NewInstance () const
void | PrintSelf (ostream &os, vtkIndent indent) override
| Methods invoked by print to print information about the object including superclasses. More...
void | RenderPiece (vtkRenderer *ren, vtkActor *act) override
| Implemented by sub classes. More...
virtual void | RenderPieceStart (vtkRenderer *ren, vtkActor *act)
| Implemented by sub classes. More...
virtual void | RenderPieceDraw (vtkRenderer *ren, vtkActor *act)
virtual void | RenderPieceFinish (vtkRenderer *ren, vtkActor *act)
void | ReleaseGraphicsResources (vtkWindow *) override
| Release any graphics resources that are being consumed by this mapper. More...
virtual int | GetPopulateSelectionSettings ()
void | SetPopulateSelectionSettings (int v)
bool | GetSupportsSelection () override
| WARNING: INTERNAL METHOD - NOT INTENDED FOR GENERAL USE DO NOT USE THIS METHOD OUTSIDE OF THE RENDERING PROCESS Used by vtkHardwareSelector to determine if the prop supports hardware selection. More...
virtual void | SetPointIdArrayName (const char *)
| By default, this class uses the dataset's point and cell ids during rendering. More...
virtual char * | GetPointIdArrayName ()
virtual void | SetCellIdArrayName (const char *)
virtual char * | GetCellIdArrayName ()
virtual void | SetProcessIdArrayName (const char *)
| If this class should override the process id using a data-array, set this variable to the name of the array to use. More...
virtual char * | GetProcessIdArrayName ()
virtual void | SetCompositeIdArrayName (const char *)
| Generally, this class can render the composite id when iterating over composite datasets. More...
virtual char * | GetCompositeIdArrayName ()
void | AddShaderReplacement (vtkShader::Type shaderType, const std::string &originalValue, bool replaceFirst, const std::string &replacementValue, bool replaceAll)
| This function enables you to apply your own substitutions to the shader creation process. More...
void | ClearShaderReplacement (vtkShader::Type shaderType, const std::string &originalValue, bool replaceFirst)
void | ClearAllShaderReplacements (vtkShader::Type shaderType)
void | ClearAllShaderReplacements ()
virtual void | SetVertexShaderCode (const char *code)
| Allow the program to set the shader codes used directly instead of using the built in templates. More...
virtual char * | GetVertexShaderCode ()
virtual void | SetFragmentShaderCode (const char *code)
virtual char * | GetFragmentShaderCode ()
virtual void | SetGeometryShaderCode (const char *code)
virtual char * | GetGeometryShaderCode ()
void | ShallowCopy (vtkAbstractMapper *m) override
| Make a shallow copy of this mapper. More...
virtual vtkOpenGLVertexBufferObjectGroup * | GetVBOs ()
| Return the mapper's vertex buffer objects. More...
void | SetVBOShiftScaleMethod (int m)
| A convenience method for enabling/disabling the VBO's shift+scale transform. More...
void | MapDataArrayToVertexAttribute (const char *vertexAttributeName, const char *dataArrayName, int fieldAssociation, int componentno=-1) override
| Select a data array from the point/cell data and map it to a generic vertex attribute. More...
void | MapDataArrayToMultiTextureAttribute (const char *tname, const char *dataArrayName, int fieldAssociation, int componentno=-1) override
void | RemoveVertexAttributeMapping (const char *vertexAttributeName) override
| Remove a vertex attribute mapping. More...
void | RemoveAllVertexAttributeMappings () override
| Remove all vertex attributes. More...
void | ProcessSelectorPixelBuffers (vtkHardwareSelector *sel, std::vector< unsigned int > &pixeloffsets, vtkProp *prop) override
| allows a mapper to update a selections color buffers Called from a prop which in turn is called from the selector More...
Public Member Functions inherited from vtkPolyDataMapper
vtkPolyDataMapper * | NewInstance () const
void | Render (vtkRenderer *ren, vtkActor *act) override
| This calls RenderPiece (in a for loop if streaming is necessary). More...
void | SetInputData (vtkPolyData *in)
| Specify the input data to map. More...
vtkPolyData * | GetInput ()
void | Update (int port) override
| Bring this algorithm's outputs up-to-date. More...
void | Update () override
vtkTypeBool | Update (int port, vtkInformationVector *requests) override
| This method enables the passing of data requests to the algorithm to be used during execution (in addition to bringing a particular port up-to-date). More...
vtkTypeBool | Update (vtkInformation *requests) override
| Convenience method to update an algorithm after passing requests to its first output port. More...
virtual void | SetPiece (int)
| If you want only a part of the data, specify by setting the piece. More...
virtual int | GetPiece ()
virtual void | SetNumberOfPieces (int)
virtual int | GetNumberOfPieces ()
virtual void | SetNumberOfSubPieces (int)
virtual int | GetNumberOfSubPieces ()
virtual void | SetGhostLevel (int)
| Set the number of ghost cells to return. More...
virtual int | GetGhostLevel ()
virtual void | SetSeamlessU (bool)
| Accessors / Mutators for handling seams on wrapping surfaces. More...
virtual bool | GetSeamlessU ()
virtual void | SeamlessUOn ()
virtual void | SeamlessUOff ()
virtual void | SetSeamlessV (bool)
virtual bool | GetSeamlessV ()
virtual void | SeamlessVOn ()
virtual void | SeamlessVOff ()
double * | GetBounds () override
| Return bounding box (array of six doubles) of data expressed as (xmin,xmax, ymin,ymax, zmin,zmax). More...
void | GetBounds (double bounds[6]) override
| Get the bounds for this mapper as (Xmin,Xmax,Ymin,Ymax,Zmin,Zmax). More...
vtkTypeBool | ProcessRequest (vtkInformation *, vtkInformationVector **, vtkInformationVector *) override
| see vtkAlgorithm for details More...
Public Member Functions inherited from vtkMapper
vtkMapper * | NewInstance () const
vtkMTimeType | GetMTime () override
| Overload standard modified time function. More...
void | SetLookupTable (vtkScalarsToColors *lut)
| Specify a lookup table for the mapper to use. More...
vtkScalarsToColors * | GetLookupTable ()
virtual void | CreateDefaultLookupTable ()
| Create default lookup table. More...
virtual void | SetScalarVisibility (vtkTypeBool)
| Turn on/off flag to control whether scalar data is used to color objects. More...
virtual vtkTypeBool | GetScalarVisibility ()
virtual void | ScalarVisibilityOn ()
virtual void | ScalarVisibilityOff ()
virtual void | SetStatic (vtkTypeBool)
| Turn on/off flag to control whether the mapper's data is static. More...
virtual vtkTypeBool | GetStatic ()
virtual void | StaticOn ()
virtual void | StaticOff ()
virtual void | SetColorMode (int)
| default (ColorModeToDefault), unsigned char scalars are treated as colors, and NOT mapped through the lookup table, while everything else is. More...
virtual int | GetColorMode ()
void | SetColorModeToDefault ()
void | SetColorModeToMapScalars ()
void | SetColorModeToDirectScalars ()
const char * | GetColorModeAsString ()
| Return the method of coloring scalar data. More...
virtual void | SetInterpolateScalarsBeforeMapping (vtkTypeBool)
| By default, vertex color is used to map colors to a surface. More...
virtual vtkTypeBool | GetInterpolateScalarsBeforeMapping ()
virtual void | InterpolateScalarsBeforeMappingOn ()
virtual void | InterpolateScalarsBeforeMappingOff ()
virtual void | SetUseLookupTableScalarRange (vtkTypeBool)
| Control whether the mapper sets the lookuptable range based on its own ScalarRange, or whether it will use the LookupTable ScalarRange regardless of it's own setting. More...
virtual vtkTypeBool | GetUseLookupTableScalarRange ()
virtual void | UseLookupTableScalarRangeOn ()
virtual void | UseLookupTableScalarRangeOff ()
virtual void | SetScalarRange (double, double)
| Specify range in terms of scalar minimum and maximum (smin,smax). More...
void | SetScalarRange (double[2])
virtual double * | GetScalarRange ()
virtual void | GetScalarRange (double data[2])
virtual void | SetScalarMode (int)
| Control how the filter works with scalar point data and cell attribute data. More...
virtual int | GetScalarMode ()
void | SetScalarModeToDefault ()
void | SetScalarModeToUsePointData ()
void | SetScalarModeToUseCellData ()
void | SetScalarModeToUsePointFieldData ()
void | SetScalarModeToUseCellFieldData ()
void | SetScalarModeToUseFieldData ()
void | SelectColorArray (int arrayNum)
| When ScalarMode is set to UsePointFieldData or UseCellFieldData, you can specify which array to use for coloring using these methods. More...
void | SelectColorArray (const char *arrayName)
virtual void | SetFieldDataTupleId (vtkIdType)
virtual vtkIdType | GetFieldDataTupleId ()
void | ColorByArrayComponent (int arrayNum, int component)
| Legacy: These methods used to be used to specify the array component. More...
void | ColorByArrayComponent (const char *arrayName, int component)
virtual char * | GetArrayName ()
| Set/Get the array name or number and component to color by. More...
virtual void | SetArrayName (const char *)
virtual int | GetArrayId ()
virtual void | SetArrayId (int)
virtual int | GetArrayAccessMode ()
virtual void | SetArrayAccessMode (int)
virtual int | GetArrayComponent ()
virtual void | SetArrayComponent (int)
const char * | GetScalarModeAsString ()
| Return the method for obtaining scalar data. More...
void | SetRelativeCoincidentTopologyPolygonOffsetParameters (double factor, double units)
| Used to set the polygon offset values relative to the global Used when ResolveCoincidentTopology is set to PolygonOffset. More...
void | GetRelativeCoincidentTopologyPolygonOffsetParameters (double &factor, double &units)
void | SetRelativeCoincidentTopologyLineOffsetParameters (double factor, double units)
| Used to set the line offset values relative to the global Used when ResolveCoincidentTopology is set to PolygonOffset. More...
void | GetRelativeCoincidentTopologyLineOffsetParameters (double &factor, double &units)
void | SetRelativeCoincidentTopologyPointOffsetParameter (double units)
| Used to set the point offset value relative to the global Used when ResolveCoincidentTopology is set to PolygonOffset. More...
void | GetRelativeCoincidentTopologyPointOffsetParameter (double &units)
void | GetCoincidentTopologyPolygonOffsetParameters (double &factor, double &units)
| Get the net parameters for handling coincident topology obtained by summing the global values with the relative values. More...
void | GetCoincidentTopologyLineOffsetParameters (double &factor, double &units)
void | GetCoincidentTopologyPointOffsetParameter (double &units)
void | SetRenderTime (double time)
| This instance variable is used by vtkLODActor to determine which mapper to use. More...
virtual double | GetRenderTime ()
vtkDataSet * | GetInput ()
| Get the input as a vtkDataSet. More...
vtkDataSet * | GetInputAsDataSet ()
| Get the input to this mapper as a vtkDataSet, instead of as a more specialized data type that the subclass may return from GetInput(). More...
virtual vtkUnsignedCharArray * | MapScalars (double alpha)
| Map the scalars (if there are any scalars and ScalarVisibility is on) through the lookup table, returning an unsigned char RGBA array. More...
virtual vtkUnsignedCharArray * | MapScalars (double alpha, int &cellFlag)
virtual vtkUnsignedCharArray * | MapScalars (vtkDataSet *input, double alpha)
virtual vtkUnsignedCharArray * | MapScalars (vtkDataSet *input, double alpha, int &cellFlag)
virtual bool | HasOpaqueGeometry ()
| Some introspection on the type of data the mapper will render used by props to determine if they should invoke the mapper on a specific rendering pass. More...
virtual bool | HasTranslucentPolygonalGeometry ()
virtual int | CanUseTextureMapForColoring (vtkDataObject *input)
| Returns if we can use texture maps for scalar coloring. More...
void | ClearColorArrays ()
| Call to force a rebuild of color result arrays on next MapScalars. More...
vtkUnsignedCharArray * | GetColorMapColors ()
| Provide read access to the color array. More...
vtkFloatArray * | GetColorCoordinates ()
| Provide read access to the color texture coordinate array. More...
vtkImageData * | GetColorTextureMap ()
| Provide read access to the color texture array. More...
Public Member Functions inherited from vtkAbstractMapper3D
vtkAbstractMapper3D * | NewInstance () const
double * | GetCenter ()
| Return the Center of this mapper's data. More...
void | GetCenter (double center[3])
double | GetLength ()
| Return the diagonal length of this mappers bounding box. More...
virtual vtkTypeBool | IsARayCastMapper ()
| Is this a ray cast mapper? A subclass would return 1 if the ray caster is needed to generate an image from this mapper. More...
virtual vtkTypeBool | IsARenderIntoImageMapper ()
| Is this a "render into image" mapper? A subclass would return 1 if the mapper produces an image by rendering into a software image buffer. More...
void | GetClippingPlaneInDataCoords (vtkMatrix4x4 *propMatrix, int i, double planeEquation[4])
| Get the ith clipping plane as a homogeneous plane equation. More...
Public Member Functions inherited from vtkAbstractMapper
vtkAbstractMapper * | NewInstance () const
virtual double | GetTimeToDraw ()
| Get the time required to draw the geometry last time it was rendered. More...
void | AddClippingPlane (vtkPlane *plane)
| Specify clipping planes to be applied when the data is mapped (at most 6 clipping planes can be specified). More...
void | RemoveClippingPlane (vtkPlane *plane)
void | RemoveAllClippingPlanes ()
virtual void | SetClippingPlanes (vtkPlaneCollection *)
| Get/Set the vtkPlaneCollection which specifies the clipping planes. More...
virtual vtkPlaneCollection * | GetClippingPlanes ()
void | SetClippingPlanes (vtkPlanes *planes)
| An alternative way to set clipping planes: use up to six planes found in the supplied instance of the implicit function vtkPlanes. More...
int | GetNumberOfClippingPlanes ()
| Get the number of clipping planes. More...
Public Member Functions inherited from vtkAlgorithm
vtkAlgorithm * | NewInstance () const
int | HasExecutive ()
| Check whether this algorithm has an assigned executive. More...
vtkExecutive * | GetExecutive ()
| Get this algorithm's executive. More...
virtual void | SetExecutive (vtkExecutive *executive)
| Set this algorithm's executive. More...
vtkTypeBool | ProcessRequest (vtkInformation *request, vtkCollection *inInfo, vtkInformationVector *outInfo)
| Version of ProcessRequest() that is wrapped. More...
virtual int | ComputePipelineMTime (vtkInformation *request, vtkInformationVector **inInfoVec, vtkInformationVector *outInfoVec, int requestFromOutputPort, vtkMTimeType *mtime)
| A special version of ProcessRequest meant specifically for the pipeline modified time request. More...
virtual int | ModifyRequest (vtkInformation *request, int when)
| This method gives the algorithm a chance to modify the contents of a request before or after (specified in the when argument) it is forwarded. More...
vtkInformation * | GetInputPortInformation (int port)
| Get the information object associated with an input port. More...
vtkInformation * | GetOutputPortInformation (int port)
| Get the information object associated with an output port. More...
virtual vtkInformation * | GetInformation ()
| Set/Get the information object associated with this algorithm. More...
virtual void | SetInformation (vtkInformation *)
int | GetNumberOfInputPorts ()
| Get the number of input ports used by the algorithm. More...
int | GetNumberOfOutputPorts ()
| Get the number of output ports provided by the algorithm. More...
void | Register (vtkObjectBase *o) override
| Participate in garbage collection. More...
void | UnRegister (vtkObjectBase *o) override
| Decrease the reference count (release by another object). More...
virtual void | SetAbortExecute (vtkTypeBool)
| Set/Get the AbortExecute flag for the process object. More...
virtual vtkTypeBool | GetAbortExecute ()
virtual void | AbortExecuteOn ()
virtual void | AbortExecuteOff ()
virtual double | GetProgress ()
| Get the execution progress of a process object. More...
void | SetProgress (double)
| `SetProgress` is deprecated. More...
void | UpdateProgress (double amount)
| Update the progress of the process object. More...
void | SetProgressShiftScale (double shift, double scale)
| Specify the shift and scale values to use to apply to the progress amount when `UpdateProgress` is called. More...
virtual double | GetProgressShift ()
virtual double | GetProgressScale ()
void | SetProgressText (const char *ptext)
| Set the current text message associated with the progress state. More...
virtual char * | GetProgressText ()
virtual unsigned long | GetErrorCode ()
| The error code contains a possible error that occurred while reading or writing the file. More...
virtual void | SetInputArrayToProcess (int idx, int port, int connection, int fieldAssociation, const char *name)
| Set the input data arrays that this algorithm will process. More...
virtual void | SetInputArrayToProcess (int idx, int port, int connection, int fieldAssociation, int fieldAttributeType)
virtual void | SetInputArrayToProcess (int idx, vtkInformation *info)
virtual void | SetInputArrayToProcess (int idx, int port, int connection, const char *fieldAssociation, const char *attributeTypeorName)
| String based versions of SetInputArrayToProcess(). More...
vtkInformation * | GetInputArrayInformation (int idx)
| Get the info object for the specified input array to this algorithm. More...
void | RemoveAllInputs ()
| Remove all the input data. More...
vtkDataObject * | GetOutputDataObject (int port)
| Get the data object that will contain the algorithm output for the given port. More...
vtkDataObject * | GetInputDataObject (int port, int connection)
| Get the data object that will contain the algorithm input for the given port and given connection. More...
virtual void | SetInputConnection (int port, vtkAlgorithmOutput *input)
| Set the connection for the given input port index. More...
virtual void | SetInputConnection (vtkAlgorithmOutput *input)
virtual void | AddInputConnection (int port, vtkAlgorithmOutput *input)
| Add a connection to the given input port index. More...
virtual void | AddInputConnection (vtkAlgorithmOutput *input)
virtual void | RemoveInputConnection (int port, vtkAlgorithmOutput *input)
| Remove a connection from the given input port index. More...
virtual void | RemoveInputConnection (int port, int idx)
| Remove a connection given by index idx. More...
virtual void | RemoveAllInputConnections (int port)
| Removes all input connections. More...
virtual void | SetInputDataObject (int port, vtkDataObject *data)
| Sets the data-object as an input on the given port index. More...
virtual void | SetInputDataObject (vtkDataObject *data)
virtual void | AddInputDataObject (int port, vtkDataObject *data)
| Add the data-object as an input to this given port. More...
virtual void | AddInputDataObject (vtkDataObject *data)
vtkAlgorithmOutput * | GetOutputPort (int index)
| Get a proxy object corresponding to the given output port of this algorithm. More...
vtkAlgorithmOutput * | GetOutputPort ()
int | GetNumberOfInputConnections (int port)
| Get the number of inputs currently connected to a port. More...
int | GetTotalNumberOfInputConnections ()
| Get the total number of inputs for this algorithm. More...
vtkAlgorithmOutput * | GetInputConnection (int port, int index)
| Get the algorithm output port connected to an input port. More...
vtkAlgorithm * | GetInputAlgorithm (int port, int index, int &algPort)
| Returns the algorithm and the output port index of that algorithm connected to a port-index pair. More...
vtkAlgorithm * | GetInputAlgorithm (int port, int index)
| Returns the algorithm connected to a port-index pair. More...
vtkAlgorithm * | GetInputAlgorithm ()
| Equivalent to GetInputAlgorithm(0, 0). More...
vtkExecutive * | GetInputExecutive (int port, int index)
| Returns the executive associated with a particular input connection. More...
vtkExecutive * | GetInputExecutive ()
| Equivalent to GetInputExecutive(0, 0) More...
vtkInformation * | GetInputInformation (int port, int index)
| Return the information object that is associated with a particular input connection. More...
vtkInformation * | GetInputInformation ()
| Equivalent to GetInputInformation(0, 0) More...
vtkInformation * | GetOutputInformation (int port)
| Return the information object that is associated with a particular output port. More...
virtual int | UpdatePiece (int piece, int numPieces, int ghostLevels, const int extents[6]=nullptr)
| Convenience method to update an algorithm after passing requests to its first output port. More...
virtual int | UpdateExtent (const int extents[6])
| Convenience method to update an algorithm after passing requests to its first output port. More...
virtual int | UpdateTimeStep (double time, int piece=-1, int numPieces=1, int ghostLevels=0, const int extents[6]=nullptr)
| Convenience method to update an algorithm after passing requests to its first output port. More...
virtual void | UpdateInformation ()
| Bring the algorithm's information up-to-date. More...
virtual void | UpdateDataObject ()
| Create output object(s). More...
virtual void | PropagateUpdateExtent ()
| Propagate meta-data upstream. More...
virtual void | UpdateWholeExtent ()
| Bring this algorithm's outputs up-to-date. More...
void | ConvertTotalInputToPortConnection (int ind, int &port, int &conn)
| Convenience routine to convert from a linear ordering of input connections to a port/connection pair. More...
virtual void | SetReleaseDataFlag (int)
| Turn release data flag on or off for all output ports. More...
virtual int | GetReleaseDataFlag ()
void | ReleaseDataFlagOn ()
void | ReleaseDataFlagOff ()
int | UpdateExtentIsEmpty (vtkInformation *pinfo, vtkDataObject *output)
| This detects when the UpdateExtent will generate no data This condition is satisfied when the UpdateExtent has zero volume (0,-1,...) or the UpdateNumberOfPieces is 0. More...
int | UpdateExtentIsEmpty (vtkInformation *pinfo, int extentType)
int * | GetUpdateExtent ()
| These functions return the update extent for output ports that use 3D extents. More...
int * | GetUpdateExtent (int port)
void | GetUpdateExtent (int &x0, int &x1, int &y0, int &y1, int &z0, int &z1)
void | GetUpdateExtent (int port, int &x0, int &x1, int &y0, int &y1, int &z0, int &z1)
void | GetUpdateExtent (int extent[6])
void | GetUpdateExtent (int port, int extent[6])
int | GetUpdatePiece ()
| These functions return the update extent for output ports that use piece extents. More...
int | GetUpdatePiece (int port)
int | GetUpdateNumberOfPieces ()
int | GetUpdateNumberOfPieces (int port)
int | GetUpdateGhostLevel ()
int | GetUpdateGhostLevel (int port)
void | SetProgressObserver (vtkProgressObserver *)
| If an ProgressObserver is set, the algorithm will report progress through it rather than directly. More...
virtual vtkProgressObserver * | GetProgressObserver ()
Public Member Functions inherited from vtkObject
| vtkBaseTypeMacro (vtkObject, vtkObjectBase)
virtual void | DebugOn ()
| Turn debugging output on. More...
virtual void | DebugOff ()
| Turn debugging output off. More...
bool | GetDebug ()
| Get the value of the debug flag. More...
void | SetDebug (bool debugFlag)
| Set the value of the debug flag. More...
virtual void | Modified ()
| Update the modification time for this object. More...
unsigned long | AddObserver (unsigned long event, vtkCommand *, float priority=0.0f)
| Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
unsigned long | AddObserver (const char *event, vtkCommand *, float priority=0.0f)
vtkCommand * | GetCommand (unsigned long tag)
void | RemoveObserver (vtkCommand *)
void | RemoveObservers (unsigned long event, vtkCommand *)
void | RemoveObservers (const char *event, vtkCommand *)
vtkTypeBool | HasObserver (unsigned long event, vtkCommand *)
vtkTypeBool | HasObserver (const char *event, vtkCommand *)
void | RemoveObserver (unsigned long tag)
void | RemoveObservers (unsigned long event)
void | RemoveObservers (const char *event)
void | RemoveAllObservers ()
vtkTypeBool | HasObserver (unsigned long event)
vtkTypeBool | HasObserver (const char *event)
template<class U , class T >
unsigned long | AddObserver (unsigned long event, U observer, void(T::*callback)(), float priority=0.0f)
| Overloads to AddObserver that allow developers to add class member functions as callbacks for events. More...
template<class U , class T >
unsigned long | AddObserver (unsigned long event, U observer, void(T::*callback)(vtkObject *, unsigned long, void *), float priority=0.0f)
template<class U , class T >
unsigned long | AddObserver (unsigned long event, U observer, bool(T::*callback)(vtkObject *, unsigned long, void *), float priority=0.0f)
| Allow user to set the AbortFlagOn() with the return value of the callback method. More...
int | InvokeEvent (unsigned long event, void *callData)
| This method invokes an event and return whether the event was aborted or not. More...
int | InvokeEvent (const char *event, void *callData)
int | InvokeEvent (unsigned long event)
int | InvokeEvent (const char *event)
Public Member Functions inherited from vtkObjectBase
const char * | GetClassName () const
| Return the class name as a string. More...
virtual vtkIdType | GetNumberOfGenerationsFromBase (const char *name)
| Given a the name of a base class of this class type, return the distance of inheritance between this class type and the named class (how many generations of inheritance are there between this class and the named class). More...
virtual void | Delete ()
| Delete a VTK object. More...
virtual void | FastDelete ()
| Delete a reference to this object. More...
void | InitializeObjectBase ()
void | Print (ostream &os)
| Print an object to an ostream. More...
virtual void | PrintHeader (ostream &os, vtkIndent indent)
virtual void | PrintTrailer (ostream &os, vtkIndent indent)
int | GetReferenceCount ()
| Return the current reference count of this object. More...
void | SetReferenceCount (int)
| Sets the reference count. More...
void | PrintRevisions (ostream &)
| Legacy. More...

## Static Public Member Functions
static vtkOpenGLPolyDataMapper * | New ()
static vtkTypeBool | IsTypeOf (const char *type)
static vtkOpenGLPolyDataMapper * | SafeDownCast (vtkObjectBase *o)
Static Public Member Functions inherited from vtkPolyDataMapper
static vtkPolyDataMapper * | New ()
static vtkTypeBool | IsTypeOf (const char *type)
static vtkPolyDataMapper * | SafeDownCast (vtkObjectBase *o)
Static Public Member Functions inherited from vtkMapper
static vtkTypeBool | IsTypeOf (const char *type)
static vtkMapper * | SafeDownCast (vtkObjectBase *o)
static void | SetResolveCoincidentTopology (int val)
| Set/Get a global flag that controls whether coincident topology (e.g., a line on top of a polygon) is shifted to avoid z-buffer resolution (and hence rendering problems). More...
static int | GetResolveCoincidentTopology ()
static void | SetResolveCoincidentTopologyToDefault ()
static void | SetResolveCoincidentTopologyToOff ()
static void | SetResolveCoincidentTopologyToPolygonOffset ()
static void | SetResolveCoincidentTopologyToShiftZBuffer ()
static void | SetResolveCoincidentTopologyPolygonOffsetParameters (double factor, double units)
| Used to set the polygon offset scale factor and units. More...
static void | GetResolveCoincidentTopologyPolygonOffsetParameters (double &factor, double &units)
static void | SetResolveCoincidentTopologyLineOffsetParameters (double factor, double units)
| Used to set the line offset scale factor and units. More...
static void | GetResolveCoincidentTopologyLineOffsetParameters (double &factor, double &units)
static void | SetResolveCoincidentTopologyPointOffsetParameter (double units)
| Used to set the point offset value Used when ResolveCoincidentTopology is set to PolygonOffset. More...
static void | GetResolveCoincidentTopologyPointOffsetParameter (double &units)
static void | SetResolveCoincidentTopologyPolygonOffsetFaces (int faces)
| Used when ResolveCoincidentTopology is set to PolygonOffset. More...
static int | GetResolveCoincidentTopologyPolygonOffsetFaces ()
static void | SetResolveCoincidentTopologyZShift (double val)
| Used to set the z-shift if ResolveCoincidentTopology is set to ShiftZBuffer. More...
static double | GetResolveCoincidentTopologyZShift ()
Static Public Member Functions inherited from vtkAbstractMapper3D
static vtkTypeBool | IsTypeOf (const char *type)
static vtkAbstractMapper3D * | SafeDownCast (vtkObjectBase *o)
Static Public Member Functions inherited from vtkAbstractMapper
static vtkTypeBool | IsTypeOf (const char *type)
static vtkAbstractMapper * | SafeDownCast (vtkObjectBase *o)
static vtkDataArray * | GetScalars (vtkDataSet *input, int scalarMode, int arrayAccessMode, int arrayId, const char *arrayName, int &cellFlag)
| Internal helper function for getting the active scalars. More...
static vtkAbstractArray * | GetAbstractScalars (vtkDataSet *input, int scalarMode, int arrayAccessMode, int arrayId, const char *arrayName, int &cellFlag)
| Internal helper function for getting the active scalars as an abstract array. More...
Static Public Member Functions inherited from vtkAlgorithm
static vtkAlgorithm * | New ()
static vtkTypeBool | IsTypeOf (const char *type)
static vtkAlgorithm * | SafeDownCast (vtkObjectBase *o)
static vtkInformationIntegerKey * | INPUT_IS_OPTIONAL ()
| Keys used to specify input port requirements. More...
static vtkInformationIntegerKey * | INPUT_IS_REPEATABLE ()
static vtkInformationInformationVectorKey * | INPUT_REQUIRED_FIELDS ()
static vtkInformationStringVectorKey * | INPUT_REQUIRED_DATA_TYPE ()
static vtkInformationInformationVectorKey * | INPUT_ARRAYS_TO_PROCESS ()
static vtkInformationIntegerKey * | INPUT_PORT ()
static vtkInformationIntegerKey * | INPUT_CONNECTION ()
static vtkInformationIntegerKey * | CAN_PRODUCE_SUB_EXTENT ()
| This key tells the executive that a particular output port is capable of producing an arbitrary subextent of the whole extent. More...
static vtkInformationIntegerKey * | CAN_HANDLE_PIECE_REQUEST ()
| Key that tells the pipeline that a particular algorithm can or cannot handle piece request. More...
static void | SetDefaultExecutivePrototype (vtkExecutive *proto)
| If the DefaultExecutivePrototype is set, a copy of it is created in CreateDefaultExecutive() using NewInstance(). More...
Static Public Member Functions inherited from vtkObject
static vtkObject * | New ()
| Create an object with Debug turned off, modified time initialized to zero, and reference counting on. More...
static void | BreakOnError ()
| This method is called when vtkErrorMacro executes. More...
static void | SetGlobalWarningDisplay (int val)
| This is a global flag that controls whether any debug, warning or error messages are displayed. More...
static void | GlobalWarningDisplayOn ()
static void | GlobalWarningDisplayOff ()
static int | GetGlobalWarningDisplay ()
Static Public Member Functions inherited from vtkObjectBase
static vtkTypeBool | IsTypeOf (const char *name)
| Return 1 if this class type is the same type of (or a subclass of) the named class. More...
static vtkIdType | GetNumberOfGenerationsFromBaseType (const char *name)
| Given a the name of a base class of this class type, return the distance of inheritance between this class type and the named class (how many generations of inheritance are there between this class and the named class). More...
static vtkObjectBase * | New ()
| Create an object with Debug turned off, modified time initialized to zero, and reference counting on. More...

## Public Attributes
vtkPolyData * | CurrentInput
Public Attributes inherited from vtkAlgorithm
vtkTypeBool | AbortExecute

## Protected Member Functions
virtual vtkObjectBase * | NewInstanceInternal () const
| vtkOpenGLPolyDataMapper ()
| ~vtkOpenGLPolyDataMapper () override
void | MapDataArray (const char *vertexAttributeName, const char *dataArrayName, const char *texturename, int fieldAssociation, int componentno)
std::string | GetTextureCoordinateName (const char *tname)
void | GetCoincidentParameters (vtkRenderer *ren, vtkActor *actor, float &factor, float &offset)
| helper function to get the appropriate coincident params More...
void | ComputeBounds () override
| Called in GetBounds(). More...
virtual void | UpdateShaders (vtkOpenGLHelper &cellBO, vtkRenderer *ren, vtkActor *act)
| Make sure appropriate shaders are defined, compiled and bound. More...
virtual bool | GetNeedToRebuildShaders (vtkOpenGLHelper &cellBO, vtkRenderer *ren, vtkActor *act)
| Does the shader source need to be recomputed. More...
virtual void | BuildShaders (std::map< vtkShader::Type, vtkShader * > shaders, vtkRenderer *ren, vtkActor *act)
| Build the shader source code, called by UpdateShader. More...
virtual void | GetShaderTemplate (std::map< vtkShader::Type, vtkShader * > shaders, vtkRenderer *ren, vtkActor *act)
| Create the basic shaders before replacement. More...
virtual void | ReplaceShaderValues (std::map< vtkShader::Type, vtkShader * > shaders, vtkRenderer *ren, vtkActor *act)
| Perform string replacements on the shader templates. More...
virtual void | ReplaceShaderRenderPass (std::map< vtkShader::Type, vtkShader * > shaders, vtkRenderer *ren, vtkActor *act, bool prePass)
| Perform string replacements on the shader templates, called from ReplaceShaderValues. More...
virtual void | ReplaceShaderCustomUniforms (std::map< vtkShader::Type, vtkShader * > shaders, vtkActor *act)
virtual void | ReplaceShaderColor (std::map< vtkShader::Type, vtkShader * > shaders, vtkRenderer *ren, vtkActor *act)
virtual void | ReplaceShaderLight (std::map< vtkShader::Type, vtkShader * > shaders, vtkRenderer *ren, vtkActor *act)
virtual void | ReplaceShaderTCoord (std::map< vtkShader::Type, vtkShader * > shaders, vtkRenderer *ren, vtkActor *act)
virtual void | ReplaceShaderPicking (std::map< vtkShader::Type, vtkShader * > shaders, vtkRenderer *ren, vtkActor *act)
virtual void | ReplaceShaderPrimID (std::map< vtkShader::Type, vtkShader * > shaders, vtkRenderer *ren, vtkActor *act)
virtual void | ReplaceShaderNormal (std::map< vtkShader::Type, vtkShader * > shaders, vtkRenderer *ren, vtkActor *act)
virtual void | ReplaceShaderClip (std::map< vtkShader::Type, vtkShader * > shaders, vtkRenderer *ren, vtkActor *act)
virtual void | ReplaceShaderPositionVC (std::map< vtkShader::Type, vtkShader * > shaders, vtkRenderer *ren, vtkActor *act)
virtual void | ReplaceShaderCoincidentOffset (std::map< vtkShader::Type, vtkShader * > shaders, vtkRenderer *ren, vtkActor *act)
virtual void | ReplaceShaderDepth (std::map< vtkShader::Type, vtkShader * > shaders, vtkRenderer *ren, vtkActor *act)
virtual void | SetCustomUniforms (vtkOpenGLHelper &cellBO, vtkActor *actor)
| Set the value of user-defined uniform variables, called by UpdateShader. More...
virtual void | SetMapperShaderParameters (vtkOpenGLHelper &cellBO, vtkRenderer *ren, vtkActor *act)
| Set the shader parameters related to the mapper/input data, called by UpdateShader. More...
virtual void | SetLightingShaderParameters (vtkOpenGLHelper &cellBO, vtkRenderer *ren, vtkActor *act)
| Set the shader parameteres related to lighting, called by UpdateShader. More...
virtual void | SetCameraShaderParameters (vtkOpenGLHelper &cellBO, vtkRenderer *ren, vtkActor *act)
| Set the shader parameteres related to the Camera, called by UpdateShader. More...
virtual void | SetPropertyShaderParameters (vtkOpenGLHelper &cellBO, vtkRenderer *ren, vtkActor *act)
| Set the shader parameteres related to the property, called by UpdateShader. More...
virtual void | UpdateBufferObjects (vtkRenderer *ren, vtkActor *act)
| Update the VBO/IBO to be current. More...
virtual bool | GetNeedToRebuildBufferObjects (vtkRenderer *ren, vtkActor *act)
| Does the VBO/IBO need to be rebuilt. More...
virtual void | BuildBufferObjects (vtkRenderer *ren, vtkActor *act)
| Build the VBO/IBO, called by UpdateBufferObjects. More...
virtual void | BuildIBO (vtkRenderer *ren, vtkActor *act, vtkPolyData *poly)
| Build the IBO, called by BuildBufferObjects. More...
virtual bool | HaveWideLines (vtkRenderer *, vtkActor *)
virtual bool | HaveTextures (vtkActor *actor)
virtual unsigned int | GetNumberOfTextures (vtkActor *actor)
virtual std::vector< std::pair< vtkTexture *, std::string > > | GetTextures (vtkActor *actor)
virtual bool | HaveTCoords (vtkPolyData *poly)
vtkMTimeType | GetRenderPassStageMTime (vtkActor *actor)
virtual void | BuildCellTextures (vtkRenderer *ren, vtkActor *, vtkCellArray *prims[4], int representation)
void | AppendCellTextures (vtkRenderer *ren, vtkActor *, vtkCellArray *prims[4], int representation, std::vector< unsigned char > &colors, std::vector< float > &normals, vtkPolyData *pd, vtkOpenGLCellToVTKCellMap *ccmap)
vtkOpenGLShaderProperty * | GetLegacyShaderProperty ()
bool | DrawingSpheres (vtkOpenGLHelper &cellBO, vtkActor *actor)
bool | DrawingTubes (vtkOpenGLHelper &cellBO, vtkActor *actor)
bool | DrawingTubesOrSpheres (vtkOpenGLHelper &cellBO, vtkActor *actor)
int | GetOpenGLMode (int representation, int primType)
int | GetPointPickingPrimitiveSize (int primType)
virtual void | UpdateMaximumPointCellIds (vtkRenderer *ren, vtkActor *actor)
Protected Member Functions inherited from vtkPolyDataMapper
| vtkPolyDataMapper ()
| ~vtkPolyDataMapper () override
int | FillInputPortInformation (int, vtkInformation *) override
| Fill the input port information objects for this algorithm. More...
Protected Member Functions inherited from vtkMapper
| vtkMapper ()
| ~vtkMapper () override
void | MapScalarsToTexture (vtkAbstractArray *scalars, double alpha)
Protected Member Functions inherited from vtkAbstractMapper3D
| vtkAbstractMapper3D ()
| ~vtkAbstractMapper3D () override
Protected Member Functions inherited from vtkAbstractMapper
| vtkAbstractMapper ()
| ~vtkAbstractMapper () override
Protected Member Functions inherited from vtkAlgorithm
| vtkAlgorithm ()
| ~vtkAlgorithm () override
virtual int | FillOutputPortInformation (int port, vtkInformation *info)
| Fill the output port information objects for this algorithm. More...
virtual void | SetNumberOfInputPorts (int n)
| Set the number of input ports used by the algorithm. More...
virtual void | SetNumberOfOutputPorts (int n)
| Set the number of output ports provided by the algorithm. More...
int | InputPortIndexInRange (int index, const char *action)
int | OutputPortIndexInRange (int index, const char *action)
int | GetInputArrayAssociation (int idx, vtkInformationVector **inputVector)
| Get the assocition of the actual data array for the input array specified by idx, this is only reasonable during the REQUEST_DATA pass. More...
int | GetInputArrayAssociation (int idx, int connection, vtkInformationVector **inputVector)
| Filters that have multiple connections on one port can use this signature. More...
int | GetInputArrayAssociation (int idx, vtkDataObject *input)
vtkDataArray * | GetInputArrayToProcess (int idx, vtkInformationVector **inputVector)
| Get the actual data array for the input array specified by idx, this is only reasonable during the REQUEST_DATA pass. More...
vtkDataArray * | GetInputArrayToProcess (int idx, vtkInformationVector **inputVector, int &association)
vtkDataArray * | GetInputArrayToProcess (int idx, int connection, vtkInformationVector **inputVector)
| Filters that have multiple connections on one port can use this signature. More...
vtkDataArray * | GetInputArrayToProcess (int idx, int connection, vtkInformationVector **inputVector, int &association)
vtkDataArray * | GetInputArrayToProcess (int idx, vtkDataObject *input)
vtkDataArray * | GetInputArrayToProcess (int idx, vtkDataObject *input, int &association)
vtkAbstractArray * | GetInputAbstractArrayToProcess (int idx, vtkInformationVector **inputVector)
| Get the actual data array for the input array specified by idx, this is only reasonable during the REQUEST_DATA pass. More...
vtkAbstractArray * | GetInputAbstractArrayToProcess (int idx, vtkInformationVector **inputVector, int &association)
vtkAbstractArray * | GetInputAbstractArrayToProcess (int idx, int connection, vtkInformationVector **inputVector)
| Filters that have multiple connections on one port can use this signature. More...
vtkAbstractArray * | GetInputAbstractArrayToProcess (int idx, int connection, vtkInformationVector **inputVector, int &association)
vtkAbstractArray * | GetInputAbstractArrayToProcess (int idx, vtkDataObject *input)
vtkAbstractArray * | GetInputAbstractArrayToProcess (int idx, vtkDataObject *input, int &association)
vtkInformation * | GetInputArrayFieldInformation (int idx, vtkInformationVector **inputVector)
| This method takes in an index (as specified in SetInputArrayToProcess) and a pipeline information vector. More...
virtual vtkExecutive * | CreateDefaultExecutive ()
| Create a default executive. More...
virtual void | SetErrorCode (unsigned long)
| The error code contains a possible error that occurred while reading or writing the file. More...
void | ReportReferences (vtkGarbageCollector *) override
virtual void | SetNthInputConnection (int port, int index, vtkAlgorithmOutput *input)
| Replace the Nth connection on the given input port. More...
virtual void | SetNumberOfInputConnections (int port, int n)
| Set the number of input connections on the given input port. More...
void | SetInputDataInternal (int port, vtkDataObject *input)
| These methods are used by subclasses to implement methods to set data objects directly as input. More...
void | AddInputDataInternal (int port, vtkDataObject *input)
Protected Member Functions inherited from vtkObject
| vtkObject ()
| ~vtkObject () override
void | RegisterInternal (vtkObjectBase *, vtkTypeBool check) override
void | UnRegisterInternal (vtkObjectBase *, vtkTypeBool check) override
void | InternalGrabFocus (vtkCommand *mouseEvents, vtkCommand *keypressEvents=nullptr)
| These methods allow a command to exclusively grab all events. More...
void | InternalReleaseFocus ()
Protected Member Functions inherited from vtkObjectBase
| vtkObjectBase ()
virtual | ~vtkObjectBase ()
virtual void | CollectRevisions (ostream &)
| vtkObjectBase (const vtkObjectBase &)
void | operator= (const vtkObjectBase &)

## Protected Attributes
vtkGenericOpenGLResourceFreeCallback * | ResourceCallback
vtkOpenGLVertexBufferObjectGroup * | VBOs
vtkOpenGLHelper | Primitives [PrimitiveEnd]
vtkOpenGLHelper * | LastBoundBO
bool | DrawingEdgesOrVertices
std::map< const vtkOpenGLHelper *, int > | LastLightComplexity
std::map< const vtkOpenGLHelper *, int > | LastLightCount
std::map< const vtkOpenGLHelper *, vtkTimeStamp > | LightComplexityChanged
int | LastSelectionState
vtkTimeStamp | SelectionStateChanged
vtkNew< vtkInformation > | LastRenderPassInfo
bool | UsingScalarColoring
vtkTimeStamp | VBOBuildTime
vtkStateStorage | VBOBuildState
vtkStateStorage | IBOBuildState
vtkStateStorage | CellTextureBuildState
vtkStateStorage | TempState
vtkOpenGLTexture * | InternalColorTexture
int | PopulateSelectionSettings
int | PrimitiveIDOffset
vtkMatrix4x4 * | TempMatrix4
vtkMatrix3x3 * | TempMatrix3
vtkNew< vtkTransform > | VBOInverseTransform
vtkNew< vtkMatrix4x4 > | VBOShiftScale
int | ShiftScaleMethod
bool | ForceTextureCoordinates
vtkTextureObject * | CellScalarTexture
vtkOpenGLBufferObject * | CellScalarBuffer
bool | HaveCellScalars
vtkTextureObject * | CellNormalTexture
vtkOpenGLBufferObject * | CellNormalBuffer
bool | HaveCellNormals
char * | PointIdArrayName
char * | CellIdArrayName
char * | ProcessIdArrayName
char * | CompositeIdArrayName
std::map< std::string, ExtraAttributeValue > | ExtraAttributes
vtkSmartPointer< vtkOpenGLShaderProperty > | LegacyShaderProperty
vtkOpenGLRenderTimer * | TimerQuery
unsigned int | TimerQueryCounter
vtkNew< vtkOpenGLCellToVTKCellMap > | CellCellMap
Protected Attributes inherited from vtkPolyDataMapper
int | Piece
int | NumberOfPieces
int | NumberOfSubPieces
int | GhostLevel
bool | SeamlessU
bool | SeamlessV
Protected Attributes inherited from vtkMapper
vtkUnsignedCharArray * | Colors
vtkTypeBool | InterpolateScalarsBeforeMapping
vtkFloatArray * | ColorCoordinates
vtkImageData * | ColorTextureMap
vtkScalarsToColors * | LookupTable
vtkTypeBool | ScalarVisibility
vtkTimeStamp | BuildTime
double | ScalarRange [2]
vtkTypeBool | UseLookupTableScalarRange
int | ColorMode
int | ScalarMode
double | RenderTime
int | ArrayId
char * | ArrayName
int | ArrayComponent
int | ArrayAccessMode
vtkIdType | FieldDataTupleId
vtkTypeBool | Static
double | CoincidentPolygonFactor
double | CoincidentPolygonOffset
double | CoincidentLineFactor
double | CoincidentLineOffset
double | CoincidentPointOffset
Protected Attributes inherited from vtkAbstractMapper3D
double | Bounds [6]
double | Center [3]
Protected Attributes inherited from vtkAbstractMapper
vtkTimerLog * | Timer
double | TimeToDraw
vtkWindow * | LastWindow
vtkPlaneCollection * | ClippingPlanes
Protected Attributes inherited from vtkAlgorithm
vtkInformation * | Information
unsigned long | ErrorCode
double | Progress
char * | ProgressText
vtkProgressObserver * | ProgressObserver
Protected Attributes inherited from vtkObject
bool | Debug
vtkTimeStamp | MTime
vtkSubjectHelper * | SubjectHelper
Protected Attributes inherited from vtkObjectBase
std::atomic< int32_t > | ReferenceCount
vtkWeakPointerBase ** | WeakPointers

## Additional Inherited Members
Static Protected Member Functions inherited from vtkAlgorithm
static vtkInformationIntegerKey * | PORT_REQUIREMENTS_FILLED ()
Static Protected Attributes inherited from vtkAlgorithm
static vtkExecutive * | DefaultExecutivePrototype

## Detailed Description

PolyDataMapper using OpenGL to render.

PolyDataMapper that uses a OpenGL to do the actual rendering.

Events:
  vtkCommand::EndEvent vtkCommand::StartEvent vtkCommand::UpdateShaderEvent

Tests:
  vtkOpenGLPolyDataMapper (Tests)

Definition at line 57 of file vtkOpenGLPolyDataMapper.h.

## Member Typedef Documentation

## ◆ Superclass

typedef vtkPolyDataMapper vtkOpenGLPolyDataMapper::Superclass

Definition at line 61 of file vtkOpenGLPolyDataMapper.h.

## Member Enumeration Documentation

## ◆ PrimitiveTypes

enum vtkOpenGLPolyDataMapper::PrimitiveTypes

Enumerator
PrimitiveStart |
PrimitivePoints |
PrimitiveLines |
PrimitiveTris |
PrimitiveTriStrips |
PrimitiveTrisEdges |
PrimitiveTriStripsEdges |
PrimitiveVertices |
PrimitiveEnd |

Definition at line 191 of file vtkOpenGLPolyDataMapper.h.

## Constructor & Destructor Documentation

## ◆ vtkOpenGLPolyDataMapper()

vtkOpenGLPolyDataMapper::vtkOpenGLPolyDataMapper | ( |  | ) |
| protected

## ◆ ~vtkOpenGLPolyDataMapper()

vtkOpenGLPolyDataMapper::~vtkOpenGLPolyDataMapper | ( |  | ) |
| overrideprotected

## Member Function Documentation

## ◆ New()

static vtkOpenGLPolyDataMapper* vtkOpenGLPolyDataMapper::New | ( |  | ) |
| static

## ◆ IsTypeOf()

static vtkTypeBool vtkOpenGLPolyDataMapper::IsTypeOf | ( | const char * | type | ) |
| static

## ◆ IsA()

virtual vtkTypeBool vtkOpenGLPolyDataMapper::IsA | ( | const char * | name | ) |
| virtual

Return 1 if this class is the same type of (or a subclass of) the named class.

Returns 0 otherwise. This method works in combination with vtkTypeMacro found in vtkSetGet.h.

Reimplemented from vtkPolyDataMapper.

Reimplemented in vtkSurfaceLICMapper, vtkCompositeMapperHelper2, vtkCompositePolyDataMapper2, vtkCompositeSurfaceLICMapper, vtkOpenGLGlyph3DHelper, vtkOpenGLSphereMapper, and vtkOpenGLStickMapper.

## ◆ SafeDownCast()

static vtkOpenGLPolyDataMapper* vtkOpenGLPolyDataMapper::SafeDownCast | ( | vtkObjectBase * | o | ) |
| static

## ◆ NewInstanceInternal()

virtual vtkObjectBase* vtkOpenGLPolyDataMapper::NewInstanceInternal | ( |  | ) | const
| protectedvirtual

Reimplemented from vtkPolyDataMapper.

Reimplemented in vtkSurfaceLICMapper, vtkCompositeMapperHelper2, vtkCompositePolyDataMapper2, vtkCompositeSurfaceLICMapper, vtkOpenGLGlyph3DHelper, vtkOpenGLSphereMapper, and vtkOpenGLStickMapper.

## ◆ NewInstance()

vtkOpenGLPolyDataMapper* vtkOpenGLPolyDataMapper::NewInstance | ( |  | ) | const

## ◆ PrintSelf()

void vtkOpenGLPolyDataMapper::PrintSelf | ( | ostream & | os,
|  | vtkIndent | indent
| ) |  |
| overridevirtual

Methods invoked by print to print information about the object including superclasses.

Typically not called by the user (use Print() instead) but used in the hierarchical print process to combine the output of several classes.

Reimplemented from vtkPolyDataMapper.

Reimplemented in vtkOpenGLSphereMapper, and vtkOpenGLStickMapper.

## ◆ RenderPiece()

void vtkOpenGLPolyDataMapper::RenderPiece | ( | vtkRenderer * | ren,
|  | vtkActor * | act
| ) |  |
| overridevirtual

Implemented by sub classes.

Actual rendering is done here.

Reimplemented from vtkPolyDataMapper.

## ◆ RenderPieceStart()

virtual void vtkOpenGLPolyDataMapper::RenderPieceStart | ( | vtkRenderer * | ren,
|  | vtkActor * | act
| ) |  |
| virtual

Implemented by sub classes.

Actual rendering is done here.

## ◆ RenderPieceDraw()

virtual void vtkOpenGLPolyDataMapper::RenderPieceDraw | ( | vtkRenderer * | ren,
|  | vtkActor * | act
| ) |  |
| virtual

Reimplemented in vtkCompositeMapperHelper2, vtkOpenGLStickMapper, and vtkOpenGLSphereMapper.

## ◆ RenderPieceFinish()

virtual void vtkOpenGLPolyDataMapper::RenderPieceFinish | ( | vtkRenderer * | ren,
|  | vtkActor * | act
| ) |  |
| virtual

## ◆ ReleaseGraphicsResources()

void vtkOpenGLPolyDataMapper::ReleaseGraphicsResources | ( | vtkWindow * |  | ) |
| overridevirtual

Release any graphics resources that are being consumed by this mapper.

The parameter window could be used to determine which graphic resources to release.

Reimplemented from vtkMapper.

## ◆ GetPopulateSelectionSettings()

virtual int vtkOpenGLPolyDataMapper::GetPopulateSelectionSettings | ( |  | ) |
| virtual

## ◆ SetPopulateSelectionSettings()

void vtkOpenGLPolyDataMapper::SetPopulateSelectionSettings | ( | int | v | ) |
| inline

Definition at line 86 of file vtkOpenGLPolyDataMapper.h.

## ◆ GetSupportsSelection()

bool vtkOpenGLPolyDataMapper::GetSupportsSelection | ( |  | ) |
| inlineoverridevirtual

WARNING: INTERNAL METHOD - NOT INTENDED FOR GENERAL USE DO NOT USE THIS METHOD OUTSIDE OF THE RENDERING PROCESS Used by vtkHardwareSelector to determine if the prop supports hardware selection.

Reimplemented from vtkMapper.

Definition at line 94 of file vtkOpenGLPolyDataMapper.h.

## ◆ SetPointIdArrayName()

virtual void vtkOpenGLPolyDataMapper::SetPointIdArrayName | ( | const char * |  | ) |
| virtual

By default, this class uses the dataset's point and cell ids during rendering.

However, one can override those by specifying cell and point data arrays to use instead. Currently, only vtkIdType array is supported. Set to NULL string (default) to use the point ids instead.

## ◆ GetPointIdArrayName()

virtual char* vtkOpenGLPolyDataMapper::GetPointIdArrayName | ( |  | ) |
| virtual

## ◆ SetCellIdArrayName()

virtual void vtkOpenGLPolyDataMapper::SetCellIdArrayName | ( | const char * |  | ) |
| virtual

## ◆ GetCellIdArrayName()

virtual char* vtkOpenGLPolyDataMapper::GetCellIdArrayName | ( |  | ) |
| virtual

## ◆ SetProcessIdArrayName()

virtual void vtkOpenGLPolyDataMapper::SetProcessIdArrayName | ( | const char * |  | ) |
| virtual

If this class should override the process id using a data-array, set this variable to the name of the array to use.

It must be a point-array.

## ◆ GetProcessIdArrayName()

virtual char* vtkOpenGLPolyDataMapper::GetProcessIdArrayName | ( |  | ) |
| virtual

## ◆ SetCompositeIdArrayName()

virtual void vtkOpenGLPolyDataMapper::SetCompositeIdArrayName | ( | const char * |  | ) |
| virtual

Generally, this class can render the composite id when iterating over composite datasets.

However in some cases (as in AMR), the rendered structure may not correspond to the input data, in which case we need to provide a cell array that can be used to render in the composite id in selection passes. Set to NULL (default) to not override the composite id color set by vtkCompositePainter if any. The array MUST be a cell array and of type vtkUnsignedIntArray.

## ◆ GetCompositeIdArrayName()

virtual char* vtkOpenGLPolyDataMapper::GetCompositeIdArrayName | ( |  | ) |
| virtual

## ◆ AddShaderReplacement()

void vtkOpenGLPolyDataMapper::AddShaderReplacement | ( | vtkShader::Type | shaderType,
|  | const std::string & | originalValue,
|  | bool | replaceFirst,
|  | const std::string & | replacementValue,
|  | bool | replaceAll
| ) |  |

This function enables you to apply your own substitutions to the shader creation process.

The shader code in this class is created by applying a bunch of string replacements to a shader template. Using this function you can apply your own string replacements to add features you desire.

Deprecated:
  Replaced By vtkShaderProperty::{Add,Clear,ClearAll}ShaderReplacements as of VTK 9.0.

## ◆ ClearShaderReplacement()

void vtkOpenGLPolyDataMapper::ClearShaderReplacement | ( | vtkShader::Type | shaderType,
|  | const std::string & | originalValue,
|  | bool | replaceFirst
| ) |  |

## ◆ ClearAllShaderReplacements() [1/2]

void vtkOpenGLPolyDataMapper::ClearAllShaderReplacements | ( | vtkShader::Type | shaderType | ) |

## ◆ ClearAllShaderReplacements() [2/2]

void vtkOpenGLPolyDataMapper::ClearAllShaderReplacements | ( |  | ) |

## ◆ SetVertexShaderCode()

virtual void vtkOpenGLPolyDataMapper::SetVertexShaderCode | ( | const char * | code | ) |
| virtual

Allow the program to set the shader codes used directly instead of using the built in templates.

Be aware, if set, this template will be used for all cases, primitive types, picking etc.

Deprecated:
  Replaced By vtkShaderProperty::Get*ShaderCode as of VTK 9.0.

## ◆ GetVertexShaderCode()

virtual char* vtkOpenGLPolyDataMapper::GetVertexShaderCode | ( |  | ) |
| virtual

## ◆ SetFragmentShaderCode()

virtual void vtkOpenGLPolyDataMapper::SetFragmentShaderCode | ( | const char * | code | ) |
| virtual

## ◆ GetFragmentShaderCode()

virtual char* vtkOpenGLPolyDataMapper::GetFragmentShaderCode | ( |  | ) |
| virtual

## ◆ SetGeometryShaderCode()

virtual void vtkOpenGLPolyDataMapper::SetGeometryShaderCode | ( | const char * | code | ) |
| virtual

## ◆ GetGeometryShaderCode()

virtual char* vtkOpenGLPolyDataMapper::GetGeometryShaderCode | ( |  | ) |
| virtual

## ◆ ShallowCopy()

void vtkOpenGLPolyDataMapper::ShallowCopy | ( | vtkAbstractMapper * | m | ) |
| overridevirtual

Make a shallow copy of this mapper.

Reimplemented from vtkPolyDataMapper.

## ◆ GetVBOs()

virtual vtkOpenGLVertexBufferObjectGroup* vtkOpenGLPolyDataMapper::GetVBOs | ( |  | ) |
| virtual

Return the mapper's vertex buffer objects.

## ◆ SetVBOShiftScaleMethod()

void vtkOpenGLPolyDataMapper::SetVBOShiftScaleMethod | ( | int | m | ) |

A convenience method for enabling/disabling the VBO's shift+scale transform.

## ◆ MapDataArrayToVertexAttribute()

void vtkOpenGLPolyDataMapper::MapDataArrayToVertexAttribute | ( | const char * | vertexAttributeName,
|  | const char * | dataArrayName,
|  | int | fieldAssociation,
|  | int | componentno = `-1`
| ) |  |
| overridevirtual

Select a data array from the point/cell data and map it to a generic vertex attribute.

vertexAttributeName is the name of the vertex attribute. dataArrayName is the name of the data array. fieldAssociation indicates when the data array is a point data array or cell data array (vtkDataObject::FIELD_ASSOCIATION_POINTS or (vtkDataObject::FIELD_ASSOCIATION_CELLS). componentno indicates which component from the data array must be passed as the attribute. If -1, then all components are passed.

Reimplemented from vtkPolyDataMapper.

## ◆ MapDataArrayToMultiTextureAttribute()

void vtkOpenGLPolyDataMapper::MapDataArrayToMultiTextureAttribute | ( | const char * | tname,
|  | const char * | dataArrayName,
|  | int | fieldAssociation,
|  | int | componentno = `-1`
| ) |  |
| overridevirtual

Reimplemented from vtkPolyDataMapper.

## ◆ RemoveVertexAttributeMapping()

void vtkOpenGLPolyDataMapper::RemoveVertexAttributeMapping | ( | const char * | vertexAttributeName | ) |
| overridevirtual

Remove a vertex attribute mapping.

Reimplemented from vtkPolyDataMapper.

## ◆ RemoveAllVertexAttributeMappings()

void vtkOpenGLPolyDataMapper::RemoveAllVertexAttributeMappings | ( |  | ) |
| overridevirtual

Remove all vertex attributes.

Reimplemented from vtkPolyDataMapper.

## ◆ ProcessSelectorPixelBuffers()

void vtkOpenGLPolyDataMapper::ProcessSelectorPixelBuffers | ( | vtkHardwareSelector * | sel,
|  | std::vector< unsigned int > & | pixeloffsets,
|  | vtkProp * | prop
| ) |  |
| overridevirtual

allows a mapper to update a selections color buffers Called from a prop which in turn is called from the selector

Reimplemented from vtkMapper.

## ◆ MapDataArray()

void vtkOpenGLPolyDataMapper::MapDataArray | ( | const char * | vertexAttributeName,
|  | const char * | dataArrayName,
|  | const char * | texturename,
|  | int | fieldAssociation,
|  | int | componentno
| ) |  |
| protected

## ◆ GetTextureCoordinateName()

std::string vtkOpenGLPolyDataMapper::GetTextureCoordinateName | ( | const char * | tname | ) |
| protected

## ◆ GetCoincidentParameters()

void vtkOpenGLPolyDataMapper::GetCoincidentParameters | ( | vtkRenderer * | ren,
|  | vtkActor * | actor,
|  | float & | factor,
|  | float & | offset
| ) |  |
| protected

helper function to get the appropriate coincident params

## ◆ ComputeBounds()

void vtkOpenGLPolyDataMapper::ComputeBounds | ( |  | ) |
| overrideprotectedvirtual

Called in GetBounds().

When this method is called, the consider the input to be updated depending on whether this->Static is set or not. This method simply obtains the bounds from the data-object and returns it.

Reimplemented from vtkPolyDataMapper.

## ◆ UpdateShaders()

virtual void vtkOpenGLPolyDataMapper::UpdateShaders | ( | vtkOpenGLHelper & | cellBO,
|  | vtkRenderer * | ren,
|  | vtkActor * | act
| ) |  |
| protectedvirtual

Make sure appropriate shaders are defined, compiled and bound.

This method orchistrates the process, much of the work is done in other methods

Reimplemented in vtkCompositeMapperHelper2.

## ◆ GetNeedToRebuildShaders()

virtual bool vtkOpenGLPolyDataMapper::GetNeedToRebuildShaders | ( | vtkOpenGLHelper & | cellBO,
|  | vtkRenderer * | ren,
|  | vtkActor * | act
| ) |  |
| protectedvirtual

Does the shader source need to be recomputed.

## ◆ BuildShaders()

virtual void vtkOpenGLPolyDataMapper::BuildShaders | ( | std::map< vtkShader::Type, vtkShader * > | shaders,
|  | vtkRenderer * | ren,
|  | vtkActor * | act
| ) |  |
| protectedvirtual

Build the shader source code, called by UpdateShader.

## ◆ GetShaderTemplate()

virtual void vtkOpenGLPolyDataMapper::GetShaderTemplate | ( | std::map< vtkShader::Type, vtkShader * > | shaders,
|  | vtkRenderer * | ren,
|  | vtkActor * | act
| ) |  |
| protectedvirtual

Create the basic shaders before replacement.

Reimplemented in vtkOpenGLGlyph3DHelper, vtkOpenGLSphereMapper, and vtkOpenGLStickMapper.

## ◆ ReplaceShaderValues()

virtual void vtkOpenGLPolyDataMapper::ReplaceShaderValues | ( | std::map< vtkShader::Type, vtkShader * > | shaders,
|  | vtkRenderer * | ren,
|  | vtkActor * | act
| ) |  |
| protectedvirtual

Perform string replacements on the shader templates.

Reimplemented in vtkSurfaceLICMapper, vtkOpenGLSphereMapper, and vtkOpenGLStickMapper.

## ◆ ReplaceShaderRenderPass()

virtual void vtkOpenGLPolyDataMapper::ReplaceShaderRenderPass | ( | std::map< vtkShader::Type, vtkShader * > | shaders,
|  | vtkRenderer * | ren,
|  | vtkActor * | act,
|  | bool | prePass
| ) |  |
| protectedvirtual

Perform string replacements on the shader templates, called from ReplaceShaderValues.

## ◆ ReplaceShaderCustomUniforms()

virtual void vtkOpenGLPolyDataMapper::ReplaceShaderCustomUniforms | ( | std::map< vtkShader::Type, vtkShader * > | shaders,
|  | vtkActor * | act
| ) |  |
| protectedvirtual

## ◆ ReplaceShaderColor()

virtual void vtkOpenGLPolyDataMapper::ReplaceShaderColor | ( | std::map< vtkShader::Type, vtkShader * > | shaders,
|  | vtkRenderer * | ren,
|  | vtkActor * | act
| ) |  |
| protectedvirtual

Reimplemented in vtkCompositeMapperHelper2, and vtkOpenGLGlyph3DHelper.

## ◆ ReplaceShaderLight()

virtual void vtkOpenGLPolyDataMapper::ReplaceShaderLight | ( | std::map< vtkShader::Type, vtkShader * > | shaders,
|  | vtkRenderer * | ren,
|  | vtkActor * | act
| ) |  |
| protectedvirtual

## ◆ ReplaceShaderTCoord()

virtual void vtkOpenGLPolyDataMapper::ReplaceShaderTCoord | ( | std::map< vtkShader::Type, vtkShader * > | shaders,
|  | vtkRenderer * | ren,
|  | vtkActor * | act
| ) |  |
| protectedvirtual

## ◆ ReplaceShaderPicking()

virtual void vtkOpenGLPolyDataMapper::ReplaceShaderPicking | ( | std::map< vtkShader::Type, vtkShader * > | shaders,
|  | vtkRenderer * | ren,
|  | vtkActor * | act
| ) |  |
| protectedvirtual

Reimplemented in vtkOpenGLGlyph3DHelper.

## ◆ ReplaceShaderPrimID()

virtual void vtkOpenGLPolyDataMapper::ReplaceShaderPrimID | ( | std::map< vtkShader::Type, vtkShader * > | shaders,
|  | vtkRenderer * | ren,
|  | vtkActor * | act
| ) |  |
| protectedvirtual

## ◆ ReplaceShaderNormal()

virtual void vtkOpenGLPolyDataMapper::ReplaceShaderNormal | ( | std::map< vtkShader::Type, vtkShader * > | shaders,
|  | vtkRenderer * | ren,
|  | vtkActor * | act
| ) |  |
| protectedvirtual

Reimplemented in vtkOpenGLGlyph3DHelper.

## ◆ ReplaceShaderClip()

virtual void vtkOpenGLPolyDataMapper::ReplaceShaderClip | ( | std::map< vtkShader::Type, vtkShader * > | shaders,
|  | vtkRenderer * | ren,
|  | vtkActor * | act
| ) |  |
| protectedvirtual

Reimplemented in vtkOpenGLGlyph3DHelper.

## ◆ ReplaceShaderPositionVC()

virtual void vtkOpenGLPolyDataMapper::ReplaceShaderPositionVC | ( | std::map< vtkShader::Type, vtkShader * > | shaders,
|  | vtkRenderer * | ren,
|  | vtkActor * | act
| ) |  |
| protectedvirtual

Reimplemented in vtkOpenGLGlyph3DHelper.

## ◆ ReplaceShaderCoincidentOffset()

virtual void vtkOpenGLPolyDataMapper::ReplaceShaderCoincidentOffset | ( | std::map< vtkShader::Type, vtkShader * > | shaders,
|  | vtkRenderer * | ren,
|  | vtkActor * | act
| ) |  |
| protectedvirtual

## ◆ ReplaceShaderDepth()

virtual void vtkOpenGLPolyDataMapper::ReplaceShaderDepth | ( | std::map< vtkShader::Type, vtkShader * > | shaders,
|  | vtkRenderer * | ren,
|  | vtkActor * | act
| ) |  |
| protectedvirtual

## ◆ SetCustomUniforms()

virtual void vtkOpenGLPolyDataMapper::SetCustomUniforms | ( | vtkOpenGLHelper & | cellBO,
|  | vtkActor * | actor
| ) |  |
| protectedvirtual

Set the value of user-defined uniform variables, called by UpdateShader.

## ◆ SetMapperShaderParameters()

virtual void vtkOpenGLPolyDataMapper::SetMapperShaderParameters | ( | vtkOpenGLHelper & | cellBO,
|  | vtkRenderer * | ren,
|  | vtkActor * | act
| ) |  |
| protectedvirtual

Set the shader parameters related to the mapper/input data, called by UpdateShader.

Reimplemented in vtkSurfaceLICMapper, vtkOpenGLGlyph3DHelper, vtkOpenGLSphereMapper, and vtkOpenGLStickMapper.

## ◆ SetLightingShaderParameters()

virtual void vtkOpenGLPolyDataMapper::SetLightingShaderParameters | ( | vtkOpenGLHelper & | cellBO,
|  | vtkRenderer * | ren,
|  | vtkActor * | act
| ) |  |
| protectedvirtual

Set the shader parameteres related to lighting, called by UpdateShader.

## ◆ SetCameraShaderParameters()

virtual void vtkOpenGLPolyDataMapper::SetCameraShaderParameters | ( | vtkOpenGLHelper & | cellBO,
|  | vtkRenderer * | ren,
|  | vtkActor * | act
| ) |  |
| protectedvirtual

Set the shader parameteres related to the Camera, called by UpdateShader.

Reimplemented in vtkOpenGLSphereMapper, and vtkOpenGLStickMapper.

## ◆ SetPropertyShaderParameters()

virtual void vtkOpenGLPolyDataMapper::SetPropertyShaderParameters | ( | vtkOpenGLHelper & | cellBO,
|  | vtkRenderer * | ren,
|  | vtkActor * | act
| ) |  |
| protectedvirtual

Set the shader parameteres related to the property, called by UpdateShader.

## ◆ UpdateBufferObjects()

virtual void vtkOpenGLPolyDataMapper::UpdateBufferObjects | ( | vtkRenderer * | ren,
|  | vtkActor * | act
| ) |  |
| protectedvirtual

Update the VBO/IBO to be current.

## ◆ GetNeedToRebuildBufferObjects()

virtual bool vtkOpenGLPolyDataMapper::GetNeedToRebuildBufferObjects | ( | vtkRenderer * | ren,
|  | vtkActor * | act
| ) |  |
| protectedvirtual

Does the VBO/IBO need to be rebuilt.

Reimplemented in vtkOpenGLStickMapper.

## ◆ BuildBufferObjects()

virtual void vtkOpenGLPolyDataMapper::BuildBufferObjects | ( | vtkRenderer * | ren,
|  | vtkActor * | act
| ) |  |
| protectedvirtual

Build the VBO/IBO, called by UpdateBufferObjects.

Reimplemented in vtkCompositeMapperHelper2, vtkSurfaceLICMapper, vtkOpenGLStickMapper, and vtkOpenGLSphereMapper.

## ◆ BuildIBO()

virtual void vtkOpenGLPolyDataMapper::BuildIBO | ( | vtkRenderer * | ren,
|  | vtkActor * | act,
|  | vtkPolyData * | poly
| ) |  |
| protectedvirtual

Build the IBO, called by BuildBufferObjects.

## ◆ HaveWideLines()

virtual bool vtkOpenGLPolyDataMapper::HaveWideLines | ( | vtkRenderer * | ,
|  | vtkActor * |
| ) |  |
| protectedvirtual

## ◆ HaveTextures()

virtual bool vtkOpenGLPolyDataMapper::HaveTextures | ( | vtkActor * | actor | ) |
| protectedvirtual

## ◆ GetNumberOfTextures()

virtual unsigned int vtkOpenGLPolyDataMapper::GetNumberOfTextures | ( | vtkActor * | actor | ) |
| protectedvirtual

## ◆ GetTextures()

virtual std::vector<std::pair<vtkTexture*, std::string> > vtkOpenGLPolyDataMapper::GetTextures | ( | vtkActor * | actor | ) |
| protectedvirtual

## ◆ HaveTCoords()

virtual bool vtkOpenGLPolyDataMapper::HaveTCoords | ( | vtkPolyData * | poly | ) |
| protectedvirtual

## ◆ GetRenderPassStageMTime()

vtkMTimeType vtkOpenGLPolyDataMapper::GetRenderPassStageMTime | ( | vtkActor * | actor | ) |
| protected

## ◆ BuildCellTextures()

virtual void vtkOpenGLPolyDataMapper::BuildCellTextures | ( | vtkRenderer * | ren,
|  | vtkActor * | ,
|  | vtkCellArray * | prims[4],
|  | int | representation
| ) |  |
| protectedvirtual

## ◆ AppendCellTextures()

void vtkOpenGLPolyDataMapper::AppendCellTextures | ( | vtkRenderer * | ren,
|  | vtkActor * | ,
|  | vtkCellArray * | prims[4],
|  | int | representation,
|  | std::vector< unsigned char > & | colors,
|  | std::vector< float > & | normals,
|  | vtkPolyData * | pd,
|  | vtkOpenGLCellToVTKCellMap * | ccmap
| ) |  |
| protected

## ◆ GetLegacyShaderProperty()

vtkOpenGLShaderProperty* vtkOpenGLPolyDataMapper::GetLegacyShaderProperty | ( |  | ) |
| protected

## ◆ DrawingSpheres()

bool vtkOpenGLPolyDataMapper::DrawingSpheres | ( | vtkOpenGLHelper & | cellBO,
|  | vtkActor * | actor
| ) |  |
| protected

## ◆ DrawingTubes()

bool vtkOpenGLPolyDataMapper::DrawingTubes | ( | vtkOpenGLHelper & | cellBO,
|  | vtkActor * | actor
| ) |  |
| protected

## ◆ DrawingTubesOrSpheres()

bool vtkOpenGLPolyDataMapper::DrawingTubesOrSpheres | ( | vtkOpenGLHelper & | cellBO,
|  | vtkActor * | actor
| ) |  |
| protected

## ◆ GetOpenGLMode()

int vtkOpenGLPolyDataMapper::GetOpenGLMode | ( | int | representation,
|  | int | primType
| ) |  |
| protected

## ◆ GetPointPickingPrimitiveSize()

int vtkOpenGLPolyDataMapper::GetPointPickingPrimitiveSize | ( | int | primType | ) |
| protected

## ◆ UpdateMaximumPointCellIds()

virtual void vtkOpenGLPolyDataMapper::UpdateMaximumPointCellIds | ( | vtkRenderer * | ren,
|  | vtkActor * | actor
| ) |  |
| protectedvirtual

## Member Data Documentation

## ◆ CurrentInput

vtkPolyData* vtkOpenGLPolyDataMapper::CurrentInput

Definition at line 99 of file vtkOpenGLPolyDataMapper.h.

## ◆ ResourceCallback

vtkGenericOpenGLResourceFreeCallback* vtkOpenGLPolyDataMapper::ResourceCallback
| protected

Definition at line 247 of file vtkOpenGLPolyDataMapper.h.

## ◆ VBOs

vtkOpenGLVertexBufferObjectGroup* vtkOpenGLPolyDataMapper::VBOs
| protected

Definition at line 375 of file vtkOpenGLPolyDataMapper.h.

## ◆ Primitives

vtkOpenGLHelper vtkOpenGLPolyDataMapper::Primitives[PrimitiveEnd]
| protected

Definition at line 378 of file vtkOpenGLPolyDataMapper.h.

## ◆ LastBoundBO

vtkOpenGLHelper* vtkOpenGLPolyDataMapper::LastBoundBO
| protected

Definition at line 379 of file vtkOpenGLPolyDataMapper.h.

## ◆ DrawingEdgesOrVertices

bool vtkOpenGLPolyDataMapper::DrawingEdgesOrVertices
| protected

Definition at line 380 of file vtkOpenGLPolyDataMapper.h.

## ◆ LastLightComplexity

std::map<const vtkOpenGLHelper*, int> vtkOpenGLPolyDataMapper::LastLightComplexity
| protected

Definition at line 402 of file vtkOpenGLPolyDataMapper.h.

## ◆ LastLightCount

std::map<const vtkOpenGLHelper*, int> vtkOpenGLPolyDataMapper::LastLightCount
| protected

Definition at line 403 of file vtkOpenGLPolyDataMapper.h.

## ◆ LightComplexityChanged

std::map<const vtkOpenGLHelper*, vtkTimeStamp> vtkOpenGLPolyDataMapper::LightComplexityChanged
| protected

Definition at line 404 of file vtkOpenGLPolyDataMapper.h.

## ◆ LastSelectionState

int vtkOpenGLPolyDataMapper::LastSelectionState
| protected

Definition at line 406 of file vtkOpenGLPolyDataMapper.h.

## ◆ SelectionStateChanged

vtkTimeStamp vtkOpenGLPolyDataMapper::SelectionStateChanged
| protected

Definition at line 407 of file vtkOpenGLPolyDataMapper.h.

## ◆ LastRenderPassInfo

vtkNew<vtkInformation> vtkOpenGLPolyDataMapper::LastRenderPassInfo
| protected

Definition at line 412 of file vtkOpenGLPolyDataMapper.h.

## ◆ UsingScalarColoring

bool vtkOpenGLPolyDataMapper::UsingScalarColoring
| protected

Definition at line 418 of file vtkOpenGLPolyDataMapper.h.

## ◆ VBOBuildTime

vtkTimeStamp vtkOpenGLPolyDataMapper::VBOBuildTime
| protected

Definition at line 419 of file vtkOpenGLPolyDataMapper.h.

## ◆ VBOBuildState

vtkStateStorage vtkOpenGLPolyDataMapper::VBOBuildState
| protected

Definition at line 420 of file vtkOpenGLPolyDataMapper.h.

## ◆ IBOBuildState

vtkStateStorage vtkOpenGLPolyDataMapper::IBOBuildState
| protected

Definition at line 421 of file vtkOpenGLPolyDataMapper.h.

## ◆ CellTextureBuildState

vtkStateStorage vtkOpenGLPolyDataMapper::CellTextureBuildState
| protected

Definition at line 422 of file vtkOpenGLPolyDataMapper.h.

## ◆ TempState

vtkStateStorage vtkOpenGLPolyDataMapper::TempState
| protected

Definition at line 423 of file vtkOpenGLPolyDataMapper.h.

## ◆ InternalColorTexture

vtkOpenGLTexture* vtkOpenGLPolyDataMapper::InternalColorTexture
| protected

Definition at line 424 of file vtkOpenGLPolyDataMapper.h.

## ◆ PopulateSelectionSettings

int vtkOpenGLPolyDataMapper::PopulateSelectionSettings
| protected

Definition at line 426 of file vtkOpenGLPolyDataMapper.h.

## ◆ PrimitiveIDOffset

int vtkOpenGLPolyDataMapper::PrimitiveIDOffset
| protected

Definition at line 427 of file vtkOpenGLPolyDataMapper.h.

## ◆ TempMatrix4

vtkMatrix4x4* vtkOpenGLPolyDataMapper::TempMatrix4
| protected

Definition at line 429 of file vtkOpenGLPolyDataMapper.h.

## ◆ TempMatrix3

vtkMatrix3x3* vtkOpenGLPolyDataMapper::TempMatrix3
| protected

Definition at line 430 of file vtkOpenGLPolyDataMapper.h.

## ◆ VBOInverseTransform

vtkNew<vtkTransform> vtkOpenGLPolyDataMapper::VBOInverseTransform
| protected

Definition at line 431 of file vtkOpenGLPolyDataMapper.h.

## ◆ VBOShiftScale

vtkNew<vtkMatrix4x4> vtkOpenGLPolyDataMapper::VBOShiftScale
| protected

Definition at line 432 of file vtkOpenGLPolyDataMapper.h.

## ◆ ShiftScaleMethod

int vtkOpenGLPolyDataMapper::ShiftScaleMethod
| protected

Definition at line 433 of file vtkOpenGLPolyDataMapper.h.

## ◆ ForceTextureCoordinates

bool vtkOpenGLPolyDataMapper::ForceTextureCoordinates
| protected

Definition at line 439 of file vtkOpenGLPolyDataMapper.h.

## ◆ CellScalarTexture

vtkTextureObject* vtkOpenGLPolyDataMapper::CellScalarTexture
| protected

Definition at line 448 of file vtkOpenGLPolyDataMapper.h.

## ◆ CellScalarBuffer

vtkOpenGLBufferObject* vtkOpenGLPolyDataMapper::CellScalarBuffer
| protected

Definition at line 449 of file vtkOpenGLPolyDataMapper.h.

## ◆ HaveCellScalars

bool vtkOpenGLPolyDataMapper::HaveCellScalars
| protected

Definition at line 450 of file vtkOpenGLPolyDataMapper.h.

## ◆ CellNormalTexture

vtkTextureObject* vtkOpenGLPolyDataMapper::CellNormalTexture
| protected

Definition at line 451 of file vtkOpenGLPolyDataMapper.h.

## ◆ CellNormalBuffer

vtkOpenGLBufferObject* vtkOpenGLPolyDataMapper::CellNormalBuffer
| protected

Definition at line 452 of file vtkOpenGLPolyDataMapper.h.

## ◆ HaveCellNormals

bool vtkOpenGLPolyDataMapper::HaveCellNormals
| protected

Definition at line 453 of file vtkOpenGLPolyDataMapper.h.

## ◆ PointIdArrayName

char* vtkOpenGLPolyDataMapper::PointIdArrayName
| protected

Definition at line 456 of file vtkOpenGLPolyDataMapper.h.

## ◆ CellIdArrayName

char* vtkOpenGLPolyDataMapper::CellIdArrayName
| protected

Definition at line 457 of file vtkOpenGLPolyDataMapper.h.

## ◆ ProcessIdArrayName

char* vtkOpenGLPolyDataMapper::ProcessIdArrayName
| protected

Definition at line 458 of file vtkOpenGLPolyDataMapper.h.

## ◆ CompositeIdArrayName

char* vtkOpenGLPolyDataMapper::CompositeIdArrayName
| protected

Definition at line 459 of file vtkOpenGLPolyDataMapper.h.

## ◆ ExtraAttributes

std::map<std::string, ExtraAttributeValue> vtkOpenGLPolyDataMapper::ExtraAttributes
| protected

Definition at line 469 of file vtkOpenGLPolyDataMapper.h.

## ◆ LegacyShaderProperty

vtkSmartPointer<vtkOpenGLShaderProperty> vtkOpenGLPolyDataMapper::LegacyShaderProperty
| protected

Definition at line 475 of file vtkOpenGLPolyDataMapper.h.

## ◆ TimerQuery

vtkOpenGLRenderTimer* vtkOpenGLPolyDataMapper::TimerQuery
| protected

Definition at line 478 of file vtkOpenGLPolyDataMapper.h.

## ◆ TimerQueryCounter

unsigned int vtkOpenGLPolyDataMapper::TimerQueryCounter
| protected

Definition at line 493 of file vtkOpenGLPolyDataMapper.h.

## ◆ CellCellMap

vtkNew<vtkOpenGLCellToVTKCellMap> vtkOpenGLPolyDataMapper::CellCellMap
| protected

Definition at line 496 of file vtkOpenGLPolyDataMapper.h.

The documentation for this class was generated from the following file:

- Rendering/OpenGL2/vtkOpenGLPolyDataMapper.h