Qt 4.8: engine.h Example File (demos/spectrum/app/engine.h)

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# engine.h Example File

demos/spectrum/app/engine.h

     /****************************************************************************
     **
     ** Copyright (C) 2015 The Qt Company Ltd.
     ** Contact: http://www.qt.io/licensing/
     **
     ** This file is part of the examples of the Qt Toolkit.
     **
     ** $QT_BEGIN_LICENSE:BSD$
     ** You may use this file under the terms of the BSD license as follows:
     **
     ** "Redistribution and use in source and binary forms, with or without
     ** modification, are permitted provided that the following conditions are
     ** met:
     **   * Redistributions of source code must retain the above copyright
     **     notice, this list of conditions and the following disclaimer.
     **   * Redistributions in binary form must reproduce the above copyright
     **     notice, this list of conditions and the following disclaimer in
     **     the documentation and/or other materials provided with the
     **     distribution.
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     **     contributors may be used to endorse or promote products derived
     **     from this software without specific prior written permission.
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     **
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     #ifndef ENGINE_H
     #define ENGINE_H

     #include "spectrum.h"
     #include "spectrumanalyser.h"
     #include "wavfile.h"

     #include <QObject>
     #include <QByteArray>
     #include <QBuffer>
     #include <QVector>
     #include <QtMultimedia/QAudioDeviceInfo>
     #include <QtMultimedia/QAudioFormat>

     #ifdef DUMP_CAPTURED_AUDIO
     #define DUMP_DATA
     #endif

     #ifdef DUMP_SPECTRUM
     #define DUMP_DATA
     #endif

     #ifdef DUMP_DATA
     #include <QDir>
     #endif

     class FrequencySpectrum;
     QT_FORWARD_DECLARE_CLASS(QAudioInput)
     QT_FORWARD_DECLARE_CLASS(QAudioOutput)
     QT_FORWARD_DECLARE_CLASS(QFile)

     /**
      * This class interfaces with the QtMultimedia audio classes, and also with
      * the SpectrumAnalyser class.  Its role is to manage the capture and playback
      * of audio data, meanwhile performing real-time analysis of the audio level
      * and frequency spectrum.
      */
     class Engine : public QObject {
         Q_OBJECT
     public:
         Engine(QObject *parent = 0);
         ~Engine();

         const QList<QAudioDeviceInfo>& availableAudioInputDevices() const
                                         { return m_availableAudioInputDevices; }

         const QList<QAudioDeviceInfo>& availableAudioOutputDevices() const
                                         { return m_availableAudioOutputDevices; }

         QAudio::Mode mode() const       { return m_mode; }
         QAudio::State state() const     { return m_state; }

         /**
          * \return Current audio format
          * \note May be QAudioFormat() if engine is not initialized
          */
         const QAudioFormat& format() const  { return m_format; }

         /**
          * Stop any ongoing recording or playback, and reset to ground state.
          */
         void reset();

         /**
          * Load data from WAV file
          */
         bool loadFile(const QString &fileName);

         /**
          * Generate tone
          */
         bool generateTone(const Tone &tone);

         /**
          * Generate tone
          */
         bool generateSweptTone(qreal amplitude);

         /**
          * Initialize for recording
          */
         bool initializeRecord();

         /**
          * Position of the audio input device.
          * \return Position in bytes.
          */
         qint64 recordPosition() const   { return m_recordPosition; }

         /**
          * RMS level of the most recently processed set of audio samples.
          * \return Level in range (0.0, 1.0)
          */
         qreal rmsLevel() const          { return m_rmsLevel; }

         /**
          * Peak level of the most recently processed set of audio samples.
          * \return Level in range (0.0, 1.0)
          */
         qreal peakLevel() const         { return m_peakLevel; }

         /**
          * Position of the audio output device.
          * \return Position in bytes.
          */
         qint64 playPosition() const     { return m_playPosition; }

         /**
          * Length of the internal engine buffer.
          * \return Buffer length in bytes.
          */
         qint64 bufferLength() const;

         /**
          * Amount of data held in the buffer.
          * \return Data length in bytes.
          */
         qint64 dataLength() const       { return m_dataLength; }

         /**
          * Set window function applied to audio data before spectral analysis.
          */
         void setWindowFunction(WindowFunction type);

     public slots:
         void startRecording();
         void startPlayback();
         void suspend();
         void setAudioInputDevice(const QAudioDeviceInfo &device);
         void setAudioOutputDevice(const QAudioDeviceInfo &device);

     signals:
         void stateChanged(QAudio::Mode mode, QAudio::State state);

         /**
          * Informational message for non-modal display
          */
         void infoMessage(const QString &message, int durationMs);

         /**
          * Error message for modal display
          */
         void errorMessage(const QString &heading, const QString &detail);

         /**
          * Format of audio data has changed
          */
         void formatChanged(const QAudioFormat &format);

         /**
          * Length of buffer has changed.
          * \param duration Duration in microseconds
          */
         void bufferLengthChanged(qint64 duration);

         /**
          * Amount of data in buffer has changed.
          * \param Length of data in bytes
          */
         void dataLengthChanged(qint64 duration);

         /**
          * Position of the audio input device has changed.
          * \param position Position in bytes
          */
         void recordPositionChanged(qint64 position);

         /**
          * Position of the audio output device has changed.
          * \param position Position in bytes
          */
         void playPositionChanged(qint64 position);

         /**
          * Level changed
          * \param rmsLevel RMS level in range 0.0 - 1.0
          * \param peakLevel Peak level in range 0.0 - 1.0
          * \param numSamples Number of audio samples analyzed
          */
         void levelChanged(qreal rmsLevel, qreal peakLevel, int numSamples);

         /**
          * Spectrum has changed.
          * \param position Position of start of window in bytes
          * \param length   Length of window in bytes
          * \param spectrum Resulting frequency spectrum
          */
         void spectrumChanged(qint64 position, qint64 length, const FrequencySpectrum &spectrum);

         /**
          * Buffer containing audio data has changed.
          * \param position Position of start of buffer in bytes
          * \param buffer   Buffer
          */
         void bufferChanged(qint64 position, qint64 length, const QByteArray &buffer);

     private slots:
         void audioNotify();
         void audioStateChanged(QAudio::State state);
         void audioDataReady();
         void spectrumChanged(const FrequencySpectrum &spectrum);

     private:
         void resetAudioDevices();
         bool initialize();
         bool selectFormat();
         void stopRecording();
         void stopPlayback();
         void setState(QAudio::State state);
         void setState(QAudio::Mode mode, QAudio::State state);
         void setFormat(const QAudioFormat &format);
         void setRecordPosition(qint64 position, bool forceEmit = false);
         void setPlayPosition(qint64 position, bool forceEmit = false);
         void calculateLevel(qint64 position, qint64 length);
         void calculateSpectrum(qint64 position);
         void setLevel(qreal rmsLevel, qreal peakLevel, int numSamples);

     #ifdef DUMP_DATA
         void createOutputDir();
         QString outputPath() const { return m_outputDir.path(); }
     #endif

     #ifdef DUMP_CAPTURED_AUDIO
         void dumpData();
     #endif

     private:
         QAudio::Mode        m_mode;
         QAudio::State       m_state;

         bool                m_generateTone;
         SweptTone           m_tone;

         WavFile*            m_file;
         // We need a second file handle via which to read data into m_buffer
         // for analysis
         WavFile*            m_analysisFile;

         QAudioFormat        m_format;

         const QList<QAudioDeviceInfo> m_availableAudioInputDevices;
         QAudioDeviceInfo    m_audioInputDevice;
         QAudioInput*        m_audioInput;
         QIODevice*          m_audioInputIODevice;
         qint64              m_recordPosition;

         const QList<QAudioDeviceInfo> m_availableAudioOutputDevices;
         QAudioDeviceInfo    m_audioOutputDevice;
         QAudioOutput*       m_audioOutput;
         qint64              m_playPosition;
         QBuffer             m_audioOutputIODevice;

         QByteArray          m_buffer;
         qint64              m_bufferPosition;
         qint64              m_bufferLength;
         qint64              m_dataLength;

         int                 m_levelBufferLength;
         qreal               m_rmsLevel;
         qreal               m_peakLevel;

         int                 m_spectrumBufferLength;
         QByteArray          m_spectrumBuffer;
         SpectrumAnalyser    m_spectrumAnalyser;
         qint64              m_spectrumPosition;

         int                 m_count;

     #ifdef DUMP_DATA
         QDir                m_outputDir;
     #endif

     };

     #endif // ENGINE_H