#include "driver.h"
#include "vidhrdw/generic.h"

static int gfxbank;


WRITE_HANDLER( sichuan2_bankswitch_w )
{
	int bankaddress;
	unsigned char *RAM = memory_region(REGION_CPU1);

if (data & 0xc0) logerror("bank switch %02x\n",data);


	/* bits 0-2 select ROM bank */
	bankaddress = 0x10000 + (data & 0x07) * 0x4000;
	cpu_setbank(1,&RAM[bankaddress]);

	/* bits 3-5 select gfx bank */
	if (gfxbank != ((data & 0x38) >> 3))
	{
		gfxbank = (data & 0x38) >> 3;
		memset(dirtybuffer,1,videoram_size);
	}

	/* bits 6-7 unknown */
}


WRITE_HANDLER( sichuan2_paletteram_w )
{
	int r,g,b;

	paletteram[offset] = data;

	offset &= 0xff;

	r = paletteram[offset+0x000] & 0x1f;
	g = paletteram[offset+0x100] & 0x1f;
	b = paletteram[offset+0x200] & 0x1f;
	r = (r << 3) | (r >> 2);
	g = (g << 3) | (g >> 2);
	b = (b << 3) | (b >> 2);

	palette_set_color(offset,r,g,b);
}



VIDEO_UPDATE( sichuan2 )
{
	int offs;


	/* for every character in the Video RAM, check if it has been modified */
	/* since last time and update it accordingly. */
	for (offs = videoram_size-2;offs >= 0;offs -= 2)
	{
		if (dirtybuffer[offs] || dirtybuffer[offs+1])
		{
			int sx,sy;


			dirtybuffer[offs] = dirtybuffer[offs+1] = 0;

			sx = (offs/2) % 64;
			sy = (offs/2) / 64;

			drawgfx(tmpbitmap,Machine->gfx[0],
					videoram[offs] + ((videoram[offs+1] & 0x0f) << 8) + (gfxbank << 12),
					(videoram[offs+1] & 0xf0) >> 4,
					0,0,
					8*sx,8*sy,
					&Machine->visible_area,TRANSPARENCY_NONE,0);
		}
	}


	/* copy the character mapped graphics */
	copybitmap(bitmap,tmpbitmap,0,0,0,0,&Machine->visible_area,TRANSPARENCY_NONE,0);
}
