Begin using off-screen buffer and cache drawing which will be done after.
Namespace: Sgry.AzukiAssembly: Azuki (in Azuki.dll) Version: 1.7.13.40248
Syntax
| C# |
|---|
void BeginPaint( Rectangle paintRect ) |
| Visual Basic |
|---|
Sub BeginPaint ( paintRect As Rectangle ) |
Parameters
- paintRect
- Type: System.Drawing..::..Rectangle
painting area (used for creating off-screen buffer).