
del obj\*

rem using 64-bit GNU Ada:
rem first, use setpath64



rem build realWinTime.o:
g++ ^
 ..\src\adautils\realTime\realWinTime.cpp -c -fPIC ^
 -I..\src\adautils\realTime

move realWinTime.o obj\


rem build tput00.o
rem g++ -m64 ^
rem  adabindings/win00/tput00.cc -c -fPIC
rem move tput00.o obj\


rem build cls.o
g++ ^
 ..\src\adabindings\win00\cls.cc -c -fPIC

move cls.o obj\




rem build oal.o:
g++ ^
 ..\src\adabindings\adaOpenAL\OalBinding\oal.cpp -c -fPIC ^
 -I..\src\adabindings\adaOpenAL\OalBinding ^
 -I..\src\adabindings\adaOpenAL\OalBinding\incoal

move oal.o obj\


rem next, create terminals.o
gcc ..\src\adautils\terminals.c -c

move terminals.o obj\


