^C:\USERS\MAAEN\DESKTOP\HAL\GL31\GL31_SAMPLE_LIBPNG\RELEASE\GL31_SAMPLE00.OBJ|C:\USERS\MAAEN\DESKTOP\HAL\GL31\GL31_SAMPLE_LIBPNG\RELEASE\GL31_SAMPLE00.RES|C:\USERS\MAAEN\DESKTOP\HAL\GL31\GL31_SAMPLE_LIBPNG\RELEASE\RENDERERGL.OBJ|C:\USERS\MAAEN\DESKTOP\HAL\GL31\GL31_SAMPLE_LIBPNG\RELEASE\TEXTURE.OBJ|C:\USERS\MAAEN\DESKTOP\HAL\GL31\GL31_SAMPLE_LIBPNG\RELEASE\TEXTUREGL.OBJ
/ERRORREPORT:PROMPT /OUT:"C:\Users\maaen\Desktop\HAL\GL31\GL31_sample_libpng\Release\GL31_sample_libpng.exe" /INCREMENTAL:NO /NOLOGO winmm.lib libpng16.lib zlib.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /MANIFEST /ManifestFile:"Release\GL31_sample_libpng.exe.intermediate.manifest" /MANIFESTUAC:"level='asInvoker' uiAccess='false'" /DEBUG /PDB:"C:\Users\maaen\Desktop\HAL\GL31\GL31_sample_libpng\Release\GL31_sample_libpng.pdb" /SUBSYSTEM:WINDOWS /OPT:REF /OPT:ICF /LTCG /TLBID:1 /DYNAMICBASE /NXCOMPAT /IMPLIB:"C:\Users\maaen\Desktop\HAL\GL31\GL31_sample_libpng\Release\GL31_sample_libpng.lib" /MACHINE:X86 Release\GL31_sample00.res
Release\GL31_sample00.obj
Release\renderergl.obj
Release\texture.obj
Release\texturegl.obj
^C:\USERS\MAAEN\DESKTOP\ALPHA\RELEASE\CASTDX9.OBJ|C:\USERS\MAAEN\DESKTOP\ALPHA\RELEASE\COLOR.OBJ|C:\USERS\MAAEN\DESKTOP\ALPHA\RELEASE\CTLUTIL.OBJ|C:\USERS\MAAEN\DESKTOP\ALPHA\RELEASE\DSHOWTEXTURES.OBJ|C:\USERS\MAAEN\DESKTOP\ALPHA\RELEASE\D_CONSOLE.OBJ|C:\USERS\MAAEN\DESKTOP\ALPHA\RELEASE\D_FONT.OBJ|C:\USERS\MAAEN\DESKTOP\ALPHA\RELEASE\D_LOG.OBJ|C:\USERS\MAAEN\DESKTOP\ALPHA\RELEASE\D_MANAGER.OBJ|C:\USERS\MAAEN\DESKTOP\ALPHA\RELEASE\EVENT.OBJ|C:\USERS\MAAEN\DESKTOP\ALPHA\RELEASE\FILE_MANAGER.OBJ|C:\USERS\MAAEN\DESKTOP\ALPHA\RELEASE\GAMEOBJECT.OBJ|C:\USERS\MAAEN\DESKTOP\ALPHA\RELEASE\GAMEPAD.OBJ|C:\USERS\MAAEN\DESKTOP\ALPHA\RELEASE\GAME_MANAGER.OBJ|C:\USERS\MAAEN\DESKTOP\ALPHA\RELEASE\GL31_SAMPLE00.OBJ|C:\USERS\MAAEN\DESKTOP\ALPHA\RELEASE\GL31_SAMPLE00.RES|C:\USERS\MAAEN\DESKTOP\ALPHA\RELEASE\GLLIGHT.OBJ|C:\USERS\MAAEN\DESKTOP\ALPHA\RELEASE\GLOBJECT.OBJ|C:\USERS\MAAEN\DESKTOP\ALPHA\RELEASE\INDEXBUFFER.OBJ|C:\USERS\MAAEN\DESKTOP\ALPHA\RELEASE\INDEXBUFFERDX9.OBJ|C:\USERS\MAAEN\DESKTOP\ALPHA\RELEASE\INPUT.OBJ|C:\USERS\MAAEN\DESKTOP\ALPHA\RELEASE\KEYBOARD.OBJ|C:\USERS\MAAEN\DESKTOP\ALPHA\RELEASE\LIGHT.OBJ|C:\USERS\MAAEN\DESKTOP\ALPHA\RELEASE\MATERIAL.OBJ|C:\USERS\MAAEN\DESKTOP\ALPHA\RELEASE\MATERIALDX9.OBJ|C:\USERS\MAAEN\DESKTOP\ALPHA\RELEASE\MATRIX.OBJ|C:\USERS\MAAEN\DESKTOP\ALPHA\RELEASE\MESH3DOBJECT.OBJ|C:\USERS\MAAEN\DESKTOP\ALPHA\RELEASE\MESH3DOBJECTDX9.OBJ|C:\USERS\MAAEN\DESKTOP\ALPHA\RELEASE\MESHFIELD.OBJ|C:\USERS\MAAEN\DESKTOP\ALPHA\RELEASE\MESH_RENDERER.OBJ|C:\USERS\MAAEN\DESKTOP\ALPHA\RELEASE\MESH_RENDERER3D.OBJ|C:\USERS\MAAEN\DESKTOP\ALPHA\RELEASE\MESH_RENDEREREX.OBJ|C:\USERS\MAAEN\DESKTOP\ALPHA\RELEASE\MOUSE.OBJ|C:\USERS\MAAEN\DESKTOP\ALPHA\RELEASE\OBJLOAD.OBJ|C:\USERS\MAAEN\DESKTOP\ALPHA\RELEASE\PHOTO.OBJ|C:\USERS\MAAEN\DESKTOP\ALPHA\RELEASE\PYTHON.OBJ|C:\USERS\MAAEN\DESKTOP\ALPHA\RELEASE\RENBASE.OBJ|C:\USERS\MAAEN\DESKTOP\ALPHA\RELEASE\RENDERER.OBJ|C:\USERS\MAAEN\DESKTOP\ALPHA\RELEASE\RENDERERDX9.OBJ|C:\USERS\MAAEN\DESKTOP\ALPHA\RELEASE\RENDEREROPENGL.OBJ|C:\USERS\MAAEN\DESKTOP\ALPHA\RELEASE\RENDERER_MANAGER.OBJ|C:\USERS\MAAEN\DESKTOP\ALPHA\RELEASE\RENDERING_ORDER.OBJ|C:\USERS\MAAEN\DESKTOP\ALPHA\RELEASE\RENDERING_ORDERDX9.OBJ|C:\USERS\MAAEN\DESKTOP\ALPHA\RELEASE\RENDER_INTERFACE.OBJ|C:\USERS\MAAEN\DESKTOP\ALPHA\RELEASE\SAMPLE.OBJ|C:\USERS\MAAEN\DESKTOP\ALPHA\RELEASE\SCENE.OBJ|C:\USERS\MAAEN\DESKTOP\ALPHA\RELEASE\SCENESAMPLE.OBJ|C:\USERS\MAAEN\DESKTOP\ALPHA\RELEASE\SCENE_MANAGER.OBJ|C:\USERS\MAAEN\DESKTOP\ALPHA\RELEASE\TEXTUREDX9_INTERFACE.OBJ|C:\USERS\MAAEN\DESKTOP\ALPHA\RELEASE\TEXTUREGL_INTERFACE.OBJ|C:\USERS\MAAEN\DESKTOP\ALPHA\RELEASE\TEXTURE_INTERFACE.OBJ|C:\USERS\MAAEN\DESKTOP\ALPHA\RELEASE\TEXTURE_MANAGER.OBJ|C:\USERS\MAAEN\DESKTOP\ALPHA\RELEASE\VECTOR2.OBJ|C:\USERS\MAAEN\DESKTOP\ALPHA\RELEASE\VECTOR3.OBJ|C:\USERS\MAAEN\DESKTOP\ALPHA\RELEASE\VERTEX2D.OBJ|C:\USERS\MAAEN\DESKTOP\ALPHA\RELEASE\VERTEX3D.OBJ|C:\USERS\MAAEN\DESKTOP\ALPHA\RELEASE\VERTEXBUFFER.OBJ|C:\USERS\MAAEN\DESKTOP\ALPHA\RELEASE\VERTEXBUFFERDX9.OBJ|C:\USERS\MAAEN\DESKTOP\ALPHA\RELEASE\VERTEXBUFFER_MANAGER.OBJ|C:\USERS\MAAEN\DESKTOP\ALPHA\RELEASE\VIDEORENDERER.OBJ|C:\USERS\MAAEN\DESKTOP\ALPHA\RELEASE\VIRTUAL.OBJ|C:\USERS\MAAEN\DESKTOP\ALPHA\RELEASE\WINDOW.OBJ|C:\USERS\MAAEN\DESKTOP\ALPHA\RELEASE\XBOXCONTROLLER.OBJ
/ERRORREPORT:PROMPT /OUT:"C:\Users\maaen\Desktop\alpha\GL31_sample_libpng.exe" /INCREMENTAL:NO /NOLOGO winmm.lib libpng16.lib zlib.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /MANIFEST /ManifestFile:"Release\GL31_sample_libpng.exe.intermediate.manifest" /MANIFESTUAC:"level='asInvoker' uiAccess='false'" /DEBUG /PDB:"C:\Users\maaen\Desktop\alpha\GL31_sample_libpng.pdb" /SUBSYSTEM:WINDOWS /OPT:REF /OPT:ICF /TLBID:1 /DYNAMICBASE /NXCOMPAT /IMPLIB:"C:\Users\maaen\Desktop\alpha\GL31_sample_libpng.lib" /MACHINE:X86 Release\GL31_sample00.res
Release\castdx9.obj
Release\color.obj
Release\ctlutil.obj
Release\dshowtextures.obj
Release\d_console.obj
Release\d_font.obj
Release\d_log.obj
Release\d_manager.obj
Release\event.obj
Release\file_manager.obj
Release\gameobject.obj
Release\gamepad.obj
Release\game_manager.obj
Release\GL31_sample00.obj
Release\gllight.obj
Release\globject.obj
Release\indexbuffer.obj
Release\indexbufferdx9.obj
Release\input.obj
Release\keyboard.obj
Release\light.obj
Release\material.obj
Release\materialdx9.obj
Release\matrix.obj
Release\mesh3dobject.obj
Release\mesh3dobjectdx9.obj
Release\meshfield.obj
Release\mesh_renderer.obj
Release\mesh_renderer3d.obj
Release\mesh_rendererex.obj
Release\mouse.obj
Release\objload.obj
Release\photo.obj
Release\python.obj
Release\renbase.obj
Release\renderer.obj
Release\rendererdx9.obj
Release\rendereropengl.obj
Release\renderer_manager.obj
Release\rendering_order.obj
Release\rendering_orderdx9.obj
Release\render_interface.obj
Release\sample.obj
Release\scene.obj
Release\scenesample.obj
Release\scene_manager.obj
Release\texturedx9_interface.obj
Release\texturegl_interface.obj
Release\texture_interface.obj
Release\texture_manager.obj
Release\vector2.obj
Release\vector3.obj
Release\vertex2d.obj
Release\vertex3d.obj
Release\vertexbuffer.obj
Release\vertexbufferdx9.obj
Release\vertexbuffer_manager.obj
Release\videorenderer.obj
Release\virtual.obj
Release\window.obj
Release\xboxcontroller.obj
