<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/npcs.xsd">
	<npc id="35700" level="75" type="L2FortDoormen" name="門番">
		<!-- Confirmed CT2.5 -->
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="92" />
			<param name="DoorName1" value="fortress_1924_005" />
			<param name="pos_x01" value="-22278" />
			<param name="pos_y01" value="219757" />
			<param name="pos_z01" value="-2344" />
			<param name="dominion_id" value="81" />
		</parameters>
		<race>HUMAN</race>
		<sex>MALE</sex>
		<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
			<vitals hp="2676.65854" hpRegen="8.5" mp="1507.8" mpRegen="3" />
			<attack physical="794.70901" magical="542.68324" random="30" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="319.24623" magical="233.61053" />
			<attribute>
				<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
			</attribute>
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
		</stats>
		<status attackable="false" canMove="false" canBeSown="true" />
		<skill_list>
			<skill id="4045" level="1" /> <!-- ボス無力化攻撃耐性 -->
			<skill id="4408" level="1" /> <!-- HP 1倍 -->
			<skill id="4409" level="1" /> <!-- MP 1倍 -->
			<skill id="4410" level="11" /> <!-- 攻撃力普通 -->
			<skill id="4411" level="11" /> <!-- 魔力普通 -->
			<skill id="4412" level="11" /> <!-- 防御力普通 -->
			<skill id="4413" level="11" /> <!-- 魔法抵抗力普通 -->
			<skill id="4414" level="2" /> <!-- 標準型 -->
			<skill id="4415" level="3" /> <!-- 片手剣 -->
			<skill id="4416" level="14" /> <!-- ヒューマン -->
		</skill_list>
		<ex_crt_effect>true</ex_crt_effect>
		<ai type="BALANCED" aggroRange="300" clanHelpRange="300" isAggressive="false" />
		<collision>
			<radius normal="8" />
			<height normal="24" />
		</collision>
	</npc>
	<npc id="35701" level="75" type="L2FortDoormen" name="門番">
		<!-- Confirmed CT2.5 -->
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="92" />
			<param name="DoorName1" value="fortress_1924_006" />
			<param name="DoorName2" value="fortress_1924_007" />
			<param name="DoorName3" value="fortress_1924_008" />
			<param name="DoorName4" value="fortress_1924_009" />
			<param name="pos_x01" value="-22278" />
			<param name="pos_y01" value="219757" />
			<param name="pos_z01" value="-2344" />
			<param name="dominion_id" value="81" />
		</parameters>
		<race>HUMAN</race>
		<sex>MALE</sex>
		<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
			<vitals hp="2676.65854" hpRegen="8.5" mp="1507.8" mpRegen="3" />
			<attack physical="794.70901" magical="542.68324" random="30" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="319.24623" magical="233.61053" />
			<attribute>
				<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
			</attribute>
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
		</stats>
		<status attackable="false" canMove="false" canBeSown="true" />
		<skill_list>
			<skill id="4045" level="1" /> <!-- ボス無力化攻撃耐性 -->
			<skill id="4408" level="1" /> <!-- HP 1倍 -->
			<skill id="4409" level="1" /> <!-- MP 1倍 -->
			<skill id="4410" level="11" /> <!-- 攻撃力普通 -->
			<skill id="4411" level="11" /> <!-- 魔力普通 -->
			<skill id="4412" level="11" /> <!-- 防御力普通 -->
			<skill id="4413" level="11" /> <!-- 魔法抵抗力普通 -->
			<skill id="4414" level="2" /> <!-- 標準型 -->
			<skill id="4415" level="3" /> <!-- 片手剣 -->
			<skill id="4416" level="14" /> <!-- ヒューマン -->
		</skill_list>
		<ex_crt_effect>true</ex_crt_effect>
		<ai type="BALANCED" aggroRange="300" clanHelpRange="300" isAggressive="false" />
		<collision>
			<radius normal="8" />
			<height normal="24" />
		</collision>
	</npc>
	<npc id="35702" level="80" type="L2Defender" name="反乱軍隊長" title="グルーディオ南部要塞">
		<!-- Confirmed CT2.5 -->
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="120" />
			<param name="MoveAroundSocial2" value="120" />
			<param name="IsAggressive" value="1" />
			<param name="MoveArounding" value="0" />
			<param name="ShoutMsg1" value="3" />
			<param name="ShoutMsg1_FString" value="1300018" />
			<param name="ShoutMsg1_Probablity" value="10000" />
			<skill name="Skill01_ID" id="4195" level="7" /> <!-- BOSS Twister -->
			<skill name="Skill02_ID" id="4178" level="7" /> <!-- BOSS Flamestrike -->
			<param name="Skill02_Probablity" value="2000" />
			<param name="Skill02_AttackSplash" value="1" />
			<param name="Skill02_FString" value="1300019" />
			<param name="Skill02_FStringRate" value="5000" />
		</parameters>
		<race>DARKELF</race>
		<sex>MALE</sex>
		<equipment rhand="2500" lhand="6377" /> <!-- rhand: Dark Legion's Edge lhand: Imperial Crusader Shield -->
		<acquire expRate="0.5" />
		<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
			<vitals hp="679374.315371996" hpRegen="391.417777464402" mp="1674.8" mpRegen="3" />
			<attack physical="7476.5080117304" magical="5105.4857482389" random="30" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="546.2" magical="599.528184" />
			<attribute>
				<defence fire="120" water="120" wind="120" earth="120" holy="120" dark="120" />
			</attribute>
			<speed>
				<walk ground="29.8" />
				<run ground="120" />
			</speed>
		</stats>
		<status undying="false" canBeSown="true" />
		<skill_list>
			<skill id="4045" level="1" /> <!-- ボス無力化攻撃耐性 -->
			<skill id="4178" level="7" /> <!-- BOSS Flamestrike -->
			<skill id="4195" level="7" /> <!-- BOSS Twister -->
			<skill id="4408" level="10" /> <!-- HP 2倍 -->
			<skill id="4409" level="1" /> <!-- MP 1倍 -->
			<skill id="4410" level="11" /> <!-- 攻撃力普通 -->
			<skill id="4411" level="17" /> <!-- 魔力かなり高め -->
			<skill id="4412" level="11" /> <!-- 防御力普通 -->
			<skill id="4413" level="11" /> <!-- 魔法抵抗力普通 -->
			<skill id="4414" level="2" /> <!-- 標準型 -->
			<skill id="4415" level="3" /> <!-- 片手剣 -->
			<skill id="4416" level="16" /> <!-- ダークエルフ -->
		</skill_list>
		<ex_crt_effect>true</ex_crt_effect>
		<s_npc_prop_hp_rate>2</s_npc_prop_hp_rate>
		<ai aggroRange="300" clanHelpRange="300" isAggressive="false">
			<clan_list>
				<clan>DOOR</clan>
				<clan>FORTRESS</clan>
			</clan_list>
		</ai>
		<drop_lists>
			<death>
				<group chance="13.779999732971191">
					<item id="9581" min="1" max="1" chance="66.0508" /> <!-- 鎖かたびら -->
					<item id="9591" min="1" max="1" chance="33.9492" /> <!-- スチール ブレスレット -->
				</group>
				<group chance="90">
					<item id="9912" min="40" max="200" chance="100" /> <!-- 騎士の肩章 -->
				</group>
			</death>
		</drop_lists>
		<collision>
			<radius normal="10" />
			<height normal="26.985" />
		</collision>
	</npc>
	<npc id="35703" level="76" type="L2Defender" name="反乱軍精鋭兵" title="グルーディオ南部要塞">
		<!-- Confirmed CT2.5 -->
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="0" />
			<param name="MoveAroundSocial2" value="0" />
			<param name="IsAggressive" value="1" />
			<param name="MovingAttack" value="0" />
			<param name="MoveArounding" value="0" />
			<skill name="Skill01_ID" id="5065" level="7" /> <!-- Castle DD Unholy -->
			<param name="Skill01_Probablity" value="2000" />
			<param name="Skill01_Check_Dist" value="1" />
			<param name="Skill01_Dist_Min" value="150" />
		</parameters>
		<race>DEMONIC</race>
		<sex>MALE</sex>
		<acquire expRate="0.5" />
		<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
			<vitals hp="2758.05923328" hpRegen="8.5" mp="1540.8" mpRegen="3" />
			<attack physical="824.422073095" magical="562.9734023" random="10" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="323.78455" magical="236.93149" />
			<attribute>
				<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
			</attribute>
			<speed>
				<walk ground="80" />
				<run ground="120" />
			</speed>
			<hit_time>540</hit_time>
		</stats>
		<status undying="false" canBeSown="true" />
		<skill_list>
			<skill id="4045" level="1" /> <!-- ボス無力化攻撃耐性 -->
			<skill id="4408" level="14" /> <!-- HP 6倍 -->
			<skill id="4409" level="1" /> <!-- MP 1倍 -->
			<skill id="4410" level="15" /> <!-- 攻撃力高め -->
			<skill id="4411" level="11" /> <!-- 魔力普通 -->
			<skill id="4412" level="11" /> <!-- 防御力普通 -->
			<skill id="4413" level="15" /> <!-- 魔法抵抗力高め -->
			<skill id="4414" level="2" /> <!-- 標準型 -->
			<skill id="4415" level="1" /> <!-- 素手 -->
			<skill id="4416" level="9" /> <!-- デーモン -->
			<skill id="5065" level="7" /> <!-- Castle DD Unholy -->
		</skill_list>
		<ex_crt_effect>true</ex_crt_effect>
		<s_npc_prop_hp_rate>6</s_npc_prop_hp_rate>
		<ai type="MAGE" aggroRange="300" clanHelpRange="300" isAggressive="false">
			<clan_list>
				<clan>DOOR</clan>
				<clan>FORTRESS</clan>
			</clan_list>
		</ai>
		<drop_lists>
			<death>
				<group chance="78.00499725341797">
					<item id="9912" min="4" max="16" chance="100" /> <!-- 騎士の肩章 -->
				</group>
			</death>
		</drop_lists>
		<collision>
			<radius normal="15" />
			<height normal="45" />
		</collision>
	</npc>
	<npc id="35704" level="75" type="L2Defender" name="反乱軍私兵" title="グルーディオ南部要塞">
		<!-- Confirmed CT2.5 -->
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="92" />
			<param name="MoveAroundSocial2" value="92" />
			<param name="IsAggressive" value="1" />
			<param name="MovingAttack" value="0" />
			<param name="MoveArounding" value="0" />
		</parameters>
		<race>HUMAN</race>
		<sex>MALE</sex>
		<equipment rhand="97" /> <!-- rhand: Lance -->
		<acquire expRate="0.5" />
		<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
			<vitals hp="2676.65854" hpRegen="8.5" mp="1507.8" mpRegen="3" />
			<attack physical="794.70901" magical="542.68324" random="30" critical="4" accuracy="0" attackSpeed="253" type="POLE" range="80" distance="80" width="120" />
			<defence physical="319.24623" magical="233.61053" />
			<attribute>
				<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
			</attribute>
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
		</stats>
		<status undying="false" canBeSown="true" />
		<skill_list>
			<skill id="4045" level="1" /> <!-- ボス無力化攻撃耐性 -->
			<skill id="4408" level="12" /> <!-- HP 4倍 -->
			<skill id="4409" level="1" /> <!-- MP 1倍 -->
			<skill id="4410" level="14" /> <!-- 攻撃力高め -->
			<skill id="4411" level="11" /> <!-- 魔力普通 -->
			<skill id="4412" level="11" /> <!-- 防御力普通 -->
			<skill id="4413" level="11" /> <!-- 魔法抵抗力普通 -->
			<skill id="4414" level="2" /> <!-- 標準型 -->
			<skill id="4415" level="11" /> <!-- 槍 -->
			<skill id="4416" level="14" /> <!-- ヒューマン -->
		</skill_list>
		<ex_crt_effect>true</ex_crt_effect>
		<s_npc_prop_hp_rate>4</s_npc_prop_hp_rate>
		<ai aggroRange="300" clanHelpRange="300" isAggressive="false">
			<clan_list>
				<clan>DOOR</clan>
				<clan>FORTRESS</clan>
			</clan_list>
		</ai>
		<drop_lists>
			<death>
				<group chance="71.95700073242188">
					<item id="9912" min="4" max="12" chance="100" /> <!-- 騎士の肩章 -->
				</group>
			</death>
		</drop_lists>
		<collision>
			<radius normal="8" />
			<height normal="23.5" />
		</collision>
	</npc>
	<npc id="35705" level="72" type="L2Defender" name="近衛兵" title="グルーディオ南部要塞">
		<!-- Confirmed CT2.5 -->
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="90" />
			<param name="MoveAroundSocial2" value="90" />
			<param name="fortress_id" value="102" />
			<param name="IsAggressive" value="1" />
			<param name="MovingAttack" value="0" />
			<param name="MoveArounding" value="0" />
			<skill name="toggle_buff" id="5432" level="1" /> <!-- 武器 支給 -->
		</parameters>
		<race>CASTLE_GUARD</race>
		<sex>MALE</sex>
		<equipment rhand="98" /> <!-- rhand: Halberd -->
		<acquire expRate="0.5" />
		<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
			<vitals hp="2540.15331" hpRegen="8.5" mp="1410.0" mpRegen="3" />
			<attack physical="731.52506" magical="499.53679" random="30" critical="4" accuracy="0" attackSpeed="253" type="POLE" range="80" distance="80" width="120" />
			<defence physical="305.35947" magical="223.44881" />
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
		</stats>
		<status undying="false" canBeSown="true" />
		<skill_list>
			<skill id="4045" level="1" /> <!-- ボス無力化攻撃耐性 -->
			<skill id="4408" level="12" /> <!-- HP 4倍 -->
			<skill id="4409" level="1" /> <!-- MP 1倍 -->
			<skill id="4410" level="11" /> <!-- 攻撃力普通 -->
			<skill id="4411" level="11" /> <!-- 魔力普通 -->
			<skill id="4412" level="11" /> <!-- 防御力普通 -->
			<skill id="4413" level="16" /> <!-- 魔法抵抗力かなり高め -->
			<skill id="4414" level="2" /> <!-- 標準型 -->
			<skill id="4415" level="11" /> <!-- 槍 -->
			<skill id="4416" level="22" /> <!-- 城守軍 -->
			<skill id="5432" level="1" /> <!-- 武器 支給 -->
		</skill_list>
		<ex_crt_effect>true</ex_crt_effect>
		<s_npc_prop_hp_rate>4</s_npc_prop_hp_rate>
		<ai aggroRange="300" clanHelpRange="300" isAggressive="false">
			<clan_list>
				<clan>DOOR</clan>
				<clan>FORTRESS</clan>
			</clan_list>
		</ai>
		<drop_lists>
			<death>
				<group chance="66.27999877929688">
					<item id="9912" min="4" max="12" chance="100" /> <!-- 騎士の肩章 -->
				</group>
			</death>
		</drop_lists>
		<collision>
			<radius normal="7" />
			<height normal="24" />
		</collision>
	</npc>
	<npc id="35706" level="72" type="L2Defender" name="護衛兵" title="グルーディオ南部要塞">
		<!-- Confirmed CT2.5 -->
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="79" />
			<param name="MoveAroundSocial2" value="79" />
			<param name="fortress_id" value="102" />
			<param name="IsAggressive" value="1" />
			<param name="MovingAttack" value="0" />
			<param name="MoveArounding" value="0" />
			<skill name="toggle_buff" id="5432" level="1" /> <!-- 武器 支給 -->
		</parameters>
		<race>CASTLE_GUARD</race>
		<sex>MALE</sex>
		<equipment rhand="287" /> <!-- rhand: Bow of Peril -->
		<acquire expRate="0.5" />
		<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
			<vitals hp="2540.15331" hpRegen="8.5" mp="1410.0" mpRegen="3" />
			<attack physical="731.52506" magical="499.53679" random="10" critical="8" accuracy="0" attackSpeed="253" reuseDelay="1500" type="BOW" range="1100" distance="10" width="0" />
			<defence physical="305.35947" magical="223.44881" />
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
		</stats>
		<status undying="false" canBeSown="true" />
		<skill_list>
			<skill id="4045" level="1" /> <!-- ボス無力化攻撃耐性 -->
			<skill id="4408" level="12" /> <!-- HP 4倍 -->
			<skill id="4409" level="1" /> <!-- MP 1倍 -->
			<skill id="4410" level="15" /> <!-- 攻撃力高め -->
			<skill id="4411" level="11" /> <!-- 魔力普通 -->
			<skill id="4412" level="11" /> <!-- 防御力普通 -->
			<skill id="4413" level="11" /> <!-- 魔法抵抗力普通 -->
			<skill id="4414" level="3" /> <!-- 軽装備型 -->
			<skill id="4415" level="9" /> <!-- 弓 -->
			<skill id="4416" level="22" /> <!-- 城守軍 -->
			<skill id="5432" level="1" /> <!-- 武器 支給 -->
		</skill_list>
		<ex_crt_effect>true</ex_crt_effect>
		<s_npc_prop_hp_rate>4</s_npc_prop_hp_rate>
		<ai type="ARCHER" aggroRange="300" clanHelpRange="300" dodge="15" isAggressive="false">
			<clan_list>
				<clan>DOOR</clan>
				<clan>FORTRESS</clan>
			</clan_list>
		</ai>
		<drop_lists>
			<death>
				<group chance="66.21099853515625">
					<item id="9912" min="4" max="12" chance="100" /> <!-- 騎士の肩章 -->
				</group>
			</death>
		</drop_lists>
		<collision>
			<radius normal="8" />
			<height normal="23.5" />
		</collision>
	</npc>
	<npc id="35707" level="75" type="L2Npc" name="メイン機械装置" title="制御室">
		<!-- Confirmed CT2.5 -->
		<parameters>
			<param name="barrack_id" value="3" />
			<param name="fortress_id" value="102" />
			<param name="msg_shutdown" value="1300007" />
			<param name="msg_broken1" value="1300009" />
			<param name="msg_broken2" value="1300010" />
			<param name="msg_broken3" value="1300011" />
		</parameters>
		<race>ETC</race>
		<sex>ETC</sex>
		<acquire expRate="0.5" />
		<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
			<vitals hp="2676.65854" hpRegen="8.5" mp="1507.8" mpRegen="3" />
			<attack physical="794.70901" magical="542.68324" random="30" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="319.24623" magical="233.61053" />
			<attribute>
				<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
			</attribute>
			<speed>
				<walk ground="60" />
				<run ground="120" />
			</speed>
		</stats>
		<status attackable="false" canMove="false" canBeSown="true" />
		<skill_list>
			<skill id="4045" level="1" /> <!-- ボス無力化攻撃耐性 -->
			<skill id="4408" level="1" /> <!-- HP 1倍 -->
			<skill id="4409" level="1" /> <!-- MP 1倍 -->
			<skill id="4410" level="11" /> <!-- 攻撃力普通 -->
			<skill id="4411" level="11" /> <!-- 魔力普通 -->
			<skill id="4412" level="11" /> <!-- 防御力普通 -->
			<skill id="4413" level="11" /> <!-- 魔法抵抗力普通 -->
			<skill id="4414" level="2" /> <!-- 標準型 -->
			<skill id="4415" level="3" /> <!-- 片手剣 -->
			<skill id="4416" level="19" /> <!-- その他 -->
		</skill_list>
		<ex_crt_effect>true</ex_crt_effect>
		<ai type="BALANCED" aggroRange="300" clanHelpRange="300">
			<clan_list>
				<clan>DOOR</clan>
				<clan>FORTRESS</clan>
			</clan_list>
		</ai>
		<collision>
			<radius normal="46" />
			<height normal="35" />
		</collision>
	</npc>
	<npc id="35708" level="75" type="L2Npc" name="補助電力装置" title="制御室">
		<!-- Confirmed CT2.5 -->
		<parameters>
			<param name="broadcast_range" value="2000" />
		</parameters>
		<race>ETC</race>
		<sex>ETC</sex>
		<acquire expRate="0.5" />
		<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
			<vitals hp="2676.65854" hpRegen="8.5" mp="1507.8" mpRegen="3" />
			<attack physical="794.70901" magical="542.68324" random="30" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="319.24623" magical="233.61053" />
			<attribute>
				<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
			</attribute>
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
		</stats>
		<status attackable="false" canMove="false" canBeSown="true" />
		<skill_list>
			<skill id="4045" level="1" /> <!-- ボス無力化攻撃耐性 -->
			<skill id="4408" level="1" /> <!-- HP 1倍 -->
			<skill id="4409" level="1" /> <!-- MP 1倍 -->
			<skill id="4410" level="11" /> <!-- 攻撃力普通 -->
			<skill id="4411" level="11" /> <!-- 魔力普通 -->
			<skill id="4412" level="11" /> <!-- 防御力普通 -->
			<skill id="4413" level="11" /> <!-- 魔法抵抗力普通 -->
			<skill id="4414" level="2" /> <!-- 標準型 -->
			<skill id="4415" level="3" /> <!-- 片手剣 -->
			<skill id="4416" level="19" /> <!-- その他 -->
		</skill_list>
		<ex_crt_effect>true</ex_crt_effect>
		<ai type="BALANCED" aggroRange="300" clanHelpRange="300">
			<clan_list>
				<clan>DOOR</clan>
				<clan>FORTRESS</clan>
			</clan_list>
		</ai>
		<collision>
			<radius normal="16" />
			<height normal="15.5" />
		</collision>
	</npc>
	<npc id="35709" level="75" type="L2Npc" name="制御装置" title="制御室">
		<!-- Confirmed CT2.5 -->
		<parameters>
			<param name="barrack_id" value="3" />
			<param name="fortress_id" value="102" />
			<param name="DoorName1" value="fortress_1924_003" />
			<param name="DoorName2" value="fortress_1924_004" />
			<param name="DoorKey" value="10014" /> <!-- Control Room Card -->
		</parameters>
		<race>CONSTRUCT</race>
		<sex>MALE</sex>
		<acquire expRate="0.5" />
		<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
			<vitals hp="2676.65854" hpRegen="8.5" mp="1507.8" mpRegen="3" />
			<attack physical="794.70901" magical="542.68324" random="30" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="319.24623" magical="233.61053" />
			<attribute>
				<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
			</attribute>
			<speed>
				<walk ground="1" />
				<run ground="120" />
			</speed>
		</stats>
		<status attackable="false" canMove="false" canBeSown="true" />
		<skill_list>
			<skill id="4045" level="1" /> <!-- ボス無力化攻撃耐性 -->
			<skill id="4408" level="1" /> <!-- HP 1倍 -->
			<skill id="4409" level="1" /> <!-- MP 1倍 -->
			<skill id="4410" level="11" /> <!-- 攻撃力普通 -->
			<skill id="4411" level="11" /> <!-- 魔力普通 -->
			<skill id="4412" level="11" /> <!-- 防御力普通 -->
			<skill id="4413" level="11" /> <!-- 魔法抵抗力普通 -->
			<skill id="4414" level="2" /> <!-- 標準型 -->
			<skill id="4415" level="3" /> <!-- 片手剣 -->
			<skill id="4416" level="2" /> <!-- 魔法生物 -->
		</skill_list>
		<ex_crt_effect>true</ex_crt_effect>
		<ai type="BALANCED" aggroRange="300" clanHelpRange="300">
			<clan_list>
				<clan>DOOR</clan>
				<clan>FORTRESS</clan>
			</clan_list>
		</ai>
		<collision>
			<radius normal="39" />
			<height normal="42.5" />
		</collision>
	</npc>
	<npc id="35710" level="75" type="L2Npc" name="電力制御装置" title="制御室">
		<!-- Confirmed CT2.5 -->
		<race>ETC</race>
		<sex>ETC</sex>
		<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
			<vitals hp="2676.65854" hpRegen="8.5" mp="1507.8" mpRegen="3" />
			<attack physical="794.70901" magical="542.68324" random="30" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="319.24623" magical="233.61053" />
			<attribute>
				<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
			</attribute>
			<speed>
				<walk ground="60" />
				<run ground="120" />
			</speed>
		</stats>
		<status attackable="false" canMove="false" canBeSown="true" />
		<skill_list>
			<skill id="4045" level="1" /> <!-- ボス無力化攻撃耐性 -->
			<skill id="4408" level="1" /> <!-- HP 1倍 -->
			<skill id="4409" level="1" /> <!-- MP 1倍 -->
			<skill id="4410" level="11" /> <!-- 攻撃力普通 -->
			<skill id="4411" level="11" /> <!-- 魔力普通 -->
			<skill id="4412" level="11" /> <!-- 防御力普通 -->
			<skill id="4413" level="11" /> <!-- 魔法抵抗力普通 -->
			<skill id="4414" level="2" /> <!-- 標準型 -->
			<skill id="4415" level="3" /> <!-- 片手剣 -->
			<skill id="4416" level="19" /> <!-- その他 -->
		</skill_list>
		<ex_crt_effect>true</ex_crt_effect>
		<ai type="BALANCED" aggroRange="300" clanHelpRange="300">
			<clan_list>
				<clan>DOOR</clan>
				<clan>FORTRESS</clan>
			</clan_list>
		</ai>
		<collision>
			<radius normal="54" />
			<height normal="59.5" />
		</collision>
	</npc>
	<npc id="35711" level="76" type="L2Defender" name="砲兵 ドワーフ">
		<!-- Confirmed CT2.5 -->
		<parameters>
			<param name="MoveAroundSocial" value="165" />
			<param name="MoveAroundSocial1" value="165" />
			<param name="MoveAroundSocial2" value="165" />
			<param name="fortress_id" value="102" />
			<param name="IsAggressive" value="1" />
			<param name="MovingAttack" value="0" />
			<skill name="toggle_buff" id="5432" level="1" /> <!-- 武器 支給 -->
			<skill name="Skill01_ID" id="5461" level="6" /> <!-- Castle Gunner Shot -->
			<skill name="Skill02_ID" id="5468" level="6" /> <!-- Castle Gunner fire -->
		</parameters>
		<race>CASTLE_GUARD</race>
		<sex>MALE</sex>
		<acquire expRate="0.5" />
		<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
			<vitals hp="2758.05923328" hpRegen="8.5" mp="1540.8" mpRegen="3" />
			<attack physical="824.422073095" magical="562.9734023" random="10" critical="8" accuracy="0" attackSpeed="253" reuseDelay="1500" type="BOW" range="1100" distance="10" width="0" />
			<defence physical="323.78455" magical="236.93149" />
			<attribute>
				<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
			</attribute>
			<speed>
				<walk ground="60" />
				<run ground="120" />
			</speed>
		</stats>
		<status undying="false" canBeSown="true" />
		<skill_list>
			<skill id="4045" level="1" /> <!-- ボス無力化攻撃耐性 -->
			<skill id="4408" level="11" /> <!-- HP 3倍 -->
			<skill id="4409" level="16" /> <!-- MP 8倍 -->
			<skill id="4410" level="11" /> <!-- 攻撃力普通 -->
			<skill id="4411" level="17" /> <!-- 魔力かなり高め -->
			<skill id="4412" level="11" /> <!-- 防御力普通 -->
			<skill id="4413" level="8" /> <!-- 魔法抵抗力低め -->
			<skill id="4414" level="2" /> <!-- 標準型 -->
			<skill id="4415" level="9" /> <!-- 弓 -->
			<skill id="4416" level="22" /> <!-- 城守軍 -->
			<skill id="5432" level="1" /> <!-- 武器 支給 -->
			<skill id="5461" level="6" /> <!-- Castle Gunner Shot -->
			<skill id="5468" level="6" /> <!-- Castle Gunner fire -->
		</skill_list>
		<ex_crt_effect>true</ex_crt_effect>
		<s_npc_prop_hp_rate>3</s_npc_prop_hp_rate>
		<ai type="MAGE" aggroRange="1000" clanHelpRange="300" isAggressive="false">
			<clan_list>
				<clan>DOOR</clan>
				<clan>FORTRESS</clan>
			</clan_list>
		</ai>
		<drop_lists>
			<death>
				<group chance="48.2775993347168">
					<item id="9912" min="24" max="72" chance="4" /> <!-- 騎士の肩章 -->
					<item id="10014" min="1" max="1" chance="96" /> <!-- 制御室のカード -->
				</group>
			</death>
		</drop_lists>
		<collision>
			<radius normal="13" />
			<height normal="17.5" />
		</collision>
	</npc>
	<npc id="35712" level="74" type="L2Defender" name="スコープ ゴーレム" title="制御室">
		<!-- Confirmed CT2.5 -->
		<parameters>
			<param name="MoveAroundSocial" value="30" />
			<param name="MoveAroundSocial1" value="30" />
			<param name="MoveAroundSocial2" value="30" />
			<param name="fortress_id" value="102" />
			<param name="IsAggressive" value="1" />
			<param name="MovingAttack" value="0" />
		</parameters>
		<race>CASTLE_GUARD</race>
		<sex>MALE</sex>
		<acquire expRate="0.5" />
		<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
			<vitals hp="2632.19636" hpRegen="8.5" mp="1475.0" mpRegen="3" />
			<attack physical="773.81598" magical="528.41601" random="30" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="314.65987" magical="230.25444" />
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<speed>
				<walk ground="30" />
				<run ground="120" />
			</speed>
			<hit_time>720</hit_time>
		</stats>
		<status undying="false" canBeSown="true" />
		<skill_list>
			<skill id="4045" level="1" /> <!-- ボス無力化攻撃耐性 -->
			<skill id="4408" level="6" /> <!-- HPかなり高め -->
			<skill id="4409" level="1" /> <!-- MP 1倍 -->
			<skill id="4410" level="11" /> <!-- 攻撃力普通 -->
			<skill id="4411" level="11" /> <!-- 魔力普通 -->
			<skill id="4412" level="11" /> <!-- 防御力普通 -->
			<skill id="4413" level="16" /> <!-- 魔法抵抗力かなり高め -->
			<skill id="4414" level="2" /> <!-- 標準型 -->
			<skill id="4415" level="3" /> <!-- 片手剣 -->
			<skill id="4416" level="22" /> <!-- 城守軍 -->
		</skill_list>
		<ex_crt_effect>true</ex_crt_effect>
		<s_npc_prop_hp_rate>1.61051</s_npc_prop_hp_rate>
		<ai type="BALANCED" aggroRange="300" clanHelpRange="300" isAggressive="false">
			<clan_list>
				<clan>DOOR</clan>
				<clan>FORTRESS</clan>
			</clan_list>
		</ai>
		<drop_lists>
			<death>
				<group chance="46">
					<item id="9912" min="4" max="6" chance="100" /> <!-- 騎士の肩章 -->
				</group>
			</death>
		</drop_lists>
		<collision>
			<radius normal="5" />
			<height normal="19" />
		</collision>
	</npc>
	<npc id="35713" level="78" type="L2FortCommander" name="守備隊長" title="守備隊">
		<!-- Confirmed CT2.5 -->
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="110" />
			<param name="MoveAroundSocial2" value="110" />
			<param name="barrack_id" value="1" />
			<param name="fortress_id" value="102" />
			<param name="silhouette" value="35714" /> <!-- Guard -->
			<param name="ai_type" value="gludio_fort_b_garrison_a" />
			<param name="msg_dying" value="1300006" />
			<param name="msg_one_point" value="1300012" />
			<param name="one_point_prob" value="5" />
			<param name="IsAggressive" value="1" />
			<param name="MoveArounding" value="0" />
			<skill name="toggle_buff" id="5432" level="1" /> <!-- 武器 支給 -->
			<param name="spawn_x" value="10" />
			<param name="spawn_y" value="10" />
			<skill name="clanbuff" id="4608" level="1" /> <!-- NPC Clan Buff - Berserk -->
			<skill name="Skill01_ID" id="4172" level="6" /> <!-- ショック -->
			<param name="Skill01_Probablity" value="2000" />
			<skill name="selfheal_skill" id="5457" level="1" /> <!-- NPC完全回復 -->
		</parameters>
		<race>CASTLE_GUARD</race>
		<sex>FEMALE</sex>
		<equipment rhand="80" lhand="641" /> <!-- rhand: Tallum Blade lhand: Dark Crystal Shield -->
		<acquire expRate="0.5" />
		<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
			<vitals hp="681761.551881449" hpRegen="397.49728048556" mp="1607.4" mpRegen="3" />
			<attack physical="7149.40063947237" magical="4882.11390959346" random="30" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="532.320976" magical="584.294088" />
			<attribute>
				<defence fire="80" water="80" wind="80" earth="80" holy="80" dark="80" />
			</attribute>
			<speed>
				<walk ground="60" />
				<run ground="120" />
			</speed>
		</stats>
		<status undying="false" canBeSown="true" />
		<skill_list>
			<skill id="4045" level="1" /> <!-- ボス無力化攻撃耐性 -->
			<skill id="4172" level="6" /> <!-- ショック -->
			<skill id="4408" level="9" /> <!-- HP 1/2 -->
			<skill id="4409" level="1" /> <!-- MP 1倍 -->
			<skill id="4410" level="8" /> <!-- 攻撃力低め -->
			<skill id="4411" level="11" /> <!-- 魔力普通 -->
			<skill id="4412" level="16" /> <!-- 防御力かなり高め -->
			<skill id="4413" level="11" /> <!-- 魔法抵抗力普通 -->
			<skill id="4414" level="2" /> <!-- 標準型 -->
			<skill id="4415" level="3" /> <!-- 片手剣 -->
			<skill id="4416" level="22" /> <!-- 城守軍 -->
			<skill id="4435" level="5" /> <!-- ショック攻撃耐性：高 -->
			<skill id="4439" level="5" /> <!-- ホールド攻撃耐性：高 -->
			<skill id="4440" level="5" /> <!-- 麻痺攻撃耐性：高 -->
			<skill id="4608" level="1" /> <!-- NPC Clan Buff - Berserk -->
			<skill id="5432" level="1" /> <!-- 武器 支給 -->
			<skill id="5457" level="1" /> <!-- NPC完全回復 -->
		</skill_list>
		<ex_crt_effect>true</ex_crt_effect>
		<s_npc_prop_hp_rate>0.5</s_npc_prop_hp_rate>
		<ai type="BALANCED" aggroRange="300" clanHelpRange="300" isAggressive="false">
			<clan_list>
				<clan>DOOR</clan>
				<clan>FORTRESS</clan>
			</clan_list>
		</ai>
		<drop_lists>
			<death>
				<group chance="84.15709686279297">
					<item id="9912" min="140" max="300" chance="100" /> <!-- 騎士の肩章 -->
				</group>
			</death>
		</drop_lists>
		<collision>
			<radius normal="10" />
			<height normal="23.75" />
		</collision>
	</npc>
	<npc id="35714" level="76" type="L2Defender" name="守備隊員" title="守備隊">
		<!-- Confirmed CT2.5 -->
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="90" />
			<param name="MoveAroundSocial2" value="90" />
			<param name="fortress_id" value="102" />
			<param name="IsAggressive" value="1" />
			<param name="MoveArounding" value="0" />
			<skill name="toggle_buff" id="5432" level="1" /> <!-- 武器 支給 -->
			<param name="Party_Type" value="1" />
			<param name="PrivateFollowBoss" value="1" />
			<skill name="Skill01_ID" id="5112" level="6" /> <!-- ショック -->
		</parameters>
		<race>CASTLE_GUARD</race>
		<sex>MALE</sex>
		<equipment rhand="75" /> <!-- rhand: Caliburs -->
		<acquire expRate="0.5" />
		<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
			<vitals hp="2758.05923328" hpRegen="8.5" mp="1540.8" mpRegen="3" />
			<attack physical="824.422073095" magical="562.9734023" random="30" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="323.78455" magical="236.93149" />
			<attribute>
				<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
			</attribute>
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
		</stats>
		<status undying="false" canBeSown="true" />
		<skill_list>
			<skill id="4045" level="1" /> <!-- ボス無力化攻撃耐性 -->
			<skill id="4408" level="13" /> <!-- HP 5倍 -->
			<skill id="4409" level="1" /> <!-- MP 1倍 -->
			<skill id="4410" level="9" /> <!-- 攻撃力やや低め -->
			<skill id="4411" level="11" /> <!-- 魔力普通 -->
			<skill id="4412" level="16" /> <!-- 防御力かなり高め -->
			<skill id="4413" level="11" /> <!-- 魔法抵抗力普通 -->
			<skill id="4414" level="2" /> <!-- 標準型 -->
			<skill id="4415" level="3" /> <!-- 片手剣 -->
			<skill id="4416" level="22" /> <!-- 城守軍 -->
			<skill id="5112" level="6" /> <!-- ショック -->
			<skill id="5432" level="1" /> <!-- 武器 支給 -->
		</skill_list>
		<ex_crt_effect>true</ex_crt_effect>
		<s_npc_prop_hp_rate>5</s_npc_prop_hp_rate>
		<ai aggroRange="300" clanHelpRange="300" isAggressive="false">
			<clan_list>
				<clan>DOOR</clan>
				<clan>FORTRESS</clan>
			</clan_list>
		</ai>
		<collision>
			<radius normal="7" />
			<height normal="24" />
		</collision>
	</npc>
	<npc id="35715" level="76" type="L2Defender" name="守備隊員" title="守備隊">
		<!-- Confirmed CT2.5 -->
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="90" />
			<param name="MoveAroundSocial2" value="90" />
			<param name="fortress_id" value="102" />
			<param name="IsAggressive" value="1" />
			<param name="MoveArounding" value="0" />
			<skill name="toggle_buff" id="5432" level="1" /> <!-- 武器 支給 -->
			<skill name="Skill01_ID" id="5045" level="6" /> <!-- Castle Power Strike -->
		</parameters>
		<race>CASTLE_GUARD</race>
		<sex>MALE</sex>
		<equipment rhand="75" /> <!-- rhand: Caliburs -->
		<acquire expRate="0.5" />
		<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
			<vitals hp="2758.05923328" hpRegen="8.5" mp="1540.8" mpRegen="3" />
			<attack physical="824.422073095" magical="562.9734023" random="30" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="323.78455" magical="236.93149" />
			<attribute>
				<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
			</attribute>
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
		</stats>
		<status undying="false" canBeSown="true" />
		<skill_list>
			<skill id="4045" level="1" /> <!-- ボス無力化攻撃耐性 -->
			<skill id="4408" level="13" /> <!-- HP 5倍 -->
			<skill id="4409" level="1" /> <!-- MP 1倍 -->
			<skill id="4410" level="9" /> <!-- 攻撃力やや低め -->
			<skill id="4411" level="11" /> <!-- 魔力普通 -->
			<skill id="4412" level="11" /> <!-- 防御力普通 -->
			<skill id="4413" level="16" /> <!-- 魔法抵抗力かなり高め -->
			<skill id="4414" level="2" /> <!-- 標準型 -->
			<skill id="4415" level="3" /> <!-- 片手剣 -->
			<skill id="4416" level="22" /> <!-- 城守軍 -->
			<skill id="5045" level="6" /> <!-- Castle Power Strike -->
			<skill id="5432" level="1" /> <!-- 武器 支給 -->
		</skill_list>
		<ex_crt_effect>true</ex_crt_effect>
		<s_npc_prop_hp_rate>5</s_npc_prop_hp_rate>
		<ai aggroRange="300" clanHelpRange="300" isAggressive="false">
			<clan_list>
				<clan>DOOR</clan>
				<clan>FORTRESS</clan>
			</clan_list>
		</ai>
		<drop_lists>
			<death>
				<group chance="73.01000213623047">
					<item id="9912" min="4" max="16" chance="100" /> <!-- 騎士の肩章 -->
				</group>
			</death>
		</drop_lists>
		<collision>
			<radius normal="7" />
			<height normal="24" />
		</collision>
	</npc>
	<npc id="35716" level="78" type="L2FortCommander" name="支援隊長" title="支援隊">
		<!-- Confirmed CT2.5 -->
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="90" />
			<param name="MoveAroundSocial2" value="90" />
			<param name="barrack_id" value="2" />
			<param name="fortress_id" value="102" />
			<param name="msg_dying" value="1300005" />
			<param name="IsAggressive" value="1" />
			<param name="MoveArounding" value="0" />
			<param name="spawn_interval" value="30" />
			<param name="max_spawn" value="7" />
			<param name="spawn_prob" value="90" />
			<param name="silhouette" value="35717" /> <!-- Wizard -->
			<param name="ai_type" value="gludio_fort_b_witch" />
			<skill name="toggle_buff" id="5432" level="1" /> <!-- 武器 支給 -->
			<param name="msg_final_skill" value="1300014" />
			<skill name="final_skill_id" id="5398" level="1" /> <!-- NPC：合体期 -->
			<param name="final_skill_prob" value="2" />
			<skill name="Skill01_ID" id="4196" level="6" /> <!-- 移動速度の低下 -->
			<skill name="Skill02_ID" id="4194" level="6" /> <!-- BOSS Aura Burn -->
			<skill name="send_zen_id" id="5396" level="1" /> <!-- NPC：スペル スタンス -->
			<skill name="selfheal_skill" id="5457" level="1" /> <!-- NPC完全回復 -->
		</parameters>
		<race>CASTLE_GUARD</race>
		<sex>FEMALE</sex>
		<acquire expRate="0.5" />
		<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
			<vitals hp="681761.551881449" hpRegen="397.49728048556" mp="1607.4" mpRegen="3" />
			<attack physical="7149.40063947237" magical="4882.11390959346" random="30" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="532.320976" magical="584.294088" />
			<attribute>
				<defence fire="80" water="80" wind="80" earth="80" holy="80" dark="80" />
			</attribute>
			<speed>
				<walk ground="60" />
				<run ground="120" />
			</speed>
		</stats>
		<status undying="false" canBeSown="true" />
		<skill_list>
			<skill id="4045" level="1" /> <!-- ボス無力化攻撃耐性 -->
			<skill id="4194" level="6" /> <!-- BOSS Aura Burn -->
			<skill id="4196" level="6" /> <!-- 移動速度の低下 -->
			<skill id="4408" level="9" /> <!-- HP 1/2 -->
			<skill id="4409" level="16" /> <!-- MP 8倍 -->
			<skill id="4410" level="11" /> <!-- 攻撃力普通 -->
			<skill id="4411" level="14" /> <!-- 魔力高め -->
			<skill id="4412" level="8" /> <!-- 防御力低め -->
			<skill id="4413" level="14" /> <!-- 魔法抵抗力高め -->
			<skill id="4414" level="3" /> <!-- 軽装備型 -->
			<skill id="4415" level="3" /> <!-- 片手剣 -->
			<skill id="4416" level="22" /> <!-- 城守軍 -->
			<skill id="5396" level="1" /> <!-- NPC：スペル スタンス -->
			<skill id="5398" level="1" /> <!-- NPC：合体期 -->
			<skill id="5432" level="1" /> <!-- 武器 支給 -->
			<skill id="5457" level="1" /> <!-- NPC完全回復 -->
		</skill_list>
		<ex_crt_effect>true</ex_crt_effect>
		<s_npc_prop_hp_rate>0.5</s_npc_prop_hp_rate>
		<ai type="MAGE" aggroRange="300" clanHelpRange="300" isAggressive="false">
			<clan_list>
				<clan>DOOR</clan>
				<clan>FORTRESS</clan>
			</clan_list>
		</ai>
		<drop_lists>
			<death>
				<group chance="84.15709686279297">
					<item id="9912" min="140" max="300" chance="100" /> <!-- 騎士の肩章 -->
				</group>
			</death>
		</drop_lists>
		<collision>
			<radius normal="9" />
			<height normal="23.5" />
		</collision>
	</npc>
	<npc id="35717" level="76" type="L2Defender" name="ウィザード" title="支援隊">
		<!-- Confirmed CT2.5 -->
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="127" />
			<param name="MoveAroundSocial2" value="148" />
			<param name="IsAggressive" value="1" />
			<param name="MoveArounding" value="0" />
			<param name="fortress_id" value="102" />
			<param name="barrack_id" value="2" />
			<skill name="toggle_buff" id="5432" level="1" /> <!-- 武器 支給 -->
			<param name="Party_Type" value="1" />
			<param name="PrivateFollowBoss" value="1" />
			<skill name="zen_skill_id" id="5396" level="1" /> <!-- NPC：スペル スタンス -->
			<param name="channelling_dist" value="300" />
			<skill name="Skill01_ID" id="5053" level="6" /> <!-- Castle DD Water -->
			<skill name="Skill02_ID" id="4077" level="6" /> <!-- NPC Aura Burn -->
		</parameters>
		<race>CASTLE_GUARD</race>
		<sex>MALE</sex>
		<equipment rhand="325" /> <!-- rhand: Horn of Glory -->
		<acquire expRate="0.5" />
		<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
			<vitals hp="2758.05923328" hpRegen="8.5" mp="1540.8" mpRegen="3" />
			<attack physical="824.422073095" magical="562.9734023" random="30" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="323.78455" magical="236.93149" />
			<attribute>
				<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
			</attribute>
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
		</stats>
		<status undying="false" canBeSown="true" />
		<skill_list>
			<skill id="4045" level="1" /> <!-- ボス無力化攻撃耐性 -->
			<skill id="4077" level="6" /> <!-- NPC Aura Burn -->
			<skill id="4408" level="13" /> <!-- HP 5倍 -->
			<skill id="4409" level="16" /> <!-- MP 8倍 -->
			<skill id="4410" level="11" /> <!-- 攻撃力普通 -->
			<skill id="4411" level="16" /> <!-- 魔力かなり高め -->
			<skill id="4412" level="8" /> <!-- 防御力低め -->
			<skill id="4413" level="11" /> <!-- 魔法抵抗力普通 -->
			<skill id="4414" level="3" /> <!-- 軽装備型 -->
			<skill id="4415" level="3" /> <!-- 片手剣 -->
			<skill id="4416" level="22" /> <!-- 城守軍 -->
			<skill id="5053" level="6" /> <!-- Castle DD Water -->
			<skill id="5396" level="1" /> <!-- NPC：スペル スタンス -->
			<skill id="5432" level="1" /> <!-- 武器 支給 -->
		</skill_list>
		<ex_crt_effect>true</ex_crt_effect>
		<s_npc_prop_hp_rate>5</s_npc_prop_hp_rate>
		<ai type="MAGE" aggroRange="1000" clanHelpRange="300" isAggressive="false">
			<clan_list>
				<clan>DOOR</clan>
				<clan>FORTRESS</clan>
			</clan_list>
		</ai>
		<drop_lists>
			<death>
				<group chance="77.5739974975586">
					<item id="9912" min="4" max="16" chance="100" /> <!-- 騎士の肩章 -->
				</group>
			</death>
		</drop_lists>
		<collision>
			<radius normal="8" />
			<height normal="22.5" />
		</collision>
	</npc>
	<npc id="35718" level="76" type="L2Defender" name="ヒーラー" title="支援隊">
		<!-- Confirmed CT2.5 -->
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="120" />
			<param name="MoveAroundSocial2" value="120" />
			<param name="fortress_id" value="102" />
			<param name="MovingAttack" value="0" />
			<param name="MoveArounding" value="0" />
			<param name="IsHealer" value="2" />
			<skill name="toggle_buff" id="5432" level="1" /> <!-- 武器 支給 -->
			<skill name="Skill03_ID" id="4115" level="1" /> <!-- アデン ヒール -->
			<param name="Skill03_Target" value="2" />
			<param name="Skill03_Type" value="3" />
			<skill name="Skill04_ID" id="5114" level="6" /> <!-- ホールド -->
			<param name="Skill04_Type" value="2" />
		</parameters>
		<race>CASTLE_GUARD</race>
		<sex>FEMALE</sex>
		<equipment rhand="92" /> <!-- rhand: Sprite's Staff -->
		<acquire expRate="0.5" />
		<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
			<vitals hp="2758.05923328" hpRegen="8.5" mp="1540.8" mpRegen="3" />
			<attack physical="824.422073095" magical="562.9734023" random="30" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="323.78455" magical="236.93149" />
			<attribute>
				<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
			</attribute>
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
		</stats>
		<status undying="false" canBeSown="true" />
		<skill_list>
			<skill id="4045" level="1" /> <!-- ボス無力化攻撃耐性 -->
			<skill id="4115" level="1" /> <!-- アデン ヒール -->
			<skill id="4408" level="15" /> <!-- HP 7倍 -->
			<skill id="4409" level="16" /> <!-- MP 8倍 -->
			<skill id="4410" level="11" /> <!-- 攻撃力普通 -->
			<skill id="4411" level="17" /> <!-- 魔力かなり高め -->
			<skill id="4412" level="11" /> <!-- 防御力普通 -->
			<skill id="4413" level="16" /> <!-- 魔法抵抗力かなり高め -->
			<skill id="4414" level="3" /> <!-- 軽装備型 -->
			<skill id="4415" level="3" /> <!-- 片手剣 -->
			<skill id="4416" level="22" /> <!-- 城守軍 -->
			<skill id="5114" level="6" /> <!-- ホールド -->
			<skill id="5432" level="1" /> <!-- 武器 支給 -->
		</skill_list>
		<ex_crt_effect>true</ex_crt_effect>
		<s_npc_prop_hp_rate>7</s_npc_prop_hp_rate>
		<ai type="HEALER" aggroRange="300" clanHelpRange="300" isAggressive="false">
			<clan_list>
				<clan>DOOR</clan>
				<clan>FORTRESS</clan>
			</clan_list>
		</ai>
		<drop_lists>
			<death>
				<group chance="82.38200378417969">
					<item id="9912" min="4" max="16" chance="100" /> <!-- 騎士の肩章 -->
				</group>
			</death>
		</drop_lists>
		<collision>
			<radius normal="8" />
			<height normal="23" />
		</collision>
	</npc>
	<npc id="35719" level="78" type="L2FortCommander" name="弓兵隊長" title="弓兵隊">
		<!-- Confirmed CT2.5 -->
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="105" />
			<param name="MoveAroundSocial2" value="105" />
			<param name="barrack_id" value="0" />
			<param name="fortress_id" value="102" />
			<param name="msg_dying" value="1300004" />
			<param name="IsAggressive" value="1" />
			<param name="MovingAttack" value="0" />
			<param name="MoveArounding" value="0" />
			<param name="msg_see_spell" value="1300013" />
			<skill name="toggle_buff" id="5432" level="1" /> <!-- 武器 支給 -->
			<skill name="skill00_id" id="4755" level="6" /> <!-- BOSS Power Shot -->
			<skill name="selfheal_skill" id="5457" level="1" /> <!-- NPC完全回復 -->
		</parameters>
		<race>CASTLE_GUARD</race>
		<sex>MALE</sex>
		<equipment rhand="10212" /> <!-- rhand: For NPC (Bow) -->
		<acquire expRate="0.5" />
		<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
			<vitals hp="681761.551881449" hpRegen="397.49728048556" mp="1607.4" mpRegen="3" />
			<attack physical="7149.40063947237" magical="4882.11390959346" random="10" critical="8" accuracy="0" attackSpeed="253" reuseDelay="1500" type="BOW" range="1100" distance="10" width="0" />
			<defence physical="532.320976" magical="584.294088" />
			<attribute>
				<defence fire="80" water="80" wind="80" earth="80" holy="80" dark="80" />
			</attribute>
			<speed>
				<walk ground="60" />
				<run ground="120" />
			</speed>
		</stats>
		<status undying="false" canMove="false" canBeSown="true" />
		<skill_list>
			<skill id="4045" level="1" /> <!-- ボス無力化攻撃耐性 -->
			<skill id="4408" level="9" /> <!-- HP 1/2 -->
			<skill id="4409" level="1" /> <!-- MP 1倍 -->
			<skill id="4410" level="16" /> <!-- 攻撃力かなり高め -->
			<skill id="4411" level="11" /> <!-- 魔力普通 -->
			<skill id="4412" level="8" /> <!-- 防御力低め -->
			<skill id="4413" level="11" /> <!-- 魔法抵抗力普通 -->
			<skill id="4414" level="3" /> <!-- 軽装備型 -->
			<skill id="4415" level="9" /> <!-- 弓 -->
			<skill id="4416" level="22" /> <!-- 城守軍 -->
			<skill id="4755" level="6" /> <!-- BOSS Power Shot -->
			<skill id="5432" level="1" /> <!-- 武器 支給 -->
			<skill id="5457" level="1" /> <!-- NPC完全回復 -->
		</skill_list>
		<ex_crt_effect>true</ex_crt_effect>
		<s_npc_prop_hp_rate>0.5</s_npc_prop_hp_rate>
		<ai type="ARCHER" aggroRange="300" clanHelpRange="300" dodge="15" isAggressive="false">
			<clan_list>
				<clan>DOOR</clan>
				<clan>FORTRESS</clan>
			</clan_list>
		</ai>
		<drop_lists>
			<death>
				<group chance="84.22350311279297">
					<item id="9912" min="140" max="300" chance="100" /> <!-- 騎士の肩章 -->
				</group>
			</death>
		</drop_lists>
		<collision>
			<radius normal="10" />
			<height normal="23.5" />
		</collision>
	</npc>
	<npc id="35720" level="76" type="L2Defender" name="弓兵隊員" title="弓兵隊">
		<!-- Confirmed CT2.5 -->
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="79" />
			<param name="MoveAroundSocial2" value="79" />
			<param name="fortress_id" value="102" />
			<param name="IsAggressive" value="1" />
			<param name="MovingAttack" value="0" />
			<param name="MoveArounding" value="0" />
			<skill name="toggle_buff" id="5432" level="1" /> <!-- 武器 支給 -->
			<skill name="Skill01_ID" id="5046" level="6" /> <!-- Castle Power Shot -->
		</parameters>
		<race>CASTLE_GUARD</race>
		<sex>MALE</sex>
		<equipment rhand="287" /> <!-- rhand: Bow of Peril -->
		<acquire expRate="0.5" />
		<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
			<vitals hp="2758.05923328" hpRegen="8.5" mp="1540.8" mpRegen="3" />
			<attack physical="824.422073095" magical="562.9734023" random="10" critical="8" accuracy="0" attackSpeed="253" reuseDelay="1500" type="BOW" range="1100" distance="10" width="0" />
			<defence physical="323.78455" magical="236.93149" />
			<attribute>
				<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
			</attribute>
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
		</stats>
		<status undying="false" canBeSown="true" />
		<skill_list>
			<skill id="4045" level="1" /> <!-- ボス無力化攻撃耐性 -->
			<skill id="4408" level="13" /> <!-- HP 5倍 -->
			<skill id="4409" level="1" /> <!-- MP 1倍 -->
			<skill id="4410" level="14" /> <!-- 攻撃力高め -->
			<skill id="4411" level="11" /> <!-- 魔力普通 -->
			<skill id="4412" level="8" /> <!-- 防御力低め -->
			<skill id="4413" level="11" /> <!-- 魔法抵抗力普通 -->
			<skill id="4414" level="3" /> <!-- 軽装備型 -->
			<skill id="4415" level="9" /> <!-- 弓 -->
			<skill id="4416" level="22" /> <!-- 城守軍 -->
			<skill id="5046" level="6" /> <!-- Castle Power Shot -->
			<skill id="5432" level="1" /> <!-- 武器 支給 -->
		</skill_list>
		<ex_crt_effect>true</ex_crt_effect>
		<s_npc_prop_hp_rate>5</s_npc_prop_hp_rate>
		<ai type="ARCHER" aggroRange="1000" clanHelpRange="300" dodge="15" isAggressive="false">
			<clan_list>
				<clan>DOOR</clan>
				<clan>FORTRESS</clan>
			</clan_list>
		</ai>
		<drop_lists>
			<death>
				<group chance="71">
					<item id="9912" min="4" max="16" chance="100" /> <!-- 騎士の肩章 -->
				</group>
			</death>
		</drop_lists>
		<collision>
			<radius normal="8" />
			<height normal="23.5" />
		</collision>
	</npc>
	<npc id="35721" level="78" type="L2FortCommander" name="将軍" title="将校幕舎">
		<!-- Confirmed CT2.5 -->
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="140" />
			<param name="MoveAroundSocial2" value="140" />
			<param name="barrack_id" value="4" />
			<param name="fortress_id" value="102" />
			<skill name="toggle_buff" id="5432" level="1" /> <!-- 武器 支給 -->
			<param name="IsAggressive" value="1" />
			<param name="msg_help_send" value="1300015" />
			<param name="msg_help_go" value="1300016" />
			<param name="msg_help_not_go" value="1300017" />
			<param name="msg_dying" value="1300020" />
			<skill name="Skill01_ID" id="4725" level="6" /> <!-- ショック -->
			<skill name="selfheal_skill" id="5457" level="1" /> <!-- NPC完全回復 -->
		</parameters>
		<race>CASTLE_GUARD</race>
		<sex>MALE</sex>
		<equipment rhand="9813" lhand="9813" /> <!-- rhand: Orc Officer lhand: Orc Officer -->
		<acquire expRate="0.5" />
		<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
			<vitals hp="681761.551881449" hpRegen="397.49728048556" mp="1607.4" mpRegen="3" />
			<attack physical="7149.40063947237" magical="4882.11390959346" random="30" critical="4" accuracy="5" attackSpeed="253" type="DUAL" range="40" distance="80" width="120" />
			<defence physical="532.320976" magical="584.294088" />
			<attribute>
				<defence fire="80" water="80" wind="80" earth="80" holy="80" dark="80" />
			</attribute>
			<speed>
				<walk ground="60" />
				<run ground="120" />
			</speed>
		</stats>
		<status undying="false" canBeSown="true" />
		<skill_list>
			<skill id="4045" level="1" /> <!-- ボス無力化攻撃耐性 -->
			<skill id="4408" level="9" /> <!-- HP 1/2 -->
			<skill id="4409" level="1" /> <!-- MP 1倍 -->
			<skill id="4410" level="14" /> <!-- 攻撃力高め -->
			<skill id="4411" level="11" /> <!-- 魔力普通 -->
			<skill id="4412" level="11" /> <!-- 防御力普通 -->
			<skill id="4413" level="11" /> <!-- 魔法抵抗力普通 -->
			<skill id="4414" level="2" /> <!-- 標準型 -->
			<skill id="4415" level="19" /> <!-- 二刀流 -->
			<skill id="4416" level="22" /> <!-- 城守軍 -->
			<skill id="4725" level="6" /> <!-- ショック -->
			<skill id="5432" level="1" /> <!-- 武器 支給 -->
			<skill id="5457" level="1" /> <!-- NPC完全回復 -->
		</skill_list>
		<ex_crt_effect>true</ex_crt_effect>
		<s_npc_prop_hp_rate>0.5</s_npc_prop_hp_rate>
		<ai type="BALANCED" aggroRange="300" clanHelpRange="300" isAggressive="false">
			<clan_list>
				<clan>DOOR</clan>
				<clan>FORTRESS</clan>
			</clan_list>
		</ai>
		<drop_lists>
			<death>
				<group chance="70.47660064697266">
					<item id="9912" min="40" max="154" chance="100" /> <!-- 騎士の肩章 -->
				</group>
			</death>
		</drop_lists>
		<collision>
			<radius normal="14.5" />
			<height normal="30" />
		</collision>
	</npc>
	<npc id="35722" level="78" type="L2Defender" name="将官" title="将校幕舎">
		<!-- Confirmed CT2.5 -->
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="140" />
			<param name="MoveAroundSocial2" value="140" />
			<param name="fortress_id" value="102" />
			<skill name="toggle_buff" id="5432" level="1" /> <!-- 武器 支給 -->
			<param name="IsAggressive" value="1" />
			<param name="msg_help_send" value="1300015" />
			<param name="msg_help_go" value="1300016" />
			<param name="msg_help_not_go" value="1300017" />
			<skill name="Skill01_ID" id="4721" level="6" /> <!-- BOSS Strike -->
			<skill name="selfheal_skill" id="5457" level="1" /> <!-- NPC完全回復 -->
		</parameters>
		<race>CASTLE_GUARD</race>
		<sex>MALE</sex>
		<equipment rhand="7895" /> <!-- rhand: Flaming Dragon Skull -->
		<acquire expRate="0.5" />
		<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
			<vitals hp="681761.551881449" hpRegen="397.49728048556" mp="1607.4" mpRegen="3" />
			<attack physical="7149.40063947237" magical="4882.11390959346" random="30" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="532.320976" magical="584.294088" />
			<attribute>
				<defence fire="80" water="80" wind="80" earth="80" holy="80" dark="80" />
			</attribute>
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
		</stats>
		<status undying="false" canBeSown="true" />
		<skill_list>
			<skill id="4045" level="1" /> <!-- ボス無力化攻撃耐性 -->
			<skill id="4408" level="9" /> <!-- HP 1/2 -->
			<skill id="4409" level="1" /> <!-- MP 1倍 -->
			<skill id="4410" level="14" /> <!-- 攻撃力高め -->
			<skill id="4411" level="11" /> <!-- 魔力普通 -->
			<skill id="4412" level="11" /> <!-- 防御力普通 -->
			<skill id="4413" level="11" /> <!-- 魔法抵抗力普通 -->
			<skill id="4414" level="2" /> <!-- 標準型 -->
			<skill id="4415" level="3" /> <!-- 片手剣 -->
			<skill id="4416" level="22" /> <!-- 城守軍 -->
			<skill id="4721" level="6" /> <!-- BOSS Strike -->
			<skill id="5432" level="1" /> <!-- 武器 支給 -->
			<skill id="5457" level="1" /> <!-- NPC完全回復 -->
		</skill_list>
		<ex_crt_effect>true</ex_crt_effect>
		<s_npc_prop_hp_rate>0.5</s_npc_prop_hp_rate>
		<ai type="BALANCED" aggroRange="300" clanHelpRange="300" isAggressive="false">
			<clan_list>
				<clan>DOOR</clan>
				<clan>FORTRESS</clan>
			</clan_list>
		</ai>
		<drop_lists>
			<death>
				<group chance="70.47660064697266">
					<item id="9912" min="40" max="154" chance="100" /> <!-- 騎士の肩章 -->
				</group>
			</death>
		</drop_lists>
		<collision>
			<radius normal="8" />
			<height normal="27" />
		</collision>
	</npc>
	<npc id="35723" level="80" type="L2Monster" name="バリスタ" title="グルーディオ南部要塞">
		<!-- Confirmed CT2.5 -->
		<race>CASTLE_GUARD</race>
		<sex>MALE</sex>
		<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
			<vitals hp="679374.315371996" hpRegen="391.417777464402" mp="1674.8" mpRegen="3" />
			<attack physical="7476.5080117304" magical="5105.4857482389" random="30" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="546.2" magical="599.528184" />
			<attribute>
				<defence fire="120" water="120" wind="120" earth="120" holy="120" dark="120" />
			</attribute>
			<speed>
				<walk ground="1" />
				<run ground="1" />
			</speed>
		</stats>
		<status canMove="false" canBeSown="true" />
		<skill_list>
			<skill id="4045" level="1" /> <!-- ボス無力化攻撃耐性 -->
			<skill id="4408" level="16" /> <!-- HP 8倍 -->
			<skill id="4409" level="1" /> <!-- MP 1倍 -->
			<skill id="4410" level="11" /> <!-- 攻撃力普通 -->
			<skill id="4411" level="11" /> <!-- 魔力普通 -->
			<skill id="4412" level="11" /> <!-- 防御力普通 -->
			<skill id="4413" level="11" /> <!-- 魔法抵抗力普通 -->
			<skill id="4414" level="2" /> <!-- 標準型 -->
			<skill id="4415" level="3" /> <!-- 片手剣 -->
			<skill id="4416" level="22" /> <!-- 城守軍 -->
		</skill_list>
		<ex_crt_effect>true</ex_crt_effect>
		<s_npc_prop_hp_rate>8</s_npc_prop_hp_rate>
		<ai type="BALANCED" aggroRange="300" clanHelpRange="300" isAggressive="false" />
		<collision>
			<radius normal="112" />
			<height normal="59" />
		</collision>
	</npc>
	<npc id="35724" level="80" type="L2Npc" name="傭兵隊長">
		<!-- Confirmed CT2.5 -->
		<parameters>
			<param name="MoveAroundSocial" value="80" />
			<param name="MoveAroundSocial1" value="80" />
			<param name="fortress_id" value="102" />
			<param name="DoorName" value="fortress_1924_006" />
			<param name="DoorName2" value="fortress_1924_007" />
			<param name="DoorName3" value="fortress_1924_008" />
			<param name="DoorName4" value="fortress_1924_009" />
			<param name="msg_door_break" value="1300001" />
			<param name="msg_open_door" value="1300002" />
			<param name="msg_dying" value="1300003" />
			<param name="Party_Type" value="2" />
			<minions name="Privates">
				<npc id="35725" respawnTime="3" weightPoint="4" /> <!-- 傭兵隊私兵 -->
			</minions>
			<param name="x0" value="-19007" />
			<param name="y0" value="218968" />
			<param name="z0" value="-3360" />
			<param name="x1" value="-19254" />
			<param name="y1" value="219224" />
			<param name="z1" value="-3296" />
			<param name="x2" value="-19530" />
			<param name="y2" value="219591" />
			<param name="z2" value="-3288" />
			<param name="x3" value="-19858" />
			<param name="y3" value="219815" />
			<param name="z3" value="-3256" />
			<param name="x4" value="-20077" />
			<param name="y4" value="219883" />
			<param name="z4" value="-3240" />
			<param name="x5" value="-20350" />
			<param name="y5" value="219884" />
			<param name="z5" value="-3232" />
			<param name="x6" value="-20601" />
			<param name="y6" value="219871" />
			<param name="z6" value="-3232" />
			<param name="x7" value="-21000" />
			<param name="y7" value="219851" />
			<param name="z7" value="-3232" />
			<param name="x8" value="-21428" />
			<param name="y8" value="219831" />
			<param name="z8" value="-3232" />
			<param name="x9" value="-21853" />
			<param name="y9" value="219815" />
			<param name="z9" value="-3232" />
		</parameters>
		<race>HUMAN</race>
		<sex>MALE</sex>
		<equipment rhand="2500" lhand="6377" /> <!-- rhand: Dark Legion's Edge lhand: Imperial Crusader Shield -->
		<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
			<vitals hp="679374.315371996" hpRegen="391.417777464402" mp="1674.8" mpRegen="3" />
			<attack physical="7476.5080117304" magical="5105.4857482389" random="30" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="546.2" magical="599.528184" />
			<attribute>
				<defence fire="120" water="120" wind="120" earth="120" holy="120" dark="120" />
			</attribute>
			<speed>
				<walk ground="36.48" />
				<run ground="100" />
			</speed>
		</stats>
		<status undying="false" noSleepMode="true" canBeSown="true" />
		<skill_list>
			<skill id="4045" level="1" /> <!-- ボス無力化攻撃耐性 -->
			<skill id="4408" level="11" /> <!-- HP 3倍 -->
			<skill id="4409" level="1" /> <!-- MP 1倍 -->
			<skill id="4410" level="11" /> <!-- 攻撃力普通 -->
			<skill id="4411" level="11" /> <!-- 魔力普通 -->
			<skill id="4412" level="11" /> <!-- 防御力普通 -->
			<skill id="4413" level="11" /> <!-- 魔法抵抗力普通 -->
			<skill id="4414" level="2" /> <!-- 標準型 -->
			<skill id="4415" level="3" /> <!-- 片手剣 -->
			<skill id="4416" level="14" /> <!-- ヒューマン -->
		</skill_list>
		<ex_crt_effect>true</ex_crt_effect>
		<s_npc_prop_hp_rate>3</s_npc_prop_hp_rate>
		<ai type="BALANCED" aggroRange="300" clanHelpRange="300">
			<clan_list>
				<clan>FORTRESS_ATTACKER</clan>
			</clan_list>
		</ai>
		<collision>
			<radius normal="12" />
			<height normal="24.5" />
		</collision>
	</npc>
	<npc id="35725" level="75" type="L2Npc" name="傭兵隊私兵">
		<!-- Confirmed CT2.5 -->
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="140" />
			<param name="fortress_id" value="102" />
			<param name="Party_Type" value="1" />
			<param name="PrivateFollowBoss" value="1" />
		</parameters>
		<race>ORC</race>
		<sex>MALE</sex>
		<equipment rhand="96" /> <!-- rhand: Scythe -->
		<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
			<vitals hp="2676.65854" hpRegen="8.5" mp="1507.8" mpRegen="3" />
			<attack physical="794.70901" magical="542.68324" random="30" critical="4" accuracy="0" attackSpeed="253" type="POLE" range="80" distance="80" width="120" />
			<defence physical="319.24623" magical="233.61053" />
			<attribute>
				<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
			</attribute>
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
		</stats>
		<status undying="false" canBeSown="true" />
		<skill_list>
			<skill id="4045" level="1" /> <!-- ボス無力化攻撃耐性 -->
			<skill id="4408" level="11" /> <!-- HP 3倍 -->
			<skill id="4409" level="1" /> <!-- MP 1倍 -->
			<skill id="4410" level="13" /> <!-- 攻撃力やや高め -->
			<skill id="4411" level="11" /> <!-- 魔力普通 -->
			<skill id="4412" level="11" /> <!-- 防御力普通 -->
			<skill id="4413" level="11" /> <!-- 魔法抵抗力普通 -->
			<skill id="4414" level="2" /> <!-- 標準型 -->
			<skill id="4415" level="11" /> <!-- 槍 -->
			<skill id="4416" level="17" /> <!-- オーク -->
		</skill_list>
		<ex_crt_effect>true</ex_crt_effect>
		<s_npc_prop_hp_rate>3</s_npc_prop_hp_rate>
		<ai type="BALANCED" aggroRange="300" clanHelpRange="300">
			<clan_list>
				<clan>FORTRESS_ATTACKER</clan>
			</clan_list>
		</ai>
		<collision>
			<radius normal="8" />
			<height normal="27" />
		</collision>
	</npc>
	<npc id="35726" level="20" type="L2Npc" name="掲揚隊">
		<!-- Confirmed CT2.5 -->
		<race>ETC</race>
		<sex>ETC</sex>
		<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
			<vitals hp="342.5127" hpRegen="2.5" mp="192.0" mpRegen="1.2" />
			<attack physical="44.32863" magical="30.2707" random="30" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="86.87049" magical="63.56806" />
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<speed>
				<walk ground="50" />
				<run ground="1" />
			</speed>
		</stats>
		<status undying="false" canMove="false" canBeSown="true" />
		<skill_list>
			<skill id="4045" level="1" /> <!-- ボス無力化攻撃耐性 -->
			<skill id="4408" level="1" /> <!-- HP 1倍 -->
			<skill id="4409" level="1" /> <!-- MP 1倍 -->
			<skill id="4410" level="11" /> <!-- 攻撃力普通 -->
			<skill id="4411" level="11" /> <!-- 魔力普通 -->
			<skill id="4412" level="11" /> <!-- 防御力普通 -->
			<skill id="4413" level="11" /> <!-- 魔法抵抗力普通 -->
			<skill id="4414" level="2" /> <!-- 標準型 -->
			<skill id="4415" level="3" /> <!-- 片手剣 -->
			<skill id="4416" level="19" /> <!-- その他 -->
		</skill_list>
		<ex_crt_effect>true</ex_crt_effect>
		<ai type="BALANCED" aggroRange="300" clanHelpRange="300" />
		<collision>
			<radius normal="46" />
			<height normal="72.5" />
		</collision>
	</npc>
	<npc id="35727" level="75" type="L2FortManager" name="監督官" title="ハイヴ要塞">
		<!-- Confirmed CT2.5 -->
		<parameters>
			<param name="fnAgitBuff" value="fortressbuff" />
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="158" />
			<param name="fortress_id" value="103" />
			<param name="dominion_id" value="82" />
		</parameters>
		<race>HUMAN</race>
		<sex>MALE</sex>
		<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
			<vitals hp="2676.65854" hpRegen="8.5" mp="1507.8" mpRegen="3" />
			<attack physical="794.70901" magical="542.68324" random="30" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="319.24623" magical="233.61053" />
			<attribute>
				<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
			</attribute>
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
		</stats>
		<status attackable="false" canMove="false" canBeSown="true" />
		<skill_list>
			<skill id="4045" level="1" /> <!-- ボス無力化攻撃耐性 -->
			<skill id="4408" level="1" /> <!-- HP 1倍 -->
			<skill id="4409" level="1" /> <!-- MP 1倍 -->
			<skill id="4410" level="11" /> <!-- 攻撃力普通 -->
			<skill id="4411" level="11" /> <!-- 魔力普通 -->
			<skill id="4412" level="11" /> <!-- 防御力普通 -->
			<skill id="4413" level="11" /> <!-- 魔法抵抗力普通 -->
			<skill id="4414" level="2" /> <!-- 標準型 -->
			<skill id="4415" level="3" /> <!-- 片手剣 -->
			<skill id="4416" level="14" /> <!-- ヒューマン -->
		</skill_list>
		<ex_crt_effect>true</ex_crt_effect>
		<ai type="BALANCED" aggroRange="300" clanHelpRange="300" isAggressive="false" />
		<collision>
			<radius normal="7" />
			<height normal="24" />
		</collision>
	</npc>
	<npc id="35728" level="75" type="L2Npc" name="怪しい商人" title="ハイヴ要塞">
		<!-- Confirmed CT2.5 -->
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="140" />
		</parameters>
		<race>ORC</race>
		<sex>MALE</sex>
		<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
			<vitals hp="2676.65854" hpRegen="8.5" mp="1507.8" mpRegen="3" />
			<attack physical="794.70901" magical="542.68324" random="30" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="319.24623" magical="233.61053" />
			<attribute>
				<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
			</attribute>
			<speed>
				<walk ground="50" />
				<run ground="100" />
			</speed>
		</stats>
		<status attackable="false" canBeSown="true" />
		<skill_list>
			<skill id="4045" level="1" /> <!-- ボス無力化攻撃耐性 -->
			<skill id="4408" level="1" /> <!-- HP 1倍 -->
			<skill id="4409" level="1" /> <!-- MP 1倍 -->
			<skill id="4410" level="11" /> <!-- 攻撃力普通 -->
			<skill id="4411" level="11" /> <!-- 魔力普通 -->
			<skill id="4412" level="11" /> <!-- 防御力普通 -->
			<skill id="4413" level="11" /> <!-- 魔法抵抗力普通 -->
			<skill id="4414" level="2" /> <!-- 標準型 -->
			<skill id="4415" level="3" /> <!-- 片手剣 -->
			<skill id="4416" level="17" /> <!-- オーク -->
		</skill_list>
		<ex_crt_effect>true</ex_crt_effect>
		<ai type="BALANCED" aggroRange="300" clanHelpRange="300" isAggressive="false" />
		<collision>
			<radius normal="8" />
			<height normal="27" />
		</collision>
	</npc>
	<npc id="35729" level="75" type="L2Npc" name="守備隊長" title="ハイヴ要塞">
		<!-- Confirmed CT2.5 -->
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="110" />
			<param name="fortress_id" value="103" />
			<param name="fee_photocannon" value="100000" />
			<param name="fee_scout" value="150000" />
			<param name="fee_door" value="200000" />
			<param name="fee_guard_reinforce_lv1" value="100000" />
			<param name="fee_guard_reinforce_lv2" value="100000" />
		</parameters>
		<race>HUMAN</race>
		<sex>FEMALE</sex>
		<equipment rhand="80" lhand="641" /> <!-- rhand: Tallum Blade lhand: Dark Crystal Shield -->
		<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
			<vitals hp="2676.65854" hpRegen="8.5" mp="1507.8" mpRegen="3" />
			<attack physical="794.70901" magical="542.68324" random="30" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="319.24623" magical="233.61053" />
			<attribute>
				<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
			</attribute>
			<speed>
				<walk ground="30" />
				<run ground="120" />
			</speed>
		</stats>
		<status attackable="false" canBeSown="true" />
		<skill_list>
			<skill id="4045" level="1" /> <!-- ボス無力化攻撃耐性 -->
			<skill id="4408" level="1" /> <!-- HP 1倍 -->
			<skill id="4409" level="1" /> <!-- MP 1倍 -->
			<skill id="4410" level="11" /> <!-- 攻撃力普通 -->
			<skill id="4411" level="11" /> <!-- 魔力普通 -->
			<skill id="4412" level="11" /> <!-- 防御力普通 -->
			<skill id="4413" level="11" /> <!-- 魔法抵抗力普通 -->
			<skill id="4414" level="2" /> <!-- 標準型 -->
			<skill id="4415" level="3" /> <!-- 片手剣 -->
			<skill id="4416" level="14" /> <!-- ヒューマン -->
		</skill_list>
		<ex_crt_effect>true</ex_crt_effect>
		<ai type="BALANCED" aggroRange="300" clanHelpRange="300" />
		<collision>
			<radius normal="10" />
			<height normal="23.75" />
		</collision>
	</npc>
	<npc id="35730" level="75" type="L2Npc" name="弓兵隊長" title="ハイヴ要塞">
		<!-- Confirmed CT2.5 -->
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="105" />
		</parameters>
		<race>ELF</race>
		<sex>MALE</sex>
		<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
			<vitals hp="2676.65854" hpRegen="8.5" mp="1507.8" mpRegen="3" />
			<attack physical="794.70901" magical="542.68324" random="10" critical="8" accuracy="0" attackSpeed="253" reuseDelay="1500" type="BOW" range="1100" distance="10" width="0" />
			<defence physical="319.24623" magical="233.61053" />
			<attribute>
				<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
			</attribute>
			<speed>
				<walk ground="30" />
				<run ground="120" />
			</speed>
		</stats>
		<status attackable="false" canMove="false" canBeSown="true" />
		<skill_list>
			<skill id="4045" level="1" /> <!-- ボス無力化攻撃耐性 -->
			<skill id="4408" level="1" /> <!-- HP 1倍 -->
			<skill id="4409" level="1" /> <!-- MP 1倍 -->
			<skill id="4410" level="11" /> <!-- 攻撃力普通 -->
			<skill id="4411" level="11" /> <!-- 魔力普通 -->
			<skill id="4412" level="11" /> <!-- 防御力普通 -->
			<skill id="4413" level="11" /> <!-- 魔法抵抗力普通 -->
			<skill id="4414" level="2" /> <!-- 標準型 -->
			<skill id="4415" level="9" /> <!-- 弓 -->
			<skill id="4416" level="15" /> <!-- エルフ -->
		</skill_list>
		<ex_crt_effect>true</ex_crt_effect>
		<ai type="ARCHER" aggroRange="300" clanHelpRange="300" dodge="15" />
		<collision>
			<radius normal="10" />
			<height normal="23.5" />
		</collision>
	</npc>
	<npc id="35731" level="75" type="L2Npc" name="支援隊長" title="ハイヴ要塞">
		<!-- Confirmed CT2.5 -->
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="90" />
		</parameters>
		<race>HUMAN</race>
		<sex>FEMALE</sex>
		<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
			<vitals hp="2676.65854" hpRegen="8.5" mp="1507.8" mpRegen="3" />
			<attack physical="794.70901" magical="542.68324" random="30" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="319.24623" magical="233.61053" />
			<attribute>
				<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
			</attribute>
			<speed>
				<walk ground="28" />
				<run ground="120" />
			</speed>
		</stats>
		<status attackable="false" canMove="false" canBeSown="true" />
		<skill_list>
			<skill id="4045" level="1" /> <!-- ボス無力化攻撃耐性 -->
			<skill id="4408" level="1" /> <!-- HP 1倍 -->
			<skill id="4409" level="1" /> <!-- MP 1倍 -->
			<skill id="4410" level="11" /> <!-- 攻撃力普通 -->
			<skill id="4411" level="11" /> <!-- 魔力普通 -->
			<skill id="4412" level="11" /> <!-- 防御力普通 -->
			<skill id="4413" level="11" /> <!-- 魔法抵抗力普通 -->
			<skill id="4414" level="2" /> <!-- 標準型 -->
			<skill id="4415" level="3" /> <!-- 片手剣 -->
			<skill id="4416" level="14" /> <!-- ヒューマン -->
		</skill_list>
		<ex_crt_effect>true</ex_crt_effect>
		<ai type="MAGE" aggroRange="300" clanHelpRange="300" isAggressive="false" />
		<collision>
			<radius normal="9" />
			<height normal="23.5" />
		</collision>
	</npc>
	<npc id="35732" level="75" type="L2Npc" name="工兵隊 管理員" title="ハイヴ要塞">
		<!-- Confirmed CT2.5 -->
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="144" />
		</parameters>
		<race>DWARF</race>
		<sex>MALE</sex>
		<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
			<vitals hp="2676.65854" hpRegen="8.5" mp="1507.8" mpRegen="3" />
			<attack physical="794.70901" magical="542.68324" random="30" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="319.24623" magical="233.61053" />
			<attribute>
				<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
			</attribute>
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
		</stats>
		<status attackable="false" canMove="false" canBeSown="true" />
		<skill_list>
			<skill id="4045" level="1" /> <!-- ボス無力化攻撃耐性 -->
			<skill id="4408" level="1" /> <!-- HP 1倍 -->
			<skill id="4409" level="1" /> <!-- MP 1倍 -->
			<skill id="4410" level="11" /> <!-- 攻撃力普通 -->
			<skill id="4411" level="11" /> <!-- 魔力普通 -->
			<skill id="4412" level="11" /> <!-- 防御力普通 -->
			<skill id="4413" level="11" /> <!-- 魔法抵抗力普通 -->
			<skill id="4414" level="2" /> <!-- 標準型 -->
			<skill id="4415" level="3" /> <!-- 片手剣 -->
			<skill id="4416" level="18" /> <!-- ドワーフ -->
		</skill_list>
		<ex_crt_effect>true</ex_crt_effect>
		<ai type="BALANCED" aggroRange="300" clanHelpRange="300" />
		<collision>
			<radius normal="8" />
			<height normal="19" />
		</collision>
	</npc>
	<npc id="35733" level="75" type="L2FortLogistics" name="補給管理将校" title="ハイヴ要塞">
		<!-- Confirmed CT2.5 -->
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="88" />
			<param name="fortress_id" value="103" />
			<param name="fee_power_up_lv1" value="100000" />
			<param name="fee_power_up_lv2" value="150000" />
			<param name="ai_type1" value="gludio_fort_a_supply" />
			<param name="ai_type2" value="gludio_fort_b_supply" />
			<param name="ai_type3" value="dion_fort_supply" />
			<param name="ai_type4" value="giran_fort_supply" />
			<param name="ai_type5" value="oren_fort_supply" />
			<param name="ai_type6" value="aden_fort_a_supply" />
			<param name="silhouette1" value="35665" /> <!-- Supply Box -->
			<param name="silhouette2" value="35697" /> <!-- Supply Box -->
			<param name="silhouette3" value="35734" /> <!-- Supply Box -->
			<param name="silhouette4" value="35766" /> <!-- Supply Box -->
			<param name="silhouette5" value="35803" /> <!-- Supply Box -->
			<param name="silhouette6" value="35834" /> <!-- Supply Box -->
			<param name="item_medal" value="9910" /> <!-- Blood Oath -->
			<param name="tr_x" value="17071" />
			<param name="tr_y" value="186234" />
			<param name="tr_z" value="-2920" />
		</parameters>
		<race>DWARF</race>
		<sex>MALE</sex>
		<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
			<vitals hp="2676.65854" hpRegen="8.5" mp="1507.8" mpRegen="3" />
			<attack physical="794.70901" magical="542.68324" random="30" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="319.24623" magical="233.61053" />
			<attribute>
				<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
			</attribute>
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
		</stats>
		<status attackable="false" canMove="false" canBeSown="true" />
		<skill_list>
			<skill id="4045" level="1" /> <!-- ボス無力化攻撃耐性 -->
			<skill id="4408" level="1" /> <!-- HP 1倍 -->
			<skill id="4409" level="1" /> <!-- MP 1倍 -->
			<skill id="4410" level="11" /> <!-- 攻撃力普通 -->
			<skill id="4411" level="11" /> <!-- 魔力普通 -->
			<skill id="4412" level="11" /> <!-- 防御力普通 -->
			<skill id="4413" level="11" /> <!-- 魔法抵抗力普通 -->
			<skill id="4414" level="2" /> <!-- 標準型 -->
			<skill id="4415" level="3" /> <!-- 片手剣 -->
			<skill id="4416" level="18" /> <!-- ドワーフ -->
		</skill_list>
		<ex_crt_effect>true</ex_crt_effect>
		<ai type="BALANCED" aggroRange="300" clanHelpRange="300" isAggressive="false" />
		<collision>
			<radius normal="8" />
			<height normal="17.5" />
		</collision>
	</npc>
	<npc id="35734" level="80" type="L2Npc" name="補給箱">
		<!-- Confirmed CT2.5 -->
		<race>CONSTRUCT</race>
		<sex>MALE</sex>
		<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
			<vitals hp="3290.11306877694" hpRegen="8.5" mp="1674.8" mpRegen="3" />
			<attack physical="970.537548504614" magical="662.751329129412" random="30" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="341.375" magical="249.80341" />
			<attribute>
				<defence fire="120" water="120" wind="120" earth="120" holy="120" dark="120" />
			</attribute>
			<speed>
				<walk ground="80" />
				<run ground="1" />
			</speed>
			<hit_time>560</hit_time>
		</stats>
		<status undying="false" canMove="false" canBeSown="true" />
		<skill_list>
			<skill id="4045" level="1" /> <!-- ボス無力化攻撃耐性 -->
			<skill id="4408" level="1" /> <!-- HP 1倍 -->
			<skill id="4409" level="1" /> <!-- MP 1倍 -->
			<skill id="4410" level="11" /> <!-- 攻撃力普通 -->
			<skill id="4411" level="11" /> <!-- 魔力普通 -->
			<skill id="4412" level="11" /> <!-- 防御力普通 -->
			<skill id="4413" level="11" /> <!-- 魔法抵抗力普通 -->
			<skill id="4414" level="2" /> <!-- 標準型 -->
			<skill id="4415" level="3" /> <!-- 片手剣 -->
			<skill id="4416" level="2" /> <!-- 魔法生物 -->
		</skill_list>
		<ex_crt_effect>true</ex_crt_effect>
		<ai type="BALANCED" aggroRange="300" clanHelpRange="300" />
		<drop_lists>
			<death>
				<group chance="14.633999824523926">
					<item id="9580" min="1" max="1" chance="36.585" /> <!-- ライト レザー シャツ -->
					<item id="1538" min="1" max="1" chance="63.415" /> <!-- 祝福された帰還スクロール -->
				</group>
				<group chance="100">
					<item id="9912" min="120" max="240" chance="100" /> <!-- 騎士の肩章 -->
				</group>
			</death>
		</drop_lists>
		<collision>
			<radius normal="8.5" />
			<height normal="8.5" />
		</collision>
	</npc>
	<npc id="35735" level="75" type="L2Npc" name="収容所管理人" title="ハイヴ要塞">
		<!-- Confirmed CT2.5 -->
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="92" />
			<param name="fortress_condition" value="1" />
			<param name="restrict_time" value="240" />
			<param name="enter_type" value="1" />
			<param name="zone_type" value="24" />
			<param name="fortress_id" value="103" />
			<param name="enter_type1" value="1" />
			<param name="zone_type1" value="91" />
		</parameters>
		<race>HUMAN</race>
		<sex>MALE</sex>
		<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
			<vitals hp="2676.65854" hpRegen="8.5" mp="1507.8" mpRegen="3" />
			<attack physical="794.70901" magical="542.68324" random="30" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="319.24623" magical="233.61053" />
			<attribute>
				<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
			</attribute>
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
		</stats>
		<status attackable="false" canMove="false" canBeSown="true" />
		<skill_list>
			<skill id="4045" level="1" /> <!-- ボス無力化攻撃耐性 -->
			<skill id="4408" level="1" /> <!-- HP 1倍 -->
			<skill id="4409" level="1" /> <!-- MP 1倍 -->
			<skill id="4410" level="11" /> <!-- 攻撃力普通 -->
			<skill id="4411" level="11" /> <!-- 魔力普通 -->
			<skill id="4412" level="11" /> <!-- 防御力普通 -->
			<skill id="4413" level="11" /> <!-- 魔法抵抗力普通 -->
			<skill id="4414" level="2" /> <!-- 標準型 -->
			<skill id="4415" level="3" /> <!-- 片手剣 -->
			<skill id="4416" level="14" /> <!-- ヒューマン -->
		</skill_list>
		<ex_crt_effect>true</ex_crt_effect>
		<ai type="BALANCED" aggroRange="300" clanHelpRange="300" />
		<collision>
			<radius normal="8" />
			<height normal="23.5" />
		</collision>
	</npc>
	<npc id="35736" level="75" type="L2FortDoormen" name="門番">
		<!-- Confirmed CT2.5 -->
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="92" />
			<param name="DoorName1" value="fortress_2023_008" />
			<param name="pos_x01" value="16848" />
			<param name="pos_y01" value="188406" />
			<param name="pos_z01" value="-2032" />
			<param name="dominion_id" value="82" />
		</parameters>
		<race>HUMAN</race>
		<sex>MALE</sex>
		<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
			<vitals hp="2676.65854" hpRegen="8.5" mp="1507.8" mpRegen="3" />
			<attack physical="794.70901" magical="542.68324" random="30" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="319.24623" magical="233.61053" />
			<attribute>
				<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
			</attribute>
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
		</stats>
		<status attackable="false" canMove="false" canBeSown="true" />
		<skill_list>
			<skill id="4045" level="1" /> <!-- ボス無力化攻撃耐性 -->
			<skill id="4408" level="1" /> <!-- HP 1倍 -->
			<skill id="4409" level="1" /> <!-- MP 1倍 -->
			<skill id="4410" level="11" /> <!-- 攻撃力普通 -->
			<skill id="4411" level="11" /> <!-- 魔力普通 -->
			<skill id="4412" level="11" /> <!-- 防御力普通 -->
			<skill id="4413" level="11" /> <!-- 魔法抵抗力普通 -->
			<skill id="4414" level="2" /> <!-- 標準型 -->
			<skill id="4415" level="3" /> <!-- 片手剣 -->
			<skill id="4416" level="14" /> <!-- ヒューマン -->
		</skill_list>
		<ex_crt_effect>true</ex_crt_effect>
		<ai type="BALANCED" aggroRange="300" clanHelpRange="300" isAggressive="false" />
		<collision>
			<radius normal="8" />
			<height normal="24" />
		</collision>
	</npc>
	<npc id="35737" level="75" type="L2FortDoormen" name="門番">
		<!-- Confirmed CT2.5 -->
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="92" />
			<param name="DoorName1" value="fortress_2023_001" />
			<param name="pos_x01" value="16848" />
			<param name="pos_y01" value="188406" />
			<param name="pos_z01" value="-2032" />
			<param name="dominion_id" value="82" />
		</parameters>
		<race>HUMAN</race>
		<sex>MALE</sex>
		<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
			<vitals hp="2676.65854" hpRegen="8.5" mp="1507.8" mpRegen="3" />
			<attack physical="794.70901" magical="542.68324" random="30" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="319.24623" magical="233.61053" />
			<attribute>
				<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
			</attribute>
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
		</stats>
		<status attackable="false" canMove="false" canBeSown="true" />
		<skill_list>
			<skill id="4045" level="1" /> <!-- ボス無力化攻撃耐性 -->
			<skill id="4408" level="1" /> <!-- HP 1倍 -->
			<skill id="4409" level="1" /> <!-- MP 1倍 -->
			<skill id="4410" level="11" /> <!-- 攻撃力普通 -->
			<skill id="4411" level="11" /> <!-- 魔力普通 -->
			<skill id="4412" level="11" /> <!-- 防御力普通 -->
			<skill id="4413" level="11" /> <!-- 魔法抵抗力普通 -->
			<skill id="4414" level="2" /> <!-- 標準型 -->
			<skill id="4415" level="3" /> <!-- 片手剣 -->
			<skill id="4416" level="14" /> <!-- ヒューマン -->
		</skill_list>
		<ex_crt_effect>true</ex_crt_effect>
		<ai type="BALANCED" aggroRange="300" clanHelpRange="300" isAggressive="false" />
		<collision>
			<radius normal="8" />
			<height normal="24" />
		</collision>
	</npc>
	<npc id="35738" level="75" type="L2FortDoormen" name="門番">
		<!-- Confirmed CT2.5 -->
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="92" />
			<param name="DoorName1" value="fortress_2023_002" />
			<param name="DoorName2" value="fortress_2023_003" />
			<param name="DoorName3" value="fortress_2023_006" />
			<param name="DoorName4" value="fortress_2023_007" />
			<param name="pos_x01" value="16848" />
			<param name="pos_y01" value="188406" />
			<param name="pos_z01" value="-2032" />
			<param name="dominion_id" value="82" />
		</parameters>
		<race>HUMAN</race>
		<sex>MALE</sex>
		<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
			<vitals hp="2676.65854" hpRegen="8.5" mp="1507.8" mpRegen="3" />
			<attack physical="794.70901" magical="542.68324" random="30" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="319.24623" magical="233.61053" />
			<attribute>
				<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
			</attribute>
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
		</stats>
		<status attackable="false" canMove="false" canBeSown="true" />
		<skill_list>
			<skill id="4045" level="1" /> <!-- ボス無力化攻撃耐性 -->
			<skill id="4408" level="1" /> <!-- HP 1倍 -->
			<skill id="4409" level="1" /> <!-- MP 1倍 -->
			<skill id="4410" level="11" /> <!-- 攻撃力普通 -->
			<skill id="4411" level="11" /> <!-- 魔力普通 -->
			<skill id="4412" level="11" /> <!-- 防御力普通 -->
			<skill id="4413" level="11" /> <!-- 魔法抵抗力普通 -->
			<skill id="4414" level="2" /> <!-- 標準型 -->
			<skill id="4415" level="3" /> <!-- 片手剣 -->
			<skill id="4416" level="14" /> <!-- ヒューマン -->
		</skill_list>
		<ex_crt_effect>true</ex_crt_effect>
		<ai type="BALANCED" aggroRange="300" clanHelpRange="300" isAggressive="false" />
		<collision>
			<radius normal="8" />
			<height normal="24" />
		</collision>
	</npc>
	<npc id="35739" level="80" type="L2Defender" name="反乱軍隊長" title="ハイヴ要塞">
		<!-- Confirmed CT2.5 -->
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="120" />
			<param name="MoveAroundSocial2" value="120" />
			<param name="IsAggressive" value="1" />
			<param name="MoveArounding" value="0" />
			<param name="ShoutMsg1" value="3" />
			<param name="ShoutMsg1_FString" value="1300018" />
			<param name="ShoutMsg1_Probablity" value="10000" />
			<skill name="Skill01_ID" id="4195" level="7" /> <!-- BOSS Twister -->
			<skill name="Skill02_ID" id="4178" level="7" /> <!-- BOSS Flamestrike -->
			<param name="Skill02_Probablity" value="2000" />
			<param name="Skill02_AttackSplash" value="1" />
			<param name="Skill02_FString" value="1300019" />
			<param name="Skill02_FStringRate" value="5000" />
		</parameters>
		<race>DARKELF</race>
		<sex>MALE</sex>
		<equipment rhand="2500" lhand="6377" /> <!-- rhand: Dark Legion's Edge lhand: Imperial Crusader Shield -->
		<acquire expRate="0.5" />
		<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
			<vitals hp="679374.315371996" hpRegen="391.417777464402" mp="1674.8" mpRegen="3" />
			<attack physical="7476.5080117304" magical="5105.4857482389" random="30" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="546.2" magical="599.528184" />
			<attribute>
				<defence fire="120" water="120" wind="120" earth="120" holy="120" dark="120" />
			</attribute>
			<speed>
				<walk ground="29.8" />
				<run ground="120" />
			</speed>
		</stats>
		<status undying="false" canBeSown="true" />
		<skill_list>
			<skill id="4045" level="1" /> <!-- ボス無力化攻撃耐性 -->
			<skill id="4178" level="7" /> <!-- BOSS Flamestrike -->
			<skill id="4195" level="7" /> <!-- BOSS Twister -->
			<skill id="4408" level="10" /> <!-- HP 2倍 -->
			<skill id="4409" level="1" /> <!-- MP 1倍 -->
			<skill id="4410" level="11" /> <!-- 攻撃力普通 -->
			<skill id="4411" level="17" /> <!-- 魔力かなり高め -->
			<skill id="4412" level="11" /> <!-- 防御力普通 -->
			<skill id="4413" level="11" /> <!-- 魔法抵抗力普通 -->
			<skill id="4414" level="2" /> <!-- 標準型 -->
			<skill id="4415" level="3" /> <!-- 片手剣 -->
			<skill id="4416" level="16" /> <!-- ダークエルフ -->
		</skill_list>
		<ex_crt_effect>true</ex_crt_effect>
		<s_npc_prop_hp_rate>2</s_npc_prop_hp_rate>
		<ai aggroRange="300" clanHelpRange="300" isAggressive="false">
			<clan_list>
				<clan>DOOR</clan>
				<clan>FORTRESS</clan>
			</clan_list>
		</ai>
		<drop_lists>
			<death>
				<group chance="13.779999732971191">
					<item id="9581" min="1" max="1" chance="66.0508" /> <!-- 鎖かたびら -->
					<item id="9591" min="1" max="1" chance="33.9492" /> <!-- スチール ブレスレット -->
				</group>
				<group chance="90">
					<item id="9912" min="40" max="200" chance="100" /> <!-- 騎士の肩章 -->
				</group>
			</death>
		</drop_lists>
		<collision>
			<radius normal="10" />
			<height normal="26.985" />
		</collision>
	</npc>
	<npc id="35740" level="76" type="L2Defender" name="反乱軍精鋭兵" title="ハイヴ要塞">
		<!-- Confirmed CT2.5 -->
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="0" />
			<param name="MoveAroundSocial2" value="0" />
			<param name="IsAggressive" value="1" />
			<param name="MovingAttack" value="0" />
			<param name="MoveArounding" value="0" />
			<skill name="Skill01_ID" id="5065" level="7" /> <!-- Castle DD Unholy -->
			<param name="Skill01_Probablity" value="2000" />
			<param name="Skill01_Check_Dist" value="1" />
			<param name="Skill01_Dist_Min" value="150" />
		</parameters>
		<race>DEMONIC</race>
		<sex>MALE</sex>
		<acquire expRate="0.5" />
		<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
			<vitals hp="2758.05923328" hpRegen="8.5" mp="1540.8" mpRegen="3" />
			<attack physical="824.422073095" magical="562.9734023" random="10" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="323.78455" magical="236.93149" />
			<attribute>
				<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
			</attribute>
			<speed>
				<walk ground="80" />
				<run ground="120" />
			</speed>
			<hit_time>540</hit_time>
		</stats>
		<status undying="false" canBeSown="true" />
		<skill_list>
			<skill id="4045" level="1" /> <!-- ボス無力化攻撃耐性 -->
			<skill id="4408" level="14" /> <!-- HP 6倍 -->
			<skill id="4409" level="1" /> <!-- MP 1倍 -->
			<skill id="4410" level="15" /> <!-- 攻撃力高め -->
			<skill id="4411" level="11" /> <!-- 魔力普通 -->
			<skill id="4412" level="11" /> <!-- 防御力普通 -->
			<skill id="4413" level="15" /> <!-- 魔法抵抗力高め -->
			<skill id="4414" level="2" /> <!-- 標準型 -->
			<skill id="4415" level="1" /> <!-- 素手 -->
			<skill id="4416" level="9" /> <!-- デーモン -->
			<skill id="5065" level="7" /> <!-- Castle DD Unholy -->
		</skill_list>
		<ex_crt_effect>true</ex_crt_effect>
		<s_npc_prop_hp_rate>6</s_npc_prop_hp_rate>
		<ai type="MAGE" aggroRange="300" clanHelpRange="300" isAggressive="false">
			<clan_list>
				<clan>DOOR</clan>
				<clan>FORTRESS</clan>
			</clan_list>
		</ai>
		<drop_lists>
			<death>
				<group chance="78.16500091552734">
					<item id="9912" min="4" max="16" chance="100" /> <!-- 騎士の肩章 -->
				</group>
			</death>
		</drop_lists>
		<collision>
			<radius normal="15" />
			<height normal="45" />
		</collision>
	</npc>
	<npc id="35741" level="75" type="L2Defender" name="反乱軍私兵" title="ハイヴ要塞">
		<!-- Confirmed CT2.5 -->
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="92" />
			<param name="MoveAroundSocial2" value="92" />
			<param name="IsAggressive" value="1" />
			<param name="MovingAttack" value="0" />
			<param name="MoveArounding" value="0" />
		</parameters>
		<race>HUMAN</race>
		<sex>MALE</sex>
		<equipment rhand="97" /> <!-- rhand: Lance -->
		<acquire expRate="0.5" />
		<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
			<vitals hp="2676.65854" hpRegen="8.5" mp="1507.8" mpRegen="3" />
			<attack physical="794.70901" magical="542.68324" random="30" critical="4" accuracy="0" attackSpeed="253" type="POLE" range="80" distance="80" width="120" />
			<defence physical="319.24623" magical="233.61053" />
			<attribute>
				<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
			</attribute>
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
		</stats>
		<status undying="false" canBeSown="true" />
		<skill_list>
			<skill id="4045" level="1" /> <!-- ボス無力化攻撃耐性 -->
			<skill id="4408" level="12" /> <!-- HP 4倍 -->
			<skill id="4409" level="1" /> <!-- MP 1倍 -->
			<skill id="4410" level="14" /> <!-- 攻撃力高め -->
			<skill id="4411" level="11" /> <!-- 魔力普通 -->
			<skill id="4412" level="11" /> <!-- 防御力普通 -->
			<skill id="4413" level="11" /> <!-- 魔法抵抗力普通 -->
			<skill id="4414" level="2" /> <!-- 標準型 -->
			<skill id="4415" level="11" /> <!-- 槍 -->
			<skill id="4416" level="14" /> <!-- ヒューマン -->
		</skill_list>
		<ex_crt_effect>true</ex_crt_effect>
		<s_npc_prop_hp_rate>4</s_npc_prop_hp_rate>
		<ai aggroRange="300" clanHelpRange="300" isAggressive="false">
			<clan_list>
				<clan>DOOR</clan>
				<clan>FORTRESS</clan>
			</clan_list>
		</ai>
		<drop_lists>
			<death>
				<group chance="71.85700225830078">
					<item id="9912" min="4" max="12" chance="100" /> <!-- 騎士の肩章 -->
				</group>
			</death>
		</drop_lists>
		<collision>
			<radius normal="8" />
			<height normal="23.5" />
		</collision>
	</npc>
	<npc id="35742" level="72" type="L2Defender" name="近衛兵" title="ハイヴ要塞">
		<!-- Confirmed CT2.5 -->
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="90" />
			<param name="MoveAroundSocial2" value="90" />
			<param name="fortress_id" value="103" />
			<param name="IsAggressive" value="1" />
			<param name="MovingAttack" value="0" />
			<param name="MoveArounding" value="0" />
			<skill name="toggle_buff" id="5432" level="1" /> <!-- 武器 支給 -->
		</parameters>
		<race>CASTLE_GUARD</race>
		<sex>MALE</sex>
		<equipment rhand="98" /> <!-- rhand: Halberd -->
		<acquire expRate="0.5" />
		<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
			<vitals hp="2540.15331" hpRegen="8.5" mp="1410.0" mpRegen="3" />
			<attack physical="731.52506" magical="499.53679" random="30" critical="4" accuracy="0" attackSpeed="253" type="POLE" range="80" distance="80" width="120" />
			<defence physical="305.35947" magical="223.44881" />
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
		</stats>
		<status undying="false" canBeSown="true" />
		<skill_list>
			<skill id="4045" level="1" /> <!-- ボス無力化攻撃耐性 -->
			<skill id="4408" level="12" /> <!-- HP 4倍 -->
			<skill id="4409" level="1" /> <!-- MP 1倍 -->
			<skill id="4410" level="11" /> <!-- 攻撃力普通 -->
			<skill id="4411" level="11" /> <!-- 魔力普通 -->
			<skill id="4412" level="11" /> <!-- 防御力普通 -->
			<skill id="4413" level="16" /> <!-- 魔法抵抗力かなり高め -->
			<skill id="4414" level="2" /> <!-- 標準型 -->
			<skill id="4415" level="11" /> <!-- 槍 -->
			<skill id="4416" level="22" /> <!-- 城守軍 -->
			<skill id="5432" level="1" /> <!-- 武器 支給 -->
		</skill_list>
		<ex_crt_effect>true</ex_crt_effect>
		<s_npc_prop_hp_rate>4</s_npc_prop_hp_rate>
		<ai aggroRange="300" clanHelpRange="300" isAggressive="false">
			<clan_list>
				<clan>DOOR</clan>
				<clan>FORTRESS</clan>
			</clan_list>
		</ai>
		<drop_lists>
			<death>
				<group chance="66.27999877929688">
					<item id="9912" min="4" max="12" chance="100" /> <!-- 騎士の肩章 -->
				</group>
			</death>
		</drop_lists>
		<collision>
			<radius normal="7" />
			<height normal="24" />
		</collision>
	</npc>
	<npc id="35743" level="72" type="L2Defender" name="護衛兵" title="ハイヴ要塞">
		<!-- Confirmed CT2.5 -->
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="79" />
			<param name="MoveAroundSocial2" value="79" />
			<param name="fortress_id" value="103" />
			<param name="IsAggressive" value="1" />
			<param name="MovingAttack" value="0" />
			<param name="MoveArounding" value="0" />
			<skill name="toggle_buff" id="5432" level="1" /> <!-- 武器 支給 -->
		</parameters>
		<race>CASTLE_GUARD</race>
		<sex>MALE</sex>
		<equipment rhand="287" /> <!-- rhand: Bow of Peril -->
		<acquire expRate="0.5" />
		<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
			<vitals hp="2540.15331" hpRegen="8.5" mp="1410.0" mpRegen="3" />
			<attack physical="731.52506" magical="499.53679" random="10" critical="8" accuracy="0" attackSpeed="253" reuseDelay="1500" type="BOW" range="1100" distance="10" width="0" />
			<defence physical="305.35947" magical="223.44881" />
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
		</stats>
		<status undying="false" canBeSown="true" />
		<skill_list>
			<skill id="4045" level="1" /> <!-- ボス無力化攻撃耐性 -->
			<skill id="4408" level="12" /> <!-- HP 4倍 -->
			<skill id="4409" level="1" /> <!-- MP 1倍 -->
			<skill id="4410" level="15" /> <!-- 攻撃力高め -->
			<skill id="4411" level="11" /> <!-- 魔力普通 -->
			<skill id="4412" level="11" /> <!-- 防御力普通 -->
			<skill id="4413" level="11" /> <!-- 魔法抵抗力普通 -->
			<skill id="4414" level="3" /> <!-- 軽装備型 -->
			<skill id="4415" level="9" /> <!-- 弓 -->
			<skill id="4416" level="22" /> <!-- 城守軍 -->
			<skill id="5432" level="1" /> <!-- 武器 支給 -->
		</skill_list>
		<ex_crt_effect>true</ex_crt_effect>
		<s_npc_prop_hp_rate>4</s_npc_prop_hp_rate>
		<ai type="ARCHER" aggroRange="300" clanHelpRange="300" dodge="15" isAggressive="false">
			<clan_list>
				<clan>DOOR</clan>
				<clan>FORTRESS</clan>
			</clan_list>
		</ai>
		<drop_lists>
			<death>
				<group chance="67.21099853515625">
					<item id="9912" min="4" max="12" chance="100" /> <!-- 騎士の肩章 -->
				</group>
			</death>
		</drop_lists>
		<collision>
			<radius normal="8" />
			<height normal="23.5" />
		</collision>
	</npc>
	<npc id="35744" level="75" type="L2Npc" name="電力制御装置" title="制御室">
		<!-- Confirmed CT2.5 -->
		<race>ETC</race>
		<sex>ETC</sex>
		<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
			<vitals hp="2676.65854" hpRegen="8.5" mp="1507.8" mpRegen="3" />
			<attack physical="794.70901" magical="542.68324" random="30" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="319.24623" magical="233.61053" />
			<attribute>
				<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
			</attribute>
			<speed>
				<walk ground="60" />
				<run ground="120" />
			</speed>
		</stats>
		<status attackable="false" canMove="false" canBeSown="true" />
		<skill_list>
			<skill id="4045" level="1" /> <!-- ボス無力化攻撃耐性 -->
			<skill id="4408" level="1" /> <!-- HP 1倍 -->
			<skill id="4409" level="1" /> <!-- MP 1倍 -->
			<skill id="4410" level="11" /> <!-- 攻撃力普通 -->
			<skill id="4411" level="11" /> <!-- 魔力普通 -->
			<skill id="4412" level="11" /> <!-- 防御力普通 -->
			<skill id="4413" level="11" /> <!-- 魔法抵抗力普通 -->
			<skill id="4414" level="2" /> <!-- 標準型 -->
			<skill id="4415" level="3" /> <!-- 片手剣 -->
			<skill id="4416" level="19" /> <!-- その他 -->
		</skill_list>
		<ex_crt_effect>true</ex_crt_effect>
		<ai type="BALANCED" aggroRange="300" clanHelpRange="300">
			<clan_list>
				<clan>DOOR</clan>
				<clan>FORTRESS</clan>
			</clan_list>
		</ai>
		<collision>
			<radius normal="54" />
			<height normal="59.5" />
		</collision>
	</npc>
	<npc id="35745" level="76" type="L2Defender" name="砲兵 ドワーフ">
		<!-- Confirmed CT2.5 -->
		<parameters>
			<param name="MoveAroundSocial" value="165" />
			<param name="MoveAroundSocial1" value="165" />
			<param name="MoveAroundSocial2" value="165" />
			<param name="fortress_id" value="103" />
			<param name="IsAggressive" value="1" />
			<param name="MovingAttack" value="0" />
			<skill name="toggle_buff" id="5432" level="1" /> <!-- 武器 支給 -->
			<skill name="Skill01_ID" id="5461" level="6" /> <!-- Castle Gunner Shot -->
			<skill name="Skill02_ID" id="5468" level="6" /> <!-- Castle Gunner fire -->
		</parameters>
		<race>CASTLE_GUARD</race>
		<sex>MALE</sex>
		<acquire expRate="0.5" />
		<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
			<vitals hp="2758.05923328" hpRegen="8.5" mp="1540.8" mpRegen="3" />
			<attack physical="824.422073095" magical="562.9734023" random="10" critical="8" accuracy="0" attackSpeed="253" reuseDelay="1500" type="BOW" range="1100" distance="10" width="0" />
			<defence physical="323.78455" magical="236.93149" />
			<attribute>
				<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
			</attribute>
			<speed>
				<walk ground="60" />
				<run ground="120" />
			</speed>
		</stats>
		<status undying="false" canBeSown="true" />
		<skill_list>
			<skill id="4045" level="1" /> <!-- ボス無力化攻撃耐性 -->
			<skill id="4408" level="11" /> <!-- HP 3倍 -->
			<skill id="4409" level="16" /> <!-- MP 8倍 -->
			<skill id="4410" level="11" /> <!-- 攻撃力普通 -->
			<skill id="4411" level="17" /> <!-- 魔力かなり高め -->
			<skill id="4412" level="11" /> <!-- 防御力普通 -->
			<skill id="4413" level="8" /> <!-- 魔法抵抗力低め -->
			<skill id="4414" level="2" /> <!-- 標準型 -->
			<skill id="4415" level="9" /> <!-- 弓 -->
			<skill id="4416" level="22" /> <!-- 城守軍 -->
			<skill id="5432" level="1" /> <!-- 武器 支給 -->
			<skill id="5461" level="6" /> <!-- Castle Gunner Shot -->
			<skill id="5468" level="6" /> <!-- Castle Gunner fire -->
		</skill_list>
		<ex_crt_effect>true</ex_crt_effect>
		<s_npc_prop_hp_rate>3</s_npc_prop_hp_rate>
		<ai type="MAGE" aggroRange="1000" clanHelpRange="300" isAggressive="false">
			<clan_list>
				<clan>DOOR</clan>
				<clan>FORTRESS</clan>
			</clan_list>
		</ai>
		<drop_lists>
			<death>
				<group chance="61.73699951171875">
					<item id="9912" min="4" max="12" chance="100" /> <!-- 騎士の肩章 -->
				</group>
			</death>
		</drop_lists>
		<collision>
			<radius normal="13" />
			<height normal="17.5" />
		</collision>
	</npc>
	<npc id="35746" level="78" type="L2FortCommander" name="守備隊長" title="守備隊">
		<!-- Confirmed CT2.5 -->
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="110" />
			<param name="MoveAroundSocial2" value="110" />
			<param name="barrack_id" value="1" />
			<param name="fortress_id" value="103" />
			<param name="silhouette" value="35747" /> <!-- Guard -->
			<param name="ai_type" value="dion_fort_garrison_a" />
			<param name="msg_dying" value="1300006" />
			<param name="msg_one_point" value="1300012" />
			<param name="one_point_prob" value="5" />
			<param name="IsAggressive" value="1" />
			<param name="MoveArounding" value="0" />
			<skill name="toggle_buff" id="5432" level="1" /> <!-- 武器 支給 -->
			<param name="spawn_x" value="10" />
			<param name="spawn_y" value="10" />
			<skill name="clanbuff" id="4608" level="1" /> <!-- NPC Clan Buff - Berserk -->
			<skill name="Skill01_ID" id="4172" level="6" /> <!-- ショック -->
			<param name="Skill01_Probablity" value="2000" />
			<skill name="selfheal_skill" id="5457" level="1" /> <!-- NPC完全回復 -->
		</parameters>
		<race>CASTLE_GUARD</race>
		<sex>FEMALE</sex>
		<equipment rhand="80" lhand="641" /> <!-- rhand: Tallum Blade lhand: Dark Crystal Shield -->
		<acquire expRate="0.5" />
		<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
			<vitals hp="681761.551881449" hpRegen="397.49728048556" mp="1607.4" mpRegen="3" />
			<attack physical="7149.40063947237" magical="4882.11390959346" random="30" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="532.320976" magical="584.294088" />
			<attribute>
				<defence fire="80" water="80" wind="80" earth="80" holy="80" dark="80" />
			</attribute>
			<speed>
				<walk ground="60" />
				<run ground="120" />
			</speed>
		</stats>
		<status undying="false" canBeSown="true" />
		<skill_list>
			<skill id="4045" level="1" /> <!-- ボス無力化攻撃耐性 -->
			<skill id="4172" level="6" /> <!-- ショック -->
			<skill id="4408" level="9" /> <!-- HP 1/2 -->
			<skill id="4409" level="1" /> <!-- MP 1倍 -->
			<skill id="4410" level="8" /> <!-- 攻撃力低め -->
			<skill id="4411" level="11" /> <!-- 魔力普通 -->
			<skill id="4412" level="16" /> <!-- 防御力かなり高め -->
			<skill id="4413" level="11" /> <!-- 魔法抵抗力普通 -->
			<skill id="4414" level="2" /> <!-- 標準型 -->
			<skill id="4415" level="3" /> <!-- 片手剣 -->
			<skill id="4416" level="22" /> <!-- 城守軍 -->
			<skill id="4435" level="5" /> <!-- ショック攻撃耐性：高 -->
			<skill id="4439" level="5" /> <!-- ホールド攻撃耐性：高 -->
			<skill id="4440" level="5" /> <!-- 麻痺攻撃耐性：高 -->
			<skill id="4608" level="1" /> <!-- NPC Clan Buff - Berserk -->
			<skill id="5432" level="1" /> <!-- 武器 支給 -->
			<skill id="5457" level="1" /> <!-- NPC完全回復 -->
		</skill_list>
		<ex_crt_effect>true</ex_crt_effect>
		<s_npc_prop_hp_rate>0.5</s_npc_prop_hp_rate>
		<ai type="BALANCED" aggroRange="300" clanHelpRange="300" isAggressive="false">
			<clan_list>
				<clan>DOOR</clan>
				<clan>FORTRESS</clan>
			</clan_list>
		</ai>
		<drop_lists>
			<death>
				<group chance="84.13700103759766">
					<item id="9912" min="140" max="300" chance="100" /> <!-- 騎士の肩章 -->
				</group>
			</death>
		</drop_lists>
		<collision>
			<radius normal="10" />
			<height normal="23.75" />
		</collision>
	</npc>
	<npc id="35747" level="76" type="L2Defender" name="守備隊員" title="守備隊">
		<!-- Confirmed CT2.5 -->
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="90" />
			<param name="MoveAroundSocial2" value="90" />
			<param name="fortress_id" value="103" />
			<param name="IsAggressive" value="1" />
			<param name="MoveArounding" value="0" />
			<skill name="toggle_buff" id="5432" level="1" /> <!-- 武器 支給 -->
			<param name="Party_Type" value="1" />
			<param name="PrivateFollowBoss" value="1" />
			<skill name="Skill01_ID" id="5112" level="6" /> <!-- ショック -->
		</parameters>
		<race>CASTLE_GUARD</race>
		<sex>MALE</sex>
		<equipment rhand="75" /> <!-- rhand: Caliburs -->
		<acquire expRate="0.5" />
		<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
			<vitals hp="2758.05923328" hpRegen="8.5" mp="1540.8" mpRegen="3" />
			<attack physical="824.422073095" magical="562.9734023" random="30" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="323.78455" magical="236.93149" />
			<attribute>
				<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
			</attribute>
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
		</stats>
		<status undying="false" canBeSown="true" />
		<skill_list>
			<skill id="4045" level="1" /> <!-- ボス無力化攻撃耐性 -->
			<skill id="4408" level="13" /> <!-- HP 5倍 -->
			<skill id="4409" level="1" /> <!-- MP 1倍 -->
			<skill id="4410" level="9" /> <!-- 攻撃力やや低め -->
			<skill id="4411" level="11" /> <!-- 魔力普通 -->
			<skill id="4412" level="16" /> <!-- 防御力かなり高め -->
			<skill id="4413" level="11" /> <!-- 魔法抵抗力普通 -->
			<skill id="4414" level="2" /> <!-- 標準型 -->
			<skill id="4415" level="3" /> <!-- 片手剣 -->
			<skill id="4416" level="22" /> <!-- 城守軍 -->
			<skill id="5112" level="6" /> <!-- ショック -->
			<skill id="5432" level="1" /> <!-- 武器 支給 -->
		</skill_list>
		<ex_crt_effect>true</ex_crt_effect>
		<s_npc_prop_hp_rate>5</s_npc_prop_hp_rate>
		<ai aggroRange="300" clanHelpRange="300" isAggressive="false">
			<clan_list>
				<clan>DOOR</clan>
				<clan>FORTRESS</clan>
			</clan_list>
		</ai>
		<collision>
			<radius normal="7" />
			<height normal="24" />
		</collision>
	</npc>
	<npc id="35748" level="76" type="L2Defender" name="守備隊員" title="守備隊">
		<!-- Confirmed CT2.5 -->
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="90" />
			<param name="MoveAroundSocial2" value="90" />
			<param name="fortress_id" value="103" />
			<param name="IsAggressive" value="1" />
			<param name="MoveArounding" value="0" />
			<skill name="toggle_buff" id="5432" level="1" /> <!-- 武器 支給 -->
			<skill name="Skill01_ID" id="5045" level="6" /> <!-- Castle Power Strike -->
		</parameters>
		<race>CASTLE_GUARD</race>
		<sex>MALE</sex>
		<equipment rhand="75" /> <!-- rhand: Caliburs -->
		<acquire expRate="0.5" />
		<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
			<vitals hp="2758.05923328" hpRegen="8.5" mp="1540.8" mpRegen="3" />
			<attack physical="824.422073095" magical="562.9734023" random="30" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="323.78455" magical="236.93149" />
			<attribute>
				<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
			</attribute>
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
		</stats>
		<status undying="false" canBeSown="true" />
		<skill_list>
			<skill id="4045" level="1" /> <!-- ボス無力化攻撃耐性 -->
			<skill id="4408" level="13" /> <!-- HP 5倍 -->
			<skill id="4409" level="1" /> <!-- MP 1倍 -->
			<skill id="4410" level="9" /> <!-- 攻撃力やや低め -->
			<skill id="4411" level="11" /> <!-- 魔力普通 -->
			<skill id="4412" level="11" /> <!-- 防御力普通 -->
			<skill id="4413" level="16" /> <!-- 魔法抵抗力かなり高め -->
			<skill id="4414" level="2" /> <!-- 標準型 -->
			<skill id="4415" level="3" /> <!-- 片手剣 -->
			<skill id="4416" level="22" /> <!-- 城守軍 -->
			<skill id="5045" level="6" /> <!-- Castle Power Strike -->
			<skill id="5432" level="1" /> <!-- 武器 支給 -->
		</skill_list>
		<ex_crt_effect>true</ex_crt_effect>
		<s_npc_prop_hp_rate>5</s_npc_prop_hp_rate>
		<ai aggroRange="300" clanHelpRange="300" isAggressive="false">
			<clan_list>
				<clan>DOOR</clan>
				<clan>FORTRESS</clan>
			</clan_list>
		</ai>
		<drop_lists>
			<death>
				<group chance="73.01000213623047">
					<item id="9912" min="4" max="16" chance="100" /> <!-- 騎士の肩章 -->
				</group>
			</death>
		</drop_lists>
		<collision>
			<radius normal="7" />
			<height normal="24" />
		</collision>
	</npc>
	<npc id="35749" level="78" type="L2FortCommander" name="支援隊長" title="支援隊">
		<!-- Confirmed CT2.5 -->
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="90" />
			<param name="MoveAroundSocial2" value="90" />
			<param name="barrack_id" value="2" />
			<param name="fortress_id" value="103" />
			<param name="msg_dying" value="1300005" />
			<param name="IsAggressive" value="1" />
			<param name="MoveArounding" value="0" />
			<param name="spawn_interval" value="30" />
			<param name="max_spawn" value="7" />
			<param name="spawn_prob" value="90" />
			<param name="silhouette" value="35750" /> <!-- Wizard -->
			<param name="ai_type" value="dion_fort_witch" />
			<skill name="toggle_buff" id="5432" level="1" /> <!-- 武器 支給 -->
			<param name="msg_final_skill" value="1300014" />
			<skill name="final_skill_id" id="5398" level="1" /> <!-- NPC：合体期 -->
			<param name="final_skill_prob" value="2" />
			<skill name="Skill01_ID" id="4196" level="6" /> <!-- 移動速度の低下 -->
			<skill name="Skill02_ID" id="4194" level="6" /> <!-- BOSS Aura Burn -->
			<skill name="send_zen_id" id="5396" level="1" /> <!-- NPC：スペル スタンス -->
			<skill name="selfheal_skill" id="5457" level="1" /> <!-- NPC完全回復 -->
		</parameters>
		<race>CASTLE_GUARD</race>
		<sex>FEMALE</sex>
		<acquire expRate="0.5" />
		<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
			<vitals hp="681761.551881449" hpRegen="397.49728048556" mp="1607.4" mpRegen="3" />
			<attack physical="7149.40063947237" magical="4882.11390959346" random="30" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="532.320976" magical="584.294088" />
			<attribute>
				<defence fire="80" water="80" wind="80" earth="80" holy="80" dark="80" />
			</attribute>
			<speed>
				<walk ground="60" />
				<run ground="120" />
			</speed>
		</stats>
		<status undying="false" canBeSown="true" />
		<skill_list>
			<skill id="4045" level="1" /> <!-- ボス無力化攻撃耐性 -->
			<skill id="4194" level="6" /> <!-- BOSS Aura Burn -->
			<skill id="4196" level="6" /> <!-- 移動速度の低下 -->
			<skill id="4408" level="9" /> <!-- HP 1/2 -->
			<skill id="4409" level="16" /> <!-- MP 8倍 -->
			<skill id="4410" level="11" /> <!-- 攻撃力普通 -->
			<skill id="4411" level="14" /> <!-- 魔力高め -->
			<skill id="4412" level="8" /> <!-- 防御力低め -->
			<skill id="4413" level="14" /> <!-- 魔法抵抗力高め -->
			<skill id="4414" level="3" /> <!-- 軽装備型 -->
			<skill id="4415" level="3" /> <!-- 片手剣 -->
			<skill id="4416" level="22" /> <!-- 城守軍 -->
			<skill id="5396" level="1" /> <!-- NPC：スペル スタンス -->
			<skill id="5398" level="1" /> <!-- NPC：合体期 -->
			<skill id="5432" level="1" /> <!-- 武器 支給 -->
			<skill id="5457" level="1" /> <!-- NPC完全回復 -->
		</skill_list>
		<ex_crt_effect>true</ex_crt_effect>
		<s_npc_prop_hp_rate>0.5</s_npc_prop_hp_rate>
		<ai type="MAGE" aggroRange="300" clanHelpRange="300" isAggressive="false">
			<clan_list>
				<clan>DOOR</clan>
				<clan>FORTRESS</clan>
			</clan_list>
		</ai>
		<drop_lists>
			<death>
				<group chance="84.15709686279297">
					<item id="9912" min="140" max="300" chance="100" /> <!-- 騎士の肩章 -->
				</group>
			</death>
		</drop_lists>
		<collision>
			<radius normal="9" />
			<height normal="23.5" />
		</collision>
	</npc>
	<npc id="35750" level="76" type="L2Defender" name="ウィザード" title="支援隊">
		<!-- Confirmed CT2.5 -->
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="127" />
			<param name="MoveAroundSocial2" value="148" />
			<param name="IsAggressive" value="1" />
			<param name="MoveArounding" value="0" />
			<param name="fortress_id" value="103" />
			<param name="barrack_id" value="2" />
			<skill name="toggle_buff" id="5432" level="1" /> <!-- 武器 支給 -->
			<param name="Party_Type" value="1" />
			<param name="PrivateFollowBoss" value="1" />
			<skill name="zen_skill_id" id="5396" level="1" /> <!-- NPC：スペル スタンス -->
			<param name="channelling_dist" value="300" />
			<skill name="Skill01_ID" id="5053" level="6" /> <!-- Castle DD Water -->
			<skill name="Skill02_ID" id="4077" level="6" /> <!-- NPC Aura Burn -->
		</parameters>
		<race>CASTLE_GUARD</race>
		<sex>MALE</sex>
		<equipment rhand="325" /> <!-- rhand: Horn of Glory -->
		<acquire expRate="0.5" />
		<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
			<vitals hp="2758.05923328" hpRegen="8.5" mp="1540.8" mpRegen="3" />
			<attack physical="824.422073095" magical="562.9734023" random="30" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="323.78455" magical="236.93149" />
			<attribute>
				<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
			</attribute>
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
		</stats>
		<status undying="false" canBeSown="true" />
		<skill_list>
			<skill id="4045" level="1" /> <!-- ボス無力化攻撃耐性 -->
			<skill id="4077" level="6" /> <!-- NPC Aura Burn -->
			<skill id="4408" level="13" /> <!-- HP 5倍 -->
			<skill id="4409" level="16" /> <!-- MP 8倍 -->
			<skill id="4410" level="11" /> <!-- 攻撃力普通 -->
			<skill id="4411" level="16" /> <!-- 魔力かなり高め -->
			<skill id="4412" level="8" /> <!-- 防御力低め -->
			<skill id="4413" level="11" /> <!-- 魔法抵抗力普通 -->
			<skill id="4414" level="3" /> <!-- 軽装備型 -->
			<skill id="4415" level="3" /> <!-- 片手剣 -->
			<skill id="4416" level="22" /> <!-- 城守軍 -->
			<skill id="5053" level="6" /> <!-- Castle DD Water -->
			<skill id="5396" level="1" /> <!-- NPC：スペル スタンス -->
			<skill id="5432" level="1" /> <!-- 武器 支給 -->
		</skill_list>
		<ex_crt_effect>true</ex_crt_effect>
		<s_npc_prop_hp_rate>5</s_npc_prop_hp_rate>
		<ai type="MAGE" aggroRange="1000" clanHelpRange="300" isAggressive="false">
			<clan_list>
				<clan>DOOR</clan>
				<clan>FORTRESS</clan>
			</clan_list>
		</ai>
		<drop_lists>
			<death>
				<group chance="77.5739974975586">
					<item id="9912" min="4" max="16" chance="100" /> <!-- 騎士の肩章 -->
				</group>
			</death>
		</drop_lists>
		<collision>
			<radius normal="8" />
			<height normal="22.5" />
		</collision>
	</npc>
	<npc id="35751" level="76" type="L2Defender" name="ヒーラー" title="支援隊">
		<!-- Confirmed CT2.5 -->
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="120" />
			<param name="MoveAroundSocial2" value="120" />
			<param name="fortress_id" value="103" />
			<param name="MovingAttack" value="0" />
			<param name="MoveArounding" value="0" />
			<param name="IsHealer" value="2" />
			<skill name="toggle_buff" id="5432" level="1" /> <!-- 武器 支給 -->
			<skill name="Skill03_ID" id="4115" level="1" /> <!-- アデン ヒール -->
			<param name="Skill03_Target" value="2" />
			<param name="Skill03_Type" value="3" />
			<skill name="Skill04_ID" id="5114" level="6" /> <!-- ホールド -->
			<param name="Skill04_Type" value="2" />
		</parameters>
		<race>CASTLE_GUARD</race>
		<sex>FEMALE</sex>
		<equipment rhand="92" /> <!-- rhand: Sprite's Staff -->
		<acquire expRate="0.5" />
		<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
			<vitals hp="2758.05923328" hpRegen="8.5" mp="1540.8" mpRegen="3" />
			<attack physical="824.422073095" magical="562.9734023" random="30" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="323.78455" magical="236.93149" />
			<attribute>
				<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
			</attribute>
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
		</stats>
		<status undying="false" canBeSown="true" />
		<skill_list>
			<skill id="4045" level="1" /> <!-- ボス無力化攻撃耐性 -->
			<skill id="4115" level="1" /> <!-- アデン ヒール -->
			<skill id="4408" level="15" /> <!-- HP 7倍 -->
			<skill id="4409" level="16" /> <!-- MP 8倍 -->
			<skill id="4410" level="11" /> <!-- 攻撃力普通 -->
			<skill id="4411" level="17" /> <!-- 魔力かなり高め -->
			<skill id="4412" level="11" /> <!-- 防御力普通 -->
			<skill id="4413" level="16" /> <!-- 魔法抵抗力かなり高め -->
			<skill id="4414" level="3" /> <!-- 軽装備型 -->
			<skill id="4415" level="3" /> <!-- 片手剣 -->
			<skill id="4416" level="22" /> <!-- 城守軍 -->
			<skill id="5114" level="6" /> <!-- ホールド -->
			<skill id="5432" level="1" /> <!-- 武器 支給 -->
		</skill_list>
		<ex_crt_effect>true</ex_crt_effect>
		<s_npc_prop_hp_rate>7</s_npc_prop_hp_rate>
		<ai type="HEALER" aggroRange="300" clanHelpRange="300" isAggressive="false">
			<clan_list>
				<clan>DOOR</clan>
				<clan>FORTRESS</clan>
			</clan_list>
		</ai>
		<drop_lists>
			<death>
				<group chance="82.38200378417969">
					<item id="9912" min="4" max="16" chance="100" /> <!-- 騎士の肩章 -->
				</group>
			</death>
		</drop_lists>
		<collision>
			<radius normal="8" />
			<height normal="23" />
		</collision>
	</npc>
	<npc id="35752" level="78" type="L2FortCommander" name="弓兵隊長" title="弓兵隊">
		<!-- Confirmed CT2.5 -->
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="105" />
			<param name="MoveAroundSocial2" value="105" />
			<param name="barrack_id" value="0" />
			<param name="fortress_id" value="103" />
			<param name="msg_dying" value="1300004" />
			<param name="IsAggressive" value="1" />
			<param name="MovingAttack" value="0" />
			<param name="MoveArounding" value="0" />
			<param name="msg_see_spell" value="1300013" />
			<skill name="toggle_buff" id="5432" level="1" /> <!-- 武器 支給 -->
			<skill name="skill00_id" id="4755" level="6" /> <!-- BOSS Power Shot -->
			<skill name="selfheal_skill" id="5457" level="1" /> <!-- NPC完全回復 -->
		</parameters>
		<race>CASTLE_GUARD</race>
		<sex>MALE</sex>
		<equipment rhand="10212" /> <!-- rhand: For NPC (Bow) -->
		<acquire expRate="0.5" />
		<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
			<vitals hp="681761.551881449" hpRegen="397.49728048556" mp="1607.4" mpRegen="3" />
			<attack physical="7149.40063947237" magical="4882.11390959346" random="10" critical="8" accuracy="0" attackSpeed="253" reuseDelay="1500" type="BOW" range="1100" distance="10" width="0" />
			<defence physical="532.320976" magical="584.294088" />
			<attribute>
				<defence fire="80" water="80" wind="80" earth="80" holy="80" dark="80" />
			</attribute>
			<speed>
				<walk ground="60" />
				<run ground="120" />
			</speed>
		</stats>
		<status undying="false" canMove="false" canBeSown="true" />
		<skill_list>
			<skill id="4045" level="1" /> <!-- ボス無力化攻撃耐性 -->
			<skill id="4408" level="9" /> <!-- HP 1/2 -->
			<skill id="4409" level="1" /> <!-- MP 1倍 -->
			<skill id="4410" level="16" /> <!-- 攻撃力かなり高め -->
			<skill id="4411" level="11" /> <!-- 魔力普通 -->
			<skill id="4412" level="8" /> <!-- 防御力低め -->
			<skill id="4413" level="11" /> <!-- 魔法抵抗力普通 -->
			<skill id="4414" level="3" /> <!-- 軽装備型 -->
			<skill id="4415" level="9" /> <!-- 弓 -->
			<skill id="4416" level="22" /> <!-- 城守軍 -->
			<skill id="4755" level="6" /> <!-- BOSS Power Shot -->
			<skill id="5432" level="1" /> <!-- 武器 支給 -->
			<skill id="5457" level="1" /> <!-- NPC完全回復 -->
		</skill_list>
		<ex_crt_effect>true</ex_crt_effect>
		<s_npc_prop_hp_rate>0.5</s_npc_prop_hp_rate>
		<ai type="ARCHER" aggroRange="300" clanHelpRange="300" dodge="15" isAggressive="false">
			<clan_list>
				<clan>DOOR</clan>
				<clan>FORTRESS</clan>
			</clan_list>
		</ai>
		<drop_lists>
			<death>
				<group chance="84.22350311279297">
					<item id="9912" min="140" max="300" chance="100" /> <!-- 騎士の肩章 -->
				</group>
			</death>
		</drop_lists>
		<collision>
			<radius normal="10" />
			<height normal="23.5" />
		</collision>
	</npc>
	<npc id="35753" level="76" type="L2Defender" name="弓兵隊員" title="弓兵隊">
		<!-- Confirmed CT2.5 -->
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="79" />
			<param name="MoveAroundSocial2" value="79" />
			<param name="fortress_id" value="103" />
			<param name="IsAggressive" value="1" />
			<param name="MovingAttack" value="0" />
			<param name="MoveArounding" value="0" />
			<skill name="toggle_buff" id="5432" level="1" /> <!-- 武器 支給 -->
			<skill name="Skill01_ID" id="5046" level="6" /> <!-- Castle Power Shot -->
		</parameters>
		<race>CASTLE_GUARD</race>
		<sex>MALE</sex>
		<equipment rhand="287" /> <!-- rhand: Bow of Peril -->
		<acquire expRate="0.5" />
		<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
			<vitals hp="2758.05923328" hpRegen="8.5" mp="1540.8" mpRegen="3" />
			<attack physical="824.422073095" magical="562.9734023" random="10" critical="8" accuracy="0" attackSpeed="253" reuseDelay="1500" type="BOW" range="1100" distance="10" width="0" />
			<defence physical="323.78455" magical="236.93149" />
			<attribute>
				<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
			</attribute>
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
		</stats>
		<status undying="false" canBeSown="true" />
		<skill_list>
			<skill id="4045" level="1" /> <!-- ボス無力化攻撃耐性 -->
			<skill id="4408" level="13" /> <!-- HP 5倍 -->
			<skill id="4409" level="1" /> <!-- MP 1倍 -->
			<skill id="4410" level="14" /> <!-- 攻撃力高め -->
			<skill id="4411" level="11" /> <!-- 魔力普通 -->
			<skill id="4412" level="8" /> <!-- 防御力低め -->
			<skill id="4413" level="11" /> <!-- 魔法抵抗力普通 -->
			<skill id="4414" level="3" /> <!-- 軽装備型 -->
			<skill id="4415" level="9" /> <!-- 弓 -->
			<skill id="4416" level="22" /> <!-- 城守軍 -->
			<skill id="5046" level="6" /> <!-- Castle Power Shot -->
			<skill id="5432" level="1" /> <!-- 武器 支給 -->
		</skill_list>
		<ex_crt_effect>true</ex_crt_effect>
		<s_npc_prop_hp_rate>5</s_npc_prop_hp_rate>
		<ai type="ARCHER" aggroRange="1000" clanHelpRange="300" dodge="15" isAggressive="false">
			<clan_list>
				<clan>DOOR</clan>
				<clan>FORTRESS</clan>
			</clan_list>
		</ai>
		<drop_lists>
			<death>
				<group chance="71">
					<item id="9912" min="4" max="16" chance="100" /> <!-- 騎士の肩章 -->
				</group>
			</death>
		</drop_lists>
		<collision>
			<radius normal="8" />
			<height normal="23.5" />
		</collision>
	</npc>
	<npc id="35754" level="80" type="L2Monster" name="バリスタ" title="ハイヴ要塞">
		<!-- Confirmed CT2.5 -->
		<race>CASTLE_GUARD</race>
		<sex>MALE</sex>
		<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
			<vitals hp="679374.315371996" hpRegen="391.417777464402" mp="1674.8" mpRegen="3" />
			<attack physical="7476.5080117304" magical="5105.4857482389" random="30" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="546.2" magical="599.528184" />
			<attribute>
				<defence fire="120" water="120" wind="120" earth="120" holy="120" dark="120" />
			</attribute>
			<speed>
				<walk ground="1" />
				<run ground="1" />
			</speed>
		</stats>
		<status canMove="false" canBeSown="true" />
		<skill_list>
			<skill id="4045" level="1" /> <!-- ボス無力化攻撃耐性 -->
			<skill id="4408" level="16" /> <!-- HP 8倍 -->
			<skill id="4409" level="1" /> <!-- MP 1倍 -->
			<skill id="4410" level="11" /> <!-- 攻撃力普通 -->
			<skill id="4411" level="11" /> <!-- 魔力普通 -->
			<skill id="4412" level="11" /> <!-- 防御力普通 -->
			<skill id="4413" level="11" /> <!-- 魔法抵抗力普通 -->
			<skill id="4414" level="2" /> <!-- 標準型 -->
			<skill id="4415" level="3" /> <!-- 片手剣 -->
			<skill id="4416" level="22" /> <!-- 城守軍 -->
		</skill_list>
		<ex_crt_effect>true</ex_crt_effect>
		<s_npc_prop_hp_rate>8</s_npc_prop_hp_rate>
		<ai type="BALANCED" aggroRange="300" clanHelpRange="300" isAggressive="false" />
		<collision>
			<radius normal="112" />
			<height normal="59" />
		</collision>
	</npc>
	<npc id="35755" level="80" type="L2Npc" name="傭兵隊長">
		<!-- Confirmed CT2.5 -->
		<parameters>
			<param name="MoveAroundSocial" value="80" />
			<param name="MoveAroundSocial1" value="80" />
			<param name="fortress_id" value="103" />
			<param name="DoorName" value="fortress_2023_002" />
			<param name="DoorName2" value="fortress_2023_003" />
			<param name="DoorName3" value="fortress_2023_006" />
			<param name="DoorName4" value="fortress_2023_007" />
			<param name="msg_door_break" value="1300001" />
			<param name="msg_open_door" value="1300002" />
			<param name="msg_dying" value="1300003" />
			<param name="Party_Type" value="2" />
			<minions name="Privates">
				<npc id="35756" respawnTime="3" weightPoint="4" /> <!-- 傭兵隊私兵 -->
			</minions>
			<param name="x0" value="18869" />
			<param name="y0" value="189912" />
			<param name="z0" value="-2992" />
			<param name="x1" value="18623" />
			<param name="y1" value="190046" />
			<param name="z1" value="-2952" />
			<param name="x2" value="18365" />
			<param name="y2" value="190098" />
			<param name="z2" value="-2928" />
			<param name="x3" value="18109" />
			<param name="y3" value="190077" />
			<param name="z3" value="-2920" />
			<param name="x4" value="17927" />
			<param name="y4" value="189921" />
			<param name="z4" value="-2920" />
			<param name="x5" value="17763" />
			<param name="y5" value="189682" />
			<param name="z5" value="-2920" />
			<param name="x6" value="17619" />
			<param name="y6" value="189493" />
			<param name="z6" value="-2920" />
			<param name="x7" value="17462" />
			<param name="y7" value="189294" />
			<param name="z7" value="-2920" />
			<param name="x8" value="17207" />
			<param name="y8" value="188960" />
			<param name="z8" value="-2920" />
			<param name="x9" value="17029" />
			<param name="y9" value="188723" />
			<param name="z9" value="-2920" />
		</parameters>
		<race>HUMAN</race>
		<sex>MALE</sex>
		<equipment rhand="2500" lhand="6377" /> <!-- rhand: Dark Legion's Edge lhand: Imperial Crusader Shield -->
		<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
			<vitals hp="679374.315371996" hpRegen="391.417777464402" mp="1674.8" mpRegen="3" />
			<attack physical="7476.5080117304" magical="5105.4857482389" random="30" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="546.2" magical="599.528184" />
			<attribute>
				<defence fire="120" water="120" wind="120" earth="120" holy="120" dark="120" />
			</attribute>
			<speed>
				<walk ground="36.48" />
				<run ground="100" />
			</speed>
		</stats>
		<status undying="false" noSleepMode="true" canBeSown="true" />
		<skill_list>
			<skill id="4045" level="1" /> <!-- ボス無力化攻撃耐性 -->
			<skill id="4408" level="11" /> <!-- HP 3倍 -->
			<skill id="4409" level="1" /> <!-- MP 1倍 -->
			<skill id="4410" level="11" /> <!-- 攻撃力普通 -->
			<skill id="4411" level="11" /> <!-- 魔力普通 -->
			<skill id="4412" level="11" /> <!-- 防御力普通 -->
			<skill id="4413" level="11" /> <!-- 魔法抵抗力普通 -->
			<skill id="4414" level="2" /> <!-- 標準型 -->
			<skill id="4415" level="3" /> <!-- 片手剣 -->
			<skill id="4416" level="14" /> <!-- ヒューマン -->
		</skill_list>
		<ex_crt_effect>true</ex_crt_effect>
		<s_npc_prop_hp_rate>3</s_npc_prop_hp_rate>
		<ai type="BALANCED" aggroRange="300" clanHelpRange="300">
			<clan_list>
				<clan>FORTRESS_ATTACKER</clan>
			</clan_list>
		</ai>
		<collision>
			<radius normal="12" />
			<height normal="24.5" />
		</collision>
	</npc>
	<npc id="35756" level="75" type="L2Npc" name="傭兵隊私兵">
		<!-- Confirmed CT2.5 -->
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="140" />
			<param name="fortress_id" value="103" />
			<param name="Party_Type" value="1" />
			<param name="PrivateFollowBoss" value="1" />
		</parameters>
		<race>ORC</race>
		<sex>MALE</sex>
		<equipment rhand="96" /> <!-- rhand: Scythe -->
		<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
			<vitals hp="2676.65854" hpRegen="8.5" mp="1507.8" mpRegen="3" />
			<attack physical="794.70901" magical="542.68324" random="30" critical="4" accuracy="0" attackSpeed="253" type="POLE" range="80" distance="80" width="120" />
			<defence physical="319.24623" magical="233.61053" />
			<attribute>
				<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
			</attribute>
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
		</stats>
		<status undying="false" canBeSown="true" />
		<skill_list>
			<skill id="4045" level="1" /> <!-- ボス無力化攻撃耐性 -->
			<skill id="4408" level="11" /> <!-- HP 3倍 -->
			<skill id="4409" level="1" /> <!-- MP 1倍 -->
			<skill id="4410" level="13" /> <!-- 攻撃力やや高め -->
			<skill id="4411" level="11" /> <!-- 魔力普通 -->
			<skill id="4412" level="11" /> <!-- 防御力普通 -->
			<skill id="4413" level="11" /> <!-- 魔法抵抗力普通 -->
			<skill id="4414" level="2" /> <!-- 標準型 -->
			<skill id="4415" level="11" /> <!-- 槍 -->
			<skill id="4416" level="17" /> <!-- オーク -->
		</skill_list>
		<ex_crt_effect>true</ex_crt_effect>
		<s_npc_prop_hp_rate>3</s_npc_prop_hp_rate>
		<ai type="BALANCED" aggroRange="300" clanHelpRange="300">
			<clan_list>
				<clan>FORTRESS_ATTACKER</clan>
			</clan_list>
		</ai>
		<collision>
			<radius normal="8" />
			<height normal="27" />
		</collision>
	</npc>
	<npc id="35757" level="20" type="L2Npc" name="掲揚隊">
		<!-- Confirmed CT2.5 -->
		<race>ETC</race>
		<sex>ETC</sex>
		<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
			<vitals hp="342.5127" hpRegen="2.5" mp="192.0" mpRegen="1.2" />
			<attack physical="44.32863" magical="30.2707" random="30" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="86.87049" magical="63.56806" />
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<speed>
				<walk ground="50" />
				<run ground="1" />
			</speed>
		</stats>
		<status undying="false" canMove="false" canBeSown="true" />
		<skill_list>
			<skill id="4045" level="1" /> <!-- ボス無力化攻撃耐性 -->
			<skill id="4408" level="1" /> <!-- HP 1倍 -->
			<skill id="4409" level="1" /> <!-- MP 1倍 -->
			<skill id="4410" level="11" /> <!-- 攻撃力普通 -->
			<skill id="4411" level="11" /> <!-- 魔力普通 -->
			<skill id="4412" level="11" /> <!-- 防御力普通 -->
			<skill id="4413" level="11" /> <!-- 魔法抵抗力普通 -->
			<skill id="4414" level="2" /> <!-- 標準型 -->
			<skill id="4415" level="3" /> <!-- 片手剣 -->
			<skill id="4416" level="19" /> <!-- その他 -->
		</skill_list>
		<ex_crt_effect>true</ex_crt_effect>
		<ai type="BALANCED" aggroRange="300" clanHelpRange="300" />
		<collision>
			<radius normal="46" />
			<height normal="72.5" />
		</collision>
	</npc>
	<npc id="35758" level="75" type="L2FortManager" name="監督官" title="渓谷要塞">
		<!-- Confirmed CT2.5 -->
		<parameters>
			<param name="fnAgitBuff" value="fortressbuff" />
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="158" />
			<param name="fortress_id" value="104" />
			<param name="dominion_id" value="83" />
		</parameters>
		<race>HUMAN</race>
		<sex>MALE</sex>
		<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
			<vitals hp="2676.65854" hpRegen="8.5" mp="1507.8" mpRegen="3" />
			<attack physical="794.70901" magical="542.68324" random="30" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="319.24623" magical="233.61053" />
			<attribute>
				<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
			</attribute>
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
		</stats>
		<status attackable="false" canMove="false" canBeSown="true" />
		<skill_list>
			<skill id="4045" level="1" /> <!-- ボス無力化攻撃耐性 -->
			<skill id="4408" level="1" /> <!-- HP 1倍 -->
			<skill id="4409" level="1" /> <!-- MP 1倍 -->
			<skill id="4410" level="11" /> <!-- 攻撃力普通 -->
			<skill id="4411" level="11" /> <!-- 魔力普通 -->
			<skill id="4412" level="11" /> <!-- 防御力普通 -->
			<skill id="4413" level="11" /> <!-- 魔法抵抗力普通 -->
			<skill id="4414" level="2" /> <!-- 標準型 -->
			<skill id="4415" level="3" /> <!-- 片手剣 -->
			<skill id="4416" level="14" /> <!-- ヒューマン -->
		</skill_list>
		<ex_crt_effect>true</ex_crt_effect>
		<ai type="BALANCED" aggroRange="300" clanHelpRange="300" isAggressive="false" />
		<collision>
			<radius normal="7" />
			<height normal="24" />
		</collision>
	</npc>
	<npc id="35759" level="75" type="L2Npc" name="怪しい商人" title="渓谷要塞">
		<!-- Confirmed CT2.5 -->
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="140" />
		</parameters>
		<race>ORC</race>
		<sex>MALE</sex>
		<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
			<vitals hp="2676.65854" hpRegen="8.5" mp="1507.8" mpRegen="3" />
			<attack physical="794.70901" magical="542.68324" random="30" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="319.24623" magical="233.61053" />
			<attribute>
				<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
			</attribute>
			<speed>
				<walk ground="50" />
				<run ground="100" />
			</speed>
		</stats>
		<status attackable="false" canBeSown="true" />
		<skill_list>
			<skill id="4045" level="1" /> <!-- ボス無力化攻撃耐性 -->
			<skill id="4408" level="1" /> <!-- HP 1倍 -->
			<skill id="4409" level="1" /> <!-- MP 1倍 -->
			<skill id="4410" level="11" /> <!-- 攻撃力普通 -->
			<skill id="4411" level="11" /> <!-- 魔力普通 -->
			<skill id="4412" level="11" /> <!-- 防御力普通 -->
			<skill id="4413" level="11" /> <!-- 魔法抵抗力普通 -->
			<skill id="4414" level="2" /> <!-- 標準型 -->
			<skill id="4415" level="3" /> <!-- 片手剣 -->
			<skill id="4416" level="17" /> <!-- オーク -->
		</skill_list>
		<ex_crt_effect>true</ex_crt_effect>
		<ai type="BALANCED" aggroRange="300" clanHelpRange="300" isAggressive="false" />
		<collision>
			<radius normal="8" />
			<height normal="27" />
		</collision>
	</npc>
	<npc id="35760" level="75" type="L2Npc" name="守備隊長" title="渓谷要塞">
		<!-- Confirmed CT2.5 -->
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="110" />
			<param name="fortress_id" value="104" />
			<param name="fee_photocannon" value="100000" />
			<param name="fee_scout" value="150000" />
			<param name="fee_door" value="200000" />
			<param name="fee_guard_reinforce_lv1" value="100000" />
			<param name="fee_guard_reinforce_lv2" value="100000" />
		</parameters>
		<race>HUMAN</race>
		<sex>FEMALE</sex>
		<equipment rhand="80" lhand="641" /> <!-- rhand: Tallum Blade lhand: Dark Crystal Shield -->
		<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
			<vitals hp="2676.65854" hpRegen="8.5" mp="1507.8" mpRegen="3" />
			<attack physical="794.70901" magical="542.68324" random="30" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="319.24623" magical="233.61053" />
			<attribute>
				<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
			</attribute>
			<speed>
				<walk ground="30" />
				<run ground="120" />
			</speed>
		</stats>
		<status attackable="false" canBeSown="true" />
		<skill_list>
			<skill id="4045" level="1" /> <!-- ボス無力化攻撃耐性 -->
			<skill id="4408" level="1" /> <!-- HP 1倍 -->
			<skill id="4409" level="1" /> <!-- MP 1倍 -->
			<skill id="4410" level="11" /> <!-- 攻撃力普通 -->
			<skill id="4411" level="11" /> <!-- 魔力普通 -->
			<skill id="4412" level="11" /> <!-- 防御力普通 -->
			<skill id="4413" level="11" /> <!-- 魔法抵抗力普通 -->
			<skill id="4414" level="2" /> <!-- 標準型 -->
			<skill id="4415" level="3" /> <!-- 片手剣 -->
			<skill id="4416" level="14" /> <!-- ヒューマン -->
		</skill_list>
		<ex_crt_effect>true</ex_crt_effect>
		<ai type="BALANCED" aggroRange="300" clanHelpRange="300" />
		<collision>
			<radius normal="10" />
			<height normal="23.75" />
		</collision>
	</npc>
	<npc id="35761" level="75" type="L2Npc" name="弓兵隊長" title="渓谷要塞">
		<!-- Confirmed CT2.5 -->
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="105" />
		</parameters>
		<race>ELF</race>
		<sex>MALE</sex>
		<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
			<vitals hp="2676.65854" hpRegen="8.5" mp="1507.8" mpRegen="3" />
			<attack physical="794.70901" magical="542.68324" random="10" critical="8" accuracy="0" attackSpeed="253" reuseDelay="1500" type="BOW" range="1100" distance="10" width="0" />
			<defence physical="319.24623" magical="233.61053" />
			<attribute>
				<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
			</attribute>
			<speed>
				<walk ground="30" />
				<run ground="120" />
			</speed>
		</stats>
		<status attackable="false" canMove="false" canBeSown="true" />
		<skill_list>
			<skill id="4045" level="1" /> <!-- ボス無力化攻撃耐性 -->
			<skill id="4408" level="1" /> <!-- HP 1倍 -->
			<skill id="4409" level="1" /> <!-- MP 1倍 -->
			<skill id="4410" level="11" /> <!-- 攻撃力普通 -->
			<skill id="4411" level="11" /> <!-- 魔力普通 -->
			<skill id="4412" level="11" /> <!-- 防御力普通 -->
			<skill id="4413" level="11" /> <!-- 魔法抵抗力普通 -->
			<skill id="4414" level="2" /> <!-- 標準型 -->
			<skill id="4415" level="9" /> <!-- 弓 -->
			<skill id="4416" level="15" /> <!-- エルフ -->
		</skill_list>
		<ex_crt_effect>true</ex_crt_effect>
		<ai type="ARCHER" aggroRange="300" clanHelpRange="300" dodge="15" />
		<collision>
			<radius normal="10" />
			<height normal="23.5" />
		</collision>
	</npc>
	<npc id="35762" level="75" type="L2Npc" name="将軍" title="渓谷要塞">
		<!-- Confirmed CT2.5 -->
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="140" />
		</parameters>
		<race>CASTLE_GUARD</race>
		<sex>MALE</sex>
		<equipment rhand="9813" lhand="9813" /> <!-- rhand: Orc Officer lhand: Orc Officer -->
		<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
			<vitals hp="2676.65854" hpRegen="8.5" mp="1507.8" mpRegen="3" />
			<attack physical="794.70901" magical="542.68324" random="30" critical="4" accuracy="5" attackSpeed="253" type="DUAL" range="40" distance="80" width="120" />
			<defence physical="319.24623" magical="233.61053" />
			<attribute>
				<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
			</attribute>
			<speed>
				<walk ground="60" />
				<run ground="120" />
			</speed>
		</stats>
		<status attackable="false" canMove="false" canBeSown="true" />
		<skill_list>
			<skill id="4045" level="1" /> <!-- ボス無力化攻撃耐性 -->
			<skill id="4408" level="1" /> <!-- HP 1倍 -->
			<skill id="4409" level="1" /> <!-- MP 1倍 -->
			<skill id="4410" level="11" /> <!-- 攻撃力普通 -->
			<skill id="4411" level="11" /> <!-- 魔力普通 -->
			<skill id="4412" level="11" /> <!-- 防御力普通 -->
			<skill id="4413" level="11" /> <!-- 魔法抵抗力普通 -->
			<skill id="4414" level="2" /> <!-- 標準型 -->
			<skill id="4415" level="19" /> <!-- 二刀流 -->
			<skill id="4416" level="22" /> <!-- 城守軍 -->
		</skill_list>
		<ex_crt_effect>true</ex_crt_effect>
		<ai type="BALANCED" aggroRange="300" clanHelpRange="300" />
		<collision>
			<radius normal="14.5" />
			<height normal="30" />
		</collision>
	</npc>
	<npc id="35763" level="75" type="L2Npc" name="支援隊長" title="渓谷要塞">
		<!-- Confirmed CT2.5 -->
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="90" />
		</parameters>
		<race>HUMAN</race>
		<sex>FEMALE</sex>
		<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
			<vitals hp="2676.65854" hpRegen="8.5" mp="1507.8" mpRegen="3" />
			<attack physical="794.70901" magical="542.68324" random="30" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="319.24623" magical="233.61053" />
			<attribute>
				<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
			</attribute>
			<speed>
				<walk ground="28" />
				<run ground="120" />
			</speed>
		</stats>
		<status attackable="false" canMove="false" canBeSown="true" />
		<skill_list>
			<skill id="4045" level="1" /> <!-- ボス無力化攻撃耐性 -->
			<skill id="4408" level="1" /> <!-- HP 1倍 -->
			<skill id="4409" level="1" /> <!-- MP 1倍 -->
			<skill id="4410" level="11" /> <!-- 攻撃力普通 -->
			<skill id="4411" level="11" /> <!-- 魔力普通 -->
			<skill id="4412" level="11" /> <!-- 防御力普通 -->
			<skill id="4413" level="11" /> <!-- 魔法抵抗力普通 -->
			<skill id="4414" level="2" /> <!-- 標準型 -->
			<skill id="4415" level="3" /> <!-- 片手剣 -->
			<skill id="4416" level="14" /> <!-- ヒューマン -->
		</skill_list>
		<ex_crt_effect>true</ex_crt_effect>
		<ai type="MAGE" aggroRange="300" clanHelpRange="300" isAggressive="false" />
		<collision>
			<radius normal="9" />
			<height normal="23.5" />
		</collision>
	</npc>
	<npc id="35764" level="75" type="L2Npc" name="工兵隊 管理員" title="渓谷要塞">
		<!-- Confirmed CT2.5 -->
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="144" />
		</parameters>
		<race>DWARF</race>
		<sex>MALE</sex>
		<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
			<vitals hp="2676.65854" hpRegen="8.5" mp="1507.8" mpRegen="3" />
			<attack physical="794.70901" magical="542.68324" random="30" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="319.24623" magical="233.61053" />
			<attribute>
				<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
			</attribute>
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
		</stats>
		<status attackable="false" canMove="false" canBeSown="true" />
		<skill_list>
			<skill id="4045" level="1" /> <!-- ボス無力化攻撃耐性 -->
			<skill id="4408" level="1" /> <!-- HP 1倍 -->
			<skill id="4409" level="1" /> <!-- MP 1倍 -->
			<skill id="4410" level="11" /> <!-- 攻撃力普通 -->
			<skill id="4411" level="11" /> <!-- 魔力普通 -->
			<skill id="4412" level="11" /> <!-- 防御力普通 -->
			<skill id="4413" level="11" /> <!-- 魔法抵抗力普通 -->
			<skill id="4414" level="2" /> <!-- 標準型 -->
			<skill id="4415" level="3" /> <!-- 片手剣 -->
			<skill id="4416" level="18" /> <!-- ドワーフ -->
		</skill_list>
		<ex_crt_effect>true</ex_crt_effect>
		<ai type="BALANCED" aggroRange="300" clanHelpRange="300" />
		<collision>
			<radius normal="8" />
			<height normal="19" />
		</collision>
	</npc>
	<npc id="35765" level="75" type="L2FortLogistics" name="補給管理将校" title="渓谷要塞">
		<!-- Confirmed CT2.5 -->
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="88" />
			<param name="fortress_id" value="104" />
			<param name="fee_power_up_lv1" value="100000" />
			<param name="fee_power_up_lv2" value="150000" />
			<param name="ai_type1" value="gludio_fort_a_supply" />
			<param name="ai_type2" value="gludio_fort_b_supply" />
			<param name="ai_type3" value="dion_fort_supply" />
			<param name="ai_type4" value="giran_fort_supply" />
			<param name="ai_type5" value="oren_fort_supply" />
			<param name="ai_type6" value="aden_fort_a_supply" />
			<param name="silhouette1" value="35665" /> <!-- Supply Box -->
			<param name="silhouette2" value="35697" /> <!-- Supply Box -->
			<param name="silhouette3" value="35734" /> <!-- Supply Box -->
			<param name="silhouette4" value="35766" /> <!-- Supply Box -->
			<param name="silhouette5" value="35803" /> <!-- Supply Box -->
			<param name="silhouette6" value="35834" /> <!-- Supply Box -->
			<param name="item_medal" value="9910" /> <!-- Blood Oath -->
			<param name="tr_x" value="127907" />
			<param name="tr_y" value="124450" />
			<param name="tr_z" value="-2584" />
		</parameters>
		<race>DWARF</race>
		<sex>MALE</sex>
		<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
			<vitals hp="2676.65854" hpRegen="8.5" mp="1507.8" mpRegen="3" />
			<attack physical="794.70901" magical="542.68324" random="30" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="319.24623" magical="233.61053" />
			<attribute>
				<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
			</attribute>
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
		</stats>
		<status attackable="false" canMove="false" canBeSown="true" />
		<skill_list>
			<skill id="4045" level="1" /> <!-- ボス無力化攻撃耐性 -->
			<skill id="4408" level="1" /> <!-- HP 1倍 -->
			<skill id="4409" level="1" /> <!-- MP 1倍 -->
			<skill id="4410" level="11" /> <!-- 攻撃力普通 -->
			<skill id="4411" level="11" /> <!-- 魔力普通 -->
			<skill id="4412" level="11" /> <!-- 防御力普通 -->
			<skill id="4413" level="11" /> <!-- 魔法抵抗力普通 -->
			<skill id="4414" level="2" /> <!-- 標準型 -->
			<skill id="4415" level="3" /> <!-- 片手剣 -->
			<skill id="4416" level="18" /> <!-- ドワーフ -->
		</skill_list>
		<ex_crt_effect>true</ex_crt_effect>
		<ai type="BALANCED" aggroRange="300" clanHelpRange="300" isAggressive="false" />
		<collision>
			<radius normal="8" />
			<height normal="17.5" />
		</collision>
	</npc>
	<npc id="35766" level="80" type="L2Npc" name="補給箱">
		<!-- Confirmed CT2.5 -->
		<race>CONSTRUCT</race>
		<sex>MALE</sex>
		<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
			<vitals hp="3290.11306877694" hpRegen="8.5" mp="1674.8" mpRegen="3" />
			<attack physical="970.537548504614" magical="662.751329129412" random="30" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="341.375" magical="249.80341" />
			<attribute>
				<defence fire="120" water="120" wind="120" earth="120" holy="120" dark="120" />
			</attribute>
			<speed>
				<walk ground="80" />
				<run ground="1" />
			</speed>
			<hit_time>560</hit_time>
		</stats>
		<status undying="false" canMove="false" canBeSown="true" />
		<skill_list>
			<skill id="4045" level="1" /> <!-- ボス無力化攻撃耐性 -->
			<skill id="4408" level="1" /> <!-- HP 1倍 -->
			<skill id="4409" level="1" /> <!-- MP 1倍 -->
			<skill id="4410" level="11" /> <!-- 攻撃力普通 -->
			<skill id="4411" level="11" /> <!-- 魔力普通 -->
			<skill id="4412" level="11" /> <!-- 防御力普通 -->
			<skill id="4413" level="11" /> <!-- 魔法抵抗力普通 -->
			<skill id="4414" level="2" /> <!-- 標準型 -->
			<skill id="4415" level="3" /> <!-- 片手剣 -->
			<skill id="4416" level="2" /> <!-- 魔法生物 -->
		</skill_list>
		<ex_crt_effect>true</ex_crt_effect>
		<ai type="BALANCED" aggroRange="300" clanHelpRange="300" />
		<drop_lists>
			<death>
				<group chance="19.511999130249023">
					<item id="9580" min="1" max="1" chance="36.585" /> <!-- ライト レザー シャツ -->
					<item id="1538" min="1" max="1" chance="63.415" /> <!-- 祝福された帰還スクロール -->
				</group>
				<group chance="100">
					<item id="9912" min="160" max="320" chance="100" /> <!-- 騎士の肩章 -->
				</group>
			</death>
		</drop_lists>
		<collision>
			<radius normal="8.5" />
			<height normal="8.5" />
		</collision>
	</npc>
	<npc id="35767" level="75" type="L2Npc" name="収容所管理人" title="渓谷要塞">
		<!-- Confirmed CT2.5 -->
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="92" />
			<param name="fortress_condition" value="1" />
			<param name="restrict_time" value="240" />
			<param name="enter_type" value="1" />
			<param name="zone_type" value="25" />
			<param name="fortress_id" value="104" />
			<param name="enter_type1" value="1" />
			<param name="zone_type1" value="92" />
		</parameters>
		<race>HUMAN</race>
		<sex>MALE</sex>
		<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
			<vitals hp="2676.65854" hpRegen="8.5" mp="1507.8" mpRegen="3" />
			<attack physical="794.70901" magical="542.68324" random="30" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="319.24623" magical="233.61053" />
			<attribute>
				<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
			</attribute>
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
		</stats>
		<status attackable="false" canMove="false" canBeSown="true" />
		<skill_list>
			<skill id="4045" level="1" /> <!-- ボス無力化攻撃耐性 -->
			<skill id="4408" level="1" /> <!-- HP 1倍 -->
			<skill id="4409" level="1" /> <!-- MP 1倍 -->
			<skill id="4410" level="11" /> <!-- 攻撃力普通 -->
			<skill id="4411" level="11" /> <!-- 魔力普通 -->
			<skill id="4412" level="11" /> <!-- 防御力普通 -->
			<skill id="4413" level="11" /> <!-- 魔法抵抗力普通 -->
			<skill id="4414" level="2" /> <!-- 標準型 -->
			<skill id="4415" level="3" /> <!-- 片手剣 -->
			<skill id="4416" level="14" /> <!-- ヒューマン -->
		</skill_list>
		<ex_crt_effect>true</ex_crt_effect>
		<ai type="BALANCED" aggroRange="300" clanHelpRange="300" />
		<collision>
			<radius normal="8" />
			<height normal="23.5" />
		</collision>
	</npc>
	<npc id="35768" level="75" type="L2FortDoormen" name="門番">
		<!-- Confirmed CT2.5 -->
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="92" />
			<param name="DoorName1" value="fortress_2321_001" />
			<param name="pos_x01" value="126119" />
			<param name="pos_y01" value="123776" />
			<param name="pos_z01" value="-1688" />
			<param name="dominion_id" value="83" />
		</parameters>
		<race>HUMAN</race>
		<sex>MALE</sex>
		<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
			<vitals hp="2676.65854" hpRegen="8.5" mp="1507.8" mpRegen="3" />
			<attack physical="794.70901" magical="542.68324" random="30" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="319.24623" magical="233.61053" />
			<attribute>
				<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
			</attribute>
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
		</stats>
		<status attackable="false" canMove="false" canBeSown="true" />
		<skill_list>
			<skill id="4045" level="1" /> <!-- ボス無力化攻撃耐性 -->
			<skill id="4408" level="1" /> <!-- HP 1倍 -->
			<skill id="4409" level="1" /> <!-- MP 1倍 -->
			<skill id="4410" level="11" /> <!-- 攻撃力普通 -->
			<skill id="4411" level="11" /> <!-- 魔力普通 -->
			<skill id="4412" level="11" /> <!-- 防御力普通 -->
			<skill id="4413" level="11" /> <!-- 魔法抵抗力普通 -->
			<skill id="4414" level="2" /> <!-- 標準型 -->
			<skill id="4415" level="3" /> <!-- 片手剣 -->
			<skill id="4416" level="14" /> <!-- ヒューマン -->
		</skill_list>
		<ex_crt_effect>true</ex_crt_effect>
		<ai type="BALANCED" aggroRange="300" clanHelpRange="300" isAggressive="false" />
		<collision>
			<radius normal="8" />
			<height normal="24" />
		</collision>
	</npc>
	<npc id="35769" level="75" type="L2FortDoormen" name="門番">
		<!-- Confirmed CT2.5 -->
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="92" />
			<param name="DoorName1" value="fortress_2321_012" />
			<param name="pos_x01" value="126119" />
			<param name="pos_y01" value="123776" />
			<param name="pos_z01" value="-1688" />
			<param name="dominion_id" value="83" />
		</parameters>
		<race>HUMAN</race>
		<sex>MALE</sex>
		<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
			<vitals hp="2676.65854" hpRegen="8.5" mp="1507.8" mpRegen="3" />
			<attack physical="794.70901" magical="542.68324" random="30" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="319.24623" magical="233.61053" />
			<attribute>
				<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
			</attribute>
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
		</stats>
		<status attackable="false" canMove="false" canBeSown="true" />
		<skill_list>
			<skill id="4045" level="1" /> <!-- ボス無力化攻撃耐性 -->
			<skill id="4408" level="1" /> <!-- HP 1倍 -->
			<skill id="4409" level="1" /> <!-- MP 1倍 -->
			<skill id="4410" level="11" /> <!-- 攻撃力普通 -->
			<skill id="4411" level="11" /> <!-- 魔力普通 -->
			<skill id="4412" level="11" /> <!-- 防御力普通 -->
			<skill id="4413" level="11" /> <!-- 魔法抵抗力普通 -->
			<skill id="4414" level="2" /> <!-- 標準型 -->
			<skill id="4415" level="3" /> <!-- 片手剣 -->
			<skill id="4416" level="14" /> <!-- ヒューマン -->
		</skill_list>
		<ex_crt_effect>true</ex_crt_effect>
		<ai type="BALANCED" aggroRange="300" clanHelpRange="300" isAggressive="false" />
		<collision>
			<radius normal="8" />
			<height normal="24" />
		</collision>
	</npc>
	<npc id="35770" level="75" type="L2FortDoormen" name="門番">
		<!-- Confirmed CT2.5 -->
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="92" />
			<param name="DoorName1" value="fortress_2321_006" />
			<param name="DoorName2" value="fortress_2321_007" />
			<param name="DoorName3" value="fortress_2321_010" />
			<param name="DoorName4" value="fortress_2321_011" />
			<param name="pos_x01" value="126119" />
			<param name="pos_y01" value="123776" />
			<param name="pos_z01" value="-1688" />
			<param name="dominion_id" value="83" />
		</parameters>
		<race>HUMAN</race>
		<sex>MALE</sex>
		<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
			<vitals hp="2676.65854" hpRegen="8.5" mp="1507.8" mpRegen="3" />
			<attack physical="794.70901" magical="542.68324" random="30" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="319.24623" magical="233.61053" />
			<attribute>
				<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
			</attribute>
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
		</stats>
		<status attackable="false" canMove="false" canBeSown="true" />
		<skill_list>
			<skill id="4045" level="1" /> <!-- ボス無力化攻撃耐性 -->
			<skill id="4408" level="1" /> <!-- HP 1倍 -->
			<skill id="4409" level="1" /> <!-- MP 1倍 -->
			<skill id="4410" level="11" /> <!-- 攻撃力普通 -->
			<skill id="4411" level="11" /> <!-- 魔力普通 -->
			<skill id="4412" level="11" /> <!-- 防御力普通 -->
			<skill id="4413" level="11" /> <!-- 魔法抵抗力普通 -->
			<skill id="4414" level="2" /> <!-- 標準型 -->
			<skill id="4415" level="3" /> <!-- 片手剣 -->
			<skill id="4416" level="14" /> <!-- ヒューマン -->
		</skill_list>
		<ex_crt_effect>true</ex_crt_effect>
		<ai type="BALANCED" aggroRange="300" clanHelpRange="300" isAggressive="false" />
		<collision>
			<radius normal="8" />
			<height normal="24" />
		</collision>
	</npc>
	<npc id="35771" level="80" type="L2Defender" name="反乱軍隊長" title="渓谷要塞">
		<!-- Confirmed CT2.5 -->
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="120" />
			<param name="MoveAroundSocial2" value="120" />
			<param name="IsAggressive" value="1" />
			<param name="MoveArounding" value="0" />
			<param name="ShoutMsg1" value="3" />
			<param name="ShoutMsg1_FString" value="1300018" />
			<param name="ShoutMsg1_Probablity" value="10000" />
			<skill name="Skill01_ID" id="4195" level="7" /> <!-- BOSS Twister -->
			<skill name="Skill02_ID" id="4178" level="7" /> <!-- BOSS Flamestrike -->
			<param name="Skill02_Probablity" value="2000" />
			<param name="Skill02_AttackSplash" value="1" />
			<param name="Skill02_FString" value="1300019" />
			<param name="Skill02_FStringRate" value="5000" />
		</parameters>
		<race>DARKELF</race>
		<sex>MALE</sex>
		<equipment rhand="2500" lhand="6377" /> <!-- rhand: Dark Legion's Edge lhand: Imperial Crusader Shield -->
		<acquire expRate="0.5" />
		<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
			<vitals hp="679374.315371996" hpRegen="391.417777464402" mp="1674.8" mpRegen="3" />
			<attack physical="7476.5080117304" magical="5105.4857482389" random="30" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="546.2" magical="599.528184" />
			<attribute>
				<defence fire="120" water="120" wind="120" earth="120" holy="120" dark="120" />
			</attribute>
			<speed>
				<walk ground="29.8" />
				<run ground="120" />
			</speed>
		</stats>
		<status undying="false" canBeSown="true" />
		<skill_list>
			<skill id="4045" level="1" /> <!-- ボス無力化攻撃耐性 -->
			<skill id="4178" level="7" /> <!-- BOSS Flamestrike -->
			<skill id="4195" level="7" /> <!-- BOSS Twister -->
			<skill id="4408" level="10" /> <!-- HP 2倍 -->
			<skill id="4409" level="1" /> <!-- MP 1倍 -->
			<skill id="4410" level="11" /> <!-- 攻撃力普通 -->
			<skill id="4411" level="17" /> <!-- 魔力かなり高め -->
			<skill id="4412" level="11" /> <!-- 防御力普通 -->
			<skill id="4413" level="11" /> <!-- 魔法抵抗力普通 -->
			<skill id="4414" level="2" /> <!-- 標準型 -->
			<skill id="4415" level="3" /> <!-- 片手剣 -->
			<skill id="4416" level="16" /> <!-- ダークエルフ -->
		</skill_list>
		<ex_crt_effect>true</ex_crt_effect>
		<s_npc_prop_hp_rate>2</s_npc_prop_hp_rate>
		<ai aggroRange="300" clanHelpRange="300" isAggressive="false">
			<clan_list>
				<clan>DOOR</clan>
				<clan>FORTRESS</clan>
			</clan_list>
		</ai>
		<drop_lists>
			<death>
				<group chance="13.779999732971191">
					<item id="9581" min="1" max="1" chance="66.0508" /> <!-- 鎖かたびら -->
					<item id="9591" min="1" max="1" chance="33.9492" /> <!-- スチール ブレスレット -->
				</group>
				<group chance="90">
					<item id="9912" min="40" max="200" chance="100" /> <!-- 騎士の肩章 -->
				</group>
			</death>
		</drop_lists>
		<collision>
			<radius normal="10" />
			<height normal="26.985" />
		</collision>
	</npc>
	<npc id="35772" level="76" type="L2Defender" name="反乱軍精鋭兵" title="渓谷要塞">
		<!-- Confirmed CT2.5 -->
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="0" />
			<param name="MoveAroundSocial2" value="0" />
			<param name="IsAggressive" value="1" />
			<param name="MovingAttack" value="0" />
			<param name="MoveArounding" value="0" />
			<skill name="Skill01_ID" id="5065" level="7" /> <!-- Castle DD Unholy -->
			<param name="Skill01_Probablity" value="2000" />
			<param name="Skill01_Check_Dist" value="1" />
			<param name="Skill01_Dist_Min" value="150" />
		</parameters>
		<race>DEMONIC</race>
		<sex>MALE</sex>
		<acquire expRate="0.5" />
		<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
			<vitals hp="2758.05923328" hpRegen="8.5" mp="1540.8" mpRegen="3" />
			<attack physical="824.422073095" magical="562.9734023" random="10" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="323.78455" magical="236.93149" />
			<attribute>
				<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
			</attribute>
			<speed>
				<walk ground="80" />
				<run ground="120" />
			</speed>
			<hit_time>540</hit_time>
		</stats>
		<status undying="false" canBeSown="true" />
		<skill_list>
			<skill id="4045" level="1" /> <!-- ボス無力化攻撃耐性 -->
			<skill id="4408" level="14" /> <!-- HP 6倍 -->
			<skill id="4409" level="1" /> <!-- MP 1倍 -->
			<skill id="4410" level="15" /> <!-- 攻撃力高め -->
			<skill id="4411" level="11" /> <!-- 魔力普通 -->
			<skill id="4412" level="11" /> <!-- 防御力普通 -->
			<skill id="4413" level="15" /> <!-- 魔法抵抗力高め -->
			<skill id="4414" level="2" /> <!-- 標準型 -->
			<skill id="4415" level="1" /> <!-- 素手 -->
			<skill id="4416" level="9" /> <!-- デーモン -->
			<skill id="5065" level="7" /> <!-- Castle DD Unholy -->
		</skill_list>
		<ex_crt_effect>true</ex_crt_effect>
		<s_npc_prop_hp_rate>6</s_npc_prop_hp_rate>
		<ai type="MAGE" aggroRange="300" clanHelpRange="300" isAggressive="false">
			<clan_list>
				<clan>DOOR</clan>
				<clan>FORTRESS</clan>
			</clan_list>
		</ai>
		<drop_lists>
			<death>
				<group chance="78.00499725341797">
					<item id="9912" min="4" max="16" chance="100" /> <!-- 騎士の肩章 -->
				</group>
			</death>
		</drop_lists>
		<collision>
			<radius normal="15" />
			<height normal="45" />
		</collision>
	</npc>
	<npc id="35773" level="75" type="L2Defender" name="反乱軍私兵" title="渓谷要塞">
		<!-- Confirmed CT2.5 -->
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="92" />
			<param name="MoveAroundSocial2" value="92" />
			<param name="IsAggressive" value="1" />
			<param name="MovingAttack" value="0" />
			<param name="MoveArounding" value="0" />
		</parameters>
		<race>HUMAN</race>
		<sex>MALE</sex>
		<equipment rhand="97" /> <!-- rhand: Lance -->
		<acquire expRate="0.5" />
		<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
			<vitals hp="2676.65854" hpRegen="8.5" mp="1507.8" mpRegen="3" />
			<attack physical="794.70901" magical="542.68324" random="30" critical="4" accuracy="0" attackSpeed="253" type="POLE" range="80" distance="80" width="120" />
			<defence physical="319.24623" magical="233.61053" />
			<attribute>
				<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
			</attribute>
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
		</stats>
		<status undying="false" canBeSown="true" />
		<skill_list>
			<skill id="4045" level="1" /> <!-- ボス無力化攻撃耐性 -->
			<skill id="4408" level="12" /> <!-- HP 4倍 -->
			<skill id="4409" level="1" /> <!-- MP 1倍 -->
			<skill id="4410" level="14" /> <!-- 攻撃力高め -->
			<skill id="4411" level="11" /> <!-- 魔力普通 -->
			<skill id="4412" level="11" /> <!-- 防御力普通 -->
			<skill id="4413" level="11" /> <!-- 魔法抵抗力普通 -->
			<skill id="4414" level="2" /> <!-- 標準型 -->
			<skill id="4415" level="11" /> <!-- 槍 -->
			<skill id="4416" level="14" /> <!-- ヒューマン -->
		</skill_list>
		<ex_crt_effect>true</ex_crt_effect>
		<s_npc_prop_hp_rate>4</s_npc_prop_hp_rate>
		<ai aggroRange="300" clanHelpRange="300" isAggressive="false">
			<clan_list>
				<clan>DOOR</clan>
				<clan>FORTRESS</clan>
			</clan_list>
		</ai>
		<drop_lists>
			<death>
				<group chance="71.95700073242188">
					<item id="9912" min="4" max="12" chance="100" /> <!-- 騎士の肩章 -->
				</group>
			</death>
		</drop_lists>
		<collision>
			<radius normal="8" />
			<height normal="23.5" />
		</collision>
	</npc>
	<npc id="35774" level="72" type="L2Defender" name="近衛兵" title="渓谷要塞">
		<!-- Confirmed CT2.5 -->
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="90" />
			<param name="MoveAroundSocial2" value="90" />
			<param name="fortress_id" value="104" />
			<param name="IsAggressive" value="1" />
			<param name="MovingAttack" value="0" />
			<param name="MoveArounding" value="0" />
			<skill name="toggle_buff" id="5432" level="1" /> <!-- 武器 支給 -->
		</parameters>
		<race>CASTLE_GUARD</race>
		<sex>MALE</sex>
		<equipment rhand="98" /> <!-- rhand: Halberd -->
		<acquire expRate="0.5" />
		<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
			<vitals hp="2540.15331" hpRegen="8.5" mp="1410.0" mpRegen="3" />
			<attack physical="731.52506" magical="499.53679" random="30" critical="4" accuracy="0" attackSpeed="253" type="POLE" range="80" distance="80" width="120" />
			<defence physical="305.35947" magical="223.44881" />
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
		</stats>
		<status undying="false" canBeSown="true" />
		<skill_list>
			<skill id="4045" level="1" /> <!-- ボス無力化攻撃耐性 -->
			<skill id="4408" level="12" /> <!-- HP 4倍 -->
			<skill id="4409" level="1" /> <!-- MP 1倍 -->
			<skill id="4410" level="11" /> <!-- 攻撃力普通 -->
			<skill id="4411" level="11" /> <!-- 魔力普通 -->
			<skill id="4412" level="11" /> <!-- 防御力普通 -->
			<skill id="4413" level="16" /> <!-- 魔法抵抗力かなり高め -->
			<skill id="4414" level="2" /> <!-- 標準型 -->
			<skill id="4415" level="11" /> <!-- 槍 -->
			<skill id="4416" level="22" /> <!-- 城守軍 -->
			<skill id="5432" level="1" /> <!-- 武器 支給 -->
		</skill_list>
		<ex_crt_effect>true</ex_crt_effect>
		<s_npc_prop_hp_rate>4</s_npc_prop_hp_rate>
		<ai aggroRange="300" clanHelpRange="300" isAggressive="false">
			<clan_list>
				<clan>DOOR</clan>
				<clan>FORTRESS</clan>
			</clan_list>
		</ai>
		<drop_lists>
			<death>
				<group chance="66.27999877929688">
					<item id="9912" min="4" max="12" chance="100" /> <!-- 騎士の肩章 -->
				</group>
			</death>
		</drop_lists>
		<collision>
			<radius normal="7" />
			<height normal="24" />
		</collision>
	</npc>
	<npc id="35775" level="72" type="L2Defender" name="護衛兵" title="渓谷要塞">
		<!-- Confirmed CT2.5 -->
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="79" />
			<param name="MoveAroundSocial2" value="79" />
			<param name="fortress_id" value="104" />
			<param name="IsAggressive" value="1" />
			<param name="MovingAttack" value="0" />
			<param name="MoveArounding" value="0" />
			<skill name="toggle_buff" id="5432" level="1" /> <!-- 武器 支給 -->
		</parameters>
		<race>CASTLE_GUARD</race>
		<sex>MALE</sex>
		<equipment rhand="287" /> <!-- rhand: Bow of Peril -->
		<acquire expRate="0.5" />
		<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
			<vitals hp="2540.15331" hpRegen="8.5" mp="1410.0" mpRegen="3" />
			<attack physical="731.52506" magical="499.53679" random="10" critical="8" accuracy="0" attackSpeed="253" reuseDelay="1500" type="BOW" range="1100" distance="10" width="0" />
			<defence physical="305.35947" magical="223.44881" />
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
		</stats>
		<status undying="false" canBeSown="true" />
		<skill_list>
			<skill id="4045" level="1" /> <!-- ボス無力化攻撃耐性 -->
			<skill id="4408" level="12" /> <!-- HP 4倍 -->
			<skill id="4409" level="1" /> <!-- MP 1倍 -->
			<skill id="4410" level="15" /> <!-- 攻撃力高め -->
			<skill id="4411" level="11" /> <!-- 魔力普通 -->
			<skill id="4412" level="11" /> <!-- 防御力普通 -->
			<skill id="4413" level="11" /> <!-- 魔法抵抗力普通 -->
			<skill id="4414" level="3" /> <!-- 軽装備型 -->
			<skill id="4415" level="9" /> <!-- 弓 -->
			<skill id="4416" level="22" /> <!-- 城守軍 -->
			<skill id="5432" level="1" /> <!-- 武器 支給 -->
		</skill_list>
		<ex_crt_effect>true</ex_crt_effect>
		<s_npc_prop_hp_rate>4</s_npc_prop_hp_rate>
		<ai type="ARCHER" aggroRange="300" clanHelpRange="300" dodge="15" isAggressive="false">
			<clan_list>
				<clan>DOOR</clan>
				<clan>FORTRESS</clan>
			</clan_list>
		</ai>
		<drop_lists>
			<death>
				<group chance="66.21099853515625">
					<item id="9912" min="4" max="12" chance="100" /> <!-- 騎士の肩章 -->
				</group>
			</death>
		</drop_lists>
		<collision>
			<radius normal="8" />
			<height normal="23.5" />
		</collision>
	</npc>
	<npc id="35776" level="75" type="L2Npc" name="メイン機械装置" title="制御室">
		<!-- Confirmed CT2.5 -->
		<parameters>
			<param name="barrack_id" value="3" />
			<param name="fortress_id" value="104" />
			<param name="msg_shutdown" value="1300007" />
			<param name="msg_broken1" value="1300009" />
			<param name="msg_broken2" value="1300010" />
			<param name="msg_broken3" value="1300011" />
		</parameters>
		<race>ETC</race>
		<sex>ETC</sex>
		<acquire expRate="0.5" />
		<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
			<vitals hp="2676.65854" hpRegen="8.5" mp="1507.8" mpRegen="3" />
			<attack physical="794.70901" magical="542.68324" random="30" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="319.24623" magical="233.61053" />
			<attribute>
				<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
			</attribute>
			<speed>
				<walk ground="60" />
				<run ground="120" />
			</speed>
		</stats>
		<status attackable="false" canMove="false" canBeSown="true" />
		<skill_list>
			<skill id="4045" level="1" /> <!-- ボス無力化攻撃耐性 -->
			<skill id="4408" level="1" /> <!-- HP 1倍 -->
			<skill id="4409" level="1" /> <!-- MP 1倍 -->
			<skill id="4410" level="11" /> <!-- 攻撃力普通 -->
			<skill id="4411" level="11" /> <!-- 魔力普通 -->
			<skill id="4412" level="11" /> <!-- 防御力普通 -->
			<skill id="4413" level="11" /> <!-- 魔法抵抗力普通 -->
			<skill id="4414" level="2" /> <!-- 標準型 -->
			<skill id="4415" level="3" /> <!-- 片手剣 -->
			<skill id="4416" level="19" /> <!-- その他 -->
		</skill_list>
		<ex_crt_effect>true</ex_crt_effect>
		<ai type="BALANCED" aggroRange="300" clanHelpRange="300">
			<clan_list>
				<clan>DOOR</clan>
				<clan>FORTRESS</clan>
			</clan_list>
		</ai>
		<collision>
			<radius normal="46" />
			<height normal="35" />
		</collision>
	</npc>
	<npc id="35777" level="75" type="L2Npc" name="補助電力装置" title="制御室">
		<!-- Confirmed CT2.5 -->
		<parameters>
			<param name="broadcast_range" value="2000" />
		</parameters>
		<race>ETC</race>
		<sex>ETC</sex>
		<acquire expRate="0.5" />
		<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
			<vitals hp="2676.65854" hpRegen="8.5" mp="1507.8" mpRegen="3" />
			<attack physical="794.70901" magical="542.68324" random="30" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="319.24623" magical="233.61053" />
			<attribute>
				<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
			</attribute>
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
		</stats>
		<status attackable="false" canMove="false" canBeSown="true" />
		<skill_list>
			<skill id="4045" level="1" /> <!-- ボス無力化攻撃耐性 -->
			<skill id="4408" level="1" /> <!-- HP 1倍 -->
			<skill id="4409" level="1" /> <!-- MP 1倍 -->
			<skill id="4410" level="11" /> <!-- 攻撃力普通 -->
			<skill id="4411" level="11" /> <!-- 魔力普通 -->
			<skill id="4412" level="11" /> <!-- 防御力普通 -->
			<skill id="4413" level="11" /> <!-- 魔法抵抗力普通 -->
			<skill id="4414" level="2" /> <!-- 標準型 -->
			<skill id="4415" level="3" /> <!-- 片手剣 -->
			<skill id="4416" level="19" /> <!-- その他 -->
		</skill_list>
		<ex_crt_effect>true</ex_crt_effect>
		<ai type="BALANCED" aggroRange="300" clanHelpRange="300">
			<clan_list>
				<clan>DOOR</clan>
				<clan>FORTRESS</clan>
			</clan_list>
		</ai>
		<collision>
			<radius normal="16" />
			<height normal="15.5" />
		</collision>
	</npc>
	<npc id="35778" level="75" type="L2Npc" name="制御装置" title="制御室">
		<!-- Confirmed CT2.5 -->
		<parameters>
			<param name="barrack_id" value="3" />
			<param name="fortress_id" value="104" />
			<param name="DoorName1" value="fortress_2321_002" />
			<param name="DoorName2" value="fortress_2321_003" />
			<param name="DoorKey" value="10014" /> <!-- Control Room Card -->
		</parameters>
		<race>CONSTRUCT</race>
		<sex>MALE</sex>
		<acquire expRate="0.5" />
		<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
			<vitals hp="2676.65854" hpRegen="8.5" mp="1507.8" mpRegen="3" />
			<attack physical="794.70901" magical="542.68324" random="30" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="319.24623" magical="233.61053" />
			<attribute>
				<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
			</attribute>
			<speed>
				<walk ground="1" />
				<run ground="120" />
			</speed>
		</stats>
		<status attackable="false" canMove="false" canBeSown="true" />
		<skill_list>
			<skill id="4045" level="1" /> <!-- ボス無力化攻撃耐性 -->
			<skill id="4408" level="1" /> <!-- HP 1倍 -->
			<skill id="4409" level="1" /> <!-- MP 1倍 -->
			<skill id="4410" level="11" /> <!-- 攻撃力普通 -->
			<skill id="4411" level="11" /> <!-- 魔力普通 -->
			<skill id="4412" level="11" /> <!-- 防御力普通 -->
			<skill id="4413" level="11" /> <!-- 魔法抵抗力普通 -->
			<skill id="4414" level="2" /> <!-- 標準型 -->
			<skill id="4415" level="3" /> <!-- 片手剣 -->
			<skill id="4416" level="2" /> <!-- 魔法生物 -->
		</skill_list>
		<ex_crt_effect>true</ex_crt_effect>
		<ai type="BALANCED" aggroRange="300" clanHelpRange="300">
			<clan_list>
				<clan>DOOR</clan>
				<clan>FORTRESS</clan>
			</clan_list>
		</ai>
		<collision>
			<radius normal="39" />
			<height normal="42.5" />
		</collision>
	</npc>
	<npc id="35779" level="75" type="L2Npc" name="電力制御装置" title="制御室">
		<!-- Confirmed CT2.5 -->
		<race>ETC</race>
		<sex>ETC</sex>
		<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
			<vitals hp="2676.65854" hpRegen="8.5" mp="1507.8" mpRegen="3" />
			<attack physical="794.70901" magical="542.68324" random="30" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="319.24623" magical="233.61053" />
			<attribute>
				<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
			</attribute>
			<speed>
				<walk ground="60" />
				<run ground="120" />
			</speed>
		</stats>
		<status attackable="false" canMove="false" canBeSown="true" />
		<skill_list>
			<skill id="4045" level="1" /> <!-- ボス無力化攻撃耐性 -->
			<skill id="4408" level="1" /> <!-- HP 1倍 -->
			<skill id="4409" level="1" /> <!-- MP 1倍 -->
			<skill id="4410" level="11" /> <!-- 攻撃力普通 -->
			<skill id="4411" level="11" /> <!-- 魔力普通 -->
			<skill id="4412" level="11" /> <!-- 防御力普通 -->
			<skill id="4413" level="11" /> <!-- 魔法抵抗力普通 -->
			<skill id="4414" level="2" /> <!-- 標準型 -->
			<skill id="4415" level="3" /> <!-- 片手剣 -->
			<skill id="4416" level="19" /> <!-- その他 -->
		</skill_list>
		<ex_crt_effect>true</ex_crt_effect>
		<ai type="BALANCED" aggroRange="300" clanHelpRange="300">
			<clan_list>
				<clan>DOOR</clan>
				<clan>FORTRESS</clan>
			</clan_list>
		</ai>
		<collision>
			<radius normal="54" />
			<height normal="59.5" />
		</collision>
	</npc>
	<npc id="35780" level="76" type="L2Defender" name="砲兵 ドワーフ">
		<!-- Confirmed CT2.5 -->
		<parameters>
			<param name="MoveAroundSocial" value="165" />
			<param name="MoveAroundSocial1" value="165" />
			<param name="MoveAroundSocial2" value="165" />
			<param name="fortress_id" value="104" />
			<param name="IsAggressive" value="1" />
			<param name="MovingAttack" value="0" />
			<skill name="toggle_buff" id="5432" level="1" /> <!-- 武器 支給 -->
			<skill name="Skill01_ID" id="5461" level="6" /> <!-- Castle Gunner Shot -->
			<skill name="Skill02_ID" id="5468" level="6" /> <!-- Castle Gunner fire -->
		</parameters>
		<race>CASTLE_GUARD</race>
		<sex>MALE</sex>
		<acquire expRate="0.5" />
		<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
			<vitals hp="2758.05923328" hpRegen="8.5" mp="1540.8" mpRegen="3" />
			<attack physical="824.422073095" magical="562.9734023" random="10" critical="8" accuracy="0" attackSpeed="253" reuseDelay="1500" type="BOW" range="1100" distance="10" width="0" />
			<defence physical="323.78455" magical="236.93149" />
			<attribute>
				<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
			</attribute>
			<speed>
				<walk ground="60" />
				<run ground="120" />
			</speed>
		</stats>
		<status undying="false" canBeSown="true" />
		<skill_list>
			<skill id="4045" level="1" /> <!-- ボス無力化攻撃耐性 -->
			<skill id="4408" level="11" /> <!-- HP 3倍 -->
			<skill id="4409" level="16" /> <!-- MP 8倍 -->
			<skill id="4410" level="11" /> <!-- 攻撃力普通 -->
			<skill id="4411" level="17" /> <!-- 魔力かなり高め -->
			<skill id="4412" level="11" /> <!-- 防御力普通 -->
			<skill id="4413" level="8" /> <!-- 魔法抵抗力低め -->
			<skill id="4414" level="2" /> <!-- 標準型 -->
			<skill id="4415" level="9" /> <!-- 弓 -->
			<skill id="4416" level="22" /> <!-- 城守軍 -->
			<skill id="5432" level="1" /> <!-- 武器 支給 -->
			<skill id="5461" level="6" /> <!-- Castle Gunner Shot -->
			<skill id="5468" level="6" /> <!-- Castle Gunner fire -->
		</skill_list>
		<ex_crt_effect>true</ex_crt_effect>
		<s_npc_prop_hp_rate>3</s_npc_prop_hp_rate>
		<ai type="MAGE" aggroRange="1000" clanHelpRange="300" isAggressive="false">
			<clan_list>
				<clan>DOOR</clan>
				<clan>FORTRESS</clan>
			</clan_list>
		</ai>
		<drop_lists>
			<death>
				<group chance="48.2775993347168">
					<item id="9912" min="24" max="72" chance="4" /> <!-- 騎士の肩章 -->
					<item id="10014" min="1" max="1" chance="96" /> <!-- 制御室のカード -->
				</group>
			</death>
		</drop_lists>
		<collision>
			<radius normal="13" />
			<height normal="17.5" />
		</collision>
	</npc>
	<npc id="35781" level="74" type="L2Defender" name="スコープ ゴーレム" title="制御室">
		<!-- Confirmed CT2.5 -->
		<parameters>
			<param name="MoveAroundSocial" value="30" />
			<param name="MoveAroundSocial1" value="30" />
			<param name="MoveAroundSocial2" value="30" />
			<param name="fortress_id" value="104" />
			<param name="IsAggressive" value="1" />
			<param name="MovingAttack" value="0" />
		</parameters>
		<race>CASTLE_GUARD</race>
		<sex>MALE</sex>
		<acquire expRate="0.5" />
		<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
			<vitals hp="2632.19636" hpRegen="8.5" mp="1475.0" mpRegen="3" />
			<attack physical="773.81598" magical="528.41601" random="30" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="314.65987" magical="230.25444" />
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<speed>
				<walk ground="30" />
				<run ground="120" />
			</speed>
			<hit_time>720</hit_time>
		</stats>
		<status undying="false" canBeSown="true" />
		<skill_list>
			<skill id="4045" level="1" /> <!-- ボス無力化攻撃耐性 -->
			<skill id="4408" level="6" /> <!-- HPかなり高め -->
			<skill id="4409" level="1" /> <!-- MP 1倍 -->
			<skill id="4410" level="11" /> <!-- 攻撃力普通 -->
			<skill id="4411" level="11" /> <!-- 魔力普通 -->
			<skill id="4412" level="11" /> <!-- 防御力普通 -->
			<skill id="4413" level="16" /> <!-- 魔法抵抗力かなり高め -->
			<skill id="4414" level="2" /> <!-- 標準型 -->
			<skill id="4415" level="3" /> <!-- 片手剣 -->
			<skill id="4416" level="22" /> <!-- 城守軍 -->
		</skill_list>
		<ex_crt_effect>true</ex_crt_effect>
		<s_npc_prop_hp_rate>1.61051</s_npc_prop_hp_rate>
		<ai type="BALANCED" aggroRange="300" clanHelpRange="300" isAggressive="false">
			<clan_list>
				<clan>DOOR</clan>
				<clan>FORTRESS</clan>
			</clan_list>
		</ai>
		<drop_lists>
			<death>
				<group chance="46">
					<item id="9912" min="4" max="6" chance="100" /> <!-- 騎士の肩章 -->
				</group>
			</death>
		</drop_lists>
		<collision>
			<radius normal="5" />
			<height normal="19" />
		</collision>
	</npc>
	<npc id="35782" level="78" type="L2FortCommander" name="守備隊長" title="守備隊">
		<!-- Confirmed CT2.5 -->
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="110" />
			<param name="MoveAroundSocial2" value="110" />
			<param name="barrack_id" value="1" />
			<param name="fortress_id" value="104" />
			<param name="silhouette" value="35783" /> <!-- Guard -->
			<param name="ai_type" value="giran_fort_garrison_a" />
			<param name="msg_dying" value="1300006" />
			<param name="msg_one_point" value="1300012" />
			<param name="one_point_prob" value="5" />
			<param name="IsAggressive" value="1" />
			<param name="MoveArounding" value="0" />
			<skill name="toggle_buff" id="5432" level="1" /> <!-- 武器 支給 -->
			<param name="spawn_x" value="10" />
			<param name="spawn_y" value="10" />
			<skill name="clanbuff" id="4608" level="1" /> <!-- NPC Clan Buff - Berserk -->
			<skill name="Skill01_ID" id="4172" level="6" /> <!-- ショック -->
			<param name="Skill01_Probablity" value="2000" />
			<skill name="selfheal_skill" id="5457" level="1" /> <!-- NPC完全回復 -->
		</parameters>
		<race>CASTLE_GUARD</race>
		<sex>FEMALE</sex>
		<equipment rhand="80" lhand="641" /> <!-- rhand: Tallum Blade lhand: Dark Crystal Shield -->
		<acquire expRate="0.5" />
		<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
			<vitals hp="681761.551881449" hpRegen="397.49728048556" mp="1607.4" mpRegen="3" />
			<attack physical="7149.40063947237" magical="4882.11390959346" random="30" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="532.320976" magical="584.294088" />
			<attribute>
				<defence fire="80" water="80" wind="80" earth="80" holy="80" dark="80" />
			</attribute>
			<speed>
				<walk ground="60" />
				<run ground="120" />
			</speed>
		</stats>
		<status undying="false" canBeSown="true" />
		<skill_list>
			<skill id="4045" level="1" /> <!-- ボス無力化攻撃耐性 -->
			<skill id="4172" level="6" /> <!-- ショック -->
			<skill id="4408" level="9" /> <!-- HP 1/2 -->
			<skill id="4409" level="1" /> <!-- MP 1倍 -->
			<skill id="4410" level="8" /> <!-- 攻撃力低め -->
			<skill id="4411" level="11" /> <!-- 魔力普通 -->
			<skill id="4412" level="16" /> <!-- 防御力かなり高め -->
			<skill id="4413" level="11" /> <!-- 魔法抵抗力普通 -->
			<skill id="4414" level="2" /> <!-- 標準型 -->
			<skill id="4415" level="3" /> <!-- 片手剣 -->
			<skill id="4416" level="22" /> <!-- 城守軍 -->
			<skill id="4435" level="5" /> <!-- ショック攻撃耐性：高 -->
			<skill id="4439" level="5" /> <!-- ホールド攻撃耐性：高 -->
			<skill id="4440" level="5" /> <!-- 麻痺攻撃耐性：高 -->
			<skill id="4608" level="1" /> <!-- NPC Clan Buff - Berserk -->
			<skill id="5432" level="1" /> <!-- 武器 支給 -->
			<skill id="5457" level="1" /> <!-- NPC完全回復 -->
		</skill_list>
		<ex_crt_effect>true</ex_crt_effect>
		<s_npc_prop_hp_rate>0.5</s_npc_prop_hp_rate>
		<ai type="BALANCED" aggroRange="300" clanHelpRange="300" isAggressive="false">
			<clan_list>
				<clan>DOOR</clan>
				<clan>FORTRESS</clan>
			</clan_list>
		</ai>
		<drop_lists>
			<death>
				<group chance="84.15709686279297">
					<item id="9912" min="140" max="300" chance="100" /> <!-- 騎士の肩章 -->
				</group>
			</death>
		</drop_lists>
		<collision>
			<radius normal="10" />
			<height normal="23.75" />
		</collision>
	</npc>
	<npc id="35783" level="76" type="L2Defender" name="守備隊員" title="守備隊">
		<!-- Confirmed CT2.5 -->
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="90" />
			<param name="MoveAroundSocial2" value="90" />
			<param name="fortress_id" value="104" />
			<param name="IsAggressive" value="1" />
			<param name="MoveArounding" value="0" />
			<skill name="toggle_buff" id="5432" level="1" /> <!-- 武器 支給 -->
			<param name="Party_Type" value="1" />
			<param name="PrivateFollowBoss" value="1" />
			<skill name="Skill01_ID" id="5112" level="6" /> <!-- ショック -->
		</parameters>
		<race>CASTLE_GUARD</race>
		<sex>MALE</sex>
		<equipment rhand="75" /> <!-- rhand: Caliburs -->
		<acquire expRate="0.5" />
		<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
			<vitals hp="2758.05923328" hpRegen="8.5" mp="1540.8" mpRegen="3" />
			<attack physical="824.422073095" magical="562.9734023" random="30" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="323.78455" magical="236.93149" />
			<attribute>
				<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
			</attribute>
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
		</stats>
		<status undying="false" canBeSown="true" />
		<skill_list>
			<skill id="4045" level="1" /> <!-- ボス無力化攻撃耐性 -->
			<skill id="4408" level="13" /> <!-- HP 5倍 -->
			<skill id="4409" level="1" /> <!-- MP 1倍 -->
			<skill id="4410" level="9" /> <!-- 攻撃力やや低め -->
			<skill id="4411" level="11" /> <!-- 魔力普通 -->
			<skill id="4412" level="16" /> <!-- 防御力かなり高め -->
			<skill id="4413" level="11" /> <!-- 魔法抵抗力普通 -->
			<skill id="4414" level="2" /> <!-- 標準型 -->
			<skill id="4415" level="3" /> <!-- 片手剣 -->
			<skill id="4416" level="22" /> <!-- 城守軍 -->
			<skill id="5112" level="6" /> <!-- ショック -->
			<skill id="5432" level="1" /> <!-- 武器 支給 -->
		</skill_list>
		<ex_crt_effect>true</ex_crt_effect>
		<s_npc_prop_hp_rate>5</s_npc_prop_hp_rate>
		<ai aggroRange="300" clanHelpRange="300" isAggressive="false">
			<clan_list>
				<clan>DOOR</clan>
				<clan>FORTRESS</clan>
			</clan_list>
		</ai>
		<collision>
			<radius normal="7" />
			<height normal="24" />
		</collision>
	</npc>
	<npc id="35784" level="76" type="L2Defender" name="守備隊員" title="守備隊">
		<!-- Confirmed CT2.5 -->
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="90" />
			<param name="MoveAroundSocial2" value="90" />
			<param name="fortress_id" value="104" />
			<param name="IsAggressive" value="1" />
			<param name="MoveArounding" value="0" />
			<skill name="toggle_buff" id="5432" level="1" /> <!-- 武器 支給 -->
			<skill name="Skill01_ID" id="5045" level="6" /> <!-- Castle Power Strike -->
		</parameters>
		<race>CASTLE_GUARD</race>
		<sex>MALE</sex>
		<equipment rhand="75" /> <!-- rhand: Caliburs -->
		<acquire expRate="0.5" />
		<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
			<vitals hp="2758.05923328" hpRegen="8.5" mp="1540.8" mpRegen="3" />
			<attack physical="824.422073095" magical="562.9734023" random="30" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="323.78455" magical="236.93149" />
			<attribute>
				<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
			</attribute>
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
		</stats>
		<status undying="false" canBeSown="true" />
		<skill_list>
			<skill id="4045" level="1" /> <!-- ボス無力化攻撃耐性 -->
			<skill id="4408" level="13" /> <!-- HP 5倍 -->
			<skill id="4409" level="1" /> <!-- MP 1倍 -->
			<skill id="4410" level="9" /> <!-- 攻撃力やや低め -->
			<skill id="4411" level="11" /> <!-- 魔力普通 -->
			<skill id="4412" level="11" /> <!-- 防御力普通 -->
			<skill id="4413" level="16" /> <!-- 魔法抵抗力かなり高め -->
			<skill id="4414" level="2" /> <!-- 標準型 -->
			<skill id="4415" level="3" /> <!-- 片手剣 -->
			<skill id="4416" level="22" /> <!-- 城守軍 -->
			<skill id="5045" level="6" /> <!-- Castle Power Strike -->
			<skill id="5432" level="1" /> <!-- 武器 支給 -->
		</skill_list>
		<ex_crt_effect>true</ex_crt_effect>
		<s_npc_prop_hp_rate>5</s_npc_prop_hp_rate>
		<ai aggroRange="300" clanHelpRange="300" isAggressive="false">
			<clan_list>
				<clan>DOOR</clan>
				<clan>FORTRESS</clan>
			</clan_list>
		</ai>
		<drop_lists>
			<death>
				<group chance="73.01000213623047">
					<item id="9912" min="4" max="16" chance="100" /> <!-- 騎士の肩章 -->
				</group>
			</death>
		</drop_lists>
		<collision>
			<radius normal="7" />
			<height normal="24" />
		</collision>
	</npc>
	<npc id="35785" level="78" type="L2FortCommander" name="支援隊長" title="支援隊">
		<!-- Confirmed CT2.5 -->
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="90" />
			<param name="MoveAroundSocial2" value="90" />
			<param name="barrack_id" value="2" />
			<param name="fortress_id" value="104" />
			<param name="msg_dying" value="1300005" />
			<param name="IsAggressive" value="1" />
			<param name="MoveArounding" value="0" />
			<param name="spawn_interval" value="30" />
			<param name="max_spawn" value="7" />
			<param name="spawn_prob" value="90" />
			<param name="silhouette" value="35786" /> <!-- Wizard -->
			<param name="ai_type" value="giran_fort_witch" />
			<skill name="toggle_buff" id="5432" level="1" /> <!-- 武器 支給 -->
			<param name="msg_final_skill" value="1300014" />
			<skill name="final_skill_id" id="5398" level="1" /> <!-- NPC：合体期 -->
			<param name="final_skill_prob" value="2" />
			<skill name="Skill01_ID" id="4196" level="6" /> <!-- 移動速度の低下 -->
			<skill name="Skill02_ID" id="4194" level="6" /> <!-- BOSS Aura Burn -->
			<skill name="send_zen_id" id="5396" level="1" /> <!-- NPC：スペル スタンス -->
			<skill name="selfheal_skill" id="5457" level="1" /> <!-- NPC完全回復 -->
		</parameters>
		<race>CASTLE_GUARD</race>
		<sex>FEMALE</sex>
		<acquire expRate="0.5" />
		<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
			<vitals hp="681761.551881449" hpRegen="397.49728048556" mp="1607.4" mpRegen="3" />
			<attack physical="7149.40063947237" magical="4882.11390959346" random="30" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="532.320976" magical="584.294088" />
			<attribute>
				<defence fire="80" water="80" wind="80" earth="80" holy="80" dark="80" />
			</attribute>
			<speed>
				<walk ground="60" />
				<run ground="120" />
			</speed>
		</stats>
		<status undying="false" canBeSown="true" />
		<skill_list>
			<skill id="4045" level="1" /> <!-- ボス無力化攻撃耐性 -->
			<skill id="4194" level="6" /> <!-- BOSS Aura Burn -->
			<skill id="4196" level="6" /> <!-- 移動速度の低下 -->
			<skill id="4408" level="9" /> <!-- HP 1/2 -->
			<skill id="4409" level="16" /> <!-- MP 8倍 -->
			<skill id="4410" level="11" /> <!-- 攻撃力普通 -->
			<skill id="4411" level="14" /> <!-- 魔力高め -->
			<skill id="4412" level="8" /> <!-- 防御力低め -->
			<skill id="4413" level="14" /> <!-- 魔法抵抗力高め -->
			<skill id="4414" level="3" /> <!-- 軽装備型 -->
			<skill id="4415" level="3" /> <!-- 片手剣 -->
			<skill id="4416" level="22" /> <!-- 城守軍 -->
			<skill id="5396" level="1" /> <!-- NPC：スペル スタンス -->
			<skill id="5398" level="1" /> <!-- NPC：合体期 -->
			<skill id="5432" level="1" /> <!-- 武器 支給 -->
			<skill id="5457" level="1" /> <!-- NPC完全回復 -->
		</skill_list>
		<ex_crt_effect>true</ex_crt_effect>
		<s_npc_prop_hp_rate>0.5</s_npc_prop_hp_rate>
		<ai type="MAGE" aggroRange="300" clanHelpRange="300" isAggressive="false">
			<clan_list>
				<clan>DOOR</clan>
				<clan>FORTRESS</clan>
			</clan_list>
		</ai>
		<drop_lists>
			<death>
				<group chance="84.15709686279297">
					<item id="9912" min="140" max="300" chance="100" /> <!-- 騎士の肩章 -->
				</group>
			</death>
		</drop_lists>
		<collision>
			<radius normal="9" />
			<height normal="23.5" />
		</collision>
	</npc>
	<npc id="35786" level="76" type="L2Defender" name="ウィザード" title="支援隊">
		<!-- Confirmed CT2.5 -->
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="127" />
			<param name="MoveAroundSocial2" value="148" />
			<param name="IsAggressive" value="1" />
			<param name="MoveArounding" value="0" />
			<param name="fortress_id" value="104" />
			<param name="barrack_id" value="2" />
			<skill name="toggle_buff" id="5432" level="1" /> <!-- 武器 支給 -->
			<param name="Party_Type" value="1" />
			<param name="PrivateFollowBoss" value="1" />
			<skill name="zen_skill_id" id="5396" level="1" /> <!-- NPC：スペル スタンス -->
			<param name="channelling_dist" value="300" />
			<skill name="Skill01_ID" id="5053" level="6" /> <!-- Castle DD Water -->
			<skill name="Skill02_ID" id="4077" level="6" /> <!-- NPC Aura Burn -->
		</parameters>
		<race>CASTLE_GUARD</race>
		<sex>MALE</sex>
		<equipment rhand="325" /> <!-- rhand: Horn of Glory -->
		<acquire expRate="0.5" />
		<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
			<vitals hp="2758.05923328" hpRegen="8.5" mp="1540.8" mpRegen="3" />
			<attack physical="824.422073095" magical="562.9734023" random="30" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="323.78455" magical="236.93149" />
			<attribute>
				<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
			</attribute>
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
		</stats>
		<status undying="false" canBeSown="true" />
		<skill_list>
			<skill id="4045" level="1" /> <!-- ボス無力化攻撃耐性 -->
			<skill id="4077" level="6" /> <!-- NPC Aura Burn -->
			<skill id="4408" level="13" /> <!-- HP 5倍 -->
			<skill id="4409" level="16" /> <!-- MP 8倍 -->
			<skill id="4410" level="11" /> <!-- 攻撃力普通 -->
			<skill id="4411" level="16" /> <!-- 魔力かなり高め -->
			<skill id="4412" level="8" /> <!-- 防御力低め -->
			<skill id="4413" level="11" /> <!-- 魔法抵抗力普通 -->
			<skill id="4414" level="3" /> <!-- 軽装備型 -->
			<skill id="4415" level="3" /> <!-- 片手剣 -->
			<skill id="4416" level="22" /> <!-- 城守軍 -->
			<skill id="5053" level="6" /> <!-- Castle DD Water -->
			<skill id="5396" level="1" /> <!-- NPC：スペル スタンス -->
			<skill id="5432" level="1" /> <!-- 武器 支給 -->
		</skill_list>
		<ex_crt_effect>true</ex_crt_effect>
		<s_npc_prop_hp_rate>5</s_npc_prop_hp_rate>
		<ai type="MAGE" aggroRange="1000" clanHelpRange="300" isAggressive="false">
			<clan_list>
				<clan>DOOR</clan>
				<clan>FORTRESS</clan>
			</clan_list>
		</ai>
		<drop_lists>
			<death>
				<group chance="77.5739974975586">
					<item id="9912" min="4" max="16" chance="100" /> <!-- 騎士の肩章 -->
				</group>
			</death>
		</drop_lists>
		<collision>
			<radius normal="8" />
			<height normal="22.5" />
		</collision>
	</npc>
	<npc id="35787" level="76" type="L2Defender" name="ヒーラー" title="支援隊">
		<!-- Confirmed CT2.5 -->
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="120" />
			<param name="MoveAroundSocial2" value="120" />
			<param name="fortress_id" value="104" />
			<param name="MovingAttack" value="0" />
			<param name="MoveArounding" value="0" />
			<param name="IsHealer" value="2" />
			<skill name="toggle_buff" id="5432" level="1" /> <!-- 武器 支給 -->
			<skill name="Skill03_ID" id="4115" level="1" /> <!-- アデン ヒール -->
			<param name="Skill03_Target" value="2" />
			<param name="Skill03_Type" value="3" />
			<skill name="Skill04_ID" id="5114" level="6" /> <!-- ホールド -->
			<param name="Skill04_Type" value="2" />
		</parameters>
		<race>CASTLE_GUARD</race>
		<sex>FEMALE</sex>
		<equipment rhand="92" /> <!-- rhand: Sprite's Staff -->
		<acquire expRate="0.5" />
		<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
			<vitals hp="2758.05923328" hpRegen="8.5" mp="1540.8" mpRegen="3" />
			<attack physical="824.422073095" magical="562.9734023" random="30" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="323.78455" magical="236.93149" />
			<attribute>
				<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
			</attribute>
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
		</stats>
		<status undying="false" canBeSown="true" />
		<skill_list>
			<skill id="4045" level="1" /> <!-- ボス無力化攻撃耐性 -->
			<skill id="4115" level="1" /> <!-- アデン ヒール -->
			<skill id="4408" level="15" /> <!-- HP 7倍 -->
			<skill id="4409" level="16" /> <!-- MP 8倍 -->
			<skill id="4410" level="11" /> <!-- 攻撃力普通 -->
			<skill id="4411" level="17" /> <!-- 魔力かなり高め -->
			<skill id="4412" level="11" /> <!-- 防御力普通 -->
			<skill id="4413" level="16" /> <!-- 魔法抵抗力かなり高め -->
			<skill id="4414" level="3" /> <!-- 軽装備型 -->
			<skill id="4415" level="3" /> <!-- 片手剣 -->
			<skill id="4416" level="22" /> <!-- 城守軍 -->
			<skill id="5114" level="6" /> <!-- ホールド -->
			<skill id="5432" level="1" /> <!-- 武器 支給 -->
		</skill_list>
		<ex_crt_effect>true</ex_crt_effect>
		<s_npc_prop_hp_rate>7</s_npc_prop_hp_rate>
		<ai type="HEALER" aggroRange="300" clanHelpRange="300" isAggressive="false">
			<clan_list>
				<clan>DOOR</clan>
				<clan>FORTRESS</clan>
			</clan_list>
		</ai>
		<drop_lists>
			<death>
				<group chance="82.38200378417969">
					<item id="9912" min="4" max="16" chance="100" /> <!-- 騎士の肩章 -->
				</group>
			</death>
		</drop_lists>
		<collision>
			<radius normal="8" />
			<height normal="23" />
		</collision>
	</npc>
	<npc id="35788" level="78" type="L2FortCommander" name="弓兵隊長" title="弓兵隊">
		<!-- Confirmed CT2.5 -->
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="105" />
			<param name="MoveAroundSocial2" value="105" />
			<param name="barrack_id" value="0" />
			<param name="fortress_id" value="104" />
			<param name="msg_dying" value="1300004" />
			<param name="IsAggressive" value="1" />
			<param name="MovingAttack" value="0" />
			<param name="MoveArounding" value="0" />
			<param name="msg_see_spell" value="1300013" />
			<skill name="toggle_buff" id="5432" level="1" /> <!-- 武器 支給 -->
			<skill name="skill00_id" id="4755" level="6" /> <!-- BOSS Power Shot -->
			<skill name="selfheal_skill" id="5457" level="1" /> <!-- NPC完全回復 -->
		</parameters>
		<race>CASTLE_GUARD</race>
		<sex>MALE</sex>
		<equipment rhand="10212" /> <!-- rhand: For NPC (Bow) -->
		<acquire expRate="0.5" />
		<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
			<vitals hp="681761.551881449" hpRegen="397.49728048556" mp="1607.4" mpRegen="3" />
			<attack physical="7149.40063947237" magical="4882.11390959346" random="10" critical="8" accuracy="0" attackSpeed="253" reuseDelay="1500" type="BOW" range="1100" distance="10" width="0" />
			<defence physical="532.320976" magical="584.294088" />
			<attribute>
				<defence fire="80" water="80" wind="80" earth="80" holy="80" dark="80" />
			</attribute>
			<speed>
				<walk ground="60" />
				<run ground="120" />
			</speed>
		</stats>
		<status undying="false" canMove="false" canBeSown="true" />
		<skill_list>
			<skill id="4045" level="1" /> <!-- ボス無力化攻撃耐性 -->
			<skill id="4408" level="9" /> <!-- HP 1/2 -->
			<skill id="4409" level="1" /> <!-- MP 1倍 -->
			<skill id="4410" level="16" /> <!-- 攻撃力かなり高め -->
			<skill id="4411" level="11" /> <!-- 魔力普通 -->
			<skill id="4412" level="8" /> <!-- 防御力低め -->
			<skill id="4413" level="11" /> <!-- 魔法抵抗力普通 -->
			<skill id="4414" level="3" /> <!-- 軽装備型 -->
			<skill id="4415" level="9" /> <!-- 弓 -->
			<skill id="4416" level="22" /> <!-- 城守軍 -->
			<skill id="4755" level="6" /> <!-- BOSS Power Shot -->
			<skill id="5432" level="1" /> <!-- 武器 支給 -->
			<skill id="5457" level="1" /> <!-- NPC完全回復 -->
		</skill_list>
		<ex_crt_effect>true</ex_crt_effect>
		<s_npc_prop_hp_rate>0.5</s_npc_prop_hp_rate>
		<ai type="ARCHER" aggroRange="300" clanHelpRange="300" dodge="15" isAggressive="false">
			<clan_list>
				<clan>DOOR</clan>
				<clan>FORTRESS</clan>
			</clan_list>
		</ai>
		<drop_lists>
			<death>
				<group chance="84.22350311279297">
					<item id="9912" min="140" max="300" chance="100" /> <!-- 騎士の肩章 -->
				</group>
			</death>
		</drop_lists>
		<collision>
			<radius normal="10" />
			<height normal="23.5" />
		</collision>
	</npc>
	<npc id="35789" level="76" type="L2Defender" name="弓兵隊員" title="弓兵隊">
		<!-- Confirmed CT2.5 -->
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="79" />
			<param name="MoveAroundSocial2" value="79" />
			<param name="fortress_id" value="104" />
			<param name="IsAggressive" value="1" />
			<param name="MovingAttack" value="0" />
			<param name="MoveArounding" value="0" />
			<skill name="toggle_buff" id="5432" level="1" /> <!-- 武器 支給 -->
			<skill name="Skill01_ID" id="5046" level="6" /> <!-- Castle Power Shot -->
		</parameters>
		<race>CASTLE_GUARD</race>
		<sex>MALE</sex>
		<equipment rhand="287" /> <!-- rhand: Bow of Peril -->
		<acquire expRate="0.5" />
		<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
			<vitals hp="2758.05923328" hpRegen="8.5" mp="1540.8" mpRegen="3" />
			<attack physical="824.422073095" magical="562.9734023" random="10" critical="8" accuracy="0" attackSpeed="253" reuseDelay="1500" type="BOW" range="1100" distance="10" width="0" />
			<defence physical="323.78455" magical="236.93149" />
			<attribute>
				<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
			</attribute>
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
		</stats>
		<status undying="false" canBeSown="true" />
		<skill_list>
			<skill id="4045" level="1" /> <!-- ボス無力化攻撃耐性 -->
			<skill id="4408" level="13" /> <!-- HP 5倍 -->
			<skill id="4409" level="1" /> <!-- MP 1倍 -->
			<skill id="4410" level="14" /> <!-- 攻撃力高め -->
			<skill id="4411" level="11" /> <!-- 魔力普通 -->
			<skill id="4412" level="8" /> <!-- 防御力低め -->
			<skill id="4413" level="11" /> <!-- 魔法抵抗力普通 -->
			<skill id="4414" level="3" /> <!-- 軽装備型 -->
			<skill id="4415" level="9" /> <!-- 弓 -->
			<skill id="4416" level="22" /> <!-- 城守軍 -->
			<skill id="5046" level="6" /> <!-- Castle Power Shot -->
			<skill id="5432" level="1" /> <!-- 武器 支給 -->
		</skill_list>
		<ex_crt_effect>true</ex_crt_effect>
		<s_npc_prop_hp_rate>5</s_npc_prop_hp_rate>
		<ai type="ARCHER" aggroRange="1000" clanHelpRange="300" dodge="15" isAggressive="false">
			<clan_list>
				<clan>DOOR</clan>
				<clan>FORTRESS</clan>
			</clan_list>
		</ai>
		<drop_lists>
			<death>
				<group chance="71">
					<item id="9912" min="4" max="16" chance="100" /> <!-- 騎士の肩章 -->
				</group>
			</death>
		</drop_lists>
		<collision>
			<radius normal="8" />
			<height normal="23.5" />
		</collision>
	</npc>
	<npc id="35790" level="78" type="L2FortCommander" name="将軍" title="将校幕舎">
		<!-- Confirmed CT2.5 -->
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="140" />
			<param name="MoveAroundSocial2" value="140" />
			<param name="barrack_id" value="4" />
			<param name="fortress_id" value="104" />
			<skill name="toggle_buff" id="5432" level="1" /> <!-- 武器 支給 -->
			<param name="IsAggressive" value="1" />
			<param name="msg_help_send" value="1300015" />
			<param name="msg_help_go" value="1300016" />
			<param name="msg_help_not_go" value="1300017" />
			<param name="msg_dying" value="1300020" />
			<skill name="Skill01_ID" id="4725" level="6" /> <!-- ショック -->
			<skill name="selfheal_skill" id="5457" level="1" /> <!-- NPC完全回復 -->
		</parameters>
		<race>CASTLE_GUARD</race>
		<sex>MALE</sex>
		<equipment rhand="9813" lhand="9813" /> <!-- rhand: Orc Officer lhand: Orc Officer -->
		<acquire expRate="0.5" />
		<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
			<vitals hp="681761.551881449" hpRegen="397.49728048556" mp="1607.4" mpRegen="3" />
			<attack physical="7149.40063947237" magical="4882.11390959346" random="30" critical="4" accuracy="5" attackSpeed="253" type="DUAL" range="40" distance="80" width="120" />
			<defence physical="532.320976" magical="584.294088" />
			<attribute>
				<defence fire="80" water="80" wind="80" earth="80" holy="80" dark="80" />
			</attribute>
			<speed>
				<walk ground="60" />
				<run ground="120" />
			</speed>
		</stats>
		<status undying="false" canBeSown="true" />
		<skill_list>
			<skill id="4045" level="1" /> <!-- ボス無力化攻撃耐性 -->
			<skill id="4408" level="9" /> <!-- HP 1/2 -->
			<skill id="4409" level="1" /> <!-- MP 1倍 -->
			<skill id="4410" level="14" /> <!-- 攻撃力高め -->
			<skill id="4411" level="11" /> <!-- 魔力普通 -->
			<skill id="4412" level="11" /> <!-- 防御力普通 -->
			<skill id="4413" level="11" /> <!-- 魔法抵抗力普通 -->
			<skill id="4414" level="2" /> <!-- 標準型 -->
			<skill id="4415" level="19" /> <!-- 二刀流 -->
			<skill id="4416" level="22" /> <!-- 城守軍 -->
			<skill id="4725" level="6" /> <!-- ショック -->
			<skill id="5432" level="1" /> <!-- 武器 支給 -->
			<skill id="5457" level="1" /> <!-- NPC完全回復 -->
		</skill_list>
		<ex_crt_effect>true</ex_crt_effect>
		<s_npc_prop_hp_rate>0.5</s_npc_prop_hp_rate>
		<ai type="BALANCED" aggroRange="300" clanHelpRange="300" isAggressive="false">
			<clan_list>
				<clan>DOOR</clan>
				<clan>FORTRESS</clan>
			</clan_list>
		</ai>
		<drop_lists>
			<death>
				<group chance="70.47660064697266">
					<item id="9912" min="40" max="154" chance="100" /> <!-- 騎士の肩章 -->
				</group>
			</death>
		</drop_lists>
		<collision>
			<radius normal="14.5" />
			<height normal="30" />
		</collision>
	</npc>
	<npc id="35791" level="78" type="L2Defender" name="将官" title="将校幕舎">
		<!-- Confirmed CT2.5 -->
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="140" />
			<param name="MoveAroundSocial2" value="140" />
			<param name="fortress_id" value="104" />
			<skill name="toggle_buff" id="5432" level="1" /> <!-- 武器 支給 -->
			<param name="IsAggressive" value="1" />
			<param name="msg_help_send" value="1300015" />
			<param name="msg_help_go" value="1300016" />
			<param name="msg_help_not_go" value="1300017" />
			<skill name="Skill01_ID" id="4721" level="6" /> <!-- BOSS Strike -->
			<skill name="selfheal_skill" id="5457" level="1" /> <!-- NPC完全回復 -->
		</parameters>
		<race>CASTLE_GUARD</race>
		<sex>MALE</sex>
		<equipment rhand="7895" /> <!-- rhand: Flaming Dragon Skull -->
		<acquire expRate="0.5" />
		<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
			<vitals hp="681761.551881449" hpRegen="397.49728048556" mp="1607.4" mpRegen="3" />
			<attack physical="7149.40063947237" magical="4882.11390959346" random="30" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="532.320976" magical="584.294088" />
			<attribute>
				<defence fire="80" water="80" wind="80" earth="80" holy="80" dark="80" />
			</attribute>
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
		</stats>
		<status undying="false" canBeSown="true" />
		<skill_list>
			<skill id="4045" level="1" /> <!-- ボス無力化攻撃耐性 -->
			<skill id="4408" level="9" /> <!-- HP 1/2 -->
			<skill id="4409" level="1" /> <!-- MP 1倍 -->
			<skill id="4410" level="14" /> <!-- 攻撃力高め -->
			<skill id="4411" level="11" /> <!-- 魔力普通 -->
			<skill id="4412" level="11" /> <!-- 防御力普通 -->
			<skill id="4413" level="11" /> <!-- 魔法抵抗力普通 -->
			<skill id="4414" level="2" /> <!-- 標準型 -->
			<skill id="4415" level="3" /> <!-- 片手剣 -->
			<skill id="4416" level="22" /> <!-- 城守軍 -->
			<skill id="4721" level="6" /> <!-- BOSS Strike -->
			<skill id="5432" level="1" /> <!-- 武器 支給 -->
			<skill id="5457" level="1" /> <!-- NPC完全回復 -->
		</skill_list>
		<ex_crt_effect>true</ex_crt_effect>
		<s_npc_prop_hp_rate>0.5</s_npc_prop_hp_rate>
		<ai type="BALANCED" aggroRange="300" clanHelpRange="300" isAggressive="false">
			<clan_list>
				<clan>DOOR</clan>
				<clan>FORTRESS</clan>
			</clan_list>
		</ai>
		<drop_lists>
			<death>
				<group chance="70.47660064697266">
					<item id="9912" min="40" max="154" chance="100" /> <!-- 騎士の肩章 -->
				</group>
			</death>
		</drop_lists>
		<collision>
			<radius normal="8" />
			<height normal="27" />
		</collision>
	</npc>
	<npc id="35792" level="80" type="L2Monster" name="バリスタ" title="渓谷要塞">
		<!-- Confirmed CT2.5 -->
		<race>CASTLE_GUARD</race>
		<sex>MALE</sex>
		<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
			<vitals hp="679374.315371996" hpRegen="391.417777464402" mp="1674.8" mpRegen="3" />
			<attack physical="7476.5080117304" magical="5105.4857482389" random="30" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="546.2" magical="599.528184" />
			<attribute>
				<defence fire="120" water="120" wind="120" earth="120" holy="120" dark="120" />
			</attribute>
			<speed>
				<walk ground="1" />
				<run ground="1" />
			</speed>
		</stats>
		<status canMove="false" canBeSown="true" />
		<skill_list>
			<skill id="4045" level="1" /> <!-- ボス無力化攻撃耐性 -->
			<skill id="4408" level="16" /> <!-- HP 8倍 -->
			<skill id="4409" level="1" /> <!-- MP 1倍 -->
			<skill id="4410" level="11" /> <!-- 攻撃力普通 -->
			<skill id="4411" level="11" /> <!-- 魔力普通 -->
			<skill id="4412" level="11" /> <!-- 防御力普通 -->
			<skill id="4413" level="11" /> <!-- 魔法抵抗力普通 -->
			<skill id="4414" level="2" /> <!-- 標準型 -->
			<skill id="4415" level="3" /> <!-- 片手剣 -->
			<skill id="4416" level="22" /> <!-- 城守軍 -->
		</skill_list>
		<ex_crt_effect>true</ex_crt_effect>
		<s_npc_prop_hp_rate>8</s_npc_prop_hp_rate>
		<ai type="BALANCED" aggroRange="300" clanHelpRange="300" isAggressive="false" />
		<collision>
			<radius normal="112" />
			<height normal="59" />
		</collision>
	</npc>
	<npc id="35793" level="80" type="L2Npc" name="傭兵隊長">
		<!-- Confirmed CT2.5 -->
		<parameters>
			<param name="MoveAroundSocial" value="80" />
			<param name="MoveAroundSocial1" value="80" />
			<param name="fortress_id" value="104" />
			<param name="DoorName" value="fortress_2321_006" />
			<param name="DoorName2" value="fortress_2321_007" />
			<param name="DoorName3" value="fortress_2321_010" />
			<param name="DoorName4" value="fortress_2321_011" />
			<param name="msg_door_break" value="1300001" />
			<param name="msg_open_door" value="1300002" />
			<param name="msg_dying" value="1300003" />
			<param name="Party_Type" value="2" />
			<minions name="Privates">
				<npc id="35794" respawnTime="3" weightPoint="4" /> <!-- 傭兵隊私兵 -->
			</minions>
			<param name="x0" value="125966" />
			<param name="y0" value="118875" />
			<param name="z0" value="-3016" />
			<param name="x1" value="125991" />
			<param name="y1" value="119142" />
			<param name="z1" value="-2896" />
			<param name="x2" value="125976" />
			<param name="y2" value="119436" />
			<param name="z2" value="-2760" />
			<param name="x3" value="126001" />
			<param name="y3" value="119761" />
			<param name="z3" value="-2664" />
			<param name="x4" value="126061" />
			<param name="y4" value="120052" />
			<param name="z4" value="-2600" />
			<param name="x5" value="126061" />
			<param name="y5" value="120386" />
			<param name="z5" value="-2584" />
			<param name="x6" value="126064" />
			<param name="y6" value="120721" />
			<param name="z6" value="-2584" />
			<param name="x7" value="126066" />
			<param name="y7" value="121173" />
			<param name="z7" value="-2584" />
			<param name="x8" value="126065" />
			<param name="y8" value="121854" />
			<param name="z8" value="-2584" />
			<param name="x9" value="126076" />
			<param name="y9" value="122539" />
			<param name="z9" value="-2584" />
		</parameters>
		<race>HUMAN</race>
		<sex>MALE</sex>
		<equipment rhand="2500" lhand="6377" /> <!-- rhand: Dark Legion's Edge lhand: Imperial Crusader Shield -->
		<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
			<vitals hp="679374.315371996" hpRegen="391.417777464402" mp="1674.8" mpRegen="3" />
			<attack physical="7476.5080117304" magical="5105.4857482389" random="30" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="546.2" magical="599.528184" />
			<attribute>
				<defence fire="120" water="120" wind="120" earth="120" holy="120" dark="120" />
			</attribute>
			<speed>
				<walk ground="36.48" />
				<run ground="100" />
			</speed>
		</stats>
		<status undying="false" noSleepMode="true" canBeSown="true" />
		<skill_list>
			<skill id="4045" level="1" /> <!-- ボス無力化攻撃耐性 -->
			<skill id="4408" level="11" /> <!-- HP 3倍 -->
			<skill id="4409" level="1" /> <!-- MP 1倍 -->
			<skill id="4410" level="11" /> <!-- 攻撃力普通 -->
			<skill id="4411" level="11" /> <!-- 魔力普通 -->
			<skill id="4412" level="11" /> <!-- 防御力普通 -->
			<skill id="4413" level="11" /> <!-- 魔法抵抗力普通 -->
			<skill id="4414" level="2" /> <!-- 標準型 -->
			<skill id="4415" level="3" /> <!-- 片手剣 -->
			<skill id="4416" level="14" /> <!-- ヒューマン -->
		</skill_list>
		<ex_crt_effect>true</ex_crt_effect>
		<s_npc_prop_hp_rate>3</s_npc_prop_hp_rate>
		<ai type="BALANCED" aggroRange="300" clanHelpRange="300">
			<clan_list>
				<clan>FORTRESS_ATTACKER</clan>
			</clan_list>
		</ai>
		<collision>
			<radius normal="12" />
			<height normal="24.5" />
		</collision>
	</npc>
	<npc id="35794" level="75" type="L2Npc" name="傭兵隊私兵">
		<!-- Confirmed CT2.5 -->
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="140" />
			<param name="fortress_id" value="104" />
			<param name="Party_Type" value="1" />
			<param name="PrivateFollowBoss" value="1" />
		</parameters>
		<race>ORC</race>
		<sex>MALE</sex>
		<equipment rhand="96" /> <!-- rhand: Scythe -->
		<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
			<vitals hp="2676.65854" hpRegen="8.5" mp="1507.8" mpRegen="3" />
			<attack physical="794.70901" magical="542.68324" random="30" critical="4" accuracy="0" attackSpeed="253" type="POLE" range="80" distance="80" width="120" />
			<defence physical="319.24623" magical="233.61053" />
			<attribute>
				<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
			</attribute>
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
		</stats>
		<status undying="false" canBeSown="true" />
		<skill_list>
			<skill id="4045" level="1" /> <!-- ボス無力化攻撃耐性 -->
			<skill id="4408" level="11" /> <!-- HP 3倍 -->
			<skill id="4409" level="1" /> <!-- MP 1倍 -->
			<skill id="4410" level="13" /> <!-- 攻撃力やや高め -->
			<skill id="4411" level="11" /> <!-- 魔力普通 -->
			<skill id="4412" level="11" /> <!-- 防御力普通 -->
			<skill id="4413" level="11" /> <!-- 魔法抵抗力普通 -->
			<skill id="4414" level="2" /> <!-- 標準型 -->
			<skill id="4415" level="11" /> <!-- 槍 -->
			<skill id="4416" level="17" /> <!-- オーク -->
		</skill_list>
		<ex_crt_effect>true</ex_crt_effect>
		<s_npc_prop_hp_rate>3</s_npc_prop_hp_rate>
		<ai type="BALANCED" aggroRange="300" clanHelpRange="300">
			<clan_list>
				<clan>FORTRESS_ATTACKER</clan>
			</clan_list>
		</ai>
		<collision>
			<radius normal="8" />
			<height normal="27" />
		</collision>
	</npc>
	<npc id="35795" level="20" type="L2Npc" name="掲揚隊">
		<!-- Confirmed CT2.5 -->
		<race>ETC</race>
		<sex>ETC</sex>
		<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
			<vitals hp="342.5127" hpRegen="2.5" mp="192.0" mpRegen="1.2" />
			<attack physical="44.32863" magical="30.2707" random="30" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="86.87049" magical="63.56806" />
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<speed>
				<walk ground="50" />
				<run ground="1" />
			</speed>
		</stats>
		<status undying="false" canMove="false" canBeSown="true" />
		<skill_list>
			<skill id="4045" level="1" /> <!-- ボス無力化攻撃耐性 -->
			<skill id="4408" level="1" /> <!-- HP 1倍 -->
			<skill id="4409" level="1" /> <!-- MP 1倍 -->
			<skill id="4410" level="11" /> <!-- 攻撃力普通 -->
			<skill id="4411" level="11" /> <!-- 魔力普通 -->
			<skill id="4412" level="11" /> <!-- 防御力普通 -->
			<skill id="4413" level="11" /> <!-- 魔法抵抗力普通 -->
			<skill id="4414" level="2" /> <!-- 標準型 -->
			<skill id="4415" level="3" /> <!-- 片手剣 -->
			<skill id="4416" level="19" /> <!-- その他 -->
		</skill_list>
		<ex_crt_effect>true</ex_crt_effect>
		<ai type="BALANCED" aggroRange="300" clanHelpRange="300" />
		<collision>
			<radius normal="46" />
			<height normal="72.5" />
		</collision>
	</npc>
	<npc id="35796" level="75" type="L2FortManager" name="監督官" title="象牙の塔要塞">
		<!-- Confirmed CT2.5 -->
		<parameters>
			<param name="fnAgitBuff" value="fortressbuff" />
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="158" />
			<param name="fortress_id" value="105" />
			<param name="dominion_id" value="84" />
		</parameters>
		<race>HUMAN</race>
		<sex>MALE</sex>
		<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
			<vitals hp="2676.65854" hpRegen="8.5" mp="1507.8" mpRegen="3" />
			<attack physical="794.70901" magical="542.68324" random="30" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="319.24623" magical="233.61053" />
			<attribute>
				<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
			</attribute>
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
		</stats>
		<status attackable="false" canMove="false" canBeSown="true" />
		<skill_list>
			<skill id="4045" level="1" /> <!-- ボス無力化攻撃耐性 -->
			<skill id="4408" level="1" /> <!-- HP 1倍 -->
			<skill id="4409" level="1" /> <!-- MP 1倍 -->
			<skill id="4410" level="11" /> <!-- 攻撃力普通 -->
			<skill id="4411" level="11" /> <!-- 魔力普通 -->
			<skill id="4412" level="11" /> <!-- 防御力普通 -->
			<skill id="4413" level="11" /> <!-- 魔法抵抗力普通 -->
			<skill id="4414" level="2" /> <!-- 標準型 -->
			<skill id="4415" level="3" /> <!-- 片手剣 -->
			<skill id="4416" level="14" /> <!-- ヒューマン -->
		</skill_list>
		<ex_crt_effect>true</ex_crt_effect>
		<ai type="BALANCED" aggroRange="300" clanHelpRange="300" isAggressive="false" />
		<collision>
			<radius normal="7" />
			<height normal="24" />
		</collision>
	</npc>
	<npc id="35797" level="75" type="L2Npc" name="怪しい商人" title="象牙の塔要塞">
		<!-- Confirmed CT2.5 -->
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="140" />
		</parameters>
		<race>ORC</race>
		<sex>MALE</sex>
		<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
			<vitals hp="2676.65854" hpRegen="8.5" mp="1507.8" mpRegen="3" />
			<attack physical="794.70901" magical="542.68324" random="30" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="319.24623" magical="233.61053" />
			<attribute>
				<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
			</attribute>
			<speed>
				<walk ground="50" />
				<run ground="100" />
			</speed>
		</stats>
		<status attackable="false" canBeSown="true" />
		<skill_list>
			<skill id="4045" level="1" /> <!-- ボス無力化攻撃耐性 -->
			<skill id="4408" level="1" /> <!-- HP 1倍 -->
			<skill id="4409" level="1" /> <!-- MP 1倍 -->
			<skill id="4410" level="11" /> <!-- 攻撃力普通 -->
			<skill id="4411" level="11" /> <!-- 魔力普通 -->
			<skill id="4412" level="11" /> <!-- 防御力普通 -->
			<skill id="4413" level="11" /> <!-- 魔法抵抗力普通 -->
			<skill id="4414" level="2" /> <!-- 標準型 -->
			<skill id="4415" level="3" /> <!-- 片手剣 -->
			<skill id="4416" level="17" /> <!-- オーク -->
		</skill_list>
		<ex_crt_effect>true</ex_crt_effect>
		<ai type="BALANCED" aggroRange="300" clanHelpRange="300" isAggressive="false" />
		<collision>
			<radius normal="8" />
			<height normal="27" />
		</collision>
	</npc>
	<npc id="35798" level="75" type="L2Npc" name="守備隊長" title="象牙の塔要塞">
		<!-- Confirmed CT2.5 -->
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="110" />
			<param name="fortress_id" value="105" />
			<param name="fee_photocannon" value="100000" />
			<param name="fee_scout" value="150000" />
			<param name="fee_door" value="200000" />
			<param name="fee_guard_reinforce_lv1" value="100000" />
			<param name="fee_guard_reinforce_lv2" value="100000" />
		</parameters>
		<race>HUMAN</race>
		<sex>FEMALE</sex>
		<equipment rhand="80" lhand="641" /> <!-- rhand: Tallum Blade lhand: Dark Crystal Shield -->
		<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
			<vitals hp="2676.65854" hpRegen="8.5" mp="1507.8" mpRegen="3" />
			<attack physical="794.70901" magical="542.68324" random="30" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="319.24623" magical="233.61053" />
			<attribute>
				<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
			</attribute>
			<speed>
				<walk ground="30" />
				<run ground="120" />
			</speed>
		</stats>
		<status attackable="false" canBeSown="true" />
		<skill_list>
			<skill id="4045" level="1" /> <!-- ボス無力化攻撃耐性 -->
			<skill id="4408" level="1" /> <!-- HP 1倍 -->
			<skill id="4409" level="1" /> <!-- MP 1倍 -->
			<skill id="4410" level="11" /> <!-- 攻撃力普通 -->
			<skill id="4411" level="11" /> <!-- 魔力普通 -->
			<skill id="4412" level="11" /> <!-- 防御力普通 -->
			<skill id="4413" level="11" /> <!-- 魔法抵抗力普通 -->
			<skill id="4414" level="2" /> <!-- 標準型 -->
			<skill id="4415" level="3" /> <!-- 片手剣 -->
			<skill id="4416" level="14" /> <!-- ヒューマン -->
		</skill_list>
		<ex_crt_effect>true</ex_crt_effect>
		<ai type="BALANCED" aggroRange="300" clanHelpRange="300" />
		<collision>
			<radius normal="10" />
			<height normal="23.75" />
		</collision>
	</npc>
	<npc id="35799" level="75" type="L2Npc" name="弓兵隊長" title="象牙の塔要塞">
		<!-- Confirmed CT2.5 -->
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="105" />
		</parameters>
		<race>ELF</race>
		<sex>MALE</sex>
		<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
			<vitals hp="2676.65854" hpRegen="8.5" mp="1507.8" mpRegen="3" />
			<attack physical="794.70901" magical="542.68324" random="10" critical="8" accuracy="0" attackSpeed="253" reuseDelay="1500" type="BOW" range="1100" distance="10" width="0" />
			<defence physical="319.24623" magical="233.61053" />
			<attribute>
				<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
			</attribute>
			<speed>
				<walk ground="30" />
				<run ground="120" />
			</speed>
		</stats>
		<status attackable="false" canMove="false" canBeSown="true" />
		<skill_list>
			<skill id="4045" level="1" /> <!-- ボス無力化攻撃耐性 -->
			<skill id="4408" level="1" /> <!-- HP 1倍 -->
			<skill id="4409" level="1" /> <!-- MP 1倍 -->
			<skill id="4410" level="11" /> <!-- 攻撃力普通 -->
			<skill id="4411" level="11" /> <!-- 魔力普通 -->
			<skill id="4412" level="11" /> <!-- 防御力普通 -->
			<skill id="4413" level="11" /> <!-- 魔法抵抗力普通 -->
			<skill id="4414" level="2" /> <!-- 標準型 -->
			<skill id="4415" level="9" /> <!-- 弓 -->
			<skill id="4416" level="15" /> <!-- エルフ -->
		</skill_list>
		<ex_crt_effect>true</ex_crt_effect>
		<ai type="ARCHER" aggroRange="300" clanHelpRange="300" dodge="15" />
		<collision>
			<radius normal="10" />
			<height normal="23.5" />
		</collision>
	</npc>
</list>