<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/optionsData.xsd">
	<option id="1000" name="o_f_46_1s_90">
		<!-- Evasion increases by 0.9. Critical increases by 9.79. -->
		<for>
			<add order="0x40" stat="rEvas" val="0.90405" />
			<add order="0x40" stat="rCrit" val="9.7890534" />
		</for>
	</option>
	<option id="1001" name="o_f_46_1s_91">
		<!-- Accuracy increases by 0.9. Critical increases by 9.79. -->
		<for>
			<add order="0x40" stat="accCombat" val="0.90405" />
			<add order="0x40" stat="rCrit" val="9.7890534" />
		</for>
	</option>
	<option id="1002" name="o_f_49_1s_1">
		<!-- P. Def. increases by 21.47. -->
		<for>
			<add order="0x40" stat="pDef" val="21.47" />
		</for>
	</option>
	<option id="1003" name="o_f_49_1s_2">
		<!-- M. Def. increases by 17.25. -->
		<for>
			<add order="0x40" stat="mDef" val="17.252" />
		</for>
	</option>
	<option id="1004" name="o_f_49_1s_3">
		<!-- Max HP increases by 84.17 -->
		<for>
			<add order="0x40" stat="maxHp" val="84.17" />
		</for>
	</option>
	<option id="1005" name="o_f_49_1s_4">
		<!-- Max HP increases by 26.3. -->
		<for>
			<add order="0x40" stat="maxMp" val="26.296" />
		</for>
	</option>
	<option id="1006" name="o_f_49_1s_5">
		<!-- Max CP increases by 116.2. -->
		<for>
			<add order="0x40" stat="maxCp" val="116.204" />
		</for>
	</option>
	<option id="1007" name="o_f_49_1s_6">
		<!-- P. Atk. increases by 9.77. -->
		<for>
			<add order="0x40" stat="pAtk" val="9.766" />
		</for>
	</option>
	<option id="1008" name="o_f_49_1s_7">
		<!-- M. Atk. increases by 11.21. -->
		<for>
			<add order="0x40" stat="mAtk" val="11.21" />
		</for>
	</option>
	<option id="1009" name="o_f_49_1s_8">
		<!-- HP Regen increases by 0.45. -->
		<for>
			<add order="0x40" stat="regHp" val="0.4541" />
		</for>
	</option>
	<option id="1010" name="o_f_49_1s_9">
		<!-- MP Regen increases by 0.21. -->
		<for>
			<add order="0x40" stat="regMp" val="0.21318" />
		</for>
	</option>
	<option id="1011" name="o_f_49_1s_10">
		<!-- CP Regen increases by 0.45. -->
		<for>
			<add order="0x40" stat="regCp" val="0.4541" />
		</for>
	</option>
	<option id="1012" name="o_f_49_1s_11">
		<!-- Evasion increases by 1.81. -->
		<for>
			<add order="0x40" stat="rEvas" val="1.8081" />
		</for>
	</option>
	<option id="1013" name="o_f_49_1s_12">
		<!-- Accuracy increases by 1.81. -->
		<for>
			<add order="0x40" stat="accCombat" val="1.8081" />
		</for>
	</option>
	<option id="1014" name="o_f_49_1s_13">
		<!-- Critical increases by 19.58. -->
		<for>
			<add order="0x40" stat="rCrit" val="19.5781068" />
		</for>
	</option>
	<option id="1015" name="o_f_49_1s_14">
		<!-- P. Def. increases by 10.74. M. Def. increases by 8.63. -->
		<for>
			<add order="0x40" stat="pDef" val="10.735" />
			<add order="0x40" stat="mDef" val="8.626" />
		</for>
	</option>
	<option id="1016" name="o_f_49_1s_15">
		<!-- P. Def. increases by 10.74. Max HP increases by 42.09 -->
		<for>
			<add order="0x40" stat="pDef" val="10.735" />
			<add order="0x40" stat="maxHp" val="42.085" />
		</for>
	</option>
	<option id="1017" name="o_f_49_1s_16">
		<!-- P. Def. increases by 10.74. Max HP increases by 13.15. -->
		<for>
			<add order="0x40" stat="pDef" val="10.735" />
			<add order="0x40" stat="maxMp" val="13.148" />
		</for>
	</option>
	<option id="1018" name="o_f_49_1s_17">
		<!-- P. Def. increases by 10.74. Max CP increases by 58.1. -->
		<for>
			<add order="0x40" stat="pDef" val="10.735" />
			<add order="0x40" stat="maxCp" val="58.102" />
		</for>
	</option>
	<option id="1019" name="o_f_49_1s_18">
		<!-- P. Def. increases by 10.74. P. Atk. increases by 4.88. -->
		<for>
			<add order="0x40" stat="pDef" val="10.735" />
			<add order="0x40" stat="pAtk" val="4.883" />
		</for>
	</option>
	<option id="1020" name="o_f_49_1s_19">
		<!-- P. Def. increases by 10.74. M. Atk. increases by 5.61. -->
		<for>
			<add order="0x40" stat="pDef" val="10.735" />
			<add order="0x40" stat="mAtk" val="5.605" />
		</for>
	</option>
	<option id="1021" name="o_f_49_1s_20">
		<!-- P. Def. increases by 10.74. HP Regen increases by 0.23. -->
		<for>
			<add order="0x40" stat="pDef" val="10.735" />
			<add order="0x40" stat="regHp" val="0.22705" />
		</for>
	</option>
	<option id="1022" name="o_f_49_1s_21">
		<!-- P. Def. increases by 10.74. MP Regen increases by 0.11. -->
		<for>
			<add order="0x40" stat="pDef" val="10.735" />
			<add order="0x40" stat="regMp" val="0.10659" />
		</for>
	</option>
	<option id="1023" name="o_f_49_1s_22">
		<!-- P. Def. increases by 10.74. CP Regen increases by 0.23. -->
		<for>
			<add order="0x40" stat="pDef" val="10.735" />
			<add order="0x40" stat="regCp" val="0.22705" />
		</for>
	</option>
	<option id="1024" name="o_f_49_1s_23">
		<!-- P. Def. increases by 10.74. Evasion increases by 0.9. -->
		<for>
			<add order="0x40" stat="pDef" val="10.735" />
			<add order="0x40" stat="rEvas" val="0.90405" />
		</for>
	</option>
	<option id="1025" name="o_f_49_1s_24">
		<!-- P. Def. increases by 10.74. Accuracy increases by 0.9. -->
		<for>
			<add order="0x40" stat="pDef" val="10.735" />
			<add order="0x40" stat="accCombat" val="0.90405" />
		</for>
	</option>
	<option id="1026" name="o_f_49_1s_25">
		<!-- P. Def. increases by 10.74. Critical increases by 9.79. -->
		<for>
			<add order="0x40" stat="pDef" val="10.735" />
			<add order="0x40" stat="rCrit" val="9.7890534" />
		</for>
	</option>
	<option id="1027" name="o_f_49_1s_26">
		<!-- M. Def. increases by 8.63. Max HP increases by 42.09 -->
		<for>
			<add order="0x40" stat="mDef" val="8.626" />
			<add order="0x40" stat="maxHp" val="42.085" />
		</for>
	</option>
	<option id="1028" name="o_f_49_1s_27">
		<!-- M. Def. increases by 8.63. Max HP increases by 13.15. -->
		<for>
			<add order="0x40" stat="mDef" val="8.626" />
			<add order="0x40" stat="maxMp" val="13.148" />
		</for>
	</option>
	<option id="1029" name="o_f_49_1s_28">
		<!-- M. Def. increases by 8.63. Max CP increases by 58.1. -->
		<for>
			<add order="0x40" stat="mDef" val="8.626" />
			<add order="0x40" stat="maxCp" val="58.102" />
		</for>
	</option>
	<option id="1030" name="o_f_49_1s_29">
		<!-- M. Def. increases by 8.63. P. Atk. increases by 4.88. -->
		<for>
			<add order="0x40" stat="mDef" val="8.626" />
			<add order="0x40" stat="pAtk" val="4.883" />
		</for>
	</option>
	<option id="1031" name="o_f_49_1s_30">
		<!-- M. Def. increases by 8.63. M. Atk. increases by 5.61. -->
		<for>
			<add order="0x40" stat="mDef" val="8.626" />
			<add order="0x40" stat="mAtk" val="5.605" />
		</for>
	</option>
	<option id="1032" name="o_f_49_1s_31">
		<!-- M. Def. increases by 8.63. HP Regen increases by 0.23. -->
		<for>
			<add order="0x40" stat="mDef" val="8.626" />
			<add order="0x40" stat="regHp" val="0.22705" />
		</for>
	</option>
	<option id="1033" name="o_f_49_1s_32">
		<!-- M. Def. increases by 8.63. MP Regen increases by 0.11. -->
		<for>
			<add order="0x40" stat="mDef" val="8.626" />
			<add order="0x40" stat="regMp" val="0.10659" />
		</for>
	</option>
	<option id="1034" name="o_f_49_1s_33">
		<!-- M. Def. increases by 8.63. CP Regen increases by 0.23. -->
		<for>
			<add order="0x40" stat="mDef" val="8.626" />
			<add order="0x40" stat="regCp" val="0.22705" />
		</for>
	</option>
	<option id="1035" name="o_f_49_1s_34">
		<!-- M. Def. increases by 8.63. Evasion increases by 0.9. -->
		<for>
			<add order="0x40" stat="mDef" val="8.626" />
			<add order="0x40" stat="rEvas" val="0.90405" />
		</for>
	</option>
	<option id="1036" name="o_f_49_1s_35">
		<!-- M. Def. increases by 8.63. Accuracy increases by 0.9. -->
		<for>
			<add order="0x40" stat="mDef" val="8.626" />
			<add order="0x40" stat="accCombat" val="0.90405" />
		</for>
	</option>
	<option id="1037" name="o_f_49_1s_36">
		<!-- M. Def. increases by 8.63. Critical increases by 9.79. -->
		<for>
			<add order="0x40" stat="mDef" val="8.626" />
			<add order="0x40" stat="rCrit" val="9.7890534" />
		</for>
	</option>
	<option id="1038" name="o_f_49_1s_37">
		<!-- Max HP increases by 42.09 Max HP increases by 13.15. -->
		<for>
			<add order="0x40" stat="maxHp" val="42.085" />
			<add order="0x40" stat="maxMp" val="13.148" />
		</for>
	</option>
	<option id="1039" name="o_f_49_1s_38">
		<!-- Max HP increases by 42.09 Max CP increases by 58.1. -->
		<for>
			<add order="0x40" stat="maxHp" val="42.085" />
			<add order="0x40" stat="maxCp" val="58.102" />
		</for>
	</option>
	<option id="1040" name="o_f_49_1s_39">
		<!-- Max HP increases by 42.09 P. Atk. increases by 4.88. -->
		<for>
			<add order="0x40" stat="maxHp" val="42.085" />
			<add order="0x40" stat="pAtk" val="4.883" />
		</for>
	</option>
	<option id="1041" name="o_f_49_1s_40">
		<!-- Max HP increases by 42.09 M. Atk. increases by 5.61. -->
		<for>
			<add order="0x40" stat="maxHp" val="42.085" />
			<add order="0x40" stat="mAtk" val="5.605" />
		</for>
	</option>
	<option id="1042" name="o_f_49_1s_41">
		<!-- Max HP increases by 42.09 HP Regen increases by 0.23. -->
		<for>
			<add order="0x40" stat="maxHp" val="42.085" />
			<add order="0x40" stat="regHp" val="0.22705" />
		</for>
	</option>
	<option id="1043" name="o_f_49_1s_42">
		<!-- Max HP increases by 42.09 MP Regen increases by 0.11. -->
		<for>
			<add order="0x40" stat="maxHp" val="42.085" />
			<add order="0x40" stat="regMp" val="0.10659" />
		</for>
	</option>
	<option id="1044" name="o_f_49_1s_43">
		<!-- Max HP increases by 42.09 CP Regen increases by 0.23. -->
		<for>
			<add order="0x40" stat="maxHp" val="42.085" />
			<add order="0x40" stat="regCp" val="0.22705" />
		</for>
	</option>
	<option id="1045" name="o_f_49_1s_44">
		<!-- Max HP increases by 42.09 Evasion increases by 0.9. -->
		<for>
			<add order="0x40" stat="maxHp" val="42.085" />
			<add order="0x40" stat="rEvas" val="0.90405" />
		</for>
	</option>
	<option id="1046" name="o_f_49_1s_45">
		<!-- Max HP increases by 42.09 Accuracy increases by 0.9. -->
		<for>
			<add order="0x40" stat="maxHp" val="42.085" />
			<add order="0x40" stat="accCombat" val="0.90405" />
		</for>
	</option>
	<option id="1047" name="o_f_49_1s_46">
		<!-- Max HP increases by 42.09 Critical increases by 9.79. -->
		<for>
			<add order="0x40" stat="maxHp" val="42.085" />
			<add order="0x40" stat="rCrit" val="9.7890534" />
		</for>
	</option>
	<option id="1048" name="o_f_49_1s_47">
		<!-- Max HP increases by 13.15. Max CP increases by 58.1. -->
		<for>
			<add order="0x40" stat="maxMp" val="13.148" />
			<add order="0x40" stat="maxCp" val="58.102" />
		</for>
	</option>
	<option id="1049" name="o_f_49_1s_48">
		<!-- Max HP increases by 13.15. P. Atk. increases by 4.88. -->
		<for>
			<add order="0x40" stat="maxMp" val="13.148" />
			<add order="0x40" stat="pAtk" val="4.883" />
		</for>
	</option>
	<option id="1050" name="o_f_49_1s_49">
		<!-- Max HP increases by 13.15. M. Atk. increases by 5.61. -->
		<for>
			<add order="0x40" stat="maxMp" val="13.148" />
			<add order="0x40" stat="mAtk" val="5.605" />
		</for>
	</option>
	<option id="1051" name="o_f_49_1s_50">
		<!-- Max HP increases by 13.15. HP Regen increases by 0.23. -->
		<for>
			<add order="0x40" stat="maxMp" val="13.148" />
			<add order="0x40" stat="regHp" val="0.22705" />
		</for>
	</option>
	<option id="1052" name="o_f_49_1s_51">
		<!-- Max HP increases by 13.15. MP Regen increases by 0.11. -->
		<for>
			<add order="0x40" stat="maxMp" val="13.148" />
			<add order="0x40" stat="regMp" val="0.10659" />
		</for>
	</option>
	<option id="1053" name="o_f_49_1s_52">
		<!-- Max HP increases by 13.15. CP Regen increases by 0.23. -->
		<for>
			<add order="0x40" stat="maxMp" val="13.148" />
			<add order="0x40" stat="regCp" val="0.22705" />
		</for>
	</option>
	<option id="1054" name="o_f_49_1s_53">
		<!-- Max HP increases by 13.15. Evasion increases by 0.9. -->
		<for>
			<add order="0x40" stat="maxMp" val="13.148" />
			<add order="0x40" stat="rEvas" val="0.90405" />
		</for>
	</option>
	<option id="1055" name="o_f_49_1s_54">
		<!-- Max HP increases by 13.15. Accuracy increases by 0.9. -->
		<for>
			<add order="0x40" stat="maxMp" val="13.148" />
			<add order="0x40" stat="accCombat" val="0.90405" />
		</for>
	</option>
	<option id="1056" name="o_f_49_1s_55">
		<!-- Max HP increases by 13.15. Critical increases by 9.79. -->
		<for>
			<add order="0x40" stat="maxMp" val="13.148" />
			<add order="0x40" stat="rCrit" val="9.7890534" />
		</for>
	</option>
	<option id="1057" name="o_f_49_1s_56">
		<!-- Max CP increases by 58.1. P. Atk. increases by 4.88. -->
		<for>
			<add order="0x40" stat="maxCp" val="58.102" />
			<add order="0x40" stat="pAtk" val="4.883" />
		</for>
	</option>
	<option id="1058" name="o_f_49_1s_57">
		<!-- Max CP increases by 58.1. M. Atk. increases by 5.61. -->
		<for>
			<add order="0x40" stat="maxCp" val="58.102" />
			<add order="0x40" stat="mAtk" val="5.605" />
		</for>
	</option>
	<option id="1059" name="o_f_49_1s_58">
		<!-- Max CP increases by 58.1. HP Regen increases by 0.23. -->
		<for>
			<add order="0x40" stat="maxCp" val="58.102" />
			<add order="0x40" stat="regHp" val="0.22705" />
		</for>
	</option>
	<option id="1060" name="o_f_49_1s_59">
		<!-- Max CP increases by 58.1. MP Regen increases by 0.11. -->
		<for>
			<add order="0x40" stat="maxCp" val="58.102" />
			<add order="0x40" stat="regMp" val="0.10659" />
		</for>
	</option>
	<option id="1061" name="o_f_49_1s_60">
		<!-- Max CP increases by 58.1. CP Regen increases by 0.23. -->
		<for>
			<add order="0x40" stat="maxCp" val="58.102" />
			<add order="0x40" stat="regCp" val="0.22705" />
		</for>
	</option>
	<option id="1062" name="o_f_49_1s_61">
		<!-- Max CP increases by 58.1. Evasion increases by 0.9. -->
		<for>
			<add order="0x40" stat="maxCp" val="58.102" />
			<add order="0x40" stat="rEvas" val="0.90405" />
		</for>
	</option>
	<option id="1063" name="o_f_49_1s_62">
		<!-- Max CP increases by 58.1. Accuracy increases by 0.9. -->
		<for>
			<add order="0x40" stat="maxCp" val="58.102" />
			<add order="0x40" stat="accCombat" val="0.90405" />
		</for>
	</option>
	<option id="1064" name="o_f_49_1s_63">
		<!-- Max CP increases by 58.1. Critical increases by 9.79. -->
		<for>
			<add order="0x40" stat="maxCp" val="58.102" />
			<add order="0x40" stat="rCrit" val="9.7890534" />
		</for>
	</option>
	<option id="1065" name="o_f_49_1s_64">
		<!-- P. Atk. increases by 4.88. M. Atk. increases by 5.61. -->
		<for>
			<add order="0x40" stat="pAtk" val="4.883" />
			<add order="0x40" stat="mAtk" val="5.605" />
		</for>
	</option>
	<option id="1066" name="o_f_49_1s_65">
		<!-- P. Atk. increases by 4.88. HP Regen increases by 0.23. -->
		<for>
			<add order="0x40" stat="pAtk" val="4.883" />
			<add order="0x40" stat="regHp" val="0.22705" />
		</for>
	</option>
	<option id="1067" name="o_f_49_1s_66">
		<!-- P. Atk. increases by 4.88. MP Regen increases by 0.11. -->
		<for>
			<add order="0x40" stat="pAtk" val="4.883" />
			<add order="0x40" stat="regMp" val="0.10659" />
		</for>
	</option>
	<option id="1068" name="o_f_49_1s_67">
		<!-- P. Atk. increases by 4.88. CP Regen increases by 0.23. -->
		<for>
			<add order="0x40" stat="pAtk" val="4.883" />
			<add order="0x40" stat="regCp" val="0.22705" />
		</for>
	</option>
	<option id="1069" name="o_f_49_1s_68">
		<!-- P. Atk. increases by 4.88. Evasion increases by 0.9. -->
		<for>
			<add order="0x40" stat="pAtk" val="4.883" />
			<add order="0x40" stat="rEvas" val="0.90405" />
		</for>
	</option>
	<option id="1070" name="o_f_49_1s_69">
		<!-- P. Atk. increases by 4.88. Accuracy increases by 0.9. -->
		<for>
			<add order="0x40" stat="pAtk" val="4.883" />
			<add order="0x40" stat="accCombat" val="0.90405" />
		</for>
	</option>
	<option id="1071" name="o_f_49_1s_70">
		<!-- P. Atk. increases by 4.88. Critical increases by 9.79. -->
		<for>
			<add order="0x40" stat="pAtk" val="4.883" />
			<add order="0x40" stat="rCrit" val="9.7890534" />
		</for>
	</option>
	<option id="1072" name="o_f_49_1s_71">
		<!-- M. Atk. increases by 5.61. HP Regen increases by 0.23. -->
		<for>
			<add order="0x40" stat="mAtk" val="5.605" />
			<add order="0x40" stat="regHp" val="0.22705" />
		</for>
	</option>
	<option id="1073" name="o_f_49_1s_72">
		<!-- M. Atk. increases by 5.61. MP Regen increases by 0.11. -->
		<for>
			<add order="0x40" stat="mAtk" val="5.605" />
			<add order="0x40" stat="regMp" val="0.10659" />
		</for>
	</option>
	<option id="1074" name="o_f_49_1s_73">
		<!-- M. Atk. increases by 5.61. CP Regen increases by 0.23. -->
		<for>
			<add order="0x40" stat="mAtk" val="5.605" />
			<add order="0x40" stat="regCp" val="0.22705" />
		</for>
	</option>
	<option id="1075" name="o_f_49_1s_74">
		<!-- M. Atk. increases by 5.61. Evasion increases by 0.9. -->
		<for>
			<add order="0x40" stat="mAtk" val="5.605" />
			<add order="0x40" stat="rEvas" val="0.90405" />
		</for>
	</option>
	<option id="1076" name="o_f_49_1s_75">
		<!-- M. Atk. increases by 5.61. Accuracy increases by 0.9. -->
		<for>
			<add order="0x40" stat="mAtk" val="5.605" />
			<add order="0x40" stat="accCombat" val="0.90405" />
		</for>
	</option>
	<option id="1077" name="o_f_49_1s_76">
		<!-- M. Atk. increases by 5.61. Critical increases by 9.79. -->
		<for>
			<add order="0x40" stat="mAtk" val="5.605" />
			<add order="0x40" stat="rCrit" val="9.7890534" />
		</for>
	</option>
	<option id="1078" name="o_f_49_1s_77">
		<!-- HP Regen increases by 0.23. MP Regen increases by 0.11. -->
		<for>
			<add order="0x40" stat="regHp" val="0.22705" />
			<add order="0x40" stat="regMp" val="0.10659" />
		</for>
	</option>
	<option id="1079" name="o_f_49_1s_78">
		<!-- HP Regen increases by 0.23. CP Regen increases by 0.23. -->
		<for>
			<add order="0x40" stat="regHp" val="0.22705" />
			<add order="0x40" stat="regCp" val="0.22705" />
		</for>
	</option>
	<option id="1080" name="o_f_49_1s_79">
		<!-- HP Regen increases by 0.23. Evasion increases by 0.9. -->
		<for>
			<add order="0x40" stat="regHp" val="0.22705" />
			<add order="0x40" stat="rEvas" val="0.90405" />
		</for>
	</option>
	<option id="1081" name="o_f_49_1s_80">
		<!-- HP Regen increases by 0.23. Accuracy increases by 0.9. -->
		<for>
			<add order="0x40" stat="regHp" val="0.22705" />
			<add order="0x40" stat="accCombat" val="0.90405" />
		</for>
	</option>
	<option id="1082" name="o_f_49_1s_81">
		<!-- HP Regen increases by 0.23. Critical increases by 9.79. -->
		<for>
			<add order="0x40" stat="regHp" val="0.22705" />
			<add order="0x40" stat="rCrit" val="9.7890534" />
		</for>
	</option>
	<option id="1083" name="o_f_49_1s_82">
		<!-- MP Regen increases by 0.11. CP Regen increases by 0.23. -->
		<for>
			<add order="0x40" stat="regMp" val="0.10659" />
			<add order="0x40" stat="regCp" val="0.22705" />
		</for>
	</option>
	<option id="1084" name="o_f_49_1s_83">
		<!-- MP Regen increases by 0.11. Evasion increases by 0.9. -->
		<for>
			<add order="0x40" stat="regMp" val="0.10659" />
			<add order="0x40" stat="rEvas" val="0.90405" />
		</for>
	</option>
	<option id="1085" name="o_f_49_1s_84">
		<!-- MP Regen increases by 0.11. Accuracy increases by 0.9. -->
		<for>
			<add order="0x40" stat="regMp" val="0.10659" />
			<add order="0x40" stat="accCombat" val="0.90405" />
		</for>
	</option>
	<option id="1086" name="o_f_49_1s_85">
		<!-- MP Regen increases by 0.11. Critical increases by 9.79. -->
		<for>
			<add order="0x40" stat="regMp" val="0.10659" />
			<add order="0x40" stat="rCrit" val="9.7890534" />
		</for>
	</option>
	<option id="1087" name="o_f_49_1s_86">
		<!-- CP Regen increases by 0.23. Evasion increases by 0.9. -->
		<for>
			<add order="0x40" stat="regCp" val="0.22705" />
			<add order="0x40" stat="rEvas" val="0.90405" />
		</for>
	</option>
	<option id="1088" name="o_f_49_1s_87">
		<!-- CP Regen increases by 0.23. Accuracy increases by 0.9. -->
		<for>
			<add order="0x40" stat="regCp" val="0.22705" />
			<add order="0x40" stat="accCombat" val="0.90405" />
		</for>
	</option>
	<option id="1089" name="o_f_49_1s_88">
		<!-- CP Regen increases by 0.23. Critical increases by 9.79. -->
		<for>
			<add order="0x40" stat="regCp" val="0.22705" />
			<add order="0x40" stat="rCrit" val="9.7890534" />
		</for>
	</option>
	<option id="1090" name="o_f_49_1s_89">
		<!-- Evasion increases by 0.9. Accuracy increases by 0.9. -->
		<for>
			<add order="0x40" stat="rEvas" val="0.90405" />
			<add order="0x40" stat="accCombat" val="0.90405" />
		</for>
	</option>
	<option id="1091" name="o_f_49_1s_90">
		<!-- Evasion increases by 0.9. Critical increases by 9.79. -->
		<for>
			<add order="0x40" stat="rEvas" val="0.90405" />
			<add order="0x40" stat="rCrit" val="9.7890534" />
		</for>
	</option>
	<option id="1092" name="o_f_49_1s_91">
		<!-- Accuracy increases by 0.9. Critical increases by 9.79. -->
		<for>
			<add order="0x40" stat="accCombat" val="0.90405" />
			<add order="0x40" stat="rCrit" val="9.7890534" />
		</for>
	</option>
	<option id="1093" name="o_f_52_1s_1">
		<!-- P. Def. increases by 22.9. -->
		<for>
			<add order="0x40" stat="pDef" val="22.903" />
		</for>
	</option>
	<option id="1094" name="o_f_52_1s_2">
		<!-- M. Def. increases by 18.43. -->
		<for>
			<add order="0x40" stat="mDef" val="18.426" />
		</for>
	</option>
	<option id="1095" name="o_f_52_1s_3">
		<!-- Max HP increases by 90.76 -->
		<for>
			<add order="0x40" stat="maxHp" val="90.761" />
		</for>
	</option>
	<option id="1096" name="o_f_52_1s_4">
		<!-- Max HP increases by 28.6. -->
		<for>
			<add order="0x40" stat="maxMp" val="28.601" />
		</for>
	</option>
	<option id="1097" name="o_f_52_1s_5">
		<!-- Max CP increases by 125.34. -->
		<for>
			<add order="0x40" stat="maxCp" val="125.3375" />
		</for>
	</option>
	<option id="1098" name="o_f_52_1s_6">
		<!-- P. Atk. increases by 11.03. -->
		<for>
			<add order="0x40" stat="pAtk" val="11.026" />
		</for>
	</option>
	<option id="1099" name="o_f_52_1s_7">
		<!-- M. Atk. increases by 12.65. -->
		<for>
			<add order="0x40" stat="mAtk" val="12.654" />
		</for>
	</option>
</list>