<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/npcs.xsd">
	<npc id="35500" level="75" type="L2CastleDoormen" name="ゲートキーパー" title="ルウン">
		<!-- Confirmed CT2.5 -->
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="92" />
			<param name="pos_x01" value="17898" />
			<param name="pos_y01" value="-49145" />
			<param name="pos_z01" value="-1200" />
			<param name="pos_x02" value="17803" />
			<param name="pos_y02" value="-49292" />
			<param name="pos_z02" value="-1200" />
			<param name="pos_x03" value="17792" />
			<param name="pos_y03" value="-49292" />
			<param name="pos_z03" value="-1200" />
			<param name="pos_x11" value="15096" />
			<param name="pos_y11" value="-48563" />
			<param name="pos_z11" value="-1072" />
			<param name="pos_x12" value="15119" />
			<param name="pos_y12" value="-48383" />
			<param name="pos_z12" value="-1072" />
			<param name="pos_x13" value="14809" />
			<param name="pos_y13" value="-48347" />
			<param name="pos_z13" value="-1072" />
			<param name="pos_x21" value="12904" />
			<param name="pos_y21" value="-50848" />
			<param name="pos_z21" value="-1088" />
			<param name="pos_x22" value="12769" />
			<param name="pos_y22" value="-50796" />
			<param name="pos_z22" value="-1088" />
			<param name="pos_x23" value="12691" />
			<param name="pos_y23" value="-50796" />
			<param name="pos_z23" value="-1088" />
			<param name="pos_x41" value="8758" />
			<param name="pos_y41" value="-48870" />
			<param name="pos_z41" value="992" />
			<param name="pos_x42" value="8762" />
			<param name="pos_y42" value="-49148" />
			<param name="pos_z42" value="992" />
			<param name="pos_x43" value="8740" />
			<param name="pos_y43" value="-49425" />
			<param name="pos_z43" value="992" />
		</parameters>
		<race>MERCENARY</race>
		<sex>MALE</sex>
		<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
			<vitals hp="2676.65854" hpRegen="8.5" mp="1507.8" mpRegen="3" />
			<attack physical="794.70901" magical="542.68324" random="30" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="319.24623" magical="233.61053" />
			<attribute>
				<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
			</attribute>
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
		</stats>
		<status attackable="false" undying="false" canMove="false" canBeSown="true" />
		<skill_list>
			<skill id="4045" level="1" /> <!-- ボス無力化攻撃耐性 -->
			<skill id="4408" level="1" /> <!-- HP 1倍 -->
			<skill id="4409" level="1" /> <!-- MP 1倍 -->
			<skill id="4410" level="11" /> <!-- 攻撃力普通 -->
			<skill id="4411" level="11" /> <!-- 魔力普通 -->
			<skill id="4412" level="11" /> <!-- 防御力普通 -->
			<skill id="4413" level="11" /> <!-- 魔法抵抗力普通 -->
			<skill id="4414" level="2" /> <!-- 標準型 -->
			<skill id="4415" level="3" /> <!-- 片手剣 -->
			<skill id="4416" level="23" /> <!-- 傭兵 -->
		</skill_list>
		<ex_crt_effect>true</ex_crt_effect>
		<ai type="BALANCED" aggroRange="1000" clanHelpRange="600" isAggressive="false">
			<clan_list>
				<clan>DOOR</clan>
				<clan>RUNE_SIEGE</clan>
			</clan_list>
		</ai>
		<collision>
			<radius normal="8" />
			<height normal="23.5" />
		</collision>
	</npc>
	<npc id="35501" level="75" type="L2CastleDoormen" name="ゲートキーパー" title="ルウン">
		<!-- Confirmed CT2.5 -->
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="92" />
			<param name="pos_x01" value="17898" />
			<param name="pos_y01" value="-49145" />
			<param name="pos_z01" value="-1200" />
			<param name="pos_x02" value="17803" />
			<param name="pos_y02" value="-49292" />
			<param name="pos_z02" value="-1200" />
			<param name="pos_x03" value="17792" />
			<param name="pos_y03" value="-49292" />
			<param name="pos_z03" value="-1200" />
			<param name="pos_x11" value="15096" />
			<param name="pos_y11" value="-48563" />
			<param name="pos_z11" value="-1072" />
			<param name="pos_x12" value="15119" />
			<param name="pos_y12" value="-48383" />
			<param name="pos_z12" value="-1072" />
			<param name="pos_x13" value="14809" />
			<param name="pos_y13" value="-48347" />
			<param name="pos_z13" value="-1072" />
			<param name="pos_x21" value="12904" />
			<param name="pos_y21" value="-50848" />
			<param name="pos_z21" value="-1088" />
			<param name="pos_x22" value="12769" />
			<param name="pos_y22" value="-50796" />
			<param name="pos_z22" value="-1088" />
			<param name="pos_x23" value="12691" />
			<param name="pos_y23" value="-50796" />
			<param name="pos_z23" value="-1088" />
			<param name="pos_x31" value="12171" />
			<param name="pos_y31" value="-47530" />
			<param name="pos_z31" value="1296" />
			<param name="pos_x32" value="12420" />
			<param name="pos_y32" value="-47376" />
			<param name="pos_z32" value="1296" />
			<param name="pos_x33" value="12061" />
			<param name="pos_y33" value="-47393" />
			<param name="pos_z33" value="1296" />
		</parameters>
		<race>MERCENARY</race>
		<sex>MALE</sex>
		<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
			<vitals hp="2676.65854" hpRegen="8.5" mp="1507.8" mpRegen="3" />
			<attack physical="794.70901" magical="542.68324" random="30" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="319.24623" magical="233.61053" />
			<attribute>
				<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
			</attribute>
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
		</stats>
		<status attackable="false" undying="false" canMove="false" canBeSown="true" />
		<skill_list>
			<skill id="4045" level="1" /> <!-- ボス無力化攻撃耐性 -->
			<skill id="4408" level="1" /> <!-- HP 1倍 -->
			<skill id="4409" level="1" /> <!-- MP 1倍 -->
			<skill id="4410" level="11" /> <!-- 攻撃力普通 -->
			<skill id="4411" level="11" /> <!-- 魔力普通 -->
			<skill id="4412" level="11" /> <!-- 防御力普通 -->
			<skill id="4413" level="11" /> <!-- 魔法抵抗力普通 -->
			<skill id="4414" level="2" /> <!-- 標準型 -->
			<skill id="4415" level="3" /> <!-- 片手剣 -->
			<skill id="4416" level="23" /> <!-- 傭兵 -->
		</skill_list>
		<ex_crt_effect>true</ex_crt_effect>
		<ai type="BALANCED" aggroRange="1000" clanHelpRange="600" isAggressive="false">
			<clan_list>
				<clan>DOOR</clan>
				<clan>RUNE_SIEGE</clan>
			</clan_list>
		</ai>
		<collision>
			<radius normal="8" />
			<height normal="23.5" />
		</collision>
	</npc>
	<npc id="35502" level="75" type="L2Npc" name="マス ゲートキーパー" title="ルウン">
		<!-- Confirmed CT2.5 -->
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="92" />
			<param name="pos_x1" value="11493" />
			<param name="pos_y1" value="-49153" />
			<param name="pos_z1" value="-536" />
		</parameters>
		<race>HUMAN</race>
		<sex>MALE</sex>
		<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
			<vitals hp="2676.65854" hpRegen="8.5" mp="1507.8" mpRegen="3" />
			<attack physical="794.70901" magical="542.68324" random="30" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="319.24623" magical="233.61053" />
			<attribute>
				<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
			</attribute>
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
		</stats>
		<status attackable="false" canMove="false" canBeSown="true" />
		<skill_list>
			<skill id="4045" level="1" /> <!-- ボス無力化攻撃耐性 -->
			<skill id="4408" level="1" /> <!-- HP 1倍 -->
			<skill id="4409" level="1" /> <!-- MP 1倍 -->
			<skill id="4410" level="11" /> <!-- 攻撃力普通 -->
			<skill id="4411" level="11" /> <!-- 魔力普通 -->
			<skill id="4412" level="11" /> <!-- 防御力普通 -->
			<skill id="4413" level="11" /> <!-- 魔法抵抗力普通 -->
			<skill id="4414" level="2" /> <!-- 標準型 -->
			<skill id="4415" level="3" /> <!-- 片手剣 -->
			<skill id="4416" level="14" /> <!-- ヒューマン -->
		</skill_list>
		<ex_crt_effect>true</ex_crt_effect>
		<ai type="BALANCED" aggroRange="1000" />
		<collision>
			<radius normal="8" />
			<height normal="23.5" />
		</collision>
	</npc>
	<npc id="35503" level="75" type="L2CastleDoormen" name="外郭の門番" title="ルウン">
		<!-- Confirmed CT2.5 -->
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="92" />
			<param name="DoorName1" value="rune_castle_outter_001" />
			<param name="DoorName2" value="rune_castle_outter_002" />
			<param name="pos_x01" value="18794" />
			<param name="pos_y01" value="-49148" />
			<param name="pos_z01" value="-1208" />
			<param name="pos_x02" value="17952" />
			<param name="pos_y02" value="-49161" />
			<param name="pos_z02" value="-1208" />
			<param name="dominion_id" value="88" />
		</parameters>
		<race>HUMAN</race>
		<sex>MALE</sex>
		<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
			<vitals hp="2676.65854" hpRegen="8.5" mp="1507.8" mpRegen="3" />
			<attack physical="794.70901" magical="542.68324" random="30" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="319.24623" magical="233.61053" />
			<attribute>
				<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
			</attribute>
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
		</stats>
		<status attackable="false" canMove="false" canBeSown="true" />
		<skill_list>
			<skill id="4045" level="1" /> <!-- ボス無力化攻撃耐性 -->
			<skill id="4408" level="1" /> <!-- HP 1倍 -->
			<skill id="4409" level="1" /> <!-- MP 1倍 -->
			<skill id="4410" level="11" /> <!-- 攻撃力普通 -->
			<skill id="4411" level="11" /> <!-- 魔力普通 -->
			<skill id="4412" level="11" /> <!-- 防御力普通 -->
			<skill id="4413" level="11" /> <!-- 魔法抵抗力普通 -->
			<skill id="4414" level="2" /> <!-- 標準型 -->
			<skill id="4415" level="3" /> <!-- 片手剣 -->
			<skill id="4416" level="14" /> <!-- ヒューマン -->
		</skill_list>
		<ex_crt_effect>true</ex_crt_effect>
		<ai type="BALANCED" aggroRange="1000" clanHelpRange="300" isAggressive="false" />
		<collision>
			<radius normal="8" />
			<height normal="23.5" />
		</collision>
	</npc>
	<npc id="35504" level="75" type="L2CastleDoormen" name="内郭の門番" title="ルウン">
		<!-- Confirmed CT2.5 -->
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="92" />
			<param name="DoorName1" value="rune_castle_inner_001" />
			<param name="DoorName2" value="rune_castle_inner_002" />
			<param name="pos_x01" value="16006" />
			<param name="pos_y01" value="-49145" />
			<param name="pos_z01" value="-1056" />
			<param name="pos_x02" value="15556" />
			<param name="pos_y02" value="-49158" />
			<param name="pos_z02" value="-1056" />
			<param name="dominion_id" value="88" />
		</parameters>
		<race>HUMAN</race>
		<sex>MALE</sex>
		<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
			<vitals hp="2676.65854" hpRegen="8.5" mp="1507.8" mpRegen="3" />
			<attack physical="794.70901" magical="542.68324" random="30" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="319.24623" magical="233.61053" />
			<attribute>
				<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
			</attribute>
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
		</stats>
		<status attackable="false" canMove="false" canBeSown="true" />
		<skill_list>
			<skill id="4045" level="1" /> <!-- ボス無力化攻撃耐性 -->
			<skill id="4408" level="1" /> <!-- HP 1倍 -->
			<skill id="4409" level="1" /> <!-- MP 1倍 -->
			<skill id="4410" level="11" /> <!-- 攻撃力普通 -->
			<skill id="4411" level="11" /> <!-- 魔力普通 -->
			<skill id="4412" level="11" /> <!-- 防御力普通 -->
			<skill id="4413" level="11" /> <!-- 魔法抵抗力普通 -->
			<skill id="4414" level="2" /> <!-- 標準型 -->
			<skill id="4415" level="3" /> <!-- 片手剣 -->
			<skill id="4416" level="14" /> <!-- ヒューマン -->
		</skill_list>
		<ex_crt_effect>true</ex_crt_effect>
		<ai type="BALANCED" aggroRange="1000" clanHelpRange="300" isAggressive="false" />
		<collision>
			<radius normal="8" />
			<height normal="23.5" />
		</collision>
	</npc>
	<npc id="35505" level="75" type="L2CastleDoormen" name="内郭の門番" title="ルウン">
		<!-- Confirmed CT2.5 -->
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="92" />
			<param name="DoorName1" value="rune_castle_side_door_001" />
			<param name="pos_x01" value="12849" />
			<param name="pos_y01" value="-51326" />
			<param name="pos_z01" value="-1088" />
			<param name="pos_x02" value="12858" />
			<param name="pos_y02" value="-50886" />
			<param name="pos_z02" value="-1088" />
			<param name="dominion_id" value="88" />
		</parameters>
		<race>HUMAN</race>
		<sex>MALE</sex>
		<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
			<vitals hp="2676.65854" hpRegen="8.5" mp="1507.8" mpRegen="3" />
			<attack physical="794.70901" magical="542.68324" random="30" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="319.24623" magical="233.61053" />
			<attribute>
				<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
			</attribute>
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
		</stats>
		<status attackable="false" canMove="false" canBeSown="true" />
		<skill_list>
			<skill id="4045" level="1" /> <!-- ボス無力化攻撃耐性 -->
			<skill id="4408" level="1" /> <!-- HP 1倍 -->
			<skill id="4409" level="1" /> <!-- MP 1倍 -->
			<skill id="4410" level="11" /> <!-- 攻撃力普通 -->
			<skill id="4411" level="11" /> <!-- 魔力普通 -->
			<skill id="4412" level="11" /> <!-- 防御力普通 -->
			<skill id="4413" level="11" /> <!-- 魔法抵抗力普通 -->
			<skill id="4414" level="2" /> <!-- 標準型 -->
			<skill id="4415" level="3" /> <!-- 片手剣 -->
			<skill id="4416" level="14" /> <!-- ヒューマン -->
		</skill_list>
		<ex_crt_effect>true</ex_crt_effect>
		<ai type="BALANCED" aggroRange="1000" clanHelpRange="300" isAggressive="false" />
		<collision>
			<radius normal="8" />
			<height normal="23.5" />
		</collision>
	</npc>
	<npc id="35506" level="75" type="L2Npc" name="地下牢の門番" title="ルウン">
		<!-- Confirmed CT2.5 -->
		<race>HUMAN</race>
		<sex>MALE</sex>
		<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
			<vitals hp="2676.65854" hpRegen="8.5" mp="1507.8" mpRegen="3" />
			<attack physical="794.70901" magical="542.68324" random="30" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="319.24623" magical="233.61053" />
			<attribute>
				<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
			</attribute>
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
		</stats>
		<status attackable="false" canBeSown="true" />
		<skill_list>
			<skill id="4045" level="1" /> <!-- ボス無力化攻撃耐性 -->
			<skill id="4408" level="1" /> <!-- HP 1倍 -->
			<skill id="4409" level="1" /> <!-- MP 1倍 -->
			<skill id="4410" level="11" /> <!-- 攻撃力普通 -->
			<skill id="4411" level="11" /> <!-- 魔力普通 -->
			<skill id="4412" level="11" /> <!-- 防御力普通 -->
			<skill id="4413" level="11" /> <!-- 魔法抵抗力普通 -->
			<skill id="4414" level="2" /> <!-- 標準型 -->
			<skill id="4415" level="3" /> <!-- 片手剣 -->
			<skill id="4416" level="14" /> <!-- ヒューマン -->
		</skill_list>
		<ex_crt_effect>true</ex_crt_effect>
		<ai type="BALANCED" aggroRange="1000" clanHelpRange="300" />
		<collision>
			<radius normal="8" />
			<height normal="23.5" />
		</collision>
	</npc>
	<npc id="35507" level="75" type="L2Npc" name="鍛冶屋" title="ルウン">
		<!-- Confirmed CT2.5 -->
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="93" />
		</parameters>
		<race>DWARF</race>
		<sex>MALE</sex>
		<equipment rhand="89" /> <!-- rhand: Big Hammer -->
		<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
			<vitals hp="2676.65854" hpRegen="8.5" mp="1507.8" mpRegen="3" />
			<attack physical="794.70901" magical="542.68324" random="30" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="319.24623" magical="233.61053" />
			<attribute>
				<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
			</attribute>
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
		</stats>
		<status attackable="false" canMove="false" canBeSown="true" />
		<skill_list>
			<skill id="4045" level="1" /> <!-- ボス無力化攻撃耐性 -->
			<skill id="4408" level="1" /> <!-- HP 1倍 -->
			<skill id="4409" level="1" /> <!-- MP 1倍 -->
			<skill id="4410" level="11" /> <!-- 攻撃力普通 -->
			<skill id="4411" level="11" /> <!-- 魔力普通 -->
			<skill id="4412" level="11" /> <!-- 防御力普通 -->
			<skill id="4413" level="11" /> <!-- 魔法抵抗力普通 -->
			<skill id="4414" level="2" /> <!-- 標準型 -->
			<skill id="4415" level="3" /> <!-- 片手剣 -->
			<skill id="4416" level="18" /> <!-- ドワーフ -->
		</skill_list>
		<ex_crt_effect>true</ex_crt_effect>
		<ai type="BALANCED" aggroRange="1000" clanHelpRange="300" />
		<collision>
			<radius normal="7" />
			<height normal="16.5" />
		</collision>
	</npc>
	<npc id="35508" level="75" type="L2Warehouse" name="倉庫番" title="ルウン">
		<!-- Confirmed CT2.5 -->
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="150" />
		</parameters>
		<race>DWARF</race>
		<sex>MALE</sex>
		<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
			<vitals hp="2676.65854" hpRegen="8.5" mp="1507.8" mpRegen="3" />
			<attack physical="794.70901" magical="542.68324" random="30" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="319.24623" magical="233.61053" />
			<attribute>
				<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
			</attribute>
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
		</stats>
		<status attackable="false" canMove="false" canBeSown="true" />
		<skill_list>
			<skill id="4045" level="1" /> <!-- ボス無力化攻撃耐性 -->
			<skill id="4408" level="1" /> <!-- HP 1倍 -->
			<skill id="4409" level="1" /> <!-- MP 1倍 -->
			<skill id="4410" level="11" /> <!-- 攻撃力普通 -->
			<skill id="4411" level="11" /> <!-- 魔力普通 -->
			<skill id="4412" level="11" /> <!-- 防御力普通 -->
			<skill id="4413" level="11" /> <!-- 魔法抵抗力普通 -->
			<skill id="4414" level="2" /> <!-- 標準型 -->
			<skill id="4415" level="3" /> <!-- 片手剣 -->
			<skill id="4416" level="18" /> <!-- ドワーフ -->
		</skill_list>
		<ex_crt_effect>true</ex_crt_effect>
		<ai type="BALANCED" aggroRange="1000" clanHelpRange="300" isAggressive="false" />
		<collision>
			<radius normal="8" />
			<height normal="17" />
		</collision>
	</npc>
	<npc id="35509" level="75" type="L2Merchant" name="フレデリック" title="侍従長">
		<!-- Confirmed CT2.5 -->
		<parameters>
			<param name="fnAgitBuff" value="castlebuff" />
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="150" />
			<param name="DDoorName1_1" value="rune_castle_outter_001" />
			<param name="DDoorName1_2" value="rune_castle_outter_002" />
			<param name="DDoorName2_1" value="rune_castle_inner_001" />
			<param name="DDoorName2_2" value="rune_castle_inner_002" />
			<param name="DDoorName3_1" value="rune_castle_side_door_001" />
			<param name="WallName1" value="rune_castle_wall_001" />
			<param name="WallName2" value="rune_castle_wall_002" />
			<param name="WallName3" value="rune_castle_wall_003" />
			<param name="dmgzonename1" value="rune_damage1_ctrltower" />
			<param name="dmgzonename2" value="rune_damage2_ctrltower" />
			<param name="fortress_id1" value="110" />
			<param name="fortress_id2" value="120" />
			<param name="fortress_id3" value="121" />
			<param name="dominion_id" value="88" />
		</parameters>
		<race>HUMAN</race>
		<sex>MALE</sex>
		<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
			<vitals hp="2676.65854" hpRegen="8.5" mp="1507.8" mpRegen="3" />
			<attack physical="794.70901" magical="542.68324" random="30" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="319.24623" magical="233.61053" />
			<attribute>
				<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
			</attribute>
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
		</stats>
		<status attackable="false" canMove="false" canBeSown="true" />
		<skill_list>
			<skill id="4045" level="1" /> <!-- ボス無力化攻撃耐性 -->
			<skill id="4408" level="1" /> <!-- HP 1倍 -->
			<skill id="4409" level="1" /> <!-- MP 1倍 -->
			<skill id="4410" level="11" /> <!-- 攻撃力普通 -->
			<skill id="4411" level="11" /> <!-- 魔力普通 -->
			<skill id="4412" level="11" /> <!-- 防御力普通 -->
			<skill id="4413" level="11" /> <!-- 魔法抵抗力普通 -->
			<skill id="4414" level="2" /> <!-- 標準型 -->
			<skill id="4415" level="3" /> <!-- 片手剣 -->
			<skill id="4416" level="14" /> <!-- ヒューマン -->
		</skill_list>
		<ex_crt_effect>true</ex_crt_effect>
		<ai type="BALANCED" aggroRange="1000" clanHelpRange="300" isAggressive="false" />
		<collision>
			<radius normal="9.5" />
			<height normal="22.5" />
		</collision>
	</npc>
	<npc id="35510" level="75" type="L2Npc" name="ティトゥス" title="ワイバーン管理人">
		<!-- Confirmed CT2.5 -->
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="130" />
		</parameters>
		<race>HUMAN</race>
		<sex>MALE</sex>
		<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
			<vitals hp="2676.65854" hpRegen="8.5" mp="1507.8" mpRegen="3" />
			<attack physical="794.70901" magical="542.68324" random="30" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="319.24623" magical="233.61053" />
			<attribute>
				<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
			</attribute>
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
		</stats>
		<status attackable="false" canMove="false" canBeSown="true" />
		<skill_list>
			<skill id="4045" level="1" /> <!-- ボス無力化攻撃耐性 -->
			<skill id="4408" level="1" /> <!-- HP 1倍 -->
			<skill id="4409" level="1" /> <!-- MP 1倍 -->
			<skill id="4410" level="11" /> <!-- 攻撃力普通 -->
			<skill id="4411" level="11" /> <!-- 魔力普通 -->
			<skill id="4412" level="11" /> <!-- 防御力普通 -->
			<skill id="4413" level="11" /> <!-- 魔法抵抗力普通 -->
			<skill id="4414" level="2" /> <!-- 標準型 -->
			<skill id="4415" level="3" /> <!-- 片手剣 -->
			<skill id="4416" level="14" /> <!-- ヒューマン -->
		</skill_list>
		<ex_crt_effect>true</ex_crt_effect>
		<ai type="BALANCED" aggroRange="1000" clanHelpRange="300" />
		<collision>
			<radius normal="8" />
			<height normal="23" />
		</collision>
	</npc>
	<npc id="35511" level="75" type="L2Merchant" name="ゴンパース" title="傭兵管理人">
		<!-- Confirmed CT2.5 -->
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="110" />
		</parameters>
		<race>HUMAN</race>
		<sex>MALE</sex>
		<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
			<vitals hp="2676.65854" hpRegen="8.5" mp="1507.8" mpRegen="3" />
			<attack physical="794.70901" magical="542.68324" random="30" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="319.24623" magical="233.61053" />
			<attribute>
				<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
			</attribute>
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
		</stats>
		<status attackable="false" canMove="false" canBeSown="true" />
		<skill_list>
			<skill id="4045" level="1" /> <!-- ボス無力化攻撃耐性 -->
			<skill id="4408" level="1" /> <!-- HP 1倍 -->
			<skill id="4409" level="1" /> <!-- MP 1倍 -->
			<skill id="4410" level="11" /> <!-- 攻撃力普通 -->
			<skill id="4411" level="11" /> <!-- 魔力普通 -->
			<skill id="4412" level="11" /> <!-- 防御力普通 -->
			<skill id="4413" level="11" /> <!-- 魔法抵抗力普通 -->
			<skill id="4414" level="2" /> <!-- 標準型 -->
			<skill id="4415" level="3" /> <!-- 片手剣 -->
			<skill id="4416" level="14" /> <!-- ヒューマン -->
		</skill_list>
		<ex_crt_effect>true</ex_crt_effect>
		<ai type="BALANCED" aggroRange="1000" clanHelpRange="300" isAggressive="false" />
		<collision>
			<radius normal="10" />
			<height normal="24" />
		</collision>
	</npc>
	<npc id="35512" level="75" type="L2ManorManager" name="荘園管理人" title="ルウン">
		<!-- Confirmed CT2.5 -->
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="150" />
			<param name="manor_id" value="8" />
		</parameters>
		<race>HUMAN</race>
		<sex>MALE</sex>
		<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
			<vitals hp="2676.65854" hpRegen="8.5" mp="1507.8" mpRegen="3" />
			<attack physical="794.70901" magical="542.68324" random="30" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="319.24623" magical="233.61053" />
			<attribute>
				<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
			</attribute>
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
		</stats>
		<status attackable="false" canMove="false" canBeSown="true" />
		<skill_list>
			<skill id="4045" level="1" /> <!-- ボス無力化攻撃耐性 -->
			<skill id="4408" level="1" /> <!-- HP 1倍 -->
			<skill id="4409" level="1" /> <!-- MP 1倍 -->
			<skill id="4410" level="11" /> <!-- 攻撃力普通 -->
			<skill id="4411" level="11" /> <!-- 魔力普通 -->
			<skill id="4412" level="11" /> <!-- 防御力普通 -->
			<skill id="4413" level="11" /> <!-- 魔法抵抗力普通 -->
			<skill id="4414" level="2" /> <!-- 標準型 -->
			<skill id="4415" level="3" /> <!-- 片手剣 -->
			<skill id="4416" level="14" /> <!-- ヒューマン -->
		</skill_list>
		<ex_crt_effect>true</ex_crt_effect>
		<ai aggroRange="1000" clanHelpRange="300" isAggressive="false" />
		<collision>
			<radius normal="9.5" />
			<height normal="22.5" />
		</collision>
	</npc>
	<npc id="35513" level="75" type="L2Npc" name="ジーメンス" title="伝令">
		<!-- Confirmed CT2.5 -->
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="92" />
		</parameters>
		<race>HUMAN</race>
		<sex>MALE</sex>
		<equipment rhand="135" /> <!-- rhand: Samurai Longsword -->
		<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
			<vitals hp="2676.65854" hpRegen="8.5" mp="1507.8" mpRegen="3" />
			<attack physical="794.70901" magical="542.68324" random="30" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="319.24623" magical="233.61053" />
			<attribute>
				<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
			</attribute>
			<speed>
				<walk ground="50" />
				<run ground="160" />
			</speed>
		</stats>
		<status attackable="false" canMove="false" canBeSown="true" />
		<skill_list>
			<skill id="4045" level="1" /> <!-- ボス無力化攻撃耐性 -->
			<skill id="4408" level="1" /> <!-- HP 1倍 -->
			<skill id="4409" level="1" /> <!-- MP 1倍 -->
			<skill id="4410" level="11" /> <!-- 攻撃力普通 -->
			<skill id="4411" level="11" /> <!-- 魔力普通 -->
			<skill id="4412" level="11" /> <!-- 防御力普通 -->
			<skill id="4413" level="11" /> <!-- 魔法抵抗力普通 -->
			<skill id="4414" level="2" /> <!-- 標準型 -->
			<skill id="4415" level="3" /> <!-- 片手剣 -->
			<skill id="4416" level="14" /> <!-- ヒューマン -->
		</skill_list>
		<ex_crt_effect>true</ex_crt_effect>
		<ai type="BALANCED" aggroRange="1000" clanHelpRange="300" isAggressive="false" />
		<collision>
			<radius normal="8" />
			<height normal="23.5" />
		</collision>
	</npc>
	<npc id="35514" level="20" type="L2Artefact" name="風の祭壇">
		<!-- Confirmed CT2.5 -->
		<race>ETC</race>
		<sex>ETC</sex>
		<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
			<vitals hp="342.5127" hpRegen="2.5" mp="192.0" mpRegen="1.2" />
			<attack physical="44.32863" magical="30.2707" random="30" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="86.87049" magical="63.56806" />
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
		</stats>
		<status undying="false" canMove="false" canBeSown="true" />
		<skill_list>
			<skill id="4045" level="1" /> <!-- ボス無力化攻撃耐性 -->
			<skill id="4408" level="1" /> <!-- HP 1倍 -->
			<skill id="4409" level="1" /> <!-- MP 1倍 -->
			<skill id="4410" level="11" /> <!-- 攻撃力普通 -->
			<skill id="4411" level="11" /> <!-- 魔力普通 -->
			<skill id="4412" level="11" /> <!-- 防御力普通 -->
			<skill id="4413" level="11" /> <!-- 魔法抵抗力普通 -->
			<skill id="4414" level="2" /> <!-- 標準型 -->
			<skill id="4415" level="3" /> <!-- 片手剣 -->
			<skill id="4416" level="19" /> <!-- その他 -->
		</skill_list>
		<ex_crt_effect>true</ex_crt_effect>
		<ai aggroRange="1000" clanHelpRange="300" isAggressive="false" />
		<collision>
			<radius normal="34" />
			<height normal="65" />
		</collision>
	</npc>
	<npc id="35515" level="20" type="L2Artefact" name="大地の祭壇">
		<!-- Confirmed CT2.5 -->
		<race>ETC</race>
		<sex>ETC</sex>
		<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
			<vitals hp="342.5127" hpRegen="2.5" mp="192.0" mpRegen="1.2" />
			<attack physical="44.32863" magical="30.2707" random="30" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="86.87049" magical="63.56806" />
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
		</stats>
		<status undying="false" canMove="false" canBeSown="true" />
		<skill_list>
			<skill id="4045" level="1" /> <!-- ボス無力化攻撃耐性 -->
			<skill id="4408" level="1" /> <!-- HP 1倍 -->
			<skill id="4409" level="1" /> <!-- MP 1倍 -->
			<skill id="4410" level="11" /> <!-- 攻撃力普通 -->
			<skill id="4411" level="11" /> <!-- 魔力普通 -->
			<skill id="4412" level="11" /> <!-- 防御力普通 -->
			<skill id="4413" level="11" /> <!-- 魔法抵抗力普通 -->
			<skill id="4414" level="2" /> <!-- 標準型 -->
			<skill id="4415" level="3" /> <!-- 片手剣 -->
			<skill id="4416" level="19" /> <!-- その他 -->
		</skill_list>
		<ex_crt_effect>true</ex_crt_effect>
		<ai aggroRange="1000" clanHelpRange="300" isAggressive="false" />
		<collision>
			<radius normal="34" />
			<height normal="65" />
		</collision>
	</npc>
	<npc id="35516" level="81" type="L2Defender" name="ヴェルス" title="近衛隊長">
		<!-- Confirmed CT2.5 -->
		<race>CASTLE_GUARD</race>
		<sex>MALE</sex>
		<equipment rhand="142" /> <!-- rhand: Keshanberk -->
		<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
			<vitals hp="34617.7253215841" hpRegen="8.5" mp="5126.4" mpRegen="3" />
			<attack physical="3036.96805390282" magical="691.285164307598" random="30" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="345.61127" magical="252.90333" />
			<attribute>
				<defence fire="120" water="120" wind="120" earth="120" holy="120" dark="120" />
			</attribute>
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
		</stats>
		<status undying="false" canBeSown="true" />
		<skill_list>
			<skill id="4045" level="1" /> <!-- ボス無力化攻撃耐性 -->
			<skill id="4408" level="10" /> <!-- HP 2倍 -->
			<skill id="4409" level="11" /> <!-- MP 3倍 -->
			<skill id="4410" level="13" /> <!-- 攻撃力やや高め -->
			<skill id="4411" level="11" /> <!-- 魔力普通 -->
			<skill id="4412" level="11" /> <!-- 防御力普通 -->
			<skill id="4413" level="11" /> <!-- 魔法抵抗力普通 -->
			<skill id="4414" level="2" /> <!-- 標準型 -->
			<skill id="4415" level="3" /> <!-- 片手剣 -->
			<skill id="4416" level="22" /> <!-- 城守軍 -->
		</skill_list>
		<ex_crt_effect>true</ex_crt_effect>
		<s_npc_prop_hp_rate>2</s_npc_prop_hp_rate>
		<ai aggroRange="1000" clanHelpRange="1200" isAggressive="false">
			<clan_list>
				<clan>DOOR</clan>
				<clan>SCHUTT_SIEGE</clan>
			</clan_list>
		</ai>
		<collision>
			<radius normal="8" />
			<height normal="23.5" />
		</collision>
	</npc>
	<npc id="35517" level="83" type="L2Defender" name="スウェイン ケン オーウェン" title="伯爵">
		<!-- Confirmed CT2.5 -->
		<race>CASTLE_GUARD</race>
		<sex>MALE</sex>
		<equipment rhand="79" /> <!-- rhand: Sword of Damascus -->
		<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
			<vitals hp="38355.9060587002" hpRegen="8.5" mp="5332.2" mpRegen="3" />
			<attack physical="3298.27085008098" magical="750.763809564873" random="30" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="353.86144" magical="258.94045" />
			<attribute>
				<defence fire="120" water="120" wind="120" earth="120" holy="120" dark="120" />
			</attribute>
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
		</stats>
		<status undying="false" canBeSown="true" />
		<skill_list>
			<skill id="4045" level="1" /> <!-- ボス無力化攻撃耐性 -->
			<skill id="4408" level="16" /> <!-- HP 8倍 -->
			<skill id="4409" level="11" /> <!-- MP 3倍 -->
			<skill id="4410" level="18" /> <!-- 攻撃力非常に高め -->
			<skill id="4411" level="11" /> <!-- 魔力普通 -->
			<skill id="4412" level="13" /> <!-- 防御力やや高め -->
			<skill id="4413" level="11" /> <!-- 魔法抵抗力普通 -->
			<skill id="4414" level="2" /> <!-- 標準型 -->
			<skill id="4415" level="3" /> <!-- 片手剣 -->
			<skill id="4416" level="22" /> <!-- 城守軍 -->
		</skill_list>
		<ex_crt_effect>true</ex_crt_effect>
		<s_npc_prop_hp_rate>8</s_npc_prop_hp_rate>
		<ai aggroRange="1000" clanHelpRange="1200" isAggressive="false">
			<clan_list>
				<clan>DOOR</clan>
				<clan>SCHUTT_SIEGE</clan>
			</clan_list>
		</ai>
		<collision>
			<radius normal="7" />
			<height normal="23" />
		</collision>
	</npc>
	<npc id="35518" level="79" type="L2Defender" name="近衛騎士" title="シュチュッツガルト">
		<!-- Confirmed CT2.5 -->
		<race>CASTLE_GUARD</race>
		<sex>MALE</sex>
		<equipment rhand="76" lhand="2497" /> <!-- rhand: Sword of Delusion lhand: Full Plate Shield -->
		<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
			<vitals hp="3127.82459333517" hpRegen="8.5" mp="1641.0" mpRegen="3" />
			<attack physical="929.930814318487" magical="635.022195830619" random="30" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="337.07008" magical="246.65326" />
			<attribute>
				<defence fire="80" water="80" wind="80" earth="80" holy="80" dark="80" />
			</attribute>
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
		</stats>
		<status undying="false" canBeSown="true" />
		<skill_list>
			<skill id="4045" level="1" /> <!-- ボス無力化攻撃耐性 -->
			<skill id="4408" level="16" /> <!-- HP 8倍 -->
			<skill id="4409" level="11" /> <!-- MP 3倍 -->
			<skill id="4410" level="18" /> <!-- 攻撃力非常に高め -->
			<skill id="4411" level="11" /> <!-- 魔力普通 -->
			<skill id="4412" level="11" /> <!-- 防御力普通 -->
			<skill id="4413" level="11" /> <!-- 魔法抵抗力普通 -->
			<skill id="4414" level="2" /> <!-- 標準型 -->
			<skill id="4415" level="3" /> <!-- 片手剣 -->
			<skill id="4416" level="22" /> <!-- 城守軍 -->
		</skill_list>
		<ex_crt_effect>true</ex_crt_effect>
		<s_npc_prop_hp_rate>8</s_npc_prop_hp_rate>
		<ai aggroRange="1000" clanHelpRange="1200" isAggressive="false">
			<clan_list>
				<clan>DOOR</clan>
				<clan>SCHUTT_SIEGE</clan>
			</clan_list>
		</ai>
		<collision>
			<radius normal="7" />
			<height normal="24" />
		</collision>
	</npc>
	<npc id="35519" level="77" type="L2Defender" name="近衛魔術師" title="シュチュッツガルト">
		<!-- Confirmed CT2.5 -->
		<parameters>
			<skill name="DDMagic" id="4026" level="1" /> <!-- グルーディオ フレイム -->
		</parameters>
		<race>CASTLE_GUARD</race>
		<sex>MALE</sex>
		<equipment rhand="325" /> <!-- rhand: Horn of Glory -->
		<stats str="22" int="41" dex="21" wit="20" con="27" men="20">
			<vitals hp="2856.7687256316" hpRegen="8.5" mp="1574.0" mpRegen="3" />
			<attack physical="856.44055895414" magical="584.837886935576" random="50" critical="1" accuracy="9" attackSpeed="253" type="BLUNT" range="40" distance="80" width="120" />
			<defence physical="328.27073" magical="240.21427" />
			<attribute>
				<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
			</attribute>
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
		</stats>
		<status undying="false" canBeSown="true" />
		<skill_list>
			<skill id="4026" level="1" /> <!-- グルーディオ フレイム -->
			<skill id="4045" level="1" /> <!-- ボス無力化攻撃耐性 -->
			<skill id="4408" level="16" /> <!-- HP 8倍 -->
			<skill id="4409" level="11" /> <!-- MP 3倍 -->
			<skill id="4410" level="18" /> <!-- 攻撃力非常に高め -->
			<skill id="4411" level="11" /> <!-- 魔力普通 -->
			<skill id="4412" level="11" /> <!-- 防御力普通 -->
			<skill id="4413" level="11" /> <!-- 魔法抵抗力普通 -->
			<skill id="4414" level="2" /> <!-- 標準型 -->
			<skill id="4415" level="5" /> <!-- 鈍器 -->
			<skill id="4416" level="22" /> <!-- 城守軍 -->
		</skill_list>
		<ex_crt_effect>true</ex_crt_effect>
		<s_npc_prop_hp_rate>8</s_npc_prop_hp_rate>
		<ai type="MAGE" aggroRange="1000" clanHelpRange="1200" isAggressive="false">
			<clan_list>
				<clan>DOOR</clan>
				<clan>SCHUTT_SIEGE</clan>
			</clan_list>
		</ai>
		<collision>
			<radius normal="8" />
			<height normal="22.5" />
		</collision>
	</npc>
	<npc id="35520" level="77" type="L2Defender" name="近衛魔術師" title="シュチュッツガルト">
		<!-- Confirmed CT2.5 -->
		<parameters>
			<skill name="MagicHeal" id="4027" level="1" /> <!-- グルーディオ ヒール -->
		</parameters>
		<race>CASTLE_GUARD</race>
		<sex>FEMALE</sex>
		<equipment rhand="193" /> <!-- rhand: Stick of Faith -->
		<stats str="22" int="41" dex="21" wit="20" con="27" men="20">
			<vitals hp="2856.7687256316" hpRegen="8.5" mp="1574.0" mpRegen="3" />
			<attack physical="856.44055895414" magical="584.837886935576" random="50" critical="1" accuracy="9" attackSpeed="253" type="BLUNT" range="40" distance="80" width="120" />
			<defence physical="328.27073" magical="240.21427" />
			<attribute>
				<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
			</attribute>
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
		</stats>
		<status undying="false" canBeSown="true" />
		<skill_list>
			<skill id="4027" level="1" /> <!-- グルーディオ ヒール -->
			<skill id="4045" level="1" /> <!-- ボス無力化攻撃耐性 -->
			<skill id="4408" level="16" /> <!-- HP 8倍 -->
			<skill id="4409" level="11" /> <!-- MP 3倍 -->
			<skill id="4410" level="18" /> <!-- 攻撃力非常に高め -->
			<skill id="4411" level="11" /> <!-- 魔力普通 -->
			<skill id="4412" level="11" /> <!-- 防御力普通 -->
			<skill id="4413" level="11" /> <!-- 魔法抵抗力普通 -->
			<skill id="4414" level="2" /> <!-- 標準型 -->
			<skill id="4415" level="5" /> <!-- 鈍器 -->
			<skill id="4416" level="22" /> <!-- 城守軍 -->
		</skill_list>
		<ex_crt_effect>true</ex_crt_effect>
		<s_npc_prop_hp_rate>8</s_npc_prop_hp_rate>
		<ai type="MAGE" aggroRange="1000" clanHelpRange="1200" isAggressive="false">
			<clan_list>
				<clan>DOOR</clan>
				<clan>SCHUTT_SIEGE</clan>
			</clan_list>
		</ai>
		<collision>
			<radius normal="8" />
			<height normal="23" />
		</collision>
	</npc>
	<npc id="35521" level="77" type="L2Defender" name="近衛兵" title="シュチュッツガルト">
		<!-- Confirmed CT2.5 -->
		<race>CASTLE_GUARD</race>
		<sex>MALE</sex>
		<equipment rhand="1376" /> <!-- rhand: Guard Spear -->
		<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
			<vitals hp="2856.7687256316" hpRegen="8.5" mp="1574.0" mpRegen="3" />
			<attack physical="856.44055895414" magical="584.837886935576" random="30" critical="4" accuracy="0" attackSpeed="253" type="POLE" range="80" distance="80" width="120" />
			<defence physical="328.27073" magical="240.21427" />
			<attribute>
				<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
			</attribute>
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
		</stats>
		<status undying="false" canBeSown="true" />
		<skill_list>
			<skill id="4045" level="1" /> <!-- ボス無力化攻撃耐性 -->
			<skill id="4408" level="16" /> <!-- HP 8倍 -->
			<skill id="4409" level="11" /> <!-- MP 3倍 -->
			<skill id="4410" level="18" /> <!-- 攻撃力非常に高め -->
			<skill id="4411" level="11" /> <!-- 魔力普通 -->
			<skill id="4412" level="11" /> <!-- 防御力普通 -->
			<skill id="4413" level="11" /> <!-- 魔法抵抗力普通 -->
			<skill id="4414" level="2" /> <!-- 標準型 -->
			<skill id="4415" level="11" /> <!-- 槍 -->
			<skill id="4416" level="22" /> <!-- 城守軍 -->
		</skill_list>
		<ex_crt_effect>true</ex_crt_effect>
		<s_npc_prop_hp_rate>8</s_npc_prop_hp_rate>
		<ai aggroRange="1000" clanHelpRange="1200" isAggressive="false">
			<clan_list>
				<clan>DOOR</clan>
				<clan>SCHUTT_SIEGE</clan>
			</clan_list>
		</ai>
		<collision>
			<radius normal="8" />
			<height normal="23.5" />
		</collision>
	</npc>
	<npc id="35522" level="75" type="L2Defender" name="護衛兵" title="シュチュッツガルト">
		<!-- Confirmed CT2.5 -->
		<race>CASTLE_GUARD</race>
		<sex>MALE</sex>
		<equipment rhand="21738" /> <!-- rhand: Winged Spear - Event -->
		<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
			<vitals hp="2676.65854" hpRegen="8.5" mp="1507.8" mpRegen="3" />
			<attack physical="794.70901" magical="542.68324" random="30" critical="4" accuracy="0" attackSpeed="253" type="POLE" range="80" distance="80" width="120" />
			<defence physical="319.24623" magical="233.61053" />
			<attribute>
				<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
			</attribute>
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
		</stats>
		<status undying="false" canBeSown="true" />
		<skill_list>
			<skill id="4045" level="1" /> <!-- ボス無力化攻撃耐性 -->
			<skill id="4408" level="16" /> <!-- HP 8倍 -->
			<skill id="4409" level="11" /> <!-- MP 3倍 -->
			<skill id="4410" level="18" /> <!-- 攻撃力非常に高め -->
			<skill id="4411" level="11" /> <!-- 魔力普通 -->
			<skill id="4412" level="11" /> <!-- 防御力普通 -->
			<skill id="4413" level="11" /> <!-- 魔法抵抗力普通 -->
			<skill id="4414" level="2" /> <!-- 標準型 -->
			<skill id="4415" level="11" /> <!-- 槍 -->
			<skill id="4416" level="22" /> <!-- 城守軍 -->
		</skill_list>
		<ex_crt_effect>true</ex_crt_effect>
		<s_npc_prop_hp_rate>8</s_npc_prop_hp_rate>
		<ai aggroRange="1000" clanHelpRange="1200" isAggressive="false">
			<clan_list>
				<clan>DOOR</clan>
				<clan>SCHUTT_SIEGE</clan>
			</clan_list>
		</ai>
		<collision>
			<radius normal="8" />
			<height normal="19" />
		</collision>
	</npc>
	<npc id="35523" level="75" type="L2Defender" name="護衛兵" title="シュチュッツガルト">
		<!-- Confirmed CT2.5 -->
		<race>CASTLE_GUARD</race>
		<sex>MALE</sex>
		<equipment rhand="2" /> <!-- rhand: Long Sword -->
		<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
			<vitals hp="2676.65854" hpRegen="8.5" mp="1507.8" mpRegen="3" />
			<attack physical="794.70901" magical="542.68324" random="30" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="319.24623" magical="233.61053" />
			<attribute>
				<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
			</attribute>
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
		</stats>
		<status undying="false" canBeSown="true" />
		<skill_list>
			<skill id="4045" level="1" /> <!-- ボス無力化攻撃耐性 -->
			<skill id="4408" level="16" /> <!-- HP 8倍 -->
			<skill id="4409" level="11" /> <!-- MP 3倍 -->
			<skill id="4410" level="18" /> <!-- 攻撃力非常に高め -->
			<skill id="4411" level="11" /> <!-- 魔力普通 -->
			<skill id="4412" level="11" /> <!-- 防御力普通 -->
			<skill id="4413" level="11" /> <!-- 魔法抵抗力普通 -->
			<skill id="4414" level="2" /> <!-- 標準型 -->
			<skill id="4415" level="3" /> <!-- 片手剣 -->
			<skill id="4416" level="22" /> <!-- 城守軍 -->
		</skill_list>
		<ex_crt_effect>true</ex_crt_effect>
		<s_npc_prop_hp_rate>8</s_npc_prop_hp_rate>
		<ai aggroRange="1000" clanHelpRange="1200" isAggressive="false">
			<clan_list>
				<clan>DOOR</clan>
				<clan>SCHUTT_SIEGE</clan>
			</clan_list>
		</ai>
		<collision>
			<radius normal="8" />
			<height normal="19" />
		</collision>
	</npc>
	<npc id="35524" level="75" type="L2Defender" name="護衛兵" title="シュチュッツガルト">
		<!-- Confirmed CT2.5 -->
		<race>CASTLE_GUARD</race>
		<sex>MALE</sex>
		<equipment rhand="14" /> <!-- rhand: Bow -->
		<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
			<vitals hp="2676.65854" hpRegen="8.5" mp="1507.8" mpRegen="3" />
			<attack physical="794.70901" magical="542.68324" random="10" critical="8" accuracy="0" attackSpeed="253" reuseDelay="1500" type="BOW" range="1100" distance="10" width="0" />
			<defence physical="319.24623" magical="233.61053" />
			<attribute>
				<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
			</attribute>
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
		</stats>
		<status undying="false" canBeSown="true" />
		<skill_list>
			<skill id="4045" level="1" /> <!-- ボス無力化攻撃耐性 -->
			<skill id="4408" level="16" /> <!-- HP 8倍 -->
			<skill id="4409" level="11" /> <!-- MP 3倍 -->
			<skill id="4410" level="18" /> <!-- 攻撃力非常に高め -->
			<skill id="4411" level="11" /> <!-- 魔力普通 -->
			<skill id="4412" level="11" /> <!-- 防御力普通 -->
			<skill id="4413" level="11" /> <!-- 魔法抵抗力普通 -->
			<skill id="4414" level="2" /> <!-- 標準型 -->
			<skill id="4415" level="9" /> <!-- 弓 -->
			<skill id="4416" level="22" /> <!-- 城守軍 -->
		</skill_list>
		<ex_crt_effect>true</ex_crt_effect>
		<s_npc_prop_hp_rate>8</s_npc_prop_hp_rate>
		<ai aggroRange="1000" clanHelpRange="1200" isAggressive="false">
			<clan_list>
				<clan>DOOR</clan>
				<clan>SCHUTT_SIEGE</clan>
			</clan_list>
		</ai>
		<collision>
			<radius normal="8" />
			<height normal="23.5" />
		</collision>
	</npc>
	<npc id="35525" level="75" type="L2Defender" name="護衛兵" title="シュチュッツガルト">
		<!-- Confirmed CT2.5 -->
		<race>CASTLE_GUARD</race>
		<sex>FEMALE</sex>
		<equipment rhand="16" /> <!-- rhand: Great Spear -->
		<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
			<vitals hp="2676.65854" hpRegen="8.5" mp="1507.8" mpRegen="3" />
			<attack physical="794.70901" magical="542.68324" random="30" critical="4" accuracy="0" attackSpeed="253" type="POLE" range="80" distance="80" width="120" />
			<defence physical="319.24623" magical="233.61053" />
			<attribute>
				<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
			</attribute>
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
		</stats>
		<status undying="false" canBeSown="true" />
		<skill_list>
			<skill id="4045" level="1" /> <!-- ボス無力化攻撃耐性 -->
			<skill id="4408" level="16" /> <!-- HP 8倍 -->
			<skill id="4409" level="11" /> <!-- MP 3倍 -->
			<skill id="4410" level="18" /> <!-- 攻撃力非常に高め -->
			<skill id="4411" level="11" /> <!-- 魔力普通 -->
			<skill id="4412" level="11" /> <!-- 防御力普通 -->
			<skill id="4413" level="11" /> <!-- 魔法抵抗力普通 -->
			<skill id="4414" level="2" /> <!-- 標準型 -->
			<skill id="4415" level="11" /> <!-- 槍 -->
			<skill id="4416" level="22" /> <!-- 城守軍 -->
		</skill_list>
		<ex_crt_effect>true</ex_crt_effect>
		<s_npc_prop_hp_rate>8</s_npc_prop_hp_rate>
		<ai aggroRange="1000" clanHelpRange="1200" isAggressive="false">
			<clan_list>
				<clan>DOOR</clan>
				<clan>SCHUTT_SIEGE</clan>
			</clan_list>
		</ai>
		<collision>
			<radius normal="7" />
			<height normal="25" />
		</collision>
	</npc>
	<npc id="35526" level="75" type="L2Defender" name="護衛兵" title="シュチュッツガルト">
		<!-- Confirmed CT2.5 -->
		<race>CASTLE_GUARD</race>
		<sex>FEMALE</sex>
		<equipment rhand="2" /> <!-- rhand: Long Sword -->
		<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
			<vitals hp="2676.65854" hpRegen="8.5" mp="1507.8" mpRegen="3" />
			<attack physical="794.70901" magical="542.68324" random="30" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="319.24623" magical="233.61053" />
			<attribute>
				<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
			</attribute>
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
		</stats>
		<status undying="false" canBeSown="true" />
		<skill_list>
			<skill id="4045" level="1" /> <!-- ボス無力化攻撃耐性 -->
			<skill id="4408" level="16" /> <!-- HP 8倍 -->
			<skill id="4409" level="11" /> <!-- MP 3倍 -->
			<skill id="4410" level="18" /> <!-- 攻撃力非常に高め -->
			<skill id="4411" level="11" /> <!-- 魔力普通 -->
			<skill id="4412" level="11" /> <!-- 防御力普通 -->
			<skill id="4413" level="11" /> <!-- 魔法抵抗力普通 -->
			<skill id="4414" level="2" /> <!-- 標準型 -->
			<skill id="4415" level="3" /> <!-- 片手剣 -->
			<skill id="4416" level="22" /> <!-- 城守軍 -->
		</skill_list>
		<ex_crt_effect>true</ex_crt_effect>
		<s_npc_prop_hp_rate>8</s_npc_prop_hp_rate>
		<ai aggroRange="1000" clanHelpRange="1200" isAggressive="false">
			<clan_list>
				<clan>DOOR</clan>
				<clan>SCHUTT_SIEGE</clan>
			</clan_list>
		</ai>
		<collision>
			<radius normal="7" />
			<height normal="25" />
		</collision>
	</npc>
	<npc id="35527" level="75" type="L2Defender" name="護衛兵" title="シュチュッツガルト">
		<!-- Confirmed CT2.5 -->
		<race>CASTLE_GUARD</race>
		<sex>FEMALE</sex>
		<equipment rhand="14" /> <!-- rhand: Bow -->
		<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
			<vitals hp="2676.65854" hpRegen="8.5" mp="1507.8" mpRegen="3" />
			<attack physical="794.70901" magical="542.68324" random="10" critical="8" accuracy="0" attackSpeed="253" reuseDelay="1500" type="BOW" range="1100" distance="10" width="0" />
			<defence physical="319.24623" magical="233.61053" />
			<attribute>
				<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
			</attribute>
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
		</stats>
		<status undying="false" canBeSown="true" />
		<skill_list>
			<skill id="4045" level="1" /> <!-- ボス無力化攻撃耐性 -->
			<skill id="4408" level="16" /> <!-- HP 8倍 -->
			<skill id="4409" level="11" /> <!-- MP 3倍 -->
			<skill id="4410" level="18" /> <!-- 攻撃力非常に高め -->
			<skill id="4411" level="11" /> <!-- 魔力普通 -->
			<skill id="4412" level="11" /> <!-- 防御力普通 -->
			<skill id="4413" level="11" /> <!-- 魔法抵抗力普通 -->
			<skill id="4414" level="2" /> <!-- 標準型 -->
			<skill id="4415" level="9" /> <!-- 弓 -->
			<skill id="4416" level="22" /> <!-- 城守軍 -->
		</skill_list>
		<ex_crt_effect>true</ex_crt_effect>
		<s_npc_prop_hp_rate>8</s_npc_prop_hp_rate>
		<ai aggroRange="1000" clanHelpRange="1200" isAggressive="false">
			<clan_list>
				<clan>DOOR</clan>
				<clan>SCHUTT_SIEGE</clan>
			</clan_list>
		</ai>
		<collision>
			<radius normal="7" />
			<height normal="25" />
		</collision>
	</npc>
	<npc id="35528" level="75" type="L2Defender" name="護衛兵" title="シュチュッツガルト">
		<!-- Confirmed CT2.5 -->
		<race>CASTLE_GUARD</race>
		<sex>MALE</sex>
		<equipment rhand="16" /> <!-- rhand: Great Spear -->
		<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
			<vitals hp="2676.65854" hpRegen="8.5" mp="1507.8" mpRegen="3" />
			<attack physical="794.70901" magical="542.68324" random="30" critical="4" accuracy="0" attackSpeed="253" type="POLE" range="80" distance="80" width="120" />
			<defence physical="319.24623" magical="233.61053" />
			<attribute>
				<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
			</attribute>
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
		</stats>
		<status undying="false" canBeSown="true" />
		<skill_list>
			<skill id="4045" level="1" /> <!-- ボス無力化攻撃耐性 -->
			<skill id="4408" level="16" /> <!-- HP 8倍 -->
			<skill id="4409" level="11" /> <!-- MP 3倍 -->
			<skill id="4410" level="18" /> <!-- 攻撃力非常に高め -->
			<skill id="4411" level="11" /> <!-- 魔力普通 -->
			<skill id="4412" level="11" /> <!-- 防御力普通 -->
			<skill id="4413" level="11" /> <!-- 魔法抵抗力普通 -->
			<skill id="4414" level="2" /> <!-- 標準型 -->
			<skill id="4415" level="11" /> <!-- 槍 -->
			<skill id="4416" level="22" /> <!-- 城守軍 -->
		</skill_list>
		<ex_crt_effect>true</ex_crt_effect>
		<s_npc_prop_hp_rate>8</s_npc_prop_hp_rate>
		<ai aggroRange="1000" clanHelpRange="1200" isAggressive="false">
			<clan_list>
				<clan>DOOR</clan>
				<clan>SCHUTT_SIEGE</clan>
			</clan_list>
		</ai>
		<collision>
			<radius normal="8" />
			<height normal="27" />
		</collision>
	</npc>
	<npc id="35529" level="75" type="L2Defender" name="護衛兵" title="シュチュッツガルト">
		<!-- Confirmed CT2.5 -->
		<race>CASTLE_GUARD</race>
		<sex>MALE</sex>
		<equipment rhand="2" /> <!-- rhand: Long Sword -->
		<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
			<vitals hp="2676.65854" hpRegen="8.5" mp="1507.8" mpRegen="3" />
			<attack physical="794.70901" magical="542.68324" random="30" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="319.24623" magical="233.61053" />
			<attribute>
				<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
			</attribute>
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
		</stats>
		<status undying="false" canBeSown="true" />
		<skill_list>
			<skill id="4045" level="1" /> <!-- ボス無力化攻撃耐性 -->
			<skill id="4408" level="16" /> <!-- HP 8倍 -->
			<skill id="4409" level="11" /> <!-- MP 3倍 -->
			<skill id="4410" level="18" /> <!-- 攻撃力非常に高め -->
			<skill id="4411" level="11" /> <!-- 魔力普通 -->
			<skill id="4412" level="11" /> <!-- 防御力普通 -->
			<skill id="4413" level="11" /> <!-- 魔法抵抗力普通 -->
			<skill id="4414" level="2" /> <!-- 標準型 -->
			<skill id="4415" level="3" /> <!-- 片手剣 -->
			<skill id="4416" level="22" /> <!-- 城守軍 -->
		</skill_list>
		<ex_crt_effect>true</ex_crt_effect>
		<s_npc_prop_hp_rate>8</s_npc_prop_hp_rate>
		<ai aggroRange="1000" clanHelpRange="1200" isAggressive="false">
			<clan_list>
				<clan>DOOR</clan>
				<clan>SCHUTT_SIEGE</clan>
			</clan_list>
		</ai>
		<collision>
			<radius normal="8" />
			<height normal="27" />
		</collision>
	</npc>
	<npc id="35530" level="75" type="L2Defender" name="護衛兵" title="シュチュッツガルト">
		<!-- Confirmed CT2.5 -->
		<race>CASTLE_GUARD</race>
		<sex>MALE</sex>
		<equipment rhand="280" /> <!-- rhand: Light Crossbow -->
		<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
			<vitals hp="2676.65854" hpRegen="8.5" mp="1507.8" mpRegen="3" />
			<attack physical="794.70901" magical="542.68324" random="10" critical="8" accuracy="0" attackSpeed="253" reuseDelay="1500" type="BOW" range="1100" distance="10" width="0" />
			<defence physical="319.24623" magical="233.61053" />
			<attribute>
				<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
			</attribute>
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
		</stats>
		<status undying="false" canBeSown="true" />
		<skill_list>
			<skill id="4045" level="1" /> <!-- ボス無力化攻撃耐性 -->
			<skill id="4408" level="16" /> <!-- HP 8倍 -->
			<skill id="4409" level="11" /> <!-- MP 3倍 -->
			<skill id="4410" level="18" /> <!-- 攻撃力非常に高め -->
			<skill id="4411" level="11" /> <!-- 魔力普通 -->
			<skill id="4412" level="11" /> <!-- 防御力普通 -->
			<skill id="4413" level="11" /> <!-- 魔法抵抗力普通 -->
			<skill id="4414" level="2" /> <!-- 標準型 -->
			<skill id="4415" level="9" /> <!-- 弓 -->
			<skill id="4416" level="22" /> <!-- 城守軍 -->
		</skill_list>
		<ex_crt_effect>true</ex_crt_effect>
		<s_npc_prop_hp_rate>8</s_npc_prop_hp_rate>
		<ai aggroRange="1000" clanHelpRange="1200" isAggressive="false">
			<clan_list>
				<clan>DOOR</clan>
				<clan>SCHUTT_SIEGE</clan>
			</clan_list>
		</ai>
		<collision>
			<radius normal="8" />
			<height normal="24" />
		</collision>
	</npc>
	<npc id="35531" level="79" type="L2Defender" name="近衛騎士" title="シュチュッツガルト">
		<!-- Confirmed CT2.5 -->
		<race>CASTLE_GUARD</race>
		<sex>MALE</sex>
		<equipment rhand="76" lhand="2497" /> <!-- rhand: Sword of Delusion lhand: Full Plate Shield -->
		<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
			<vitals hp="3127.82459333517" hpRegen="8.5" mp="1641.0" mpRegen="3" />
			<attack physical="929.930814318487" magical="635.022195830619" random="30" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="337.07008" magical="246.65326" />
			<attribute>
				<defence fire="80" water="80" wind="80" earth="80" holy="80" dark="80" />
			</attribute>
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
		</stats>
		<status undying="false" canBeSown="true" />
		<skill_list>
			<skill id="4045" level="1" /> <!-- ボス無力化攻撃耐性 -->
			<skill id="4408" level="16" /> <!-- HP 8倍 -->
			<skill id="4409" level="11" /> <!-- MP 3倍 -->
			<skill id="4410" level="18" /> <!-- 攻撃力非常に高め -->
			<skill id="4411" level="11" /> <!-- 魔力普通 -->
			<skill id="4412" level="11" /> <!-- 防御力普通 -->
			<skill id="4413" level="11" /> <!-- 魔法抵抗力普通 -->
			<skill id="4414" level="2" /> <!-- 標準型 -->
			<skill id="4415" level="3" /> <!-- 片手剣 -->
			<skill id="4416" level="22" /> <!-- 城守軍 -->
		</skill_list>
		<ex_crt_effect>true</ex_crt_effect>
		<s_npc_prop_hp_rate>8</s_npc_prop_hp_rate>
		<ai aggroRange="1000" clanHelpRange="1200" isAggressive="false">
			<clan_list>
				<clan>DOOR</clan>
				<clan>SCHUTT_SIEGE</clan>
			</clan_list>
		</ai>
		<collision>
			<radius normal="7" />
			<height normal="24" />
		</collision>
	</npc>
	<npc id="35532" level="77" type="L2Defender" name="近衛魔術師" title="シュチュッツガルト">
		<!-- Confirmed CT2.5 -->
		<parameters>
			<skill name="DDMagic" id="4026" level="1" /> <!-- グルーディオ フレイム -->
		</parameters>
		<race>CASTLE_GUARD</race>
		<sex>MALE</sex>
		<equipment rhand="325" /> <!-- rhand: Horn of Glory -->
		<stats str="22" int="41" dex="21" wit="20" con="27" men="20">
			<vitals hp="2856.7687256316" hpRegen="8.5" mp="1574.0" mpRegen="3" />
			<attack physical="856.44055895414" magical="584.837886935576" random="50" critical="1" accuracy="9" attackSpeed="253" type="BLUNT" range="40" distance="80" width="120" />
			<defence physical="328.27073" magical="240.21427" />
			<attribute>
				<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
			</attribute>
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
		</stats>
		<status undying="false" canBeSown="true" />
		<skill_list>
			<skill id="4026" level="1" /> <!-- グルーディオ フレイム -->
			<skill id="4045" level="1" /> <!-- ボス無力化攻撃耐性 -->
			<skill id="4408" level="16" /> <!-- HP 8倍 -->
			<skill id="4409" level="11" /> <!-- MP 3倍 -->
			<skill id="4410" level="18" /> <!-- 攻撃力非常に高め -->
			<skill id="4411" level="11" /> <!-- 魔力普通 -->
			<skill id="4412" level="11" /> <!-- 防御力普通 -->
			<skill id="4413" level="11" /> <!-- 魔法抵抗力普通 -->
			<skill id="4414" level="2" /> <!-- 標準型 -->
			<skill id="4415" level="5" /> <!-- 鈍器 -->
			<skill id="4416" level="22" /> <!-- 城守軍 -->
		</skill_list>
		<ex_crt_effect>true</ex_crt_effect>
		<s_npc_prop_hp_rate>8</s_npc_prop_hp_rate>
		<ai type="MAGE" aggroRange="1000" clanHelpRange="1200" isAggressive="false">
			<clan_list>
				<clan>DOOR</clan>
				<clan>SCHUTT_SIEGE</clan>
			</clan_list>
		</ai>
		<collision>
			<radius normal="8" />
			<height normal="22.5" />
		</collision>
	</npc>
	<npc id="35533" level="77" type="L2Defender" name="近衛魔術師" title="シュチュッツガルト">
		<!-- Confirmed CT2.5 -->
		<parameters>
			<skill name="MagicHeal" id="4027" level="1" /> <!-- グルーディオ ヒール -->
		</parameters>
		<race>CASTLE_GUARD</race>
		<sex>FEMALE</sex>
		<equipment rhand="193" /> <!-- rhand: Stick of Faith -->
		<stats str="22" int="41" dex="21" wit="20" con="27" men="20">
			<vitals hp="2856.7687256316" hpRegen="8.5" mp="1574.0" mpRegen="3" />
			<attack physical="856.44055895414" magical="584.837886935576" random="50" critical="1" accuracy="9" attackSpeed="253" type="BLUNT" range="40" distance="80" width="120" />
			<defence physical="328.27073" magical="240.21427" />
			<attribute>
				<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
			</attribute>
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
		</stats>
		<status undying="false" canBeSown="true" />
		<skill_list>
			<skill id="4027" level="1" /> <!-- グルーディオ ヒール -->
			<skill id="4045" level="1" /> <!-- ボス無力化攻撃耐性 -->
			<skill id="4408" level="16" /> <!-- HP 8倍 -->
			<skill id="4409" level="11" /> <!-- MP 3倍 -->
			<skill id="4410" level="18" /> <!-- 攻撃力非常に高め -->
			<skill id="4411" level="11" /> <!-- 魔力普通 -->
			<skill id="4412" level="11" /> <!-- 防御力普通 -->
			<skill id="4413" level="11" /> <!-- 魔法抵抗力普通 -->
			<skill id="4414" level="2" /> <!-- 標準型 -->
			<skill id="4415" level="5" /> <!-- 鈍器 -->
			<skill id="4416" level="22" /> <!-- 城守軍 -->
		</skill_list>
		<ex_crt_effect>true</ex_crt_effect>
		<s_npc_prop_hp_rate>8</s_npc_prop_hp_rate>
		<ai type="MAGE" aggroRange="1000" clanHelpRange="1200" isAggressive="false">
			<clan_list>
				<clan>DOOR</clan>
				<clan>SCHUTT_SIEGE</clan>
			</clan_list>
		</ai>
		<collision>
			<radius normal="8" />
			<height normal="23" />
		</collision>
	</npc>
	<npc id="35534" level="77" type="L2Defender" name="近衛兵" title="シュチュッツガルト">
		<!-- Confirmed CT2.5 -->
		<race>CASTLE_GUARD</race>
		<sex>MALE</sex>
		<equipment rhand="1376" /> <!-- rhand: Guard Spear -->
		<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
			<vitals hp="2856.7687256316" hpRegen="8.5" mp="1574.0" mpRegen="3" />
			<attack physical="856.44055895414" magical="584.837886935576" random="30" critical="4" accuracy="0" attackSpeed="253" type="POLE" range="80" distance="80" width="120" />
			<defence physical="328.27073" magical="240.21427" />
			<attribute>
				<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
			</attribute>
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
		</stats>
		<status undying="false" canBeSown="true" />
		<skill_list>
			<skill id="4045" level="1" /> <!-- ボス無力化攻撃耐性 -->
			<skill id="4408" level="16" /> <!-- HP 8倍 -->
			<skill id="4409" level="11" /> <!-- MP 3倍 -->
			<skill id="4410" level="18" /> <!-- 攻撃力非常に高め -->
			<skill id="4411" level="11" /> <!-- 魔力普通 -->
			<skill id="4412" level="11" /> <!-- 防御力普通 -->
			<skill id="4413" level="11" /> <!-- 魔法抵抗力普通 -->
			<skill id="4414" level="2" /> <!-- 標準型 -->
			<skill id="4415" level="11" /> <!-- 槍 -->
			<skill id="4416" level="22" /> <!-- 城守軍 -->
		</skill_list>
		<ex_crt_effect>true</ex_crt_effect>
		<s_npc_prop_hp_rate>8</s_npc_prop_hp_rate>
		<ai aggroRange="1000" clanHelpRange="1200" isAggressive="false">
			<clan_list>
				<clan>DOOR</clan>
				<clan>SCHUTT_SIEGE</clan>
			</clan_list>
		</ai>
		<collision>
			<radius normal="8" />
			<height normal="23.5" />
		</collision>
	</npc>
	<npc id="35535" level="75" type="L2Defender" name="護衛兵" title="シュチュッツガルト">
		<!-- Confirmed CT2.5 -->
		<race>CASTLE_GUARD</race>
		<sex>MALE</sex>
		<equipment rhand="21738" /> <!-- rhand: Winged Spear - Event -->
		<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
			<vitals hp="2676.65854" hpRegen="8.5" mp="1507.8" mpRegen="3" />
			<attack physical="794.70901" magical="542.68324" random="30" critical="4" accuracy="0" attackSpeed="253" type="POLE" range="80" distance="80" width="120" />
			<defence physical="319.24623" magical="233.61053" />
			<attribute>
				<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
			</attribute>
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
		</stats>
		<status undying="false" canBeSown="true" />
		<skill_list>
			<skill id="4045" level="1" /> <!-- ボス無力化攻撃耐性 -->
			<skill id="4408" level="16" /> <!-- HP 8倍 -->
			<skill id="4409" level="11" /> <!-- MP 3倍 -->
			<skill id="4410" level="18" /> <!-- 攻撃力非常に高め -->
			<skill id="4411" level="11" /> <!-- 魔力普通 -->
			<skill id="4412" level="11" /> <!-- 防御力普通 -->
			<skill id="4413" level="11" /> <!-- 魔法抵抗力普通 -->
			<skill id="4414" level="2" /> <!-- 標準型 -->
			<skill id="4415" level="11" /> <!-- 槍 -->
			<skill id="4416" level="22" /> <!-- 城守軍 -->
		</skill_list>
		<ex_crt_effect>true</ex_crt_effect>
		<s_npc_prop_hp_rate>8</s_npc_prop_hp_rate>
		<ai aggroRange="1000" clanHelpRange="1200" isAggressive="false">
			<clan_list>
				<clan>DOOR</clan>
				<clan>SCHUTT_SIEGE</clan>
			</clan_list>
		</ai>
		<collision>
			<radius normal="8" />
			<height normal="19" />
		</collision>
	</npc>
	<npc id="35536" level="75" type="L2Defender" name="護衛兵" title="シュチュッツガルト">
		<!-- Confirmed CT2.5 -->
		<race>CASTLE_GUARD</race>
		<sex>MALE</sex>
		<equipment rhand="2" /> <!-- rhand: Long Sword -->
		<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
			<vitals hp="2676.65854" hpRegen="8.5" mp="1507.8" mpRegen="3" />
			<attack physical="794.70901" magical="542.68324" random="30" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="319.24623" magical="233.61053" />
			<attribute>
				<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
			</attribute>
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
		</stats>
		<status undying="false" canBeSown="true" />
		<skill_list>
			<skill id="4045" level="1" /> <!-- ボス無力化攻撃耐性 -->
			<skill id="4408" level="16" /> <!-- HP 8倍 -->
			<skill id="4409" level="11" /> <!-- MP 3倍 -->
			<skill id="4410" level="18" /> <!-- 攻撃力非常に高め -->
			<skill id="4411" level="11" /> <!-- 魔力普通 -->
			<skill id="4412" level="11" /> <!-- 防御力普通 -->
			<skill id="4413" level="11" /> <!-- 魔法抵抗力普通 -->
			<skill id="4414" level="2" /> <!-- 標準型 -->
			<skill id="4415" level="3" /> <!-- 片手剣 -->
			<skill id="4416" level="22" /> <!-- 城守軍 -->
		</skill_list>
		<ex_crt_effect>true</ex_crt_effect>
		<s_npc_prop_hp_rate>8</s_npc_prop_hp_rate>
		<ai aggroRange="1000" clanHelpRange="1200" isAggressive="false">
			<clan_list>
				<clan>DOOR</clan>
				<clan>SCHUTT_SIEGE</clan>
			</clan_list>
		</ai>
		<collision>
			<radius normal="8" />
			<height normal="19" />
		</collision>
	</npc>
	<npc id="35537" level="75" type="L2Defender" name="護衛兵" title="シュチュッツガルト">
		<!-- Confirmed CT2.5 -->
		<race>CASTLE_GUARD</race>
		<sex>MALE</sex>
		<equipment rhand="14" /> <!-- rhand: Bow -->
		<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
			<vitals hp="2676.65854" hpRegen="8.5" mp="1507.8" mpRegen="3" />
			<attack physical="794.70901" magical="542.68324" random="10" critical="8" accuracy="0" attackSpeed="253" reuseDelay="1500" type="BOW" range="1100" distance="10" width="0" />
			<defence physical="319.24623" magical="233.61053" />
			<attribute>
				<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
			</attribute>
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
		</stats>
		<status undying="false" canBeSown="true" />
		<skill_list>
			<skill id="4045" level="1" /> <!-- ボス無力化攻撃耐性 -->
			<skill id="4408" level="16" /> <!-- HP 8倍 -->
			<skill id="4409" level="11" /> <!-- MP 3倍 -->
			<skill id="4410" level="18" /> <!-- 攻撃力非常に高め -->
			<skill id="4411" level="11" /> <!-- 魔力普通 -->
			<skill id="4412" level="11" /> <!-- 防御力普通 -->
			<skill id="4413" level="11" /> <!-- 魔法抵抗力普通 -->
			<skill id="4414" level="2" /> <!-- 標準型 -->
			<skill id="4415" level="9" /> <!-- 弓 -->
			<skill id="4416" level="22" /> <!-- 城守軍 -->
		</skill_list>
		<ex_crt_effect>true</ex_crt_effect>
		<s_npc_prop_hp_rate>8</s_npc_prop_hp_rate>
		<ai aggroRange="1000" clanHelpRange="1200" isAggressive="false">
			<clan_list>
				<clan>DOOR</clan>
				<clan>SCHUTT_SIEGE</clan>
			</clan_list>
		</ai>
		<collision>
			<radius normal="8" />
			<height normal="23.5" />
		</collision>
	</npc>
	<npc id="35538" level="75" type="L2Defender" name="護衛兵" title="シュチュッツガルト">
		<!-- Confirmed CT2.5 -->
		<race>CASTLE_GUARD</race>
		<sex>FEMALE</sex>
		<equipment rhand="16" /> <!-- rhand: Great Spear -->
		<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
			<vitals hp="2676.65854" hpRegen="8.5" mp="1507.8" mpRegen="3" />
			<attack physical="794.70901" magical="542.68324" random="30" critical="4" accuracy="0" attackSpeed="253" type="POLE" range="80" distance="80" width="120" />
			<defence physical="319.24623" magical="233.61053" />
			<attribute>
				<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
			</attribute>
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
		</stats>
		<status undying="false" canBeSown="true" />
		<skill_list>
			<skill id="4045" level="1" /> <!-- ボス無力化攻撃耐性 -->
			<skill id="4408" level="16" /> <!-- HP 8倍 -->
			<skill id="4409" level="11" /> <!-- MP 3倍 -->
			<skill id="4410" level="18" /> <!-- 攻撃力非常に高め -->
			<skill id="4411" level="11" /> <!-- 魔力普通 -->
			<skill id="4412" level="11" /> <!-- 防御力普通 -->
			<skill id="4413" level="11" /> <!-- 魔法抵抗力普通 -->
			<skill id="4414" level="2" /> <!-- 標準型 -->
			<skill id="4415" level="11" /> <!-- 槍 -->
			<skill id="4416" level="22" /> <!-- 城守軍 -->
		</skill_list>
		<ex_crt_effect>true</ex_crt_effect>
		<s_npc_prop_hp_rate>8</s_npc_prop_hp_rate>
		<ai aggroRange="1000" clanHelpRange="1200" isAggressive="false">
			<clan_list>
				<clan>DOOR</clan>
				<clan>SCHUTT_SIEGE</clan>
			</clan_list>
		</ai>
		<collision>
			<radius normal="7" />
			<height normal="25" />
		</collision>
	</npc>
	<npc id="35539" level="75" type="L2Defender" name="護衛兵" title="シュチュッツガルト">
		<!-- Confirmed CT2.5 -->
		<race>CASTLE_GUARD</race>
		<sex>FEMALE</sex>
		<equipment rhand="2" /> <!-- rhand: Long Sword -->
		<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
			<vitals hp="2676.65854" hpRegen="8.5" mp="1507.8" mpRegen="3" />
			<attack physical="794.70901" magical="542.68324" random="30" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="319.24623" magical="233.61053" />
			<attribute>
				<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
			</attribute>
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
		</stats>
		<status undying="false" canBeSown="true" />
		<skill_list>
			<skill id="4045" level="1" /> <!-- ボス無力化攻撃耐性 -->
			<skill id="4408" level="16" /> <!-- HP 8倍 -->
			<skill id="4409" level="11" /> <!-- MP 3倍 -->
			<skill id="4410" level="18" /> <!-- 攻撃力非常に高め -->
			<skill id="4411" level="11" /> <!-- 魔力普通 -->
			<skill id="4412" level="11" /> <!-- 防御力普通 -->
			<skill id="4413" level="11" /> <!-- 魔法抵抗力普通 -->
			<skill id="4414" level="2" /> <!-- 標準型 -->
			<skill id="4415" level="3" /> <!-- 片手剣 -->
			<skill id="4416" level="22" /> <!-- 城守軍 -->
		</skill_list>
		<ex_crt_effect>true</ex_crt_effect>
		<s_npc_prop_hp_rate>8</s_npc_prop_hp_rate>
		<ai aggroRange="1000" clanHelpRange="1200" isAggressive="false">
			<clan_list>
				<clan>DOOR</clan>
				<clan>SCHUTT_SIEGE</clan>
			</clan_list>
		</ai>
		<collision>
			<radius normal="7" />
			<height normal="25" />
		</collision>
	</npc>
	<npc id="35540" level="75" type="L2Defender" name="護衛兵" title="シュチュッツガルト">
		<!-- Confirmed CT2.5 -->
		<race>CASTLE_GUARD</race>
		<sex>FEMALE</sex>
		<equipment rhand="14" /> <!-- rhand: Bow -->
		<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
			<vitals hp="2676.65854" hpRegen="8.5" mp="1507.8" mpRegen="3" />
			<attack physical="794.70901" magical="542.68324" random="10" critical="8" accuracy="0" attackSpeed="253" reuseDelay="1500" type="BOW" range="1100" distance="10" width="0" />
			<defence physical="319.24623" magical="233.61053" />
			<attribute>
				<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
			</attribute>
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
		</stats>
		<status undying="false" canBeSown="true" />
		<skill_list>
			<skill id="4045" level="1" /> <!-- ボス無力化攻撃耐性 -->
			<skill id="4408" level="16" /> <!-- HP 8倍 -->
			<skill id="4409" level="11" /> <!-- MP 3倍 -->
			<skill id="4410" level="18" /> <!-- 攻撃力非常に高め -->
			<skill id="4411" level="11" /> <!-- 魔力普通 -->
			<skill id="4412" level="11" /> <!-- 防御力普通 -->
			<skill id="4413" level="11" /> <!-- 魔法抵抗力普通 -->
			<skill id="4414" level="2" /> <!-- 標準型 -->
			<skill id="4415" level="9" /> <!-- 弓 -->
			<skill id="4416" level="22" /> <!-- 城守軍 -->
		</skill_list>
		<ex_crt_effect>true</ex_crt_effect>
		<s_npc_prop_hp_rate>8</s_npc_prop_hp_rate>
		<ai aggroRange="1000" clanHelpRange="1200" isAggressive="false">
			<clan_list>
				<clan>DOOR</clan>
				<clan>SCHUTT_SIEGE</clan>
			</clan_list>
		</ai>
		<collision>
			<radius normal="7" />
			<height normal="25" />
		</collision>
	</npc>
	<npc id="35541" level="75" type="L2Defender" name="護衛兵" title="シュチュッツガルト">
		<!-- Confirmed CT2.5 -->
		<race>CASTLE_GUARD</race>
		<sex>MALE</sex>
		<equipment rhand="16" /> <!-- rhand: Great Spear -->
		<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
			<vitals hp="2676.65854" hpRegen="8.5" mp="1507.8" mpRegen="3" />
			<attack physical="794.70901" magical="542.68324" random="30" critical="4" accuracy="0" attackSpeed="253" type="POLE" range="80" distance="80" width="120" />
			<defence physical="319.24623" magical="233.61053" />
			<attribute>
				<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
			</attribute>
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
		</stats>
		<status undying="false" canBeSown="true" />
		<skill_list>
			<skill id="4045" level="1" /> <!-- ボス無力化攻撃耐性 -->
			<skill id="4408" level="16" /> <!-- HP 8倍 -->
			<skill id="4409" level="11" /> <!-- MP 3倍 -->
			<skill id="4410" level="18" /> <!-- 攻撃力非常に高め -->
			<skill id="4411" level="11" /> <!-- 魔力普通 -->
			<skill id="4412" level="11" /> <!-- 防御力普通 -->
			<skill id="4413" level="11" /> <!-- 魔法抵抗力普通 -->
			<skill id="4414" level="2" /> <!-- 標準型 -->
			<skill id="4415" level="11" /> <!-- 槍 -->
			<skill id="4416" level="22" /> <!-- 城守軍 -->
		</skill_list>
		<ex_crt_effect>true</ex_crt_effect>
		<s_npc_prop_hp_rate>8</s_npc_prop_hp_rate>
		<ai aggroRange="1000" clanHelpRange="1200" isAggressive="false">
			<clan_list>
				<clan>DOOR</clan>
				<clan>SCHUTT_SIEGE</clan>
			</clan_list>
		</ai>
		<collision>
			<radius normal="8" />
			<height normal="27" />
		</collision>
	</npc>
	<npc id="35542" level="75" type="L2Defender" name="護衛兵" title="シュチュッツガルト">
		<!-- Confirmed CT2.5 -->
		<race>CASTLE_GUARD</race>
		<sex>MALE</sex>
		<equipment rhand="76" /> <!-- rhand: Sword of Delusion -->
		<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
			<vitals hp="2676.65854" hpRegen="8.5" mp="1507.8" mpRegen="3" />
			<attack physical="794.70901" magical="542.68324" random="30" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="319.24623" magical="233.61053" />
			<attribute>
				<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
			</attribute>
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
		</stats>
		<status undying="false" canBeSown="true" />
		<skill_list>
			<skill id="4045" level="1" /> <!-- ボス無力化攻撃耐性 -->
			<skill id="4408" level="16" /> <!-- HP 8倍 -->
			<skill id="4409" level="11" /> <!-- MP 3倍 -->
			<skill id="4410" level="18" /> <!-- 攻撃力非常に高め -->
			<skill id="4411" level="11" /> <!-- 魔力普通 -->
			<skill id="4412" level="11" /> <!-- 防御力普通 -->
			<skill id="4413" level="11" /> <!-- 魔法抵抗力普通 -->
			<skill id="4414" level="2" /> <!-- 標準型 -->
			<skill id="4415" level="3" /> <!-- 片手剣 -->
			<skill id="4416" level="22" /> <!-- 城守軍 -->
		</skill_list>
		<ex_crt_effect>true</ex_crt_effect>
		<s_npc_prop_hp_rate>8</s_npc_prop_hp_rate>
		<ai aggroRange="1000" clanHelpRange="1200" isAggressive="false">
			<clan_list>
				<clan>DOOR</clan>
				<clan>SCHUTT_SIEGE</clan>
			</clan_list>
		</ai>
		<collision>
			<radius normal="8" />
			<height normal="23.5" />
		</collision>
	</npc>
	<npc id="35543" level="75" type="L2Defender" name="護衛兵" title="シュチュッツガルト">
		<!-- Confirmed CT2.5 -->
		<race>CASTLE_GUARD</race>
		<sex>MALE</sex>
		<equipment rhand="280" /> <!-- rhand: Light Crossbow -->
		<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
			<vitals hp="2676.65854" hpRegen="8.5" mp="1507.8" mpRegen="3" />
			<attack physical="794.70901" magical="542.68324" random="10" critical="8" accuracy="0" attackSpeed="253" reuseDelay="1500" type="BOW" range="1100" distance="10" width="0" />
			<defence physical="319.24623" magical="233.61053" />
			<attribute>
				<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
			</attribute>
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
		</stats>
		<status undying="false" canBeSown="true" />
		<skill_list>
			<skill id="4045" level="1" /> <!-- ボス無力化攻撃耐性 -->
			<skill id="4408" level="16" /> <!-- HP 8倍 -->
			<skill id="4409" level="11" /> <!-- MP 3倍 -->
			<skill id="4410" level="18" /> <!-- 攻撃力非常に高め -->
			<skill id="4411" level="11" /> <!-- 魔力普通 -->
			<skill id="4412" level="11" /> <!-- 防御力普通 -->
			<skill id="4413" level="11" /> <!-- 魔法抵抗力普通 -->
			<skill id="4414" level="2" /> <!-- 標準型 -->
			<skill id="4415" level="9" /> <!-- 弓 -->
			<skill id="4416" level="22" /> <!-- 城守軍 -->
		</skill_list>
		<ex_crt_effect>true</ex_crt_effect>
		<s_npc_prop_hp_rate>8</s_npc_prop_hp_rate>
		<ai aggroRange="1000" clanHelpRange="1200" isAggressive="false">
			<clan_list>
				<clan>DOOR</clan>
				<clan>SCHUTT_SIEGE</clan>
			</clan_list>
		</ai>
		<collision>
			<radius normal="8" />
			<height normal="23.5" />
		</collision>
	</npc>
	<npc id="35544" level="75" type="L2CastleDoormen" name="ゲートキーパー" title="シュチュッツガルト">
		<!-- Confirmed CT2.5 -->
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="92" />
			<param name="pos_x01" value="77553" />
			<param name="pos_y01" value="-150842" />
			<param name="pos_z01" value="368" />
			<param name="pos_x02" value="77417" />
			<param name="pos_y02" value="-150807" />
			<param name="pos_z02" value="368" />
			<param name="pos_x03" value="77680" />
			<param name="pos_y03" value="-150833" />
			<param name="pos_z03" value="368" />
			<param name="pos_x11" value="77558" />
			<param name="pos_y11" value="-154752" />
			<param name="pos_z11" value="384" />
			<param name="pos_x12" value="77654" />
			<param name="pos_y12" value="-154812" />
			<param name="pos_z12" value="384" />
			<param name="pos_x13" value="77442" />
			<param name="pos_y13" value="-154812" />
			<param name="pos_z13" value="384" />
		</parameters>
		<race>MERCENARY</race>
		<sex>MALE</sex>
		<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
			<vitals hp="2676.65854" hpRegen="8.5" mp="1507.8" mpRegen="3" />
			<attack physical="794.70901" magical="542.68324" random="30" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="319.24623" magical="233.61053" />
			<attribute>
				<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
			</attribute>
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
		</stats>
		<status attackable="false" undying="false" canMove="false" canBeSown="true" />
		<skill_list>
			<skill id="4045" level="1" /> <!-- ボス無力化攻撃耐性 -->
			<skill id="4408" level="1" /> <!-- HP 1倍 -->
			<skill id="4409" level="1" /> <!-- MP 1倍 -->
			<skill id="4410" level="11" /> <!-- 攻撃力普通 -->
			<skill id="4411" level="11" /> <!-- 魔力普通 -->
			<skill id="4412" level="11" /> <!-- 防御力普通 -->
			<skill id="4413" level="11" /> <!-- 魔法抵抗力普通 -->
			<skill id="4414" level="2" /> <!-- 標準型 -->
			<skill id="4415" level="3" /> <!-- 片手剣 -->
			<skill id="4416" level="23" /> <!-- 傭兵 -->
		</skill_list>
		<ex_crt_effect>true</ex_crt_effect>
		<ai type="BALANCED" aggroRange="1000" clanHelpRange="600" isAggressive="false">
			<clan_list>
				<clan>DOOR</clan>
				<clan>SCHUTT_SIEGE</clan>
			</clan_list>
		</ai>
		<collision>
			<radius normal="8" />
			<height normal="23.5" />
		</collision>
	</npc>
	<npc id="35545" level="75" type="L2CastleDoormen" name="ゲートキーパー" title="シュチュッツガルト">
		<!-- Confirmed CT2.5 -->
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="92" />
			<param name="pos_x21" value="77553" />
			<param name="pos_y21" value="-149850" />
			<param name="pos_z21" value="-352" />
			<param name="pos_x22" value="77675" />
			<param name="pos_y22" value="-149876" />
			<param name="pos_z22" value="-352" />
			<param name="pos_x23" value="77405" />
			<param name="pos_y23" value="-149856" />
			<param name="pos_z23" value="-352" />
			<param name="pos_x11" value="77558" />
			<param name="pos_y11" value="-154752" />
			<param name="pos_z11" value="384" />
			<param name="pos_x12" value="77654" />
			<param name="pos_y12" value="-154812" />
			<param name="pos_z12" value="384" />
			<param name="pos_x13" value="77442" />
			<param name="pos_y13" value="-154812" />
			<param name="pos_z13" value="384" />
		</parameters>
		<race>MERCENARY</race>
		<sex>MALE</sex>
		<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
			<vitals hp="2676.65854" hpRegen="8.5" mp="1507.8" mpRegen="3" />
			<attack physical="794.70901" magical="542.68324" random="30" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="319.24623" magical="233.61053" />
			<attribute>
				<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
			</attribute>
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
		</stats>
		<status attackable="false" undying="false" canMove="false" canBeSown="true" />
		<skill_list>
			<skill id="4045" level="1" /> <!-- ボス無力化攻撃耐性 -->
			<skill id="4408" level="1" /> <!-- HP 1倍 -->
			<skill id="4409" level="1" /> <!-- MP 1倍 -->
			<skill id="4410" level="11" /> <!-- 攻撃力普通 -->
			<skill id="4411" level="11" /> <!-- 魔力普通 -->
			<skill id="4412" level="11" /> <!-- 防御力普通 -->
			<skill id="4413" level="11" /> <!-- 魔法抵抗力普通 -->
			<skill id="4414" level="2" /> <!-- 標準型 -->
			<skill id="4415" level="3" /> <!-- 片手剣 -->
			<skill id="4416" level="23" /> <!-- 傭兵 -->
		</skill_list>
		<ex_crt_effect>true</ex_crt_effect>
		<ai type="BALANCED" aggroRange="1000" clanHelpRange="600" isAggressive="false">
			<clan_list>
				<clan>DOOR</clan>
				<clan>SCHUTT_SIEGE</clan>
			</clan_list>
		</ai>
		<collision>
			<radius normal="8" />
			<height normal="23.5" />
		</collision>
	</npc>
	<npc id="35546" level="75" type="L2CastleDoormen" name="ゲートキーパー" title="シュチュッツガルト">
		<!-- Confirmed CT2.5 -->
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="92" />
			<param name="pos_x01" value="77553" />
			<param name="pos_y01" value="-150842" />
			<param name="pos_z01" value="368" />
			<param name="pos_x02" value="77417" />
			<param name="pos_y02" value="-150807" />
			<param name="pos_z02" value="368" />
			<param name="pos_x03" value="77680" />
			<param name="pos_y03" value="-150833" />
			<param name="pos_z03" value="368" />
			<param name="pos_x21" value="77553" />
			<param name="pos_y21" value="-149850" />
			<param name="pos_z21" value="-352" />
			<param name="pos_x22" value="77675" />
			<param name="pos_y22" value="-149876" />
			<param name="pos_z22" value="-352" />
			<param name="pos_x23" value="77405" />
			<param name="pos_y23" value="-149856" />
			<param name="pos_z23" value="-352" />
		</parameters>
		<race>MERCENARY</race>
		<sex>MALE</sex>
		<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
			<vitals hp="2676.65854" hpRegen="8.5" mp="1507.8" mpRegen="3" />
			<attack physical="794.70901" magical="542.68324" random="30" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="319.24623" magical="233.61053" />
			<attribute>
				<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
			</attribute>
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
		</stats>
		<status attackable="false" undying="false" canMove="false" canBeSown="true" />
		<skill_list>
			<skill id="4045" level="1" /> <!-- ボス無力化攻撃耐性 -->
			<skill id="4408" level="1" /> <!-- HP 1倍 -->
			<skill id="4409" level="1" /> <!-- MP 1倍 -->
			<skill id="4410" level="11" /> <!-- 攻撃力普通 -->
			<skill id="4411" level="11" /> <!-- 魔力普通 -->
			<skill id="4412" level="11" /> <!-- 防御力普通 -->
			<skill id="4413" level="11" /> <!-- 魔法抵抗力普通 -->
			<skill id="4414" level="2" /> <!-- 標準型 -->
			<skill id="4415" level="3" /> <!-- 片手剣 -->
			<skill id="4416" level="23" /> <!-- 傭兵 -->
		</skill_list>
		<ex_crt_effect>true</ex_crt_effect>
		<ai type="BALANCED" aggroRange="1000" clanHelpRange="600" isAggressive="false">
			<clan_list>
				<clan>DOOR</clan>
				<clan>SCHUTT_SIEGE</clan>
			</clan_list>
		</ai>
		<collision>
			<radius normal="8" />
			<height normal="23.5" />
		</collision>
	</npc>
	<npc id="35547" level="75" type="L2Npc" name="マス ゲートキーパー" title="シュチュッツガルト">
		<!-- Confirmed CT2.5 -->
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="92" />
			<param name="pos_x1" value="77552" />
			<param name="pos_y1" value="-152557" />
			<param name="pos_z1" value="-536" />
		</parameters>
		<race>HUMAN</race>
		<sex>MALE</sex>
		<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
			<vitals hp="2676.65854" hpRegen="8.5" mp="1507.8" mpRegen="3" />
			<attack physical="794.70901" magical="542.68324" random="30" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="319.24623" magical="233.61053" />
			<attribute>
				<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
			</attribute>
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
		</stats>
		<status attackable="false" canMove="false" canBeSown="true" />
		<skill_list>
			<skill id="4045" level="1" /> <!-- ボス無力化攻撃耐性 -->
			<skill id="4408" level="1" /> <!-- HP 1倍 -->
			<skill id="4409" level="1" /> <!-- MP 1倍 -->
			<skill id="4410" level="11" /> <!-- 攻撃力普通 -->
			<skill id="4411" level="11" /> <!-- 魔力普通 -->
			<skill id="4412" level="11" /> <!-- 防御力普通 -->
			<skill id="4413" level="11" /> <!-- 魔法抵抗力普通 -->
			<skill id="4414" level="2" /> <!-- 標準型 -->
			<skill id="4415" level="3" /> <!-- 片手剣 -->
			<skill id="4416" level="14" /> <!-- ヒューマン -->
		</skill_list>
		<ex_crt_effect>true</ex_crt_effect>
		<ai type="BALANCED" aggroRange="1000" />
		<collision>
			<radius normal="8" />
			<height normal="23.5" />
		</collision>
	</npc>
	<npc id="35548" level="75" type="L2CastleDoormen" name="外郭の門番" title="シュチュッツガルト">
		<!-- Confirmed CT2.5 -->
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="92" />
			<param name="DoorName1" value="schutt_castle_outter_001" />
			<param name="DoorName2" value="schutt_castle_outter_002" />
			<param name="pos_x01" value="77558" />
			<param name="pos_y01" value="-149383" />
			<param name="pos_z01" value="-344" />
			<param name="pos_x02" value="77550" />
			<param name="pos_y02" value="-149858" />
			<param name="pos_z02" value="-352" />
			<param name="dominion_id" value="89" />
		</parameters>
		<race>HUMAN</race>
		<sex>MALE</sex>
		<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
			<vitals hp="2676.65854" hpRegen="8.5" mp="1507.8" mpRegen="3" />
			<attack physical="794.70901" magical="542.68324" random="30" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="319.24623" magical="233.61053" />
			<attribute>
				<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
			</attribute>
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
		</stats>
		<status attackable="false" canMove="false" canBeSown="true" />
		<skill_list>
			<skill id="4045" level="1" /> <!-- ボス無力化攻撃耐性 -->
			<skill id="4408" level="1" /> <!-- HP 1倍 -->
			<skill id="4409" level="1" /> <!-- MP 1倍 -->
			<skill id="4410" level="11" /> <!-- 攻撃力普通 -->
			<skill id="4411" level="11" /> <!-- 魔力普通 -->
			<skill id="4412" level="11" /> <!-- 防御力普通 -->
			<skill id="4413" level="11" /> <!-- 魔法抵抗力普通 -->
			<skill id="4414" level="2" /> <!-- 標準型 -->
			<skill id="4415" level="3" /> <!-- 片手剣 -->
			<skill id="4416" level="14" /> <!-- ヒューマン -->
		</skill_list>
		<ex_crt_effect>true</ex_crt_effect>
		<ai type="BALANCED" aggroRange="1000" clanHelpRange="300" isAggressive="false" />
		<collision>
			<radius normal="8" />
			<height normal="23.5" />
		</collision>
	</npc>
	<npc id="35549" level="75" type="L2CastleDoormen" name="内郭の門番" title="シュチュッツガルト">
		<!-- Confirmed CT2.5 -->
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="92" />
			<param name="DoorName1" value="schutt_castle_side_door_001" />
			<param name="pos_x01" value="75555" />
			<param name="pos_y01" value="-152317" />
			<param name="pos_z01" value="-648" />
			<param name="pos_x02" value="76136" />
			<param name="pos_y02" value="-152318" />
			<param name="pos_z02" value="-648" />
			<param name="dominion_id" value="89" />
		</parameters>
		<race>HUMAN</race>
		<sex>MALE</sex>
		<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
			<vitals hp="2676.65854" hpRegen="8.5" mp="1507.8" mpRegen="3" />
			<attack physical="794.70901" magical="542.68324" random="30" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="319.24623" magical="233.61053" />
			<attribute>
				<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
			</attribute>
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
		</stats>
		<status attackable="false" canMove="false" canBeSown="true" />
		<skill_list>
			<skill id="4045" level="1" /> <!-- ボス無力化攻撃耐性 -->
			<skill id="4408" level="1" /> <!-- HP 1倍 -->
			<skill id="4409" level="1" /> <!-- MP 1倍 -->
			<skill id="4410" level="11" /> <!-- 攻撃力普通 -->
			<skill id="4411" level="11" /> <!-- 魔力普通 -->
			<skill id="4412" level="11" /> <!-- 防御力普通 -->
			<skill id="4413" level="11" /> <!-- 魔法抵抗力普通 -->
			<skill id="4414" level="2" /> <!-- 標準型 -->
			<skill id="4415" level="3" /> <!-- 片手剣 -->
			<skill id="4416" level="14" /> <!-- ヒューマン -->
		</skill_list>
		<ex_crt_effect>true</ex_crt_effect>
		<ai type="BALANCED" aggroRange="1000" clanHelpRange="300" isAggressive="false" />
		<collision>
			<radius normal="8" />
			<height normal="23.5" />
		</collision>
	</npc>
	<npc id="35550" level="75" type="L2CastleDoormen" name="内郭の門番" title="シュチュッツガルト">
		<!-- Confirmed CT2.5 -->
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="92" />
			<param name="DoorName1" value="schutt_castle_side_door_002" />
			<param name="pos_x01" value="79500" />
			<param name="pos_y01" value="-152297" />
			<param name="pos_z01" value="-648" />
			<param name="pos_x02" value="78996" />
			<param name="pos_y02" value="-152305" />
			<param name="pos_z02" value="-648" />
			<param name="dominion_id" value="89" />
		</parameters>
		<race>HUMAN</race>
		<sex>MALE</sex>
		<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
			<vitals hp="2676.65854" hpRegen="8.5" mp="1507.8" mpRegen="3" />
			<attack physical="794.70901" magical="542.68324" random="30" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="319.24623" magical="233.61053" />
			<attribute>
				<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
			</attribute>
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
		</stats>
		<status attackable="false" canMove="false" canBeSown="true" />
		<skill_list>
			<skill id="4045" level="1" /> <!-- ボス無力化攻撃耐性 -->
			<skill id="4408" level="1" /> <!-- HP 1倍 -->
			<skill id="4409" level="1" /> <!-- MP 1倍 -->
			<skill id="4410" level="11" /> <!-- 攻撃力普通 -->
			<skill id="4411" level="11" /> <!-- 魔力普通 -->
			<skill id="4412" level="11" /> <!-- 防御力普通 -->
			<skill id="4413" level="11" /> <!-- 魔法抵抗力普通 -->
			<skill id="4414" level="2" /> <!-- 標準型 -->
			<skill id="4415" level="3" /> <!-- 片手剣 -->
			<skill id="4416" level="14" /> <!-- ヒューマン -->
		</skill_list>
		<ex_crt_effect>true</ex_crt_effect>
		<ai type="BALANCED" aggroRange="1000" clanHelpRange="300" isAggressive="false" />
		<collision>
			<radius normal="8" />
			<height normal="23.5" />
		</collision>
	</npc>
	<npc id="35551" level="75" type="L2CastleDoormen" name="門番" title="シュチュッツガルト">
		<!-- Confirmed CT2.5 -->
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="92" />
			<param name="DoorName1" value="schutt_castle_station_001" />
			<param name="pos_x01" value="76269" />
			<param name="pos_y01" value="-152986" />
			<param name="pos_z01" value="1040" />
			<param name="pos_x02" value="76353" />
			<param name="pos_y02" value="-153342" />
			<param name="pos_z02" value="1016" />
			<param name="dominion_id" value="89" />
		</parameters>
		<race>HUMAN</race>
		<sex>MALE</sex>
		<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
			<vitals hp="2676.65854" hpRegen="8.5" mp="1507.8" mpRegen="3" />
			<attack physical="794.70901" magical="542.68324" random="30" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="319.24623" magical="233.61053" />
			<attribute>
				<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
			</attribute>
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
		</stats>
		<status attackable="false" canMove="false" canBeSown="true" />
		<skill_list>
			<skill id="4045" level="1" /> <!-- ボス無力化攻撃耐性 -->
			<skill id="4408" level="1" /> <!-- HP 1倍 -->
			<skill id="4409" level="1" /> <!-- MP 1倍 -->
			<skill id="4410" level="11" /> <!-- 攻撃力普通 -->
			<skill id="4411" level="11" /> <!-- 魔力普通 -->
			<skill id="4412" level="11" /> <!-- 防御力普通 -->
			<skill id="4413" level="11" /> <!-- 魔法抵抗力普通 -->
			<skill id="4414" level="2" /> <!-- 標準型 -->
			<skill id="4415" level="3" /> <!-- 片手剣 -->
			<skill id="4416" level="14" /> <!-- ヒューマン -->
		</skill_list>
		<ex_crt_effect>true</ex_crt_effect>
		<ai type="BALANCED" aggroRange="1000" clanHelpRange="300" isAggressive="false" />
		<collision>
			<radius normal="8" />
			<height normal="23.5" />
		</collision>
	</npc>
	<npc id="35552" level="75" type="L2CastleDoormen" name="門番" title="シュチュッツガルト">
		<!-- Confirmed CT2.5 -->
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="92" />
			<param name="DoorName1" value="schutt_castle_station_002" />
			<param name="pos_x01" value="78843" />
			<param name="pos_y01" value="-153011" />
			<param name="pos_z01" value="1040" />
			<param name="pos_x02" value="78780" />
			<param name="pos_y02" value="-153325" />
			<param name="pos_z02" value="1024" />
			<param name="dominion_id" value="89" />
		</parameters>
		<race>HUMAN</race>
		<sex>MALE</sex>
		<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
			<vitals hp="2676.65854" hpRegen="8.5" mp="1507.8" mpRegen="3" />
			<attack physical="794.70901" magical="542.68324" random="30" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="319.24623" magical="233.61053" />
			<attribute>
				<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
			</attribute>
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
		</stats>
		<status attackable="false" canMove="false" canBeSown="true" />
		<skill_list>
			<skill id="4045" level="1" /> <!-- ボス無力化攻撃耐性 -->
			<skill id="4408" level="1" /> <!-- HP 1倍 -->
			<skill id="4409" level="1" /> <!-- MP 1倍 -->
			<skill id="4410" level="11" /> <!-- 攻撃力普通 -->
			<skill id="4411" level="11" /> <!-- 魔力普通 -->
			<skill id="4412" level="11" /> <!-- 防御力普通 -->
			<skill id="4413" level="11" /> <!-- 魔法抵抗力普通 -->
			<skill id="4414" level="2" /> <!-- 標準型 -->
			<skill id="4415" level="3" /> <!-- 片手剣 -->
			<skill id="4416" level="14" /> <!-- ヒューマン -->
		</skill_list>
		<ex_crt_effect>true</ex_crt_effect>
		<ai type="BALANCED" aggroRange="1000" clanHelpRange="300" isAggressive="false" />
		<collision>
			<radius normal="8" />
			<height normal="23.5" />
		</collision>
	</npc>
	<npc id="35553" level="75" type="L2Npc" name="鍛冶屋" title="シュチュッツガルト">
		<!-- Confirmed CT2.5 -->
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="93" />
		</parameters>
		<race>DWARF</race>
		<sex>MALE</sex>
		<equipment rhand="89" /> <!-- rhand: Big Hammer -->
		<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
			<vitals hp="2676.65854" hpRegen="8.5" mp="1507.8" mpRegen="3" />
			<attack physical="794.70901" magical="542.68324" random="30" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="319.24623" magical="233.61053" />
			<attribute>
				<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
			</attribute>
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
		</stats>
		<status attackable="false" canMove="false" canBeSown="true" />
		<skill_list>
			<skill id="4045" level="1" /> <!-- ボス無力化攻撃耐性 -->
			<skill id="4408" level="1" /> <!-- HP 1倍 -->
			<skill id="4409" level="1" /> <!-- MP 1倍 -->
			<skill id="4410" level="11" /> <!-- 攻撃力普通 -->
			<skill id="4411" level="11" /> <!-- 魔力普通 -->
			<skill id="4412" level="11" /> <!-- 防御力普通 -->
			<skill id="4413" level="11" /> <!-- 魔法抵抗力普通 -->
			<skill id="4414" level="2" /> <!-- 標準型 -->
			<skill id="4415" level="3" /> <!-- 片手剣 -->
			<skill id="4416" level="18" /> <!-- ドワーフ -->
		</skill_list>
		<ex_crt_effect>true</ex_crt_effect>
		<ai type="BALANCED" aggroRange="1000" clanHelpRange="300" />
		<collision>
			<radius normal="7" />
			<height normal="16.5" />
		</collision>
	</npc>
	<npc id="35554" level="75" type="L2Warehouse" name="倉庫番" title="シュチュッツガルト">
		<!-- Confirmed CT2.5 -->
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="150" />
		</parameters>
		<race>DWARF</race>
		<sex>MALE</sex>
		<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
			<vitals hp="2676.65854" hpRegen="8.5" mp="1507.8" mpRegen="3" />
			<attack physical="794.70901" magical="542.68324" random="30" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="319.24623" magical="233.61053" />
			<attribute>
				<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
			</attribute>
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
		</stats>
		<status attackable="false" canMove="false" canBeSown="true" />
		<skill_list>
			<skill id="4045" level="1" /> <!-- ボス無力化攻撃耐性 -->
			<skill id="4408" level="1" /> <!-- HP 1倍 -->
			<skill id="4409" level="1" /> <!-- MP 1倍 -->
			<skill id="4410" level="11" /> <!-- 攻撃力普通 -->
			<skill id="4411" level="11" /> <!-- 魔力普通 -->
			<skill id="4412" level="11" /> <!-- 防御力普通 -->
			<skill id="4413" level="11" /> <!-- 魔法抵抗力普通 -->
			<skill id="4414" level="2" /> <!-- 標準型 -->
			<skill id="4415" level="3" /> <!-- 片手剣 -->
			<skill id="4416" level="18" /> <!-- ドワーフ -->
		</skill_list>
		<ex_crt_effect>true</ex_crt_effect>
		<ai type="BALANCED" aggroRange="1000" clanHelpRange="300" isAggressive="false" />
		<collision>
			<radius normal="8" />
			<height normal="17" />
		</collision>
	</npc>
	<npc id="35555" level="75" type="L2Merchant" name="オーガスト" title="侍従長">
		<!-- Confirmed CT2.5 -->
		<parameters>
			<param name="fnAgitBuff" value="castlebuff" />
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="150" />
			<param name="DDoorName1_1" value="schutt_castle_outter_001" />
			<param name="DDoorName1_2" value="schutt_castle_outter_002" />
			<param name="DDoorName2_1" value="schutt_castle_side_door_001" />
			<param name="DDoorName2_2" value="schutt_castle_side_door_002" />
			<param name="DDoorName3_1" value="schutt_castle_side_door_003" />
			<param name="DDoorName3_2" value="schutt_castle_side_door_004" />
			<param name="DDoorName4_1" value="schutt_castle_station_001" />
			<param name="DDoorName4_2" value="schutt_castle_station_002" />
			<param name="WallName1" value="schutt_castle_wall_001" />
			<param name="WallName2" value="schutt_castle_wall_002" />
			<param name="dmgzonename1" value="schutt_damage1_ctrltower" />
			<param name="dmgzonename2" value="schutt_damage2_ctrltower" />
			<param name="fortress_id1" value="111" />
			<param name="fortress_id2" value="121" />
			<param name="dominion_id" value="89" />
		</parameters>
		<race>HUMAN</race>
		<sex>MALE</sex>
		<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
			<vitals hp="2676.65854" hpRegen="8.5" mp="1507.8" mpRegen="3" />
			<attack physical="794.70901" magical="542.68324" random="30" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="319.24623" magical="233.61053" />
			<attribute>
				<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
			</attribute>
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
		</stats>
		<status attackable="false" canMove="false" canBeSown="true" />
		<skill_list>
			<skill id="4045" level="1" /> <!-- ボス無力化攻撃耐性 -->
			<skill id="4408" level="1" /> <!-- HP 1倍 -->
			<skill id="4409" level="1" /> <!-- MP 1倍 -->
			<skill id="4410" level="11" /> <!-- 攻撃力普通 -->
			<skill id="4411" level="11" /> <!-- 魔力普通 -->
			<skill id="4412" level="11" /> <!-- 防御力普通 -->
			<skill id="4413" level="11" /> <!-- 魔法抵抗力普通 -->
			<skill id="4414" level="2" /> <!-- 標準型 -->
			<skill id="4415" level="3" /> <!-- 片手剣 -->
			<skill id="4416" level="14" /> <!-- ヒューマン -->
		</skill_list>
		<ex_crt_effect>true</ex_crt_effect>
		<ai type="BALANCED" aggroRange="1000" clanHelpRange="300" isAggressive="false" />
		<collision>
			<radius normal="9.5" />
			<height normal="22.5" />
		</collision>
	</npc>
	<npc id="35556" level="75" type="L2Npc" name="ギャリック" title="ワイバーン管理人">
		<!-- Confirmed CT2.5 -->
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="110" />
		</parameters>
		<race>HUMAN</race>
		<sex>MALE</sex>
		<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
			<vitals hp="2676.65854" hpRegen="8.5" mp="1507.8" mpRegen="3" />
			<attack physical="794.70901" magical="542.68324" random="30" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="319.24623" magical="233.61053" />
			<attribute>
				<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
			</attribute>
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
		</stats>
		<status attackable="false" canMove="false" canBeSown="true" />
		<skill_list>
			<skill id="4045" level="1" /> <!-- ボス無力化攻撃耐性 -->
			<skill id="4408" level="1" /> <!-- HP 1倍 -->
			<skill id="4409" level="1" /> <!-- MP 1倍 -->
			<skill id="4410" level="11" /> <!-- 攻撃力普通 -->
			<skill id="4411" level="11" /> <!-- 魔力普通 -->
			<skill id="4412" level="11" /> <!-- 防御力普通 -->
			<skill id="4413" level="11" /> <!-- 魔法抵抗力普通 -->
			<skill id="4414" level="2" /> <!-- 標準型 -->
			<skill id="4415" level="3" /> <!-- 片手剣 -->
			<skill id="4416" level="14" /> <!-- ヒューマン -->
		</skill_list>
		<ex_crt_effect>true</ex_crt_effect>
		<ai type="BALANCED" aggroRange="1000" clanHelpRange="300" />
		<collision>
			<radius normal="10" />
			<height normal="24" />
		</collision>
	</npc>
	<npc id="35557" level="75" type="L2Merchant" name="ケンドリュー" title="傭兵管理人">
		<!-- Confirmed CT2.5 -->
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="110" />
		</parameters>
		<race>HUMAN</race>
		<sex>MALE</sex>
		<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
			<vitals hp="2676.65854" hpRegen="8.5" mp="1507.8" mpRegen="3" />
			<attack physical="794.70901" magical="542.68324" random="30" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="319.24623" magical="233.61053" />
			<attribute>
				<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
			</attribute>
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
		</stats>
		<status attackable="false" canMove="false" canBeSown="true" />
		<skill_list>
			<skill id="4045" level="1" /> <!-- ボス無力化攻撃耐性 -->
			<skill id="4408" level="1" /> <!-- HP 1倍 -->
			<skill id="4409" level="1" /> <!-- MP 1倍 -->
			<skill id="4410" level="11" /> <!-- 攻撃力普通 -->
			<skill id="4411" level="11" /> <!-- 魔力普通 -->
			<skill id="4412" level="11" /> <!-- 防御力普通 -->
			<skill id="4413" level="11" /> <!-- 魔法抵抗力普通 -->
			<skill id="4414" level="2" /> <!-- 標準型 -->
			<skill id="4415" level="3" /> <!-- 片手剣 -->
			<skill id="4416" level="14" /> <!-- ヒューマン -->
		</skill_list>
		<ex_crt_effect>true</ex_crt_effect>
		<ai type="BALANCED" aggroRange="1000" clanHelpRange="300" isAggressive="false" />
		<collision>
			<radius normal="10" />
			<height normal="24" />
		</collision>
	</npc>
	<npc id="35558" level="75" type="L2ManorManager" name="荘園管理人" title="シュチュッツガルト">
		<!-- Confirmed CT2.5 -->
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="150" />
			<param name="manor_id" value="9" />
		</parameters>
		<race>HUMAN</race>
		<sex>MALE</sex>
		<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
			<vitals hp="2676.65854" hpRegen="8.5" mp="1507.8" mpRegen="3" />
			<attack physical="794.70901" magical="542.68324" random="30" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="319.24623" magical="233.61053" />
			<attribute>
				<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
			</attribute>
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
		</stats>
		<status attackable="false" canMove="false" canBeSown="true" />
		<skill_list>
			<skill id="4045" level="1" /> <!-- ボス無力化攻撃耐性 -->
			<skill id="4408" level="1" /> <!-- HP 1倍 -->
			<skill id="4409" level="1" /> <!-- MP 1倍 -->
			<skill id="4410" level="11" /> <!-- 攻撃力普通 -->
			<skill id="4411" level="11" /> <!-- 魔力普通 -->
			<skill id="4412" level="11" /> <!-- 防御力普通 -->
			<skill id="4413" level="11" /> <!-- 魔法抵抗力普通 -->
			<skill id="4414" level="2" /> <!-- 標準型 -->
			<skill id="4415" level="3" /> <!-- 片手剣 -->
			<skill id="4416" level="14" /> <!-- ヒューマン -->
		</skill_list>
		<ex_crt_effect>true</ex_crt_effect>
		<ai aggroRange="1000" clanHelpRange="300" isAggressive="false" />
		<collision>
			<radius normal="9.5" />
			<height normal="22.5" />
		</collision>
	</npc>
	<npc id="35559" level="75" type="L2Npc" name="ダゲール" title="伝令">
		<!-- Confirmed CT2.5 -->
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="92" />
		</parameters>
		<race>HUMAN</race>
		<sex>MALE</sex>
		<equipment rhand="74" /> <!-- rhand: Katana -->
		<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
			<vitals hp="2676.65854" hpRegen="8.5" mp="1507.8" mpRegen="3" />
			<attack physical="794.70901" magical="542.68324" random="30" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="319.24623" magical="233.61053" />
			<attribute>
				<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
			</attribute>
			<speed>
				<walk ground="50" />
				<run ground="160" />
			</speed>
		</stats>
		<status attackable="false" canMove="false" canBeSown="true" />
		<skill_list>
			<skill id="4045" level="1" /> <!-- ボス無力化攻撃耐性 -->
			<skill id="4408" level="1" /> <!-- HP 1倍 -->
			<skill id="4409" level="1" /> <!-- MP 1倍 -->
			<skill id="4410" level="11" /> <!-- 攻撃力普通 -->
			<skill id="4411" level="11" /> <!-- 魔力普通 -->
			<skill id="4412" level="11" /> <!-- 防御力普通 -->
			<skill id="4413" level="11" /> <!-- 魔法抵抗力普通 -->
			<skill id="4414" level="2" /> <!-- 標準型 -->
			<skill id="4415" level="3" /> <!-- 片手剣 -->
			<skill id="4416" level="14" /> <!-- ヒューマン -->
		</skill_list>
		<ex_crt_effect>true</ex_crt_effect>
		<ai type="BALANCED" aggroRange="1000" clanHelpRange="300" isAggressive="false" />
		<collision>
			<radius normal="8" />
			<height normal="23.5" />
		</collision>
	</npc>
	<npc id="35560" level="56" type="L2Teleporter" name="マス ゲートキーパー">
		<!-- Confirmed CT2.5 -->
		<parameters>
			<param name="MoveAroundSocial" value="120" />
			<param name="MoveAroundSocial1" value="100" />
			<param name="AgitID" value="35" />
			<param name="Pos_x1" value="81321" />
			<param name="Pos_y1" value="-15448" />
			<param name="Pos_z1" value="-1824" />
			<param name="Pos_x2" value="81415" />
			<param name="Pos_y2" value="-15084" />
			<param name="Pos_z2" value="-1824" />
		</parameters>
		<race>HUMANOID</race>
		<sex>MALE</sex>
		<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
			<vitals hp="1724.6831" hpRegen="6.5" mp="918.8" mpRegen="2.4" />
			<attack physical="405.96455" magical="277.22116" random="30" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="228.40135" magical="167.1342" />
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<speed>
				<walk ground="70" />
				<run ground="120" />
			</speed>
			<hit_time>480</hit_time>
		</stats>
		<status attackable="false" canMove="false" canBeSown="true" />
		<skill_list>
			<skill id="4045" level="1" /> <!-- ボス無力化攻撃耐性 -->
			<skill id="4408" level="1" /> <!-- HP 1倍 -->
			<skill id="4409" level="1" /> <!-- MP 1倍 -->
			<skill id="4410" level="11" /> <!-- 攻撃力普通 -->
			<skill id="4411" level="11" /> <!-- 魔力普通 -->
			<skill id="4412" level="11" /> <!-- 防御力普通 -->
			<skill id="4413" level="11" /> <!-- 魔法抵抗力普通 -->
			<skill id="4414" level="2" /> <!-- 標準型 -->
			<skill id="4415" level="3" /> <!-- 片手剣 -->
			<skill id="4416" level="6" /> <!-- ヒューマノイド -->
		</skill_list>
		<ex_crt_effect>true</ex_crt_effect>
		<ai aggroRange="1000" clanHelpRange="300" isAggressive="false" />
		<collision>
			<radius normal="20" grown="24" />
			<height normal="37" grown="44.5" />
		</collision>
	</npc>
	<npc id="35561" level="56" type="L2Teleporter" name="マス ゲートキーパー">
		<!-- Confirmed CT2.5 -->
		<parameters>
			<param name="MoveAroundSocial" value="120" />
			<param name="MoveAroundSocial1" value="100" />
			<param name="AgitID" value="35" />
			<param name="Pos_x1" value="83526" />
			<param name="Pos_y1" value="-17596" />
			<param name="Pos_z1" value="-1824" />
			<param name="Pos_x2" value="83754" />
			<param name="Pos_y2" value="-17722" />
			<param name="Pos_z2" value="-1824" />
		</parameters>
		<race>HUMANOID</race>
		<sex>MALE</sex>
		<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
			<vitals hp="1724.6831" hpRegen="6.5" mp="918.8" mpRegen="2.4" />
			<attack physical="405.96455" magical="277.22116" random="30" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="228.40135" magical="167.1342" />
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<speed>
				<walk ground="70" />
				<run ground="120" />
			</speed>
			<hit_time>480</hit_time>
		</stats>
		<status attackable="false" canMove="false" canBeSown="true" />
		<skill_list>
			<skill id="4045" level="1" /> <!-- ボス無力化攻撃耐性 -->
			<skill id="4408" level="1" /> <!-- HP 1倍 -->
			<skill id="4409" level="1" /> <!-- MP 1倍 -->
			<skill id="4410" level="11" /> <!-- 攻撃力普通 -->
			<skill id="4411" level="11" /> <!-- 魔力普通 -->
			<skill id="4412" level="11" /> <!-- 防御力普通 -->
			<skill id="4413" level="11" /> <!-- 魔法抵抗力普通 -->
			<skill id="4414" level="2" /> <!-- 標準型 -->
			<skill id="4415" level="3" /> <!-- 片手剣 -->
			<skill id="4416" level="6" /> <!-- ヒューマノイド -->
		</skill_list>
		<ex_crt_effect>true</ex_crt_effect>
		<ai aggroRange="1000" clanHelpRange="300" isAggressive="false" />
		<collision>
			<radius normal="20" grown="24" />
			<height normal="37" grown="44.5" />
		</collision>
	</npc>
	<npc id="35562" level="56" type="L2Teleporter" name="マス ゲートキーパー">
		<!-- Confirmed CT2.5 -->
		<parameters>
			<param name="MoveAroundSocial" value="120" />
			<param name="MoveAroundSocial1" value="100" />
			<param name="AgitID" value="35" />
			<param name="Pos_x1" value="81807" />
			<param name="Pos_y1" value="-17161" />
			<param name="Pos_z1" value="-1816" />
			<param name="Pos_x2" value="82142" />
			<param name="Pos_y2" value="-17288" />
			<param name="Pos_z2" value="-1824" />
		</parameters>
		<race>HUMANOID</race>
		<sex>MALE</sex>
		<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
			<vitals hp="1724.6831" hpRegen="6.5" mp="918.8" mpRegen="2.4" />
			<attack physical="405.96455" magical="277.22116" random="30" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="228.40135" magical="167.1342" />
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<speed>
				<walk ground="70" />
				<run ground="120" />
			</speed>
			<hit_time>480</hit_time>
		</stats>
		<status attackable="false" canMove="false" canBeSown="true" />
		<skill_list>
			<skill id="4045" level="1" /> <!-- ボス無力化攻撃耐性 -->
			<skill id="4408" level="1" /> <!-- HP 1倍 -->
			<skill id="4409" level="1" /> <!-- MP 1倍 -->
			<skill id="4410" level="11" /> <!-- 攻撃力普通 -->
			<skill id="4411" level="11" /> <!-- 魔力普通 -->
			<skill id="4412" level="11" /> <!-- 防御力普通 -->
			<skill id="4413" level="11" /> <!-- 魔法抵抗力普通 -->
			<skill id="4414" level="2" /> <!-- 標準型 -->
			<skill id="4415" level="3" /> <!-- 片手剣 -->
			<skill id="4416" level="6" /> <!-- ヒューマノイド -->
		</skill_list>
		<ex_crt_effect>true</ex_crt_effect>
		<ai aggroRange="1000" clanHelpRange="300" isAggressive="false" />
		<collision>
			<radius normal="20" grown="24" />
			<height normal="37" grown="44.5" />
		</collision>
	</npc>
	<npc id="35563" level="56" type="L2Teleporter" name="マス ゲートキーパー">
		<!-- Confirmed CT2.5 -->
		<parameters>
			<param name="MoveAroundSocial" value="120" />
			<param name="MoveAroundSocial1" value="100" />
			<param name="AgitID" value="35" />
			<param name="Pos_x1" value="81944" />
			<param name="Pos_y1" value="-15280" />
			<param name="Pos_z1" value="-1840" />
			<param name="Pos_x2" value="82355" />
			<param name="Pos_y2" value="-15265" />
			<param name="Pos_z2" value="-1848" />
		</parameters>
		<race>HUMANOID</race>
		<sex>MALE</sex>
		<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
			<vitals hp="1724.6831" hpRegen="6.5" mp="918.8" mpRegen="2.4" />
			<attack physical="405.96455" magical="277.22116" random="30" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="228.40135" magical="167.1342" />
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<speed>
				<walk ground="70" />
				<run ground="120" />
			</speed>
			<hit_time>480</hit_time>
		</stats>
		<status attackable="false" canMove="false" canBeSown="true" />
		<skill_list>
			<skill id="4045" level="1" /> <!-- ボス無力化攻撃耐性 -->
			<skill id="4408" level="1" /> <!-- HP 1倍 -->
			<skill id="4409" level="1" /> <!-- MP 1倍 -->
			<skill id="4410" level="11" /> <!-- 攻撃力普通 -->
			<skill id="4411" level="11" /> <!-- 魔力普通 -->
			<skill id="4412" level="11" /> <!-- 防御力普通 -->
			<skill id="4413" level="11" /> <!-- 魔法抵抗力普通 -->
			<skill id="4414" level="2" /> <!-- 標準型 -->
			<skill id="4415" level="3" /> <!-- 片手剣 -->
			<skill id="4416" level="6" /> <!-- ヒューマノイド -->
		</skill_list>
		<ex_crt_effect>true</ex_crt_effect>
		<ai aggroRange="1000" clanHelpRange="300" isAggressive="false" />
		<collision>
			<radius normal="20" grown="24" />
			<height normal="37" grown="44.5" />
		</collision>
	</npc>
	<npc id="35564" level="56" type="L2Teleporter" name="マス ゲートキーパー">
		<!-- Confirmed CT2.5 -->
		<parameters>
			<param name="MoveAroundSocial" value="120" />
			<param name="MoveAroundSocial1" value="100" />
			<param name="AgitID" value="35" />
			<param name="Pos_x1" value="83425" />
			<param name="Pos_y1" value="-15055" />
			<param name="Pos_z1" value="-1824" />
			<param name="Pos_x2" value="83712" />
			<param name="Pos_y2" value="-15106" />
			<param name="Pos_z2" value="-1816" />
		</parameters>
		<race>HUMANOID</race>
		<sex>MALE</sex>
		<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
			<vitals hp="1724.6831" hpRegen="6.5" mp="918.8" mpRegen="2.4" />
			<attack physical="405.96455" magical="277.22116" random="30" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="228.40135" magical="167.1342" />
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<speed>
				<walk ground="70" />
				<run ground="120" />
			</speed>
			<hit_time>480</hit_time>
		</stats>
		<status attackable="false" canMove="false" canBeSown="true" />
		<skill_list>
			<skill id="4045" level="1" /> <!-- ボス無力化攻撃耐性 -->
			<skill id="4408" level="1" /> <!-- HP 1倍 -->
			<skill id="4409" level="1" /> <!-- MP 1倍 -->
			<skill id="4410" level="11" /> <!-- 攻撃力普通 -->
			<skill id="4411" level="11" /> <!-- 魔力普通 -->
			<skill id="4412" level="11" /> <!-- 防御力普通 -->
			<skill id="4413" level="11" /> <!-- 魔法抵抗力普通 -->
			<skill id="4414" level="2" /> <!-- 標準型 -->
			<skill id="4415" level="3" /> <!-- 片手剣 -->
			<skill id="4416" level="6" /> <!-- ヒューマノイド -->
		</skill_list>
		<ex_crt_effect>true</ex_crt_effect>
		<ai aggroRange="1000" clanHelpRange="300" isAggressive="false" />
		<collision>
			<radius normal="20" grown="24" />
			<height normal="37" grown="44.5" />
		</collision>
	</npc>
	<npc id="35565" level="56" type="L2Teleporter" name="マス ゲートキーパー">
		<!-- Confirmed CT2.5 -->
		<parameters>
			<param name="MoveAroundSocial" value="120" />
			<param name="MoveAroundSocial1" value="100" />
			<param name="AgitID" value="35" />
			<param name="Pos_x1" value="84586" />
			<param name="Pos_y1" value="-15789" />
			<param name="Pos_z1" value="-1824" />
			<param name="Pos_x2" value="84812" />
			<param name="Pos_y2" value="-15839" />
			<param name="Pos_z2" value="-1816" />
		</parameters>
		<race>HUMANOID</race>
		<sex>MALE</sex>
		<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
			<vitals hp="1724.6831" hpRegen="6.5" mp="918.8" mpRegen="2.4" />
			<attack physical="405.96455" magical="277.22116" random="30" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="228.40135" magical="167.1342" />
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<speed>
				<walk ground="70" />
				<run ground="120" />
			</speed>
			<hit_time>480</hit_time>
		</stats>
		<status attackable="false" canMove="false" canBeSown="true" />
		<skill_list>
			<skill id="4045" level="1" /> <!-- ボス無力化攻撃耐性 -->
			<skill id="4408" level="1" /> <!-- HP 1倍 -->
			<skill id="4409" level="1" /> <!-- MP 1倍 -->
			<skill id="4410" level="11" /> <!-- 攻撃力普通 -->
			<skill id="4411" level="11" /> <!-- 魔力普通 -->
			<skill id="4412" level="11" /> <!-- 防御力普通 -->
			<skill id="4413" level="11" /> <!-- 魔法抵抗力普通 -->
			<skill id="4414" level="2" /> <!-- 標準型 -->
			<skill id="4415" level="3" /> <!-- 片手剣 -->
			<skill id="4416" level="6" /> <!-- ヒューマノイド -->
		</skill_list>
		<ex_crt_effect>true</ex_crt_effect>
		<ai aggroRange="1000" clanHelpRange="300" isAggressive="false" />
		<collision>
			<radius normal="20" grown="24" />
			<height normal="37" grown="44.5" />
		</collision>
	</npc>
	<npc id="35566" level="70" type="L2ClanHallManager" name="ロナルド" title="アジト管理人">
		<!-- Confirmed CT2.5 -->
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="110" />
		</parameters>
		<race>HUMAN</race>
		<sex>MALE</sex>
		<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
			<vitals hp="2444.46819" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
			<attack physical="688.86373" magical="470.40463" random="30" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="295.91597" magical="216.53847" />
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<speed>
				<walk ground="50" />
				<run ground="1" />
			</speed>
		</stats>
		<status attackable="false" canMove="false" canBeSown="true" />
		<skill_list>
			<skill id="4045" level="1" /> <!-- ボス無力化攻撃耐性 -->
			<skill id="4408" level="1" /> <!-- HP 1倍 -->
			<skill id="4409" level="1" /> <!-- MP 1倍 -->
			<skill id="4410" level="11" /> <!-- 攻撃力普通 -->
			<skill id="4411" level="11" /> <!-- 魔力普通 -->
			<skill id="4412" level="11" /> <!-- 防御力普通 -->
			<skill id="4413" level="11" /> <!-- 魔法抵抗力普通 -->
			<skill id="4414" level="2" /> <!-- 標準型 -->
			<skill id="4415" level="3" /> <!-- 片手剣 -->
			<skill id="4416" level="14" /> <!-- ヒューマン -->
		</skill_list>
		<ex_crt_effect>true</ex_crt_effect>
		<collision>
			<radius normal="8" />
			<height normal="23" />
		</collision>
	</npc>
	<npc id="35567" level="70" type="L2ClanHallDoormen" name="エミル" title="アジトの門番">
		<!-- Confirmed CT2.5 -->
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="120" />
			<param name="Is_Wyvern" value="1" />
			<param name="item_baby_pet1" value="9882" /> <!-- Great Wolf Necklace -->
			<param name="item_grown_pet1" value="10307" /> <!-- Great Snow Wolf Necklace -->
			<param name="id_grown_pet1" value="14" />
			<param name="class_id_baby_pet1" value="16025" /> <!-- Great Wolf -->
			<param name="min_lv_pet1" value="55" />
			<param name="check_min_lv_pet1" value="1" />
			<param name="item_baby_pet2" value="4422" /> <!-- Dragon Bugle of Wind -->
			<param name="item_grown_pet2" value="10308" /> <!-- Red Dragon Bugle of Wind -->
			<param name="id_grown_pet2" value="15" />
			<param name="class_id_baby_pet2" value="12526" /> <!-- Wind Strider -->
			<param name="min_lv_pet2" value="55" />
			<param name="check_min_lv_pet2" value="1" />
			<param name="item_baby_pet3" value="4423" /> <!-- Dragon Bugle of Star -->
			<param name="item_grown_pet3" value="10309" /> <!-- Red Dragon Bugle of Star -->
			<param name="id_grown_pet3" value="16" />
			<param name="class_id_baby_pet3" value="12527" /> <!-- Star Strider -->
			<param name="min_lv_pet3" value="55" />
			<param name="check_min_lv_pet3" value="1" />
			<param name="item_baby_pet4" value="4424" /> <!-- Dragon Bugle of Twilight -->
			<param name="item_grown_pet4" value="10310" /> <!-- Red Dragon Bugle of Twilight -->
			<param name="id_grown_pet4" value="17" />
			<param name="class_id_baby_pet4" value="12528" /> <!-- Twilight Strider -->
			<param name="min_lv_pet4" value="55" />
			<param name="check_min_lv_pet4" value="1" />
			<param name="item_baby_pet5" value="10426" /> <!-- Fenrir Necklace -->
			<param name="item_grown_pet5" value="10611" /> <!-- Snow Fenrir Necklace -->
			<param name="id_grown_pet5" value="22" />
			<param name="class_id_baby_pet5" value="16041" /> <!-- Fenrir -->
			<param name="min_lv_pet5" value="55" />
			<param name="check_min_lv_pet5" value="1" />
		</parameters>
		<race>HUMAN</race>
		<sex>MALE</sex>
		<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
			<vitals hp="2444.46819" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
			<attack physical="688.86373" magical="470.40463" random="30" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="295.91597" magical="216.53847" />
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
		</stats>
		<status attackable="false" canMove="false" canBeSown="true" />
		<skill_list>
			<skill id="4045" level="1" /> <!-- ボス無力化攻撃耐性 -->
			<skill id="4408" level="1" /> <!-- HP 1倍 -->
			<skill id="4409" level="1" /> <!-- MP 1倍 -->
			<skill id="4410" level="11" /> <!-- 攻撃力普通 -->
			<skill id="4411" level="11" /> <!-- 魔力普通 -->
			<skill id="4412" level="11" /> <!-- 防御力普通 -->
			<skill id="4413" level="11" /> <!-- 魔法抵抗力普通 -->
			<skill id="4414" level="2" /> <!-- 標準型 -->
			<skill id="4415" level="3" /> <!-- 片手剣 -->
			<skill id="4416" level="14" /> <!-- ヒューマン -->
		</skill_list>
		<ex_crt_effect>true</ex_crt_effect>
		<ai aggroRange="1000" clanHelpRange="300" isAggressive="false" />
		<collision>
			<radius normal="8" />
			<height normal="22" />
		</collision>
	</npc>
	<npc id="35568" level="70" type="L2ClanHallManager" name="ウェイン" title="アジト管理人">
		<!-- Confirmed CT2.5 -->
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="110" />
		</parameters>
		<race>HUMAN</race>
		<sex>MALE</sex>
		<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
			<vitals hp="2444.46819" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
			<attack physical="688.86373" magical="470.40463" random="30" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="295.91597" magical="216.53847" />
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<speed>
				<walk ground="50" />
				<run ground="1" />
			</speed>
		</stats>
		<status attackable="false" canMove="false" canBeSown="true" />
		<skill_list>
			<skill id="4045" level="1" /> <!-- ボス無力化攻撃耐性 -->
			<skill id="4408" level="1" /> <!-- HP 1倍 -->
			<skill id="4409" level="1" /> <!-- MP 1倍 -->
			<skill id="4410" level="11" /> <!-- 攻撃力普通 -->
			<skill id="4411" level="11" /> <!-- 魔力普通 -->
			<skill id="4412" level="11" /> <!-- 防御力普通 -->
			<skill id="4413" level="11" /> <!-- 魔法抵抗力普通 -->
			<skill id="4414" level="2" /> <!-- 標準型 -->
			<skill id="4415" level="3" /> <!-- 片手剣 -->
			<skill id="4416" level="14" /> <!-- ヒューマン -->
		</skill_list>
		<ex_crt_effect>true</ex_crt_effect>
		<collision>
			<radius normal="8" />
			<height normal="23" />
		</collision>
	</npc>
	<npc id="35569" level="70" type="L2ClanHallDoormen" name="ダニエル" title="アジトの門番">
		<!-- Confirmed CT2.5 -->
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="120" />
			<param name="Is_Wyvern" value="1" />
			<param name="item_baby_pet1" value="9882" /> <!-- Great Wolf Necklace -->
			<param name="item_grown_pet1" value="10307" /> <!-- Great Snow Wolf Necklace -->
			<param name="id_grown_pet1" value="14" />
			<param name="class_id_baby_pet1" value="16025" /> <!-- Great Wolf -->
			<param name="min_lv_pet1" value="55" />
			<param name="check_min_lv_pet1" value="1" />
			<param name="item_baby_pet2" value="4422" /> <!-- Dragon Bugle of Wind -->
			<param name="item_grown_pet2" value="10308" /> <!-- Red Dragon Bugle of Wind -->
			<param name="id_grown_pet2" value="15" />
			<param name="class_id_baby_pet2" value="12526" /> <!-- Wind Strider -->
			<param name="min_lv_pet2" value="55" />
			<param name="check_min_lv_pet2" value="1" />
			<param name="item_baby_pet3" value="4423" /> <!-- Dragon Bugle of Star -->
			<param name="item_grown_pet3" value="10309" /> <!-- Red Dragon Bugle of Star -->
			<param name="id_grown_pet3" value="16" />
			<param name="class_id_baby_pet3" value="12527" /> <!-- Star Strider -->
			<param name="min_lv_pet3" value="55" />
			<param name="check_min_lv_pet3" value="1" />
			<param name="item_baby_pet4" value="4424" /> <!-- Dragon Bugle of Twilight -->
			<param name="item_grown_pet4" value="10310" /> <!-- Red Dragon Bugle of Twilight -->
			<param name="id_grown_pet4" value="17" />
			<param name="class_id_baby_pet4" value="12528" /> <!-- Twilight Strider -->
			<param name="min_lv_pet4" value="55" />
			<param name="check_min_lv_pet4" value="1" />
			<param name="item_baby_pet5" value="10426" /> <!-- Fenrir Necklace -->
			<param name="item_grown_pet5" value="10611" /> <!-- Snow Fenrir Necklace -->
			<param name="id_grown_pet5" value="22" />
			<param name="class_id_baby_pet5" value="16041" /> <!-- Fenrir -->
			<param name="min_lv_pet5" value="55" />
			<param name="check_min_lv_pet5" value="1" />
		</parameters>
		<race>HUMAN</race>
		<sex>MALE</sex>
		<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
			<vitals hp="2444.46819" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
			<attack physical="688.86373" magical="470.40463" random="30" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="295.91597" magical="216.53847" />
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
		</stats>
		<status attackable="false" canMove="false" canBeSown="true" />
		<skill_list>
			<skill id="4045" level="1" /> <!-- ボス無力化攻撃耐性 -->
			<skill id="4408" level="1" /> <!-- HP 1倍 -->
			<skill id="4409" level="1" /> <!-- MP 1倍 -->
			<skill id="4410" level="11" /> <!-- 攻撃力普通 -->
			<skill id="4411" level="11" /> <!-- 魔力普通 -->
			<skill id="4412" level="11" /> <!-- 防御力普通 -->
			<skill id="4413" level="11" /> <!-- 魔法抵抗力普通 -->
			<skill id="4414" level="2" /> <!-- 標準型 -->
			<skill id="4415" level="3" /> <!-- 片手剣 -->
			<skill id="4416" level="14" /> <!-- ヒューマン -->
		</skill_list>
		<ex_crt_effect>true</ex_crt_effect>
		<ai aggroRange="1000" clanHelpRange="300" isAggressive="false" />
		<collision>
			<radius normal="8" />
			<height normal="22" />
		</collision>
	</npc>
	<npc id="35570" level="70" type="L2ClanHallManager" name="パティー" title="アジト管理人">
		<!-- Confirmed CT2.5 -->
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="90" />
		</parameters>
		<race>HUMAN</race>
		<sex>FEMALE</sex>
		<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
			<vitals hp="2444.46819" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
			<attack physical="688.86373" magical="470.40463" random="30" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="295.91597" magical="216.53847" />
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<speed>
				<walk ground="50" />
				<run ground="1" />
			</speed>
		</stats>
		<status attackable="false" canMove="false" canBeSown="true" />
		<skill_list>
			<skill id="4045" level="1" /> <!-- ボス無力化攻撃耐性 -->
			<skill id="4408" level="1" /> <!-- HP 1倍 -->
			<skill id="4409" level="1" /> <!-- MP 1倍 -->
			<skill id="4410" level="11" /> <!-- 攻撃力普通 -->
			<skill id="4411" level="11" /> <!-- 魔力普通 -->
			<skill id="4412" level="11" /> <!-- 防御力普通 -->
			<skill id="4413" level="11" /> <!-- 魔法抵抗力普通 -->
			<skill id="4414" level="2" /> <!-- 標準型 -->
			<skill id="4415" level="3" /> <!-- 片手剣 -->
			<skill id="4416" level="14" /> <!-- ヒューマン -->
		</skill_list>
		<ex_crt_effect>true</ex_crt_effect>
		<collision>
			<radius normal="9" />
			<height normal="22.25" />
		</collision>
	</npc>
	<npc id="35571" level="70" type="L2ClanHallDoormen" name="デイル" title="アジトの門番">
		<!-- Confirmed CT2.5 -->
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="120" />
			<param name="Is_Wyvern" value="1" />
			<param name="item_baby_pet1" value="9882" /> <!-- Great Wolf Necklace -->
			<param name="item_grown_pet1" value="10307" /> <!-- Great Snow Wolf Necklace -->
			<param name="id_grown_pet1" value="14" />
			<param name="class_id_baby_pet1" value="16025" /> <!-- Great Wolf -->
			<param name="min_lv_pet1" value="55" />
			<param name="check_min_lv_pet1" value="1" />
			<param name="item_baby_pet2" value="4422" /> <!-- Dragon Bugle of Wind -->
			<param name="item_grown_pet2" value="10308" /> <!-- Red Dragon Bugle of Wind -->
			<param name="id_grown_pet2" value="15" />
			<param name="class_id_baby_pet2" value="12526" /> <!-- Wind Strider -->
			<param name="min_lv_pet2" value="55" />
			<param name="check_min_lv_pet2" value="1" />
			<param name="item_baby_pet3" value="4423" /> <!-- Dragon Bugle of Star -->
			<param name="item_grown_pet3" value="10309" /> <!-- Red Dragon Bugle of Star -->
			<param name="id_grown_pet3" value="16" />
			<param name="class_id_baby_pet3" value="12527" /> <!-- Star Strider -->
			<param name="min_lv_pet3" value="55" />
			<param name="check_min_lv_pet3" value="1" />
			<param name="item_baby_pet4" value="4424" /> <!-- Dragon Bugle of Twilight -->
			<param name="item_grown_pet4" value="10310" /> <!-- Red Dragon Bugle of Twilight -->
			<param name="id_grown_pet4" value="17" />
			<param name="class_id_baby_pet4" value="12528" /> <!-- Twilight Strider -->
			<param name="min_lv_pet4" value="55" />
			<param name="check_min_lv_pet4" value="1" />
			<param name="item_baby_pet5" value="10426" /> <!-- Fenrir Necklace -->
			<param name="item_grown_pet5" value="10611" /> <!-- Snow Fenrir Necklace -->
			<param name="id_grown_pet5" value="22" />
			<param name="class_id_baby_pet5" value="16041" /> <!-- Fenrir -->
			<param name="min_lv_pet5" value="55" />
			<param name="check_min_lv_pet5" value="1" />
		</parameters>
		<race>HUMAN</race>
		<sex>MALE</sex>
		<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
			<vitals hp="2444.46819" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
			<attack physical="688.86373" magical="470.40463" random="30" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="295.91597" magical="216.53847" />
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
		</stats>
		<status attackable="false" canMove="false" canBeSown="true" />
		<skill_list>
			<skill id="4045" level="1" /> <!-- ボス無力化攻撃耐性 -->
			<skill id="4408" level="1" /> <!-- HP 1倍 -->
			<skill id="4409" level="1" /> <!-- MP 1倍 -->
			<skill id="4410" level="11" /> <!-- 攻撃力普通 -->
			<skill id="4411" level="11" /> <!-- 魔力普通 -->
			<skill id="4412" level="11" /> <!-- 防御力普通 -->
			<skill id="4413" level="11" /> <!-- 魔法抵抗力普通 -->
			<skill id="4414" level="2" /> <!-- 標準型 -->
			<skill id="4415" level="3" /> <!-- 片手剣 -->
			<skill id="4416" level="14" /> <!-- ヒューマン -->
		</skill_list>
		<ex_crt_effect>true</ex_crt_effect>
		<ai aggroRange="1000" clanHelpRange="300" isAggressive="false" />
		<collision>
			<radius normal="8" />
			<height normal="22" />
		</collision>
	</npc>
	<npc id="35572" level="70" type="L2ClanHallManager" name="ジミー" title="アジト管理人">
		<!-- Confirmed CT2.5 -->
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="110" />
		</parameters>
		<race>HUMAN</race>
		<sex>MALE</sex>
		<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
			<vitals hp="2444.46819" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
			<attack physical="688.86373" magical="470.40463" random="30" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="295.91597" magical="216.53847" />
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<speed>
				<walk ground="50" />
				<run ground="1" />
			</speed>
		</stats>
		<status attackable="false" canMove="false" canBeSown="true" />
		<skill_list>
			<skill id="4045" level="1" /> <!-- ボス無力化攻撃耐性 -->
			<skill id="4408" level="1" /> <!-- HP 1倍 -->
			<skill id="4409" level="1" /> <!-- MP 1倍 -->
			<skill id="4410" level="11" /> <!-- 攻撃力普通 -->
			<skill id="4411" level="11" /> <!-- 魔力普通 -->
			<skill id="4412" level="11" /> <!-- 防御力普通 -->
			<skill id="4413" level="11" /> <!-- 魔法抵抗力普通 -->
			<skill id="4414" level="2" /> <!-- 標準型 -->
			<skill id="4415" level="3" /> <!-- 片手剣 -->
			<skill id="4416" level="14" /> <!-- ヒューマン -->
		</skill_list>
		<ex_crt_effect>true</ex_crt_effect>
		<collision>
			<radius normal="8" />
			<height normal="23" />
		</collision>
	</npc>
	<npc id="35573" level="70" type="L2ClanHallDoormen" name="ショーン" title="アジトの門番">
		<!-- Confirmed CT2.5 -->
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="120" />
			<param name="Is_Wyvern" value="1" />
			<param name="item_baby_pet1" value="9882" /> <!-- Great Wolf Necklace -->
			<param name="item_grown_pet1" value="10307" /> <!-- Great Snow Wolf Necklace -->
			<param name="id_grown_pet1" value="14" />
			<param name="class_id_baby_pet1" value="16025" /> <!-- Great Wolf -->
			<param name="min_lv_pet1" value="55" />
			<param name="check_min_lv_pet1" value="1" />
			<param name="item_baby_pet2" value="4422" /> <!-- Dragon Bugle of Wind -->
			<param name="item_grown_pet2" value="10308" /> <!-- Red Dragon Bugle of Wind -->
			<param name="id_grown_pet2" value="15" />
			<param name="class_id_baby_pet2" value="12526" /> <!-- Wind Strider -->
			<param name="min_lv_pet2" value="55" />
			<param name="check_min_lv_pet2" value="1" />
			<param name="item_baby_pet3" value="4423" /> <!-- Dragon Bugle of Star -->
			<param name="item_grown_pet3" value="10309" /> <!-- Red Dragon Bugle of Star -->
			<param name="id_grown_pet3" value="16" />
			<param name="class_id_baby_pet3" value="12527" /> <!-- Star Strider -->
			<param name="min_lv_pet3" value="55" />
			<param name="check_min_lv_pet3" value="1" />
			<param name="item_baby_pet4" value="4424" /> <!-- Dragon Bugle of Twilight -->
			<param name="item_grown_pet4" value="10310" /> <!-- Red Dragon Bugle of Twilight -->
			<param name="id_grown_pet4" value="17" />
			<param name="class_id_baby_pet4" value="12528" /> <!-- Twilight Strider -->
			<param name="min_lv_pet4" value="55" />
			<param name="check_min_lv_pet4" value="1" />
			<param name="item_baby_pet5" value="10426" /> <!-- Fenrir Necklace -->
			<param name="item_grown_pet5" value="10611" /> <!-- Snow Fenrir Necklace -->
			<param name="id_grown_pet5" value="22" />
			<param name="class_id_baby_pet5" value="16041" /> <!-- Fenrir -->
			<param name="min_lv_pet5" value="55" />
			<param name="check_min_lv_pet5" value="1" />
		</parameters>
		<race>HUMAN</race>
		<sex>MALE</sex>
		<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
			<vitals hp="2444.46819" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
			<attack physical="688.86373" magical="470.40463" random="30" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="295.91597" magical="216.53847" />
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
		</stats>
		<status attackable="false" canMove="false" canBeSown="true" />
		<skill_list>
			<skill id="4045" level="1" /> <!-- ボス無力化攻撃耐性 -->
			<skill id="4408" level="1" /> <!-- HP 1倍 -->
			<skill id="4409" level="1" /> <!-- MP 1倍 -->
			<skill id="4410" level="11" /> <!-- 攻撃力普通 -->
			<skill id="4411" level="11" /> <!-- 魔力普通 -->
			<skill id="4412" level="11" /> <!-- 防御力普通 -->
			<skill id="4413" level="11" /> <!-- 魔法抵抗力普通 -->
			<skill id="4414" level="2" /> <!-- 標準型 -->
			<skill id="4415" level="3" /> <!-- 片手剣 -->
			<skill id="4416" level="14" /> <!-- ヒューマン -->
		</skill_list>
		<ex_crt_effect>true</ex_crt_effect>
		<ai aggroRange="1000" clanHelpRange="300" isAggressive="false" />
		<collision>
			<radius normal="8" />
			<height normal="22" />
		</collision>
	</npc>
	<npc id="35574" level="70" type="L2ClanHallManager" name="ミカエル" title="アジト管理人">
		<!-- Confirmed CT2.5 -->
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="110" />
		</parameters>
		<race>HUMAN</race>
		<sex>MALE</sex>
		<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
			<vitals hp="2444.46819" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
			<attack physical="688.86373" magical="470.40463" random="30" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="295.91597" magical="216.53847" />
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<speed>
				<walk ground="50" />
				<run ground="1" />
			</speed>
		</stats>
		<status attackable="false" canMove="false" canBeSown="true" />
		<skill_list>
			<skill id="4045" level="1" /> <!-- ボス無力化攻撃耐性 -->
			<skill id="4408" level="1" /> <!-- HP 1倍 -->
			<skill id="4409" level="1" /> <!-- MP 1倍 -->
			<skill id="4410" level="11" /> <!-- 攻撃力普通 -->
			<skill id="4411" level="11" /> <!-- 魔力普通 -->
			<skill id="4412" level="11" /> <!-- 防御力普通 -->
			<skill id="4413" level="11" /> <!-- 魔法抵抗力普通 -->
			<skill id="4414" level="2" /> <!-- 標準型 -->
			<skill id="4415" level="3" /> <!-- 片手剣 -->
			<skill id="4416" level="14" /> <!-- ヒューマン -->
		</skill_list>
		<ex_crt_effect>true</ex_crt_effect>
		<collision>
			<radius normal="8" />
			<height normal="23" />
		</collision>
	</npc>
	<npc id="35575" level="70" type="L2ClanHallDoormen" name="ライアン" title="アジトの門番">
		<!-- Confirmed CT2.5 -->
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="120" />
			<param name="Is_Wyvern" value="1" />
			<param name="item_baby_pet1" value="9882" /> <!-- Great Wolf Necklace -->
			<param name="item_grown_pet1" value="10307" /> <!-- Great Snow Wolf Necklace -->
			<param name="id_grown_pet1" value="14" />
			<param name="class_id_baby_pet1" value="16025" /> <!-- Great Wolf -->
			<param name="min_lv_pet1" value="55" />
			<param name="check_min_lv_pet1" value="1" />
			<param name="item_baby_pet2" value="4422" /> <!-- Dragon Bugle of Wind -->
			<param name="item_grown_pet2" value="10308" /> <!-- Red Dragon Bugle of Wind -->
			<param name="id_grown_pet2" value="15" />
			<param name="class_id_baby_pet2" value="12526" /> <!-- Wind Strider -->
			<param name="min_lv_pet2" value="55" />
			<param name="check_min_lv_pet2" value="1" />
			<param name="item_baby_pet3" value="4423" /> <!-- Dragon Bugle of Star -->
			<param name="item_grown_pet3" value="10309" /> <!-- Red Dragon Bugle of Star -->
			<param name="id_grown_pet3" value="16" />
			<param name="class_id_baby_pet3" value="12527" /> <!-- Star Strider -->
			<param name="min_lv_pet3" value="55" />
			<param name="check_min_lv_pet3" value="1" />
			<param name="item_baby_pet4" value="4424" /> <!-- Dragon Bugle of Twilight -->
			<param name="item_grown_pet4" value="10310" /> <!-- Red Dragon Bugle of Twilight -->
			<param name="id_grown_pet4" value="17" />
			<param name="class_id_baby_pet4" value="12528" /> <!-- Twilight Strider -->
			<param name="min_lv_pet4" value="55" />
			<param name="check_min_lv_pet4" value="1" />
			<param name="item_baby_pet5" value="10426" /> <!-- Fenrir Necklace -->
			<param name="item_grown_pet5" value="10611" /> <!-- Snow Fenrir Necklace -->
			<param name="id_grown_pet5" value="22" />
			<param name="class_id_baby_pet5" value="16041" /> <!-- Fenrir -->
			<param name="min_lv_pet5" value="55" />
			<param name="check_min_lv_pet5" value="1" />
		</parameters>
		<race>HUMAN</race>
		<sex>MALE</sex>
		<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
			<vitals hp="2444.46819" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
			<attack physical="688.86373" magical="470.40463" random="30" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="295.91597" magical="216.53847" />
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
		</stats>
		<status attackable="false" canMove="false" canBeSown="true" />
		<skill_list>
			<skill id="4045" level="1" /> <!-- ボス無力化攻撃耐性 -->
			<skill id="4408" level="1" /> <!-- HP 1倍 -->
			<skill id="4409" level="1" /> <!-- MP 1倍 -->
			<skill id="4410" level="11" /> <!-- 攻撃力普通 -->
			<skill id="4411" level="11" /> <!-- 魔力普通 -->
			<skill id="4412" level="11" /> <!-- 防御力普通 -->
			<skill id="4413" level="11" /> <!-- 魔法抵抗力普通 -->
			<skill id="4414" level="2" /> <!-- 標準型 -->
			<skill id="4415" level="3" /> <!-- 片手剣 -->
			<skill id="4416" level="14" /> <!-- ヒューマン -->
		</skill_list>
		<ex_crt_effect>true</ex_crt_effect>
		<ai aggroRange="1000" clanHelpRange="300" isAggressive="false" />
		<collision>
			<radius normal="8" />
			<height normal="22" />
		</collision>
	</npc>
	<npc id="35576" level="70" type="L2ClanHallManager" name="ジャック" title="アジト管理人">
		<!-- Confirmed CT2.5 -->
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="110" />
		</parameters>
		<race>HUMAN</race>
		<sex>MALE</sex>
		<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
			<vitals hp="2444.46819" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
			<attack physical="688.86373" magical="470.40463" random="30" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="295.91597" magical="216.53847" />
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<speed>
				<walk ground="50" />
				<run ground="1" />
			</speed>
		</stats>
		<status attackable="false" canMove="false" canBeSown="true" />
		<skill_list>
			<skill id="4045" level="1" /> <!-- ボス無力化攻撃耐性 -->
			<skill id="4408" level="1" /> <!-- HP 1倍 -->
			<skill id="4409" level="1" /> <!-- MP 1倍 -->
			<skill id="4410" level="11" /> <!-- 攻撃力普通 -->
			<skill id="4411" level="11" /> <!-- 魔力普通 -->
			<skill id="4412" level="11" /> <!-- 防御力普通 -->
			<skill id="4413" level="11" /> <!-- 魔法抵抗力普通 -->
			<skill id="4414" level="2" /> <!-- 標準型 -->
			<skill id="4415" level="3" /> <!-- 片手剣 -->
			<skill id="4416" level="14" /> <!-- ヒューマン -->
		</skill_list>
		<ex_crt_effect>true</ex_crt_effect>
		<collision>
			<radius normal="8" />
			<height normal="23" />
		</collision>
	</npc>
	<npc id="35577" level="70" type="L2ClanHallDoormen" name="ハリー" title="アジトの門番">
		<!-- Confirmed CT2.5 -->
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="120" />
			<param name="Is_Wyvern" value="1" />
			<param name="item_baby_pet1" value="9882" /> <!-- Great Wolf Necklace -->
			<param name="item_grown_pet1" value="10307" /> <!-- Great Snow Wolf Necklace -->
			<param name="id_grown_pet1" value="14" />
			<param name="class_id_baby_pet1" value="16025" /> <!-- Great Wolf -->
			<param name="min_lv_pet1" value="55" />
			<param name="check_min_lv_pet1" value="1" />
			<param name="item_baby_pet2" value="4422" /> <!-- Dragon Bugle of Wind -->
			<param name="item_grown_pet2" value="10308" /> <!-- Red Dragon Bugle of Wind -->
			<param name="id_grown_pet2" value="15" />
			<param name="class_id_baby_pet2" value="12526" /> <!-- Wind Strider -->
			<param name="min_lv_pet2" value="55" />
			<param name="check_min_lv_pet2" value="1" />
			<param name="item_baby_pet3" value="4423" /> <!-- Dragon Bugle of Star -->
			<param name="item_grown_pet3" value="10309" /> <!-- Red Dragon Bugle of Star -->
			<param name="id_grown_pet3" value="16" />
			<param name="class_id_baby_pet3" value="12527" /> <!-- Star Strider -->
			<param name="min_lv_pet3" value="55" />
			<param name="check_min_lv_pet3" value="1" />
			<param name="item_baby_pet4" value="4424" /> <!-- Dragon Bugle of Twilight -->
			<param name="item_grown_pet4" value="10310" /> <!-- Red Dragon Bugle of Twilight -->
			<param name="id_grown_pet4" value="17" />
			<param name="class_id_baby_pet4" value="12528" /> <!-- Twilight Strider -->
			<param name="min_lv_pet4" value="55" />
			<param name="check_min_lv_pet4" value="1" />
			<param name="item_baby_pet5" value="10426" /> <!-- Fenrir Necklace -->
			<param name="item_grown_pet5" value="10611" /> <!-- Snow Fenrir Necklace -->
			<param name="id_grown_pet5" value="22" />
			<param name="class_id_baby_pet5" value="16041" /> <!-- Fenrir -->
			<param name="min_lv_pet5" value="55" />
			<param name="check_min_lv_pet5" value="1" />
		</parameters>
		<race>HUMAN</race>
		<sex>MALE</sex>
		<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
			<vitals hp="2444.46819" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
			<attack physical="688.86373" magical="470.40463" random="30" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="295.91597" magical="216.53847" />
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
		</stats>
		<status attackable="false" canMove="false" canBeSown="true" />
		<skill_list>
			<skill id="4045" level="1" /> <!-- ボス無力化攻撃耐性 -->
			<skill id="4408" level="1" /> <!-- HP 1倍 -->
			<skill id="4409" level="1" /> <!-- MP 1倍 -->
			<skill id="4410" level="11" /> <!-- 攻撃力普通 -->
			<skill id="4411" level="11" /> <!-- 魔力普通 -->
			<skill id="4412" level="11" /> <!-- 防御力普通 -->
			<skill id="4413" level="11" /> <!-- 魔法抵抗力普通 -->
			<skill id="4414" level="2" /> <!-- 標準型 -->
			<skill id="4415" level="3" /> <!-- 片手剣 -->
			<skill id="4416" level="14" /> <!-- ヒューマン -->
		</skill_list>
		<ex_crt_effect>true</ex_crt_effect>
		<ai aggroRange="1000" clanHelpRange="300" isAggressive="false" />
		<collision>
			<radius normal="8" />
			<height normal="22" />
		</collision>
	</npc>
	<npc id="35578" level="70" type="L2ClanHallManager" name="カルト" title="アジト管理人">
		<!-- Confirmed CT2.5 -->
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="110" />
		</parameters>
		<race>HUMAN</race>
		<sex>MALE</sex>
		<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
			<vitals hp="2444.46819" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
			<attack physical="688.86373" magical="470.40463" random="30" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="295.91597" magical="216.53847" />
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<speed>
				<walk ground="50" />
				<run ground="1" />
			</speed>
		</stats>
		<status attackable="false" canMove="false" canBeSown="true" />
		<skill_list>
			<skill id="4045" level="1" /> <!-- ボス無力化攻撃耐性 -->
			<skill id="4408" level="1" /> <!-- HP 1倍 -->
			<skill id="4409" level="1" /> <!-- MP 1倍 -->
			<skill id="4410" level="11" /> <!-- 攻撃力普通 -->
			<skill id="4411" level="11" /> <!-- 魔力普通 -->
			<skill id="4412" level="11" /> <!-- 防御力普通 -->
			<skill id="4413" level="11" /> <!-- 魔法抵抗力普通 -->
			<skill id="4414" level="2" /> <!-- 標準型 -->
			<skill id="4415" level="3" /> <!-- 片手剣 -->
			<skill id="4416" level="14" /> <!-- ヒューマン -->
		</skill_list>
		<ex_crt_effect>true</ex_crt_effect>
		<collision>
			<radius normal="8" />
			<height normal="23" />
		</collision>
	</npc>
	<npc id="35579" level="70" type="L2ClanHallDoormen" name="エゴン" title="アジトの門番">
		<!-- Confirmed CT2.5 -->
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="120" />
			<param name="Is_Wyvern" value="1" />
			<param name="item_baby_pet1" value="9882" /> <!-- Great Wolf Necklace -->
			<param name="item_grown_pet1" value="10307" /> <!-- Great Snow Wolf Necklace -->
			<param name="id_grown_pet1" value="14" />
			<param name="class_id_baby_pet1" value="16025" /> <!-- Great Wolf -->
			<param name="min_lv_pet1" value="55" />
			<param name="check_min_lv_pet1" value="1" />
			<param name="item_baby_pet2" value="4422" /> <!-- Dragon Bugle of Wind -->
			<param name="item_grown_pet2" value="10308" /> <!-- Red Dragon Bugle of Wind -->
			<param name="id_grown_pet2" value="15" />
			<param name="class_id_baby_pet2" value="12526" /> <!-- Wind Strider -->
			<param name="min_lv_pet2" value="55" />
			<param name="check_min_lv_pet2" value="1" />
			<param name="item_baby_pet3" value="4423" /> <!-- Dragon Bugle of Star -->
			<param name="item_grown_pet3" value="10309" /> <!-- Red Dragon Bugle of Star -->
			<param name="id_grown_pet3" value="16" />
			<param name="class_id_baby_pet3" value="12527" /> <!-- Star Strider -->
			<param name="min_lv_pet3" value="55" />
			<param name="check_min_lv_pet3" value="1" />
			<param name="item_baby_pet4" value="4424" /> <!-- Dragon Bugle of Twilight -->
			<param name="item_grown_pet4" value="10310" /> <!-- Red Dragon Bugle of Twilight -->
			<param name="id_grown_pet4" value="17" />
			<param name="class_id_baby_pet4" value="12528" /> <!-- Twilight Strider -->
			<param name="min_lv_pet4" value="55" />
			<param name="check_min_lv_pet4" value="1" />
			<param name="item_baby_pet5" value="10426" /> <!-- Fenrir Necklace -->
			<param name="item_grown_pet5" value="10611" /> <!-- Snow Fenrir Necklace -->
			<param name="id_grown_pet5" value="22" />
			<param name="class_id_baby_pet5" value="16041" /> <!-- Fenrir -->
			<param name="min_lv_pet5" value="55" />
			<param name="check_min_lv_pet5" value="1" />
		</parameters>
		<race>HUMAN</race>
		<sex>MALE</sex>
		<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
			<vitals hp="2444.46819" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
			<attack physical="688.86373" magical="470.40463" random="30" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="295.91597" magical="216.53847" />
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
		</stats>
		<status attackable="false" canMove="false" canBeSown="true" />
		<skill_list>
			<skill id="4045" level="1" /> <!-- ボス無力化攻撃耐性 -->
			<skill id="4408" level="1" /> <!-- HP 1倍 -->
			<skill id="4409" level="1" /> <!-- MP 1倍 -->
			<skill id="4410" level="11" /> <!-- 攻撃力普通 -->
			<skill id="4411" level="11" /> <!-- 魔力普通 -->
			<skill id="4412" level="11" /> <!-- 防御力普通 -->
			<skill id="4413" level="11" /> <!-- 魔法抵抗力普通 -->
			<skill id="4414" level="2" /> <!-- 標準型 -->
			<skill id="4415" level="3" /> <!-- 片手剣 -->
			<skill id="4416" level="14" /> <!-- ヒューマン -->
		</skill_list>
		<ex_crt_effect>true</ex_crt_effect>
		<ai aggroRange="1000" clanHelpRange="300" isAggressive="false" />
		<collision>
			<radius normal="8" />
			<height normal="22" />
		</collision>
	</npc>
	<npc id="35580" level="70" type="L2ClanHallManager" name="カーレル" title="アジト管理人">
		<!-- Confirmed CT2.5 -->
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="110" />
		</parameters>
		<race>HUMAN</race>
		<sex>MALE</sex>
		<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
			<vitals hp="2444.46819" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
			<attack physical="688.86373" magical="470.40463" random="30" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="295.91597" magical="216.53847" />
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<speed>
				<walk ground="50" />
				<run ground="1" />
			</speed>
		</stats>
		<status attackable="false" canMove="false" canBeSown="true" />
		<skill_list>
			<skill id="4045" level="1" /> <!-- ボス無力化攻撃耐性 -->
			<skill id="4408" level="1" /> <!-- HP 1倍 -->
			<skill id="4409" level="1" /> <!-- MP 1倍 -->
			<skill id="4410" level="11" /> <!-- 攻撃力普通 -->
			<skill id="4411" level="11" /> <!-- 魔力普通 -->
			<skill id="4412" level="11" /> <!-- 防御力普通 -->
			<skill id="4413" level="11" /> <!-- 魔法抵抗力普通 -->
			<skill id="4414" level="2" /> <!-- 標準型 -->
			<skill id="4415" level="3" /> <!-- 片手剣 -->
			<skill id="4416" level="14" /> <!-- ヒューマン -->
		</skill_list>
		<ex_crt_effect>true</ex_crt_effect>
		<collision>
			<radius normal="8" />
			<height normal="23" />
		</collision>
	</npc>
	<npc id="35581" level="70" type="L2ClanHallDoormen" name="オショー" title="アジトの門番">
		<!-- Confirmed CT2.5 -->
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="120" />
		</parameters>
		<race>HUMAN</race>
		<sex>MALE</sex>
		<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
			<vitals hp="2444.46819" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
			<attack physical="688.86373" magical="470.40463" random="30" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="295.91597" magical="216.53847" />
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
		</stats>
		<status attackable="false" canMove="false" canBeSown="true" />
		<skill_list>
			<skill id="4045" level="1" /> <!-- ボス無力化攻撃耐性 -->
			<skill id="4408" level="1" /> <!-- HP 1倍 -->
			<skill id="4409" level="1" /> <!-- MP 1倍 -->
			<skill id="4410" level="11" /> <!-- 攻撃力普通 -->
			<skill id="4411" level="11" /> <!-- 魔力普通 -->
			<skill id="4412" level="11" /> <!-- 防御力普通 -->
			<skill id="4413" level="11" /> <!-- 魔法抵抗力普通 -->
			<skill id="4414" level="2" /> <!-- 標準型 -->
			<skill id="4415" level="3" /> <!-- 片手剣 -->
			<skill id="4416" level="14" /> <!-- ヒューマン -->
		</skill_list>
		<ex_crt_effect>true</ex_crt_effect>
		<ai aggroRange="1000" clanHelpRange="300" isAggressive="false" />
		<collision>
			<radius normal="8" />
			<height normal="22" />
		</collision>
	</npc>
	<npc id="35582" level="70" type="L2ClanHallManager" name="スタンリー" title="アジト管理人">
		<!-- Confirmed CT2.5 -->
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="110" />
		</parameters>
		<race>HUMAN</race>
		<sex>MALE</sex>
		<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
			<vitals hp="2444.46819" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
			<attack physical="688.86373" magical="470.40463" random="30" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="295.91597" magical="216.53847" />
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<speed>
				<walk ground="50" />
				<run ground="1" />
			</speed>
		</stats>
		<status attackable="false" canMove="false" canBeSown="true" />
		<skill_list>
			<skill id="4045" level="1" /> <!-- ボス無力化攻撃耐性 -->
			<skill id="4408" level="1" /> <!-- HP 1倍 -->
			<skill id="4409" level="1" /> <!-- MP 1倍 -->
			<skill id="4410" level="11" /> <!-- 攻撃力普通 -->
			<skill id="4411" level="11" /> <!-- 魔力普通 -->
			<skill id="4412" level="11" /> <!-- 防御力普通 -->
			<skill id="4413" level="11" /> <!-- 魔法抵抗力普通 -->
			<skill id="4414" level="2" /> <!-- 標準型 -->
			<skill id="4415" level="3" /> <!-- 片手剣 -->
			<skill id="4416" level="14" /> <!-- ヒューマン -->
		</skill_list>
		<ex_crt_effect>true</ex_crt_effect>
		<collision>
			<radius normal="8" />
			<height normal="23" />
		</collision>
	</npc>
	<npc id="35583" level="70" type="L2ClanHallDoormen" name="ウォルター" title="アジトの門番">
		<!-- Confirmed CT2.5 -->
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="120" />
		</parameters>
		<race>HUMAN</race>
		<sex>MALE</sex>
		<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
			<vitals hp="2444.46819" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
			<attack physical="688.86373" magical="470.40463" random="30" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="295.91597" magical="216.53847" />
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
		</stats>
		<status attackable="false" canMove="false" canBeSown="true" />
		<skill_list>
			<skill id="4045" level="1" /> <!-- ボス無力化攻撃耐性 -->
			<skill id="4408" level="1" /> <!-- HP 1倍 -->
			<skill id="4409" level="1" /> <!-- MP 1倍 -->
			<skill id="4410" level="11" /> <!-- 攻撃力普通 -->
			<skill id="4411" level="11" /> <!-- 魔力普通 -->
			<skill id="4412" level="11" /> <!-- 防御力普通 -->
			<skill id="4413" level="11" /> <!-- 魔法抵抗力普通 -->
			<skill id="4414" level="2" /> <!-- 標準型 -->
			<skill id="4415" level="3" /> <!-- 片手剣 -->
			<skill id="4416" level="14" /> <!-- ヒューマン -->
		</skill_list>
		<ex_crt_effect>true</ex_crt_effect>
		<ai aggroRange="1000" clanHelpRange="300" isAggressive="false" />
		<collision>
			<radius normal="8" />
			<height normal="22" />
		</collision>
	</npc>
	<npc id="35584" level="70" type="L2ClanHallManager" name="ビリー" title="アジト管理人">
		<!-- Confirmed CT2.5 -->
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="110" />
		</parameters>
		<race>HUMAN</race>
		<sex>MALE</sex>
		<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
			<vitals hp="2444.46819" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
			<attack physical="688.86373" magical="470.40463" random="30" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="295.91597" magical="216.53847" />
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<speed>
				<walk ground="50" />
				<run ground="1" />
			</speed>
		</stats>
		<status attackable="false" canMove="false" canBeSown="true" />
		<skill_list>
			<skill id="4045" level="1" /> <!-- ボス無力化攻撃耐性 -->
			<skill id="4408" level="1" /> <!-- HP 1倍 -->
			<skill id="4409" level="1" /> <!-- MP 1倍 -->
			<skill id="4410" level="11" /> <!-- 攻撃力普通 -->
			<skill id="4411" level="11" /> <!-- 魔力普通 -->
			<skill id="4412" level="11" /> <!-- 防御力普通 -->
			<skill id="4413" level="11" /> <!-- 魔法抵抗力普通 -->
			<skill id="4414" level="2" /> <!-- 標準型 -->
			<skill id="4415" level="3" /> <!-- 片手剣 -->
			<skill id="4416" level="14" /> <!-- ヒューマン -->
		</skill_list>
		<ex_crt_effect>true</ex_crt_effect>
		<collision>
			<radius normal="8" />
			<height normal="23" />
		</collision>
	</npc>
	<npc id="35585" level="70" type="L2ClanHallDoormen" name="アリス" title="アジトの門番">
		<!-- Confirmed CT2.5 -->
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="90" />
		</parameters>
		<race>HUMAN</race>
		<sex>FEMALE</sex>
		<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
			<vitals hp="2444.46819" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
			<attack physical="688.86373" magical="470.40463" random="30" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="295.91597" magical="216.53847" />
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
		</stats>
		<status attackable="false" canMove="false" canBeSown="true" />
		<skill_list>
			<skill id="4045" level="1" /> <!-- ボス無力化攻撃耐性 -->
			<skill id="4408" level="1" /> <!-- HP 1倍 -->
			<skill id="4409" level="1" /> <!-- MP 1倍 -->
			<skill id="4410" level="11" /> <!-- 攻撃力普通 -->
			<skill id="4411" level="11" /> <!-- 魔力普通 -->
			<skill id="4412" level="11" /> <!-- 防御力普通 -->
			<skill id="4413" level="11" /> <!-- 魔法抵抗力普通 -->
			<skill id="4414" level="2" /> <!-- 標準型 -->
			<skill id="4415" level="3" /> <!-- 片手剣 -->
			<skill id="4416" level="14" /> <!-- ヒューマン -->
		</skill_list>
		<ex_crt_effect>true</ex_crt_effect>
		<ai aggroRange="1000" clanHelpRange="300" isAggressive="false" />
		<collision>
			<radius normal="9" />
			<height normal="22.25" />
		</collision>
	</npc>
	<npc id="35586" level="70" type="L2ClanHallManager" name="セリナ" title="アジト管理人">
		<!-- Confirmed CT2.5 -->
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="102" />
		</parameters>
		<race>HUMAN</race>
		<sex>FEMALE</sex>
		<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
			<vitals hp="2444.46819" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
			<attack physical="688.86373" magical="470.40463" random="30" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="295.91597" magical="216.53847" />
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<speed>
				<walk ground="50" />
				<run ground="1" />
			</speed>
		</stats>
		<status attackable="false" canMove="false" canBeSown="true" />
		<skill_list>
			<skill id="4045" level="1" /> <!-- ボス無力化攻撃耐性 -->
			<skill id="4408" level="1" /> <!-- HP 1倍 -->
			<skill id="4409" level="1" /> <!-- MP 1倍 -->
			<skill id="4410" level="11" /> <!-- 攻撃力普通 -->
			<skill id="4411" level="11" /> <!-- 魔力普通 -->
			<skill id="4412" level="11" /> <!-- 防御力普通 -->
			<skill id="4413" level="11" /> <!-- 魔法抵抗力普通 -->
			<skill id="4414" level="2" /> <!-- 標準型 -->
			<skill id="4415" level="3" /> <!-- 片手剣 -->
			<skill id="4416" level="14" /> <!-- ヒューマン -->
		</skill_list>
		<ex_crt_effect>true</ex_crt_effect>
		<collision>
			<radius normal="8" />
			<height normal="20.5" />
		</collision>
	</npc>
	<npc id="35587" level="70" type="L2ClanHallDoormen" name="ネリア" title="アジトの門番">
		<!-- Confirmed CT2.5 -->
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="154" />
		</parameters>
		<race>HUMAN</race>
		<sex>FEMALE</sex>
		<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
			<vitals hp="2444.46819" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
			<attack physical="688.86373" magical="470.40463" random="30" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="295.91597" magical="216.53847" />
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
		</stats>
		<status attackable="false" canMove="false" canBeSown="true" />
		<skill_list>
			<skill id="4045" level="1" /> <!-- ボス無力化攻撃耐性 -->
			<skill id="4408" level="1" /> <!-- HP 1倍 -->
			<skill id="4409" level="1" /> <!-- MP 1倍 -->
			<skill id="4410" level="11" /> <!-- 攻撃力普通 -->
			<skill id="4411" level="11" /> <!-- 魔力普通 -->
			<skill id="4412" level="11" /> <!-- 防御力普通 -->
			<skill id="4413" level="11" /> <!-- 魔法抵抗力普通 -->
			<skill id="4414" level="2" /> <!-- 標準型 -->
			<skill id="4415" level="3" /> <!-- 片手剣 -->
			<skill id="4416" level="14" /> <!-- ヒューマン -->
		</skill_list>
		<ex_crt_effect>true</ex_crt_effect>
		<ai aggroRange="1000" clanHelpRange="300" isAggressive="false" />
		<collision>
			<radius normal="6.5" />
			<height normal="17.7" />
		</collision>
	</npc>
	<npc id="35588" level="56" type="L2Npc" name="大きな虹ポモナ">
		<!-- Confirmed CT2.5 -->
		<race>ETC</race>
		<sex>ETC</sex>
		<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
			<vitals hp="623000" hpRegen="6.5" mp="918.8" mpRegen="2.4" />
			<attack physical="405.96455" magical="277.22116" random="50" critical="1" accuracy="9" attackSpeed="253" type="BLUNT" range="40" distance="80" width="120" />
			<defence physical="990000" magical="990000" />
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<speed>
				<walk ground="50" />
				<run ground="100" />
			</speed>
		</stats>
		<status attackable="false" undying="false" canMove="false" canBeSown="true" />
		<skill_list>
			<skill id="4045" level="1" /> <!-- ボス無力化攻撃耐性 -->
			<skill id="4408" level="1" /> <!-- HP 1倍 -->
			<skill id="4409" level="1" /> <!-- MP 1倍 -->
			<skill id="4410" level="11" /> <!-- 攻撃力普通 -->
			<skill id="4411" level="11" /> <!-- 魔力普通 -->
			<skill id="4412" level="11" /> <!-- 防御力普通 -->
			<skill id="4413" level="11" /> <!-- 魔法抵抗力普通 -->
			<skill id="4414" level="2" /> <!-- 標準型 -->
			<skill id="4415" level="5" /> <!-- 鈍器 -->
			<skill id="4416" level="19" /> <!-- その他 -->
		</skill_list>
		<ex_crt_effect>true</ex_crt_effect>
		<ai type="BALANCED" aggroRange="1000">
			<clan_list>
				<clan>RAINBOW</clan>
			</clan_list>
		</ai>
		<collision>
			<radius normal="34" />
			<height normal="40" />
		</collision>
	</npc>
	<npc id="35589" level="56" type="L2Npc" name="大きな虹ポモナ">
		<!-- Confirmed CT2.5 -->
		<race>ETC</race>
		<sex>ETC</sex>
		<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
			<vitals hp="623000" hpRegen="6.5" mp="918.8" mpRegen="2.4" />
			<attack physical="405.96455" magical="277.22116" random="50" critical="1" accuracy="9" attackSpeed="253" type="BLUNT" range="40" distance="80" width="120" />
			<defence physical="990000" magical="990000" />
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<speed>
				<walk ground="50" />
				<run ground="100" />
			</speed>
		</stats>
		<status attackable="false" undying="false" canMove="false" canBeSown="true" />
		<skill_list>
			<skill id="4045" level="1" /> <!-- ボス無力化攻撃耐性 -->
			<skill id="4408" level="1" /> <!-- HP 1倍 -->
			<skill id="4409" level="1" /> <!-- MP 1倍 -->
			<skill id="4410" level="11" /> <!-- 攻撃力普通 -->
			<skill id="4411" level="11" /> <!-- 魔力普通 -->
			<skill id="4412" level="11" /> <!-- 防御力普通 -->
			<skill id="4413" level="11" /> <!-- 魔法抵抗力普通 -->
			<skill id="4414" level="2" /> <!-- 標準型 -->
			<skill id="4415" level="5" /> <!-- 鈍器 -->
			<skill id="4416" level="19" /> <!-- その他 -->
		</skill_list>
		<ex_crt_effect>true</ex_crt_effect>
		<ai type="BALANCED" aggroRange="1000">
			<clan_list>
				<clan>RAINBOW</clan>
			</clan_list>
		</ai>
		<collision>
			<radius normal="34" />
			<height normal="40" />
		</collision>
	</npc>
	<npc id="35590" level="56" type="L2Npc" name="大きな虹ポモナ">
		<!-- Confirmed CT2.5 -->
		<race>ETC</race>
		<sex>ETC</sex>
		<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
			<vitals hp="623000" hpRegen="6.5" mp="918.8" mpRegen="2.4" />
			<attack physical="405.96455" magical="277.22116" random="50" critical="1" accuracy="9" attackSpeed="253" type="BLUNT" range="40" distance="80" width="120" />
			<defence physical="990000" magical="990000" />
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<speed>
				<walk ground="50" />
				<run ground="100" />
			</speed>
		</stats>
		<status attackable="false" undying="false" canMove="false" canBeSown="true" />
		<skill_list>
			<skill id="4045" level="1" /> <!-- ボス無力化攻撃耐性 -->
			<skill id="4408" level="1" /> <!-- HP 1倍 -->
			<skill id="4409" level="1" /> <!-- MP 1倍 -->
			<skill id="4410" level="11" /> <!-- 攻撃力普通 -->
			<skill id="4411" level="11" /> <!-- 魔力普通 -->
			<skill id="4412" level="11" /> <!-- 防御力普通 -->
			<skill id="4413" level="11" /> <!-- 魔法抵抗力普通 -->
			<skill id="4414" level="2" /> <!-- 標準型 -->
			<skill id="4415" level="5" /> <!-- 鈍器 -->
			<skill id="4416" level="19" /> <!-- その他 -->
		</skill_list>
		<ex_crt_effect>true</ex_crt_effect>
		<ai type="BALANCED" aggroRange="1000">
			<clan_list>
				<clan>RAINBOW</clan>
			</clan_list>
		</ai>
		<collision>
			<radius normal="34" />
			<height normal="40" />
		</collision>
	</npc>
	<npc id="35591" level="56" type="L2Npc" name="大きな虹ポモナ">
		<!-- Confirmed CT2.5 -->
		<race>ETC</race>
		<sex>ETC</sex>
		<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
			<vitals hp="623000" hpRegen="6.5" mp="918.8" mpRegen="2.4" />
			<attack physical="405.96455" magical="277.22116" random="50" critical="1" accuracy="9" attackSpeed="253" type="BLUNT" range="40" distance="80" width="120" />
			<defence physical="990000" magical="990000" />
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<speed>
				<walk ground="50" />
				<run ground="100" />
			</speed>
		</stats>
		<status attackable="false" undying="false" canMove="false" canBeSown="true" />
		<skill_list>
			<skill id="4045" level="1" /> <!-- ボス無力化攻撃耐性 -->
			<skill id="4408" level="1" /> <!-- HP 1倍 -->
			<skill id="4409" level="1" /> <!-- MP 1倍 -->
			<skill id="4410" level="11" /> <!-- 攻撃力普通 -->
			<skill id="4411" level="11" /> <!-- 魔力普通 -->
			<skill id="4412" level="11" /> <!-- 防御力普通 -->
			<skill id="4413" level="11" /> <!-- 魔法抵抗力普通 -->
			<skill id="4414" level="2" /> <!-- 標準型 -->
			<skill id="4415" level="5" /> <!-- 鈍器 -->
			<skill id="4416" level="19" /> <!-- その他 -->
		</skill_list>
		<ex_crt_effect>true</ex_crt_effect>
		<ai type="BALANCED" aggroRange="1000">
			<clan_list>
				<clan>RAINBOW</clan>
			</clan_list>
		</ai>
		<collision>
			<radius normal="34" />
			<height normal="40" />
		</collision>
	</npc>
	<npc id="35592" level="56" type="L2Npc" name="アンガー イエティ">
		<!-- Confirmed CT2.5 -->
		<parameters>
			<param name="MoveAroundSocial" value="80" />
			<param name="MoveAroundSocial1" value="80" />
			<param name="MoveAroundSocial2" value="80" />
		</parameters>
		<race>GIANT</race>
		<sex>MALE</sex>
		<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
			<vitals hp="1724.6831" hpRegen="6.5" mp="918.8" mpRegen="2.4" />
			<attack physical="405.96455" magical="277.22116" random="30" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="228.40135" magical="167.1342" />
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<speed>
				<walk ground="80" />
				<run ground="170" />
			</speed>
			<hit_time>480</hit_time>
		</stats>
		<status undying="false" canBeSown="true" />
		<skill_list>
			<skill id="4408" level="1" /> <!-- HP 1倍 -->
			<skill id="4409" level="1" /> <!-- MP 1倍 -->
			<skill id="4410" level="1" /> <!-- 攻撃力非常に低め -->
			<skill id="4411" level="1" /> <!-- 魔力非常に低め -->
			<skill id="4412" level="11" /> <!-- 防御力普通 -->
			<skill id="4413" level="11" /> <!-- 魔法抵抗力普通 -->
			<skill id="4414" level="2" /> <!-- 標準型 -->
			<skill id="4415" level="3" /> <!-- 片手剣 -->
			<skill id="4416" level="11" /> <!-- 巨人 -->
		</skill_list>
		<ex_crt_effect>true</ex_crt_effect>
		<ai type="BALANCED" aggroRange="300" clanHelpRange="300" />
		<collision>
			<radius normal="15" />
			<height normal="27.5" />
		</collision>
	</npc>
	<npc id="35593" level="52" type="L2Npc" name="宝箱">
		<!-- Confirmed CT2.5 -->
		<race>CONSTRUCT</race>
		<sex>MALE</sex>
		<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
			<vitals hp="1520.38155" hpRegen="6.5" mp="804.0" mpRegen="2.4" />
			<attack physical="337.18867" magical="230.25615" random="30" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="209.50106" magical="153.30378" />
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<speed>
				<walk ground="80" />
				<run ground="156" />
			</speed>
			<hit_time>560</hit_time>
		</stats>
		<status undying="false" canBeSown="true" />
		<skill_list>
			<skill id="4408" level="1" /> <!-- HP 1倍 -->
			<skill id="4409" level="1" /> <!-- MP 1倍 -->
			<skill id="4410" level="1" /> <!-- 攻撃力非常に低め -->
			<skill id="4411" level="1" /> <!-- 魔力非常に低め -->
			<skill id="4412" level="11" /> <!-- 防御力普通 -->
			<skill id="4413" level="11" /> <!-- 魔法抵抗力普通 -->
			<skill id="4414" level="2" /> <!-- 標準型 -->
			<skill id="4415" level="3" /> <!-- 片手剣 -->
			<skill id="4416" level="2" /> <!-- 魔法生物 -->
		</skill_list>
		<ex_crt_effect>true</ex_crt_effect>
		<ai type="BALANCED" aggroRange="300" clanHelpRange="300" />
		<collision>
			<radius normal="8.5" />
			<height normal="8.5" />
		</collision>
	</npc>
	<npc id="35594" level="52" type="L2Npc" name="宝箱">
		<!-- Confirmed CT2.5 -->
		<parameters>
			<skill name="DDMagic" id="4992" level="1" /> <!-- ショック -->
		</parameters>
		<race>CONSTRUCT</race>
		<sex>MALE</sex>
		<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
			<vitals hp="1520.38155" hpRegen="6.5" mp="804.0" mpRegen="2.4" />
			<attack physical="337.18867" magical="230.25615" random="30" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="209.50106" magical="153.30378" />
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<speed>
				<walk ground="80" />
				<run ground="156" />
			</speed>
			<hit_time>560</hit_time>
		</stats>
		<status undying="false" canBeSown="true" />
		<skill_list>
			<skill id="4408" level="1" /> <!-- HP 1倍 -->
			<skill id="4409" level="1" /> <!-- MP 1倍 -->
			<skill id="4410" level="1" /> <!-- 攻撃力非常に低め -->
			<skill id="4411" level="1" /> <!-- 魔力非常に低め -->
			<skill id="4412" level="11" /> <!-- 防御力普通 -->
			<skill id="4413" level="11" /> <!-- 魔法抵抗力普通 -->
			<skill id="4414" level="2" /> <!-- 標準型 -->
			<skill id="4415" level="3" /> <!-- 片手剣 -->
			<skill id="4416" level="2" /> <!-- 魔法生物 -->
			<skill id="4992" level="1" /> <!-- ショック -->
		</skill_list>
		<ex_crt_effect>true</ex_crt_effect>
		<ai type="BALANCED" aggroRange="300" clanHelpRange="300" />
		<collision>
			<radius normal="8.5" />
			<height normal="8.5" />
		</collision>
	</npc>
	<npc id="35595" level="52" type="L2Npc" name="宝箱">
		<!-- Confirmed CT2.5 -->
		<race>CONSTRUCT</race>
		<sex>MALE</sex>
		<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
			<vitals hp="1520.38155" hpRegen="6.5" mp="804.0" mpRegen="2.4" />
			<attack physical="337.18867" magical="230.25615" random="30" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="209.50106" magical="153.30378" />
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<speed>
				<walk ground="80" />
				<run ground="156" />
			</speed>
			<hit_time>560</hit_time>
		</stats>
		<status undying="false" canBeSown="true" />
		<skill_list>
			<skill id="4390" level="1" /> <!-- NPC Abnormal Immunity -->
			<skill id="4408" level="8" /> <!-- HP 1/4 -->
			<skill id="4409" level="1" /> <!-- MP 1倍 -->
			<skill id="4410" level="11" /> <!-- 攻撃力普通 -->
			<skill id="4411" level="11" /> <!-- 魔力普通 -->
			<skill id="4412" level="1" /> <!-- 防御力非常に低め -->
			<skill id="4413" level="11" /> <!-- 魔法抵抗力普通 -->
			<skill id="4414" level="2" /> <!-- 標準型 -->
			<skill id="4415" level="3" /> <!-- 片手剣 -->
			<skill id="4416" level="2" /> <!-- 魔法生物 -->
		</skill_list>
		<ex_crt_effect>true</ex_crt_effect>
		<s_npc_prop_hp_rate>0.25</s_npc_prop_hp_rate>
		<ai type="BALANCED" aggroRange="300" clanHelpRange="300" />
		<collision>
			<radius normal="8.5" />
			<height normal="8.5" />
		</collision>
	</npc>
	<npc id="35596" level="56" type="L2Npc" name="温泉イエティ" title="進行役">
		<!-- Confirmed CT2.5 -->
		<race>HUMANOID</race>
		<sex>MALE</sex>
		<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
			<vitals hp="1724.6831" hpRegen="6.5" mp="918.8" mpRegen="2.4" />
			<attack physical="10000" magical="277.22116" random="30" critical="4" accuracy="4.75" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="228.40135" magical="167.1342" />
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
		</stats>
		<status attackable="false" canMove="false" canBeSown="true" />
		<skill_list>
			<skill id="4045" level="1" /> <!-- ボス無力化攻撃耐性 -->
			<skill id="4408" level="1" /> <!-- HP 1倍 -->
			<skill id="4409" level="1" /> <!-- MP 1倍 -->
			<skill id="4410" level="11" /> <!-- 攻撃力普通 -->
			<skill id="4411" level="11" /> <!-- 魔力普通 -->
			<skill id="4412" level="11" /> <!-- 防御力普通 -->
			<skill id="4413" level="11" /> <!-- 魔法抵抗力普通 -->
			<skill id="4414" level="2" /> <!-- 標準型 -->
			<skill id="4415" level="3" /> <!-- 片手剣 -->
			<skill id="4416" level="6" /> <!-- ヒューマノイド -->
		</skill_list>
		<ex_crt_effect>true</ex_crt_effect>
		<ai type="BALANCED" aggroRange="1000">
			<clan_list>
				<clan>RAINBOW</clan>
			</clan_list>
		</ai>
		<collision>
			<radius normal="5" />
			<height normal="10.5" />
		</collision>
	</npc>
	<npc id="35597" level="56" type="L2Npc" name="温泉イエティ" title="進行役">
		<!-- Confirmed CT2.5 -->
		<race>HUMANOID</race>
		<sex>MALE</sex>
		<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
			<vitals hp="1724.6831" hpRegen="6.5" mp="918.8" mpRegen="2.4" />
			<attack physical="10000" magical="277.22116" random="30" critical="4" accuracy="4.75" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="228.40135" magical="167.1342" />
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
		</stats>
		<status attackable="false" canMove="false" canBeSown="true" />
		<skill_list>
			<skill id="4045" level="1" /> <!-- ボス無力化攻撃耐性 -->
			<skill id="4408" level="1" /> <!-- HP 1倍 -->
			<skill id="4409" level="1" /> <!-- MP 1倍 -->
			<skill id="4410" level="11" /> <!-- 攻撃力普通 -->
			<skill id="4411" level="11" /> <!-- 魔力普通 -->
			<skill id="4412" level="11" /> <!-- 防御力普通 -->
			<skill id="4413" level="11" /> <!-- 魔法抵抗力普通 -->
			<skill id="4414" level="2" /> <!-- 標準型 -->
			<skill id="4415" level="3" /> <!-- 片手剣 -->
			<skill id="4416" level="6" /> <!-- ヒューマノイド -->
		</skill_list>
		<ex_crt_effect>true</ex_crt_effect>
		<ai type="BALANCED" aggroRange="1000">
			<clan_list>
				<clan>RAINBOW</clan>
			</clan_list>
		</ai>
		<collision>
			<radius normal="5" />
			<height normal="10.5" />
		</collision>
	</npc>
	<npc id="35598" level="56" type="L2Npc" name="温泉イエティ" title="進行役">
		<!-- Confirmed CT2.5 -->
		<race>HUMANOID</race>
		<sex>MALE</sex>
		<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
			<vitals hp="1724.6831" hpRegen="6.5" mp="918.8" mpRegen="2.4" />
			<attack physical="10000" magical="277.22116" random="30" critical="4" accuracy="4.75" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="228.40135" magical="167.1342" />
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
		</stats>
		<status attackable="false" canMove="false" canBeSown="true" />
		<skill_list>
			<skill id="4045" level="1" /> <!-- ボス無力化攻撃耐性 -->
			<skill id="4408" level="1" /> <!-- HP 1倍 -->
			<skill id="4409" level="1" /> <!-- MP 1倍 -->
			<skill id="4410" level="11" /> <!-- 攻撃力普通 -->
			<skill id="4411" level="11" /> <!-- 魔力普通 -->
			<skill id="4412" level="11" /> <!-- 防御力普通 -->
			<skill id="4413" level="11" /> <!-- 魔法抵抗力普通 -->
			<skill id="4414" level="2" /> <!-- 標準型 -->
			<skill id="4415" level="3" /> <!-- 片手剣 -->
			<skill id="4416" level="6" /> <!-- ヒューマノイド -->
		</skill_list>
		<ex_crt_effect>true</ex_crt_effect>
		<ai type="BALANCED" aggroRange="1000">
			<clan_list>
				<clan>RAINBOW</clan>
			</clan_list>
		</ai>
		<collision>
			<radius normal="5" />
			<height normal="10.5" />
		</collision>
	</npc>
	<npc id="35599" level="56" type="L2Npc" name="温泉イエティ" title="進行役">
		<!-- Confirmed CT2.5 -->
		<race>HUMANOID</race>
		<sex>MALE</sex>
		<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
			<vitals hp="1724.6831" hpRegen="6.5" mp="918.8" mpRegen="2.4" />
			<attack physical="10000" magical="277.22116" random="30" critical="4" accuracy="4.75" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="228.40135" magical="167.1342" />
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
		</stats>
		<status attackable="false" canMove="false" canBeSown="true" />
		<skill_list>
			<skill id="4045" level="1" /> <!-- ボス無力化攻撃耐性 -->
			<skill id="4408" level="1" /> <!-- HP 1倍 -->
			<skill id="4409" level="1" /> <!-- MP 1倍 -->
			<skill id="4410" level="11" /> <!-- 攻撃力普通 -->
			<skill id="4411" level="11" /> <!-- 魔力普通 -->
			<skill id="4412" level="11" /> <!-- 防御力普通 -->
			<skill id="4413" level="11" /> <!-- 魔法抵抗力普通 -->
			<skill id="4414" level="2" /> <!-- 標準型 -->
			<skill id="4415" level="3" /> <!-- 片手剣 -->
			<skill id="4416" level="6" /> <!-- ヒューマノイド -->
		</skill_list>
		<ex_crt_effect>true</ex_crt_effect>
		<ai type="BALANCED" aggroRange="1000">
			<clan_list>
				<clan>RAINBOW</clan>
			</clan_list>
		</ai>
		<collision>
			<radius normal="5" />
			<height normal="10.5" />
		</collision>
	</npc>
</list>