Classes | |
| class | Font |
| Font allows the use of a 'texture'-based font. More... | |
| class | FontServer |
| class | Glyph |
| class | Image |
| class | ImageServer |
| class | InputControl |
| SimControlNode that processes any pending input events from the InputServer at the begin of each simulation cycle. More... | |
| class | InputDevice |
| class | InputItem |
| InputItem is the base class for all nodes installed below the Spark InputControl node. More... | |
| class | InputServer |
| class | InputSystem |
| class | ScanCodeMap |
| class | Kerosin |
| This is the main class, which initializes the Kerosin framework. More... | |
| class | Material |
| class | Material2DTexture |
| class | MaterialServer |
| class | MaterialSolid |
| class | RGBA |
| class | MapHolder |
| class | OpenGLServer |
| class | CustomRender |
| CustomRender is the base class for all nodes installed below the Spark RenderControl node. More... | |
| class | RenderControl |
| SimControlNode that renders the current scene and pumps the SDL event loop at the end of each simulation cycle, counting the total number of frames rendered. More... | |
| class | RenderNode |
| RenderNode is the base class for all nodes which are part of the scene hierarchy and are able to render itself. More... | |
| class | RenderServer |
| class | Axis |
| class | Box |
| Box is a SingleMatNode that automatically loads and renders a box mesh that is scaled to the given extents. More... | |
| class | CCylinder |
| CCylinder is a SingleMatNode that creates and renders a capped cylinder mesh with the given length and radius. More... | |
| class | Light |
| class | SingleMatNode |
| BaseNode that renders itself using a single material. More... | |
| class | Sphere |
| SingleMatNode that automatically loads and renders a sphere mesh. More... | |
| class | StaticMesh |
| Render that renders a TriMesh. More... | |
| class | SoundEffect |
| class | SoundModule |
| class | SoundObject |
| class | SoundServer |
| class | SoundStream |
| class | SoundSystem |
| class | Texture |
| class | Texture2D |
| class | TextureServer |
Functions | |
| DECLARE_CLASS (FontServer) | |
| DECLARE_CLASS (ImageServer) | |
| DECLARE_CLASS (InputControl) | |
| DECLARE_CLASS (InputDevice) | |
| DECLARE_ABSTRACTCLASS (InputItem) | |
| DECLARE_CLASS (InputServer) | |
| DECLARE_ABSTRACTCLASS (InputSystem) | |
| DECLARE_ABSTRACTCLASS (Material) | |
| DECLARE_CLASS (Material2DTexture) | |
| DECLARE_CLASS (MaterialServer) | |
| DECLARE_CLASS (MaterialSolid) | |
| DECLARE_CLASS (OpenGLServer) | |
| DECLARE_ABSTRACTCLASS (CustomRender) | |
| DECLARE_CLASS (RenderControl) | |
| DECLARE_ABSTRACTCLASS (RenderNode) | |
| DECLARE_CLASS (RenderServer) | |
| DECLARE_CLASS (Axis) | |
| DECLARE_CLASS (Box) | |
| DECLARE_CLASS (CCylinder) | |
| DECLARE_CLASS (Light) | |
| DECLARE_CLASS (SingleMatNode) | |
| DECLARE_CLASS (Sphere) | |
| DECLARE_CLASS (StaticMesh) | |
| DECLARE_CLASS (SoundServer) | |
| DECLARE_CLASS (TextureServer) | |
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1.4.4