SPRITE_BRAINL	= 0;	setEnemySprite(SPRITE_BRAINL	,"Picture/BrainL.gif"	,110,100);
SPRITE_BRAINR	= 1;	setEnemySprite(SPRITE_BRAINR	,"Picture/BrainR.gif"	, 50,100);
SPRITE_BRAINC	= 2;	setEnemySprite(SPRITE_BRAINC	,"Picture/BrainC.gif"	, 61, 61);
SPRITE_EYE		= 3;	setEnemySprite(SPRITE_EYE		,"Picture/Eye.gif"		, 27, 27);
SPRITE_STRING	= 4;	setEnemySprite(SPRITE_STRING	,"Picture/String.gif"	,  0,  8);

SOUND_DAMAGE	= 0;
setEnemySound(SOUND_DAMAGE	,"Sound/Damage.wav");

COLLISION_X = 48;
COLLISION_Y = 48;
COLLISION_W = 96 ;
COLLISION_H = 96;
