SPRITE_SMALL	= 0;
SPRITE_MEDIUM	= 1;
SPRITE_LARGE	= 2;

setEnemySprite(SPRITE_SMALL	,"Picture/small.png"	,16,16);
setEnemySprite(SPRITE_MEDIUM,"Picture/medium.png"	,32,40);
setEnemySprite(SPRITE_LARGE	,"Picture/large.png"	,64,80);

SOUND_DAMAGE		= 0;
SOUND_BITE			= 1;
setEnemySound(SOUND_DAMAGE,	"Sound/Damage.wav");
setEnemySound(SOUND_BITE,	"Sound/Bite.wav");

COLLISION_X = 32;
COLLISION_Y = 56;
COLLISION_W = 64;
COLLISION_H = 64;
