SPRITE_BODY			= 0;
SPRITE_ASIF			= 1;
SPRITE_ASIR			= 2;
setEnemySprite(SPRITE_BODY,"Picture/Body.gif"    ,75,35);
setEnemySprite(SPRITE_ASIF,"Picture/AsiFront.gif", 5, 4);
setEnemySprite(SPRITE_ASIR,"Picture/AsiBack.gif" , 5, 4);

SOUND_DAMAGE	= 0;
setEnemySound(SOUND_DAMAGE	,"Sound/Damage.wav");

COLLISION_X = 64;
COLLISION_Y = 80;
COLLISION_W =129;
COLLISION_H =128;
