SPRITE_NORMAL	= 0;	/* 通常時 */
SPRITE_BLOOD	= 1;	/* 血付着 */

setEnemySprite(SPRITE_NORMAL,	"Picture/Normal.gif",64,64);
setEnemySprite(SPRITE_BLOOD,	"Picture/Blood.gif"	,64,64);

SOUND_CUT		= 0;	/* ワイヤ切断音 */
SOUND_FINISH	= 1;	/* 人間切断音 */
setEnemySound(SOUND_CUT,	"Sound/Cut.wav");
setEnemySound(SOUND_FINISH,	"Sound/Finish.wav");

COLLISION_X = 0;
COLLISION_Y = 0;
COLLISION_W = 1;
COLLISION_H = 1;