#JT# TynyAngband ܸ
#JT# JTǻϤޤΤϡTynyAngbandɲäȤǤ
#JT# #Hengband#Ѷܤ顢#JX#XAngbandΤΤǤ
#JZ# Zangband ܸ: 
#JZ# #J0#פǻϤޤ륳Ȥܸ Angband ΤȤ󤵤ˤ
#JZ# Τǡ#JZ#פǻϤޤ륳Ȥܸ Zangband ǿ
#JZ# ääܤǤܸ쥢󥰥ХƱ͡ҡ˰ʳ
#JZ# ȤˤϤ̾򵭺ܤƤޤ
#JZ#
#JZ#  ʲܸ Angband ˤ륳ȤǤ 
#J0# ܸܸ : Ȥ
#J0#
#J0# ܸǤǤϥꥸʥӤܤƤޤ
#J0# "E:" ʲιԤǡˤϱѸ̾Ҥޤ
#J0#
#J0# 󥹥̾˴ؤƤ BBS Ѥäˤʤޤ
#J0# ޤˡ󥹥ɤˤĤƤ ӷ  ԡܤȤ
#J0# Ѥäˤʤޤ
#J0#
#J0# ܸԤˤդʤɤϥȤĤƤޤ
#J0#
#J0# ȤϴŪ˻(Ȥ)դޤ¾ΥȤ
#J0# ˤϤäˤ̾򵭺ܤƤޤ
#J0#֥ȡפǸǤޤ
# File: r_info.txt
# With new monsters for Zangband 2.2 (or 2.3)

# This file is used to initialize the "lib/raw/r_info.raw" file, which is
# used to initialize the "monster race" information for the Angband game.

# Do not modify this file unless you know exactly what you are doing,
# unless you wish to risk possible system crashes and broken savefiles.

# After modifying this file, delete the "lib/raw/r_info.raw" file.

# Zangband notes:

# Semantics of S_AMBERITES: Since all non-Tolkienian unique Ringwraiths
# have been removed (i.e. all except the Witch-king of Angmar and
# Khamul), the spell summons unique Amberites instead of Ringwraiths.

# Currently, "unique" monsters are just "special" monster races, with
# the requirement that only one monster of that race can exist at a time,
# and when it is killed, it can never again be generated.

# ATTR_CLEAR monsters acquire their attr from the item/floor below them,
# and use "white" for the recall window.  See "cave.c" for info.

# ATTR_MULTI monsters have a "flickering" attr, and use "violet" for the
# recall window.  See "cave.c" for info.

# CHAR_CLEAR monsters use special symbols (.) as given below,
# and use those symbols for the recall window.  In theory, normally,
# these monsters cannot be targetted, and when examined look like normal
# floors, until the player "notices" them (perhaps check "awake").

# CHAR_MULTI monsters use special symbols (!, ?, =) as given below,
# and use those symbols for the recall window.  In theory, normally,
# these monsters cannot be targetted, and when examined look like normal
# objects, until the player "notices" them (perhaps check "awake").

# Note that there are (a few) normal monsters who are "violet" but not
# ATTR_MULTI, and a lot of monsters which are "white" but not ATTR_CLEAR.

# Note that currently both CHAR_CLEAR and CHAR_MULTI monsters are treated
# as normal monsters that are just a little hard to see.

# Note that the monster list underwent several changes for Angband 2.7.9,
# including some monster name changes, some symbol redistributions, and
# some color changes.

# The Umber Hulk joined the Xorn/Xaren (X).  The ticks (t) joined the
# spiders (S).  The townspeople (t) left the people (p).  The "Jabberwock"
# became the "Chaos beetle" (K).  The major demons (&) became (U) and the
# minor demons (I) became (u).  Multiplying insects (fleas, fruit flies,
# hummerhorns) became (I), visually "matching" the multiplying lice (l).
# The "ant lions" (a) became "ants" (a).  The mummified monsters (M)
# joined the zombified monsters (z).  The multi-headed hydras (M) left
# the reptiles (R).  The snakes (J) left the reptiles (R).

# Some of the old "red" or "brown" monsters became "pink" if they lower
# strength, while some of the old "fire" monsters became simply "red"
# monsters.  The "dragons" and "hounds" and related monsters underwent
# a "color scheme regularization" ('w' = White/Cold, 's' = Black/Acid,
# 'o' = Lite/Dark, 'r' = Red/Fire, 'g' = Green/Poison, 'b' = Blue/Elec,
# 'u' = Brown/Earth/Force, 'D' = Dark/etc, 'W' = Stone/Inertia/Gravity/etc,
# 'v' = Multihued/Chaos/Disenchantment/etc, 'y' = Gold/Sound, 'R' = Nexus,
# 'G' = Nether, 'B' = Left-overs, and 'U' = Bronze/Confusion).

# In several situations, two or more monsters with identical symbols and
# colors were changed so that maximal information is conveyed by the symbol
# and color.

# The "people" (p), with more than 50 entries, got a new "color scheme"
# ('w' = Paladin, 's' = Knight, 'o' = Mystic, 'r' = Mage, 'g' = High Priest,
# 'b' = Thief, 'u' = Warrior, 'D' = Death knight, 'W' = Ranger/Archer,
# 'v' = Sorcerer, 'y' = Ninja, 'R' = High Mage, 'G' = Priest, 'B' = High
# Thief, 'U' = High Warrior).  Note that most non-unique "people" already
# had these colors, or colors close to these colors.  A similar color scheme
# was enforced for the "humanoid" (h) monsters as well, more or less.

# TY: This is no longer entirely accurate. The monster coloring has been
# changed 'back' to pre-2.7.* coloring in several cases. For example, I
# prefer "black" thief caracters. Also color can be (and should) be used to
# convey information, but more importantly it is a visual presentation
# of the creature and should be what the creature "looks" like.

# Many of the "unique" monsters were changed to "match" the "base" monster
# from which they were derived.  Angband 2.8.0 may require every "unique"
# monster to be based on a "normal" monster, and may enforce color matching.
# This may result in the addition of some new monsters, to serve as "base"
# monsters, possibly including Ogre captains, Greater Balrogs, Black Trolls,
# Vampire Queens, Giant Werewolfs, and others.  This may be accompanied by
# a separation of the monster list into a "normal" monster list (r_info)
# with 512 entries, and a "unique" monster list (u_info) with 128 entries,
# which will require reorganization of the list.  Some new "player ghost"
# unique monsters will probably be added at the same time.

# Mushrooms look just like food (and use the "," symbol for both the recall
# window and for normal display), Creeping coins look just like coins (and
# use the "$" symbol for both the recall window and for normal display), and
# Trappers/Lurkers can never be seen (and use the "." symbol for the recall
# window).  All other monsters use "alphabetic" symbols, and "alphabetic"
# symbols are used only for monsters.

# The "0" and "9" symbols are reserved for internal debugging use.

# The "&" symbol is reserved for future use as a special "terrain feature".

# The "`" symbol is reserved as an "alternate" open door picture, since
# the "'" symbol looks like the "," symbol in some fonts (esp. IBM).

# The "x" symbol is free for use as an "attr/char mapping" for annoying
# monsters, such as magic mushrooms, drolems, etc.

# Certain symbols ("X", "Y", "B", "l", "I", etc) are used by
# very few monsters, and could be reorganized somewhat.

# There are still too many "p" monsters, perhaps they should be broken up.

# As always, you can enforce any "visual picture" you want with a "pref file".

# Note that monster zero is used for the "player" picture.

# === Understanding r_info.txt ===

# N: serial number : monster name
# G: symbol : color
# I: speed : hit points : vision : armor class : alertness
# W: depth : rarity : unused (always 0) : experience for kill
# B: attack method : attack effect : damage
# S: spell frequency |
# S: spell type | spell type | etc
# F: flag | flag | etc
# D: Description

# 'N' indicates the beginning of an entry. The serial number must
# increase for each new item. Entry 0 is used for the player.

# 'G' is for graphics - symbol and color. There are 16 colors, as
# follows:

# D - Black        w - White          s - Gray          o - Orange
# r - Red          g - Green          b - Blue          u - Brown
# d - Dark Gray    W - Light Gray     v - Violet        y - Yellow
# R - Light Red    G - Light Green    B - Light Blue    U - Light Brown

# 'I' is for information - speed, health, vision in tens of feet,
# armor class, and alertness. 110 is normal speed. Alertness ranges
# from 0 (ever vigilant for intruders) to 255 (prefers to ignore
# intruders).

# 'W' is for more information - level, rarity, and experience for
# killing. The third slot is unused.

# 'B' is for blows - method of attack, effect of attack, and damage
# from attack. There may be up to four of these lines; effect and
# damage are optional.

# 'S' is for spells. The first S: line must be S:1_IN_X with X the
# number of monster turns, on average, before the monster will cast
# one of its spells. X must not be zero.

# 'F' is for flags. These are fairly self-explanatory. As many F:
# lines may be used as are needed to specify all the flags and flags
# are separated by the '|' symbol.

# 'D' is for description. As many D: lines may be used as are needed
# to describe the monster. Note that lines may need spaces at their
# ends to prevent words from running together in the monster memory.


# Version stamp (required)

V:2.8.1

##### The Player #####

#J0#
N:0:ץ쥤䡼
E:Player
G:@:w

# You must kill Morgoth to complete the final quest, and win the game.

#J0#(ԡ)
#J0#̽إ			Žѻաإ
#J0#Ź벦إ르			̽إ르
#J0#
#J0#angbandϴŪ쵪äǤ르¸ߤΤǤ顣λ
#J0#̽٤ȸȥ르ؤ˰ޤ̽르˲᤮
#J0#ޤǤ르Ǥ塢󤬡̽٤̾ǸƤФ褦
#J0#ˤʤ
#J0#ǤǤ餳Ϥ٤ǤޥʪǤ⤳Τ褦
#J0#ʤäƤޤ쵪(ޥʪ)ǤϥϡŽѻա٤Ƚ񤫤Ƥ
#J0#ޤ
N:1:̽إ르
E:Morgoth, Lord of Darkness
G:P:D
I:140:116d100:100:130:0
W:27:1:0:6666
B:HIT:SHATTER:10d12
B:HIT:SHATTER:10d12
B:HIT:LOSE_ALL:8d10
B:TOUCH:UN_POWER
F:UNIQUE | QUESTOR | MALE | POWERFUL | CAN_FLY | CAN_SWIM |
F:FORCE_SLEEP | FORCE_MAXHP | FORCE_DEPTH |
F:ONLY_ITEM | DROP_1D2 | DROP_2D2 | DROP_3D2 | DROP_4D2 |
F:DROP_GOOD | DROP_GREAT | DROP_CHOSEN |
F:SMART | KILL_WALL | KILL_BODY | REGENERATE | NONLIVING |
F:REFLECTING | AURA_ELEC | AURA_FIRE |
F:EVIL | IM_ACID | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS |
F:RES_NETH | RES_WATE | RES_PLAS | RES_DISE |
F:NO_CONF | NO_SLEEP | NO_FEAR | NO_STUN | RES_TELE | SELF_LITE_1
S:1_IN_3 |
S:BRAIN_SMASH | HAND_DOOM | SLOW | HASTE |
S:BO_MANA | BO_PLAS | BO_WATE | BR_DISI |
S:BA_MANA | BA_NETH | BA_WATE |
S:S_MONSTERS | S_UNIQUE | S_HI_UNDEAD | S_HI_DRAGON | S_HYDRA
D:$He is the Master of the Pits of Angband.  His figure is like a black 
D:$mountain crowned with Lightning.  He rages with everlasting anger, his 
D:$body scarred by Fingolfin's eight mighty wounds.  He can never rest from 
D:$his pain, but seeks forever to dominate all that is light and good in the 
D:$world.  He is the origin of man's fear of darkness and created many foul 
D:$creatures with his evil powers.  Orcs, Dragons, and Trolls are his most 
D:$foul corruptions, causing much pain and suffering in the world to please 
D:$him.  His disgusting visage, twisted with evil, is crowned with iron, the 
D:$two remaining Silmarils forever burning him.  Grond, the mighty Hammer of 
D:$the Underworld, cries defiance as he strides towards you to crush you to a 
D:$pulp!
D:ϥ󥰥ХɤƶμǤꡢʤʤʤ줿ŹλΤ褦
D:Ѥ򤷤Ƥ롣
D:Τˤϥե󥴥եˤäƤĤ줿 8 Ĥοꡢ줬ο
D:Ԥ뤳ȤΤʤܤǳ䤷Ƥ롣䤨ˤߤ˶줷Ǥ뤬
D:ζ줷ߤ򤳤Ƥθۤ뤳ȤȤƤ롣
D:ʹ֤ΰŹФ붲ݤκǤꡢٰϤǴޤ路ʪ߽
D:³Ƥ롣ɥ饴ȥμٰ£ʪǤꡢ餬
D:ˤߤ줷ߤ򤳤˵ڤܤƤ뤳Ȥ̵˴Ф롣
D:Ϥμٰˤ椬ޤ路Ƥˡ٤ŴδפƤ롣
D:˺ĻĤ줿ޥϤʤʱ˾Ƥ³Ƥ롣
D:ԤԤˤ٤बʸ
D:ߴäƤȤμ˰줿̽Ŵإɡ٤
D:ĩȯ뤫Τ褦˿̤롪

# Sauron is a quest monster.

#J0#
N:2:Žѻաإ
E:Sauron, the Sorcerer
G:p:o
I:130:77d100:100:120:0
W:26:1:0:6500
B:HIT:UN_BONUS:8d10
B:HIT:EXP_80:8d10
B:HIT:UN_POWER:10d2
B:HIT:BLIND:3d2
F:UNIQUE | QUESTOR | MALE | CAN_SPEAK | POWERFUL |
F:FORCE_SLEEP | FORCE_MAXHP | FORCE_DEPTH | HUMAN |
F:ONLY_ITEM | DROP_2D2 | DROP_3D2 | DROP_4D2 | DROP_GOOD | DROP_GREAT |
F:DROP_CHOSEN | REFLECTING | AURA_ELEC | AURA_COLD |
F:SMART | OPEN_DOOR | BASH_DOOR | MOVE_BODY | REGENERATE |
F:EVIL | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | RES_NETH |
F:NO_CONF | NO_SLEEP | NO_FEAR | RES_TELE | HAS_LITE_2
S:1_IN_2 |
S:TPORT | TELE_LEVEL | TELE_TO | TELE_AWAY | HASTE |
S:BLIND | CONF | SCARE | BRAIN_SMASH | FORGET | SLOW |
S:CAUSE_4 | BO_ICEE | BO_MANA | BO_PLAS |
S:BA_MANA | BA_FIRE | BA_WATE | BA_NETH | BA_DARK |
S:S_MONSTERS | S_DEMON | S_HI_DEMON | S_HI_UNDEAD | S_HI_DRAGON | S_HYDRA
D:$Mighty in spells and enchantments,
D:$he created the One Ring.  His eyes glow with power and his gaze seeks to 
D:$destroy your soul.  He has many servants, and rarely fights without them.
D:ϥ르κǤ⶯ϤʾȤǡ٤ʸȤʤ˹⤤ɸϤ
D:Ƥ롣
D:Ĥλؤ¤ΤǤ롣ƷϤ˵Ԥκ˲褦
D:äƤ롣ޤ¿μ겼򽾤Ƥꡢ¿ñȤǤʤ

##### Town monsters #####

N:3:ο
E:Town Person
G:t:U
I:110:1d4:4:1:40
W:0:2:0:0
B:BEG
B:TOUCH:EAT_GOLD
F:MALE | FRIENDLY | WILD_TOWN | WILD_ONLY | HUMAN
F:TAKE_ITEM | OPEN_DOOR | DROP_CORPSE | DROP_SKELETON
D:$He lives in this town.
D:γοͤ

N:4:ǭ
E:Cat
G:f:U
I:110:1d2:30:1:10
W:0:3:0:0
B:CLAW:HURT:1d1
F:RAND_25 | WILD_TOWN | WILD_ONLY
F:ANIMAL | DROP_CORPSE | DROP_SKELETON | FRIENDLY
D:$You can find it easy in this town.
D:ɤˤǤ⤤̤Υͥ

#J0#
N:5:Τ๬ʿäѤ餤
E:Singing, happy drunk
G:t:y
I:110:2d3:10:1:0
W:0:1:0:0
B:BEG
F:MALE | FRIENDLY |
F:RAND_50 | DROP_SKELETON | DROP_CORPSE | HUMAN
F:ONLY_GOLD | DROP_60 | WILD_TOWN | WILD_ONLY
F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | HAS_LITE_1
D:$He makes you glad to be sober.
D:ïǤ˲񤨤С줤ФޤƤ褦ʵˤʤ롣

#J0# ԡܤˤ
N:6:ʼ
E:Battle scarred veteran
G:t:r
I:110:7d8:10:30:250
W:0:1:0:0
B:HIT:HURT:2d6
F:MALE | DROP_SKELETON | DROP_CORPSE | HUMAN
F:RAND_50 | DROP_90 | WILD_TOWN | WILD_ONLY | FRIENDLY |
F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | HAS_LITE_1
D:$He doesn't take to strangers kindly.
D:ϸΤ̿ͤͥܤϤʤ

#J0#
N:7:סإޥåȡ
E:Farmer Maggot
G:h:w
I:110:35d10:40:10:3
W:0:3:0:0
B:HIT:HURT:1d3
F:UNIQUE | MALE | CAN_SPEAK | DROP_CORPSE | FRIENDLY
F:FORCE_MAXHP | WILD_TOWN | WILD_ONLY | HUMAN
F:ONLY_ITEM | DROP_90 | DROP_GOOD | DROP_GREAT
F:OPEN_DOOR | BASH_DOOR |
F:NO_CONF | NO_SLEEP | HAS_LITE_1 |
D:$Before you appears a broad thick-set hobbit with a round red face. 
D:$"What's wrong with old Maggot?" asked Pippin.  "He's a good friend to 
D:$all the Brandybucks.  Of course he's a terror to trespassers, and keeps 
D:$ferocious dogs -- but after all, folk down here are near the border and 
D:$have to be more on their guard." 
D:ݤ֤Τ󤰤ꤷۥӥåȤѤ򸽤ޤ
D:֥ޥåȤ󤬤ɤäƤǤפȡԥԥ󤬤ͤޤ
D:֤ΤҤȤϥ֥ǥХå²ΤȤǤɤäƤޤ衣
D:ۤäƤϤäƤĤˤϡҤɤݤ¸ߤԤʸ
D:äƤ뤱---ɡΤ˽Ǥ,ˤᤤ褽
D:ѿƤʤʤʤ櫓Ǥ衣
D:J.R.R.ȡ륭 ǻʪ 

##### Normal monsters #####

### 1F ###

N:8:֤
E:Midge
G:I:D
I:130:1d2:20:40:0
W:1:1:0:1
B:BITE:HURT:1d1
F:RAND_50 | CAN_FLY | ANIMAL
D:$It is a small insect which drains blood.
D:Ϸۤʺ֤Ϥ¿Ǥ롣
D:ˤ

#J0#
N:9:ܥ
E:Kobold
G:k:g
I:110:5d5:20:16:10
W:1:1:0:8
B:HIT:HURT:1d8
F:DROP_60 |
F:OPEN_DOOR | BASH_DOOR | DROP_SKELETON | DROP_CORPSE
F:EVIL | IM_POIS
D:$It is a small, dog-headed humanoid.
D:ϸΤ褦Ƭ򤷤ʿʹַΥ󥹥

#JZ#() ״ݤ
N:10:勵ꥬ饹
E:Raven
G:B:D
I:120:4d5:40:12:0
W:1:2:0:15
B:BITE:HURT:1d4
B:BITE:HURT:1d4
F:ANIMAL | CAN_FLY | DROP_CORPSE | FORCE_MAXHP
D:$Larger than a crow, pitch black.
D:Ͽùǡ饹礭

#J0#
N:11:å
E:Jackal
G:C:U
I:110:2d4:10:5:10
W:1:1:0:5
B:BITE:HURT:1d1
F:FRIENDS |
F:ANIMAL | DROP_SKELETON | DROP_CORPSE
D:$It is a yapping snarling dog, dangerous when in a pack.
D:Ϥ䤫ޤʤ븤ưʪǡƤȴ

#J0#
N:12:
E:Bat
G:b:D
I:120:1d6:20:3:10
W:1:1:0:5
B:BITE:HURT:1d1
F:ANIMAL | CAN_FLY | DROP_CORPSE
D:$A fast-moving pest.
D:ưᤤԤ

### 2F ###

#JZ#() ״ݤ
N:13:ʥ
E:Snotling
G:o:G
I:110:5d5:20:32:30
W:2:1:0:10
B:HIT:HURT:1d6
F:MALE |
F:FRIENDS | DROP_60 | RAND_50 | DROP_SKELETON | DROP_CORPSE
F:OPEN_DOOR | BASH_DOOR |
F:EVIL | ORC | HURT_LITE
D:$A pathetic breed of tiny snaga-like creatures. They are running 
D:$wild and screaming all the time!
D:ϾʥʥΤ褦ʡʼʪϤĤ
D:ӡӤʤäƤ롪

#JZ#
N:14:ԥ˥
E:Piranha
G:l:B
I:120:2d6:20:8:5
W:2:1:0:8
B:BITE:HURT:9d1
F:FRIENDS | AQUATIC | ANIMAL
D:$Bloodthirsty fish who can smell your blood from a great distance.
D:η˵Ϥʤη󤯤餫ʬ롣

#J0#
N:15:ƶ
E:Cave spider
G:S:D
I:120:2d6:8:16:80
W:2:1:0:8
B:BITE:HURT:1d4
F:FRIENDS |
F:WEIRD_MIND | BASH_DOOR | DROP_SKELETON | DROP_CORPSE
F:ANIMAL | HURT_LITE
D:$It is a black spider that moves in fits and starts.
D:ϹȯŪǡưФ

#J0#
N:16:ݥ륿
E:Poltergeist
G:G:s
I:130:2d5:8:15:10
W:2:2:0:10
B:TOUCH:TERRIFY
B:TOUCH:TERRIFY
F:RAND_50 | RAND_25 | CAN_FLY |
F:INVISIBLE | COLD_BLOOD | PASS_WALL | TAKE_ITEM |
F:EVIL | UNDEAD |
F:IM_COLD | IM_POIS | HURT_LITE | NO_CONF | NO_SLEEP
S:1_IN_15 |
S:BLINK
D:$It is a ghastly, ghostly form.
D:϶ͩΤ褦ʻѤ򤷤Ƥ롣

#J0#
N:17:Ư
E:Giant worker ant
G:a:s
I:120:5d5:10:25:0
W:1:1:0:3
B:BITE:HURT:1d2
B:STING:ACID:1d2
F:WEIRD_MIND | BASH_DOOR | DROP_SKELETON |
F:ANIMAL
D:$A large ant with powerful mandibles.
D:ä礭ʥ

#J0#
N:18:ץޥåȤλؤĤ
E:Grip, Farmer Maggot's dog
G:C:w
I:120:5d5:30:30:0
W:2:2:0:30
B:BITE:HURT:1d4
F:UNIQUE | CAN_SPEAK |
F:FORCE_MAXHP | RAND_25 | DROP_CORPSE
F:BASH_DOOR |
F:ANIMAL | NO_CONF | NO_SLEEP | NO_FEAR
D:$A rather vicious dog belonging to Farmer Maggot.  It thinks you are 
D:$stealing mushrooms.
D:ץޥåȤäƤ뾯˽ʸϤʤΥ
D:פäƤ롣

#JZ#
N:19:ץޥåȤλؤߡ
E:Wolf, Farmer Maggot's dog
G:C:w
I:120:5d5:30:30:0
W:2:2:0:30
B:BITE:HURT:1d4
F:UNIQUE | CAN_SPEAK |
F:FORCE_MAXHP | RAND_25 | DROP_CORPSE
F:BASH_DOOR |
F:ANIMAL | NO_CONF | NO_SLEEP | NO_FEAR
D:$A rather vicious dog belonging to Farmer Maggot.  It thinks you are 
D:$stealing mushrooms.
D:ץޥåȤäƤ뾯˽ʸϤʤΥ
D:פäƤ롣

#J0#
N:20:ץޥåȤλؤС
E:Fang, Farmer Maggot's dog
G:C:w
I:120:5d5:30:30:0
W:2:2:0:30
B:BITE:HURT:1d4
F:UNIQUE | CAN_SPEAK |
F:FORCE_MAXHP | RAND_25 | DROP_CORPSE
F:BASH_DOOR |
F:ANIMAL | NO_CONF | NO_SLEEP | NO_FEAR
D:$A rather vicious dog belonging to Farmer Maggot.  It thinks you are 
D:$stealing mushrooms.
D:ץޥåȤäƤ뾯˽ʸϤʤΥ
D:פäƤ롣

### 3F ###

#J0#
N:21:륰Υͥ
E:Morgul rat
G:r:s
I:110:2d3:8:12:20
W:3:1:0:5
B:BITE:POISON:1d4
F:RAND_25 |
F:MULTIPLY |
F:ANIMAL | IM_POIS
D:$It is a rodent of unusual size.
D:ҾǤϤʤ礭ʪ

#J0#
N:22:꡼󡦥꡼
E:Green jelly
G:j:g
I:120:22d8:2:1:99
W:3:1:0:18
B:TOUCH:ACID:1d2
F:NEVER_MOVE |
F:STUPID | EMPTY_MIND |
F:IM_ACID | HURT_LITE |
F:NO_CONF | NO_SLEEP | NO_FEAR
D:$It is a large pile of pulsing green flesh.
D:̮ǤпΤ褦ʪβ

#J0#
N:23:إᥢ
E:Smeagol
G:h:u
I:130:20d20:20:12:5
W:3:2:0:16
B:TOUCH:EAT_GOLD
F:UNIQUE | MALE | CAN_SWIM | DROP_SKELETON | DROP_CORPSE
F:FORCE_MAXHP | CAN_SPEAK | SMART |
F:RAND_50 | RAND_25 |
F:ONLY_ITEM | DROP_90 | DROP_GOOD | DROP_GREAT |
F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | INVISIBLE
F:EVIL
D:$"Down the face of a precipice, sheer and almost smooth it seemed in the pale 
D:$moonlight, a small black shape was moving with its thin limbs splayed out. 
D:$Maybe its soft clinging hands and toes were used, but it looked as if it was 
D:$just creeping down on sticky pads, like some large prowling thing of 
D:$insect-kind.  And it was coming down head first, as if it was smelling its 
D:$way.  Now and again it lifted its head slowly, turning it right back on its 
D:$long skinny neck, and the hobbits caught a glimpse of two small pale gleaming 
D:$lights, its eyes that blinked at the moon for a moment and then were quickly 
D:$lidded again." 
D:򤤷θ˾Ȥ餵ơۤȤɱ̤ʤ餫ڤΩäƸ
D:ǳδɤ򲼤ءʹѤ٤­֤ޤĥФưƤޤ
D:餯ν餫ͤФĤ褦ʼ­λؤϤɤʥۥӥåȤˤ⸫Ĥ뤳Ȥ
D:Ǥʤ褦ʺ٤ܤ鷺ʽФĥ⸫ФƤΤǤ礦
D:Ȥ¤ƤĤ礭ʺΤ褦ˡͤФĤ­΢Ȥä
D:礤ߤƤ뤫Τ褦˸ޤˤޤǤˤ̤Τ褦ˡ
D:Ƭ򲼤ˤƹߤƤΤǤޤꤽƬä⤿Ф
D:ĹξǤ򤰤ȤΤ餻ޤȥۥӥåȤˤϡ
D:򤯸ĤξʸȸΤǤܤǤܤ
D:˰֤ޤФȡνִ֤ˤޤĤƤޤΤǤ
D:J.R.R.ȡ륭 ǻʪ 

### 4F ###

#J0#
N:24:ʥ
E:Snaga
G:o:G
I:110:8d8:20:32:30
W:4:1:0:20
B:HIT:HURT:1d8
F:MALE |
F:FRIENDS | DROP_60 | DROP_SKELETON | DROP_CORPSE
F:OPEN_DOOR | BASH_DOOR |
F:EVIL | ORC | HURT_LITE
D:$He is one of the many weaker 'slave' orcs, often mistakenly known as a 
D:$goblin.
D:¿μ夤פΥΰͤǡФдְäƥ֥Ȥ̾
D:ΤƤʪ

#J0#
N:25:ޥॷ
E:Copperhead snake
G:J:o
I:110:6d6:6:40:1
W:4:1:0:15
B:BITE:POISON:2d4
F:RAND_50 | CAN_SWIM | DROP_SKELETON | DROP_CORPSE
F:ANIMAL | IM_POIS
D:$It has a copper head and sharp venomous fangs.
D:ǤΤԤäƤ롣

#JZ#
N:26:ǥ
E:Death sword
G:|:W
I:130:6d6:20:40:0
W:4:5:0:30
B:SLASH:HURT:5d5
B:SLASH:HURT:5d5
F:NEVER_MOVE | NONLIVING | NO_FEAR |
F:STUPID | EMPTY_MIND | COLD_BLOOD | CHAR_MULTI | NO_CONF | NO_SLEEP |
F:EVIL | IM_COLD | IM_FIRE | FORCE_MAXHP | IM_ELEC | IM_POIS
D:$A bloodthirsty blade lurking for prey. Beware! 
D:ʪԤǤ˵ϤĤ

#J0#
N:27:ȥ
E:Skeleton human
G:s:w
I:110:10d8:20:30:30
W:4:1:0:38
B:HIT:HURT:1d8
F:EMPTY_MIND | COLD_BLOOD | OPEN_DOOR | BASH_DOOR |
F:EVIL | UNDEAD | IM_COLD |
F:IM_POIS |
F:NO_STUN | NO_CONF | NO_SLEEP | NO_FEAR
D:$It is an animated human skeleton.
D:̿᤭ޤ줿ʹ֤γ

### 5F ###

#J0#
N:28:
E:Wood spider
G:S:U
I:120:3d6:8:16:80
W:5:3:0:15
B:BITE:HURT:1d3
B:STING:POISON:1d4
F:FRIENDS | DROP_SKELETON
F:WEIRD_MIND | BASH_DOOR |
F:ANIMAL | IM_POIS
D:$It scuttles towards you.
D:ϰܻԤ˸äƤ롣

#J0#
N:29:٥ӡɥ饴
E:Baby dragon
G:d:R
I:110:11d10:20:30:70
W:5:2:0:50
B:CLAW:HURT:1d3
B:CLAW:HURT:1d3
B:BITE:HURT:1d5
F:FORCE_MAXHP | FORCE_SLEEP | CAN_FLY | DROP_CORPSE
F:ONLY_GOLD | DROP_60 | DROP_1D2 |
F:OPEN_DOOR | BASH_DOOR |
F:EVIL | DRAGON | IM_FIRE
S:1_IN_11 |
S:BR_FIRE
D:$This hatchling dragon is still soft, its eyes unaccustomed to light and 
D:$its scales a pale red.
D:Υɥ饴ޤ줿ФʤΤǡޤۤɶ˽ǤϤʤܤ
D:˴Ƥֿ򤷤Ƥ롣

#J0#
N:30:ͷ
E:Lost soul
G:G:u
I:120:3d8:12:10:10
W:5:2:0:18
B:TOUCH:TERRIFY:1d1
B:TOUCH:TERRIFY:1d1
B:TOUCH:LOSE_INT
B:TOUCH:LOSE_WIS
F:RAND_50 | CAN_FLY |
F:INVISIBLE | COLD_BLOOD | TAKE_ITEM | PASS_WALL |
F:EVIL | UNDEAD |
F:IM_COLD | NO_CONF | NO_SLEEP
S:1_IN_15 |
S:TPORT | BLINK
D:$It is almost insubstantial.
D:ϤۤȤɼΤäƤʤ

#J0#
N:31:ϡԡ
E:Harpy
G:H:D
I:120:7d8:16:30:10
W:5:1:0:30
B:CLAW:HURT:1d3
B:CLAW:HURT:1d3
B:BITE:HURT:1d3
F:FEMALE | CAN_FLY | DROP_CORPSE
F:RAND_25 |
F:ANIMAL | EVIL
S:1_IN_10 |
S:SHRIEK
D:$A woman's face on the body of a vicious bird.
D:δ򤷤˽Ļ

#J0#
N:32:
E:Zombified human
G:z:s
I:110:15d8:20:24:20
W:5:1:0:35
B:HIT:HURT:1d4
B:HIT:HURT:1d4
F:EMPTY_MIND | COLD_BLOOD | OPEN_DOOR | BASH_DOOR |
F:EVIL | UNDEAD | IM_COLD | IM_POIS |
F:NO_CONF | NO_SLEEP | NO_FEAR
D:$It is a shambling human corpse dropping chunks of flesh behind it.
D:Ȥʤ᤭⤯ʹ֤λ೼

### 6F ###

#J0#
N:33:ϵ
E:Wolf
G:C:u
I:120:8d6:30:30:20
W:6:1:0:30
B:BITE:HURT:1d6
B:BITE:HURT:1d4
F:RAND_25 |
F:FRIENDS | BASH_DOOR |
F:ANIMAL | DROP_CORPSE
D:$It howls and snaps at you.
D:ԤʤƤƤϡӤäƤ롣

#J0#
N:34:ߥ
E:Mummified human
G:z:U
I:110:17d9:20:24:60
W:6:2:0:50
B:HIT:HURT:2d4
B:HIT:HURT:2d4
F:ONLY_ITEM | DROP_1D2 |
F:EMPTY_MIND | COLD_BLOOD | OPEN_DOOR | BASH_DOOR |
F:EVIL | UNDEAD | IM_COLD | IM_POIS |
F:NO_CONF | NO_SLEEP | NO_FEAR
D:$It is a human form encased in mouldy wrappings.
D:ӤӤޤƤʹַΥ󥹥

#J0#(ԡ)
#J0# ޥΥѥإإӤ -> ޥδּԡؼؤ
#J0#
#J0# ʪ˹碌롣إѥ٤ȱդʷϵŪ˹ʤǤ礦
N:35:ޥδּԡإإӤ
E:Wormtongue, Agent of Saruman
G:p:D
I:110:25d10:20:30:20
W:6:2:0:150
B:HIT:HURT:1d5
B:HIT:HURT:1d5
B:TOUCH:EAT_GOLD
F:UNIQUE | MALE | CAN_SPEAK |
F:FORCE_SLEEP | FORCE_MAXHP |
F:ONLY_ITEM | DROP_1D2 | DROP_GOOD | DROP_GREAT |
F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | DROP_SKELETON |
F:EVIL | HUMAN | RES_TELE | HAS_LITE_2
S:1_IN_5 |
S:HEAL | SLOW | TRAPS | BO_COLD | BA_POIS
D:$He's been spying for Saruman.  He is a snivelling wretch with no morals.
D:$"At [Theoden's] feet upon the steps sat a wizened figure of a man, with a 
D:$pale wise face and heavy-lidded eyes...he laughed grimly, as he lifted his 
D:$heavy lids for a moment and gazed on the strangers with dark eyes." 
D:ϥޥΤ˥ѥ򤷤Ƥ롣ϤƤƤ
D:ԱۤǡΥʤ椬򤷤Ƥ롣
D:֤ޤ­ˤϸͤᤤ򤤴ۤνŤ֤ܤ򤷤
D:ʤӤˤ͡ʤ˹򲼤Ƥޤ̣Ф
D:ΩƤʤ顢ȽŤۤ夲դΤܤ򤸤äιͤ
D:ޤ
D:J.R.R.ȡ륭 ǻʪ 

#JZ# פǤϥեꥢʥ
N:36:Сإ֥å
E:Brodda, the Easterling
G:p:o
I:110:21d10:20:25:20
W:6:2:0:150
B:HIT:HURT:1d12
B:HIT:HURT:1d12
B:HIT:HURT:1d12
B:HIT:HURT:1d12
F:UNIQUE | MALE | EVIL | HUMAN |
F:FORCE_MAXHP | CAN_SPEAK | DROP_SKELETON | DROP_CORPSE |
F:ONLY_ITEM | DROP_1D2 | DROP_GOOD |
F:OPEN_DOOR | BASH_DOOR | HAS_LITE_2
D:$A nasty piece of work, Brodda picks on defenseless women and children.
D:$"And Morwen was gone.  Empty stood her house, broken and cold.  It was 
D:$more than a year since she departed to Doriath.  Brodda the Easterling 
D:$(who had wedded Morwen's kinswoman Airin) had plundered her house, and 
D:$taken all that was left of her goods." 
D:ǦäƤ֥åϡä˼夤ҶĤ
D:֡ġĤƥ륦⤤ʤʤäƤ륦νޤäƤȤϡ
D:ɥꥢ˵äǯ衢䤨䤨Ȥƽͤ⤤ʤѵȤʤä
D:Х֥åʥ륦ο⥢ոäˤǤˤβ
D:άåĤƤλʪΤ٤Ƥ椬ʪȤƤΤǤ롣
D:J.R.R.ȡ륭إޥʪ

### 7F ###

#J0#
N:37:꡼󡦥饤
E:Green slime
G:j:G
I:100:30d20:2:1:99
W:7:1:0:18
B:TOUCH:ACID:1d10
B:TOUCH:ACID:1d10
F:STUPID | EMPTY_MIND | KILL_ITEM | COLD_BLOOD |
F:IM_ACID | IM_POIS |
F:NO_CONF | NO_SLEEP | NO_FEAR
S:1_IN_12 |
S:BR_ACID
D:$A huge green gelatinous object. An acid of it melts anything.
D:ϥɥɥʪΤλϲǤϤ

#J0#
N:38:
E:Giant black ant
G:a:D
I:120:10d6:8:50:80
W:7:1:0:20
B:BITE:HURT:2d4
B:STING:ACID:1d4
F:RAND_25 |
F:WEIRD_MIND | DROP_SKELETON
F:BASH_DOOR | ANIMAL
D:$It is about three feet long.
D:礭 1 ᡼ȥ᤯⤢롣

#J0#
N:39:
E:Orc
G:o:s
I:110:13d9:20:32:30
W:7:1:0:30
B:HIT:HURT:1d10
F:MALE |
F:FRIENDS | DROP_60 |
F:OPEN_DOOR | BASH_DOOR | DROP_SKELETON | DROP_CORPSE
F:EVIL | ORC | HURT_LITE
D:$He is often found in huge numbers in deep caves.
D:ϤФƶοؤ罸ĤǸ롣

#JT#
N:40:ʥإɥ֥
E:Radbug, the Snaga
G:o:u
I:110:22d10:20:32:30
W:7:2:0:100
B:HIT:HURT:1d10
B:HIT:HURT:1d10
B:HIT:HURT:1d9
B:HIT:HURT:1d9
F:UNIQUE | MALE |
F:FORCE_MAXHP |
F:ONLY_ITEM | DROP_1D2 | DROP_GOOD |
F:OPEN_DOOR | BASH_DOOR | CAN_SPEAK | DROP_SKELETON | DROP_CORPSE
F:EVIL | ORC
D:$He was killed by Shagrat in the tower of Cirith Ungol.
D:ꥹ󥴥ǥ㥰Ȥ˻줿ʥ
D:֤褤㡢ä줬ɥ֥ˤƤä褦ˤ衢
D:ܤζ̹ʤФƤ뤼
D:J.R.R.ȡ륭 ǻʪ 

#J0# (ԡ)
#J0# ʥإ饰ɥա -> ʥإ饰ɥա
#J0# ǻʪǤϤΤ褦˽Ƥޤ
N:41:ʥإ饰ɥա
E:Lagduf, the Snaga
G:o:u
I:110:25d10:20:32:30
W:7:2:0:100
B:HIT:HURT:1d10
B:HIT:HURT:1d10
B:HIT:HURT:1d9
B:HIT:HURT:1d9
F:UNIQUE | MALE |
F:FORCE_MAXHP |
F:ESCORT |
F:ONLY_ITEM | DROP_1D2 | DROP_GOOD |
F:OPEN_DOOR | BASH_DOOR | CAN_SPEAK | DROP_SKELETON | DROP_CORPSE
F:EVIL | ORC
D:$A captain of a regiment of weaker orcs, Lagduf keeps his troop in order 
D:$with displays of excessive violence.
D:$"I've told you twice that Gorbag's swine got to the gate first, and none 
D:$of ours got out.  Lagduf and Muzgash ran through, but they were shot." 
D:饰ɥդϼ夤شĹǡ˽Ϥ򼨤Ȥ
D:ݤäƤ롣
D:֤ˤ٤äƤ뤼ХڤɤΤۤФȤ͡
D:Ƥ줿ۤϤФ㤪Ȥ͡饰ɥդȥॺåϺ
D:ȴͤȤǼͤ줿
D:J.R.R.ȡ륭 ǻʪ 

#JT#
N:42:ʥإॺå
E:Muzgash, the Snaga
G:o:u
I:110:25d10:20:32:30
W:7:2:0:100
B:HIT:HURT:1d10
B:HIT:HURT:1d10
B:HIT:HURT:1d9
B:HIT:HURT:1d9
F:UNIQUE | MALE |
F:FORCE_MAXHP |
F:ESCORT |
F:ONLY_ITEM | DROP_1D2 | DROP_GOOD |
F:OPEN_DOOR | BASH_DOOR | CAN_SPEAK | DROP_SKELETON | DROP_CORPSE
F:EVIL | ORC
D:$A captain of a regiment of weaker orcs, Muzgash keeps his troop in order 
D:$with displays of excessive violence.
D:$"I've told you twice that Gorbag's swine got to the gate first, and none 
D:$of ours got out.  Lagduf and Muzgash ran through, but they were shot." 
D:ॺåϼ夤شĹǡ˽Ϥ򼨤Ȥ
D:ݤäƤ롣
D:֤ˤ٤äƤ뤼ХڤɤΤۤФȤ͡
D:Ƥ줿ۤϤФ㤪Ȥ͡饰ɥդȥॺåϺ
D:ȴͤȤǼͤ줿
D:J.R.R.ȡ륭 ǻʪ 

### 8F ###

#J0#
N:43:
E:Imp
G:u:r
I:110:10d8:20:30:20
W:8:2:0:55
B:HIT:POISON:3d4
B:HIT:POISON:3d4
F:FORCE_SLEEP | CAN_FLY |
F:RAND_25 |
F:ONLY_ITEM | DROP_1D2 |
F:SMART | INVISIBLE | COLD_BLOOD | BASH_DOOR |
F:EVIL | DEMON | IM_FIRE | RES_TELE
S:1_IN_10 |
S:BLINK | TPORT | TELE_TO | TELE_LEVEL | BLIND | CONF | SCARE | BO_FIRE
D:$This small daemon can cast spells of fire.
D:ξΰϲФμʸ뤳ȤǤ롣

#J0#
N:44:㡼ޥ
E:Orc shaman
G:o:b
I:110:9d10:20:15:20
W:8:1:0:40
B:HIT:HURT:1d6
B:HIT:HURT:1d6
F:MALE |
F:FORCE_SLEEP | DROP_90 |
F:OPEN_DOOR | BASH_DOOR | DROP_SKELETON | DROP_CORPSE
F:EVIL | ORC | HURT_LITE
S:1_IN_8 |
S:BLINK | CAUSE_2 | MISSILE
D:$An orc dressed in skins who gestures wildly.
D:ӡȿ򤹤롢äȤˤޤȤä

N:45:Фμͼ
E:Easterling Archer
G:p:U
I:115:12d10:20:25:40
W:8:2:0:25
B:HIT:HURT:2d6
F:HUMAN |
S:1_IN_2
S:ARROW_4 |
D:$This easterling is good at shooting.
D:ФϼͷդȤƤ롣ܶˤϢͤƤ

N:46:Фμѻ
E:Easterling Shaman
G:p:b
I:115:12d10:20:13:40
W:8:2:0:40
B:HIT:HURT:1d6
F:HUMAN |
S:1_IN_2
S:HEAL | SCARE | BA_POIS | CAUSE_1 |
D:$An easterling dressed in a black robe.
D:֤˿ȤФ

#J0# (ԡ)
#J0# ֥إꥷʥϡ -> ֥إꥷʥåϡ
#J0# ⿷ǤǤɽѹ
N:47:֥إꥷʥåϡ
E:Grishnakh, the Hill Orc
G:o:u
I:110:32d10:20:20:20
W:8:3:0:180
B:HIT:HURT:1d12
B:HIT:HURT:1d10
B:HIT:HURT:1d12
B:HIT:HURT:1d10
F:UNIQUE | MALE | CAN_SPEAK | FORCE_MAXHP | ESCORT |
F:ONLY_ITEM | DROP_1D2 | DROP_GOOD | DROP_SKELETON | DROP_CORPSE |
F:OPEN_DOOR | BASH_DOOR | EVIL | ORC | IM_POIS
S:1_IN_6 |
S:ARROW_2
D:$He is a cunning and devious orc. 
D:$"Grishnakh [was] a short crook-legged creature, very broad and with 
D:$long arms that hung almost to the ground." 
D:Ϥ븭Ҥͤ줿
D:֥ꥷʥåϤȤΤؤ㤤Ӥζʤäǡ̤ޤ
D:ϤۤɤĹäƤޤ
D:J.R.R.ȡ륭 ǻʪ 

#J0#
N:48:֥Ĺإե֡
E:Golfimbul, the Hill Orc Chief
G:o:u
I:110:38d10:20:60:20
W:8:3:0:200
B:HIT:HURT:1d12
B:HIT:HURT:1d12
B:HIT:HURT:1d10
B:HIT:HURT:1d10
F:UNIQUE | MALE |
F:FORCE_MAXHP |
F:ESCORT | DROP_SKELETON | DROP_CORPSE
F:ONLY_ITEM | DROP_2D2 | DROP_GOOD |
F:OPEN_DOOR | BASH_DOOR | CAN_SPEAK |
F:EVIL | ORC | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS
S:1_IN_6 |
S:ARROW_2
D:$A leader of a band of raiding orcs, he picks on hobbits.
D:νĹǡۥӥåȤĤäƤ롣

### 9F ###

#JZ#() ״ݤ
N:49:˪
E:Killer bee
G:I:y
I:120:2d4:12:34:10
W:9:2:0:22
B:STING:POISON:1d4
B:STING:LOSE_STR:1d4
F:WEIRD_MIND | FRIENDS | CAN_FLY |
F:ANIMAL
D:$It is poisonous and aggressive.
D:ǤäƤ˹Ū

#J0#
N:50:
E:Giant spider
G:S:s
I:110:10d10:8:16:80
W:9:2:0:35
B:BITE:HURT:1d10
B:BITE:POISON:1d6
B:BITE:POISON:1d6
B:BITE:HURT:1d10
F:WEIRD_MIND | BASH_DOOR | DROP_SKELETON
F:ANIMAL | IM_POIS
D:$It is a vast black spider whose bulbous body is bloated with poison.
D:ϵʹǡĤ줿ʢˤǤƤ롣

#J0#
N:51:ޥ
E:Salamander
G:R:r
I:110:20d20:6:40:1
W:8:1:0:50
B:BITE:FIRE:3d6
B:BITE:FIRE:3d6
F:FORCE_SLEEP |
F:RAND_25 |
F:ANIMAL | IM_FIRE | CAN_SWIM | DROP_CORPSE | SELF_LITE_1
S:1_IN_5 |
S:BR_FIRE
D:$A large black and yellow lizard.  You'd better run away!
D:ȲΤޤ礭ʥȥƨ

#J0#
N:52:Х󥷡
E:Banshee
G:G:W
I:120:5d8:20:24:10
W:9:2:0:60
B:WAIL:TERRIFY
B:WAIL:TERRIFY
B:TOUCH:EXP_20
F:FEMALE |
F:RAND_50 |
F:INVISIBLE | COLD_BLOOD | TAKE_ITEM | PASS_WALL | CAN_FLY |
F:EVIL | UNDEAD | IM_COLD | IM_POIS | NO_CONF | NO_SLEEP
S:1_IN_15 |
S:BLINK | TPORT | SHRIEK
D:$It is a ghostly woman's form that wails mournfully.
D:ᤷ˵㤭֡λѤ򤷤Ȥ

#J0#
N:53:ꥹ󥴥Ρإե
E:Ufthak of Cirith Ungol
G:o:g
I:110:40d10:20:50:20
W:9:3:0:200
B:HIT:HURT:3d4
B:HIT:HURT:3d4
B:HIT:HURT:3d4
B:HIT:HURT:3d4
F:UNIQUE | MALE |
F:FORCE_MAXHP | CAN_SPEAK | DROP_SKELETON | DROP_CORPSE
F:ESCORT |
F:ONLY_ITEM | DROP_1D2 | DROP_GOOD |
F:OPEN_DOOR | BASH_DOOR |
F:EVIL | ORC | IM_COLD | IM_POIS
S:1_IN_10 |
S:SHRIEK
D:$A strong orc guarding the pass of Cirith Ungol.  He is mortally afraid of 
D:$spiders.
D:ꥹ󥴥̤ƻϤζ϶٤򶲤Ƥ롣

#J0#
N:54:ե󥰤©ҡإɡ
E:Uldor, Son of Ulfang
G:p:o
I:110:50d10:20:40:40
W:9:3:0:200
B:HIT:HURT:3d5
B:HIT:HURT:3d5
B:HIT:HURT:3d5
B:HIT:HURT:3d5
F:UNIQUE | CAN_SPEAK | DROP_SKELETON | DROP_CORPSE
F:MALE | HUMAN |
F:FORCE_MAXHP |
F:ONLY_ITEM | DROP_90 | DROP_GOOD |
F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR |
F:EVIL
S:1_IN_6 |
S:TRAPS
D:$A short and swarthy Easterling.
D:ؤ㤯ȩ򤷤Ф

### 10F ###

#JZ#
N:55:㥤ȡԥ˥
E:Giant piranha
G:l:B
I:120:6d9:30:30:10
W:10:2:0:40
B:BITE:HURT:9d1
B:BITE:HURT:9d1
F:NO_SLEEP |
F:FRIENDS | AQUATIC | ANIMAL
D:$A very large and bloodthirsty fish.
D:緿Ƿ˵

#J0#
N:56:
E:Warg
G:C:D
I:120:12d8:20:20:40
W:10:2:0:40
B:BITE:HURT:1d8
B:BITE:HURT:1d8
F:RAND_25 |
F:FRIENDS | DROP_SKELETON | DROP_CORPSE |
F:BASH_DOOR |
F:ANIMAL | EVIL
D:$It is a large wolf with eyes full of cunning.
D:Ϥ븭ܤ򤷤礭ϵ

#JZ#
N:57:Ф
E:Easterling Warrior
G:p:U
I:115:20d10:20:50:20
W:10:1:0:40
B:HIT:HURT:3d4
B:HIT:HURT:3d4
F:MALE | HUMAN |
F:DROP_1D2 | ONLY_ITEM |
F:OPEN_DOOR | BASH_DOOR | DROP_SKELETON | DROP_CORPSE | HAS_LITE_2
S:1_IN_4
S:ARROW_4
D:$A warrior of easterling trained in melee as well as missile weapons.
D:ͷǤʤܶˤͥ줿ФΤ

#J0#
N:58:ץ꡼
E:Priest
G:p:B
I:110:18d8:20:40:40
W:10:1:0:36
B:HIT:HURT:2d5
B:HIT:HURT:2d5
F:MALE | GOOD | HUMAN |
F:FORCE_SLEEP |
F:DROP_1D2 |
F:SMART | OPEN_DOOR | BASH_DOOR | DROP_SKELETON | DROP_CORPSE | HAS_LITE_2
S:1_IN_3 |
S:HEAL | SCARE | CAUSE_2 |
S:S_MONSTER
D:$A robed humanoid dedicated to his god.
D:ʬο˿Ȥ롢֤ޤȤäʹ֤

#J0#
N:59:ᥤ
E:Mage
G:p:r
I:110:16d8:20:40:10
W:10:1:0:150
B:HIT:HURT:2d3
B:HIT:HURT:2d3
F:MALE | HUMAN |
F:FORCE_SLEEP |
F:ONLY_ITEM | DROP_1D2 | DROP_SKELETON | DROP_CORPSE
F:SMART | OPEN_DOOR | BASH_DOOR |
F:EVIL | HAS_LITE_2
S:1_IN_3 |
S:HASTE | TPORT | TELE_TO | BLIND | CONF |
S:BO_FIRE | BO_COLD | BO_ELEC |
S:S_MONSTER
D:$A robed humanoid mage with a staff.
D:ˤʹ֤ˡȤ

#JZ#
N:60:ʡ
E:Naga
G:n:D
I:110:22d22:60:65:60
W:10:2:0:90
B:STING:HURT:1d10
B:BITE:HURT:1d10
F:FEMALE |
F:DROP_60 | DROP_1D2 | IM_POIS | IM_COLD | RES_WATE |
F:OPEN_DOOR | BASH_DOOR | CAN_SWIM | DROP_CORPSE
F:EVIL
S:1_IN_4
S:BR_ACID
D:$A giant snake-like figure with a woman's torso. 
D:ξȾȤä礭ʥإӤΤ褦ʻѤ򤷤Ƥ롣

#JZ#˿ޡ꡼äƤøεŨ˸Ǥ
#JZ#٤ǥby ״
N:61:
E:White shark
G:l:W
I:120:10d10:20:50:10
W:10:1:0:68
B:BITE:HURT:3d5
B:BITE:HURT:3d5
F:ANIMAL | AQUATIC |
D:$Fast moving hunter of the depths, when this creature moves, 
D:$everybody in water is in danger!
D:᤯ưΥϥ󥿡
D:ưʪƤݤ롪

#J0#
N:62:ե󥰤©ҡإեȡ
E:Ulfast, Son of Ulfang
G:p:o
I:110:55d10:20:40:40
W:10:3:0:230
B:HIT:HURT:3d5
B:HIT:HURT:3d5
B:HIT:HURT:3d5
B:HIT:HURT:3d5
F:UNIQUE | CAN_SPEAK | DROP_SKELETON | DROP_CORPSE
F:MALE | HUMAN |
F:FORCE_MAXHP |
F:ONLY_ITEM | DROP_90 | DROP_GOOD |
F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR |
F:EVIL
S:1_IN_6 |
S:FORGET
D:$A short and swarthy Easterling.
D:ؤ㤯ȩ򤷤Ф

#J0#
N:63:ե󥰤©ҡإ륹
E:Ulwarth, Son of Ulfang
G:p:U
I:110:60d10:20:40:40
W:10:4:0:300
B:HIT:HURT:4d6
B:HIT:HURT:4d6
B:HIT:HURT:4d6
F:UNIQUE | MALE | HUMAN | CAN_SPEAK | DROP_SKELETON | DROP_CORPSE
F:FORCE_MAXHP |
F:ONLY_ITEM | DROP_90 | DROP_GOOD |
F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR |
F:EVIL | HAS_LITE_2
S:1_IN_6 |
S:CAUSE_2
D:$A short and swarthy Easterling.
D:ؤ㤯ȩ򤷤Ф

### 11F ###

#JZ#
N:64:ץ饳
E:Leprechaun
G:h:G
I:130:5d5:8:6:6
W:14:2:0:23
B:TOUCH:EAT_GOLD
B:TOUCH:EAT_FOOD
F:DROP_60 | ONLY_GOLD | RAND_50 | OPEN_DOOR | MALE | HUMAN |
S:1_IN_6
S:BLINK
D:$A merry little gnome.
D:۵ʾͤ

#J0#
N:65:֥å
E:Black orc
G:o:D
I:110:12d10:20:36:20
W:11:2:0:45
B:HIT:HURT:3d4
B:HIT:HURT:3d4
F:MALE | DROP_SKELETON | DROP_CORPSE
F:FRIENDS | DROP_60 |
F:OPEN_DOOR | BASH_DOOR |
F:EVIL | ORC | HURT_LITE
S:1_IN_15
S:ARROW_1
D:$He is a large orc with powerful arms and deep black skin.
D:϶Ϥȼȩä礭ʥ

#JZ#
N:66:βʪ
E:Rust monster
G:q:o
I:110:20d12:12:55:10
W:11:2:0:75
B:TOUCH:ACID:1d10
B:TOUCH:ACID:1d10
B:TOUCH:ACID:1d10
B:TOUCH:ACID:1d10
F:STUPID | WEIRD_MIND | KILL_ITEM |
F:IM_ACID | IM_POIS | DROP_CORPSE | FORCE_MAXHP |
F:NO_CONF |
D:$It is a weird, small animal with two antennae popping forth from 
D:$its forehead. It looks hungry.
D:ۤܤοѤ̯ʾưʪ϶ʢΤ褦

#J0#
N:67:ĹإХ
E:Gorbag, the Orc Captain
G:o:u
I:115:55d10:20:60:20
W:11:3:0:400
B:HIT:HURT:3d8
B:HIT:HURT:3d8
B:HIT:HURT:3d5
B:HIT:HURT:3d5
F:UNIQUE | MALE | CAN_SPEAK |
F:FORCE_MAXHP |
F:ESCORT | DROP_SKELETON | DROP_CORPSE
F:ONLY_ITEM | DROP_1D2 | DROP_GOOD |
F:OPEN_DOOR | BASH_DOOR |
F:EVIL | ORC | IM_POIS
S:1_IN_6 |
S:ARROW_4
D:$A gruesomely ugly but cunning orc, his eyes regard you with hatred.  His 
D:$powerful arms flex menacingly as he advances.
D:ܤ϶٤˽ǡʤΤ븭ĥԤ
D:٤ۤȸʤƤ롣⤭ʤӤʤơҳŪ϶ؼ
D:Ƥ롣

#JK#
N:68:إե󥰡
E:Ulfang the Black
G:p:U
I:115:7d100:20:50:40
W:11:5:0:500
B:HIT:HURT:5d5
B:HIT:HURT:5d5
B:HIT:HURT:5d5
F:UNIQUE | MALE | HUMAN |
F:FORCE_MAXHP | HAS_LITE_1 | DROP_SKELETON | DROP_CORPSE |
F:ONLY_ITEM | DROP_2D2 | DROP_GOOD |
F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR |
F:EVIL
S:1_IN_10 |
S:HASTE
D:$A short and swarthy Easterling dressed in Black.
D:ؤ㤯ȩ򤷤Фǡ˿ȤǤ롣

### 12F ###

#JZ#
N:69:ޤ褦
E:Floating eye
G:e:b
I:90:60d7:30:18:0
W:12:1:0:40
B:GAZE:PARALYZE
B:GAZE:PARALYZE
B:GAZE:PARALYZE
B:GAZE:PARALYZE
F:CAN_FLY | IM_POIS | DROP_CORPSE | EVIL
D:$A disembodied large eye, floating a few feet above the ground.
D:̤⤫ǤΤʤ礭̤ܶ

#J0#
N:70:Ǥο
E:Mirkwood spider
G:S:u
I:120:15d8:15:25:80
W:12:2:0:25
B:BITE:HURT:1d8
B:BITE:POISON:1d6
B:BITE:POISON:1d6
F:FRIENDS |
F:WEIRD_MIND | BASH_DOOR | HURT_LITE |
F:ANIMAL | EVIL | IM_POIS | DROP_SKELETON
D:$A strong and powerful spider from Mirkwood forest.  Cunning and evil, it 
D:$seeks to taste your juicy insides.
D:Ǥο©붯Ϥ븭ٰǡԤ
D:ʬ̣褦ȤƤ롣

#JZ#
N:71:
E:Berserker
G:p:u
I:113:22d10:20:68:20
W:12:2:0:50
B:HIT:HURT:4d4
B:HIT:HURT:4d4
B:HIT:HURT:4d4
F:MALE | HUMAN |
F:NO_FEAR | NO_STUN | BASH_DOOR | OPEN_DOOR | DROP_1D2 |
F:DROP_SKELETON | DROP_CORPSE | HAS_LITE_1
D:$A warrior in a battle-frenzy; he'll stop only when he drops.
D:Ʈ֤ΤबߤޤΤݤ줿Τߤ

#J0#
N:72:Сϥ륯
E:Umber hulk
G:X:u
I:110:20d10:20:50:10
W:12:1:0:75
B:GAZE:CONFUSE
B:HIT:HURT:1d6
B:HIT:HURT:1d6
B:BITE:HURT:2d6
F:EMPTY_MIND | COLD_BLOOD |
F:BASH_DOOR | KILL_WALL | DROP_SKELETON
F:ANIMAL | EVIL |
F:IM_POIS |
F:HURT_ROCK | NO_CONF | NO_SLEEP
D:$This bizarre creature has glaring eyes and large mandibles capable of 
D:$slicing through rock.
D:δʪϥ饮ܤȡڤʥäƤ롣

#J0#
N:73:ҥݥ
E:Hippogriff
G:H:U
I:115:35d10:12:40:10
W:12:2:0:120
B:HIT:HURT:1d8
B:BITE:HURT:1d8
B:KICK:HURT:2d5
F:BASH_DOOR | CAN_FLY | FORCE_MAXHP |
F:ANIMAL | DROP_CORPSE
S:1_IN_10
S:SCARE
D:$A strange hybrid of eagle, lion and horse.  It looks weird.
D:亮ȥ饤Ϥκ줷̯ʪĶŪʷϵ
D:äƤ롣

#J0#
N:74:Ĺإ㥰ȡ
E:Shagrat, the Orc Captain
G:o:u
I:115:60d10:20:60:20
W:12:2:0:400
B:HIT:HURT:3d8
B:HIT:HURT:3d8
B:HIT:HURT:3d5
B:HIT:HURT:3d5
F:UNIQUE | MALE | CAN_SPEAK |
F:FORCE_MAXHP |
F:ESCORT | DROP_SKELETON | DROP_CORPSE
F:ONLY_ITEM | DROP_1D2 | DROP_GOOD |
F:OPEN_DOOR | BASH_DOOR |
F:EVIL | ORC | IM_POIS
S:1_IN_6 |
S:SHRIEK
D:$He is an Uruk of power and great cunning.
D:Ϥʤ갭ϤΤ륦륯

### 13F ###

#J0#
N:75:ϡե
E:Half-orc
G:o:s
I:110:16d10:20:40:20
W:13:3:0:50
B:HIT:HURT:3d4
B:HIT:HURT:3d4
F:MALE |
F:FRIENDS | DROP_60 |
F:OPEN_DOOR | BASH_DOOR | DROP_SKELETON | DROP_CORPSE
F:EVIL | ORC
S:1_IN_5 |
S:ARROW_3
D:$He is a hideous deformed cross-breed with man and orc, combining man's 
D:$strength and cunning with orcish evil.
D:Ͽʹ֤ȥκǤҤɤƤ򤷤Ƥ롣ʹ֤϶ȥμٰ
D:ʤ븭ѤǤ롣

#J0#
N:76:
E:Ghost
G:G:w
I:120:13d8:20:30:10
W:13:1:0:100
B:WAIL:TERRIFY
B:WAIL:TERRIFY
B:TOUCH:PARALYZE
B:TOUCH:EXP_20:1d6
F:FORCE_SLEEP |
F:INVISIBLE | COLD_BLOOD | TAKE_ITEM | PASS_WALL |
F:EVIL | UNDEAD | IM_COLD | CAN_FLY |
F:IM_POIS | NO_CONF | NO_SLEEP
S:1_IN_15 |
S:BLIND | HOLD | DRAIN_MANA
D:$You don't believe in them.
D:ʤϤ¸ߤ򿮤Ƥʤ

#J0#
N:77:ե
E:Griffon
G:H:u
I:115:38d10:12:50:10
W:13:2:0:150
B:HIT:HURT:2d4
B:BITE:HURT:2d4
B:CLAW:HURT:2d4
F:BASH_DOOR | CAN_FLY | FORCE_MAXHP |
F:ANIMAL | DROP_CORPSE
S:1_IN_8 |
S:SCARE | SHRIEK
D:$It is half lion, half eagle.  It flies menacingly towards you.
D:ΤȾʬ饤ǡȾʬ亮ԤذҳŪ
D:Ǥ롣

#J0#
N:78:ꥪ󡦥顼
E:Carrion crawler
G:c:g
I:110:20d12:15:40:10
W:13:2:0:60
B:STING:PARALYZE:2d6
B:STING:PARALYZE:2d6
F:RAND_25 |
F:WEIRD_MIND | BASH_DOOR | DROP_SKELETON
F:ANIMAL | IM_POIS
D:$A hideous centipede covered in slime and with glowing tentacles around its 
D:$head.
D:٥ȥ٥ȤǴʤ줿ʥ५ǤǡƬβˤϸȯ
D:꤬ͤƤ롣

#J0#
N:79:СΡإ󥬥ޥơ
E:Angamaite of Umbar
G:p:u
I:115:80d10:25:60:25
W:13:2:0:400
B:HIT:HURT:4d6
B:HIT:HURT:4d6
B:HIT:HURT:4d6
F:UNIQUE | MALE | HUMAN | CAN_SPEAK | DROP_SKELETON | DROP_CORPSE
F:FORCE_SLEEP | FORCE_MAXHP | POWERFUL |
F:ONLY_ITEM | DROP_90 | DROP_1D2 | DROP_GOOD |
F:OPEN_DOOR | BASH_DOOR |
F:EVIL | IM_FIRE | IM_ELEC | NO_CONF | NO_SLEEP
S:1_IN_4 |
S:SLOW | ARROW_4 | BA_COLD
D:$A Black Numenorean who hates the men of the west.
D:οʹ֤߷äƤ̥Ρͤ

### 14F ###

#J0#
N:80:륯
E:Uruk
G:o:w
I:110:8d10:20:50:20
W:14:1:0:68
B:HIT:HURT:3d5
B:HIT:HURT:3d5
F:MALE |
F:FORCE_MAXHP | FRIENDS | DROP_60 |
F:OPEN_DOOR | BASH_DOOR | DROP_SKELETON | DROP_CORPSE
F:EVIL | ORC | IM_POIS
S:1_IN_6
S:ARROW_3
D:$He is a cunning orc of power, as tall as a man, and stronger.  It fears 
D:$little.
D:Ϥ븭ϤΤ륪ǡؾϿʹ֤Ʊ餤ϤϿʹ֤궯
D:϶ȤȤΤʤ

#J0#
N:81:󥰡ɥ饴
E:Young dragon
G:d:r
I:115:27d10:20:50:70
W:14:1:0:275
B:CLAW:HURT:1d4
B:CLAW:HURT:1d4
B:BITE:HURT:1d6
F:FORCE_SLEEP | FORCE_MAXHP |
F:DROP_60 | DROP_90 | DROP_1D2 | DROP_CORPSE
F:OPEN_DOOR | BASH_DOOR | CAN_FLY |
F:EVIL | DRAGON | IM_COLD
S:1_IN_6 |
S:SCARE | BR_FIRE
D:$It has a form that legends are made of.  Its still-tender scales are a 
D:$deepest red hue.  Heat radiates from its form.
D:Ϥޤˤ줫Ȥ뤫Τ褦ʳϤѤ򤷤Ƥ롣
D:ޤ餫ΤϿֿ򤷤ƤơȤǮȯƤ롣

#J0#
N:82:祿
E:Giant tarantula
G:S:G
I:120:10d15:8:32:80
W:14:3:0:70
B:BITE:POISON:1d6
B:BITE:POISON:1d6
B:BITE:POISON:1d3
B:BITE:PARALYZE:1d3
F:WEIRD_MIND | BASH_DOOR |
F:ANIMAL | IM_POIS | DROP_SKELETON
D:$A giant spider with hairy black and red legs.
D:Ӥ֤Τޤ­ġ

#J0#
N:83:緳⥢
E:Giant army ant
G:a:o
I:120:19d6:10:70:40
W:14:3:0:90
B:BITE:HURT:2d12
B:STING:POISON:2d12
F:RAND_25 | KILL_BODY | FRIENDS | DROP_SKELETON
F:WEIRD_MIND | BASH_DOOR |
F:ANIMAL
S:1_IN_10 |
S:BR_ACID
D:$An armoured form moving with purpose.  Powerful on its own, flee when 
D:$hordes of them march.
D:Ťäǡλش˽äƹưƤ롣ñȤǤ⶯
D:ĤǹԿʤƤȶݤǤ餢롣

#J0#
N:84:СΡإ󥬥ϥɡ
E:Sangahyando of Umbar
G:p:o
I:115:80d10:25:60:25
W:14:2:0:400
B:HIT:HURT:4d6
B:HIT:HURT:4d6
B:HIT:HURT:4d6
F:UNIQUE | MALE | HUMAN | CAN_SPEAK | DROP_SKELETON | DROP_CORPSE
F:FORCE_SLEEP | FORCE_MAXHP | POWERFUL |
F:ONLY_ITEM | DROP_90 | DROP_1D2 | DROP_GOOD |
F:OPEN_DOOR | BASH_DOOR |
F:EVIL | IM_FIRE | IM_ELEC | NO_CONF | NO_SLEEP | HAS_LITE_1
S:1_IN_4 |
S:SLOW | ARROW_4 | BA_ACID
D:$A Black Numenorean with a blacker heart.
D:Źοḁ̈Ρͤ

### 15F ###

#J0#
N:85:֥åץ
E:Black pudding
G:j:D
I:110:40d10:12:18:1
W:15:5:0:36
B:TOUCH:ACID:1d10
B:TOUCH:ACID:1d10
B:TOUCH:ACID:1d10
B:TOUCH:ACID:1d10
F:FORCE_MAXHP |
F:DROP_60 | DROP_90 | DROP_1D2 |
F:STUPID | EMPTY_MIND | COLD_BLOOD |
F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR |
F:IM_ACID | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS |
F:NO_CONF | NO_SLEEP | NO_FEAR | CAN_SWIM
D:$A lump of rotting black flesh that slurrrrrrrps across the dungeon floor.
D:äβǡ󥸥ξϤäƤ롣

#J0#
N:86:ץƥ
E:Orc captain
G:o:g
I:110:20d10:20:59:20
W:15:3:0:40
B:HIT:HURT:3d4
B:HIT:HURT:3d4
B:HIT:HURT:3d4
F:MALE |
F:DROP_90 |
F:OPEN_DOOR | BASH_DOOR | ESCORT | DROP_SKELETON | DROP_CORPSE
F:EVIL | ORC | CAN_SPEAK
S:1_IN_3
S:ARROW_2
D:$An armoured orc with an air of authority.
D:夿ǡҸΤʷϵɺ碌Ƥ롣

N:87:磻
E:Wight
G:W:W
I:110:35d10:20:60:10
W:15:3:0:375
B:HIT:HURT:1d8
B:HIT:HURT:1d8
B:TOUCH:EXP_40
F:FORCE_SLEEP | FRIENDS | DROP_1D2 | ONLY_ITEM |
F:COLD_BLOOD | OPEN_DOOR | BASH_DOOR | CAN_FLY |
F:EVIL | UNDEAD | IM_COLD | IM_POIS | HURT_LITE | NO_CONF | NO_SLEEP
S:1_IN_6 |
S:HOLD | SCARE | CAUSE_2 | DARKNESS
D:$It is a ghostly nightmare of an entity.
D:ϼΤä̴Τ褦ͩ

#J0#
N:88:ȥ
E:Troll
G:T:D
I:110:40d10:20:40:50
W:15:1:0:85
B:HIT:HURT:1d6
B:HIT:HURT:1d6
B:BITE:HURT:3d4
F:MALE |
F:FRIENDS | DROP_60 | DROP_SKELETON | DROP_CORPSE
F:OPEN_DOOR | BASH_DOOR |
F:EVIL | TROLL | HURT_LITE | HURT_ROCK
D:$He is a giant troll with scabrous black skin.
D:饶ι򤷤ʥȥ

#JZ#() ״ݤ
N:89:
E:Great white shark
G:l:w
I:120:100d6:20:70:20
W:15:2:0:250
B:BITE:HURT:3d6
B:BITE:HURT:3d6
B:BITE:HURT:3d6
F:FORCE_SLEEP | AQUATIC |
F:ANIMAL
D:$A very large carnivorous fish.
D:ϤȤƤ礭ε

#J0#
N:90:
E:Chimera
G:H:y
I:115:45d10:12:50:10
W:15:2:0:200
B:BITE:HURT:2d6
B:CRUSH:HURT:2d6
B:BITE:FIRE:1d8
F:FORCE_SLEEP | CAN_FLY | DROP_CORPSE | FORCE_MAXHP |
F:BASH_DOOR | ANIMAL | IM_FIRE | IM_POIS
S:1_IN_4 |
S:BR_FIRE | BR_COLD
D:$It is a strange concoction of lion, dragon and goat.  It looks very odd 
D:$but very avoidable.
D:饤ȥɥ饴ȻӤä褦ʴ̯ʪҤ礦Ѥä
D:򤷤Ƥơ꤬ʷϵ롣

#J0#
N:91:©ҡإܥ륰
E:Bolg, Son of Azog
G:o:R
I:120:64d10:20:50:20
W:15:4:0:600
B:HIT:HURT:3d6
B:HIT:HURT:3d6
B:HIT:HURT:3d6
B:HIT:HURT:3d6
F:UNIQUE | MALE | CAN_SPEAK |
F:FORCE_MAXHP |
F:ESCORT | DROP_SKELETON | DROP_CORPSE
F:ONLY_ITEM | DROP_2D2 | DROP_GOOD |
F:OPEN_DOOR | BASH_DOOR |
F:EVIL | ORC | IM_POIS
S:1_IN_5 |
S:SHRIEK
D:$A large and powerful orc.  He looks just like his daddy.  He is tall and 
D:$fast, but fortunately blessed with orcish brains.
D:礭ϤζǡλѤƤˤäؤ⤯ư
D:ˤǾ̣ϥ¤Ǥ롣

### 16F ###

#J0#
N:92:եѥ
E:Phase spider
G:S:B
I:130:6d8:15:25:80
W:16:2:0:60
B:BITE:HURT:1d8
B:BITE:POISON:1d6
B:BITE:POISON:1d6
F:FRIENDS | DROP_SKELETON |
F:WEIRD_MIND | BASH_DOOR | CAN_SWIM |
F:ANIMAL | IM_POIS | RES_TELE
S:1_IN_5 |
S:BLINK | TELE_TO
D:$A spider that never seems quite there.  Everywhere you look it is just 
D:$half-seen in the corner of one eye.
D:쥫˸뤳ȤΤǤʤѤָȻפȡνִ֤ˤ
D:äƤơϤäȻѤª뤳ȤǤʤ

#J0#
N:93:ȥ롦ץ꡼
E:Troll priest
G:T:b
I:110:40d10:20:50:30
W:16:1:0:100
B:HIT:HURT:1d8
B:HIT:HURT:1d8
B:BITE:HURT:3d4
F:MALE |
F:FORCE_SLEEP | FORCE_MAXHP | DROP_90 | DROP_SKELETON | DROP_CORPSE
F:OPEN_DOOR | BASH_DOOR |
F:EVIL | TROLL | HURT_LITE | NO_CONF | NO_SLEEP
S:1_IN_5 |
S:BLINK | SCARE | CAUSE_1 | MISSILE | DARKNESS
D:$A troll who is so bright he knows how to read.
D:ɤΤäƤȤҤ礦˸ȥ

#JZ#
N:94:
E:Gargoyle
G:u:s
I:110:18d12:10:50:15
W:16:2:0:110
B:CLAW:HURT:2d6
B:CLAW:HURT:2d6
B:BITE:HURT:1d6
F:DROP_60 | ONLY_GOLD | EVIL | DEMON | FRIENDS | HURT_LITE |
F:IM_POIS | IM_FIRE | IM_COLD | IM_ELEC | HURT_ROCK | NONLIVING 
S:1_IN_6
S:BR_ELEC | BR_FIRE
D:$A weird demon creature with a stone-like skin.
D:Фȩ򤷤

#J0#
N:95:εϵʼ
E:Orcish Warg Rider
G:o:s
I:120:18d10:20:50:20
W:16:3:0:40
B:HIT:HURT:2d4
B:HIT:HURT:2d4
B:HIT:HURT:3d4
F:MALE |
F:DROP_90 |
F:OPEN_DOOR | BASH_DOOR | FRIENDS | DROP_SKELETON | DROP_CORPSE
F:EVIL | ORC |
D:$An orchish rider who rides on a warg.
D:˸٤äεʼ᤯ȴ򴬤

#J0#
N:96:
E:Ogre
G:O:D
I:110:30d9:20:33:30
W:16:1:0:42
B:HIT:HURT:3d8
B:HIT:HURT:3d8
F:FRIENDS | DROP_60 | DROP_CORPSE
F:OPEN_DOOR | BASH_DOOR |
F:EVIL | GIANT
D:$A giant orc-like figure with an awesomely muscled frame.
D:ڹδγʤ򤷤ʥʪ
#Note! Flesh golem's CAN_SWIM is a tribute to Shelley...

#J0# ˤĤƤϥ᡼䤹褦ܸƤ롣
N:97:
E:Flesh golem
G:g:r
I:110:42d12:12:45:10
W:16:1:0:50
B:HIT:HURT:2d6
B:HIT:HURT:2d6
B:HIT:HURT:2d6
B:HIT:HURT:2d6
F:EMPTY_MIND | BASH_DOOR | CAN_SWIM |
F:IM_ELEC | IM_COLD |
F:NO_STUN | NO_CONF | NO_SLEEP | NO_FEAR | NONLIVING
D:$A shambling humanoid monster with long scars.
D:᤭⤯餱οʹַ󥹥

#J0#
N:98:륯إ륯
E:Ugluk, the Uruk
G:o:u
I:115:72d10:20:90:20
W:16:4:0:750
B:HIT:HURT:3d6
B:HIT:HURT:3d6
B:HIT:HURT:3d8
B:HIT:HURT:3d8
F:UNIQUE | MALE | CAN_SPEAK |
F:FORCE_MAXHP | DROP_SKELETON | DROP_CORPSE
F:ESCORT |
F:ONLY_ITEM | DROP_1D2 | DROP_GOOD |
F:OPEN_DOOR | BASH_DOOR |
F:EVIL | ORC | IM_POIS
S:1_IN_3 |
S:ARROW_4 | DARKNESS
D:$Another of Morgoth's servants, this orc is strong and cunning.  He is ugly 
D:$and scarred from many power struggles.
D:르ξȤΰͤǡϤƤ븭Ϥä
D:ᤴȤˤ϶Ȥʤ

#J0#
N:99:륯إ륰ɥ
E:Lugdush, the Uruk
G:o:b
I:115:80d10:20:95:20
W:16:3:0:750
B:HIT:HURT:3d8
B:HIT:HURT:3d8
B:HIT:HURT:3d8
B:HIT:HURT:3d8
F:UNIQUE | MALE | CAN_SPEAK |
F:FORCE_MAXHP | DROP_SKELETON | DROP_CORPSE
F:ESCORT |
F:ONLY_ITEM | DROP_1D2 | DROP_GOOD |
F:OPEN_DOOR | BASH_DOOR |
F:EVIL | ORC | IM_FIRE | IM_COLD | IM_POIS | NO_CONF | NO_SLEEP
S:1_IN_3 |
S:ARROW_4 | TRAPS
D:$A strong and cunning orc warrior, Lugdush sneers as he insults your mother.
D:ϤƤ븭ΤǤ륰ɥϡԤƤ
D:޾Ф롣

### 17F ###

#JZ#
N:100:ץ
E:Cyclops
G:P:u
I:120:66d12:20:90:20
W:17:2:0:350
B:HIT:HURT:9d8
B:HIT:HURT:9d8
F:FORCE_SLEEP |
F:DROP_1D2 | TAKE_ITEM |
F:BASH_DOOR | OPEN_DOOR | MOVE_BODY | DROP_CORPSE
F:EVIL | IM_POIS | IM_ACID | GIANT
S:1_IN_8 |
S:ARROW_4
D:$A gigantic humanoid with but one eye.
D:ܤεͤ

#J0#
N:101:ס
E:Pukelman
G:g:u
I:110:80d12:12:80:10
W:17:3:0:500
B:HIT:HURT:1d12
B:HIT:HURT:3d6
F:FORCE_SLEEP |
F:EMPTY_MIND | COLD_BLOOD | BASH_DOOR |
F:IM_FIRE | IM_COLD | IM_ELEC | IM_POIS |
F:HURT_ROCK | NONLIVING |
F:NO_STUN | NO_CONF | NO_SLEEP | NO_FEAR
S:1_IN_4 |
S:SLOW | CONF | BO_ACID
D:$A stumpy figure carved from stone, with glittering eyes.
D:餭ȵܤ򤷤ͷ

#JZ# ʥ뤬äƤġ
N:102:르
E:Bat of Gorgoroth
G:b:g
I:120:30d15:20:60:30
W:17:3:0:200
B:BITE:POISON:1d10
B:CLAW:HURT:1d4
F:DROP_60 | RAND_25 | MOVE_BODY | CAN_FLY |
F:BASH_DOOR | MOVE_BODY | FRIENDS |
F:ANIMAL | IM_POIS
S:1_IN_8 |
S:SCARE | BR_DARK
D:$Fed with horrid meats and grown to enormous size, this slavering creature 
D:$seeks livelier prey.
D:ޤ路򿩤餤礭ĹΥ르
D:˳褭ΤʪƤ롣

#J0#
N:103:ڥ
E:Spectre
G:G:G
I:120:14d20:20:30:10
W:17:3:0:350
B:WAIL:TERRIFY
B:TOUCH:EXP_40
B:CLAW:LOSE_WIS:3d5
B:CLAW:LOSE_INT:3d5
F:FORCE_SLEEP | RAND_50 | CAN_FLY |
F:COLD_BLOOD | TAKE_ITEM | PASS_WALL |
F:EVIL | UNDEAD | IM_COLD | IM_POIS |
F:NO_CONF | NO_SLEEP
S:1_IN_15 |
S:BLIND | HOLD | DRAIN_MANA | FORGET
D:$A phantasmal shrieking spirit.  Its wail drives the intense cold of pure 
D:$evil deep within your body.
D:Τ褦ʵ㤭ֺĤʹȡʼٰ⤿餹䵤
D:ΤοĤޤǤ롣

#JZ#
N:104:ӡ
E:Disenchanter beast
G:q:w
I:110:30d30:12:60:12
W:17:2:0:250
B:TOUCH:UN_BONUS:1d10
B:TOUCH:UN_BONUS:1d10
B:TOUCH:UN_BONUS:1d10
B:TOUCH:UN_BONUS:1d10
F:STUPID | WEIRD_MIND | RES_DISE | DROP_CORPSE |
F:IM_ACID | IM_POIS |
F:NO_CONF |
S:1_IN_6
S:DRAIN_MANA
D:$It looks like an anteater, and there is a static feeling 
D:$crackling around its long trunk.
D:ꥯ˻ưʪǡĹɡˤȿϤƤ롣

#J0#
N:105:եȡ㥤
E:Frost giant
G:P:w
I:110:64d10:20:50:50
W:17:2:0:450
B:HIT:COLD:3d6
B:HIT:COLD:3d6
B:HIT:COLD:3d6
F:ONLY_ITEM | DROP_3D2 |
F:OPEN_DOOR | BASH_DOOR | DROP_SKELETON | DROP_CORPSE
F:EVIL | GIANT | MALE | AURA_COLD | POWERFUL |
F:IM_COLD
S:1_IN_3 |
S:SCARE | BO_COLD | BA_COLD | THROW
D:$A twelve foot tall giant covered in furs.
D:礭 3 ᡼ȥ⤢ʤ줿ͤ

#J0#
N:106:ФĹ
E:Easterling Captain
G:p:u
I:115:35d10:20:55:20
W:17:3:0:300
B:HIT:HURT:3d6
B:HIT:HURT:3d6
B:HIT:HURT:3d6
F:MALE | HUMAN |
F:ONLY_ITEM | GOOD | DROP_1D2 | FORCE_MAXHP |
F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | DROP_SKELETON | DROP_CORPSE
F:EVIL | HAS_LITE_1
S:1_IN_6 |
S:S_KIN
D:$A scarred veteran warrior moves with confidence.
D:$He is good commander in the easterlings.
D:餱Υ٥ƥΤǡ­ɤǤ롣
D:ФǤϤ褤ش

N:107:Ф²Ĺإ륬
E:Lorgan, Chief of the Easterlings
G:p:v
I:120:10d100:25:70:10
W:17:2:0:1200
B:HIT:HURT:6d6
B:HIT:HURT:6d6
B:HIT:HURT:3d8
F:UNIQUE | MALE | HUMAN | CAN_SPEAK |
F:FORCE_SLEEP | FORCE_MAXHP | DROP_SKELETON | DROP_CORPSE
F:ONLY_ITEM | DROP_2D2 | DROP_GOOD |
F:OPEN_DOOR | BASH_DOOR |
F:EVIL | IM_ACID | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS |
F:NO_CONF | NO_SLEEP | SELF_LITE_1
S:1_IN_4 |
S:TELE_TO | S_KIN
D:$A mighty warrior from the east, Lorgan hates everything that he cannot 
D:$control. 
D:褿ΤǤ륬ϡʬ˽ʤΤïǤ
D:ʤ⤹롣

#J0#
N:108:륯=ϥ粦إ
E:Azog, King of the Uruk-Hai
G:o:r
I:120:90d10:20:80:20
W:17:5:0:1111
B:HIT:HURT:5d5
B:HIT:HURT:5d5
B:HIT:HURT:5d5
F:UNIQUE | MALE | CAN_SPEAK |
F:FORCE_MAXHP | DROP_SKELETON | DROP_CORPSE
F:ESCORT | ESCORTS |
F:ONLY_ITEM | DROP_2D2 | DROP_GOOD |
F:OPEN_DOOR | BASH_DOOR |
F:EVIL | ORC | IM_POIS
S:1_IN_5 |
S:SHRIEK | HEAL
D:$He is also known as the King of Khazad-dum.  His ego is renowned to be 
D:$bigger than his head.
D:Ϥޤ=ɥ粦ȤƤΤƤ롣ϤȤۤʤ
D:̤ܤ

### 18F ###

#J0#
N:109:Хꥹ
E:Basilisk
G:R:D
I:120:20d30:15:90:30
W:18:2:0:350
B:GAZE:PARALYZE
B:BITE:HURT:2d12
B:BITE:HURT:2d12
B:BITE:HURT:2d12
F:ONLY_ITEM | DROP_1D2 |
F:OPEN_DOOR | BASH_DOOR | EVIL | IM_POIS | DROP_CORPSE
F:ANIMAL | NO_CONF | NO_SLEEP | CAN_SWIM
S:1_IN_8 |
S:BR_POIS
D:$An evil reptile whose eyes stare deeply at you and 
D:$makes your soul wilt!
D:򤫤Ԥ¿ˤٰܤ˿ˤޤȺܤ
D:Τ褦

#J0#
N:110:
E:Olog
G:T:g
I:110:42d10:20:50:50
W:18:1:0:450
B:HIT:HURT:1d12
B:HIT:HURT:1d12
B:BITE:HURT:2d3
B:BITE:HURT:2d3
F:FORCE_MAXHP | OPEN_DOOR | FRIENDS | DROP_60 |
F:SMART | BASH_DOOR | DROP_SKELETON | DROP_CORPSE
F:EVIL | TROLL | IM_POIS
D:$It is a massive intelligent troll with needle sharp fangs.
D:ϿˤͤʲäȥǡϤ⶯Ƭɤ

#J0#
N:111:쥤
E:Wraith
G:W:s
I:120:30d10:20:70:10
W:18:1:0:500
B:HIT:HURT:1d10
B:HIT:HURT:1d10
B:TOUCH:EXP_40
F:FORCE_SLEEP | FORCE_MAXHP |
F:DROP_2D2 | ONLY_ITEM |
F:COLD_BLOOD | OPEN_DOOR | BASH_DOOR | INVISIBLE |
F:EVIL | UNDEAD | HURT_LITE | IM_COLD | IM_POIS | NO_CONF | NO_SLEEP
S:1_IN_4 |
S:BA_COLD | BO_NETH | HOLD | SCARE | CAUSE_3 | DARKNESS
D:$A tangible but ghostly form, made of grey fog.  The air around it feels 
D:$deathly cold.
D:ϼΤ褦˸뤬ºݤϳ̸ǤǤͩΤ褦ʤΤ
D:βˤϻΤ褦䤿絤Ƥ롣

#J0#
N:112:Хѥ
E:Vampire
G:V:W
I:115:50d25:20:45:10
W:18:1:0:500
B:HIT:HURT:1d6
B:HIT:HURT:1d6
B:BITE:EXP_VAMP:1d8
B:BITE:EXP_VAMP:1d8
F:FORCE_SLEEP |
F:COLD_BLOOD | DROP_2D2 |
F:OPEN_DOOR | BASH_DOOR | REGENERATE | CAN_FLY | POWERFUL |
F:EVIL | UNDEAD | IM_COLD | IM_POIS | HURT_LITE | NO_CONF | NO_SLEEP
S:1_IN_4 |
S:TELE_TO | HOLD | SCARE | CAUSE_3 | MIND_BLAST | FORGET | DARKNESS
D:$It is a humanoid with an aura of power.  You notice a sharp set of front 
D:$teeth.
D:ϤΥޤȤäʹַΥ󥹥Ԥܤ
D:˵դ

#J0#
N:113:ե㥤
E:Fire giant
G:P:r
I:110:72d10:20:60:50
W:18:2:0:500
B:HIT:FIRE:3d7
B:HIT:FIRE:3d7
B:HIT:FIRE:3d7
F:ONLY_ITEM | DROP_3D2 |
F:OPEN_DOOR | BASH_DOOR | POWERFUL |
F:EVIL | GIANT | MALE | AURA_FIRE | DROP_SKELETON | DROP_CORPSE
F:IM_FIRE | SELF_LITE_1
S:1_IN_4 |
S:SCARE | BO_FIRE | BA_FIRE | THROW
D:$A glowing fourteen foot tall giant.  Flames drip from its red skin.
D:ؤι⤵ 4 ᡼ȥʾ⤢뵱ͤ
D:֤ȩϱ꤬ˤߤǤƤ롣

#J0#
N:114:ᥤ
E:Ogre mage
G:O:o
I:110:30d12:20:40:30
W:18:2:0:300
B:HIT:HURT:3d8
B:HIT:HURT:3d8
B:HIT:HURT:3d8
B:HIT:HURT:3d8
F:FORCE_SLEEP |
F:DROP_1D2 |
F:OPEN_DOOR | BASH_DOOR | DROP_CORPSE
F:EVIL | GIANT | POWERFUL |
S:1_IN_4 |
S:HEAL | HOLD | TRAPS | BA_ACID | BA_COLD |
S:S_MONSTER
D:$A hideous ogre wrapped in black sorcerous robes.
D:顼֤˿ȤäȤ褦ʥ

#J0#
N:115:Х
E:Stone golem
G:g:s
I:110:42d16:12:85:10
W:19:2:0:300
B:HIT:HURT:1d10
B:HIT:HURT:1d10
B:HIT:HURT:1d10
B:HIT:HURT:1d10
F:COLD_BLOOD | EMPTY_MIND | BASH_DOOR |
F:IM_FIRE | IM_COLD | IM_ELEC | IM_POIS |
F:HURT_ROCK |
F:NO_STUN | NO_CONF | NO_SLEEP | NO_FEAR | NONLIVING
D:$It is a massive animated statue.
D:̿᤭ޤ줿Ʋ

#J0#
N:116:ȥإСȡ
E:Bert the Stone Troll
G:T:W
I:110:15d100:20:70:50
W:18:7:0:1000
B:HIT:HURT:6d6
B:BITE:HURT:4d10
B:BITE:HURT:5d3
F:UNIQUE | MALE |
F:FORCE_MAXHP |
F:ESCORT |
F:ONLY_ITEM | DROP_1D2 | DROP_GOOD |
F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | DROP_SKELETON | DROP_CORPSE
F:EVIL | TROLL | IM_COLD | IM_POIS | HURT_LITE | HURT_ROCK
D:$Big, brawny, powerful and with a taste for hobbit.  He has friends called 
D:$Bill and Tom.
D:ǡڹޤơϤǡۥӥåȤ繥ʪˤƤ롣
D:ˤϥӥȥȥȤͧã롣

#J0#
N:117:ȥإӥ
E:Bill the Stone Troll
G:T:W
I:110:15d100:20:70:50
W:18:7:0:1000
B:HIT:HURT:6d6
B:BITE:HURT:4d10
B:BITE:HURT:5d3
F:UNIQUE | MALE |
F:FORCE_MAXHP |
F:ESCORT |
F:ONLY_ITEM | DROP_1D2 | DROP_GOOD |
F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | DROP_SKELETON | DROP_CORPSE
F:EVIL | TROLL | IM_COLD | IM_POIS | HURT_LITE | HURT_ROCK
D:$Big, brawny, powerful and with a taste for hobbit.  He has friends called 
D:$Bert and Tom.
D:ǡڹޤơϤǡۥӥåȤ繥ʪˤƤ롣
D:ˤϥСȤȥȥȤͧã롣

#J0#
N:118:ȥإȥ
E:Tom the Stone Troll
G:T:W
I:110:15d100:20:70:50
W:18:7:0:1000
B:HIT:HURT:6d6
B:BITE:HURT:4d10
B:BITE:HURT:5d3
F:UNIQUE | MALE |
F:FORCE_MAXHP |
F:ESCORT |
F:ONLY_ITEM | DROP_1D2 | DROP_GOOD |
F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | DROP_SKELETON | DROP_CORPSE
F:EVIL | TROLL | IM_COLD | IM_POIS | HURT_LITE | HURT_ROCK
D:$Big, brawny, powerful and with a taste for hobbit.  He has friends called 
D:$Bert and Bill.
D:ǡڹޤơϤǡۥӥåȤ繥ʪˤƤ롣
D:ˤϥСȤȥӥȤͧã롣

### 19F ###

N:119:٤
E:Fell beast
G:B:s
I:120:100d10:20:65:20
W:19:2:0:1200
B:CLAW:HURT:6d3
B:CLAW:HURT:6d3
B:BITE:HURT:3d6
F:CAN_FLY | ELDRITCH_HORROR |
F:ANIMAL | EVIL | DROP_CORPSE
D:$Sauron bleeded this strange huge bird with terrible meats.
D:$It has no feather.
D:󤬤ޤǰƤ̯ʵĻˤϱʤ

#J0#
N:120:ࡼޥ
E:Mumak
G:q:s
I:115:90d10:20:55:100
W:19:3:0:1200
B:BUTT:HURT:4d6
B:BUTT:HURT:4d6
B:CRUSH:HURT:10d10
F:BASH_DOOR | DROP_CORPSE
F:ANIMAL
D:$A massive elephantine form with eyes twisted by madness.
D:ʾݤΤ褦ʻѤǡܤ϶ˤ椬Ǥ롣

#J0# ֥ɥåɡפȤɤʹޤʤ֥ɥ꡼ɡפ򤷤ޤ
N:121:ɥ꡼
E:Dread
G:G:o
I:120:25d20:20:30:10
W:19:2:0:600
B:HIT:HURT:6d6
B:HIT:HURT:6d6
B:HIT:LOSE_STR:3d4
B:TOUCH:EXP_80
F:FORCE_SLEEP | RAND_25 |
F:ONLY_ITEM | DROP_60 | DROP_2D2 |
F:TAKE_ITEM | INVISIBLE | COLD_BLOOD | PASS_WALL |
F:EVIL | UNDEAD | IM_COLD | IM_POIS | CAN_FLY |
F:NO_CONF | NO_SLEEP
S:1_IN_10 |
S:BLIND | HOLD | CONF | DRAIN_MANA | BO_NETH
D:$It is a form that screams its presence against the eye.  Death incarnate, 
D:$its hideous black body seems to struggle against reality as the universe 
D:$itself struggles to banish it.
D:򸫤ïǤⶫ򤢤ʤ褦¸ߴäƤ롣
D:ζʹΤϤޤǻबΤäΤ褦ʻѤǡ
D:Ƥȿ̵¸ߤƤ뤫Τ褦

#J0#
N:122:Х
E:Giant fire ant
G:a:r
I:120:20d10:14:49:40
W:19:1:0:200
B:BITE:FIRE:2d12
B:BITE:FIRE:2d12
F:FORCE_MAXHP | KILL_BODY | FRIENDS | DROP_SKELETON
F:WEIRD_MIND | BASH_DOOR |
F:ANIMAL | IM_FIRE
S:1_IN_6
S:BR_FIRE | BR_ACID
D:$A giant ant covered in shaggy fur.  Its powerful jaws glow with heat.
D:ȤӤʤ줿ʥζϤʥǮ˵Ƥ롣

#JZ#
N:123:祤
E:Giant squid
G:l:g
I:110:80d10:8:80:80
W:19:3:0:600
B:CRUSH:HURT:8d4
B:CRUSH:HURT:8d4
B:CRUSH:HURT:8d4
F:IM_ACID | RES_WATE | AQUATIC | ANIMAL | IM_COLD | MOVE_BODY
F:FORCE_MAXHP |
S:1_IN_8
S:BR_DARK | BR_ACID | BR_POIS
D:$Besides being capable of dragging whole ships underwater, 
D:$this creature can also harm you with ranged attacks.
D:ޤ뤴ȿˤҤꤳǤޤǽϤ˲ä
D:Υ󥹥ϱ󤯤餢ʤ˥᡼Ϳ뤳ȤǤ롣

#J0#
N:124:ȡࡦ㥤
E:Storm giant
G:P:b
I:110:80d10:20:60:40
W:19:2:0:700
B:HIT:ELEC:3d8
B:HIT:ELEC:3d8
B:HIT:ELEC:3d8
F:ONLY_ITEM | DROP_1D2 | DROP_4D2 | POWERFUL |
F:FORCE_SLEEP
F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | AURA_ELEC | DROP_SKELETON | DROP_CORPSE
F:EVIL | GIANT | IM_COLD | IM_ELEC | MALE | SELF_LITE_1
S:1_IN_3 |
S:BLINK | BLIND | BO_ELEC | BA_ELEC | THROW
D:$It is a twenty foot tall giant wreathed in lighting.
D:ؤι⤵ 6 ᡼ȥ⤢롢ʤ˿Ȥͤ

N:125:Ⲧإ=ե饾
E:Ar-Pharazon the Golden
G:p:y
I:120:13d100:30:60:100
W:19:6:0:1000
B:HIT:HURT:4d12
B:HIT:HURT:4d12
B:HIT:HURT:4d12
F:UNIQUE | MALE | HUMAN |
F:FORCE_SLEEP | FORCE_MAXHP | CAN_SPEAK | HAS_LITE_2 |
F:ONLY_ITEM | DROP_1D2 | DROP_2D2 | DROP_GOOD | DROP_SKELETON | DROP_CORPSE
F:SMART | TAKE_ITEM | OPEN_DOOR | BASH_DOOR | MOVE_BODY | DROP_CHOSEN |
S:1_IN_10 |
S:HEAL | HASTE | TELE_AWAY | S_MONSTERS
D:$Last and proudest king of ancient Numenor.  Corrupted by power and
D:$avarice, he fell victim to Sauron's wiles, tried to fight the immortals
D:$themselves, and condemned Numenor to oblivion.
D:̥Ρ25ˤƺǸβϥᤨ⡢
D:դˤδŸԤ졢ʡϥޥʼ
D:줬ɤϥ̥Ρ˴ƳȤˤʤ롣

### 20F ###

#JZ#ʡҡҡȡ륭Ρֻʪפо졣
#JZ#ĤƤϿʹ֤Ǥ̽λؤäƻѤ
#JZ#ˡ°ͩȤʤäƤޤޤ by α
N:126:ʥ
E:Nazgul
G:W:D
I:120:15d100:90:90:10
W:20:3:0:1000
B:HIT:TERRIFY:6d6
B:HIT:EXP_80:4d6
B:HIT:EXP_80:4d6
B:TOUCH:UN_BONUS
F:MALE | INVISIBLE |
F:FORCE_MAXHP | UNIQUE_7 |
F:ONLY_ITEM | DROP_2D2 | DROP_GOOD | RES_TELE | POWERFUL |
F:COLD_BLOOD | OPEN_DOOR | BASH_DOOR | MOVE_BODY | RES_NETH | SMART |
F:EVIL | UNDEAD | IM_COLD | IM_POIS | HURT_LITE | NO_CONF | NO_SLEEP
S:1_IN_4 |
S:TELE_TO | SCARE | HOLD | DRAIN_MANA | BO_NETH | BR_NETH | BO_ICEE |
D:$A tall black cloaked Ringwraith, radiating an aura of fear.
D:ؤι⤤λؤͩǡݤΥȯƤ롣
D:֤򤤴ˤϱԤ̵ܤǳƤޤ
D:ޥȤβˤϳĹޤȤäƤޤδˤ϶
D:Τ֤Ȥ֤Ƥޤ䤻ФˤϹݤη
D:Ƥޤ
D:J.R.R.ȡ륭 ǻʪ 

#JZ#
N:127:ꥹ󥴥ֿ
E:Silent watcher
G:g:s
I:110:80d30:42:80:10
W:20:2:0:590
B:GAZE:TERRIFY
B:GAZE:PARALYZE
B:GAZE:LOSE_STR
F:EMPTY_MIND | COLD_BLOOD | BASH_DOOR | NONLIVING | NEVER_MOVE |
F:IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | EVIL |
F:HURT_ROCK | HURT_LITE |
F:NO_STUN | NO_CONF | NO_SLEEP | NO_FEAR | RES_TELE
S:1_IN_6 |
S:SHRIEK | S_MONSTER | S_MONSTERS | HOLD | CONF | MIND_BLAST | DRAIN_MANA
D:$A figure carved from stone, with three vulture faces. Their eyes glow 
D:$a malevolent light...
D:ĤΥϥ亮ƬƷϰդ˵Ƥ롣

#J0#
N:128:ɥ饴
E:Dragon
G:D:r
I:125:12d100:20:100:30
W:20:1:0:1400
B:CLAW:HURT:1d10
B:CLAW:HURT:1d10
B:BITE:HURT:2d12
F:FORCE_SLEEP | FORCE_MAXHP |
F:DROP_GOOD | DROP_1D2 | DROP_4D2 | DROP_CORPSE |
F:BASH_DOOR | CAN_FLY |
F:EVIL | DRAGON | IM_FIRE | IM_POIS | NO_CONF | NO_SLEEP | SELF_LITE_1
S:1_IN_4 |
S:CAUSE_3 | BR_FIRE
D:$A large dragon, scales tinted deep red.
D:礭ʥɥ饴ǡøֿΤäƤ롣

#J0#
N:129:ϥץ꡼
E:High Priest
G:p:b
I:120:40d10:20:60:10
W:20:2:0:650
B:HIT:HURT:3d4
B:HIT:HURT:3d4
B:HIT:HURT:3d5
F:MALE | HUMAN |
F:FORCE_SLEEP | FORCE_MAXHP | DROP_SKELETON | DROP_CORPSE
F:ONLY_ITEM | DROP_90 | DROP_2D2 |
F:SMART | OPEN_DOOR | BASH_DOOR |
F:EVIL | NO_CONF | NO_SLEEP | HAS_LITE_2
S:1_IN_3 |
S:HEAL | BLIND | HOLD | CONF | CAUSE_3 |
S:S_MONSTER | S_UNDEAD
D:$An evil priest, dressed all in black.  Deadly spells hit you at an 
D:$alarming rate as his black spiked mace rains down blow after blow on your 
D:$pitiful frame.
D:«˿Ȥٰʥץ꡼ȤԤΤ˻ɤդᥤ
D:ä褦ǤĤʤ⡢Ϥʸ̤ä򾧤Ƥ롣

#J0# ʸ "ablur" ȤñϼˤʤΤŬƤ롣
#J0#
#J0# θ Ĥޤ 󤫤Ŭڤ򶵤ޤ
N:130:顼
E:Sorcerer
G:p:o
I:120:40d10:20:60:10
W:20:2:0:700
B:HIT:HURT:2d8
B:HIT:HURT:2d8
B:HIT:HURT:2d8
F:MALE | HUMAN |
F:FORCE_SLEEP | FORCE_MAXHP | DROP_SKELETON | DROP_CORPSE
F:ONLY_ITEM | DROP_90 | DROP_4D2 |
F:OPEN_DOOR | BASH_DOOR |
F:EVIL | NO_CONF | NO_SLEEP | HAS_LITE_2
S:1_IN_2 |
S:BLINK | TELE_TO | BLIND | CONF | CAUSE_3 | TRAPS | HASTE |
S:BO_ACID | BA_FIRE | BA_COLD |
S:S_MONSTER | S_UNDEAD | S_DRAGON
D:$A human figure in robes, he moves with magically improved speed, and his 
D:$hands are ablur with spell casting.
D:֤˿Ȥʹ֤ǡˡǹ줿ԡɤưμϾ
D:ˡ򾧤褦˾Ƥ롣

#J0#
N:131:Ǥإ֡
E:Shelob, Spider of Darkness
G:S:D
I:110:12d100:8:80:80
W:20:3:0:1200
B:BITE:HURT:2d10
B:STING:POISON:2d5
B:STING:LOSE_STR:1d4
B:STING:POISON:2d5
F:UNIQUE | FEMALE |
F:FORCE_SLEEP | FORCE_MAXHP |
F:ESCORT | ESCORTS | DROP_CORPSE
F:ONLY_ITEM | DROP_1D2 | DROP_2D2 | DROP_GOOD | DROP_GREAT |
F:SMART | BASH_DOOR |
F:ANIMAL | EVIL | HURT_LITE | NO_CONF | NO_SLEEP
S:1_IN_2 |
S:HEAL | BLIND | SLOW | CONF | SCARE | CAUSE_3 | CAUSE_4 |
S:TRAPS | BR_DARK | S_SPIDER
D:$Shelob is an enormous bloated spider, rumoured to have been one of the 
D:$brood of Ungoliant the Unlight.  Her poison is legendary, as is her ego, 
D:$which may be her downfall.  She used to guard the pass through Cirith 
D:$Ungol, but has not been seen there for many eons.
D:֤ϵäǡ󥴥ꥢȤΰǤΰ²Ǥä
D:Ƥ롣ǤζŪǡޤζŪä
D:줬֤Ƴ˰㤤ʤ֤ϤĤƥꥹ󥴥
D:̤ƻֿͤǤäĹ֤λѤ򸫤ԤϤʤ

#J0#
N:132:Ρإޥ
E:Saruman of Many Colours
G:p:v
I:120:16d100:100:80:0
W:20:1:0:2000
B:HIT:LOSE_INT:6d8
B:HIT:LOSE_WIS:6d8
B:HIT:UN_BONUS:6d8
F:UNIQUE | MALE | HUMAN | ATTR_MULTI | CAN_SPEAK | POWERFUL |
F:FORCE_SLEEP | FORCE_MAXHP | REFLECTING | RES_TELE
F:ONLY_ITEM | DROP_2D2 | DROP_3D2 | DROP_4D2 | DROP_GOOD |
F:DROP_CHOSEN |
F:SMART | OPEN_DOOR | BASH_DOOR |
F:EVIL | IM_FIRE | IM_COLD |
F:IM_ELEC | IM_POIS | NO_CONF | NO_SLEEP | HAS_LITE_2
S:1_IN_2 |
S:HEAL | HASTE | TPORT | TELE_AWAY | BLIND | CONF | SCARE |
S:CAUSE_4 | MIND_BLAST | FORGET | TRAPS |
S:BO_ICEE | BA_ACID | BA_FIRE | BA_COLD | BA_WATE |
S:S_UNDEAD | S_DEMON | S_DRAGON
D:$Originally known as the White, Saruman fell prey to Sauron's wiles. He 
D:$searches forever for the One Ring, to become a mighty Sorcerer-King of the 
D:$world.
D:衢μԤȤΤ륵ޥϡƥΤߤ
D:դäƤ롣ϥ򸫽Ȥ;ǰʤ
D:ȥƤƤ롣ϰĤλؤõƤ뤬
D:बΥ顼βȤʤ뤿ɬפǤ롣

#J0#
N:133:Сإ
E:Khamul the Easterling
G:W:D
I:120:20d100:90:90:10
W:20:3:0:1500
B:HIT:HURT:10d10
B:HIT:HURT:5d5
B:TOUCH:UN_BONUS
B:TOUCH:UN_BONUS
F:UNIQUE | MALE | CAN_SPEAK | INVISIBLE | POWERFUL |
F:FORCE_SLEEP | FORCE_MAXHP | ELDRITCH_HORROR |
F:ONLY_ITEM | DROP_3D2 | DROP_4D2 | DROP_GOOD |
F:SMART | COLD_BLOOD | OPEN_DOOR | BASH_DOOR | MOVE_BODY |
F:EVIL | UNDEAD | IM_ACID | IM_FIRE | IM_COLD | IM_POIS |
F:HURT_LITE | NO_CONF | NO_SLEEP | RES_TELE
S:1_IN_2 |
S:TELE_LEVEL | TELE_TO |
S:BLIND | HOLD | SCARE | CAUSE_4 |
S:BO_MANA | BO_ICEE | BA_COLD | BA_NETH |
S:S_UNDEAD | S_KIN
D:$A warrior-king of the East.  Khamul is a powerful opponent, his skill in 
D:$combat awesome and his form twisted by evil cunning.
D:ΤβǤ륫ϤäʶŨǤꡢƮǽϤˤ϶٤
D:Τ롣λѤϼٰʤ븭ǤͤʤäƤ롣

### 21F ###

#J0#
N:134:å
E:Lich
G:L:w
I:120:8d80:20:60:60
W:21:2:0:800
B:TOUCH:EXP_40
B:TOUCH:LOSE_DEX:2d8
B:TOUCH:LOSE_DEX:2d8
B:TOUCH:UN_POWER
F:FORCE_SLEEP | FORCE_MAXHP | DROP_1D2 | ONLY_ITEM | DROP_GOOD |
F:SMART | COLD_BLOOD | OPEN_DOOR | BASH_DOOR | POWERFUL |
F:EVIL | UNDEAD | IM_COLD | IM_POIS | HURT_LITE |
F:NO_CONF | NO_SLEEP
S:1_IN_4 |
S:BLINK | TELE_TO | TELE_AWAY | BLIND | HOLD | SLOW | SCARE |
S:BO_NETH | BO_ICEE | CAUSE_4 | DRAIN_MANA | BRAIN_SMASH | S_UNDEAD
D:$It is a skeletal form dressed in robes.  It radiates vastly evil power.
D:ϥ֤˿ȤΤ褦ϼٰϤϰϤϤä
D:ͤƤ롣

#J0#
N:135:磻С
E:Wyvern
G:D:b
I:125:12d100:20:80:30
W:21:1:0:1400
B:BITE:HURT:2d12
B:CRUSH:HURT:2d12
F:FORCE_SLEEP | FORCE_MAXHP |
F:ONLY_ITEM | DROP_GOOD | DROP_1D2 | DROP_4D2 | DROP_CORPSE |
F:BASH_DOOR | CAN_FLY |
F:EVIL | DRAGON | IM_ELEC | IM_POIS | NO_CONF | NO_SLEEP
S:1_IN_4 |
S:BR_ELEC
D:$A large dragon with very large wings instead of forelegs.
D:礭ä礭ʥɥ饴ӤѲ
D:ΤȸƤ롣Ƕ򴬤

#J0#
N:136:Ĺإ
E:Scatha the Worm
G:D:w
I:120:20d100:20:120:70
W:21:2:0:1700
B:CLAW:HURT:4d10
B:CLAW:HURT:4d10
B:CLAW:HURT:4d10
B:BITE:HURT:6d14
F:UNIQUE | MALE |
F:FORCE_SLEEP | FORCE_MAXHP |
F:ONLY_ITEM | DROP_3D2 | DROP_4D2 | DROP_GOOD | DROP_CORPSE
F:BASH_DOOR | POWERFUL | MOVE_BODY | CAN_FLY |
F:EVIL | DRAGON | IM_COLD | NO_CONF | NO_SLEEP
S:1_IN_3 |
S:CONF | CAUSE_3 | BR_COLD
D:$An ancient and wise Dragon.  Scatha has grown clever over the long years.  
D:$His scales are covered with frost, and his breath sends a shower of ice 
D:$into the air.
D:Ťθʤɥ饴Ǥ륹ϡĹǯ̤Ƥǽ᤭򤫤
D:
D:Τ䵤ʤƤơΥ֥쥹϶ɹΥ
D:ޤ餹

#J0#
N:137:εإޥ
E:Smaug the Golden
G:D:R
I:120:20d100:20:120:70
W:21:2:0:1900
B:CLAW:HURT:4d10
B:CLAW:HURT:4d10
B:CLAW:HURT:4d10
B:BITE:HURT:6d14
F:UNIQUE | MALE | REFLECTING | CAN_FLY | DROP_CORPSE
F:FORCE_SLEEP | FORCE_MAXHP | CAN_SPEAK |
F:ONLY_ITEM | DROP_3D2 | DROP_4D2 | DROP_GOOD |
F:BASH_DOOR | POWERFUL | MOVE_BODY |
F:EVIL | DRAGON | IM_FIRE | NO_CONF | NO_SLEEP | SELF_LITE_2
S:1_IN_3 |
S:CONF | CAUSE_3 |
S:BR_FIRE
D:$Smaug is one of the Uruloki that still survive, a fire-drake of immense 
D:$cunning and intelligence.  His speed through air is matched by few other 
D:$dragons and his dragonfire is what legends are made of.
D:ޥϥĤΰɤǤꡢ븭ǽ
D:ʤեɥ쥤֥ԡɤϥɥ饴Ǥ⽨ǤƤꡢ
D:βбΥ֥쥹ŪǤ餢롣

### 22F ###

N:138:إ롦ϥ
E:Hell hound
G:C:r
I:120:36d10:25:80:30
W:22:2:0:400
B:BITE:FIRE:3d12
B:BITE:FIRE:3d12
B:BITE:FIRE:3d12
F:FORCE_SLEEP | FORCE_MAXHP | DROP_CORPSE 
F:RAND_25 | FRIENDS | AURA_FIRE |
F:BASH_DOOR | MOVE_BODY |
F:ANIMAL | EVIL | IM_FIRE
S:1_IN_5 |
S:BR_FIRE
D:$It is a giant dog that glows with heat.  Flames pour from its nostrils.
D:ǮȯƵʸǡб꤬ɡ餷äƤ롣

#J0#
N:139:ҥɥ
E:Hydra
G:M:g
I:120:150d10:20:100:20
W:22:1:0:1000
B:BITE:POISON:4d4
B:BITE:POISON:4d4
B:BITE:POISON:4d4
B:BITE:POISON:4d4
F:FORCE_SLEEP | FORCE_MAXHP |
F:ONLY_GOLD | DROP_3D2 | DROP_4D2 | DROP_SKELETON | DROP_CORPSE
F:BASH_DOOR | MOVE_BODY | CAN_SWIM |
F:ANIMAL | IM_POIS |
S:1_IN_5 |
S:SCARE | BR_POIS
D:$A strange reptilian hybrid with many heads dripping venom.
D:Ǥ򤷤餹μä̯ʻ

#J0#
N:140:ߥΥ
E:Minotaur
G:P:U
I:130:100d10:20:80:10
W:22:2:0:600
B:BUTT:HURT:4d6
B:BUTT:HURT:4d6
B:BUTT:HURT:4d6
B:BUTT:HURT:4d6
F:BASH_DOOR | DROP_SKELETON | DROP_CORPSE |
F:ONLY_ITEM | DROP_90 | DROP_GOOD |
F:EVIL | GIANT
D:$It is a cross between a human and a bull.
D:Ͽʹ֤ͺκ줷󥹥

#J0#
N:141:
E:Queen Ant
G:a:v
I:120:10d100:30:100:10
W:22:3:0:1000
B:BITE:HURT:2d12
B:BITE:HURT:2d12
B:BITE:HURT:2d8
B:BITE:HURT:2d8
F:FEMALE | GOOD | DROP_CORPSE
F:FORCE_SLEEP | FORCE_MAXHP |
F:ESCORT | ESCORTS | CAN_FLY |
F:ONLY_ITEM | DROP_2D2 | DROP_GOOD |
F:WEIRD_MIND | OPEN_DOOR | BASH_DOOR |
F:ANIMAL | NO_CONF | NO_SLEEP | IM_FIRE | IM_ACID | IM_POIS
S:1_IN_2 |
S:S_KIN | BR_ACID
D:$She's upset because you hurt her children.
D:ϷܤƤ뤬ϤʤλҶĤ

#J0#
N:142:ɥ饴²ġإ饦󥰡
E:Glaurung, Father of the Dragons
G:D:r
I:120:20d100:20:120:70
W:22:2:0:2500
B:CLAW:HURT:7d12
B:CLAW:HURT:7d12
B:BITE:HURT:8d14
B:BITE:HURT:8d14
F:UNIQUE | MALE | CAN_FLY | DROP_CORPSE
F:FORCE_SLEEP | FORCE_MAXHP |
F:ONLY_ITEM | DROP_3D2 | DROP_4D2 | DROP_GOOD |
F:BASH_DOOR | POWERFUL | MOVE_BODY | CAN_SPEAK |
F:EVIL | DRAGON | IM_FIRE | NO_CONF | NO_SLEEP | SELF_LITE_2
S:1_IN_5 |
S:CONF | CAUSE_3 | BR_FIRE | S_DRAGON
D:$Glaurung is the father of all dragons, and was for a long time the most 
D:$powerful.  Nevertheless, he still has full command over his brood and can 
D:$command them to appear whenever he so wishes.  He is the definition of 
D:$dragonfire.
D:饦󥰤ƤΥɥ饴²ĤǤꡢĹϤäƺǶκ¤ؤäƤ
D:롣ϼʬΰ²ˤϤɤ̿ǤͿ뤳ȤǤʤȤ˾
D:ȤǤ롣ǤбꤳʪΥɥ饴βбʤΤǤ롣

#J0#
N:143:إ󥰥
E:Thuringwethil
G:V:D
I:125:23d100:20:90:10
W:22:4:0:2300
B:HIT:HURT:6d6
B:HIT:CONFUSE:6d6
B:BITE:EXP_VAMP:6d6
B:BITE:EXP_VAMP:6d6
F:UNIQUE | FEMALE |
F:FORCE_SLEEP | FORCE_MAXHP | SMART | CAN_SPEAK | CAN_FLY | POWERFUL |
F:ONLY_ITEM | DROP_2D2 | DROP_3D2 | DROP_4D2 | DROP_GOOD |
F:COLD_BLOOD | OPEN_DOOR | BASH_DOOR | REGENERATE |
F:EVIL | UNDEAD | IM_COLD | IM_POIS | HURT_LITE | NO_CONF | NO_SLEEP | RES_TELE
S:1_IN_3 |
S:BLIND | HOLD | SCARE | CAUSE_4 | DRAIN_MANA |
S:BRAIN_SMASH | BA_NETH | BO_ICEE | S_KIN
D:$Chief messenger between Sauron and Morgoth, she is surely the most deadly 
D:$of her vampire race.  At first she is charming to meet, but her wings and 
D:$eyes give away her true form.
D:ȥ르δ֤ĻȼãĹǤ륹󥰥ϡ
D:Хѥ²ǺǤⶲ٤¸ߤ츫ȤϤ襤餷
D:αƷ򸫤ФʻפϤɤ˿᤭Ǥޤ

#J0#
N:144:إθ
E:The Mouth of Sauron
G:p:v
I:125:32d100:60:110:10
W:22:3:0:3800
B:HIT:HURT:6d8
B:HIT:HURT:6d8
B:HIT:UN_BONUS:2d2
B:TOUCH:UN_POWER
F:UNIQUE | MALE | HUMAN |
F:FORCE_SLEEP | FORCE_MAXHP | SMART | POWERFUL |
F:ONLY_ITEM | DROP_1D2 | DROP_4D2 | DROP_GOOD | DROP_GREAT |
F:INVISIBLE | OPEN_DOOR | BASH_DOOR |
F:EVIL | IM_FIRE | IM_COLD |
F:IM_ELEC | NO_CONF | NO_SLEEP | HAS_LITE_2
S:1_IN_2 |
S:TELE_TO | HOLD | CAUSE_3 | TRAPS |
S:BO_PLAS | BA_DARK | BA_MANA | BA_FIRE | BA_WATE | BA_NETH
D:$The Mouth of Sauron is a mighty spell caster.  So old that even he cannot 
D:$remember his own name, his power and evil are undeniable.  He believes 
D:$unshakeably that he is unbeatable and laughs as he weaves his awesome 
D:$spells.
D:θ϶ϤˡȤޤˤĹǯƤΤǼʬ̾
D:˺ƤޤäƤ뤬ʤϤȼٰʻ̿ϳФƤ롣Ϥ
D:ǼʬǶȤɤ뤮ǰʼʸ򾧤ʤ;͵
D:ǾФäƤ롣

### 23F ###

#J0#
N:145:
E:Titan
G:P:y
I:120:15d100:30:80:15
W:23:2:0:3500
B:HIT:CONFUSE:8d8
B:HIT:CONFUSE:8d8
B:HIT:CONFUSE:8d8
B:HIT:CONFUSE:8d8
F:FORCE_SLEEP | FORCE_MAXHP | ONLY_ITEM |
F:DROP_GOOD | DROP_2D2 | DROP_4D2 | DROP_SKELETON | DROP_CORPSE
F:SMART | TAKE_ITEM | OPEN_DOOR | BASH_DOOR |
F:EVIL | GIANT | MALE
S:1_IN_3 |
S:HEAL | TELE_TO | SCARE | THROW
S:S_MONSTERS
D:$It is a humanoid figure thirty feet tall that gives off an aura of power 
D:$and hate.
D:ϤΥȯ롢ؾ椬 10 ᡼ȥ᤯ʹַ
D:󥹥

#J0#
N:146:Ŵ
E:Iron golem
G:g:W
I:115:90d12:20:150:10
W:22:1:0:500
B:HIT:HURT:6d6
B:HIT:HURT:6d6
B:CRUSH:HURT:10d10
B:CRUSH:HURT:10d10
F:FORCE_SLEEP | FORCE_MAXHP |
F:EMPTY_MIND | COLD_BLOOD | BASH_DOOR |
F:IM_FIRE | IM_COLD | IM_ELEC | IM_POIS |
F:NO_STUN | NO_CONF | NO_SLEEP | NO_FEAR | NONLIVING
S:1_IN_4 |
S:BR_COLD
D:$It is a massive metal statue that moves steadily towards you.
D:Ʋ°εǡ礭­ƶŤƤ롣

#J0#
N:147:εإ󥫥饴
E:Ancalagon the Black
G:D:D
I:120:48d100:20:90:70
W:23:3:0:3000
B:CLAW:HURT:5d12
B:CLAW:HURT:6d12
B:CLAW:HURT:8d12
B:BITE:HURT:10d10
F:UNIQUE | MALE | CAN_SPEAK | DROP_CORPSE
F:FORCE_SLEEP | FORCE_MAXHP | CAN_FLY |
F:ONLY_ITEM | DROP_3D2 | DROP_4D2 | DROP_GOOD |
F:OPEN_DOOR | BASH_DOOR | POWERFUL | MOVE_BODY |
F:EVIL | DRAGON | IM_ACID | IM_FIRE |
F:NO_CONF | NO_SLEEP
S:1_IN_2 |
S:BLIND | CONF | SCARE |
S:BR_ACID |
S:S_DRAGON | S_HI_DRAGON
D:$'Rushing Jaws' is his name, and death is his game.  No dragon of the brood 
D:$of Glaurung can match him.
D:ͿʤܡפȤ̾ĤΥɥ饴ϡñʤ륲य餤ˤ
D:פäƤʤ饦󥰤ΰ²Τɤʥɥ饴ˤɤŨʤ

#JZ#
N:148:إ󥰥ޡⲦ
E:The Witch-King of Angmar
G:W:D
I:125:32d100:90:100:10
W:23:3:0:5000
B:HIT:HURT:6d6
B:HIT:HURT:6d6
B:TOUCH:UN_BONUS:4d6
B:TOUCH:UN_BONUS:4d6
F:UNIQUE | MALE | CAN_SPEAK | RES_TELE | INVISIBLE |
F:FORCE_SLEEP | FORCE_MAXHP | SMART | POWERFUL |
F:ONLY_ITEM | DROP_3D2 | DROP_4D2 | DROP_GOOD | DROP_GREAT |
F:COLD_BLOOD | OPEN_DOOR | BASH_DOOR | MOVE_BODY |
F:EVIL | UNDEAD | ELDRITCH_HORROR |
F:IM_COLD | IM_POIS | HURT_LITE | NO_CONF | NO_SLEEP
S:1_IN_2 |
S:TELE_TO | TELE_AWAY | BLIND | HOLD | CAUSE_4 | BRAIN_SMASH |
S:BO_MANA | BA_NETH | BR_NETH |
S:S_KIN | S_HI_UNDEAD | S_HI_DRAGON | S_HYDRA
D:$The Chief of the Ringwraiths.  A fell being of devastating power.  His 
D:$spells are lethal and his combat blows crushingly hard.  He moves at 
D:$speed, and commands legions of evil to do his bidding.  It is said that he 
D:$is fated never to die by the hand of mortal man.
D:ؤͩĹǤꡢ˲ŪϤä٤¸ߤμʸϿ
D:ϤƮ˺ݤƤƤΤΤǤդΤ褦ʹϤؤ롣
D:᤯ưٰμԤɤ̿ȯƻפ̤롣ϻह٤
D:֤ˤμǤϷ褷뤳ȤǤʤȤƤ롣

### 24F ###

#JZ#
N:149:顼
E:Kraken
G:l:G
I:120:150d10:30:150:80
W:24:2:0:2000
B:CRUSH:HURT:8d10
B:CRUSH:HURT:8d10
B:CRUSH:HURT:8d10
B:CRUSH:HURT:8d10
F:FORCE_SLEEP | FORCE_MAXHP | AQUATIC | ANIMAL |
F:ONLY_ITEM | DROP_2D2 | DROP_GOOD |
F:BASH_DOOR | POWERFUL | MOVE_BODY | SMART | RES_WATE |
F:EVIL | IM_ELEC | NO_CONF | NO_SLEEP | IM_POIS | IM_FIRE
S:1_IN_6 |
S:BLIND | CONF | SCARE | CAUSE_3 |
S:BA_WATE | DARKNESS | BR_DARK | TELE_TO 
D:$An enormously fearsome and powerful inhabitant of the depths. It 
D:$resembles a gargantuan octopus and its evil is almost tangible.
D:඲Ϥʪʥ˻ƤꡢٰΤ
D:βΤ褦

#JZ#Х
#JZ#ʡҡҡȡ륭Ρֻʪפо졣
#JZ#륳ξȤˤʤäޥ뤬ȲΤǡ
#JZ#θդǡ϶פ̣ޤ륳λۤ
#JZ#ȤȤˤۤȤǤޤ褷Ƥޤ by α
#JZ#Jangband ˤϤʤäǤ͡ճ by 
N:150:Х
E:Balrog
G:U:R
I:120:13d100:20:100:80
W:24:2:0:1300
B:HIT:FIRE:2d6
B:HIT:HURT:5d6
B:HIT:FIRE:6d2
B:HIT:HURT:6d5
F:FORCE_SLEEP | FORCE_MAXHP | AURA_FIRE | CAN_FLY |
F:ONLY_ITEM | DROP_2D2 | DROP_GOOD | NONLIVING |
F:OPEN_DOOR | BASH_DOOR | POWERFUL | MOVE_BODY | SMART |
F:EVIL | DEMON | IM_FIRE | NO_CONF | NO_SLEEP | SELF_LITE_1
S:1_IN_4 |
S:BLIND | CONF | BRAIN_SMASH |
S:BR_FIRE | BO_PLAS | BA_NETH | S_HI_UNDEAD | S_UNDEAD |
S:S_DEMON
D:$It is a massive humanoid demon wreathed in flames.
D:Ȥʤ줿ʿʹַΥ󥹥

#J0#
N:151:ϵ벦إɥ饦륤
E:Draugluin, Sire of All Werewolves
G:C:u
I:130:39d100:80:70:90
W:24:2:0:4000
B:CLAW:HURT:3d3
B:CLAW:HURT:3d3
B:BITE:POISON:2d6
B:BITE:POISON:2d6
F:UNIQUE | MALE | CAN_SPEAK |
F:FORCE_SLEEP | FORCE_MAXHP |
F:ESCORT | ESCORTS | DROP_CORPSE 
F:RAND_25 |
F:ONLY_ITEM | DROP_1D2 | DROP_GOOD | DROP_GREAT |
F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | MOVE_BODY |
F:ANIMAL | EVIL | IM_COLD | IM_POIS
S:1_IN_3 |
S:SCARE | S_HOUND | BR_COLD
D:$Draugluin provides Sauron with a fearsome personal guard.  He is an 
D:$enormous wolf inhabited with a human spirit.  He is chief of all his kind.
D:ɥ饦륤ϥζ٤°ҤϿʹ֤ä
D:ϵǤꡢƤϵμΤǤ⤢롣

#J0#
N:152:ֳϵإϥ
E:Carcharoth, the Jaws of Thirst
G:C:D
I:130:39d100:80:75:10
W:24:2:0:4000
B:CLAW:HURT:3d3
B:CLAW:HURT:3d3
B:BITE:POISON:4d4
B:BITE:POISON:4d4
F:UNIQUE | MALE | CAN_SPEAK | DROP_CORPSE
F:FORCE_SLEEP | FORCE_MAXHP | RAND_25 |
F:ONLY_ITEM | DROP_1D2 | DROP_GOOD | DROP_GREAT | AURA_FIRE |
F:SMART | TAKE_ITEM | OPEN_DOOR | BASH_DOOR | MOVE_BODY |
F:ANIMAL | EVIL | IM_FIRE | IM_POIS | NO_CONF | NO_SLEEP
S:1_IN_3 |
S:HEAL | SCARE | BRAIN_SMASH |
S:BR_FIRE | S_HOUND
D:$The first guard of Angband, Carcharoth, also known as 'The Red Maw', is 
D:$the largest wolf to ever walk the earth.  He is highly intelligent and a 
D:$deadly opponent in combat.
D:ϥϥ󥰥ХɤɱҼԤǤꡢ֤ܡפȤƤ̾Τ
D:Ƥ롣ϤĤϾ¸ߤǺǤϵǤꡢ⤤ǽ
D:Ʈ˺ݤƤԤϻи礻ͤФʤʤŨȤʤ롣

#J0#
N:153:ʤǤإ󥴥ꥢȡ
E:Ungoliant, the Unlight
G:S:D
I:120:96d100:8:110:80
W:24:1:0:4000
B:BITE:POISON:3d9
B:BITE:POISON:3d9
B:STING:POISON:2d5
B:STING:POISON:2d5
F:UNIQUE | FEMALE |
F:FORCE_SLEEP | FORCE_MAXHP | DROP_CORPSE 
F:ONLY_ITEM | DROP_4D2 | DROP_GOOD | DROP_GREAT |
F:SMART | BASH_DOOR |
F:ANIMAL | EVIL | IM_POIS | HURT_LITE | NO_CONF | NO_SLEEP
S:1_IN_3 |
S:HEAL | BLIND | SLOW | CONF | SCARE | DARKNESS | BA_DARK |
S:BA_POIS | BR_DARK |
S:S_SPIDER
D:$This enormous, hideous spirit of void is in the form of a spider of 
D:$immense proportions.  She is surrounded by a cloud of Unlight as she sucks 
D:$in all living light into her bloated body.  She is always ravenously 
D:$hungry and would even eat herself to avoid starvation.  She is rumoured to 
D:$have a foul and deadly breath.
D:ιǸⶲ¸ߤϡΤ褦ʻѤ򤷤Ƥ롣
D:ϸʤǤʤƤꡢƤθ򤽤Ĥ줿ʢ˵ۤǤޤ
D:Ͼ˵äƤꡢ򤱤뤿ˤϼʬΤǤ⿩٤褦
D:롣ԷǴޤ路֥쥹ǤȸƤ롣

### 25F ###

#J0#
N:154:ХĹإ⥰
E:Gothmog, the High Captain of Balrogs
G:U:R
I:125:58d100:100:120:0
W:25:1:0:4300
B:HIT:FIRE:8d10
B:HIT:FIRE:8d10
B:CRUSH:HURT:8d12
B:TOUCH:UN_POWER
F:UNIQUE | MALE | CAN_SPEAK | CAN_FLY |
F:FORCE_SLEEP | FORCE_MAXHP |
F:ESCORT | KILL_WALL | AURA_FIRE | NONLIVING |
F:ONLY_ITEM | DROP_2D2 | DROP_3D2 | DROP_4D2 | DROP_GOOD | DROP_GREAT |
F:DROP_CHOSEN | OPEN_DOOR | BASH_DOOR | POWERFUL | MOVE_BODY |
F:EVIL | DEMON |
F:IM_FIRE | IM_ELEC | NO_CONF | NO_SLEEP
S:1_IN_3 |
S:BLIND | CONF | SCARE | TELE_TO |
S:BR_FIRE | S_KIN | S_HI_UNDEAD |
D:$Gothmog is the Chief Balrog in Morgoth's personal guard.  He is renowned 
D:$for slaying Ecthelion the Warder of the Gates and he has never been 
D:$defeated in combat.  With his whip of flame and awesome fiery breath he 
D:$saved his master from Ungoliant's rage.
D:⥰ϥ르λŪХĹֿͤǤ
D:ꥪݤӤꡢ襤˰٤餱ȤʤϱΥ
D:ȤޤбΥ֥쥹μ򥦥󥴥ꥢȤܤ꤫äΤ

### 26F ###

### 27F ###

#J0#
N:155:
E:Colossus
G:g:y
I:110:30d100:15:150:10
W:27:4:0:900
B:HIT:HURT:10d10
B:HIT:HURT:10d10
B:HIT:HURT:12d12
B:HIT:HURT:12d12
F:FORCE_MAXHP |
F:EMPTY_MIND | COLD_BLOOD | BASH_DOOR |
F:IM_FIRE | IM_COLD | IM_ELEC |
F:IM_POIS | NONLIVING | REFLECTING |
F:NO_STUN | NO_CONF | NO_SLEEP | NO_FEAR
D:$An enormous construct resembling a titan made from stone.  It strides 
D:$purposefully towards you, swinging its slow fists with earth-shattering 
D:$power.
D:˻褦ʻѤ򤷤ФǤǤʹ¤ʪ來ܤդ餺
D:ԤԤߴäƤơηϤɤ뤬Τ褦˿󤹡

### over ###

### thinking ###
