#JZ# Zangband {: q
#JZ# u#J0#vŎn܂Rg͓{ Angband ̂Ƃ񂳂ɂ
#JZ# ̂ŁAu#JZ#vŎn܂Rg͓{ Zangband ŐV
#JZ# ڂłB{AOohlAiqjȊO̕
#JZ# Rgɂ̖͂̕OLڂĂ܂B
#JZ#
#JZ#  ȉ͓{ Angband ɂRgł 
#J0# {Ɠ{Ő : Ƃ
#J0#
#J0# {łł̓IWiƔrĐݒ荀ڂĂ܂B
#J0# "E:" ȉ̍sŁAɂ͉pꖼLq܂B
#J0#
#J0# X^[̖|ɊւĂ BBS ̕ɑςbɂȂ܂B
#J0# ܂Aj[NEX^[̓ǂݕɂĂ ь  sXڂƂ
#J0# ɑςbɂȂ܂B
#J0#
#J0# {sɂ蒍ӂ_Ȃǂ̓RgĂ܂B
#J0#
#J0# Rg͊{IɎ(Ƃ)t܂Ã̕Rgꍇ
#J0# ɂ͂ɂ̖̕OLڂĂ܂B
#J0#uRgvŌł܂B
# CVS: Last edit by $Author: iks $ on $Date: 2005/07/07 01:56:43 $
# File: r_info.txt
# With new monsters for Zangband 2.2 (or 2.3)

# This file is used to initialize the "lib/raw/r_info.raw" file, which is
# used to initialize the "monster race" information for the Angband game.

# Do not modify this file unless you know exactly what you are doing,
# unless you wish to risk possible system crashes and broken savefiles.

# After modifying this file, delete the "lib/raw/r_info.raw" file.

# Zangband notes:

# Semantics of S_AMBERITES: Since all non-Tolkienian unique Ringwraiths
# have been removed (i.e. all except the Witch-king of Angmar and
# Khamul), the spell summons unique Amberites instead of Ringwraiths.

# Currently, "unique" monsters are just "special" monster races, with
# the requirement that only one monster of that race can exist at a time,
# and when it is killed, it can never again be generated.

# ATTR_CLEAR monsters acquire their attr from the item/floor below them,
# and use "white" for the recall window.  See "cave.c" for info.

# ATTR_MULTI monsters have a "flickering" attr, and use "violet" for the
# recall window.  See "cave.c" for info.

# CHAR_CLEAR monsters use special symbols (.) as given below,
# and use those symbols for the recall window.  In theory, normally,
# these monsters cannot be targetted, and when examined look like normal
# floors, until the player "notices" them (perhaps check "awake").

# CHAR_MULTI monsters use special symbols (!, ?, =) as given below,
# and use those symbols for the recall window.  In theory, normally,
# these monsters cannot be targetted, and when examined look like normal
# objects, until the player "notices" them (perhaps check "awake").

# Note that there are (a few) normal monsters who are "violet" but not
# ATTR_MULTI, and a lot of monsters which are "white" but not ATTR_CLEAR.

# Note that currently both CHAR_CLEAR and CHAR_MULTI monsters are treated
# as normal monsters that are just a little hard to see.

# Note that the monster list underwent several changes for Angband 2.7.9,
# including some monster name changes, some symbol redistributions, and
# some color changes.

# The Umber Hulk joined the Xorn/Xaren (X).  The ticks (t) joined the
# spiders (S).  The townspeople (t) left the people (p).  The "Jabberwock"
# became the "Chaos beetle" (K).  The major demons (&) became (U) and the
# minor demons (I) became (u).  Multiplying insects (fleas, fruit flies,
# hummerhorns) became (I), visually "matching" the multiplying lice (l).
# The "ant lions" (a) became "ants" (a).  The mummified monsters (M)
# joined the zombified monsters (z).  The multi-headed hydras (M) left
# the reptiles (R).  The snakes (J) left the reptiles (R).

# Some of the old "red" or "brown" monsters became "pink" if they lower
# strength, while some of the old "fire" monsters became simply "red"
# monsters.  The "dragons" and "hounds" and related monsters underwent
# a "color scheme regularization" ('w' = White/Cold, 's' = Black/Acid,
# 'o' = Lite/Dark, 'r' = Red/Fire, 'g' = Green/Poison, 'b' = Blue/Elec,
# 'u' = Brown/Earth/Force, 'D' = Dark/etc, 'W' = Stone/Inertia/Gravity/etc,
# 'v' = Multihued/Chaos/Disenchantment/etc, 'y' = Gold/Sound, 'R' = Nexus,
# 'G' = Nether, 'B' = Left-overs, and 'U' = Bronze/Confusion).

# In several situations, two or more monsters with identical symbols and
# colors were changed so that maximal information is conveyed by the symbol
# and color.

# The "people" (p), with more than 50 entries, got a new "color scheme"
# ('w' = Paladin, 's' = Knight, 'o' = Mystic, 'r' = Mage, 'g' = High Priest,
# 'b' = Thief, 'u' = Warrior, 'D' = Death knight, 'W' = Ranger/Archer,
# 'v' = Sorcerer, 'y' = Ninja, 'R' = High Mage, 'G' = Priest, 'B' = High
# Thief, 'U' = High Warrior).  Note that most non-unique "people" already
# had these colors, or colors close to these colors.  A similar color scheme
# was enforced for the "humanoid" (h) monsters as well, more or less.

# TY: This is no longer entirely accurate. The monster coloring has been
# changed 'back' to pre-2.7.* coloring in several cases. For example, I
# prefer "black" thief caracters. Also color can be (and should) be used to
# convey information, but more importantly it is a visual presentation
# of the creature and should be what the creature "looks" like.

# Many of the "unique" monsters were changed to "match" the "base" monster
# from which they were derived.  Angband 2.8.0 may require every "unique"
# monster to be based on a "normal" monster, and may enforce color matching.
# This may result in the addition of some new monsters, to serve as "base"
# monsters, possibly including Ogre captains, Greater Balrogs, Black Trolls,
# Vampire Queens, Giant Werewolfs, and others.  This may be accompanied by
# a separation of the monster list into a "normal" monster list (r_info)
# with 512 entries, and a "unique" monster list (u_info) with 128 entries,
# which will require reorganization of the list.  Some new "player ghost"
# unique monsters will probably be added at the same time.

# Mushrooms look just like food (and use the "," symbol for both the recall
# window and for normal display), Creeping coins look just like coins (and
# use the "$" symbol for both the recall window and for normal display), and
# Trappers/Lurkers can never be seen (and use the "." symbol for the recall
# window).  All other monsters use "alphabetic" symbols, and "alphabetic"
# symbols are used only for monsters.

# The "0" and "9" symbols are reserved for internal debugging use.

# The "&" symbol is reserved for future use as a special "terrain feature".

# The "`" symbol is reserved as an "alternate" open door picture, since
# the "'" symbol looks like the "," symbol in some fonts (esp. IBM).

# The "x" symbol is free for use as an "attr/char mapping" for annoying
# monsters, such as magic mushrooms, drolems, etc.

# Certain symbols ("X", "Y", "B", "l", "I", etc) are used by
# very few monsters, and could be reorganized somewhat.

# There are still too many "p" monsters, perhaps they should be broken up.

# As always, you can enforce any "visual picture" you want with a "pref file".

# Note that monster zero is used for the "player" picture.

# === Understanding r_info.txt ===

# N: serial number : monster name
# G: symbol : color
# I: speed : hit points : vision : armor class : alertness
# W: depth : rarity : unused (always 0) : experience for kill
# B: attack method : attack effect : damage
# S: spell frequency |
# S: spell type | spell type | etc
# F: flag | flag | etc
# D: Description

# 'N' indicates the beginning of an entry. The serial number must
# increase for each new item. Entry 0 is used for the player.

# 'G' is for graphics - symbol and color. There are 16 colors, as
# follows:

# D - Black        w - White          s - Gray          o - Orange
# r - Red          g - Green          b - Blue          u - Brown
# d - Dark Gray    W - Light Gray     v - Violet        y - Yellow
# R - Light Red    G - Light Green    B - Light Blue    U - Light Brown

# 'I' is for information - speed, health, vision in tens of feet,
# armor class, and alertness. 110 is normal speed. Alertness ranges
# from 0 (ever vigilant for intruders) to 255 (prefers to ignore
# intruders).

# 'W' is for more information - level, rarity, and experience for
# killing. The third slot is unused.

# 'B' is for blows - method of attack, effect of attack, and damage
# from attack. There may be up to four of these lines; effect and
# damage are optional.

# 'S' is for spells. The first S: line must be S:1_IN_X with X the
# number of monster turns, on average, before the monster will cast
# one of its spells. X must not be zero.

# 'F' is for flags. These are fairly self-explanatory. As many F:
# lines may be used as are needed to specify all the flags and flags
# are separated by the '|' symbol.

# 'D' is for description. As many D: lines may be used as are needed
# to describe the monster. Note that lines may need spaces at their
# ends to prevent words from running together in the monster memory.


# Version stamp (required)

V:2.8.1

##### The Player #####

#J0#
N:0:vC[
E:Player
G:@:w

##### Town monsters #####

#J0#
N:1:C^Ym
E:Filthy street urchin
G:t:D
I:110:1d4:4:1:40
W:0:2:0:0
B:BEG
B:TOUCH:EAT_GOLD
F:MALE | EVIL | WILD_TOWN | WILD_ONLY
F:RAND_25 | FRIENDS | 
F:TAKE_ITEM | OPEN_DOOR | DROP_CORPSE | DROP_SKELETON
#D:He looks squalid and thoroughly revolting.
D:ނ͉炵Ė{ɓɗzB

#J0#
N:2:₹L
E:Scrawny cat
G:f:U
I:110:1d2:30:1:10
W:0:3:0:0
B:CLAW:HURT:1d1
F:RAND_25 | WILD_TOO | WILD_GRASS | WILD_TOWN | WILD_ONLY
F:ANIMAL | DROP_CORPSE | DROP_SKELETON
#D:A skinny little furball with sharp claws and a menacing look.
D:s܂ƈȗee₹ȃlRB

#Note: Sparrows live only near humans, thus no WILD_*

#JZ#
N:3:
E:Sparrow
G:B:U
I:110:1d1:30:1:10
W:0:3:0:0
B:BITE:HURT:1d1
F:RAND_25 | CAN_FLY | WILD_TOWN | WILD_ONLY
F:ANIMAL | DROP_SKELETON
#D:Utterly harmless, except when angry.
D:{点ȂΑSQB

#Instead, we have chaffinches for wilderness

#JZ#
#JZ#(Rg) Պۂ
N:4:YIAIg
E:Chaffinch
G:B:r
I:110:1d1:30:1:10
W:0:3:0:0
B:BITE:HURT:1d1
F:RAND_25 | CAN_FLY | WILD_ONLY | WILD_WOOD | WILD_GRASS
F:ANIMAL | DROP_SKELETON
#D:Utterly harmless, except when angry.
D:{点ȂΑSQB

#JZ#
N:5:삤
E:Wild rabbit
G:r:U
I:110:1d2:30:1:10
W:0:3:0:0
B:BITE:HURT:1d1
F:RAND_50 | WILD_ONLY | WILD_GRASS | WILD_WOOD |
F:ANIMAL | DROP_SKELETON | DROP_CORPSE
#D:It is not a carnivore, but will defend itself if you stray too 
#D:close.
D:Hł͂ȂAߕt߂Ɛg邽ߍUĂB

#JZ#
N:6:
E:Woodsman
G:p:g
I:110:3d3:10:1:255
W:0:1:0:0
B:HIT:HURT:1d6
F:MALE | WILD_ONLY | WILD_WOOD |
F:RAND_25 | DROP_SKELETON | DROP_CORPSE |
F:ONLY_GOLD | DROP_60 | 
F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR
#D:He has an axe with a sharp and strong edge.
D:sȕĂB

#J0#
N:7:݂ڂ炵q
E:Scruffy little dog
G:C:U
I:110:1d3:20:1:5
W:0:3:0:0
B:BITE:HURT:1d1
F:RAND_25 | DROP_SKELETON | DROP_CORPSE | WILD_TOWN | WILD_ONLY
F:ANIMAL
#D:A thin flea-ridden mutt, growling as you get close.
D:m~̏Ẑ݂悤Ȃ₹ŁAl߂ÂƂȂB

#J0#
#J0#
N:8:_vw}Sbgx
E:Farmer Maggot
G:h:w
I:110:35d10:40:10:3
W:0:3:0:0
B:HIT:HURT:1d3
F:UNIQUE | MALE | CAN_SPEAK | DROP_CORPSE | FRIENDLY
F:FORCE_MAXHP | WILD_TOWN | WILD_ONLY
F:ONLY_ITEM | DROP_90 | DROP_GOOD | DROP_GREAT
F:OPEN_DOOR | BASH_DOOR |
F:NO_CONF | NO_SLEEP | HAS_LITE_1 |
#D:Before you appears a broad thick-set hobbit with a round red face. 
#D:"What's wrong with old Maggot?" asked Pippin.  "He's a good friend to 
#D:all the Brandybucks.  Of course he's a terror to trespassers, and keeps 
#D:ferocious dogs -- but after all, folk down here are near the border and 
#D:have to be more on their guard." 
D:ۂԂ̂񂮂肵zrbgAp܂B
D:u}Sbg񂪂ǂĂłHvƁAss˂܂B
D:ûЂƂ̓ufBobNꑰ̂ƂłǂĂ܂BނA
D:قĂ̓ynɓĂɂ́AЂǂ|݂A֖҂Ȍ
D:Ă邯---ǁÂɏZł,ɂ߂A悻
D:pSĂȂȂȂ킯łBv
D:iJ.R.R.g[LAcEcq VŎw֕j 

#J0#
N:9:Ⴍ锒s
E:Blubbering idiot
G:t:W
I:110:1d2:6:1:0
W:0:1:0:0
B:DROOL
F:MALE | DROP_CORPSE | DROP_SKELETON | WILD_TOWN | WILD_ONLY
F:RAND_25 | 
F:TAKE_ITEM
#D:He tends to blubber a lot.
D:ނ͂Ă΂肢B

#JZ#
#JZ#http://www.hobo.org QƁB{lɂ͂悭ȂB
N:10:XQ
E:Hobo
G:t:g
I:110:1d2:6:1:0
W:0:1:0:0
B:DROOL
F:MALE | DROP_SKELETON | DROP_CORPSE | WILD_TOWN | WILD_ONLY
F:RAND_25 | 
F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR
#D:Ugly doesn't begin to describe him.
D:XjAԂ̓͂̏Xł͂ȂB

#JZ#
N:11:߂L`KC
E:Raving lunatic
G:t:G
I:120:4d4:6:1:0
W:0:1:0:0
B:DROOL
F:MALE | DROP_CORPSE | DROP_SKELETON | WILD_TOWN | WILD_ONLY
F:RAND_25 | 
F:TAKE_ITEM
#D:Drooling and comical, but then, what do you expect?
D:悾𐂂炵ĊyɂĂ邪Aȏ̉҂̂낤H

#J0#
N:12:ȐgȂ̌H
E:Pitiful looking beggar
G:t:U
I:110:1d4:10:1:40
W:0:1:0:0
B:BEG
F:MALE | DROP_SKELETON | DROP_CORPSE
F:RAND_25 | WILD_TOWN | WILD_ONLY
F:TAKE_ITEM | OPEN_DOOR
#D:You just can't help feeling sorry for him.
D:ނƁAǂĂꂾƂvւȂB

#J0#
#J0#
#J0#(Rg)
#J0# uCavƂt͖肪AƂwE󂯂B
#J0# ͒msł̂ƂɊւĂ͔f˂邪ACɂȂl
#J0# ̂Ȃ炠āAuCavƂKvȂł낤ƎvualvɂB
#J0# * leper = Ca
#J0#
N:13:sȕal
E:Mangy looking leper
G:t:u
I:110:1d1:10:1:50
W:0:1:0:0
B:BEG
B:TOUCH:DISEASE
F:MALE | DROP_CORPSE | DROP_SKELETON
F:RAND_25 | WILD_TOWN | WILD_ONLY
F:TAKE_ITEM | OPEN_DOOR
#D:You feel it isn't safe to touch him.
D:ނɐĜ͊댯ȋCB

#JZ#
N:14:ubN}[Pbg̃G[WFg
E:Agent of black market
G:t:D
I:110:2d8:10:8:99
W:0:1:0:0
B:HIT:HURT:1d6
B:TOUCH:EAT_ITEM
F:MALE | DROP_CORPSE | DROP_SKELETON
F:DROP_60 | WILD_TOWN |
F:WILD_SWAMP | WILD_WOOD | WILD_GRASS | WILD_MOUNTAIN | WILD_ONLY
F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR |
F:EVIL
#D:He 'finds' new wares for the Black Market. From unwary adventurers... 
D:ނ̓ubN}[Pbg̏iuEāvBf`҂...

#J0#
N:15:̂ލKȐς炢
E:Singing, happy drunk
G:t:y
I:110:2d3:10:1:0
W:0:1:0:0
B:BEG
F:MALE |
F:RAND_50 | DROP_SKELETON | DROP_CORPSE
F:ONLY_GOLD | DROP_60 | WILD_TOWN | WILD_ONLY
F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | HAS_LITE_1
#D:He makes you glad to be sober.
D:Nłނɉ΁Ao܂Ă悤ȋCɂȂB

#J0#
N:16:ĂǂȂӂl
E:Aimless looking merchant
G:t:o
I:110:3d3:10:1:255
W:0:1:0:0
B:HIT:HURT:1d3
F:MALE | 
F:RAND_50 | 
F:ONLY_GOLD | DROP_60 | DROP_SKELETON | DROP_CORPSE
F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | WILD_TOWN | WILD_ONLY | HAS_LITE_1
#D:The typical ponce around town, with purse jingling, and looking for more 
#D:amulets of adornment to buy.
D:ӂT^IȃNYŁAz炶炳āA͂̃A~bg
D:𔃂ƒTĂB

#J0#
N:17:nȗb
E:Mean looking mercenary
G:t:R
I:110:5d8:10:20:250
W:0:1:0:0
B:HIT:HURT:1d10
F:MALE | DROP_SKELETON | DROP_CORPSE
F:RAND_50 | DROP_90 | WILD_GRASS | WILD_TOWN | WILD_WOOD | WILD_ONLY
F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | HAS_LITE_1
F:EVIL
#D:No job is too low for him.
D:dȂƂނnĂB

#J0#
#J0#(Rg)
#J0# ͓sXڂɂ
#J0#
N:18:폝m
E:Battle scarred veteran
G:t:r
I:110:7d8:10:30:250
W:0:1:0:0
B:HIT:HURT:2d6
F:MALE | DROP_SKELETON | DROP_CORPSE
F:RAND_50 | DROP_90 | WILD_TOWN | WILD_ONLY
F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | HAS_LITE_1
#D:He doesn't take to strangers kindly.
D:ނ͌mʐlɗDڂ͂ȂB

#JX#
N:19:w̑x
E:The Watch Captain
G:t:w
I:110:20d20:50:25:4
W:0:4:0:0
B:HIT:HURT:1d3
B:HIT:HURT:1d3
B:HIT:HURT:2d3
F:UNIQUE | MALE | CAN_SPEAK | FRIENDLY |
F:FORCE_MAXHP | DROP_CORPSE | WILD_TOWN | WILD_ONLY |
F:ONLY_ITEM | DROP_1D2 | DROP_GOOD |
F:OPEN_DOOR | BASH_DOOR | HAS_LITE_1 |
F:NO_CONF | NO_SLEEP
D:XxĂ܂錩̑B̘rɂ͎MB


##### Normal monsters #####

#J0#
N:20:OCEh
E:Grey mold
G:m:s
I:110:1d2:2:1:0
W:1:1:0:3
B:HIT:HURT:1d4
B:HIT:HURT:1d4
F:NEVER_MOVE | 
F:STUPID | EMPTY_MIND | 
F:IM_POIS | DROP_CORPSE
F:NO_CONF | NO_SLEEP | NO_FEAR
#D:A small strange growth.
D:ȃJrB

#J0#
N:21:唒
E:Large white snake
G:J:w
I:100:3d6:4:30:99
W:1:1:0:2
B:BITE:HURT:1d1
B:CRUSH:HURT:1d1
F:RAND_50 | WILD_TOO |
F:BASH_DOOR | DROP_SKELETON | DROP_CORPSE
F:ANIMAL
#D:It is about eight feet long.
D:͒ 2.5 [g߂B

#JZ#
N:22:_ł_
E:Blinking dot
G:,:s
I:110:1d2:2:1:0
W:1:1:0:1
B:SPORE:CONFUSE:1d4
F:NEVER_MOVE | 
F:STUPID | EMPTY_MIND | 
F:IM_POIS | DROP_CORPSE
F:NO_CONF | NO_SLEEP | NO_FEAR
S:1_IN_2 |
S:BLINK
#D:Is it there or is it not? 
D:͂ɂ̂낤HȂ̂낤H

#JZ#
N:23:C
E:Newt
G:R:y
I:110:2d6:8:12:30
W:1:1:0:2
B:BITE:HURT:1d3
B:BITE:HURT:1d3
F:WEIRD_MIND | CAN_SWIM | WILD_TOO | DROP_CORPSE
F:WILD_GRASS | WILD_WASTE | WILD_SHORE | WILD_SWAMP | WILD_MOUNTAIN |
F:ANIMAL
#D:A small, harmless lizard.
D:ȊQ̂ȂgJQB

#J0#
N:24:唒Jf
E:Giant white centipede
G:c:w
I:110:3d5:7:10:40
W:1:1:0:2
B:BITE:HURT:1d2
B:STING:HURT:1d2
F:RAND_50 | DROP_SKELETON |
F:WEIRD_MIND | BASH_DOOR | WILD_TOO |
F:ANIMAL
#D:It is about four feet long and carnivorous.
D:͒ 1.5 [g߂HB

#J0#
#J0#
#J0#(Rg)
#J0# xgxgƂ͌\CɓĂ(^_^;
#J0#
#J0# ьꂳ񂪓{ꉻA݂ulolov(^_^;B
#J0#
N:25:xgxg
E:White icky thing
G:i:w
I:110:2d5:12:7:10
W:1:1:0:1
B:TOUCH:HURT:1d2
F:RAND_50 | RAND_25 | CAN_SWIM |
F:EMPTY_MIND | DROP_CORPSE
#D:It is a smallish, slimy, icky creature.
D:̓hhăxgxgȃX^[B

#J0#
N:26:xgxg
E:Clear icky thing
G:i:B
I:110:3d5:12:6:10
W:2:1:0:1
B:TOUCH:HURT:1d2
F:ATTR_CLEAR | CAN_SWIM |
F:RAND_50 | RAND_25 | 
F:INVISIBLE | EMPTY_MIND | DROP_CORPSE
#D:It is a smallish, slimy, icky, blobby creature.
D:͉炵hhloloȉ̂悤ȃX^[B

#J0#
N:27:ncJlY~
E:Giant white mouse
G:r:w
I:110:1d3:8:4:20
W:1:1:0:1
B:BITE:HURT:1d2
F:RAND_50 | WILD_TOO | WILD_GRASS |
F:MULTIPLY | CAN_SWIM |
F:ANIMAL | DROP_CORPSE
#D:It is about three feet long with large teeth.
D:͒ 1 [g߂傫̃lY~B

#J0#
N:28:ywr
E:Large brown snake
G:J:u
I:100:4d6:4:35:99
W:1:1:0:3
B:BITE:HURT:1d3
B:CRUSH:HURT:1d4
F:RAND_25 | CAN_SWIM |
F:BASH_DOOR | DROP_SKELETON | DROP_CORPSE
F:ANIMAL
#D:It is about eight feet long.
D:͒ 2.5 [g߂B

#J0#
N:29:X[ER{h
E:Small kobold
G:k:G
I:110:2d7:20:16:10
W:1:1:0:5
B:HIT:HURT:1d5
F:DROP_60 | WILD_TOO | DROP_SKELETON | DROP_CORPSE
F:OPEN_DOOR | BASH_DOOR | 
F:EVIL | IM_POIS
#D:It is a squat and ugly humanoid figure.
D:͒nɐށAXlԌ^̃X^[B

#J0#
N:30:R{h
E:Kobold
G:k:g
I:110:5d5:20:16:10
W:3:1:0:3
B:HIT:HURT:1d8
F:DROP_60 | WILD_TOO |
F:OPEN_DOOR | BASH_DOOR | DROP_SKELETON | DROP_CORPSE
F:EVIL | IM_POIS
#D:It is a small, dog-headed humanoid.
D:͌̂悤ȓAȐlԌ^̃X^[B

#J0#
N:31:CV̑Q
E:White worm mass
G:w:w
I:100:4d4:7:1:10
W:1:1:0:2
B:CRAWL:POISON:1d2
F:RAND_50 | RAND_25 | CAN_SWIM |
F:STUPID | WEIRD_MIND | MULTIPLY | 
F:ANIMAL | IM_POIS | HURT_LITE | NO_FEAR
#D:It is a large slimy mass of worms.
D:̓xgxgCV̑QB

#J0#
N:32:t[eBOEAC
E:Floating eye
G:e:b
I:110:3d6:2:6:10
W:1:1:0:1
B:GAZE:PARALYZE
F:NEVER_MOVE | CAN_FLY | DROP_CORPSE
F:HURT_LITE | NO_FEAR
#D:A disembodied eye, floating a few feet above the ground.
D:nʂ琔\Z`ɕł̂ȂڋʂB

#J0#
N:33:gJQ
E:Rock lizard
G:R:U
I:110:3d4:20:4:15
W:1:1:0:2
B:BITE:HURT:1d1
F:ANIMAL | CAN_SWIM | WILD_TOO | WILD_MOUNTAIN
F:DROP_CORPSE
#D:It is a small lizard with a hardened hide.
D:͏ȃgJQŌłĂB

#JZ#
N:34:ObhoO
E:Grid bug
G:I:v
I:110:2d4:10:2:10
W:1:1:0:2
B:BITE:ELEC:1d4
F:RAND_25 | FRIENDS | CAN_FLY |
F:STUPID | WEIRD_MIND |
F:ANIMAL | NO_FEAR | IM_ELEC | SELF_LITE_1
#D:A strange electric bug. 
D:ȁAdCIȒB

#J0#
N:35:WbJ
E:Jackal
G:C:U
I:110:1d4:10:3:10
W:1:1:0:1
B:BITE:HURT:1d1
F:FRIENDS | 
F:ANIMAL | WILD_TOO | WILD_WOOD | WILD_GRASS | DROP_SKELETON | DROP_CORPSE
#D:It is a yapping snarling dog, dangerous when in a pack.
D:͂₩܂Ȃ錢^̓ŁAQĂƊ댯B

#J0#
N:36:A
E:Soldier ant
G:a:u
I:110:2d5:10:3:10
W:1:1:0:3
B:BITE:HURT:1d2
F:WEIRD_MIND | BASH_DOOR | DROP_SKELETON |
F:ANIMAL | WILD_TOO | WILD_GRASS
#D:A large ant with powerful mandibles.
D:AS傫ȃAB

#J0#
N:37:t[cERE
E:Fruit bat
G:b:v
I:120:1d6:20:3:10
W:1:1:0:1
B:BITE:HURT:1d1
F:ANIMAL | CAN_FLY | WILD_TOO | WILD_WOOD | WILD_SWAMP | DROP_CORPSE
#D:A fast-moving pest.
D:̑f҂B

#JZ#
#JZ#(Rg) Պۂ
N:38:峂̑Q
E:Insect swarm
G:I:u
I:120:2d2:20:4:10
W:1:1:0:1
B:BITE:HURT:1d2
B:STING:HURT:1d2
F:ANIMAL | WEIRD_MIND | CAN_FLY | RAND_25 | WILD_TOO | WILD_GRASS |
F:WILD_WOOD | WILD_SWAMP
#D:A lone insect may be harmless, but there's a whole swarm of 
#D:them here!
D:̒͒P̂ȂΓɊQ͂Ȃ낤A
D:ɂ͑吨̑QI

#
#(Rg)
# O̖| KOHKO-P ɋĂ炢܂
#
N:39:zrbgwȂx
E:Bullroarer, the Hobbit
G:h:b
I:120:10d10:16:15:10
W:7:3:0:90
B:HIT:HURT:2d6
B:TOUCH:EAT_ITEM
B:TOUCH:EAT_GOLD
F:UNIQUE | MALE | HAS_LITE_1 |
F:FORCE_MAXHP | DROP_CORPSE | DROP_SKELETON |
F:ONLY_ITEM | DROP_2D2 | DROP_GOOD | 
F:OPEN_DOOR | BASH_DOOR | 
#D:He is a sturdy hobbit who is renowned for his unusual strength and 
#D:vigour.  He can prove a troublesome opponent.
D:ނ͂O̗͂Ƒ̂̑傫LȁAȃzrbgBނ
D:Gł邱Ƃ͊ԈႢȂB

#J0#
N:40:⋩΂LmR
E:Shrieker mushroom patch
G:,:R
I:110:1d1:4:1:0
W:2:1:0:1
F:FORCE_SLEEP | NEVER_MOVE | NEVER_BLOW | 
F:STUPID | EMPTY_MIND | 
F:IM_POIS | WILD_TOO | WILD_SWAMP | DROP_CORPSE |
F:NO_CONF | NO_SLEEP | NO_FEAR
S:1_IN_4 | 
S:SHRIEK
#D:Yum!  These look quite tasty.
D:[I͂ƂĂɌB

#J0#
N:41:xgxg
E:Blubbering icky thing
G:i:g
I:110:5d6:14:4:10
W:2:1:0:8
B:CRAWL:POISON:1d4
B:CRAWL:EAT_FOOD
B:DROOL
B:DROOL
F:RAND_50 | DROP_90 | CAN_SWIM | DROP_CORPSE
F:EMPTY_MIND | TAKE_ITEM | KILL_BODY | 
F:IM_POIS
#D:It is a smallish, slimy, icky, hungry creature.
D:̓hhăxgxg×~ȏX^[B

#J0#
#J0#
#J0#(Rg)
#J0# `ƂF̂킵͂܂CɓĂȂB
#J0#
N:42:΃Jf
E:Metallic green centipede
G:c:G
I:120:4d4:5:4:10
W:2:1:0:3
B:CRAWL:HURT:1d1
F:RAND_50 | WILD_TOO | DROP_SKELETON
F:WEIRD_MIND | BASH_DOOR | 
F:ANIMAL
#D:It is about four feet long and carnivorous.
D:͒ 1.5 [g߂HB

#J0#
N:43:Km
E:Novice warrior
G:p:U
I:110:9d4:20:16:5
W:2:1:0:6
B:HIT:HURT:1d7
B:HIT:HURT:1d6
F:MALE | 
F:DROP_60 | WILD_TOO | DROP_SKELETON | DROP_CORPSE
F:OPEN_DOOR | BASH_DOOR | HAS_LITE_1
#D:He looks inexperienced but tough.
D:ނ͂܂܂o͐󂢂悤A苭肾B

#J0#
N:44:K
E:Novice rogue
G:p:D
I:110:8d4:20:12:5
W:2:1:0:6
B:HIT:HURT:1d6
B:TOUCH:EAT_GOLD
F:MALE | 
F:DROP_60 | DROP_SKELETON | DROP_CORPSE
F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | WILD_TOO |
F:EVIL
#D:A rather shifty individual.
D:ނ͍͑߂炷B

#J0#
N:45:Kv[Xg
E:Novice priest
G:p:B
I:110:7d4:20:10:10
W:2:1:0:7
B:HIT:HURT:1d5
F:MALE | 
F:FORCE_SLEEP | GOOD | WILD_TOO | DROP_SKELETON | DROP_CORPSE
F:DROP_60 | 
F:OPEN_DOOR | BASH_DOOR | HAS_LITE_1
S:1_IN_12 | 
S:HEAL | SCARE | CAUSE_1
#D:He is tripping over his priestly robes.
D:ނ͎̖@߂̂𓥂ÂĂ͂܂ÂĂB

#J0#
N:46:KCW
E:Novice mage
G:p:R
I:110:6d4:20:6:5
W:2:1:0:7
B:HIT:HURT:1d4
F:MALE | 
F:FORCE_SLEEP | WILD_TOO | DROP_SKELETON | DROP_CORPSE
F:DROP_60 | 
F:OPEN_DOOR | BASH_DOOR | HAS_LITE_1
S:1_IN_12 | 
S:BLINK | BLIND | CONF | MISSILE
#D:He is leaving behind a trail of dropped spell components.
D:ނ͂Ǝ邾Ă͓悤ƂB

#J0#
N:47:΂LmR
E:Yellow mushroom patch
G:,:y
I:110:1d1:2:1:0
W:2:1:0:2
B:SPORE:TERRIFY:1d6
F:NEVER_MOVE | WILD_TOO | WILD_SWAMP |
F:STUPID | EMPTY_MIND | 
F:IM_POIS | 
F:NO_CONF | NO_SLEEP | NO_FEAR
#D:Yum!  It looks quite tasty.
D:[I͂ƂĂɌB

#J0#
N:48:zCgE[[
E:White jelly
G:j:w
I:120:8d8:2:1:99
W:2:1:0:10
B:TOUCH:POISON:1d2
F:NEVER_MOVE |
F:STUPID | EMPTY_MIND | 
F:IM_POIS | HURT_LITE | 
F:NO_CONF | NO_SLEEP | NO_FEAR
#D:Its a large pile of white flesh.
D:͔̂悤ȕ̉򂾁B

#J0#
N:49:单A
E:Giant black ant
G:a:D
I:110:3d6:8:20:80
W:2:1:0:8
B:BITE:HURT:1d4
F:RAND_25 | 
F:WEIRD_MIND | DROP_SKELETON
F:BASH_DOOR | WILD_TOO | WILD_WOOD | WILD_GRASS |
F:ANIMAL
#D:It is about three feet long.
D:͑傫 1 [g߂B

#J0#
N:50:T}_[
E:Salamander
G:R:o
I:110:4d6:8:20:80
W:2:1:0:10
B:BITE:FIRE:1d3
F:RAND_25 | CAN_SWIM | WILD_TOO | WILD_VOLCANO | DROP_CORPSE
F:ANIMAL | IM_FIRE
#D:A small black and orange lizard.
D:ƃIWF̂܂͗lȃgJQB

#J0#
N:51:zCgEn[s[
E:White harpy
G:H:w
I:110:2d5:16:17:10
W:2:1:0:5
B:CLAW:HURT:1d1
B:CLAW:HURT:1d1
B:BITE:HURT:1d2
F:FEMALE | CAN_FLY | WILD_TOO | WILD_MOUNTAIN 
F:RAND_50 | DROP_CORPSE
F:ANIMAL | EVIL
#D:A flying, screeching bird with a woman's face.
D:̊ŁAӂщċ؂萺グĂB

#J0#
N:52:u[EC[N
E:Blue yeek
G:y:b
I:110:2d6:18:14:10
W:2:1:0:4
B:HIT:HURT:1d5
F:DROP_60 | 
F:OPEN_DOOR | BASH_DOOR | DROP_CORPSE
F:ANIMAL | IM_ACID | HAS_LITE_1
#D:A small humanoid figure.
D:lԂɋ߂pȐB

#J0#
N:53:_v}Sbg̎wx
E:Grip, Farmer Maggot's dog
G:C:w
I:120:5d5:30:30:0
W:2:2:0:30
B:BITE:HURT:1d4
F:UNIQUE | CAN_SPEAK |
F:FORCE_MAXHP | RAND_25 | DROP_CORPSE
F:BASH_DOOR | 
F:ANIMAL | NO_CONF | NO_SLEEP | NO_FEAR
#D:A rather vicious dog belonging to Farmer Maggot.  It thinks you are 
#D:stealing mushrooms.
D:_v}SbgĂ鏭X\ȌB͂ȂLmR𓐂񂾂
D:vĂB

#JZ#
N:54:_v}Sbg̎w݁x
E:Wolf, Farmer Maggot's dog
G:C:w
I:120:5d5:30:30:0
W:2:2:0:30
B:BITE:HURT:1d4
F:UNIQUE | CAN_SPEAK |
F:FORCE_MAXHP | RAND_25 | DROP_CORPSE
F:BASH_DOOR | 
F:ANIMAL | NO_CONF | NO_SLEEP | NO_FEAR
#D:A rather vicious dog belonging to Farmer Maggot.  It thinks you are 
#D:stealing mushrooms.
D:_v}SbgĂ鏭X\ȌB͂ȂLmR𓐂񂾂
D:vĂB

#J0#
N:55:_v}Sbg̎w΁x
E:Fang, Farmer Maggot's dog
G:C:w
I:120:5d5:30:30:0
W:2:2:0:30
B:BITE:HURT:1d4
F:UNIQUE | CAN_SPEAK |
F:FORCE_MAXHP | RAND_25 | DROP_CORPSE
F:BASH_DOOR | 
F:ANIMAL | NO_CONF | NO_SLEEP | NO_FEAR
#D:A rather vicious dog belonging to Farmer Maggot.  It thinks you are 
#D:stealing mushrooms.
D:_v}SbgĂ鏭X\ȌB͂ȂLmR𓐂񂾂
D:vĂB

#J0#
N:56:A}KG
E:Giant green frog
G:R:g
I:110:2d8:12:8:30
W:2:1:0:6
B:BITE:HURT:1d3
F:RAND_25 | WILD_ONLY | WILD_SHORE | WILD_SWAMP | DROP_CORPSE
F:BASH_DOOR | 
F:ANIMAL
#D:It is as big as a wolf.
D:͘TƓ炢̑傫B

#JZ#
#JZ#(Rg) Պۂ
N:57:D܂Lwt[WAx
E:Freesia
G:f:u
I:120:5d5:30:30:0
W:2:1:0:32
B:CLAW:HURT:1d2
B:CLAW:HURT:1d3
F:UNIQUE | 
F:FORCE_MAXHP | DROP_SKELETON
F:BASH_DOOR | 
F:ANIMAL | NO_CONF | NO_SLEEP
#D:A striped housecat who enjoys hunting. 
D:͎yގȂ̂ƔLB

#J0#
N:58:΃CV̑Q
E:Green worm mass
G:w:g
I:100:6d4:7:3:10
W:2:1:0:3
B:CRAWL:ACID:1d3
F:RAND_50 | RAND_25 | 
F:STUPID | WEIRD_MIND | MULTIPLY | 
F:ANIMAL | IM_ACID | CAN_SWIM | 
F:HURT_LITE | NO_FEAR
#D:It is a large slimy mass of worms.
D:̓xgxgCV̑QB

#J0#
N:59:剩Fwr
E:Large yellow snake
G:J:y
I:100:4d8:5:38:75
W:2:1:0:9
B:BITE:HURT:1d4
B:CRUSH:HURT:1d6
F:RAND_25 | CAN_SWIM | WILD_TOO | DROP_SKELETON | DROP_CORPSE
F:BASH_DOOR | 
F:ANIMAL
#D:It is about ten feet long.
D:͒ 3 [g߂B

#J0#
N:60:Aw
E:Cave spider
G:S:D
I:120:2d6:8:16:80
W:2:1:0:7
B:BITE:HURT:1d4
F:FRIENDS | 
F:WEIRD_MIND | BASH_DOOR | DROP_SKELETON | DROP_CORPSE
F:ANIMAL | HURT_LITE
#D:It is a black spider that moves in fits and starts.
D:͍w偂ŔIɓ˔@oB

#JZ#
#JZ#(Rg) Պۂ
N:61:JX
E:Crow
G:B:s
I:120:3d5:40:12:0
W:2:2:0:8
B:BITE:HURT:1d3
B:BITE:HURT:1d3
F:ANIMAL | WILD_ONLY | CAN_FLY | DROP_CORPSE | FORCE_MAXHP | WILD_GRASS 
F:WILD_WOOD |
#D:It is a hooded crow, gray except for the black wings and head.
D:͍HƓΊDF́AQĂJXB

#J0#
#J0# (Rg)
#J0# O̖͓sXڂɂ
#J0#
N:62:RL
E:Wild cat
G:f:U
I:120:3d5:40:12:0
W:2:2:0:8
B:CLAW:HURT:1d3
B:CLAW:HURT:1d3
F:BASH_DOOR | WILD_TOO | DROP_SKELETON | DROP_CORPSE
F:ANIMAL
#D:A larger than normal feline, hissing loudly.  Its velvet claws conceal a 
#D:fistful of needles.
D:ʏ̃lR̂傫đ傫ȐŖB̃r[h̔܂͉s
D:ĵ悤B

#J0#
N:63:wXASx
E:Smeagol
G:h:u
I:130:20d20:20:12:5
W:3:2:0:16
B:TOUCH:EAT_GOLD
F:UNIQUE | MALE | CAN_SWIM | DROP_SKELETON | DROP_CORPSE
F:FORCE_MAXHP | CAN_SPEAK | SMART | 
F:RAND_50 | RAND_25 | WILD_TOO |
F:ONLY_ITEM | DROP_90 | DROP_GOOD | DROP_GREAT |
F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | INVISIBLE
F:EVIL
#D:"Down the face of a precipice, sheer and almost smooth it seemed in the pale 
#D:moonlight, a small black shape was moving with its thin limbs splayed out. 
#D:Maybe its soft clinging hands and toes were used, but it looked as if it was 
#D:just creeping down on sticky pads, like some large prowling thing of 
#D:insect-kind.  And it was coming down head first, as if it was smelling its 
#D:way.  Now and again it lifted its head slowly, turning it right back on its 
#D:long skinny neck, and the hobbits caught a glimpse of two small pale gleaming 
#D:lights, its eyes that blinked at the moon for a moment and then were quickly 
#D:lidded again." 
D:u̌ɏƂ炳āAقƂǉʂȂ炩ɐ؂藧Č
D:fR̊ݕǂցAȍpׂ葫Ԃ܂ɒoēĂ܂B
D:炭̏_炩˂΂悤Ȏ葫̎w͂ǂȃzrbgɂ邱Ƃ
D:łȂ悤ȍׂڂ킸ȏooĂ̂ł傤A
D:ƂAa߂Ă傫ȍ̂悤ɁA˂΂̗g
D:~Ă邩̂悤Ɍ܂Bɂ܂łɂk߂̂悤ɁA
D:ɂč~Ă̂łB܂肻͓AƔ΂
D:̏łƂ̂点܂Bƃzrbgɂ́A
D:̏Ȍƌ̂łB͖ڂłBڂ
D:Ɉu܂΂ƁȀuԂɂ͑}ŕĂ܂̂łBv
D:iJ.R.R.g[LAcEcq VŎw֕j 

#J0#
N:64:O[EE[Y
E:Green ooze
G:j:g
I:120:3d4:8:16:80
W:3:2:0:4
B:CRAWL:ACID:1d3
F:RAND_50 | RAND_25 | DROP_90 | 
F:STUPID | EMPTY_MIND | 
F:IM_ACID | IM_POIS | CAN_SWIM |
F:NO_CONF | NO_SLEEP | NO_FEAR
#D:It's green and it's oozing.
D:͗ΐFV~̂悤ȐB

#J0#
N:65:|^[KCXg
E:Poltergeist
G:G:s
I:130:2d5:8:15:10
W:3:1:0:8
B:TOUCH:TERRIFY
F:RAND_50 | RAND_25 | CAN_FLY |
F:DROP_60 | DROP_90 | 
F:INVISIBLE | COLD_BLOOD | PASS_WALL | TAKE_ITEM | 
F:EVIL | UNDEAD | 
F:IM_COLD | IM_POIS | HURT_LITE | NO_CONF | NO_SLEEP
S:1_IN_15 | 
S:BLINK
#D:It is a ghastly, ghostly form.
D:͋낵ȗĤ悤ȎpĂB

#J0#
N:66:CG[E[[
E:Yellow jelly
G:j:y
I:120:10d8:2:1:99
W:3:1:0:12
B:TOUCH:POISON:1d3
F:NEVER_MOVE |
F:STUPID | EMPTY_MIND | 
F:IM_POIS | HURT_LITE | 
F:NO_CONF | NO_SLEEP | NO_FEAR
S:1_IN_15 | 
S:DRAIN_MANA
#D:It's a large pile of yellow flesh.
D:͉F̂悤ȕ̉򂾁B

#J0#
N:67:Jf
E:Metallic blue centipede
G:c:B
I:120:4d5:6:6:15
W:3:1:0:7
B:CRAWL:HURT:1d2
F:RAND_50 | DROP_SKELETON
F:WEIRD_MIND | BASH_DOOR | WILD_TOO |
F:ANIMAL
#D:It is about four feet long and carnivorous.
D:͒ 1.5 [g߂HB

#JZ#
#JZ#(Rg) Պۂ
N:68:^KX
E:Raven
G:B:D
I:120:4d5:40:12:0
W:3:2:0:8
B:BITE:HURT:1d4
B:BITE:HURT:1d4
F:ANIMAL | WILD_ONLY | CAN_FLY | DROP_CORPSE | FORCE_MAXHP | WILD_GRASS |
F:WILD_WOOD
#D:Larger than a crow, pitch black.
D:͐^ŁAJX傫B

#J0#
N:69:唒V~
E:Giant white louse
G:I:w
I:120:1d1:6:5:10
W:3:1:0:1
B:BITE:HURT:1d1
F:RAND_50 | RAND_25 |
F:MULTIPLY | WEIRD_MIND | 
F:ANIMAL
#D:It is six inches long.
D: 30 Z`̑傫B

#JZ#
N:70:sjA
E:Piranha
G:l:B
I:120:2d6:20:8:5
W:3:1:0:8
B:BITE:HURT:9d1
F:FRIENDS | AQUATIC | ANIMAL | WILD_TOO
#D:Bloodthirsty fish who can smell your blood from a great distance.
D:̌ɋQ͂Ȃ̌̓炩B

#J0#
N:71:ubNEi[K
E:Black naga
G:n:D
I:110:6d8:16:40:120
W:3:1:0:20
B:CRUSH:HURT:1d8
F:FEMALE | 
F:RAND_25 | DROP_60 | DROP_CORPSE
F:BASH_DOOR | CAN_SWIM |
F:EVIL
#D:A large black serpent's body with a female torso.
D:̏㔼g傫ȍwrB

#J0#
N:72:_΂LmR
E:Spotted mushroom patch
G:,:o
I:110:1d1:2:1:0
W:3:1:0:3
B:SPORE:POISON:2d4
F:NEVER_MOVE | WILD_TOO | WILD_SWAMP |
F:STUPID | EMPTY_MIND | 
F:IM_POIS | 
F:NO_CONF | NO_SLEEP | NO_FEAR
#D:Yum!  It looks quite tasty.
D:[I͂ƂĂɌB

#J0#
N:73:Vo[E[[
E:Silver jelly
G:j:W
I:120:10d8:2:1:99
W:3:2:0:12
B:TOUCH:EAT_LITE:1d3
B:TOUCH:EAT_LITE:1d3
F:NEVER_MOVE |
F:STUPID | EMPTY_MIND |
F:IM_POIS | HURT_LITE | 
F:NO_CONF | NO_SLEEP | NO_FEAR
S:1_IN_15 | 
S:DRAIN_MANA
#D:It is a large pile of silver flesh that sucks all light from its 
#D:surroundings.
D:͋F̓̂悤ȕ̉ŁAt߂̌SċzB

#J0#
N:74:nzrbg
E:Scruffy looking hobbit
G:h:s
I:110:3d5:16:8:10
W:3:1:0:4
B:HIT:HURT:1d4
B:TOUCH:EAT_GOLD
F:MALE | 
F:DROP_60 | 
F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | DROP_SKELETON | DROP_CORPSE
F:EVIL | HAS_LITE_1
#D:A short little guy, in bedraggled clothes.  He appears to be looking 
#D:for a good tavern.
D:ɐg񂾔w̒ႢzrbgBƈT
D:̂낤B

#J0#
N:75:VA
E:Giant white ant
G:a:w
I:110:3d6:8:16:80
W:3:1:0:7
B:BITE:HURT:1d4
F:WEIRD_MIND | BASH_DOOR | WILD_TOO | WILD_GRASS
F:ANIMAL | DROP_SKELETON
#D:It is about two feet long and has sharp pincers.
D:͑傫 60 Z`߂AɉsASĂB

#J0#
N:76:CG[Eh
E:Yellow mold
G:m:y
I:110:8d8:2:10:99
W:3:1:0:9
B:HIT:HURT:1d4
F:NEVER_MOVE | 
F:STUPID | EMPTY_MIND | 
F:IM_POIS | 
F:NO_CONF | NO_SLEEP | NO_FEAR
#D:It is a strange growth on the dungeon floor.
D:̓_W̏ɐĂȃJrB

#J0#
N:77:ԃJf
E:Metallic red centipede
G:c:R
I:120:4d8:8:9:20
W:3:1:0:12
B:CRAWL:HURT:1d2
F:RAND_25 | 
F:WEIRD_MIND | BASH_DOOR | WILD_TOO | DROP_SKELETON
F:ANIMAL
#D:It is about four feet long and carnivorous.
D:͒ 1.5 [g߂HB

#J0#
N:78:CV̑Q
E:Yellow worm mass
G:w:y
I:100:4d8:7:4:10
W:3:2:0:4
B:CRAWL:LOSE_DEX:1d3
F:RAND_50 | RAND_25 | CAN_SWIM |
F:STUPID | WEIRD_MIND | MULTIPLY | 
F:ANIMAL | HURT_LITE | NO_FEAR
#D:It is a large slimy mass of worms.
D:̓xgxgCV̑QB

#J0#
N:79:CV̑Q
E:Clear worm mass
G:w:B
I:100:4d4:7:1:10
W:3:2:0:4
B:CRAWL:POISON:1d2
F:ATTR_CLEAR | CAN_SWIM |
F:RAND_50 | RAND_25 | 
F:STUPID | WEIRD_MIND | INVISIBLE | MULTIPLY | 
F:ANIMAL | 
F:IM_POIS | HURT_LITE | NO_FEAR
#D:It is a disgusting mass of poisonous worms.
D:͓ł킵CV̑QB

#J0#
N:80:AC
E:Radiation eye
G:e:R
I:110:3d6:2:6:10
W:3:1:0:6
B:GAZE:LOSE_STR:1d6
F:NEVER_MOVE | CAN_FLY | DROP_CORPSE
F:HURT_LITE | NO_FEAR | SELF_LITE_1
S:1_IN_11 | 
S:DRAIN_MANA
#D:A disembodied eye, crackling with energy.
D:GlM[oăp`p`ƋPĂÂȂڋʂB

#JZ#
#JZ#(Rg) Պۂ
N:81:F
E:Yellow light
G:*:y
I:120:2d6:8:12:30
W:4:1:0:4
B:EXPLODE:BLIND
F:EMPTY_MIND | CAN_FLY | NONLIVING | SELF_LITE_1 | SELF_LITE_2
#D:A fast-moving bright light.
D:͑fAP̂B

#J0#
N:82:AgJQ
E:Cave lizard
G:R:u
I:110:3d6:8:16:80
W:4:1:0:8
B:BITE:HURT:1d5
F:ANIMAL | CAN_SWIM | DROP_CORPSE
#D:It is an armoured lizard with a powerful bite.
D:łgJQŊޗ͂B

#J0#
N:83:KW[
E:Novice ranger
G:p:g
I:110:6d8:20:6:5
W:4:1:0:18
B:HIT:HURT:1d5
B:HIT:HURT:1d5
F:MALE | 
F:FORCE_SLEEP | DROP_SKELETON | DROP_CORPSE
F:DROP_60 | 
F:OPEN_DOOR | BASH_DOOR | WILD_TOO | WILD_WOOD | HAS_LITE_1
S:1_IN_9 | 
S:ARROW_2 | MISSILE
#D:An agile hunter, ready and relaxed.
D:@qȖ앚ŁAɐ퓬ӎĂB

#J0#
N:84:u[E[[
E:Blue jelly
G:j:b
I:110:12d8:2:1:99
W:4:1:0:14
B:TOUCH:COLD:1d6
F:NEVER_MOVE | COLD_BLOOD | 
F:STUPID | EMPTY_MIND |
F:IM_COLD | HURT_LITE | 
F:NO_CONF | NO_SLEEP | NO_FEAR
#D:It's a large pile of pulsing blue flesh.
D:͖ł̂悤ȕ̉򂾁B

#J0#
N:85:̃N[sORC
E:Creeping copper coins
G:$:u
I:100:7d8:3:24:10
W:4:2:0:9
B:HIT:HURT:1d4
B:TOUCH:POISON:2d4
F:ONLY_GOLD | DROP_1D2 | 
F:COLD_BLOOD | BASH_DOOR | 
F:ANIMAL | IM_POIS | 
F:NO_CONF | NO_SLEEP
#D:It is a pile of coins.
D:̓RC̉򂾁B

#J0#
N:86:唒lY~
E:Giant white rat
G:r:W
I:110:2d2:8:7:30
W:4:1:0:1
B:BITE:POISON:1d3
F:RAND_25 | 
F:MULTIPLY | 
F:ANIMAL
#D:It is a very vicious rodent.
D:͂Ђ傤ɋ\ꖎނ̐B

#JZ#
#JZ#(Rg) Պۂ
N:87:XiK
E:Snotling
G:o:G
I:110:5d5:20:32:30
W:4:1:0:15
B:HIT:HURT:1d6
F:MALE | 
F:FRIENDS | DROP_60 | RAND_50 | DROP_SKELETON | DROP_CORPSE
F:OPEN_DOOR | BASH_DOOR | WILD_TOO | WILD_WOOD |
F:EVIL | ORC | HURT_LITE
#D:A pathetic breed of tiny snaga-like creatures. They are running 
#D:wild and screaming all the time!
D:͏ȃXiK̂悤ȁAȕi̐Bޓ͂
D:rXтȂ瑖ĂI

#JZ#
#JZ#(Rg) Պۂ
N:88:JWL
E:Swordfish
G:l:W
I:120:5d12:14:10:20
W:4:2:0:15
B:STING:HURT:5d1
B:STING:HURT:5d1
F:ANIMAL | AQUATIC | WILD_TOO |
#D:An animal with a swordlike "beak".
D:͌̂悤"@"B

#J0#
N:89:CV̑Q
E:Blue worm mass
G:w:b
I:100:5d8:7:12:10
W:4:1:0:5
B:CRAWL:COLD:1d4
F:RAND_50 | RAND_25 | 
F:STUPID | WEIRD_MIND | COLD_BLOOD | MULTIPLY | 
F:ANIMAL | IM_COLD | CAN_SWIM |
F:HURT_LITE | NO_FEAR
#D:It is a large slimy mass of worms.
D:̓xgxgCV̑QB

#J0#
N:90:DFwr
E:Large grey snake
G:J:s
I:100:6d8:6:41:50
W:4:1:0:14
B:BITE:HURT:1d5
B:CRUSH:HURT:1d8
F:RAND_25 | CAN_SWIM | DROP_SKELETON | DROP_CORPSE
F:BASH_DOOR | WILD_TOO |
F:ANIMAL
#D:It is about ten feet long.
D:͒ 3 [g߂B

#J0#
N:91:XPgER{h
E:Skeleton kobold
G:s:w
I:110:5d8:20:26:40
W:5:1:0:12
B:HIT:HURT:1d6
F:COLD_BLOOD | EMPTY_MIND | OPEN_DOOR | BASH_DOOR | 
F:EVIL | UNDEAD | IM_COLD | IM_POIS | 
F:NO_CONF | NO_SLEEP | NO_FEAR
#D:It is a small animated kobold skeleton.
D:̓X[ER{h̊[ɐ܂ꂽ̂B

#JZ#
#JZ#(Rg) Պۂ
N:92:CEH[N
E:Ewok
G:h:G
I:110:3d5:10:10:10
W:5:2:0:20
B:HIT:HURT:1d6
B:HIT:HURT:1d6
F:DROP_60 | OPEN_DOOR | BASH_DOOR | FRIENDS | DROP_CORPSE |
F:WILD_TOO | WILD_WOOD | HAS_LITE_1
S:1_IN_8
S:ARROW_1
#D:A cute, furry little animal, full of merchandising potential. 
D:͏Ȗтނ̂킢FŁAƓIlB

#J0#
N:93:KCW
E:Novice mage
G:p:R
I:110:6d4:20:6:10
W:5:2:0:7
B:HIT:HURT:1d4
F:MALE | 
F:FORCE_SLEEP | 
F:FRIENDS | DROP_60 | WILD_TOO | DROP_SKELETON | DROP_CORPSE
F:OPEN_DOOR | BASH_DOOR | HAS_LITE_2
S:1_IN_12 | 
S:BLINK | BLIND | CONF | MISSILE
#D:He is leaving behind a trail of dropped spell components.
D:ނ͂Ǝ邾Ă͓悤ƂB

#J0#
N:94:O[Ei[K
E:Green naga
G:n:g
I:110:9d8:18:40:120
W:5:1:0:30
B:CRUSH:HURT:1d8
B:SPIT:ACID:2d6
F:FEMALE | 
F:RAND_25 | TAKE_ITEM | DROP_60 | DROP_CORPSE
F:BASH_DOOR | CAN_SWIM | WILD_TOO | WILD_SHORE |
F:EVIL | IM_ACID
#D:A large green serpent with a female's torso.  Her green skin glistens with 
#D:acid.
D:̏㔼g傫ȃwrB̗΂͎̔_ɖĂB

#JZ#
#JZ#(Rg) Պۂ
N:95:q
E:Giant leech
G:w:v
I:120:6d8:10:20:50
W:5:1:0:20
B:BITE:HURT:3d1
B:BITE:HURT:3d1
F:ANIMAL | AQUATIC | WEIRD_MIND | RAND_25
#D:Yech! The disgusting thing only wants your blood!
D:I͂Ȃ̌~Ă邾̌ȓzI

#JZ#
#JZ#(Rg) Պۂ
N:96:oN[_
E:Barracuda
G:l:b
I:120:6d12:20:45:20
W:5:2:0:30
B:BITE:HURT:10d1
B:BITE:HURT:1d10
F:AQUATIC | ANIMAL | WILD_TOO |
#D:A predatory fish with razor-sharp teeth.
D:͂ǂsH̋B

#J0#
N:97:KpfB
E:Novice paladin
G:p:w
I:110:6d8:20:16:5
W:4:1:0:20
B:HIT:HURT:1d7
B:HIT:HURT:1d7
F:MALE | 
F:FORCE_SLEEP | 
F:DROP_60 | WILD_TOO | DROP_SKELETON | DROP_CORPSE |
F:OPEN_DOOR | BASH_DOOR | HAS_LITE_1
S:1_IN_9 | 
S:SCARE | CAUSE_1
#D:An adventurer both devoutly religious and skillful in combat. 
#D:He seems to consider you an agent of the devil.
D:[MSƍI݂Ȑ퓬Zp`҂B
D:ނ͂Ȃ̎gƂ݂ȂĂ悤B

#JZ#
N:98:]bO
E:Zog
G:h:b
I:110:13d9:20:20:20
W:5:1:0:25
B:HIT:HURT:1d8
B:HIT:HURT:1d8
B:DROOL
F:EVIL | OPEN_DOOR | BASH_DOOR | DROP_90 | DROP_SKELETON
#D:Drooling, insectoid aliens with disgusting habits.
D:悾𐂂炵Ă鍩^̃GCAŁACKĂB

#J0#
N:99:u[EE[Y
E:Blue ooze
G:j:b
I:110:3d4:8:16:80
W:5:1:0:7
B:CRAWL:COLD:1d4
F:RAND_50 | RAND_25 | DROP_60 | 
F:STUPID | EMPTY_MIND | CAN_SWIM |
F:IM_COLD | 
F:NO_CONF | NO_SLEEP | NO_FEAR
#D:It's blue and it's oozing.
D:͐FV~̂悤ȐB

#J0#
N:100:΂̐HVS[Xg
E:Green glutton ghost
G:G:g
I:130:3d4:10:20:10
W:5:1:0:15
B:TOUCH:EAT_FOOD:1d1
F:RAND_50 | RAND_25 | 
F:DROP_60 | DROP_90 | CAN_FLY |
F:INVISIBLE | COLD_BLOOD | PASS_WALL | 
F:EVIL | UNDEAD | NO_CONF | NO_SLEEP
#D:It is a very ugly green ghost with a voracious appetite.
D:͐s邱Ƃ̂ȂȐH~AΐF̏XS[XgB

#J0#
N:101:O[E[[
E:Green jelly
G:j:g
I:120:22d8:2:1:99
W:5:1:0:18
B:TOUCH:ACID:1d2
F:NEVER_MOVE | 
F:STUPID | EMPTY_MIND |
F:IM_ACID | HURT_LITE | 
F:NO_CONF | NO_SLEEP | NO_FEAR
#D:It is a large pile of pulsing green flesh.
D:͖łΐF̓̂悤ȕ̉򂾁B

#J0#
N:102:[WER{h
E:Large kobold
G:k:w
I:110:13d9:20:32:30
W:5:1:0:25
B:HIT:HURT:1d10
F:DROP_90 | 
F:OPEN_DOOR | BASH_DOOR | DROP_SKELETON | DROP_CORPSE
F:EVIL | IM_POIS
#D:It a man-sized figure with the all too recognizable face of a kobold.
D:͐lԂ炢̑傫ŁAǂ猩ĂR{hƕ
D:ĂB

#J0#
N:103:OCExgxg
E:Grey icky thing
G:i:s
I:110:4d8:14:12:15
W:5:1:0:10
B:TOUCH:HURT:1d5
F:RAND_50 | CAN_SWIM | DROP_CORPSE
F:EMPTY_MIND
#D:It is a smallish, slimy, icky, nasty creature.
D:̓hhăxgxgĕsȏX^[B

#J0#
N:104:򉻃AC
E:Disenchanter eye
G:e:v
I:100:7d8:2:10:10
W:5:2:0:20
B:GAZE:UN_BONUS
F:ATTR_MULTI | ATTR_ANY | RES_DISE | DROP_CORPSE
F:NEVER_MOVE | CAN_FLY | 
F:HURT_LITE | NO_FEAR
S:1_IN_9 | 
S:DRAIN_MANA
#D:A disembodied eye, crackling with magic.
D:͂oĉΉԂĂÂȂڋʂB

#J0#
N:105:ԃCV̑Q
E:Red worm mass
G:w:r
I:100:5d8:7:12:10
W:5:1:0:6
B:CRAWL:FIRE:1d6
F:RAND_50 | RAND_25 | 
F:STUPID | EMPTY_MIND | MULTIPLY | BASH_DOOR | 
F:ANIMAL | IM_FIRE | CAN_SWIM |
F:HURT_LITE | NO_FEAR
#D:It is a large slimy mass of worms.
D:̓xgxgCV̑QB

#J0#
N:106:}V
E:Copperhead snake
G:J:o
I:110:4d6:6:20:1
W:5:1:0:15
B:BITE:POISON:2d4
F:RAND_50 | CAN_SWIM | WILD_TOO | DROP_SKELETON | DROP_CORPSE
F:BASH_DOOR | 
F:ANIMAL | IM_POIS
#D:It has a copper head and sharp venomous fangs.
D:͓ł̂sĂB

#JZ#
N:107:fX\[h
E:Death sword
G:|:W
I:130:6d6:20:40:0
W:6:5:0:30
B:SLASH:HURT:5d5
B:SLASH:HURT:5d5
B:SLASH:HURT:5d5
B:SLASH:HURT:5d5
F:NEVER_MOVE | NONLIVING | NO_FEAR |
F:STUPID | EMPTY_MIND | COLD_BLOOD | CHAR_MULTI | NO_CONF | NO_SLEEP |
F:EVIL | IM_COLD | IM_FIRE | FORCE_MAXHP | IM_ELEC | IM_POIS
#D:A bloodthirsty blade lurking for prey. Beware! 
D:l҂\Đł錌ɋQnBCI

#J0#
N:108:΂LmR
E:Purple mushroom patch
G:,:v
I:110:1d1:2:1:0
W:6:2:0:15
B:SPORE:LOSE_CON:1d2
B:SPORE:LOSE_CON:1d2
B:SPORE:LOSE_CON:1d2
F:NEVER_MOVE | 
F:STUPID | EMPTY_MIND | 
F:NO_CONF | NO_SLEEP | NO_FEAR
#D:Yum!  It looks quite tasty.
D:[I͂ƂĂɌB

#J0#
N:109:Kv[Xg
E:Novice priest
G:p:B
I:110:7d4:20:10:5
W:6:2:0:7
B:HIT:HURT:1d5
F:MALE | GOOD |
F:FORCE_SLEEP | WILD_TOO | DROP_SKELETON | DROP_CORPSE |
F:FRIENDS | DROP_60 | 
F:OPEN_DOOR | BASH_DOOR | HAS_LITE_2
S:1_IN_12 | 
S:HEAL | SCARE | CAUSE_1
#D:He is tripping over his priestly robes.
D:ނ͎̖@߂̂𓥂ÂĂ͂܂ÂĂB

#J0#
N:110:Km
E:Novice warrior
G:p:U
I:110:9d4:20:16:5
W:6:2:0:6
B:HIT:HURT:1d7
B:HIT:HURT:1d6
F:MALE | 
F:FRIENDS | DROP_60 | WILD_TOO |
F:OPEN_DOOR | BASH_DOOR | DROP_SKELETON | DROP_CORPSE | HAS_LITE_2
#D:He looks inexperienced but tough.
D:ނ͂܂܂o͐󂢂悤A苭肾B

#JZ#
N:111:j[xO
E:Nibelung
G:h:D
I:110:8d4:20:12:5
W:6:1:0:6
B:HIT:HURT:1d6
B:TOUCH:EAT_GOLD
F:MALE | 
F:FRIENDS | DROP_60 | 
F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | 
F:HURT_LITE | RES_DISE | DROP_SKELETON | DROP_CORPSE
#D:Night dwarfs collecting new riches for their master, Alberich. 
D:̃h[tŁAނ̎lAxq̂߂ɕxW߂ĂB

#JZ#
N:112:lX𒂑Ăؒfꂽ
E:Disembodied hand that strangled people
G:z:g
I:130:7d8:30:15:20
W:6:2:0:20
B:CRUSH:HURT:1d8
F:EMPTY_MIND | COLD_BLOOD | OPEN_DOOR | BASH_DOOR | 
F:EVIL | UNDEAD | IM_POIS | CAN_FLY |
F:NO_CONF | NO_SLEEP | NO_FEAR
#D:Even today, nobody knows where it lurks... 
D:łAꂪǂɐł̂NmȂB

#J0#
N:113:uEEh
E:Brown mold
G:m:u
I:110:15d8:2:12:99
W:6:1:0:20
B:HIT:CONFUSE:1d4
F:NEVER_MOVE | 
F:STUPID | EMPTY_MIND | 
F:IM_POIS |
F:NO_CONF | NO_SLEEP | NO_FEAR
#D:A strange brown growth on the dungeon floor.
D:_W̏ɐĂȒF̃JrB

#J0#
N:114:咃RE
E:Giant brown bat
G:b:u
I:130:3d8:10:15:30
W:6:1:0:10
B:BITE:HURT:1d3
F:RAND_50 | CAN_FLY | WILD_TOO | WILD_MOUNTAIN | WILD_WOOD |
F:ANIMAL | DROP_CORPSE
#D:It screeches as it attacks.
D:͍UƂɃL[L[ƖB

#JZ#  NeSYS 
N:115:lY~
E:Rat-thing
G:r:R
I:120:9d10:12:20:20
W:6:1:0:10
B:BITE:HURT:3d2
B:BITE:HURT:3d2
F:EVIL | ANIMAL | DROP_CORPSE
S:1_IN_9
S:SCARE
#D:A ratlike creature with a humanlike face. "The bones of the 
#D:tiny paws, it is rumoured, imply prehensile characteristics 
#D:more typical of a diminutive monkey than a of a rat; while the 
#D:small skull with its savage yellow fangs is of the utmost 
#D:anomalousness, appearing from certain angles like a miniature, 
#D:monstrously degrade parody of a human skull."
D:ڂɌƕʂ̃lY~̂悤A͎׈ȐlԂ̊łB
D:lԂ̎̂悤ɂȂĂAɋĉsĂB
D:񂾐M҂ɕςAd悤Ƃđnꂽ̂ƎvB
D:ނ͕sVłARƂƂ͂ȂB
D:iNtgu~Ōvj

#J0#
N:116:KA[`[
E:Novice archer
G:p:G
I:120:6d8:20:10:5
W:6:2:0:20
B:HIT:HURT:1d4
B:HIT:HURT:1d4
F:MALE | 
F:FORCE_SLEEP | WILD_TOO | DROP_SKELETON | DROP_CORPSE
F:ONLY_GOLD | DROP_1D2 | 
F:OPEN_DOOR | BASH_DOOR | HAS_LITE_1
S:1_IN_3 | 
S:ARROW_1
#D:A nasty little fellow with a bow and arrow.
D:|ƖAw̒ႢȓzB

#J0#
N:117:̃N[sORC
E:Creeping silver coins
G:$:s
I:100:12d8:4:30:10
W:6:2:0:18
B:HIT:HURT:1d6
B:TOUCH:POISON:2d6
F:ONLY_GOLD | DROP_60 | DROP_1D2 | 
F:COLD_BLOOD | BASH_DOOR | 
F:ANIMAL | IM_POIS | NO_CONF | NO_SLEEP
#D:It is a pile of coins, crawling forward on thousands of tiny legs.
D:̓RC̉ŁȀȑőOɐiށB

#J0#
N:118:XiK
E:Snaga
G:o:G
I:110:8d8:20:32:30
W:6:1:0:15
B:HIT:HURT:1d8
F:MALE | 
F:FRIENDS | DROP_60 | WILD_TOO | DROP_SKELETON | DROP_CORPSE
F:OPEN_DOOR | BASH_DOOR | 
F:EVIL | ORC | HURT_LITE
#D:He is one of the many weaker 'slave' orcs, often mistakenly known as a 
#D:goblin.
D:ނ͑̎アuzṽI[N̈lŁA΂ΊԈăSuƂO
D:ŒmĂ鐶B

#J0#
N:119:KKwr
E:Rattlesnake
G:J:r
I:110:6d7:6:24:1
W:6:1:0:20
B:BITE:POISON:2d5
F:RAND_50 | CAN_SWIM | WILD_TOO | DROP_SKELETON | DROP_CORPSE
F:BASH_DOOR | 
F:ANIMAL | IM_POIS
#D:It is recognized by the hard-scaled end of its body that is often rattled 
#D:to frighten its prey.
D:͐KɌłkwrŁÅkKKƂȂ炵ĊlB

#JZ#
N:120:iNW
E:Giant slug
G:w:U
I:100:12d9:10:25:25
W:6:1:0:25
B:BITE:ACID:2d4
B:BITE:ACID:2d6
F:ANIMAL | EMPTY_MIND | KILL_ITEM | KILL_BODY | CAN_SWIM | WILD_TOO |
F:DROP_CORPSE
S:1_IN_10
S:BR_ACID
#D:It is slowly making its way towards you, eating everything in 
#D:its path...
D:͂ƂȂɋߕtĂBrɂ̂SĐHׂȂ...

#J0#
N:121:sNEKG
E:Giant pink frog
G:R:R
I:110:5d8:12:16:50
W:7:1:0:16
B:BITE:LOSE_STR:2d4
F:RAND_50 | WILD_ONLY | WILD_SHORE | WILD_SWAMP |
F:BASH_DOOR | DROP_CORPSE
F:ANIMAL
#D:It looks poisonous.
D:͓łĂ悤B

#J0#
N:122:_[NGt
E:Dark elf
G:h:D
I:110:7d10:20:16:20
W:7:2:0:25
B:HIT:HURT:1d6
B:HIT:HURT:1d6
F:MALE | 
F:FORCE_SLEEP | 
F:DROP_90 | 
F:OPEN_DOOR | BASH_DOOR | DROP_SKELETON | DROP_CORPSE
F:EVIL | HURT_LITE
S:1_IN_10 | 
S:CONF | DARKNESS | MISSILE
#D:An elven figure with jet black skin and white hair, his eyes are large and 
#D:twisted with evil.
D:̔Ɣ̖тGtŁȂ傫Ȗڂ͎׈ɂ䂪łB

#J0#
N:123:]rER{h
E:Zombified kobold
G:z:s
I:110:6d8:20:14:30
W:7:1:0:14
B:HIT:HURT:1d2
B:HIT:HURT:1d2
F:EMPTY_MIND | COLD_BLOOD | OPEN_DOOR | BASH_DOOR | 
F:EVIL | UNDEAD | IM_COLD | IM_POIS | 
F:NO_CONF | NO_SLEEP | NO_FEAR
#D:It is an animated kobold corpse.  Flesh falls off in large chunks as it 
#D:shambles forward. 
D:͐𐁂܂ꂽR{h̎[B
D:𗎂ƂȂAƑOɕĂB

N:124:{ɐނ
E:Crypt Creep
G:s:D
I:110:6d8:20:12:14
W:7:2:0:25
B:CLAW:HURT:1d2
B:CLAW:HURT:1d2
B:BITE:POISON
F:RAND_25
F:COLD_BLOOD | OPEN_DOOR | BASH_DOOR | FRIENDS |
F:EVIL | UNDEAD | IM_POIS |
F:NO_CONF | NO_SLEEP | HURT_LITE
S:1_IN_10
S:CAUSE_1 | S_UNDEAD
#D:Frightening skeletal figures in black robes. 
D:ɐg񂾋낵Ȋ[̎pB
D:io[gEubNu{ɐނ́vj

#JZ#
N:125:
E:Rotting corpse
G:z:R
I:110:8d8:20:20:20
W:7:1:0:15
B:CLAW:POISON:1d3
B:CLAW:POISON:1d3
F:OPEN_DOOR | BASH_DOOR | FRIENDS |
F:NO_CONF | NO_SLEEP | UNDEAD | EVIL | NO_FEAR | IM_POIS
F:IM_COLD | COLD_BLOOD | EMPTY_MIND
#D:Corpses awakened from their sleep by dark sorceries. 
D:Ípɂ薰o܂ꂽ̂B

#J0#
N:126:AI[N
E:Cave orc
G:o:U
I:110:11d9:20:32:30
W:7:1:0:20
B:HIT:HURT:1d8
F:MALE | 
F:FRIENDS | DROP_60 | DROP_SKELETON | DROP_CORPSE
F:OPEN_DOOR | BASH_DOOR | 
F:EVIL | ORC | HURT_LITE
#D:He is often found in huge numbers in deep caves.
D:ނ͂΂ΓA̐[wɑWcŌ󂯂B

#J0#
N:127:Xw
E:Wood spider
G:S:U
I:120:3d6:8:16:80
W:7:3:0:15
B:BITE:HURT:1d3
B:STING:POISON:1d4
F:FRIENDS | DROP_SKELETON
F:WEIRD_MIND | BASH_DOOR | WILD_TOO | WILD_WOOD
F:ANIMAL | IM_POIS
#D:It scuttles towards you.
D:͈ڎUɖ`҂ɌĂB

#J0#
N:128:Ñ̎
E:Manes
G:u:R
I:110:8d8:20:32:30
W:7:2:0:16
B:HIT:HURT:1d8
F:FRIENDS | 
F:OPEN_DOOR | BASH_DOOR | 
F:EVIL | DEMON | IM_FIRE | NO_FEAR
#D:It is a minor but aggressive demon.
D:͉UIȃf[B

#J0#
N:129:[AC
E:Bloodshot eye
G:e:r
I:110:5d8:2:6:10
W:7:3:0:15
B:GAZE:BLIND:2d6
F:NEVER_MOVE | CAN_FLY | DROP_CORPSE
F:HURT_LITE | NO_FEAR
S:1_IN_7 | 
S:DRAIN_MANA
#D:A disembodied eye, bloodshot and nasty.
D:̂ȂAĂĊ܂킵ڋʂB

#JZ#
N:130:bhEi[K
E:Red naga
G:n:R
I:110:11d8:20:40:120
W:7:2:0:40
B:CRUSH:HURT:1d10
B:BITE:LOSE_STR:1d4
F:FEMALE | CAN_SWIM | WILD_TOO | WILD_SHORE |
F:RAND_25 | DROP_60 | 
F:TAKE_ITEM | BASH_DOOR | DROP_CORPSE |
F:EVIL
#D:A large red snake with a woman's torso.
D:̏㔼g傫ȃwrB

#JZ#
N:131:bhEWF[
E:Red jelly
G:j:R
I:110:26d8:2:1:99
W:7:1:0:26
B:TOUCH:LOSE_STR:1d5
F:NEVER_MOVE | 
F:STUPID | EMPTY_MIND | 
F:HURT_LITE |
F:NO_CONF | NO_SLEEP | NO_FEAR
#D:It is a large pulsating mound of red flesh.
D:͖łԂ̂悤ȕ̉򂾁B

#J0#
N:132:΃xgxg
E:Green icky thing
G:i:G
I:110:5d8:14:12:20
W:7:2:0:18
B:TOUCH:ACID:2d5
F:RAND_50 | CAN_SWIM | DROP_CORPSE
F:EMPTY_MIND | 
F:IM_ACID | SELF_LITE_2
#D:It is a smallish, slimy, icky, acidic creature.
D:̓hhăxgxg_ɖĂ鏬ȃX^[B

#J0#
N:133:V
E:Lost soul
G:G:u
I:110:2d8:12:10:10
W:7:2:0:18
B:HIT:HURT:2d2
B:TOUCH:LOSE_WIS
F:RAND_50 | DROP_60 | DROP_90 | CAN_FLY |
F:INVISIBLE | COLD_BLOOD | TAKE_ITEM | PASS_WALL | 
F:EVIL | UNDEAD | 
F:IM_COLD | NO_CONF | NO_SLEEP
S:1_IN_15 | 
S:TPORT | DRAIN_MANA
#D:It is almost insubstantial.
D:͂قƂǎ̂ĂȂB

#J0#
N:134:ÍgJQ
E:Night lizard
G:R:b
I:110:4d8:20:16:30
W:7:2:0:35
B:BITE:HURT:1d6
B:BITE:HURT:1d6
F:ANIMAL | CAN_SWIM | WILD_TOO | DROP_CORPSE
#D:It is a black lizard with overlapping scales and a powerful jaw.
D:͌łƋ͂ȃASgJQB

#J0#
N:135:R{hE[hwKbVx
E:Mughash the Kobold Lord
G:k:b
I:110:15d10:20:20:20
W:7:3:0:100
B:HIT:HURT:1d10
B:HIT:HURT:1d10
B:HIT:HURT:1d10
F:UNIQUE | MALE | CAN_SPEAK
F:FORCE_MAXHP | 
F:ESCORT | ESCORTS | DROP_SKELETON | DROP_CORPSE
F:ONLY_ITEM | DROP_1D2 | DROP_GOOD | 
F:OPEN_DOOR | BASH_DOOR | 
F:EVIL | IM_POIS
#D:Strong and powerful, for a kobold.
D:R{h̒łAɋŋ͂B

#J0#
N:136:XPgEI[N
E:Skeleton orc
G:s:w
I:110:10d8:20:36:40
W:8:1:0:26
B:HIT:HURT:2d5
F:COLD_BLOOD | EMPTY_MIND | OPEN_DOOR | BASH_DOOR | 
F:EVIL | ORC | UNDEAD | 
F:IM_COLD | IM_POIS | 
F:NO_CONF | NO_SLEEP | NO_FEAR
#D:It is an animated orc skeleton.
D:͐𐁂܂ꂽI[N̊[B

#J0#
#J0#(Rg)
#J0#
#J0#(sX)
#J0# T}̃XpCwwr̐x -> T}̊Ԏҁwւ̐x
#J0#
#J0# w֕ɍ킹BwXpCxƉ]t͕͋CIɍȂł傤B
#J0#
N:137:T}̊Ԏҁwwr̐x
E:Wormtongue, Agent of Saruman
G:p:D
I:110:25d10:20:30:20
W:8:2:0:150
B:HIT:HURT:1d5
B:HIT:HURT:1d5
B:TOUCH:EAT_GOLD
F:UNIQUE | MALE | CAN_SPEAK |
F:FORCE_SLEEP | FORCE_MAXHP | 
F:ONLY_ITEM | DROP_1D2 | DROP_GOOD | DROP_GREAT | 
F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | DROP_SKELETON
F:EVIL | RES_TELE | HAS_LITE_2
S:1_IN_5 | 
S:HEAL | SLOW | TRAPS | BO_COLD | BA_POIS
#D:He's been spying for Saruman.  He is a snivelling wretch with no morals.
#D:"At [Theoden's] feet upon the steps sat a wizened figure of a man, with a 
#D:pale wise face and heavy-lidded eyes...he laughed grimly, as he lifted his 
#D:heavy lids for a moment and gazed on the strangers with dark eyes." 
D:ނ̓T}̂߂ɃXpCĂBނ͂̐̑SĂɕsĂ
D:s^ȓzŁÃȂ䂪񂾐ĂB
D:u܂ɂ͌l߂ق̏dԂڂA
D:ȂтjlAKiɍ낵Ă܂cނ͔C΂
D:ĂȂAƏdقグAӂ̂ڂƗl
D:܂Bv
D:iJ.R.R.g[LAcEcq VŎw֕j 

#JZ#
N:138:@ҁwrEtbhx
E:Robin Hood, the Outlaw
G:p:G
I:120:14d12:20:30:20
W:8:2:0:150
B:HIT:HURT:1d5
B:HIT:HURT:1d5
B:TOUCH:EAT_GOLD
B:TOUCH:EAT_ITEM
F:UNIQUE | MALE | FORCE_SLEEP | FORCE_MAXHP | CAN_SPEAK | DROP_CHOSEN |
F:ONLY_ITEM | DROP_1D2 | DROP_GOOD | DROP_GREAT | WILD_TOO | WILD_WOOD |
F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | EVIL | DROP_SKELETON | DROP_CORPSE
S:1_IN_5
S:ARROW_2 | HEAL | TRAPS
#D:The legendary archer steals from the rich (you qualify).
D:̓`̎ˎ͋iȂ͍ij𓐂ށB

#JZ#
N:139:i[OO
E:Nurgling
G:u:U
I:110:9d9:20:32:30
W:8:2:0:19
B:BITE:DISEASE:1d8
F:FRIENDS | FRIEND |
F:OPEN_DOOR | BASH_DOOR | IM_POIS |
F:EVIL | DEMON | IM_FIRE | NO_FEAR
#D:It is a minor demon servitor of Nurgle. It looks like a hairless 
#D:teddy bear, with twisted eyes and rotting, ghoulish skin.
D:Nurgle ̔z̒ዉBт̂ȂefBxÂ悤ŁA
D:ڂ͘c݁A͕sĎŜ悤B

#J0# (Rg)
#J0#
#J0# (sX)
#J0# XiKwOhtx -> XiKwOhDtx
#J0# VŎw֕ł͂̂悤ɏCĂ܂B
#J0#
N:140:XiKwOhDtx
E:Lagduf, the Snaga
G:o:u
I:110:19d10:20:32:30
W:8:2:0:80
B:HIT:HURT:1d10
B:HIT:HURT:1d10
B:HIT:HURT:1d9
B:HIT:HURT:1d9
F:UNIQUE | MALE | 
F:FORCE_MAXHP | 
F:ESCORT | 
F:ONLY_ITEM | DROP_1D2 | DROP_GOOD | 
F:OPEN_DOOR | BASH_DOOR | CAN_SPEAK | DROP_SKELETON | DROP_CORPSE
F:EVIL | ORC
#D:A captain of a regiment of weaker orcs, Lagduf keeps his troop in order 
#D:with displays of excessive violence.
#D:"I've told you twice that Gorbag's swine got to the gate first, and none 
#D:of ours got out.  Lagduf and Muzgash ran through, but they were shot." 
D:OhDt͎アI[N̕wŁAߏȖ\͂Ƃ
D:̓ۂĂB
D:uOɂ͓xbĂ邺ASoO̓؂ǂ̂قɖoƂˁA
D:Ăꂽق͂oႨƂˁBOhDtƃYKbV̖Y
D:삯AlƂŎ˂ꂽBv
D:iJ.R.R.g[LAcEcq VŎw֕j 

#J0#
N:141:uEEC[N
E:Brown yeek
G:y:u
I:110:4d8:18:18:10
W:8:1:0:11
B:HIT:HURT:1d6
F:DROP_60 | DROP_CORPSE
F:OPEN_DOOR | BASH_DOOR | 
F:ANIMAL | IM_ACID | HAS_LITE_1
#D:It is a strange small humanoid.
D:͊ȏlԌ^̃X^[B

#J0#
N:142:KW[
E:Novice ranger
G:p:g
I:110:6d8:20:6:5
W:8:1:0:18
B:HIT:HURT:1d5
B:HIT:HURT:1d5
F:MALE | 
F:FORCE_SLEEP | FRIENDS | DROP_60 | DROP_SKELETON | DROP_CORPSE
F:OPEN_DOOR | BASH_DOOR | HAS_LITE_2
S:1_IN_9 | 
S:ARROW_2 | MISSILE
#D:An agile hunter, ready and relaxed.
D:@qȖ앚ŁAɐ퓬ӎĂB

#J0#
N:143:WCAgET}_[
E:Giant salamander
G:R:r
I:110:6d7:6:40:1
W:8:1:0:50
B:BITE:FIRE:3d6
F:FORCE_SLEEP | 
F:RAND_25 | 
F:ANIMAL | IM_FIRE | CAN_SWIM | DROP_CORPSE | SELF_LITE_1
S:1_IN_9 
S:BR_FIRE
#D:A large black and yellow lizard.  You'd better run away!
D:ƉF̂܂̑傫ȃgJQBI

#JZ#
N:144:Xy[XEX^[
E:Space monster
G:.:d
I:110:21d8:30:14:20
W:8:2:0:28
B:HIT:TERRIFY:1d4
F:PASS_WALL | NO_CONF | NO_SLEEP | NONLIVING | IM_ACID | CAN_FLY
#D:A black hole in the fabric of reality. 
D:ƂnɂB

#JZ#
N:145:Ԑl򂢉
E:Carnivorous flying monkey
G:H:R
I:110:22d9:30:20:20
W:8:2:0:30
B:CLAW:HURT:1d10
B:CLAW:HURT:1d10
B:BITE:HURT:5d1
F:ANIMAL | CAN_FLY | WILD_TOO | WILD_WOOD | WILD_MOUNTAIN
F:DROP_CORPSE
#D:It looks fantastic, yet frightening.
D:͊ŁA낵B

#J0#
N:146:O[Eh
E:Green mold
G:m:g
I:110:21d8:2:14:75
W:8:2:0:28
B:HIT:TERRIFY:1d4
F:NEVER_MOVE | 
F:STUPID | EMPTY_MIND | 
F:IM_ACID | IM_POIS |
F:NO_CONF | NO_SLEEP | NO_FEAR
#D:It is a strange growth on the dungeon floor.
D:̓_W̏ɐĂȃJrB

#J0#
N:147:KpfB
E:Novice paladin
G:p:w
I:110:6d8:20:16:5
W:8:2:0:20
B:HIT:HURT:1d7
B:HIT:HURT:1d7
F:MALE | GOOD | WILD_TOO | DROP_SKELETON | DROP_CORPSE
F:FORCE_SLEEP | 
F:FRIENDS | DROP_60 | 
F:OPEN_DOOR | BASH_DOOR | HAS_LITE_2
S:1_IN_9 | 
S:SCARE | CAUSE_1
#D:He thinks you are an agent of the devil. 
D:ނ͂Ȃ̎gƂ݂ȂĂ悤B

#J0#
N:148:[X
E:Lemure
G:u:o
I:110:13d9:20:32:30
W:8:3:0:16
B:HIT:HURT:1d8
F:FRIENDS | 
F:OPEN_DOOR | BASH_DOOR | 
F:EVIL | DEMON | IM_FIRE | NO_FEAR
#D:It is the larval form of a major demon.
D:͏㋉f[̗c`ԂB

#J0#
N:149:uI[N
E:Hill orc
G:o:s
I:110:13d9:20:32:30
W:8:1:0:25
B:HIT:HURT:1d10
F:MALE | 
F:FRIENDS | DROP_60 | 
F:OPEN_DOOR | BASH_DOOR | DROP_SKELETON | DROP_CORPSE
F:EVIL | ORC | HURT_LITE
#D:He is a hardy well-weathered survivor.
D:ނ͍ȊɑςĂc̃I[NB

#J0#
N:150:ǂ
E:Bandit
G:p:D
I:110:8d8:20:24:10
W:8:2:0:26
B:HIT:HURT:2d4
B:TOUCH:EAT_GOLD
F:MALE | 
F:DROP_1D2 | WILD_TOO |
F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | DROP_SKELETON | DROP_CORPSE
F:EVIL
#D:He is after your cash!
D:ނ͖`҂̌ɖڂtĂI

#JZ#
#JZ#Z (Rg) Պۂ
N:151:
E:Hunting hawk
G:B:u
I:120:8d8:30:25:10
W:8:2:0:22
B:CLAW:HURT:1d3
B:CLAW:HURT:1d3
B:BITE:HURT:1d4
F:ANIMAL | NO_FEAR | CAN_FLY | WILD_WOOD | DROP_CORPSE
#D:Trained to hunt and kill without fear.
D:͋鎖ȂɎ鎖Pꂽ邾B

#JZ#
N:152:H̐m
E:Phantom warrior
G:G:B
I:110:5d5:20:10:40
W:8:1:0:15
B:HIT:HURT:1d11
B:HIT:HURT:1d11
F:PASS_WALL | NO_SLEEP | FRIENDS | COLD_BLOOD | NONLIVING |
F:NO_FEAR | EMPTY_MIND | CAN_FLY
#D:Creatures that are half real, half illusion.
D:ŁAẽX^[B

#JZ#
N:153:O
E:Gremlin
G:u:u
I:110:5d5:30:30:20
W:8:3:0:6
B:CLAW:EAT_FOOD:1d2
B:CLAW:EAT_FOOD:1d2
B:BITE:EAT_FOOD:1d3
F:MULTIPLY | IM_POIS | HURT_LITE | EVIL | DEMON | OPEN_DOOR | 
F:TAKE_ITEM | CAN_SWIM 
#D:Don't splash water on them, and don't feed them after midnight!
D:^钆߂琅|AaĂ͂ȂI

#J0#
N:154:CGeB
E:Yeti
G:Y:w
I:110:11d9:20:24:10
W:9:3:0:30
B:CLAW:HURT:1d3
B:CLAW:HURT:1d3
B:BITE:HURT:1d4
F:OPEN_DOOR | BASH_DOOR | WILD_TOO | WILD_MOUNTAIN | DROP_CORPSE
F:ANIMAL | IM_COLD
#D:A large white figure covered in shaggy fur.
D:ނ̑傫ȔX^[B

#J0#
N:155:[xgxg
E:Bloodshot icky thing
G:i:r
I:110:7d8:14:18:20
W:9:3:0:24
B:TOUCH:HURT:1d4
B:CRAWL:ACID:2d4
F:RAND_50 | 
F:EMPTY_MIND | CAN_SWIM | DROP_CORPSE |
F:IM_POIS
S:1_IN_11 | 
S:DRAIN_MANA
#D:It is a strange, slimy, icky creature.
D:̓hhăxgxgȃX^[B

#J0#
N:156:hulY~
E:Giant grey rat
G:r:s
I:110:2d3:8:12:20
W:9:1:0:2
B:BITE:POISON:1d4
F:RAND_25 | 
F:MULTIPLY | 
F:ANIMAL | IM_POIS
#D:It is a rodent of unusual size.
D:qł͂Ȃ傫ꖎނ̐B

#J0#
N:157:ubNEn[s[
E:Black harpy
G:H:D
I:120:3d8:16:22:10
W:9:1:0:19
B:CLAW:HURT:1d2
B:CLAW:HURT:1d2
B:BITE:HURT:1d3
F:FEMALE | CAN_FLY | WILD_TOO | WILD_MOUNTAIN | DROP_CORPSE
F:RAND_25 | 
F:ANIMAL | EVIL
#D:A woman's face on the body of a vicious black bird.
D:̊\ȍB

#JZ#
N:158:XPC
E:Skaven
G:r:G
I:110:11d9:15:25:20
W:9:1:0:20
B:HIT:HURT:1d4
B:HIT:HURT:1d4
F:EVIL | FRIENDS | DROP_60 | DROP_90 | DROP_SKELETON | DROP_CORPSE
F:OPEN_DOOR | MALE | WILD_TOO | WILD_WASTE | WILD_SWAMP
#D:A mutated rat-creature from the great waste, it is vaguely 
#D:humanoid in appearance and walks on its hind legs. This race
#D:serves chaos fervently and is greatly feared by others.
D:r삩痈lY~^̓ˑRψّ̂ŁAT
D:lԌ^̎pĂČ㑫ŗĕB̎푰
D:ׂɔMIɎdA̎푰狰ĂB

#JZ#
N:159:w蕉̌Fx
E:The wounded bear
G:q:r
I:110:10d10:10:35:10
W:9:1:0:25
B:CLAW:HURT:1d5
B:CLAW:HURT:1d5
B:BITE:HURT:1d10
F:BASH_DOOR | FORCE_MAXHP | FORCE_SLEEP | UNIQUE | DROP_CORPSE
F:ANIMAL | WILD_ONLY | WILD_WOOD | WILD_GRASS | WILD_MOUNTAIN 
#D:A wounded bear, who has occasionally attacked humans.
D:FŁAlԂPƂB

#JZ#
N:160:JcImG{V
E:Portuguese man-o-war
G:j:v
I:110:10d10:20:30:75
W:9:2:0:25
B:TOUCH:PARALYZE:1d6
B:TOUCH:PARALYZE:1d6
F:ANIMAL | AQUATIC | IM_POIS | WILD_TOO |
#D:A strange water creature, whose touch can be deadly.
D:ȐŁA̐G͒vIȓłB

#JZ#
N:161:
E:Rock mole
G:r:s
I:110:11d11:20:30:75
W:9:2:0:25
B:BITE:HURT:1d10
B:BITE:HURT:1d10
F:WEIRD_MIND | BASH_DOOR | KILL_WALL | KILL_ITEM | DROP_CORPSE
F:ANIMAL 
#D:Despite its minuscule size, this mole creature has fangs powerful 
#D:enough to bore through solid rock.
D:̏ȑ̂ɂւ炸ÃỎ͋͂Ŋ@iނƂ
D:łB

#J0#
N:162:I[NEV[}
E:Orc shaman
G:o:b
I:110:9d8:20:15:20
W:9:1:0:30
B:HIT:HURT:1d6
B:HIT:HURT:1d6
F:MALE | 
F:FORCE_SLEEP | DROP_90 | WILD_TOO | WILD_WOOD | WILD_SWAMP | WILD_MOUNTAIN |
F:OPEN_DOOR | BASH_DOOR | DROP_SKELETON | DROP_CORPSE
F:EVIL | ORC | HURT_LITE
S:1_IN_8 | 
S:BLINK | CAUSE_1 | MISSILE
#D:An orc dressed in skins who gestures wildly.
D:rXgUAb̔gɂ܂ƂI[NB

#J0#
N:163:xr[Eu[EhS
E:Baby blue dragon
G:d:B
I:110:10d10:20:30:70
W:9:2:0:35
B:CLAW:HURT:1d3
B:CLAW:HURT:1d3
B:BITE:HURT:1d5
F:FORCE_MAXHP | FORCE_SLEEP | DROP_CORPSE
F:ONLY_GOLD | DROP_60 | DROP_1D2 | 
F:OPEN_DOOR | BASH_DOOR | CAN_FLY |
F:EVIL | DRAGON | IM_ELEC
S:1_IN_11 | 
S:BR_ELEC
#D:This hatchling dragon is still soft, its eyes unaccustomed to light and 
#D:its scales a pale blue.
D:̃hS͐܂ꂽ΂Ȃ̂ŁA܂قǋ\ł͂ȂB̖ڂ
D:ɊĂA낱͔FĂB

#J0#
N:164:xr[EzCgEhS
E:Baby white dragon
G:d:W
I:110:10d10:20:30:70
W:9:2:0:35
B:CLAW:HURT:1d3
B:CLAW:HURT:1d3
B:BITE:HURT:1d5
F:FORCE_MAXHP | FORCE_SLEEP | CAN_FLY | DROP_CORPSE
F:ONLY_GOLD | DROP_60 | DROP_1D2 | 
F:OPEN_DOOR | BASH_DOOR | 
F:EVIL | DRAGON | IM_COLD
S:1_IN_11 | 
S:BR_COLD
#D:This hatchling dragon is still soft, its eyes unaccustomed to light and 
#D:its scales a pale white.
D:̃hS͐܂ꂽ΂Ȃ̂ŁA܂قǋ\ł͂ȂB̖ڂ
D:ɊĂA낱͔FĂB

#J0#
N:165:xr[EO[EhS
E:Baby green dragon
G:d:G
I:110:10d10:20:30:70
W:9:2:0:35
B:CLAW:HURT:1d3
B:CLAW:HURT:1d3
B:BITE:HURT:1d5
F:FORCE_MAXHP | FORCE_SLEEP | 
F:ONLY_GOLD | DROP_60 | DROP_1D2 | 
F:OPEN_DOOR | BASH_DOOR | CAN_FLY | DROP_CORPSE
F:EVIL | DRAGON | IM_POIS
S:1_IN_11 | 
S:BR_POIS
#D:This hatchling dragon is still soft, its eyes unaccustomed to light and 
#D:its scales a sickly green.
D:̃hS͐܂ꂽ΂Ȃ̂ŁA܂قǋ\ł͂ȂB̖ڂ
D:ɊĂA낱͕aIȗΐFĂB

#J0#
N:166:xr[EubNEhS
E:Baby black dragon
G:d:s
I:110:10d10:20:30:70
W:9:2:0:35
B:CLAW:HURT:1d3
B:CLAW:HURT:1d3
B:BITE:HURT:1d5
F:FORCE_MAXHP | FORCE_SLEEP | CAN_FLY | DROP_CORPSE
F:ONLY_GOLD | DROP_60 | DROP_1D2 | 
F:OPEN_DOOR | BASH_DOOR | 
F:EVIL | DRAGON | IM_ACID
S:1_IN_11 | 
S:BR_ACID
#D:This hatchling dragon is still soft, its eyes unaccustomed to light and 
#D:its scales a dull black.
D:̃hS͐܂ꂽ΂Ȃ̂ŁA܂قǋ\ł͂ȂB̖ڂ
D:ɊĂA낱͓݂FĂB

#J0#
N:167:xr[EbhEhS
E:Baby red dragon
G:d:R
I:110:11d10:20:30:70
W:9:2:0:35
B:CLAW:HURT:1d3
B:CLAW:HURT:1d3
B:BITE:HURT:1d5
F:FORCE_MAXHP | FORCE_SLEEP | CAN_FLY | DROP_CORPSE
F:ONLY_GOLD | DROP_60 | DROP_1D2 | 
F:OPEN_DOOR | BASH_DOOR | 
F:EVIL | DRAGON | IM_FIRE
S:1_IN_11 | 
S:BR_FIRE
#D:This hatchling dragon is still soft, its eyes unaccustomed to light and 
#D:its scales a pale red.
D:̃hS͐܂ꂽ΂Ȃ̂ŁA܂قǋ\ł͂ȂB̖ڂ
D:ɊĂA낱͔ԐFĂB

#J0#
N:168:ԃA
E:Giant red ant
G:a:R
I:110:4d8:12:34:60
W:9:2:0:22
B:BITE:HURT:1d4
B:STING:LOSE_STR:1d4
F:WEIRD_MIND | BASH_DOOR | WILD_TOO | DROP_SKELETON
F:ANIMAL
#D:It is large and has venomous mandibles.
D:͑傫ċ͂ȃASĂB

#JZ# vł̖̓tFAiX
N:169:΁wub_x
E:Brodda, the Easterling
G:p:o
I:110:21d10:20:25:20
W:9:2:0:100
B:HIT:HURT:1d12
B:HIT:HURT:1d12
B:HIT:HURT:1d12
B:HIT:HURT:1d12
F:UNIQUE | MALE | EVIL
F:FORCE_MAXHP | CAN_SPEAK | WILD_TOO | DROP_SKELETON | DROP_CORPSE
F:ONLY_ITEM | DROP_1D2 | DROP_GOOD | 
F:OPEN_DOOR | BASH_DOOR | HAS_LITE_2
#D:A nasty piece of work, Brodda picks on defenseless women and children.
#D:"And Morwen was gone.  Empty stood her house, broken and cold.  It was 
#D:more than a year since she departed to Doriath.  Brodda the Easterling 
#D:(who had wedded Morwen's kinswoman Airin) had plundered her house, and 
#D:taken all that was left of her goods." 
D:cEȐĂub_́AɎアq⏗_B
D:uccăEFȂȂĂBEF̏Z܂ĂƂ́A
D:ޏhAXɋNȗA₦₦ƂďZސlȂpƂȂ
D:B΃ub_iEF̐gACWjłj̉
D:𗪒DAcĂޏׂ̎̂Ă䂪ƂĂ̂łBv
D:J.R.R.g[LAcqwV}̕x

#JZ#
#JZ#(Rg) Պۂ
N:170:Twhꂵx
E:Bloodfang the Wolf
G:C:R
I:120:6d6:30:30:20
W:9:1:0:30
B:BITE:HURT:1d10
B:BITE:HURT:1d10
F:BASH_DOOR | WILD_ONLY | WILD_GRASS | WILD_WOOD | DROP_CORPSE
F:ANIMAL | UNIQUE | FORCE_MAXHP
#D:It has been terrorizing the nearby villages.
D:z͋ߗׂ̑X|ɗƂĂB

#J0#
N:171:LOERu
E:King cobra
G:J:g
I:110:8d10:8:30:1
W:9:2:0:28
B:SPIT:BLIND:1d2
B:BITE:POISON:3d4
F:RAND_50 | WILD_TOO | WILD_SWAMP | WILD_WOOD | DROP_SKELETON | DROP_CORPSE
F:BASH_DOOR | CAN_SWIM |
F:ANIMAL | IM_POIS
#D:It is a large snake with a hooded face.
D:͓Ђ̂悤ȓ傫ȃwrB

#JZ#
#JZ#(Rg) Պۂ
N:172:h
E:Eagle
G:B:u
I:120:9d9:30:25:10
W:9:2:0:22
B:CLAW:HURT:1d3
B:CLAW:HURT:1d3
B:BITE:HURT:1d6
F:ANIMAL | CAN_FLY | WILD_ONLY | WILD_WASTE | WILD_MOUNTAIN | WILD_WOOD
F:DROP_CORPSE
#D:A magnificent huge predatory bird.
D:XH̋ȒB

#JZ#
#JZ#(Rg) Պۂ
N:173:F
E:War bear
G:q:u
I:110:10d10:10:35:10
W:9:1:0:25
B:CLAW:HURT:1d4
B:CLAW:HURT:1d4
B:BITE:HURT:1d6
F:WEIRD_MIND | BASH_DOOR | FRIENDS | DROP_SKELETON | DROP_CORPSE
F:ANIMAL
#D:Bears with tusks, trained to kill.
D:̉sŐlE悤ɌPꂽFB

#JZ#
#JZ#(Rg) Պۂ
N:174:ElI
E:Killer bee
G:I:y
I:120:2d4:12:34:10
W:9:2:0:22
B:STING:POISON:1d4
B:STING:LOSE_STR:1d4
F:WEIRD_MIND | FRIENDS | CAN_FLY | WILD_TOO |
F:ANIMAL
#D:It is poisonous and aggressive.
D:͓łĂɍUIB

#J0#
N:175:w
E:Giant spider
G:S:s
I:110:10d10:8:16:80
W:10:2:0:35
B:BITE:HURT:1d10
B:BITE:POISON:1d6
B:BITE:POISON:1d6
B:BITE:HURT:1d10
F:WEIRD_MIND | BASH_DOOR | WILD_TOO | DROP_SKELETON
F:ANIMAL | IM_POIS
#D:It is a vast black spider whose bulbous body is bloated with poison.
D:͋ȍw偂ŁA̖cꂽɂ͓ł[ĂB

#J0#
N:176:唒_j
E:Giant white tick
G:S:w
I:100:12d8:12:40:20
W:10:2:0:27
B:BITE:POISON:2d6
F:WEIRD_MIND | BASH_DOOR | CAN_FLY |
F:ANIMAL | IM_POIS
#D:It is moving slowly towards you.
D:͂Ɩ`҂̕ɌĂB

#JZ#
N:177:w{[Vx
E:The Borshin
G:g:w
I:110:10d20:40:30:0
W:10:2:0:45
B:HIT:HURT:2d11
B:CRUSH:HURT:2d15
B:TOUCH:TERRIFY
F:BASH_DOOR | UNIQUE | FORCE_MAXHP | NO_CONF | NO_SLEEP |
F:IM_POIS | IM_COLD | NO_FEAR
#D:Pallid and twisted, this creature hates the very sight of you.
#D:"It looked like something that had started out to be a man but had never 
#D:quite made it. It had been stepped on, twisted, had holes poked into the 
#D:sickly dough of its head-bulge. Bones showed through the transparent flesh 
#D:of its torso and its short legs were as thick as trees, terminating in 
#D:disk-shaped pads from which dozens of long toes hung like roots or worms. 
#D:its arms were longer than its entire body. it was a crushed slug, a thing 
#D:that had been frozen and thawed before it was fully baked. It was - 
#D:'It is the Borshin', said the Lord of Bats."
D:PȂ̐́AȂ̎p̂̂𑞂łB
D:u͂܂ŁAlԂ̊ɂȂ邱Ƃ߂č͂߂ȂɖڕW
D:ɂƂǂȂ̂悤ȖeB݂APȂA
D:̂ӂ݂`X炯ɂĂB̓̂
D:ޓȓʂāA邵AZr͎݂̊ɑA
D:̐[ɉ~Տ̕tĂāA獪v݂
D:w\{ƂȂ
D:˂ĂBr͑̂񂽂͂邩ɒBԂ
D:iNWƂAĂOɓ炵Ă܂
D:悤ȕ̂B---uꂪ{[Vv
D: <艤>Bv
D:(W[E[YjCArGwẽWbNx
D:TIreɁAp81-82)

#J0#
N:178:_[NGtECW
E:Dark elven mage
G:h:v
I:120:7d10:20:16:20
W:10:1:0:50
B:HIT:HURT:1d6
B:HIT:HURT:1d6
F:MALE | 
F:FORCE_SLEEP | 
F:ONLY_ITEM | DROP_1D2 | DROP_SKELETON | DROP_CORPSE
F:OPEN_DOOR | BASH_DOOR | 
F:EVIL | IM_POIS | HURT_LITE
S:1_IN_5 | 
S:BLIND | CONF | MISSILE | DARKNESS | BA_POIS
#D:A dark elven figure, dressed all in black, hurling spells at you.
D:Sgɂ܂Ƃ_[NGtŁAĂB

#JZ#
N:179:J~J[EC[N
E:Kamikaze yeek
G:y:u
I:113:4d8:18:18:10
W:10:1:0:10
B:EXPLODE:HURT:15d2
F:OPEN_DOOR | BASH_DOOR | 
F:ANIMAL | IM_ACID | NO_FEAR | HAS_LITE_1
#D:The evil wizard Bruce has trained them to be living weapons.
D:̖pmwu[Xxނ𐶂镐ɋ炵B

#J0#
N:180:{h[̑qwIt@bNXx
E:Orfax, Son of Boldor
G:y:B
I:120:12d10:18:20:10
W:10:3:0:80
B:HIT:HURT:1d9
B:HIT:HURT:1d8
B:INSULT
B:INSULT
F:UNIQUE | MALE | CAN_SPEAK | DROP_CORPSE
F:FORCE_SLEEP | FORCE_MAXHP | 
F:ESCORT | ESCORTS | 
F:ONLY_ITEM | DROP_90 | DROP_GOOD | 
F:SMART | OPEN_DOOR | BASH_DOOR | 
F:ANIMAL | EVIL | IM_ACID | HAS_LITE_2
S:1_IN_4 | 
S:HEAL | BLINK | TELE_TO | SLOW | CONF | 
S:S_MONSTER
#D:He's just like daddy!  He knows mighty spells, but fortunately he is a 
#D:yeek.
D:ނ͕eɂ肾Iނ͋͂ȎmĂ邪AK^ɂނ̓C[N
D:łB

#JZ#
#JZ#p͋vA NeSYS ɂ
N:181:O[L̓z
E:Servant of Glaaki
G:z:G
I:110:9d11:20:20:20
W:10:1:0:25
B:CRUSH:HURT:1d8
B:CLAW:DISEASE:1d3
F:OPEN_DOOR | BASH_DOOR | FRIENDS | HURT_LITE |
F:NO_CONF | NO_SLEEP | UNDEAD | EVIL | NO_FEAR | IM_POIS
F:IM_COLD | COLD_BLOOD 
S:1_IN_12
S:CAUSE_1 | SCARE
#D:"...the hand of a corpse -- bloodless and skeletal, and with 
#D:impossibly long, cracked nails."
D:uO[LṽgQɂčꂽAfbhX^[B
D:͐lԂ߁A]҂ɂȂĊԂ͉ƂlԂɌ邪A
D:oƕsĂB
D:قƂǂO[L̈ꕔƂȂĂA
D:O[L̋L̑SĂ󂯌płB
D:MNVNĂAO[L̖߂ɏ]čs邪Ax
D:͓Ǝ̈ӎu悤B
D:UONȏケ̔̏Ԃł҂́ǍɔƁA
D:u΂̕vNB
D:u...l̎肾I@̋Ĉ܂ȂA[̂悤ȎBw
D:ɂ́AMȂقǒăqrꂽ܂Ăv
D:(iEW[ELxAu΂̏Zlv
D:wNgDtERpjIxTvgҁAzr[WpAp.11)

#J0#
N:182:_[NGtm
E:Dark elven warrior
G:h:D
I:110:10d11:20:16:20
W:10:1:0:50
B:HIT:HURT:1d8
B:HIT:HURT:1d8
F:MALE | 
F:DROP_1D2 | 
F:OPEN_DOOR | BASH_DOOR | DROP_SKELETON | DROP_CORPSE
F:EVIL | HURT_LITE
S:1_IN_12
S:MISSILE
#D:A dark elven figure in armour and ready with his sword.
D:Zgɂ܂Ƃ_[NGtŁAɃ\[h܂ĂB

#JZ#
#JZ#gEoENtgI[KXgE_[X́uj̑vɓoB
#JZ#eŊƎُɑ傫Ap̓RAɎĂ܂Bby v
N:183:ɐނ
E:Sand-dweller
G:u:U
I:110:9d10:20:20:20
W:10:1:0:30
B:CLAW:HURT:1d6
B:CLAW:HURT:1d6
F:FRIENDS | WILD_TOO | WILD_WASTE | DROP_SKELETON
F:OPEN_DOOR | BASH_DOOR | HURT_LITE | EVIL | DROP_60 | DROP_90
F:MALE
#D:"Rough-skinned, large-eyed, large-eared, with a horrible, 
#D:distorted resemblance to the koala bear facially, though 
#D:his body had an appearance of emaciation."
D:û͂Ă邪ARA䂪߂悤ȁÂꂽ|낵
D:ĂA傫v
D:(gEoENtgI[KXgE_[XA[Tuj̑v
D:wNgD[PxASЕɁAp.80)

#J0#
N:184:΂LmR
E:Clear mushroom patch
G:,:w
I:120:1d1:4:1:0
W:10:2:0:3
B:SPORE:HURT:1d1
F:ATTR_CLEAR | 
F:NEVER_MOVE | INVISIBLE | COLD_BLOOD | MULTIPLY | 
F:STUPID | EMPTY_MIND |
F:NO_CONF | NO_SLEEP | NO_FEAR
#D:Yum!  It looks quite tasty.
D:[I͂ƂĂɌB

#JZ#
N:185:Xbg
E:Quiver slot
G:,:U
I:120:1d1:4:1:0
W:10:2:0:3
B:SPORE:CONFUSE:1d1
F:NEVER_MOVE | COLD_BLOOD | MULTIPLY |
F:STUPID | EMPTY_MIND | 
F:NO_CONF | NO_SLEEP | NO_FEAR
S:1_IN_5
S:ARROW_1
#D:It looks weird.
D:͊ɌB

#J0#
#J0# (Rg)
#J0#
#J0# (sX)
#J0# uI[NwOVinx -> uI[NwOVibnx
#J0# Vłł̕\LύXB
#J0#
N:186:uI[NwOVibnx
E:Grishnakh, the Hill Orc
G:o:u
I:110:23d10:20:20:20
W:10:3:0:160
B:HIT:HURT:1d12
B:HIT:HURT:1d10
B:HIT:HURT:1d12
B:HIT:HURT:1d10
F:UNIQUE | MALE | CAN_SPEAK | FORCE_MAXHP | ESCORT | WILD_TOO |
F:ONLY_ITEM | DROP_1D2 | DROP_GOOD | DROP_SKELETON | DROP_CORPSE |
F:OPEN_DOOR | BASH_DOOR | EVIL | ORC | IM_POIS
#D:He is a cunning and devious orc. 
#D:"Grishnakh [was] a short crook-legged creature, very broad and with 
#D:long arms that hung almost to the ground." 
D:ނ͂錫Ђ˂ꂽI[NB
D:uOVibnƂ͔̂w̒Ⴂr̋ȂI[NŁALAnʂ܂
D:͂قǂ̒Ă܂Bv
D:iJ.R.R.g[LAcEcq VŎw֕j 

#JZ#
N:187:WCAgEsjA
E:Giant piranha
G:l:B
I:120:6d9:30:30:10
W:10:2:0:40
B:BITE:HURT:9d1
B:BITE:HURT:9d1
F:NO_SLEEP | WILD_TOO | 
F:FRIENDS | AQUATIC | ANIMAL
#D:A very large and bloodthirsty fish.
D:ɑ^ŌɋQB

#JZ#
N:188:AExA
E:Owlbear
G:H:o
I:110:15d8:20:20:20
W:10:1:0:35
B:CLAW:HURT:1d3
B:CLAW:HURT:1d3
B:CRUSH:HURT:1d10
F:EVIL | ANIMAL | OPEN_DOOR | BASH_DOOR | DROP_CORPSE
#D:A bizarre bear-creature with the claws and the face of an owl.
D:ȌF^̃X^[ŁAtNE̒܂ƊĂB

#JZ#
N:189:u[z[
E:Blue horror
G:u:B
I:110:14d9:20:35:20
W:10:3:0:25
B:CLAW:TERRIFY:1d8
B:CLAW:TERRIFY:1d8
F:FRIENDS | 
F:OPEN_DOOR | BASH_DOOR | 
F:EVIL | DEMON | IM_FIRE | NO_FEAR | NO_CONF
#D:An ugly screaming little demon servant of Tzeentch.
D:eB[`ׂ̂́AԏX^̈B

#J0#
N:190:тނ烂h
E:Hairy mold
G:m:U
I:110:15d8:2:15:70
W:10:2:0:32
B:HIT:POISON:1d3
F:NEVER_MOVE |
F:STUPID | EMPTY_MIND | 
F:IM_POIS | 
F:NO_CONF | NO_SLEEP | NO_FEAR
#D:It is a strange hairy growth on the dungeon floor.
D:̓_W̏ɐĂȃJrŖтĂB

#JZ#
N:191:OY[
E:Grizzly bear
G:q:u
I:110:12d12:10:35:10
W:10:1:0:25
B:CLAW:HURT:1d5
B:CLAW:HURT:1d5
B:BITE:HURT:1d10
F:BASH_DOOR | WILD_WOOD | WILD_MOUNTAIN | DROP_CORPSE
F:ANIMAL | WILD_ONLY
#D:A huge, beastly bear.
D:傫֖҂ȌFB

#J0#
N:192:򉻃h
E:Disenchanter mold
G:m:v
I:110:16d8:2:20:70
W:10:2:0:40
B:TOUCH:UN_BONUS:1d6
F:NEVER_MOVE | 
F:STUPID | EMPTY_MIND | RES_DISE |
F:IM_POIS | ATTR_MULTI |
F:NO_CONF | NO_SLEEP | NO_FEAR | SELF_LITE_1
S:1_IN_11 | 
S:DRAIN_MANA
#D:It is a strange glowing growth on the dungeon floor.
D:̓_W̏ɐĂȋPJrB

#J0#
N:193:jZhS
E:Pseudo dragon
G:d:v
I:110:20d10:20:30:40
W:10:2:0:150
B:CLAW:HURT:1d3
B:CLAW:HURT:1d3
B:BITE:HURT:1d5
F:FORCE_MAXHP | FORCE_SLEEP | CAN_FLY | DROP_CORPSE |
F:DROP_60 | BASH_DOOR | DRAGON
S:1_IN_11 |
S:CONF | SCARE | BR_LITE | BR_DARK
#D:A small relative of the dragon that inhabits dark caves.
D:ÂAɐhS̏^̋ߗ׎킾B

#J0#
N:194:eO
E:Tengu
G:u:b
I:120:16d9:20:32:30
W:10:1:0:40
B:HIT:HURT:1d8
F:OPEN_DOOR | BASH_DOOR | 
F:EVIL | DEMON | IM_FIRE | NO_FEAR | RES_TELE | CAN_FLY
S:1_IN_3 | 
S:BLINK | TELE_TO | TELE_AWAY | TPORT
#D:It is a fast-moving demon that blinks quickly in and out of existence; no 
#D:other demon matches its teleporting mastery.
D:͓̑ff[ŁAuɏ茻ꂽ肷B̃e|[g
D:̋Zp̓f[̒łGłĂB

#J0#
N:195:̃N[sORC
E:Creeping gold coins
G:$:y
I:100:18d8:5:36:10
W:10:3:0:32
B:HIT:HURT:2d5
B:TOUCH:POISON:3d5
F:ONLY_GOLD | DROP_90 | DROP_1D2 | 
F:COLD_BLOOD | BASH_DOOR | 
F:ANIMAL | 
F:IM_POIS | NO_CONF | NO_SLEEP
#D:It is a pile of coins, crawling forward on thousands of tiny legs.
D:̓RC̉ŁȀȑőOɐiށB

#J0#
N:196:T
E:Wolf
G:C:u
I:120:6d6:30:30:20
W:10:1:0:30
B:BITE:HURT:1d6
F:RAND_25 | 
F:FRIENDS | 
F:BASH_DOOR | WILD_TOO | WILD_WOOD | WILD_WASTE | WILD_MOUNTAIN 
F:ANIMAL | DROP_CORPSE
#D:It howls and snaps at you.
D:͖`҂ɖiĂẮAтĂB

#J0#
N:197:t[cEoG
E:Giant fruit fly
G:I:U
I:120:2d2:8:14:10
W:10:6:0:4
B:BITE:HURT:1d2
F:RAND_50 | RAND_25 | CAN_FLY |
F:MULTIPLY | WEIRD_MIND | 
F:ANIMAL
#D:A fast-breeding, annoying pest.
D:fBȓzB

#J0#
N:198:^
E:Panther
G:f:D
I:120:10d8:40:30:0
W:10:2:0:25
B:CLAW:HURT:1d8
B:CLAW:HURT:1d8
F:BASH_DOOR | WILD_TOO | WILD_WOOD | WILD_GRASS | DROP_SKELETON | DROP_CORPSE
F:ANIMAL
#D:A large black cat, stalking you with intent.  It thinks you're its next 
#D:meal.
D:~]ĔEъ傫ȍlRȂ̐B͖`҂H炢
D:lĂȂB

#JZ#
N:199:Ŋ
E:Tax collector
G:p:D
I:110:9d8:20:32:10
W:10:3:0:35
B:TOUCH:EAT_GOLD
B:TOUCH:EAT_ITEM
F:MALE | 
F:DROP_1D2 | 
F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | 
F:EVIL | DROP_SKELETON
#D:He is eyeing your purse suspiciously.
D:ނ͂Ȃ̍z^̖ڂŌ߂ĂB

#JZ#
N:200:wg̃zbuXx
E:Hobbes the Tiger
G:f:y
I:120:10d10:40:30:0
W:10:2:0:45
B:CLAW:HURT:1d11
B:CLAW:HURT:1d11
B:BITE:HURT:1d4
F:BASH_DOOR | UNIQUE | FORCE_MAXHP | NO_CONF | NO_SLEEP
F:ANIMAL | MALE | CAN_SPEAK | DROP_CORPSE
#D:Fast-moving, with a taste for tuna sandwiches.
D:fBciThDB

#JX# Hengband
N:201:L
E:Nekomata
G:f:u
I:110:12d16:20:32:40
W:17:3:0:60
B:HIT:HURT:2d5
B:HIT:HURT:2d5
F:MALE | EVIL | FORCE_SLEEP | DROP_1D2 | ANIMAL |
F:SMART | OPEN_DOOR | BASH_DOOR | DROP_SKELETON | DROP_CORPSE
S:1_IN_3 |
S:SCARE | CAUSE_2 | S_MONSTER
D:LNVƎɍm\ƕꂽKALɂȂƂB

#JZ#
N:202:̂̉
E:Undead mass
G:j:u
I:110:8d8:70:12:5
W:10:2:0:33
B:TOUCH:DISEASE:1d6
B:TOUCH:LOSE_CON:1d6
F:UNDEAD | EMPTY_MIND | NO_CONF | NO_SLEEP | IM_POIS | IM_COLD | NO_FEAR |
F:HURT_LITE | COLD_BLOOD | EVIL | NEVER_MOVE | MULTIPLY
#D:A sickening mound of decaying flesh, bones, hands and so on. It seems to 
#D:be growing.
D:AAȂǂ̓fC您򂾁B͑傫ȂĂ
D:悤ɌB

#JZ#
N:203:JIXEVFCv`FW[
E:Chaos shapechanger
G:H:v
I:110:20d9:10:14:12
W:11:2:0:38
B:HIT:HURT:1d5
B:HIT:HURT:1d5
B:HIT:CONFUSE:1d3
F:DROP_60 | EVIL | SHAPECHANGER | ATTR_MULTI | ATTR_ANY
S:1_IN_5
S:BO_FIRE | BO_COLD | CONF
#D:A vaguely humanoid form constantly changing its appearance.
D:TːlԂ̌`Ă邪₦pωĂB

#J0#
#J0#
#J0#(Rg)
#J0# uFvƂ͏тɋ܂B
#J0#
N:204:xr[FhS
E:Baby multi-hued dragon
G:d:v
I:110:13d10:20:30:70
W:11:2:0:45
B:CLAW:HURT:1d3
B:CLAW:HURT:1d3
B:BITE:HURT:1d5
F:ATTR_MULTI | 
F:FORCE_MAXHP | FORCE_SLEEP | 
F:ONLY_GOLD | DROP_60 | DROP_1D2 | 
F:OPEN_DOOR | BASH_DOOR | DROP_CORPSE
F:EVIL | DRAGON | CAN_FLY |
F:IM_ACID | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS
S:1_IN_11 | 
S:BR_ACID | BR_FIRE | BR_COLD | BR_ELEC | BR_POIS
#D:This hatchling dragon is still soft, its eyes unaccustomed to light and 
#D:its scales shimmering with a hint of colour.
D:̃hS͐܂ꂽ΂Ȃ̂ŁA܂قǋ\ł͂ȂB̖ڂ
D:ɊĂA낱͔ȐFɋPĂB

#JZ#
N:205:H[pEoj[
E:Vorpal bunny
G:r:w
I:120:10d10:40:40:0
W:11:3:0:40
B:BITE:HURT:6d1
B:BITE:HURT:7d1
F:BASH_DOOR | WILD_TOO | WILD_MOUNTAIN | DROP_CORPSE
F:ANIMAL
S:1_IN_8
S:BLINK
#D:It looks very cute, except for the razor sharp teeth. It moans 
#D:ominously as it jumps at your throat!
D:̃J~\̂悤ɉsOȊO͉B͕sCɂȂ
D:Ȃ̍AɒтI

#JZ#
#JZ#It looks very cute, except for the razor sharp teeth. It moans 
N:206:wx
E:Old Man Willow
G:#:s
I:110:23d23:20:20:20
W:11:5:0:150
B:TOUCH:PARALYZE
B:TOUCH:PARALYZE
B:CRUSH:HURT:2d12
S:1_IN_10
S:TELE_TO
F:ANIMAL | NEVER_MOVE | COLD_BLOOD | WILD_ONLY | WILD_WOOD |
F:EMPTY_MIND | UNIQUE | FORCE_MAXHP | FORCE_SLEEP |
F:RES_WATE | IM_POIS | IM_ACID
F:DROP_90 | DROP_GOOD | ONLY_ITEM
#D:"...a huge willow-tree, old and hoary. Enormous it looked, its 
#D:sprawling branches going up like racing arms with may long-
#D:lingered hands, its knotted and twisted trunk gaping in wide 
#D:fissures that creaked faintly as the boughs moved."
D:úANoāAւ؂łBƂقȂ傫Ȗ؂̂悤ŁA
D:Ԃ܂ɒ}́A܂Ŏw̒āAL΂ꂽ
D:r̂悤ɐLтĂ܂AԂ炯̂˂Ȃ́A傫
D:ڂJāA}тɁAɂނ悤
D:Ă܂Bv
D:iJ.R.R.g[LAcEcq VŎw֕j 

#JZ#
#JZ#qb|J|X
#JZ#MVA_bɂāAC_̎ԂłBn̓̂ɋ̔
#JZ#L܂B by v
N:207:qb|J|X
E:Hippocampus
G:H:B
I:110:20d9:12:14:10
W:11:1:0:30
B:BITE:HURT:2d5
B:BITE:HURT:2d5
F:AQUATIC | WILD_TOO | DROP_CORPSE
F:ANIMAL
#D:A truly strange hybrid of a horse and a fish.
D:{ɊȔnƋ̊|킹B

#J0#
N:208:]rEI[N
E:Zombified orc
G:z:s
I:110:11d8:20:24:25
W:11:1:0:30
B:HIT:HURT:1d4
B:HIT:HURT:1d4
B:HIT:HURT:1d4
F:COLD_BLOOD | EMPTY_MIND | OPEN_DOOR | BASH_DOOR | 
F:EVIL | ORC | UNDEAD | 
F:IM_COLD | IM_POIS | 
F:NO_CONF | NO_SLEEP | NO_FEAR
#D:It is a shambling orcish corpse leaving behind a trail of flesh.
D:̓I[N̎[ŁAVNȓ̍ՂǂĂ߂B

#J0#
N:209:q|Ot
E:Hippogriff
G:H:U
I:110:20d9:12:14:10
W:11:1:0:30
B:HIT:HURT:2d5
B:BITE:HURT:2d5
F:BASH_DOOR | CAN_FLY | WILD_TOO | WILD_MOUNTAIN | WILD_GRASS
F:ANIMAL | DROP_CORPSE
#D:A strange hybrid of eagle, lion and horse.  It looks weird.
D:VƃCIƔn̍ȐB͒RIȕ͋C
D:ĂB

#J0#
N:210:ubNE}o
E:Black mamba
G:J:D
I:120:10d8:10:32:1
W:12:3:0:40
B:BITE:POISON:4d4
F:RAND_50 | 
F:BASH_DOOR | CAN_SWIM | WILD_TOO | WILD_WOOD | WILD_GRASS | WILD_SWAMP
F:ANIMAL | IM_POIS | DROP_SKELETON | DROP_CORPSE
#D:It has glistening black skin, a sleek body and highly venomous fangs.
D:̓LLƌ鍕畆A₵́AȉĂB

#J0#
N:211:T
E:White wolf
G:C:w
I:120:7d7:30:30:20
W:12:1:0:30
B:BITE:HURT:1d3
B:BITE:HURT:1d4
F:RAND_25 | 
F:FRIENDS | 
F:BASH_DOOR | WILD_TOO | WILD_WASTE |
F:ANIMAL | IM_COLD | DROP_SKELETON | DROP_CORPSE
#D:A large and muscled wolf from the northern wastes.  Its breath is cold and 
#D:icy and its fur coated in frost.
D:k̍rnėA傫ċȘTB͕̑X̂悤ŁAє
D:CɕĂB

#J0#
N:212:O[vE[[
E:Grape jelly
G:j:v
I:110:52d8:2:1:99
W:12:3:0:60
B:TOUCH:EXP_10
F:NEVER_MOVE | 
F:STUPID | EMPTY_MIND | 
F:IM_POIS | HURT_LITE |
F:NO_CONF | NO_SLEEP | NO_FEAR | SELF_LITE_1
S:1_IN_11 | 
S:DRAIN_MANA
#D:It is a pulsing mound of glowing flesh.
D:͖łČ̂悤ȕ̉򂾁B

#J0#
#J0#
#J0# (Rg)
#J0#
#J0# nether ́uEvƂ monoTone ̃ACfA
#J0#
N:213:ECV̑Q
E:Nether worm mass
G:w:D
I:100:5d8:10:15:3
W:12:4:0:6
B:TOUCH:EXP_10
F:RAND_50 | RAND_25 | CAN_SWIM |
F:STUPID | WEIRD_MIND | MULTIPLY | BASH_DOOR | 
F:ANIMAL | HURT_LITE | NO_FEAR
#D:It is a disgusting mass of dark worms, eating each other, the floor, 
#D:the air, you....
D:͊܂킵Í̃CV̑QłA݂ɋHAC
D:HׂBĖ`҂...B

#JZ#
N:214:[CV̑Q
E:Abyss worm mass
G:w:D
I:100:5d8:10:15:3
W:12:4:0:7
B:CRAWL:EXP_10
F:RAND_50 | RAND_25 | 
F:STUPID | WEIRD_MIND | MULTIPLY | BASH_DOOR | EVIL | CAN_SWIM |
F:ANIMAL | HURT_LITE | NO_FEAR | KILL_WALL | COLD_BLOOD | INVISIBLE
#D:Even more disgusting dark worms, their essence that of unbeing.
D:񑶍݂̖{łAƂÍ̃CVB

#J0#
N:215:uI[N̑wStBu[x
E:Golfimbul, the Hill Orc Chief
G:o:u
I:110:24d10:20:60:20
W:12:3:0:230
B:HIT:HURT:1d12
B:HIT:HURT:1d12
B:HIT:HURT:1d10
B:HIT:HURT:1d10
F:UNIQUE | MALE | 
F:FORCE_MAXHP | WILD_TOO |
F:ESCORT | DROP_SKELETON | DROP_CORPSE
F:ONLY_ITEM | DROP_2D2 | DROP_GOOD | 
F:OPEN_DOOR | BASH_DOOR | CAN_SPEAK |
F:EVIL | ORC | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS
#D:A leader of a band of raiding orcs, he picks on hobbits.
D:I[N̏P̑ŁAzrbg_ĂB

#J0#
N:216:\[h}
E:Swordsman
G:p:U
I:110:12d8:20:34:20
W:12:1:0:40
B:HIT:HURT:3d5
B:HIT:HURT:3d5
F:MALE | WILD_TOO |
F:DROP_1D2 | DROP_SKELETON | DROP_CORPSE
F:OPEN_DOOR | BASH_DOOR | HAS_LITE_2
#D:A warrior of considerable skill.
D:Ȃ̐퓬ZpmB

#JZ#
N:217:XPCEV[}
E:Skaven shaman
G:r:g
I:110:10d8:20:15:20
W:9:1:0:36
B:HIT:HURT:1d7
B:HIT:HURT:1d7
F:MALE | WILD_TOO | WILD_SWAMP | WILD_WASTE |
F:FORCE_SLEEP | DROP_90 | 
F:OPEN_DOOR | BASH_DOOR | DROP_SKELETON | DROP_CORPSE
F:EVIL | HAS_LITE_2
S:1_IN_8 | 
S:BLINK | CAUSE_1 | MISSILE | CONF | SCARE
#D:The shaman of a skaven tribe gets his powers from a mystic 
#D:stone corrupted by chaos, called a Warp Stone.
D:XPC̃V[}́A[vXg[Ƃ
D:ׂ̗͂ɂĎ׈ɂꂽ̐΂͂𓾂ĂB

#JZ#
N:218:QCU[
E:Gazer
G:e:b
I:110:9d9:15:18:40
W:12:1:0:40
B:GAZE:PARALYZE:1d2
B:GAZE:CONFUSE:1d2
F:CAN_FLY | IM_POIS | WILD_TOO | WILD_WOOD | DROP_CORPSE | EVIL
S:1_IN_8
S:HOLD | CONF
#D:A floating eye surrounded by number of smaller eyestalks. Its 
#D:gaze seems mesmerizing.
D:ɕԊł̏ȊᕿɈ͂܂ĂBɂ݂
D:ÖʂB

#JZ#
N:219:iCgEA[`[
E:Knight archer
G:p:U
I:110:11d10:20:40:20
W:12:1:0:40
B:HIT:HURT:3d4
B:HIT:HURT:3d4
F:MALE | 
F:DROP_1D2 | 
F:OPEN_DOOR | BASH_DOOR | DROP_SKELETON | DROP_CORPSE | HAS_LITE_2
S:1_IN_8
S:ARROW_2
#D:A warrior trained in melee as well as missile weapons.
D:ˌłȂڋߐɂDꂽmB

#JZ#
#JZ#AD&D̃X^[B炭LVRʂ̐_b痈ĂH
N:220:CNVcU`g
E:Ixitxachitl
G:l:s
I:110:12d8:20:30:20
W:12:1:0:40
B:STING:POISON:2d5
B:STING:POISON:2d5
F:ANIMAL | EVIL | AQUATIC | IM_POIS | WILD_TOO |
#D:A devil ray of the depths.
D:[Cɐވ̃GCB

#JZ#
N:221:n
E:Mine-dog
G:C:u
I:120:6d6:30:30:20
W:12:4:0:40
B:EXPLODE:HURT:6d6
F:RAND_50 | 
F:FRIENDS | 
F:BASH_DOOR | ANIMAL 
#D:An explosive charge has been attached to this poor animal, who 
#D:has been trained to search for its target and detonate.
D:̉zȓɂ͔tĂāAڕW𔭌
D:j悤ɌPĂB

#JZ#
N:222:wLbg
E:Hellcat
G:f:R
I:120:9d8:20:30:30
W:12:1:0:40
B:CLAW:HURT:1d5
B:CLAW:HURT:1d5
B:BITE:HURT:1d8
F:ANIMAL | WEIRD_MIND | FRIENDS | RAND_25 | IM_FIRE | EVIL
#D:It is as large as a tiger, its yellow eyes are pupilless.
D:gƓ炢傫āẢFڂɂ͓ȂB

#JZ#
#JZ#gEoENtǵuJ_X߂āvɓoB
#JZ#DFF́A傫ĖۂpÂL΂k
#JZ#ł܂B`͉寂ɎĂ܂͖AsNF̐Gp
#JZ#Ă܂B by v
N:223:̉
E:Moon beast
G:q:W
I:120:9d10:30:30:20
W:12:1:0:57
B:CLAW:HURT:1d3
B:CLAW:HURT:1d3
B:BUTT:HURT:1d6
F:DROP_1D2 | ONLY_ITEM | OPEN_DOOR | BASH_DOOR |
F:EVIL | IM_FIRE | ANIMAL | DROP_CORPSE
S:1_IN_6
S:HEAL | BLIND | DARKNESS | CONF | CAUSE_2
#D:"Great greyish-white slippery things which could expand and 
#D:contract at will, and whose principle shape... was that of a 
#D:sort of toad without any eyes, but with a curious vibrating mass 
#D:of short pink tentacles on the end of its blung, vague snout."
D:u݂ɐLk傫ȊDF̂ʂʂ邵̂łAς
D:pƌ΁\\悭ω̂́\\寂߂̂A
D:Ƃڂ͂ȂAZsNF̐GpW܂Đk閭Ȃ
D:AĒZ@炵̂̐[ɂĂv
D:(gEoENtgA[TumȂJ_X𖲂ɋ߂āv
D:wNtgSWUxAnɁAp.193)

#J0#
N:224:}X^[EC[N
E:Master yeek
G:y:g
I:110:12d9:18:24:10
W:12:2:0:28
B:HIT:HURT:1d8
F:FORCE_SLEEP | 
F:DROP_60 | 
F:OPEN_DOOR | BASH_DOOR | 
F:ANIMAL | EVIL | IM_ACID | DROP_CORPSE | HAS_LITE_2
S:1_IN_4 | 
S:BLINK | TPORT | BLIND | SLOW | BA_POIS | 
S:S_MONSTER
#D:A small humanoid that radiates some power.
D:炩̗͂˂lԌ^̃X^[B

#J0#
N:225:v[Xg
E:Priest
G:p:B
I:110:12d8:20:22:40
W:12:1:0:36
B:HIT:HURT:2d3
B:HIT:HURT:2d3
F:MALE | GOOD |
F:FORCE_SLEEP | 
F:DROP_1D2 | 
F:SMART | OPEN_DOOR | BASH_DOOR | DROP_SKELETON | DROP_CORPSE | HAS_LITE_2
S:1_IN_3 |
S:HEAL | SCARE | CAUSE_2 |
S:S_MONSTER
#D:A robed humanoid dedicated to his god.
D:̐M_ɐgA[u܂ƂlԂB

#J0#
N:226:_[NGtEv[Xg
E:Dark elven priest
G:h:b
I:120:7d10:20:30:30
W:12:1:0:50
B:HIT:HURT:1d9
B:HIT:HURT:1d10
F:MALE | 
F:FORCE_SLEEP | 
F:ONLY_ITEM | DROP_1D2 | 
F:SMART | OPEN_DOOR | BASH_DOOR | DROP_SKELETON | DROP_CORPSE
F:EVIL | HURT_LITE
S:1_IN_5 | 
S:HEAL | BLIND | CONF | CAUSE_2 | DARKNESS | MISSILE
#D:A dark elven figure, dressed all in black, chanting curses and waiting to 
#D:deliver your soul to hell.
D:Sgɂ܂Ƃ_[NGtŁA􂢂̌tԂ₫A`҂n
D:ƂƑ҂܂ĂB

#J0#
#J0#
#J0#(Rg)
#J0# XsbgɂĂG^ƓlɁuyΕv̕{
#J0# 󂵂ĂBl匳f́uyΕvƂ͓̂{̕Ȃ݂
#J0# fłB
#J0#
N:227:̃Xsbg
E:Air spirit
G:E:B
I:130:8d8:12:40:20
W:12:2:0:40
B:HIT:HURT:1d3
F:RAND_50 | RAND_25 | NONLIVING |
F:EMPTY_MIND | INVISIBLE | COLD_BLOOD | BASH_DOOR | 
F:EVIL | IM_POIS | CAN_FLY |
F:NO_CONF | NO_SLEEP | NO_FEAR
#D:A whirlwind of sentient air.
D:m\B

#J0#
N:228:XPg
E:Skeleton human
G:s:w
I:110:10d8:20:30:30
W:12:1:0:38
B:HIT:HURT:1d8
F:EMPTY_MIND | COLD_BLOOD | OPEN_DOOR | BASH_DOOR | 
F:EVIL | UNDEAD | IM_COLD | 
F:IM_POIS | 
F:NO_CONF | NO_SLEEP | NO_FEAR
#D:It is an animated human skeleton.
D:𐁂܂ꂽlԂ̊[B

#J0#
N:229:]r
E:Zombified human
G:z:s
I:110:12d8:20:24:20
W:12:1:0:34
B:HIT:HURT:1d4
B:HIT:HURT:1d4
F:EMPTY_MIND | COLD_BLOOD | OPEN_DOOR | BASH_DOOR | 
F:EVIL | UNDEAD | IM_COLD | IM_POIS | 
F:NO_CONF | NO_SLEEP | NO_FEAR
#D:It is a shambling human corpse dropping chunks of flesh behind it.
D:𗎂ƂȂ߂lԂ̎[B

#J0#
N:230:g
E:Tiger
G:f:o
I:120:12d10:40:40:0
W:12:2:0:40
B:CLAW:HURT:1d8
B:CLAW:HURT:1d8
B:BITE:HURT:1d6
F:BASH_DOOR | WILD_TOO | WILD_GRASS | WILD_WOOD | WILD_MOUNTAIN
F:ANIMAL | DROP_SKELETON | DROP_CORPSE
#D:One of the largest of its species, a sleek orange and black shape creeps 
#D:towards you, ready to pounce.
D:̎̒ōł傫Ȃ̂̈ŁAIWƍ̂܂̂Ȃ߂炩
D:єA`҂ɔт낤ƔEъĂB

#J0#
N:231:XXsbg
E:Moaning spirit
G:G:U
I:120:5d8:14:20:10
W:12:2:0:44
B:WAIL:TERRIFY
B:TOUCH:LOSE_DEX:1d8
F:FORCE_SLEEP | RAND_25 | 
F:DROP_60 | DROP_90 | CAN_FLY |
F:INVISIBLE | COLD_BLOOD | PASS_WALL | 
F:EVIL | UNDEAD | IM_COLD | NO_CONF | NO_SLEEP
S:1_IN_15 | 
S:TPORT | SCARE
#D:A ghostly apparition that shrieks horribly.
D:낵ɚXH삾B

#JZ#
N:232:ǂ낵o_[Xib`
E:Frumious bandersnatch
G:c:b
I:120:13d8:12:30:30
W:12:2:0:40
B:BITE:HURT:2d4
B:BITE:HURT:2d4
B:STING:HURT:2d4
F:WEIRD_MIND | BASH_DOOR | 
F:ANIMAL | DROP_SKELETON
#D:It is a vast armoured centipede with massive mandibles and a spiked tail.
D:͊ȃASƐKAh͂̍ȃJfB

#J0#
N:233:_[[
E:Spotted jelly
G:j:s
I:120:13d8:12:18:1
W:12:3:0:33
B:TOUCH:ACID:1d10
B:TOUCH:ACID:2d6
B:TOUCH:ACID:2d6
F:NEVER_MOVE | 
F:STUPID | EMPTY_MIND | COLD_BLOOD | 
F:IM_ACID | IM_POIS | HURT_LITE |
F:NO_CONF | NO_SLEEP | NO_FEAR
#D:A jelly thing.
D:[[̂悤Ȃ̂B

#J0#
N:234:h_[
E:Drider
G:S:b
I:110:10d13:8:30:80
W:13:2:0:55
B:HIT:HURT:1d12
B:HIT:HURT:1d12
B:BITE:POISON:1d6
F:FORCE_SLEEP | 
F:BASH_DOOR | DROP_SKELETON |
F:EVIL | IM_POIS
S:1_IN_8 | 
S:CONF | CAUSE_1 | DARKNESS | MISSILE | ARROW_2 
#D:A dark elven torso merged with the bloated form of a giant spider.
D:͏㔼gGtŁAgɂ͋w偂̗lȖcꂽĂB

#JZ#
N:235:Oobg
E:Mongbat
G:b:U
I:113:11d11:20:80:8
W:13:3:0:65
B:CLAW:HURT:1d4
B:CLAW:HURT:1d4
B:BITE:POISON:1d8
F:ANIMAL | EVIL | FRIEND | FRIENDS | CAN_FLY | FORCE_MAXHP |
F:IM_COLD | IM_ELEC | IM_POIS | WEIRD_MIND | DROP_CORPSE
#D:Devil-bats, notoriously difficult to kill.
D:啂ŁA|̂ȂƂňB

#J0#
N:236:uEEL[r[g
E:Killer brown beetle
G:K:u
I:110:13d8:10:40:30
W:13:2:0:38
B:BITE:HURT:3d4
F:WEIRD_MIND | BASH_DOOR | CAN_FLY | DROP_CORPSE
F:ANIMAL
#D:It is a vicious insect with a tough carapace.
D:͊ȍb׈ȍB

#J0#
N:237:C[N̑剤w{h[x
E:Boldor, King of the Yeeks
G:y:v
I:120:18d10:18:24:10
W:13:3:0:200
B:HIT:HURT:1d9
B:HIT:HURT:1d9
B:HIT:HURT:1d8
F:UNIQUE | MALE | 
F:FORCE_SLEEP | FORCE_MAXHP | 
F:ESCORT | ESCORTS | 
F:ONLY_ITEM | DROP_90 | DROP_1D2 | DROP_GOOD | 
F:SMART | OPEN_DOOR | BASH_DOOR | CAN_SPEAK | DROP_CORPSE
F:ANIMAL | EVIL | IM_ACID | HAS_LITE_2
S:1_IN_3 | 
S:HEAL | BLINK | TPORT | BLIND | SLOW | 
S:S_KIN
#D:A great yeek, powerful in magic and sorcery, but a yeek all the same.
D:̑ȃC[NŖ@𓾈ӂƂĂ邪AςC[NB

#J0#
N:238:I[K
E:Ogre
G:O:U
I:110:13d9:20:33:30
W:13:2:0:50
B:HIT:HURT:2d8
F:FRIENDS | 
F:DROP_60 | WILD_TOO | WILD_WOOD | WILD_MOUNTAIN | DROP_CORPSE
F:OPEN_DOOR | BASH_DOOR | 
F:EVIL | GIANT
#D:A hideous, smallish giant that is often found near or with orcs.
D:Xȏ^̃WCAgŁA΂΃I[NƋɌ󂯂B

#J0#
N:239:~X̃N[sORC
E:Creeping mithril coins
G:$:B
I:110:20d8:5:50:10
W:13:4:0:45
B:HIT:HURT:2d5
B:TOUCH:POISON:3d5
F:ONLY_GOLD | DROP_90 | DROP_2D2 | 
F:COLD_BLOOD | BASH_DOOR | 
F:ANIMAL | 
F:IM_POIS | NO_CONF | NO_SLEEP
#D:It is a pile of coins, shambling forward on thousands of tiny legs.
D:̓RC̉ŁȀȑőOɂ߂B

#J0#
#J0#
#J0# (Rg)
#J0# O̖| Ԃ 񂩂狳܂B
#J0#
N:240:pt
E:Illusionist
G:p:v
I:110:12d8:20:10:10
W:13:2:0:50
B:HIT:HURT:2d2
F:MALE | 
F:FORCE_SLEEP | DROP_1D2 | DROP_SKELETON | DROP_CORPSE
F:SMART | OPEN_DOOR | BASH_DOOR | 
F:EVIL
S:1_IN_3 | 
S:HASTE | BLINK | TPORT | BLIND | HOLD | SLOW | CONF | DARKNESS
#D:A deceptive spell caster.
D:ނ͂܂₩𓾈ӂƂptB

#J0#
#J0#
#J0# (Rg)
#J0# "Om" uށvƓKɖ󂵂Ă܂A܂ 񂩂琳
#J0# ܂B
#J0#
N:241:hChm
E:Druid
G:p:g
I:110:12d12:20:10:10
W:13:2:0:50
B:HIT:HURT:2d4
B:HIT:HURT:2d4
F:MALE | WILD_TOO | WILD_WOOD |
F:FORCE_SLEEP | DROP_1D2 | DROP_SKELETON | DROP_CORPSE
F:SMART | OPEN_DOOR | BASH_DOOR | 
F:EVIL | HAS_LITE_2
S:1_IN_3 | 
S:HASTE | BLINK | BLIND | HOLD | SLOW | BO_FIRE | BO_ELEC
#D:A mystic at one with nature.  Om.
D:RƂ̒aڎwCsmBI[B

#JZ#
N:242:sNEz[
E:Pink horror
G:u:R
I:110:15d9:20:35:20
W:13:3:0:64
B:CLAW:TERRIFY:1d8
B:CLAW:TERRIFY:1d8
B:BITE:CONFUSE:1d6
F:FRIENDS | 
F:OPEN_DOOR | BASH_DOOR | 
F:EVIL | DEMON | IM_FIRE | NO_FEAR | NO_CONF
S:1_IN_8
S:CONF | SCARE
#D:An ugly screaming little demon servant of Tzeentch.
D:eB[`ׂ̂́AԏX^̈B

#JZ#
N:243:N[J[
E:Cloaker
G:(:g
I:130:7d7:20:40:0
W:13:5:0:30
B:HIT:PARALYZE:5d5
B:HIT:TERRIFY:5d5
F:NEVER_MOVE | NONLIVING | NO_FEAR |
F:STUPID | EMPTY_MIND | COLD_BLOOD | CHAR_MULTI | NO_CONF | NO_SLEEP |
F:EVIL | IM_COLD | FORCE_MAXHP | IM_ELEC | IM_POIS
#D:It resembles a normal cloak until some poor fool ventures too close! 
D:ŋȖ`҂߂Âė܂ł͕ʂ̃N[NɎĂB

#J0#
N:244:ubNEI[N
E:Black orc
G:o:D
I:110:12d10:20:36:20
W:13:2:0:45
B:HIT:HURT:3d4
B:HIT:HURT:3d4
F:MALE | WILD_TOO | DROP_SKELETON | DROP_CORPSE
F:FRIENDS | DROP_60 | 
F:OPEN_DOOR | BASH_DOOR | 
F:EVIL | ORC | HURT_LITE
S:1_IN_15
S:ARROW_1
#D:He is a large orc with powerful arms and deep black skin.
D:ނ͋͂Ǝ̔傫ȃI[NB

#J0#
N:245:I[J[E[[
E:Ochre jelly
G:j:y
I:120:13d8:12:18:1
W:13:3:0:40
B:TOUCH:ACID:1d10
B:TOUCH:ACID:2d6
B:TOUCH:ACID:2d6
F:STUPID | EMPTY_MIND | COLD_BLOOD |
F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | 
F:IM_ACID | IM_POIS | CAN_SWIM |
F:NO_CONF | NO_SLEEP | NO_FEAR
#D:A fast moving highly acidic jelly thing, that is eating away the floor it 
#D:rests on.
D:̑fA_ɖӂꂽ[[̂悤ȕ̂ŁȀ
D:HĂB

#JZ#
N:246:\tgEFAEoO
E:Software bug
G:I:r
I:120:2d2:8:25:10
W:14:1:0:4
B:BITE:HURT:1d2
F:RAND_50 | RAND_25 | 
F:MULTIPLY | WEIRD_MIND | BASH_DOOR | CAN_FLY |
F:ANIMAL
#D:Oh no! They are everywhere!
D:ȂĂI炶イɂ邼I

#J0#
N:247:[J[
E:Lurker
G:.:w
I:110:20d10:30:25:10
W:14:3:0:80
B:HIT:HURT:1d8
B:HIT:HURT:1d8
F:CHAR_CLEAR | ATTR_CLEAR | 
F:NEVER_MOVE | FORCE_MAXHP | 
F:EMPTY_MIND | INVISIBLE | COLD_BLOOD | 
F:NO_CONF | NO_SLEEP | NO_FEAR
#D:A strange creature that merges with the dungeon floor, trapping its 
#D:victims by enveloping them within its perfectly disguised form.
D:_W̏ƍ荇Ƃ̂łȐŁÅȂ
D:ϑ\͂ɂāA]҂ݍł܂ƉBđ҂܂ĂB

#JZ#
N:248:jNV[
E:Nixie
G:h:B
I:110:16d10:20:45:50
W:14:1:0:60
B:HIT:HURT:6d3
B:HIT:HURT:6d3
F:AQUATIC | WILD_TOO |
F:MALE
#D:A race of fair yet belligrent sea elves.
D:ꂽADIȊC̃Gt̎푰B

#JZ#
N:249:X^
E:Vlasta
G:R:b
I:120:12d6:12:20:12
W:14:3:0:40
B:BITE:BLIND:1d10
B:BITE:BLIND:1d10
F:OPEN_DOOR | DROP_SKELETON | DROP_CORPSE
#D:This strange creature looks like a miniature tyrannosaurus. It has 
#D:empty, pale eyes and a sharp beak, which it aims at your eyes 
#D:as it jumps at you! 
D:̊Ȑ͏^̃eBmTEX̂悤ɌB
D:̂ȂڂƉs΂ĂāÂ΂
D:Ȃ̖ڂ_ĔтI

#J0#
N:250:唒g{
E:Giant white dragon fly
G:F:w
I:110:5d8:20:20:50
W:14:3:0:60
B:BITE:COLD:1d6
F:FORCE_SLEEP | WILD_TOO | WILD_WASTE |
F:RAND_50 | CAN_FLY |
F:WEIRD_MIND | BASH_DOOR | 
F:ANIMAL | IM_COLD
S:1_IN_10 | 
S:BR_COLD
#D:It is a large fly that drips frost.
D:͗CU܂傫ȃg{B

#JZ#
#JZ#(Rg) Պۂ
N:251:XiK
E:Snaga sapper
G:o:G
I:111:8d8:20:32:30
W:14:1:0:15
B:HIT:HURT:1d8
B:EXPLODE:HURT:20d2
F:MALE | 
F:WILD_TOO | 
F:OPEN_DOOR | BASH_DOOR | 
F:EVIL | ORC | HURT_LITE
#D:He is one of the many weaker 'slave' orcs, often mistakenly known as a 
#D:goblin. He is equipped with an explosive charge.
D:ނ͑̎アuzṽI[N̈l
D:΂ΊԈăSuƌOŒmĂ鐶B
D:ނ͑̓ɔtĂB

#J0#
N:252:xgxg
E:Blue icky thing
G:i:b
I:100:10d6:15:20:20
W:14:4:0:20
B:CRAWL:POISON:1d4
B:CRAWL:EAT_FOOD
B:HIT:HURT:1d4
B:HIT:HURT:1d4
F:FORCE_SLEEP | 
F:RAND_50 | 
F:MULTIPLY | OPEN_DOOR | BASH_DOOR | CAN_SWIM | DROP_CORPSE
F:EVIL | IM_POIS
S:1_IN_8 | 
S:BLIND | CONF | SCARE
#D:It is a strange, slimy, icky creature, with rudimentary intelligence, 
#D:but evil cunning.  It hungers for food, and you look tasty.
D:nIȒm\loloȐB̒m\Ƃ͎׈
D:錫łȂB͏ɐHɋQĂāA`҂ƂĂ
D:Ɍ߂ĂB

#JZ#
#JZ#AD&D
N:253:Sڌ
E:Gibbering mouther
G:j:o
I:110:8d6:15:20:20
W:14:4:0:20
B:CRAWL:POISON:1d4
F:NEVER_MOVE | MULTIPLY | EVIL | CAN_SWIM |
F:IM_POIS | EMPTY_MIND | NO_FEAR |
S:1_IN_7
S:SCARE | CONF | BR_LITE
#D:A chaotic mass of pulsating flesh, mouths and eyes.
D:邽̓Ɩڂƌׂ̍Ƃ򂾁B

#JX# Hengband
N:254:K
E:Nue
G:H:y
I:110:13d8:16:30:10
W:20:1:0:100
B:CLAW:HURT:1d10
B:CLAW:HURT:1d10
B:BITE:POISON:1d10
F:FORCE_SLEEP | DROP_CORPSE | ANIMAL |
F:BASH_DOOR | WILD_MOUNTAIN |
D:TA̓^kLA̓wrA葫̓gŁA̓gcO~
D:ĂƂȐBЂ傤ɕς
D:OĂāAߊ肪͋CB

#J0#
N:255:uWCAg
E:Hill giant
G:P:U
I:110:16d10:20:45:50
W:14:1:0:60
B:HIT:HURT:3d6
B:HIT:HURT:3d6
F:DROP_60 | WILD_TOO | WILD_MOUNTAIN | DROP_SKELETON | DROP_CORPSE
F:OPEN_DOOR | BASH_DOOR | 
F:EVIL | GIANT | MALE
#D:A ten foot tall humanoid with powerful muscles.
D:͔w̍ 3 [gAЂ傤ɋȐlԌ^̃X^[B

#Note! Flesh golem's CAN_SWIM is a tribute to Shelley...

#J0#
#J0#
#J0#(Rg)
#J0# S[ɂĂ̓C[W₷悤ɓ{ɖ󂵂ĂB
#J0#
N:256:S[
E:Flesh golem
G:g:o
I:110:12d8:12:30:10
W:14:1:0:50
B:HIT:HURT:1d6
B:HIT:HURT:1d6
F:EMPTY_MIND | BASH_DOOR | CAN_SWIM |
F:IM_ELEC | IM_COLD |
F:NO_CONF | NO_SLEEP | NO_FEAR | NONLIVING
#D:A shambling humanoid monster with long scars.
D:߂A̒炯̐lԌ^X^[B

#J0#
N:257:[O
E:Warg
G:C:D
I:120:8d8:20:20:40
W:14:2:0:40
B:BITE:HURT:1d8
F:RAND_25 | 
F:FRIENDS | WILD_TOO | WILD_WOOD | WILD_MOUNTAIN | DROP_SKELETON | DROP_CORPSE
F:BASH_DOOR | 
F:ANIMAL | EVIL
#D:It is a large wolf with eyes full of cunning.
D:͂錫Ȗڂ傫ȘTB

#JZ#
N:258:zCȃvR[
E:Cheerful leprechaun
G:h:G
I:120:2d5:8:6:6
W:14:2:0:23
B:TOUCH:EAT_GOLD
B:TOUCH:EAT_FOOD
F:MULTIPLY | DROP_60 | ONLY_GOLD | RAND_50 | OPEN_DOOR | MALE | GOOD |
F:HAS_LITE_1
S:1_IN_6
S:BLINK
#D:A merry little gnome.
D:zCȏlB

#J0#
N:259:m~
E:Giant flea
G:I:s
I:120:1d2:6:7:10
W:14:1:0:3
B:BITE:HURT:1d2
F:RAND_50 | CAN_FLY |
F:WEIRD_MIND | MULTIPLY | 
F:ANIMAL
#D:It makes you itch just to look at it. 
D:邾ő̂ނ䂭ȂĂB

#J0#
N:260:LXEEŚwEtTNx
E:Ufthak of Cirith Ungol
G:o:g
I:110:32d10:20:50:20
W:14:3:0:200
B:HIT:HURT:3d4
B:HIT:HURT:3d4
B:HIT:HURT:3d4
B:HIT:HURT:3d4
F:UNIQUE | MALE | 
F:FORCE_MAXHP | CAN_SPEAK | DROP_SKELETON | DROP_CORPSE
F:ESCORT | 
F:ONLY_ITEM | DROP_1D2 | DROP_GOOD | 
F:OPEN_DOOR | BASH_DOOR | 
F:EVIL | ORC | IM_COLD | IM_POIS
#D:A strong orc guarding the pass of Cirith Ungol.  He is mortally afraid of 
#D:spiders.
D:LXEES̒ʂ蓹͂̋I[NBނ͋ɓxɒw偂ĂB

#J0#
N:261:yS[
E:Clay golem
G:g:U
I:110:14d8:12:30:10
W:15:2:0:50
B:HIT:HURT:1d8
B:HIT:HURT:1d8
F:EMPTY_MIND | COLD_BLOOD | BASH_DOOR | 
F:IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | 
F:HURT_ROCK | NONLIVING |
F:NO_CONF | NO_SLEEP | NO_FEAR
#D:It is a massive animated statue made out of hardened clay.
D:͐𐁂܂ꂽX鋐ŁAdyłłĂB

#J0#
N:262:ubNEI[K
E:Black ogre
G:O:D
I:110:20d9:20:33:30
W:15:2:0:75
B:HIT:HURT:2d8
B:HIT:HURT:2d8
F:RAND_25 | WILD_TOO | WILD_MOUNTAIN | DROP_CORPSE
F:FRIENDS | DROP_60 | 
F:OPEN_DOOR | BASH_DOOR | 
F:EVIL | GIANT
#D:A massive orc-like figure with black skin and powerful arms.
D:͂ȃI[N^̐ŁAƋr͂ĂB

#JZ#p from "The Great Book of Amber" 
#JZ#A huge rotund figure barred my way, looking like
#JZ#a purple Budda with bat ears. Details resolved themselves as
#JZ#I drew nearer: protruding fangs, yellow eyes that seemed to be lidless, long
#JZ#red claws on its great hands and feet.
#JZ#It was seated in the middle of the tunnel and made no effort
#JZ#to rise. It wore no clothing, but its great swollen belly
#JZ#rested upon its knees,concealing its sex.

N:263:Ec{Jd
E:Giant Nepenthes
G:#:v
I:110:30d8:20:30:30
W:15:5:0:100
B:TOUCH:ACID:3d5
B:TOUCH:ACID:3d5
B:TOUCH:ACID:3d5
F:NEVER_MOVE | EVIL | ANIMAL | DROP_CORPSE | EMPTY_MIND |
F:IM_POIS | IM_COLD | IM_ACID | NO_FEAR | NO_CONF | NO_SLEEP |
F:RES_WATE | RES_DISE
S:1_IN_4
S:BO_ACID | BR_ACID
D:Ȏpɂ܂Ő炵Ec{JdBtɋCI


#J0#
N:264:n[tI[N
E:Half-orc
G:o:s
I:110:16d10:20:40:20
W:15:3:0:50
B:HIT:HURT:3d4
B:HIT:HURT:3d4
F:MALE | WILD_TOO |
F:FRIENDS | DROP_60 | 
F:OPEN_DOOR | BASH_DOOR | DROP_SKELETON | DROP_CORPSE
F:EVIL | ORC
#D:He is a hideous deformed cross-breed with man and orc, combining man's 
#D:strength and cunning with orcish evil.
D:ނ͐lԂƃI[N̍łЂǂXeeĂBlԂ̗͋ƃI[N̎׈
D:Ȃ錫󂯌płB

#JZ#
N:265:_[NEi[K
E:Dark naga
G:n:D
I:110:22d11:60:65:60
W:15:2:0:90
B:STING:HURT:1d10
B:BITE:HURT:1d10
F:FEMALE | 
F:RAND_25 | DROP_60 | DROP_1D2 | IM_POIS | IM_COLD | RES_WATE |
F:OPEN_DOOR | BASH_DOOR | EMPTY_MIND | CAN_SWIM | DROP_CORPSE
F:EVIL
S:1_IN_4
S:HOLD | CONF | BO_COLD | HEAL | DARKNESS
#D:A giant snake-like figure with a woman's torso. Not as strong 
#D:as other nagas, but more talented in magic.
D:̏㔼g傫ȃwr̂悤ȎpĂB
D:̃i[KقǋȂA@ɏGłĂB

#JZ#
N:266:^R
E:Giant octopus
G:l:v
I:105:30d11:60:60:60
W:15:2:0:60
B:SPIT:BLIND:1d3
B:CRUSH:HURT:8d3
B:CRUSH:HURT:8d3
B:CRUSH:HURT:8d3
F:RAND_25 | IM_COLD | RES_WATE | AQUATIC | ANIMAL | WILD_TOO |
#D:It doesn't move very fast, but when it does - watch out!
D:Ȃɑf͓ȂAƂ͒ӂI

#J0#
N:267:@΂LmR
E:Magic mushroom patch
G:,:B
I:130:1d1:40:10:0
W:15:2:0:10
F:FORCE_SLEEP | NEVER_MOVE | NEVER_BLOW | FRIENDS | 
F:STUPID | RES_TELE | 
F:NO_CONF | NO_SLEEP | NO_FEAR | SELF_LITE_1
S:1_IN_1 | 
S:BLINK | SLOW | SCARE | DARKNESS
#D:Yum!  It looks quite tasty.  It seems to glow with an unusual light.
D:[I͂ƂĂɌB͊ȌɋPĂ
D:悤B

#JZ#
N:268:<i[O>̉ual
E:Plaguebearer of Nurgle
G:z:o
I:110:11d10:20:50:20
W:15:2:0:75
B:CLAW:DISEASE:2d5
B:CLAW:DISEASE:2d5
B:BUTT:HURT:3d5
F:FORCE_MAXHP | DROP_60 | 
F:OPEN_DOOR | BASH_DOOR | IM_COLD |
F:EVIL | DEMON | UNDEAD | IM_POIS | NONLIVING 
S:1_IN_8
S:SCARE | S_ANT | CAUSE_2 | SLOW
#D:An unfortunate individual, who was killed by the incurable 
#D:disease known as Nurgle's Rot, and was transformed into a 
#D:rotting demon zombie. It has but one eye, and a single 
#D:pale horn in its forehead.
D:i[O̕aƂŒms̕aɂĎ񂾕s^ȐlԂŁA
D:̃]rɂȂĂ܂ĂBڂ͈ŁA{
D:pzɐĂB

#J0#
N:269:K[fBAEi[K
E:Guardian naga
G:n:y
I:110:24d11:20:65:120
W:15:2:0:80
B:CRUSH:HURT:2d8
B:BITE:HURT:1d8
B:BITE:HURT:1d8
F:FEMALE | 
F:RAND_25 | DROP_60 | DROP_1D2 | DROP_CORPSE
F:OPEN_DOOR | BASH_DOOR | CAN_SWIM |
F:EVIL
#D:A giant snake-like figure with a woman's torso.
D:̏㔼gwr̂悤ȋȐB

#J0#
N:270:[bg
E:Wererat
G:r:D
I:110:20d8:10:10:10
W:15:2:0:55
B:CLAW:HURT:1d8
B:CLAW:HURT:1d8
B:BITE:HURT:2d6
F:FORCE_SLEEP | 
F:ONLY_GOLD | DROP_60 | DROP_CORPSE
F:OPEN_DOOR | BASH_DOOR | 
F:ANIMAL | EVIL
S:1_IN_9 | 
S:BLINK | CAUSE_2 | BO_COLD | BA_POIS | S_KIN
#D:A large rat with glowing red eyes.  The wererat is a disgusting creature, 
#D:relishing in filth and disease.
D:ԂڂP傫ȃlY~B[bg͉ƕaC̒ɂ̂D
D:ނׂB

#J0#
#J0#
#J0#(Rg)
#J0# nEhɂẮuyΕvׂĊ܂܂Ă̂A{ɖ󂷂
#J0# ͋CȂ肻Ȃ̂̂ŁAƂ̓ꂩJ^JiɂĂB
#J0# AJ^Jił܂łȂ͓̂{ɂĂB
#J0# G^AXsbgƂ̓ꂪƂĂȂ͖̂肪邩ȂB
#J0#
N:271:CgEnEh
E:Light hound
G:Z:o
I:110:6d6:30:30:0
W:15:1:0:50
B:BITE:HURT:1d6
F:FORCE_SLEEP | DROP_CORPSE
F:FRIENDS | 
F:BASH_DOOR | 
F:ANIMAL | SELF_LITE_1 | SELF_LITE_2
S:1_IN_5 | 
S:BR_LITE
#D:A brilliant canine form whose light hurts your eyes, even at this distance.
D:𔭂錢^̐ŁǍ͗ꂽł`҂̖ڂB

#JZ#
N:272:VhEEnEh
E:Shadow hound
G:Z:D
I:110:6d6:30:30:0
W:15:1:0:50
B:BITE:HURT:1d6
F:FORCE_SLEEP | DROP_CORPSE
F:FRIENDS | 
F:BASH_DOOR | HURT_LITE | 
F:ANIMAL
S:1_IN_5 | 
S:BR_DARK
#D:A hole in the air in the shape of a huge hound.  No light falls upon its 
#D:form.
D:Ȍ̌`ČBǂȌ̎pƂ炵oƂ͂łȂB

#JZ#
N:273:V
E:Flying skull
G:s:s
I:110:10d10:30:30:20
W:15:3:0:50
B:BITE:POISON:1d3
B:BITE:LOSE_STR:1d4
F:UNDEAD | EVIL | IM_POIS | IM_COLD | WEIRD_MIND | NO_FEAR | CAN_FLY |
F:NO_CONF | NO_SLEEP | DROP_60 | BASH_DOOR | FRIENDS | COLD_BLOOD
#D:A skullpack animated by necromantic spells.
D:p̎ɂ蓮Ă鐂B

#JZ#
N:274:~=SE
E:Mi-Go
G:I:R
I:120:13d8:20:30:20
W:15:2:0:80
B:STING:POISON:1d4
B:BITE:LOSE_STR:1d2
F:IM_POIS | IM_COLD | COLD_BLOOD | ANIMAL | EVIL | 
F:NO_SLEEP | NO_CONF | CAN_FLY | DROP_SKELETON
S:1_IN_6
S:CONF | S_MONSTER | S_DEMON
#D:"They were pinkish things about five feet long; with crustaceous 
#D:bodies bearing vast pairs of dorsal fins or membranous wings and 
#D:several sets of articulate limbs, and with a sort of convoluted 
#D:ellipsoid, covered with multitudes of very short antenna, where 
#D:a head would ordinarily be..."
D:u̓sN 1.5m x̑傫̍bkނ̑̂ĂāA
D:ُȐ̔wт̂悤Ȗ̉HƁA֐߂̂邢̑ĂB
D:ׂꏊɂ͉Q̑ȉ~̂A̒ZGpŕ
D:...v

#J0#
N:275:^`
E:Giant tarantula
G:S:G
I:120:10d15:8:32:80
W:15:3:0:70
B:BITE:POISON:1d6
B:BITE:POISON:1d6
B:BITE:POISON:1d6
F:WEIRD_MIND | BASH_DOOR | WILD_TOO |
F:ANIMAL | IM_POIS | DROP_SKELETON
#D:A giant spider with hairy black and red legs.
D:т̐ƐԂ̂܂̑AȒw偂B

#J0#
N:276:哧Jf
E:Giant clear centipede
G:c:w
I:110:5d8:12:30:30
W:15:2:0:30
B:BITE:HURT:2d4
B:STING:HURT:2d4
F:ATTR_CLEAR | 
F:INVISIBLE | WEIRD_MIND | BASH_DOOR | WILD_TOO |
F:ANIMAL | DROP_SKELETON
#D:It is about four feet long and carnivorous.
D:͒ 1.5 [g߂HB

#J0#
N:277:ł̐Xw
E:Mirkwood spider
G:S:u
I:120:9d8:15:25:80
W:15:2:0:25
B:BITE:HURT:1d8
B:BITE:POISON:1d6
B:BITE:POISON:1d6
F:FRIENDS | WILD_TOO | WILD_WOOD |
F:WEIRD_MIND | BASH_DOOR | HURT_LITE |
F:ANIMAL | EVIL | IM_POIS | DROP_SKELETON
#D:A strong and powerful spider from Mirkwood forest.  Cunning and evil, it 
#D:seeks to taste your juicy insides.
D:ł̐Xɐ鋭͂Ȓw偂B錫׈ŁA`҂̓̓
D:ܖ悤ƂĂB

#J0#
N:278:tXgEWCAg
E:Frost giant
G:P:w
I:110:17d10:20:50:50
W:15:1:0:75
B:HIT:COLD:3d6
B:HIT:HURT:2d8
F:DROP_60 | WILD_TOO | WILD_WASTE | WILD_MOUNTAIN |
F:OPEN_DOOR | BASH_DOOR | DROP_SKELETON | DROP_CORPSE
F:EVIL | GIANT | MALE | AURA_COLD | 
F:IM_COLD
#D:A twelve foot tall giant covered in furs.
D:傫 3 [gєŕꂽlB

#J0#
N:279:OtH
E:Griffon
G:H:u
I:110:30d8:12:15:10
W:15:1:0:70
B:HIT:HURT:3d4
B:BITE:HURT:2d6
F:BASH_DOOR | CAN_FLY | WILD_TOO | WILD_WOOD | WILD_MOUNTAIN | WILD_GRASS |
F:ANIMAL | DROP_CORPSE
#D:It is half lion, half eagle.  It flies menacingly towards you.
D:͔̑̂CIŁAVB͖`҂̕ֈЊdI
D:łB

#J0#
N:280:zNX
E:Homonculous
G:u:U
I:110:8d8:20:32:30
W:15:3:0:40
B:HIT:PARALYZE:1d2
B:HIT:HURT:1d10
F:OPEN_DOOR | BASH_DOOR | NONLIVING | CAN_FLY |
F:EVIL | DEMON | IM_FIRE | NO_FEAR
#D:It is a small demonic spirit full of malevolence.
D:͈ӂɖӂꂽȃf[̐삾B

#J0#
N:281:m[ECW
E:Gnome mage
G:h:R
I:110:7d8:20:20:20
W:15:2:0:40
B:HIT:HURT:1d5
F:MALE | 
F:FORCE_SLEEP | FRIENDS | DROP_60 | 
F:OPEN_DOOR | BASH_DOOR | DROP_SKELETON
F:EVIL | HAS_LITE_1
S:1_IN_4 | 
S:BLINK | DARKNESS | BO_COLD | 
S:S_MONSTER
#D:A mage of short stature.
D:w̒ႢCWB

#J0#
N:282:NAEnEh
E:Clear hound
G:Z:B
I:110:10d6:30:30:0
W:15:2:0:50
B:BITE:HURT:1d6
B:BITE:HURT:1d6
B:BITE:HURT:1d6
F:ATTR_CLEAR | 
F:FRIENDS | DROP_SKELETON | DROP_CORPSE
F:INVISIBLE | BASH_DOOR | 
F:ANIMAL
#D:A completely translucent hound.
D:Sɔ̌B

#J0#
N:283:Ao[nN
E:Umber hulk
G:X:u
I:110:20d10:20:50:10
W:16:1:0:75
B:GAZE:CONFUSE
B:HIT:HURT:1d6
B:HIT:HURT:1d6
B:BITE:HURT:2d6
F:EMPTY_MIND | COLD_BLOOD | 
F:BASH_DOOR | KILL_WALL | DROP_SKELETON
F:ANIMAL | EVIL | 
F:IM_POIS | 
F:HURT_ROCK | NO_CONF | NO_SLEEP
#D:This bizarre creature has glaring eyes and large mandibles capable of 
#D:slicing through rock.
D:̊Ȑ̓MMڂƁA؂􂭋ȃASĂB

#JZ#
N:284:K̉
E:Rust monster
G:q:o
I:110:20d12:12:55:10
W:16:2:0:50
B:TOUCH:ACID:1d10
B:TOUCH:ACID:1d10
B:TOUCH:ACID:1d10
B:TOUCH:ACID:1d10
F:STUPID | WEIRD_MIND | KILL_ITEM |
F:IM_ACID | IM_POIS | DROP_CORPSE | FORCE_MAXHP |
F:NO_CONF | 
#D:It is a weird, small animal with two antennae popping forth from 
#D:its forehead. It looks hungry.
D:z{̐GpȏB͋󕠂̂悤B

#J0#
N:285:I[NELve
E:Orc captain
G:o:g
I:110:20d10:20:59:20
W:16:3:0:40
B:HIT:HURT:3d4
B:HIT:HURT:3d4
B:HIT:HURT:3d4
F:MALE | WILD_TOO |
F:DROP_90 | 
F:OPEN_DOOR | BASH_DOOR | ESCORT | DROP_SKELETON | DROP_CORPSE
F:EVIL | ORC | CAN_SPEAK
S:1_IN_15
S:ARROW_1
#D:An armoured orc with an air of authority.
D:Z𒅂I[NŁAЌ̂镵͋CY킹ĂB

#J0#
N:286:[`EL[u
E:Gelatinous cube
G:j:B
I:110:36d10:12:18:1
W:16:4:0:80
B:TOUCH:ACID:1d10
B:TOUCH:ACID:1d10
B:TOUCH:ACID:1d10
F:FORCE_MAXHP | 
F:DROP_1D2 | DROP_4D2 | 
F:STUPID | EMPTY_MIND | COLD_BLOOD |
F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | CAN_SWIM |
F:IM_ACID | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | 
F:NO_CONF | NO_SLEEP | NO_FEAR
#D:It is a strange, vast gelatinous structure that assumes cubic proportions 
#D:as it lines all four walls of the corridors it patrols.  Through its 
#D:transparent jelly structure you can see treasures it has engulfed, and a 
#D:few corpses as well.
D:͗`ŋȃ[[̍\ŁA
D:l̕ǂɉĕłB̓ȑ̂̒ɂ́Aݍ܂ꂽ
D:炩̎[Ď邱ƂłB

#J0#
N:287:΃g{
E:Giant green dragon fly
G:F:G
I:110:3d8:12:20:50
W:16:2:0:70
B:BITE:POISON:1d6
F:FORCE_SLEEP | RAND_50 | RAND_25 | WILD_TOO | WILD_SWAMP |
F:WEIRD_MIND | BASH_DOOR | CAN_FLY |
F:ANIMAL | IM_POIS
S:1_IN_10 | 
S:BR_POIS
#D:A vast, foul-smelling dragonfly.
D:sȓ𔭂鋐ȃg{B

#J0#
N:288:t@CA[EWCAg
E:Fire giant
G:P:r
I:110:20d8:20:60:50
W:16:2:0:54
B:HIT:FIRE:3d7
B:HIT:FIRE:3d7
F:DROP_60 | 
F:OPEN_DOOR | BASH_DOOR | WILD_TOO | WILD_VOLCANO |
F:EVIL | GIANT | MALE | AURA_FIRE | DROP_SKELETON | DROP_CORPSE
F:IM_FIRE | SELF_LITE_1
#D:A glowing fourteen foot tall giant.  Flames drip from its red skin.
D:w̍ 4 [gȏPlB
D:̐Ԃ͉ɂ݂łĂB

#J0#
N:289:n}[z[
E:Hummerhorn
G:I:y
I:120:2d2:8:14:10
W:16:5:0:4
B:BITE:CONFUSE:2d2
F:RAND_50 | RAND_25 | CAN_FLY |
F:MULTIPLY | WEIRD_MIND | 
F:ANIMAL
#D:A giant buzzing wasp, its stinger drips venom.
D:HĂ鋐ȍŁA̎hɂ͓łB

#JZ#
N:290:U[h}
E:Lizardman
G:h:R
I:110:16d10:20:40:20
W:16:3:0:55
B:HIT:HURT:4d4
B:HIT:HURT:4d4
F:MALE | CAN_SWIM | IM_ACID |
F:FRIENDS | DROP_60 | WILD_TOO | WILD_SHORE |
F:OPEN_DOOR | BASH_DOOR | DROP_SKELETON
F:EVIL | HAS_LITE_1
#D:Intelligent lizard beings from the depths.
D:[ĂmgJQB

#J0#
N:291:Et@ȎqwEt@Xgx
E:Ulfast, Son of Ulfang
G:p:o
I:110:34d10:20:40:40
W:16:3:0:200
B:HIT:HURT:3d5
B:HIT:HURT:3d5
B:HIT:HURT:3d5
B:HIT:HURT:3d5
F:UNIQUE | CAN_SPEAK | DROP_SKELETON | DROP_CORPSE
F:MALE | 
F:FORCE_MAXHP | 
F:ONLY_ITEM | DROP_90 | DROP_GOOD | 
F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | 
F:EVIL
#D:A short and swarthy Easterling.
D:wႭĐ󍕂΂B

#JZ#
N:292:VNU
E:Hammerhead
G:l:b
I:115:16d10:20:59:20
W:16:3:0:40
B:BITE:HURT:4d4
B:BUTT:HURT:4d4
B:BITE:HURT:4d4
F:ANIMAL | AQUATIC | WILD_TOO |
#D:A hungry shark with a strange head.
D:ȓQLB

#JZ#
N:293:o[T[J[
E:Berserker
G:p:u
I:113:22d10:20:68:20
W:16:3:0:50
B:HIT:HURT:4d4
B:HIT:HURT:4d4
B:HIT:HURT:4d4
F:MALE | NO_FEAR | NO_STUN | BASH_DOOR | OPEN_DOOR | DROP_1D2 |
F:WILD_TOO | WILD_WASTE | DROP_SKELETON | DROP_CORPSE | HAS_LITE_1
#D:A warrior in a battle-frenzy; he'll stop only when he drops.
D:퓬Ԃ̐mBނ~܂͓̂|ꂽ݂̂낤B

#J0#
#J0#
#J0#(Rg)
#J0#uN@WbgvƂǂނƂwE󂯂A jnethack ŁuNAVgv
#J0# ƂĂіɐeł̂ŁAĂB
#J0#
N:294:NAVg
E:Quasit
G:u:W
I:110:6d8:20:30:20
W:16:2:0:50
B:BITE:LOSE_DEX:1d6
B:CLAW:HURT:1d3
B:CLAW:HURT:1d3
F:FORCE_SLEEP | CAN_FLY |
F:RAND_25 | 
F:ONLY_ITEM | DROP_1D2 | 
F:SMART | INVISIBLE | BASH_DOOR | 
F:EVIL | DEMON | IM_FIRE | NONLIVING |
S:1_IN_10 | 
S:BLINK | TPORT | TELE_TO | TELE_LEVEL | BLIND | CONF | SCARE
#D:The chaotic evil master's favourite pet.
D:JIeBbNEGrE}X^[̂Cɓ̃ybgB

#JZ#
N:295:XtBNX
E:Sphinx
G:H:o
I:110:60d5:20:80:20
W:17:2:0:80
B:CLAW:HURT:2d6
B:CLAW:HURT:2d6
F:FORCE_SLEEP | 
F:ONLY_GOLD | DROP_1D2 | CAN_FLY | DROP_CORPSE
F:OPEN_DOOR | BASH_DOOR | WILD_TOO | WILD_MOUNTAIN
F:ANIMAL
S:1_IN_11 | 
S:SCARE | CONF
#D:It will eat you if you cannot answer its riddle.
D:̂ȂȂɓȂ炠Ȃ͐HׂĂ܂낤B

#J0#
N:296:Cv
E:Imp
G:u:r
I:110:6d8:20:30:20
W:17:2:0:55
B:HIT:POISON:3d4
B:HIT:POISON:3d4
F:FORCE_SLEEP | CAN_FLY |
F:RAND_25 | 
F:ONLY_ITEM | DROP_1D2 | 
F:SMART | INVISIBLE | COLD_BLOOD | BASH_DOOR | 
F:EVIL | DEMON | IM_FIRE | RES_TELE
S:1_IN_10 | 
S:BLINK | TPORT | TELE_TO | TELE_LEVEL | BLIND | CONF | SCARE | BO_FIRE
#D:The lawful evil master's favourite pet.
D:[tEGrE}X^[̂Cɓ̃ybgB

#J0#
N:297:Xg
E:Forest troll
G:T:G
I:110:20d10:20:50:40
W:17:1:0:70
B:HIT:HURT:1d4
B:HIT:HURT:1d4
B:BITE:HURT:1d6
F:MALE | 
F:FRIENDS | DROP_60 | WILD_TOO | WILD_WOOD | DROP_SKELETON | DROP_CORPSE
F:OPEN_DOOR | BASH_DOOR | 
F:EVIL | TROLL | HURT_LITE
#D:He is green skinned and ugly.
D:ނ̔͗ΐFŏXB

#JZ#
N:298:
E:Freezing sphere
G:*:w
I:120:6d6:100:30:0
W:17:1:0:50
B:EXPLODE:COLD:8d8
F:FORCE_SLEEP | CAN_FLY |
F:EMPTY_MIND | AURA_COLD |
F:IM_COLD | NO_FEAR | NO_CONF | NO_SLEEP | NONLIVING
#D:The embodiment of cold.
D:̂B

#JZ#
N:299:˂΂̋
E:Jumping fireball
G:*:r
I:120:6d6:100:30:0
W:17:1:0:50
B:EXPLODE:FIRE:8d8
F:FORCE_SLEEP | CAN_FLY |
F:EMPTY_MIND | AURA_FIRE |
F:IM_FIRE | NO_FEAR | NO_CONF | NO_SLEEP | NONLIVING | SELF_LITE_2
#D:The embodiment of heat.
D:M̂B

#JZ#
N:300:dC̋
E:Ball lightning
G:*:B
I:120:6d6:100:30:0
W:17:1:0:50
B:EXPLODE:ELEC:8d8
F:FORCE_SLEEP | CAN_FLY |
F:EMPTY_MIND | AURA_ELEC |
F:IM_ELEC | NO_FEAR | NO_CONF | NO_SLEEP | NONLIVING | SELF_LITE_2
#D:A crackling ball of energy.
D:Xp[NGlM[̋̂B

#J0#
N:301:oqh
E:2-headed hydra
G:M:u
I:110:100d3:20:60:20
W:17:2:0:80
B:BITE:HURT:2d6
B:BITE:HURT:2d6
F:FORCE_SLEEP | WILD_TOO | WILD_SHORE | WILD_SWAMP |
F:ONLY_GOLD | DROP_1D2 | CAN_SWIM | DROP_SKELETON | DROP_CORPSE
F:OPEN_DOOR | BASH_DOOR | MOVE_BODY | 
F:ANIMAL
S:1_IN_11 | 
S:SCARE
#D:A strange reptilian hybrid with two heads, guarding its hoard.
D:̎ȎG঒ނŁA~ĂB

N:302:ےj
E:Swamp thing
G:H:g
I:110:10d20:20:60:30
W:17:2:0:80
B:CLAW:TERRIFY:2d5
B:CLAW:TERRIFY:5d2
F:CAN_SWIM | OPEN_DOOR | BASH_DOOR | WILD_TOO | WILD_SWAMP
#D:A creature that was once human, but is now as green as moss.
D:̂͐lԂA͑ۂ̂悤ɗ΂B̂ɂĉ΃_}ɂȂ
D:ɔэ񂾉Ȋw҂Aۂ⑔ƗZĐ܂ꂽB

#J0#
N:303:̃Xsbg
E:Water spirit
G:E:b
I:120:9d8:12:28:40
W:17:1:0:58
B:HIT:HURT:2d4
B:HIT:HURT:2d4
F:RAND_25 | 
F:EMPTY_MIND | COLD_BLOOD | BASH_DOOR | 
F:EVIL | IM_POIS | CAN_FLY | NONLIVING |
F:NO_CONF | NO_SLEEP | NO_FEAR
#D:A whirlpool of sentient liquid.
D:m\t̂̉QB

#JZ#
N:304:ԃT\
E:Giant red scorpion
G:S:R
I:110:11d8:12:44:20
W:17:1:0:62
B:BITE:HURT:2d4
B:STING:LOSE_STR:1d7
F:WEIRD_MIND | BASH_DOOR | WILD_TOO |
F:ANIMAL | DROP_SKELETON
#D:It is fast and poisonous.
D:̓͑fAłĂB

#J0#
N:305:ñXsbg
E:Earth spirit
G:E:U
I:120:13d8:10:40:50
W:17:2:0:64
B:HIT:HURT:1d8
B:HIT:HURT:1d8
F:RAND_25 | 
F:EMPTY_MIND | COLD_BLOOD | 
F:PASS_WALL | CAN_FLY | NONLIVING |
F:EVIL | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | HURT_ROCK | 
F:NO_CONF | NO_SLEEP | NO_FEAR
#D:A whirling form of sentient rock.
D:m\₪Q悤ȎpĂB

#J0#
N:306:΂̃Xsbg
E:Fire spirit
G:E:R
I:120:10d9:16:30:20
W:18:2:0:75
B:HIT:FIRE:2d6
B:HIT:FIRE:2d6
F:RAND_25 | 
F:EMPTY_MIND | BASH_DOOR | CAN_FLY | NONLIVING |
F:EVIL | IM_FIRE | IM_POIS | WILD_TOO | WILD_VOLCANO |
F:NO_CONF | NO_SLEEP | NO_FEAR | AURA_FIRE | SELF_LITE_1
#D:A whirlwind of sentient flame.
D:m\Ή̉QB

#J0#
N:307:t@CAEnEh
E:Fire hound
G:Z:r
I:110:10d6:30:30:0
W:18:1:0:70
B:BITE:FIRE:1d3
B:BITE:FIRE:1d3
B:BITE:FIRE:1d3
F:FORCE_SLEEP | 
F:FRIENDS | 
F:BASH_DOOR | 
F:ANIMAL | IM_FIRE | DROP_SKELETON | DROP_CORPSE | SELF_LITE_2
S:1_IN_10 | 
S:BR_FIRE
#D:Flames lick at its feet and its tongue is a blade of fire.  You can feel a 
#D:furnace heat radiating from the creature.
D:Ή̑痧̂ڂA̐͂܂ŉ̌̂悤B̐
D:UMC𗁂тƁA܂ŗnzFɓ܂ꂽ̂悤ȊB

#J0#
N:308:R[hEnEh
E:Cold hound
G:Z:W
I:110:10d6:30:30:0
W:18:1:0:70
B:BITE:COLD:1d6
B:CLAW:HURT:1d8
B:BITE:HURT:1d6
F:FORCE_SLEEP | 
F:FRIENDS | 
F:BASH_DOOR | DROP_SKELETON | DROP_CORPSE
F:ANIMAL | IM_COLD
S:1_IN_10 | 
S:BR_COLD
#D:A hound as tall as a man, this creature appears to be composed of angular 
#D:planes of ice.  Cold radiates from it and freezes your breath in the air.
D:lԂقǂ̑傫̂錢ŁApXłłĂ悤ȐB
D:̂͗C˂AfĂ܂B

#J0#
N:309:GiW[EnEh
E:Energy hound
G:Z:y
I:110:10d6:30:30:0
W:18:1:0:70
B:BITE:ELEC:1d3
B:BITE:ELEC:1d3
B:BITE:ELEC:1d3
F:FORCE_SLEEP | 
F:FRIENDS | DROP_SKELETON | DROP_CORPSE
F:BASH_DOOR | 
F:ANIMAL | IM_ELEC | SELF_LITE_2
S:1_IN_10 | 
S:BR_ELEC
#D:Saint Elmo's Fire forms a ghostly halo around this hound, and sparks sting 
#D:your fingers as energy builds up in the air around you.
D:ZgG̗̉lȗHȌ̌ݍłB
D:ӂɖGlM[`҂̉ɗ̂ڂAΉԂw˂hB

#JZ#
N:310:~~bN()
E:Potion mimic
G:!:w
I:110:10d10:25:30:0
W:18:3:0:60
B:HIT:POISON:3d4
B:HIT:HURT:2d3
B:HIT:HURT:2d3
F:CHAR_MULTI | 
F:FORCE_SLEEP | NEVER_MOVE | 
F:EMPTY_MIND | COLD_BLOOD | 
F:NO_CONF | NO_SLEEP | NO_FEAR
S:1_IN_6 | 
S:BLIND | CONF | SCARE | CAUSE_2 | BO_COLD
#D:A strange creature that disguises itself as discarded objects to lure 
#D:unsuspecting adventurers within reach of its venomous claws.
D:uꂽACeɉĂȐŁAȖ`҂̓ł̂
D:܂̎˒ɓ̂҂܂ĂB

#JZ#
N:311:~~bN(hA)
E:Door mimic
G:+:U
I:110:10d10:25:30:0
W:18:6:0:70
B:HIT:POISON:3d4
B:HIT:CONFUSE:2d3
B:HIT:PARALYZE:2d3
F:CHAR_MULTI | 
F:FORCE_SLEEP | NEVER_MOVE | 
F:EMPTY_MIND | COLD_BLOOD | 
F:NO_CONF | NO_SLEEP | NO_FEAR
S:1_IN_6 | 
S:BLIND | CONF | SCARE | CAUSE_2 | BO_COLD
#D:A strange creature that disguises itself as a door to lure 
#D:unsuspecting adventurers within reach of its venomous claws.
D:hAɉĂȐ
D:Ȗ`҂̓ł̂܂̎˒ɓ̂҂\ĂB

#J0#
N:312:uNEhbO
E:Blink dog
G:C:B
I:120:8d8:20:20:10
W:18:2:0:50
B:BITE:HURT:1d8
F:RAND_25 | 
F:FRIENDS | 
F:BASH_DOOR | DROP_SKELETON | DROP_CORPSE
F:ANIMAL| RES_TELE
S:1_IN_4 | 
S:BLINK | TELE_TO
#D:A strange magical member of the canine race, its form seems to shimmer and 
#D:fade in front of your very eyes.
D:ȂɑȖ@̐B̎p͓_łĂāAڂ̑O
D:uɏ肷B

#J0#
N:313:EN
E:Uruk
G:o:w
I:110:8d10:20:50:20
W:18:1:0:68
B:HIT:HURT:3d5
B:HIT:HURT:3d5
F:MALE | 
F:FORCE_MAXHP | FRIENDS | DROP_60 | 
F:OPEN_DOOR | BASH_DOOR | DROP_SKELETON | DROP_CORPSE
F:EVIL | ORC | IM_POIS
S:1_IN_12
S:ARROW_1
#D:He is a cunning orc of power, as tall as a man, and stronger.  It fears 
#D:little.
D:ނ͂錫ė͂̂I[NŁAw͐lԂƓ炢͂͐lԂ苭B
D:ނ͋ƂƂmȂB

#J0#
N:314:I[N̑wVOgx
E:Shagrat, the Orc Captain
G:o:u
I:110:40d10:20:60:20
W:18:2:0:400
B:HIT:HURT:3d8
B:HIT:HURT:3d8
B:HIT:HURT:3d5
B:HIT:HURT:3d5
F:UNIQUE | MALE | CAN_SPEAK |
F:FORCE_MAXHP | 
F:ESCORT | DROP_SKELETON | DROP_CORPSE
F:ONLY_ITEM | DROP_1D2 | DROP_GOOD | 
F:OPEN_DOOR | BASH_DOOR | 
F:EVIL | ORC | IM_POIS
#D:He is an Uruk of power and great cunning.
D:ނ͂Ȃ舫ė͂̂ENB

#J0#
N:315:I[N̑wSoOx
E:Gorbag, the Orc Captain
G:o:u
I:110:40d10:20:60:20
W:18:3:0:400
B:HIT:HURT:3d8
B:HIT:HURT:3d8
B:HIT:HURT:3d5
B:HIT:HURT:3d5
F:UNIQUE | MALE | CAN_SPEAK |
F:FORCE_MAXHP | 
F:ESCORT | DROP_SKELETON | DROP_CORPSE
F:ONLY_ITEM | DROP_1D2 | DROP_GOOD | 
F:OPEN_DOOR | BASH_DOOR | 
F:EVIL | ORC | IM_POIS
#D:A gruesomely ugly but cunning orc, his eyes regard you with hatred.  His 
#D:powerful arms flex menacingly as he advances.
D:ڂ͋ɓxɏXŁAȂ̂錫I[NBނ͖`҂𑞂
D:ׂzƌȂĂBނ͕ȂrȂāAЊdIɗ͋֎
D:ĂB

#J0#
N:316:߂
E:Shambling mound
G:,:g
I:110:20d6:20:16:40
W:18:2:0:75
B:HIT:HURT:1d8
B:HIT:HURT:1d8
F:ONLY_GOLD | DROP_90 | WILD_TOO | WILD_SWAMP |
F:STUPID | EMPTY_MIND | OPEN_DOOR | BASH_DOOR | 
F:EVIL | 
F:NO_CONF | NO_SLEEP | NO_FEAR
S:1_IN_4 | 
S:SHRIEK
#D:A pile of rotting vegetation that slides towards you with a disgusting 
#D:stench, waking all it nears.
D:LU܂ĕt߂̂̂ڊo߂Ȃ͂AẢ򂾁B

#JZ#
#JZ#^}ETKV[YĂ珗̋Z̗ނ̓GɌłB
#JZ#wޏxŃXB@@@@@@@@@@by Պ
N:317:L
E:White shark
G:l:W
I:120:10d10:20:50:10
W:18:1:0:68
B:BITE:HURT:3d5
B:BITE:HURT:3d5
F:ANIMAL | AQUATIC | WILD_TOO |
#D:Fast moving hunter of the depths, when this creature moves, 
#D:everybody in water is in danger!
D:f[C̃n^[B
D:ޏASĂ|I

#JZ#
N:318:ׂ̏bl
E:Chaos beastman
G:H:u
I:110:20d8:20:50:30
W:18:2:0:75
B:HIT:CONFUSE:3d5
B:HIT:EXP_20:3d5
F:DROP_1D2
F:OPEN_DOOR | BASH_DOOR | NO_CONF | NO_SLEEP | DROP_CORPSE
F:EVIL | IM_POIS | IM_FIRE | ATTR_ANY | ATTR_MULTI
S:1_IN_8
S:MISSILE | BO_FIRE | CONF | TPORT
#D:A truly loathsome thing, twisted by chaos, it is a mixture 
#D:of several different kinds of creature.
D:JIXɘc߂ꂽA{Ɋ܂킵݂ŁAނ
D:̍pB

#JZ#
N:319:<X[lbV>̏
E:Daemonette of Slaanesh
G:u:R
I:120:12d8:20:50:30
W:18:2:0:75
B:CLAW:CONFUSE:3d5
B:CLAW:CONFUSE:3d5
F:FORCE_MAXHP | DROP_60 | FEMALE |
F:OPEN_DOOR | BASH_DOOR | IM_COLD | NO_CONF | NO_SLEEP |
F:EVIL | DEMON | IM_POIS | IM_FIRE
S:1_IN_8
S:SCARE | S_DEMON | CAUSE_2 | CONF | BO_FIRE | BO_COLD 
#D:It is minor female demon, vaguely human-like, but with crab-like 
#D:pincers instead of hands. She wears a rather indecent skimpy 
#D:leather bikini, moves quickly and casts deadly spells!
D:̏^ŁATːlԌ^Ă邪Ȃ
D:Î悤ȃnT~BȂ肫ǂ{̃rLj
D:ĂāAfAvIȎĂB

#J0#
N:320:uYEg{
E:Giant bronze dragon fly
G:F:U
I:120:3d8:12:20:50
W:18:1:0:70
F:FORCE_SLEEP | NEVER_BLOW | 
F:RAND_50 | RAND_25 | CAN_FLY |
F:WEIRD_MIND | BASH_DOOR | WILD_TOO | WILD_MOUNTAIN |
F:ANIMAL | NO_CONF | NO_SLEEP
S:1_IN_9 | 
S:BR_CONF
#D:This vast gleaming bronze fly has wings which beat mesmerically fast.
D:̌ȃg{ŁA̒PȉH͐lɖC
D:您B

#J0#
N:321:Xg[EWCAg
E:Stone giant
G:P:s
I:110:24d8:20:75:50
W:18:1:0:90
B:HIT:HURT:3d8
B:HIT:HURT:3d8
F:DROP_60 | 
F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | DROP_SKELETON | DROP_CORPSE
F:EVIL | GIANT | MALE | WILD_TOO | WILD_MOUNTAIN
#D:It is eighteen feet tall and looking at you.
D:͔w䂪 5 [gȏāA`҂낵ĂB

#J0#
N:322:单g{
E:Giant black dragon fly
G:F:D
I:120:3d8:12:20:50
W:18:2:0:68
F:FORCE_SLEEP | NEVER_BLOW | RAND_50 | RAND_25 | 
F:WEIRD_MIND | BASH_DOOR | CAN_FLY | WILD_TOO | WILD_SWAMP |
F:ANIMAL | IM_ACID
S:1_IN_9 | 
S:BR_ACID
#D:The size of a large bird, this fly drips caustic acid.
D:قǂ̑傫g{ŁAH̎_点ĂB

#J0#
N:323:΃S[
E:Stone golem
G:g:s
I:100:28d8:12:75:10
W:19:2:0:100
B:HIT:HURT:1d10
B:HIT:HURT:1d10
F:COLD_BLOOD | EMPTY_MIND | BASH_DOOR | 
F:IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | 
F:HURT_ROCK | 
F:NO_CONF | NO_SLEEP | NO_FEAR | NONLIVING
#D:It is a massive animated statue.
D:͐𐁂܂ꂽXΑB

#J0#
N:324:bhEh
E:Red mold
G:m:r
I:110:17d8:2:16:70
W:19:1:0:64
B:TOUCH:FIRE:4d4
F:NEVER_MOVE | 
F:STUPID | EMPTY_MIND | 
F:IM_FIRE | IM_POIS |
F:NO_CONF | NO_SLEEP | NO_FEAR
#D:It is a strange red growth on the dungeon floor; it seems to burn with 
#D:flame.
D:̓_W̏ɐĂȐԂJrŁAɔRĂ悤B

#J0#
N:325:S[hEg{
E:Giant gold dragon fly
G:F:y
I:120:3d8:12:20:50
W:18:2:0:78
B:BITE:HURT:1d3
F:FORCE_SLEEP | 
F:RAND_50 | RAND_25 | WILD_TOO | WILD_MOUNTAIN |
F:WEIRD_MIND | BASH_DOOR | 
F:ANIMAL | IM_FIRE | CAN_FLY
S:1_IN_9 | 
S:BR_SOUN
#D:Large beating wings support this dazzling insect.  A loud buzzing noise 
#D:pervades the air.
D:͂΂HÂ̂B
D:₩܂H𕔉ɋĂB

#JZ#
N:326:X^EH[
E:Stunwall
G:#:W
I:110:4d8:45:25:0
W:18:5:0:50
B:TOUCH:PARALYZE:10d1
B:TOUCH:PARALYZE:10d1
F:NEVER_MOVE | IM_COLD | COLD_BLOOD | IM_ACID | IM_ELEC | NO_FEAR |
F:IM_FIRE | IM_POIS | NO_CONF | NO_SLEEP | CHAR_MULTI 
F:EMPTY_MIND | HURT_ROCK
#D:A sentient section of wall.
D:ӎǂ̈ꕔB

#JZ#
#JZ#K[Xg
#JZ#gEoENtǵuJ_X߂āvɓoB
#JZ#JK[̂悤ɒrŒ˂鐶łB by v
N:327:K[Xg
E:Ghast
G:z:U
I:110:12d10:40:40:20
W:19:1:0:75
B:KICK:HURT:3d3
B:KICK:HURT:9d1
B:BITE:HURT:6d2
F:DROP_60 | 
F:NO_SLEEP | NO_CONF | UNDEAD | EVIL | IM_POIS | IM_COLD | 
F:COLD_BLOOD | HURT_LITE | CAN_SWIM | ELDRITCH_HORROR
F:BASH_DOOR | OPEN_DOOR
#D:A repulsive being which leaps on long hind legs like a kangaroo. 
#D:Its face is curiously human despite the absence of a nose, a 
#D:forehead, and "other important particulars".
D:JK[̂悤ȒrŔђ˂ނ悤ȐB
D:ɂÅ͕@ƊzƁȗdvȓvΐlԂ
D:ĂB

N:328:CNVcU`gEv[Xg
E:Ixitxachitl priest
G:l:s
I:110:10d10:20:40:20
W:19:1:0:80
B:STING:POISON:2d7
B:STING:POISON:2d7
F:ANIMAL | EVIL | AQUATIC | IM_POIS | WILD_TOO |
S:1_IN_6
S:TELE_TO | HEAL | SCARE | CAUSE_2 | BLIND | S_MONSTER
#D:A devil ray of the depths, with priestly magic.
D:[Cɐވ̃GCŁAm̎gB

#JZ#
N:329:tI
E:Huorn
G:#:g
I:110:50d10:40:45:20
W:19:1:0:75
B:CRUSH:HURT:3d6
B:CRUSH:HURT:3d6
B:CRUSH:HURT:3d6
B:CRUSH:HURT:3d6
F:DROP_60 | NO_SLEEP | NO_CONF | ANIMAL | WEIRD_MIND | EVIL
F:RES_WATE | IM_COLD | NEVER_MOVE | WILD_ONLY | WILD_WOOD |
S:1_IN_9
S:BLINK | TELE_TO
#D:A very strong near-sentient tree, which has become hostile 
#D:to humanoid forms of life.
D:ɋAΈӎŁAlԂ̌`ɓGӂ悤
D:ȂĂBƂ̓GgƂĂB

#J0#
N:330:A]Ȏqw{Ox
E:Bolg, Son of Azog
G:o:R
I:120:50d10:20:50:20
W:20:4:0:800
B:HIT:HURT:3d6
B:HIT:HURT:3d6
B:HIT:HURT:3d6
B:HIT:HURT:3d6
F:UNIQUE | MALE | CAN_SPEAK |
F:FORCE_MAXHP | 
F:ESCORT | DROP_SKELETON | DROP_CORPSE
F:ONLY_ITEM | DROP_2D2 | DROP_GOOD | 
F:OPEN_DOOR | BASH_DOOR | 
F:EVIL | ORC | IM_POIS
#D:A large and powerful orc.  He looks just like his daddy.  He is tall and 
#D:fast, but fortunately blessed with orcish brains.
D:傫ė͂̋I[NŁA̎p͕eɂ肾Bނ͔wēf
D:AK^ɂ]X̓I[NłB

#J0#
N:331:tFCYEXpC_[
E:Phase spider
G:S:B
I:120:6d8:15:25:80
W:20:2:0:60
B:BITE:HURT:1d8
B:BITE:POISON:1d6
B:BITE:POISON:1d6
F:FRIENDS | WILD_TOO | WILD_WOOD | DROP_SKELETON
F:WEIRD_MIND | BASH_DOOR | CAN_SWIM |
F:ANIMAL | IM_POIS | RES_TELE
S:1_IN_5 | 
S:BLINK | TELE_TO
#D:A spider that never seems quite there.  Everywhere you look it is just 
#D:half-seen in the corner of one eye.
D:JɌ߂邱Ƃ̂łȂw偂BpuƎvƁȀuԂɂ
D:ĂāA͂Ǝp𑨂邱ƂłȂB

#JZ#
N:332:U[hLO
E:Lizard king
G:h:R
I:120:18d11:20:40:20
W:20:3:0:150
B:HIT:HURT:5d5
B:HIT:HURT:5d5
B:WAIL:TERRIFY
F:MALE | CAN_SWIM | IM_ACID | IM_POIS | WILD_SHORE |
F:DROP_60 | DROP_1D2 | DROP_CORPSE
F:OPEN_DOOR | BASH_DOOR | 
F:EVIL | FORCE_MAXHP
#D:A lizardman leader.
D:ނ̓U[h}B̉B

#JZ#
N:333:n
E:Landmine
G:.:w
I:110:6d6:30:25:10
W:20:5:0:50
B:EXPLODE:HURT:25d2
F:CHAR_CLEAR | ATTR_CLEAR | 
F:NEVER_MOVE | FORCE_MAXHP | 
F:EMPTY_MIND | INVISIBLE | COLD_BLOOD | 
F:NO_CONF | NO_SLEEP | NO_FEAR
#D:It was left here to be used against intruders.
D:͐N҂ɑ΂Ďgp邽߂ɒuĂB

#JZ#
#JZ#(Rg) Պۂ
N:334:Co[
E:Wyvern
G:d:G
I:120:100d5:20:65:20
W:20:2:0:360
B:BITE:HURT:2d6
B:BITE:HURT:2d6
B:BITE:HURT:2d6
B:STING:POISON:1d6
F:FORCE_SLEEP | 
F:ONLY_GOLD | DROP_60 | DROP_90 | IM_POIS | CAN_FLY |
F:OPEN_DOOR | BASH_DOOR | MOVE_BODY | DRAGON | WILD_TOO |
F:WILD_WOOD | WILD_MOUNTAIN | DROP_SKELETON | DROP_CORPSE
F:ANIMAL | EVIL
#D:A fast-moving and deadly dragonian animal. Beware its poisonous sting!
D:͑f댯ȃhŜ悤ȐA
D:̓Œ܂ɂ͋CI

#JZ#
N:335:h
E:Great eagle
G:B:u
I:120:100d5:20:65:20
W:20:2:0:150
B:CLAW:HURT:6d3
B:CLAW:HURT:6d3
B:BITE:HURT:3d6
F:CAN_FLY |
F:WILD_ONLY | WILD_MOUNTAIN | WILD_VOLCANO
F:ANIMAL | GOOD | DROP_CORPSE
#D:An agent of supernatural beings, this creature looks like a 
#D:huge eagle.
D:̐͂ȂɂRIȑ݂̎gB 
D:Ă͑傫ȃV̂悤ɌB

#JZ#
N:336:
E:Livingstone
G:#:W
I:110:6d8:45:28:20
W:20:4:0:56
B:HIT:HURT:2d5
B:HIT:HURT:2d5
F:MULTIPLY | NEVER_MOVE | IM_COLD | COLD_BLOOD | IM_ACID | IM_ELEC | NO_FEAR |
F:IM_FIRE | IM_POIS | NO_CONF | NO_SLEEP | FRIENDS | CHAR_MULTI | HURT_ROCK
#D:A sentient section of wall.
D:ӎǂ̈ꕔB

#J0#
N:337:A[XEnEh
E:Earth hound
G:Z:u
I:110:15d8:30:30:0
W:20:1:0:200
B:BITE:HURT:1d8
B:BITE:HURT:1d8
B:CLAW:HURT:3d3
B:CLAW:HURT:3d3
F:FORCE_SLEEP | 
F:FRIENDS | DROP_SKELETON | DROP_CORPSE
F:BASH_DOOR | 
F:ANIMAL
S:1_IN_10 | 
S:BR_SHAR
#D:A beautiful crystalline shape does not disguise the danger this hound 
#D:clearly presents.  Your flesh tingles as it approaches.
D:̂悤ȔpĂ邪Aڌ΂̃nEh댯ȑ݂ł
D:Ƃ͖炩Bꂪ߂ÂĂƁA`҂̑̂͋Ń]N]NƂ
D:ĂB

#J0#
N:338:GAEnEh
E:Air hound
G:Z:B
I:110:15d8:30:30:0
W:20:1:0:200
B:BITE:HURT:1d8
B:BITE:HURT:1d8
B:CLAW:HURT:3d3
B:CLAW:HURT:3d3
F:FORCE_SLEEP | 
F:FRIENDS | CAN_FLY |
F:BASH_DOOR | DROP_SKELETON | DROP_CORPSE
F:ANIMAL | IM_POIS
S:1_IN_10 | 
S:BR_POIS
#D:Swirling vapours surround this beast as it floats towards you, seemingly 
#D:walking on air.  Noxious gases sting your throat.
D:QĈɂ܂ƂȂA܂ŋC̏̂悤ɁA𕂂ċ߂
D:ĂbBLQȃKX`҂̍AhB

#J0#
N:339:T[xE^CK[
E:Sabre-tooth tiger
G:f:y
I:120:20d14:40:50:0
W:20:2:0:120
B:CLAW:HURT:1d10
B:CLAW:HURT:1d10
B:BITE:HURT:1d10
B:BITE:HURT:1d10
F:BASH_DOOR | WILD_WOOD | WILD_TOO | WILD_GRASS |
F:ANIMAL | DROP_SKELETON | DROP_CORPSE
#D:A fierce and dangerous cat, its huge tusks and sharp claws would lacerate 
#D:even the strongest armour.
D:ǂ҂Ŋ댯ȃlRłA̋ȉƉs܂͍ŋ̊Zł؂
D:􂢂Ă܂B

#J0#
N:340:EH[^[EnEh
E:Water hound
G:Z:b
I:110:15d8:30:30:0
W:20:2:0:200
B:BITE:ACID:2d8
B:BITE:ACID:2d8
B:CLAW:HURT:3d3
B:CLAW:HURT:3d3
F:FORCE_SLEEP | 
F:FRIENDS | 
F:BASH_DOOR | CAN_SWIM | DROP_SKELETON | DROP_CORPSE
F:ANIMAL | IM_ACID
S:1_IN_10 | 
S:BR_ACID
#D:Liquid footprints follow this hound as it pads around the dungeon.  An 
#D:acrid smell of acid rises from the dog's pelt.
D:߂ՂcȂ_Wpj錢B̖є炩͎hI
D:_̓ĂB

#J0#
N:341:L
E:Chimera
G:H:y
I:110:13d8:12:15:10
W:20:1:0:200
B:BITE:HURT:1d10
B:BITE:FIRE:1d3
B:BITE:FIRE:1d3
F:FORCE_SLEEP | CAN_FLY | DROP_CORPSE |
F:BASH_DOOR | WILD_TOO | WILD_MOUNTAIN |
F:IM_FIRE
S:1_IN_10 | 
S:BR_FIRE
#D:It is a strange concoction of lion, dragon and goat.  It looks very odd 
#D:but very avoidable.
D:CIƃhSƎRr悤ȊȐBЂ傤ɕς
D:OĂāAߊ肪͋CB

#J0#
#J0#
#J0#(Rg)
#J0# "Quylthulg" ɊւĂ͂܂ׂȂB̃X^[
#J0# mĂƂl̒mł͈lȂB́uNCXOv
#J0# œǂݕǂ̂ǂAɔfȂB
#J0#
N:342:NCXO
E:Quylthulg
G:Q:W
I:110:6d8:10:1:0
W:20:1:0:250
F:FORCE_SLEEP | NEVER_MOVE | NEVER_BLOW |
F:EMPTY_MIND | INVISIBLE | STUPID |
F:NO_CONF | NO_SLEEP | NO_FEAR
S:1_IN_4 | 
S:BLINK | 
S:S_MONSTER
#D:It is a strange pulsing mound of flesh.
D:͖łȓ̉򂾁B

#J0#
N:343:TXJb`
E:Sasquatch
G:Y:W
I:120:20d19:15:40:10
W:20:3:0:180
B:CLAW:HURT:1d10
B:CLAW:HURT:1d10
B:BITE:HURT:2d8
F:OPEN_DOOR | BASH_DOOR | WILD_TOO | WILD_MOUNTAIN | WILD_WOOD | WILD_WASTE |
F:ANIMAL | IM_COLD | DROP_SKELETON | DROP_CORPSE
#D:A tall shaggy, furry humanoid, it could call the yeti brother.
D:wѐ[lԌ^̐B͌ZłCGeBĂԂƂB

N:344:pfB
E:Paladin
G:p:w
I:110:15d11:20:40:40
W:20:1:0:55
B:HIT:HURT:4d5
B:HIT:HURT:4d5
F:MALE | GOOD |
F:DROP_1D2 | DROP_CORPSE | DROP_SKELETON |
F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR
S:1_IN_4 |
S:HEAL | CAUSE_1 | CAUSE_2 | SLOW | SCARE | BLIND
#D:A warrior for a holy cause. Unfortunately, his god is not yours, and there is 
#D:rivalry even between the various gods of Good, so he is your enemy.
D:ȂM_̂߂ɐ키mŁAُ@Aُ@h̎҂Ƃ͓G΂ĂB

#JZ#
#JZ#(Rg) Պۂ
N:345:~
E:Whale
G:l:G
I:110:30d22:15:50:70
W:20:4:0:175
B:CRUSH:HURT:1d20
B:CRUSH:HURT:1d20
F:RAND_25 | FORCE_MAXHP | RES_WATE
F:ANIMAL | AQUATIC | WILD_TOO |
#D:Although it looks like a fish and lives in water, it is in fact 
#D:a mammal. And it is huge!
D:͐̒ɂł̂ŋ̂悤Ɍ邪 
D:ۂ͚MނAƂĂȁI

#JZ#
#JZ#(Rg) Պۂ
N:346:dCEiM
E:Electric eel
G:J:B
I:110:15d15:15:40:70
W:20:2:0:145
B:TOUCH:ELEC:2d7
B:TOUCH:ELEC:7d2
B:TOUCH:ELEC:2d7
F:AQUATIC | ANIMAL | RAND_25 | IM_ELEC | RES_WATE | WILD_TOO |
#D:This cute little serpentine creature can create a deadly voltage. 
#D:Better watch out!
D:̏ȋȂ肭˂͒vIȓd𔭂鎖oB 
D:GȂقI

#J0#
#J0#
#J0#(Rg)
#J0# [EtɂĂ p.263 ŁulTvƂꂪpĂB
#J0# Aƃ[bgȂƂ󂵓Ȃ̂ŁAł
#J0# u[EtvƁu[`vœꂵĂB
#J0#
N:347:[Et
E:Werewolf
G:C:D
I:110:20d22:15:30:70
W:20:2:0:150
B:BITE:HURT:1d6
B:BITE:HURT:1d6
B:BITE:HURT:1d10
F:RAND_25 | 
F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | DROP_SKELETON |
F:ANIMAL | EVIL
#D:It is a huge wolf with eyes that glow with manly intelligence.
D:͐lԂ̒mhAPڂȘTB

#J0#
N:348:_[NGtE[h
E:Dark elven lord
G:h:D
I:120:18d15:20:40:30
W:20:2:0:500
B:HIT:HURT:3d8
B:HIT:HURT:3d5
F:MALE | 
F:FORCE_SLEEP | 
F:ONLY_ITEM | DROP_2D2 | DROP_SKELETON | DROP_CORPSE
F:OPEN_DOOR | BASH_DOOR | 
F:EVIL | HURT_LITE
S:1_IN_5 | 
S:HASTE | BLIND | CONF | DARKNESS | BO_FIRE | BO_COLD | MISSILE
#D:A dark elven figure in armour and radiating evil power.
D:Zɐg݁A׈̗͂𔭎UĂ_[NGtB

#J0#
N:349:NEhEWCAg
E:Cloud giant
G:P:B
I:110:24d10:20:60:50
W:20:1:0:125
B:HIT:ELEC:3d8
B:HIT:ELEC:3d8
F:DROP_90 | 
F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | DROP_SKELETON | DROP_CORPSE
F:EVIL | GIANT | IM_ELEC | MALE
#D:It is a twenty foot tall giant wreathed in clouds.
D:͔w䂪 6 [gȏ鋐lŁA_ɉQĂB

#J0#
N:350:ENwEONx
E:Ugluk, the Uruk
G:o:u
I:110:64d10:20:90:20
W:20:4:0:550
B:HIT:HURT:3d5
B:HIT:HURT:3d5
B:HIT:HURT:3d5
B:HIT:HURT:3d5
F:UNIQUE | MALE | CAN_SPEAK |
F:FORCE_MAXHP | DROP_SKELETON | DROP_CORPSE
F:ESCORT | 
F:ONLY_ITEM | DROP_1D2 | DROP_GOOD | 
F:OPEN_DOOR | BASH_DOOR | 
F:EVIL | ORC | IM_POIS
#D:Another of Morgoth's servants, this orc is strong and cunning.  He is ugly 
#D:and scarred from many power struggles.
D:SX̏g̈lŁA͂Ă錫I[NBނ͂
D:߂Ƃɂ͋ߊ낤ƂȂB

#J0#
N:351:u[EhSobg
E:Blue dragon bat
G:b:B
I:130:4d4:12:26:50
W:21:1:0:54
B:BITE:ELEC:1d3
F:FORCE_SLEEP | 
F:RAND_50 | 
F:BASH_DOOR | CAN_FLY |
F:ANIMAL | IM_ELEC | SELF_LITE_1
S:1_IN_4 | 
S:BR_ELEC
#D:It is a glowing blue bat with a sharp tail.
D:͉sKPREB

#JZ#
N:352:~~bN()
E:Scroll mimic
G:?:w
I:110:10d14:30:40:0
W:21:3:0:60
B:HIT:POISON:3d4
B:HIT:POISON:3d4
B:HIT:HURT:2d3
B:HIT:HURT:2d3
F:CHAR_MULTI | 
F:FORCE_SLEEP | NEVER_MOVE | 
F:EMPTY_MIND | COLD_BLOOD |
F:NO_CONF | NO_SLEEP | NO_FEAR
S:1_IN_5 | 
S:BLIND | CONF | SCARE | CAUSE_2 | BO_FIRE | 
S:S_MONSTER
#D:A strange creature that disguises itself as discarded objects to lure 
#D:unsuspecting adventurers within reach of its venomous claws.
D:uꂽACeɉĂȐŁAȖ`҂̓ł̂
D:܂̎˒ɓ̂҂܂ĂB

#JZ#
N:353:~~bN()
E:Chest mimic
G:&:W
I:110:10d14:30:40:0
W:21:6:0:70
B:GAZE:CONFUSE:2d3
B:CLAW:POISON:3d4
B:CLAW:POISON:3d4
B:SPIT:BLIND:2d3
F:CHAR_MULTI | 
F:FORCE_SLEEP | NEVER_MOVE | 
F:EMPTY_MIND | COLD_BLOOD |
F:NO_CONF | NO_SLEEP | NO_FEAR
S:1_IN_5 | 
S:BLIND | CONF | SCARE | CAUSE_2 | BO_POIS | BA_POIS |
S:S_MONSTER
#D:A strange creature that disguises itself as a chest to lure 
#D:unsuspecting adventurers within reach of its venomous claws.
D:uꂽɉĂȐ
D:Ȗ`҂̓ł̂܂̎˒ɓ̂҂\ĂB

#J0#
N:354:t@CAE{ebNX
E:Fire vortex
G:v:r
I:110:9d9:100:30:0
W:21:1:0:100
B:ENGULF:FIRE:3d3
F:FORCE_SLEEP | RAND_50 | CAN_FLY | WILD_VOLCANO | WILD_TOO |
F:EMPTY_MIND | BASH_DOOR | POWERFUL | AURA_FIRE |
F:IM_FIRE | NO_FEAR | NO_CONF | NO_SLEEP | NONLIVING | SELF_LITE_2
S:1_IN_6 | 
S:BR_FIRE
#D:A whirling maelstrom of fire.
D:OOƉĔRΉ̉QB

#J0#
N:355:EH[^[E{ebNX
E:Water vortex
G:v:b
I:110:9d9:100:30:0
W:21:1:0:100
B:ENGULF:ACID:3d3
F:FORCE_SLEEP | RAND_50 | 
F:EMPTY_MIND | BASH_DOOR | POWERFUL | CAN_FLY |
F:IM_ACID | NO_FEAR | NO_CONF | NO_SLEEP | NONLIVING
S:1_IN_6 | 
S:BR_ACID
#D:A caustic spinning whirlpool of water.
D:]镅H̐̉QB

#J0#
N:356:ENwOhDVx
E:Lugdush, the Uruk
G:o:b
I:110:72d10:20:95:20
W:21:3:0:550
B:HIT:HURT:3d8
B:HIT:HURT:3d8
B:HIT:HURT:3d5
B:HIT:HURT:3d5
F:UNIQUE | MALE | CAN_SPEAK |
F:FORCE_MAXHP | DROP_SKELETON | DROP_CORPSE
F:ESCORT | 
F:ONLY_ITEM | DROP_1D2 | DROP_GOOD | 
F:OPEN_DOOR | BASH_DOOR | 
F:EVIL | ORC | IM_FIRE | IM_COLD | IM_POIS | NO_CONF | NO_SLEEP
#D:A strong and cunning orc warrior, Lugdush sneers as he insults your mother.
D:͂Ă錫I[N̐mł郋OhDV́A`҂̕𕎐JĂ
D:}΂B

#JZ#
N:357:A[`=@C
E:Arch-vile
G:u:W
I:130:11d11:100:30:0
W:21:1:0:300
B:CLAW:HURT:3d9
B:CLAW:HURT:3d9
F:RAND_50 | EVIL | DEMON | FORCE_SLEEP | FORCE_MAXHP |
F:OPEN_DOOR | BASH_DOOR | POWERFUL | COLD_BLOOD |
F:IM_FIRE | RES_NETH | NO_CONF | NO_SLEEP | NONLIVING | NO_STUN
S:1_IN_3 |
S:BA_FIRE | ANIM_DEAD
#D:A pale, corpse-like lesser demon, who moves very fast and spawns evil 
#D:everywhere.
D:̂̂悤ȉŁAɑfA
D:炶イɈ𐶂ݏoB

#J0#
N:358:R[hE{ebNX
E:Cold vortex
G:v:W
I:110:9d9:100:30:0
W:21:1:0:100
B:ENGULF:COLD:3d3
F:FORCE_SLEEP | RAND_50 | AURA_COLD | COLD_BLOOD |
F:EMPTY_MIND | BASH_DOOR | POWERFUL | CAN_FLY |
F:IM_COLD | NO_FEAR | NO_CONF | NO_SLEEP | NONLIVING
S:1_IN_6 | 
S:BR_COLD
#D:A twisting whirlpool of frost.
D:]C̉QB

#J0#
N:359:GiW[E{ebNX
E:Energy vortex
G:v:y
I:110:12d12:100:30:0
W:21:1:0:130
B:ENGULF:ELEC:5d5
F:FORCE_SLEEP | RAND_50 | CAN_FLY |
F:EMPTY_MIND | BASH_DOOR | POWERFUL | AURA_ELEC |
F:IM_ELEC | NO_FEAR | NO_CONF | NO_SLEEP | NONLIVING | SELF_LITE_2
S:1_IN_6 | 
S:BR_ELEC
#D:A shimmering tornado of air, sparks crackle along its length.
D:C̗ŁẢɂ͉ΉԂM𔭂ĂB

#JZ#
N:360:tO
E:Globefish
G:l:w
I:110:20d10:20:30:30
W:21:1:0:200
B:BITE:POISON:5d5
B:BITE:POISON:5d5
F:EMPTY_MIND | BASH_DOOR | POWERFUL | AQUATIC |
F:IM_POIS | NO_STUN | WILD_TOO | FORCE_MAXHP
S:1_IN_7 | 
S:BR_POIS
#D:This cute fish is among the most poisonous creatures there are.
D:̊ۂ͐ōłłzB

#JZ#
#JZ#carrion:  carry on ̈Ӗ̂ȁH
N:361:LI
E:Carrion
G:B:W
I:113:15d12:20:28:20
W:21:1:0:70
B:CLAW:POISON:2d3
B:CLAW:POISON:2d3
B:BITE:EXP_20:1d8
F:DROP_90 | 
F:COLD_BLOOD | OPEN_DOOR | BASH_DOOR | 
F:EVIL | ANIMAL | UNDEAD | CAN_FLY |
F:IM_COLD | IM_POIS | 
F:NO_CONF | NO_SLEEP | NO_FEAR
#D:A mummified, undead great avian creature, who now serves as 
#D:a steed for mighty undead creatures.
D:~CAfbh̔sŁA͂ȃAfbhX^[ɏ敨Ƃ
D:dĂB

#J0#
N:362:~CEI[N
E:Mummified orc
G:z:u
I:110:15d8:20:28:75
W:21:1:0:56
B:HIT:HURT:2d4
B:HIT:HURT:2d4
F:DROP_90 | 
F:EMPTY_MIND | COLD_BLOOD | OPEN_DOOR | BASH_DOOR | 
F:EVIL | ORC | UNDEAD | 
F:IM_COLD | IM_POIS | 
F:NO_CONF | NO_SLEEP | NO_FEAR
#D:It is an orcish figure covered in wrappings.
D:̒тŕꂽI[N^̃X^[B

#JZ#
#JZ#(Rg) Պۂ
N:363:V`
E:Killer whale
G:l:w
I:115:30d10:12:55:30
W:22:1:0:85
B:BITE:HURT:8d3
B:BITE:HURT:8d3
F:AQUATIC | WILD_TOO | WILD_OCEAN
F:ANIMAL
#D:An almost beautiful, deadly beast.
D:͂ƂĂƓɊ댯ȏbB

#JZ#
#JZ#֐l
#JZ#o[gEdEn[h̃@[VÃJV[Ÿсue
#JZ#vɓoB
#JZ#lނ̒aȑO獂LĂ푰ƂɂȂĂ܂B
#JZ#by v
N:364:֐l
E:Serpent man
G:J:g
I:120:15d10:20:40:20
W:22:3:0:75
B:BITE:POISON:5d5
B:BITE:POISON:5d5
F:MALE | CAN_SWIM | IM_POIS | IM_ACID |
F:DROP_60 | DROP_1D2 | FRIENDS | DROP_CORPSE |
F:OPEN_DOOR | BASH_DOOR | 
F:EVIL | HAS_LITE_2
S:1_IN_8
S:BA_POIS | S_MONSTER | SCARE | HOLD | BO_POIS
#D:"They walked lithely and sinnously erect on pre-mammalian 
#D:members, their pied and hairless bodies bending with great 
#D:suppleness. There was a loud hissing of formulae as they 
#D:went to and fro."
D:u֐lԂ͂Ȃ₩ɓAMނɐiȑO̊튯ł
D:A܂Ŗт̑̂͋قǂȂ₩B֐lԂ
D:܂Ă邠A悤Ȃイ
D:܂ȂÂĂv
D:(N[NEAVgEX~XArcqu̎􂢁v
D:wNgD[SxASЕɁAp.128)

#JZ#
N:365:z
E:Vampiric mist
G:#:D
I:110:10d8:12:55:10
W:22:1:0:40
B:ENGULF:EXP_VAMP:2d6
F:RAND_25 | 
F:IM_COLD | IM_POIS | IM_ACID | RES_NETH | WILD_TOO | WILD_SWAMP |
F:EVIL | EMPTY_MIND | COLD_BLOOD | FRIENDS
#D:A cloud of evil, sentient mist.
D:ӎ׈ȖB

#J0#
N:366:ElNK^
E:Killer stag beetle
G:K:s
I:110:20d8:12:55:30
W:22:1:0:80
B:CLAW:HURT:1d12
B:CLAW:HURT:1d12
F:RAND_25 | WILD_TOO | DROP_CORPSE |
F:WEIRD_MIND | BASH_DOOR | 
F:ANIMAL | CAN_FLY
#D:It is a giant beetle with vicious claws.
D:͋낵ȃnT~ȃNK^B

#J0#
N:367:SS[
E:Iron golem
G:g:W
I:110:80d12:12:80:10
W:22:2:0:160
B:HIT:HURT:1d12
F:FORCE_SLEEP | 
F:EMPTY_MIND | COLD_BLOOD | BASH_DOOR | 
F:IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | 
F:NO_CONF | NO_SLEEP | NO_FEAR | NONLIVING
S:1_IN_7 | 
S:SLOW
#D:It is a massive metal statue that moves steadily towards you.
D:͓X̋ŁA傫ȑċ߂ÂĂB

#JZ#
N:368:I[gE[[
E:Auto-roller
G:g:s
I:120:70d12:10:80:12
W:22:2:0:230
B:CRUSH:HURT:1d8
B:CRUSH:HURT:1d8
B:CRUSH:HURT:1d8
B:CRUSH:HURT:1d8
F:FORCE_SLEEP | RES_TELE
F:EMPTY_MIND | COLD_BLOOD | BASH_DOOR | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS
F:NO_FEAR | NO_CONF | NO_SLEEP | NONLIVING
#D:It looks like a huge spiked roller, moving on its own towards you.
D:gQ̂ȃ[[̂悤ɌA]Ȃ炠ȂɌĂB

#J0#
N:369:剩T\
E:Giant yellow scorpion
G:S:y
I:110:12d8:12:38:20
W:22:1:0:60
B:BITE:HURT:1d8
B:STING:POISON:2d5
F:WEIRD_MIND | BASH_DOOR | WILD_TOO |
F:ANIMAL | DROP_SKELETON
#D:It is a giant scorpion with a sharp stinger.
D:͉shȃT\B

N:370:Έ߂̏Csm
E:Jade monk
G:p:G
I:120:54d12:30:46:10
W:30:2:0:800
B:KICK:HURT:5d2
B:HIT:HURT:5d1
B:KICK:HURT:5d5
B:HIT:HURT:5d1
F:MALE | DROP_60 | DROP_1D2 | OPEN_DOOR | BASH_DOOR | IM_ELEC | 
F:IM_FIRE | IM_COLD | IM_POIS | NO_FEAR | NO_CONF | NO_SLEEP | 
F:DROP_CORPSE | DROP_SKELETON | HAS_LITE_2
S:1_IN_6 | 
S:BO_ELEC
#D:A green-garbed monk, trained in martial arts.
D:ΐF̖@߂gɓZA@ɏnCsmB

#J0#
N:371:ubNEE[Y
E:Black ooze
G:j:D
I:90:6d8:10:6:1
W:23:1:0:7
B:TOUCH:ACID:2d6
F:RAND_50 | DROP_60 | 
F:STUPID | EMPTY_MIND | MULTIPLY | CAN_SWIM |
F:TAKE_ITEM | KILL_BODY | OPEN_DOOR | BASH_DOOR | 
F:IM_POIS | NO_FEAR
S:1_IN_11 | 
S:DRAIN_MANA
#D:It is a strangely moving puddle.
D:͊ɓD̂悤Ȃ̂B

#J0#
N:372:dm
E:Hardened warrior
G:p:u
I:110:15d11:20:40:40
W:23:1:0:60
B:HIT:HURT:3d5
B:HIT:HURT:3d5
F:MALE | 
F:DROP_1D2 | 
F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | DROP_SKELETON | DROP_CORPSE
F:EVIL | HAS_LITE_2
#D:A scarred warrior who moves with confidence.
D:炯̐mŁAMɖǂŕłB

#J0#
N:373:EN=nC̑剤wA]Ox
E:Azog, King of the Uruk-Hai
G:o:r
I:120:90d10:20:80:20
W:23:5:0:1111
B:HIT:HURT:5d5
B:HIT:HURT:5d5
B:HIT:HURT:5d5
F:UNIQUE | MALE | CAN_SPEAK |
F:FORCE_MAXHP | DROP_SKELETON | DROP_CORPSE
F:ESCORT | ESCORTS | 
F:ONLY_ITEM | DROP_2D2 | DROP_GOOD | 
F:OPEN_DOOR | BASH_DOOR | 
F:EVIL | ORC | IM_POIS
#D:He is also known as the King of Khazad-dum.  His ego is renowned to be 
#D:bigger than his head.
D:ނ͂܂JUh=hD̑剤ƂĂmĂBނ͂ƂقȂ
D:ʂڂ₾B

#JZ#
N:374:<R[>̕
E:Fleshhound of Khorne
G:C:R
I:120:20d20:15:30:70
W:23:3:0:150
B:CLAW:HURT:4d1
B:CLAW:HURT:4d1
B:BITE:HURT:6d1
B:BITE:HURT:6d1
F:BASH_DOOR | DEMON | NO_STUN | NO_FEAR |
F:ANIMAL | EVIL | IM_FIRE | NO_SLEEP | NO_CONF 
F:RES_NETH | RES_NEXU | RES_DISE | RES_PLAS
#D:A revolting canine creature, a huge demon hound with a somewhat 
#D:reptilian head.
D:sȌ`̐ŁA঒ނ̂悤ȓ̗B

#JZ#
#JZ#(Rg) Պۂ
N:375:_[NGtE[bN
E:Dark elven warlock
G:h:v
I:120:7d10:20:16:20
W:23:1:0:75
B:HIT:HURT:1d6
B:HIT:HURT:1d6
F:MALE | 
F:FORCE_SLEEP | 
F:ONLY_ITEM | DROP_1D2 | DROP_SKELETON | DROP_CORPSE
F:OPEN_DOOR | BASH_DOOR | FRIENDS
F:EVIL | IM_POIS | HURT_LITE
S:1_IN_5 | 
S:CONF | MISSILE | DARKNESS | BO_MANA
#D:A dark elven mage with spells of frightening destructive power.
D:_[NGt̃CWł̎͋낵jIȗ͂߂ĂB

#J0#
#J0#
#J0#(Rg)
#J0# ̌Ăі felicia.x ̍lĂł
#J0#
N:376:哐
E:Master rogue
G:p:D
I:120:15d9:20:30:40
W:23:2:0:110
B:HIT:HURT:2d8
B:HIT:HURT:2d8
B:HIT:EAT_GOLD:4d4
F:MALE | DROP_SKELETON | DROP_CORPSE
F:DROP_2D2 | 
F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | 
F:EVIL
#D:A thief of great power and shifty speed.
D:͂D_ŁA΂B

#J0#
N:377:bhEhSobg
E:Red dragon bat
G:b:r
I:130:3d8:12:28:50
W:23:1:0:60
B:BITE:FIRE:1d3
F:FORCE_SLEEP | RAND_50 | 
F:BASH_DOOR | CAN_FLY | DROP_CORPSE
F:ANIMAL | IM_FIRE | SELF_LITE_1
S:1_IN_4 | 
S:BR_FIRE
#D:It is a sharp-tailed bat, wreathed in fire.
D:sKREŁẨɂ͉ΉQĂB

#J0#
N:378:zCgEL[r[g
E:Killer white beetle
G:K:w
I:110:20d8:14:55:30
W:23:1:0:85
B:BITE:HURT:4d5
F:RAND_25 | 
F:WEIRD_MIND | BASH_DOOR | WILD_TOO | DROP_CORPSE
F:ANIMAL | CAN_FLY
#D:It is looking for prey.
D:͐тTĂB

#JZ#
N:379:ACXEXPg
E:Ice skeleton
G:s:w
I:110:19d9:20:34:60
W:23:1:0:70
B:CLAW:COLD:2d3
B:CLAW:COLD:2d3
F:ONLY_ITEM | DROP_90 | 
F:COLD_BLOOD | OPEN_DOOR | BASH_DOOR | 
F:EVIL | UNDEAD | IM_COLD | IM_POIS | 
F:NO_CONF | NO_SLEEP | NO_FEAR
#D:It is a skeleton covered in frost.
D:͗Cɕꂽ[B

#J0#
N:380:Eo[́wAK}Cex
E:Angamaite of Umbar
G:p:u
I:110:80d10:25:80:25
W:24:2:0:400
B:HIT:HURT:4d6
B:HIT:HURT:4d6
B:HIT:HURT:4d6
B:HIT:HURT:4d6
F:UNIQUE | MALE | CAN_SPEAK | DROP_SKELETON | DROP_CORPSE
F:FORCE_SLEEP | FORCE_MAXHP | 
F:ONLY_ITEM | DROP_90 | DROP_1D2 | DROP_GOOD | 
F:OPEN_DOOR | BASH_DOOR | 
F:EVIL | IM_FIRE | IM_ELEC | NO_CONF | NO_SLEEP
S:1_IN_4 | 
S:SLOW | FORGET
#D:A Black Numenorean who hates the men of the west.
D:̐lԂ݌Ă鍕km[lB

N:381:RER
E:Kouko
G:W:G
I:110:12d8:20:30:30
W:24:1:0:140
B:HIT:HURT:1d6
B:HIT:HURT:1d6
B:TOUCH:EXP_20
F:FORCE_SLEEP | RAND_25 | 
F:DROP_60 | DROP_90 | 
F:COLD_BLOOD | OPEN_DOOR | BASH_DOOR | CAN_FLY |
F:EVIL | UNDEAD | IM_COLD | IM_POIS | HURT_LITE | 
F:NO_CONF | NO_SLEEP
S:1_IN_10 |
S:SCARE | DRAIN_MANA
#D:It is a ghostly apparition with a humanoid form.
D:͐lԂ̂悤ȎpH삾B

#JZ#
#JZ#j[xÕ~[
#JZ#qgE@[Oi[̊yuj[xO̎wvɓoꂵ
#JZ#lŁAAxq̒łB
#JZ#W[Nt[hāAt@ti[ގɃW[Nt[h
#JZ#EčDƂ܂B by v
N:382:j[xÓw~[x
E:Mime, the Nibelung
G:h:u
I:110:82d10:20:80:10
W:24:2:0:300
B:HIT:HURT:3d6
B:HIT:HURT:3d6
B:HIT:UN_BONUS
B:TOUCH:EAT_GOLD
F:UNIQUE | MALE | CAN_SPEAK | DROP_SKELETON | DROP_CORPSE
F:FORCE_SLEEP | FORCE_MAXHP | 
F:ONLY_ITEM | DROP_1D2 | DROP_GOOD | 
F:OPEN_DOOR | BASH_DOOR | EVIL |
F:IM_FIRE | IM_COLD | NO_CONF | NO_SLEEP | RES_DISE | RES_TELE
S:1_IN_8 | 
S:HEAL | HASTE | BO_FIRE
#D:This tiny night dwarf is as greedy for gold as his brother, Alberich.
D:̏Ȉł̃h[t͔ނ̌ZAxqɕȂ炢×~B

#JZ#
#JZ#Axq̑qn[Q
#JZ#qgE@[Oi[̊yuj[xO̎wvlB
#JZ#Axq̑qłAO^[ٕ̈ɂ܂B@v
#JZ#ăW[Nt[hEQAwDƐlłB by v
N:383:Axq̑qwn[Qx
E:Hagen, son of Alberich
G:h:o
I:110:82d10:20:80:10
W:24:2:0:300
B:HIT:HURT:3d7
B:HIT:HURT:3d7
B:HIT:HURT:3d7
B:HIT:UN_BONUS
F:UNIQUE | MALE | CAN_SPEAK | DROP_SKELETON | DROP_CORPSE
F:FORCE_SLEEP | FORCE_MAXHP | 
F:ONLY_ITEM | DROP_1D2 | DROP_GOOD | DROP_CHOSEN |
F:OPEN_DOOR | BASH_DOOR | EVIL |
F:IM_FIRE | IM_COLD | NO_CONF | NO_SLEEP | RES_TELE
S:1_IN_8 | 
S:HEAL | HASTE | BO_FIRE
#D:Alberich's son, born of a mortal woman won with gold.
D:Axq̑qŁAŔꂽlԂ̏Ƃ̊Ԃɐ܂ꂽB
D:O^[ٕ̈ɂA@vɂăW[Nt[hEQA
D:wDƐlB

#JZ#
N:384:hwlh[x
E:Meneldor the Swift
G:B:u
I:130:80d10:20:65:20
W:24:5:0:360
B:CLAW:HURT:7d3
B:CLAW:HURT:7d3
B:BITE:HURT:3d7
F:CAN_FLY | UNIQUE | FORCE_MAXHP | DROP_CORPSE
F:WILD_ONLY | WILD_MOUNTAIN | WILD_VOLCANO | FRIENDLY
F:ANIMAL | GOOD
#D:An agent of supernatural beings, this creature looks like a 
#D:huge eagle.
D:̐͂ȂɂRIȑ݂̎gB 
D:Ă͑傫ȃV̂悤ɌB

#JZ#
N:385:H̏b
E:Phantom beast
G:G:B
I:110:12d12:20:40:40
W:24:1:0:100
B:HIT:HURT:44d2
B:HIT:HURT:44d2
F:PASS_WALL | NO_SLEEP | COLD_BLOOD | NONLIVING | NO_FEAR |
F:FORCE_MAXHP | RES_TELE | EMPTY_MIND | CAN_FLY 
#D:A creature that is half real, half illusion.
D:͔͎݂̐ŁA͌eB

#JZ#
#JZ#(Rg) Պۂ
N:386:唒L
E:Great white shark
G:l:w
I:120:100d6:20:70:20
W:24:2:0:250
B:BITE:HURT:3d6
B:BITE:HURT:3d6
B:BITE:HURT:3d6
F:FORCE_SLEEP | AQUATIC | 
F:ANIMAL
#D:A very large carnivorous fish.
D:͂ƂĂ傫ȓH̋B

#J0#
N:387:lqh
E:4-headed hydra
G:M:U
I:120:100d6:20:70:20
W:24:2:0:350
B:BITE:HURT:2d6
B:BITE:HURT:2d6
B:BITE:HURT:2d6
B:BITE:HURT:2d6
F:FORCE_SLEEP | 
F:ONLY_GOLD | DROP_4D2 | WILD_TOO | WILD_SWAMP | WILD_SHORE |
F:OPEN_DOOR | BASH_DOOR | MOVE_BODY | DROP_SKELETON | DROP_CORPSE
F:ANIMAL
S:1_IN_7 | 
S:SCARE
#D:A strange reptilian hybrid with four heads, guarding its hoard.
D:l̎ȎG঒ނŁA~ĂB

#JZ#
N:388:wEr[Xg
E:Hell-beast
G:U:s
I:115:15d100:10:100:50
W:24:4:0:500
B:GAZE:TERRIFY:1d4
B:GAZE:TERRIFY:1d4
B:CRUSH:HURT:44d1
F:EVIL | IM_ACID | IM_ELEC | IM_FIRE | IM_POIS | IM_COLD |
F:RES_NETH | RES_WATE | RES_PLAS | RES_DISE | RES_NEXU |
F:KILL_WALL | FORCE_MAXHP | CAN_SWIM | DROP_CORPSE
S:1_IN_9 |
S:TPORT | BLINK | TELE_AWAY
#D:This creature just might crush you.
D:̉͂Ȃׂ낤B

#JZ#
N:389:eBmTEX
E:Tyrannosaurus
G:R:g
I:120:200d3:20:70:20
W:24:2:0:350
B:CLAW:HURT:1d6
B:CLAW:HURT:1d6
B:BITE:HURT:3d6
B:BITE:HURT:3d6
F:FORCE_SLEEP | 
F:OPEN_DOOR | BASH_DOOR | MOVE_BODY | DROP_CORPSE
F:ANIMAL 
#D:A horror from prehistory, reawakened by chaos.
D:ׂ͍̗͂ɂČĂыNꂽLjȑŐ|B

#J0#
N:390:~C
E:Mummified human
G:z:U
I:110:17d9:20:34:60
W:24:1:0:70
B:HIT:HURT:2d4
B:HIT:HURT:2d4
F:ONLY_ITEM | DROP_90 | 
F:EMPTY_MIND | COLD_BLOOD | OPEN_DOOR | BASH_DOOR | 
F:EVIL | UNDEAD | IM_COLD | IM_POIS | 
F:NO_CONF | NO_SLEEP | NO_FEAR
#D:It is a human form encased in mouldy wrappings.
D:ꀂттɕ܂ĂlԌ^̃X^[B

#J0#
N:391:opCAEobg
E:Vampire bat
G:b:D
I:120:9d10:12:40:50
W:24:2:0:150
B:BITE:EXP_40:1d4
B:BITE:EXP_40:1d4
F:RAND_50 | COLD_BLOOD | REGENERATE | CAN_FLY |
F:EVIL | ANIMAL | UNDEAD | IM_COLD | IM_POIS | 
F:NO_CONF | NO_SLEEP | NO_FEAR
#D:An undead bat that flies at your neck hungrily.
D:Afbh̃REŁA`҂̎؂ɋztƔтĂB

#J0#
N:392:Eo[́wTKnCAhx
E:Sangahyando of Umbar
G:p:o
I:110:80d10:25:80:25
W:24:2:0:400
B:HIT:HURT:4d6
B:HIT:HURT:4d6
B:HIT:HURT:4d6
B:HIT:HURT:4d6
F:UNIQUE | MALE | CAN_SPEAK | DROP_SKELETON | DROP_CORPSE
F:FORCE_SLEEP | FORCE_MAXHP | 
F:ONLY_ITEM | DROP_90 | DROP_1D2 | DROP_GOOD | 
F:OPEN_DOOR | BASH_DOOR | 
F:EVIL | IM_FIRE | IM_ELEC | NO_CONF | NO_SLEEP | HAS_LITE_1
S:1_IN_4 | 
S:SLOW | FORGET
#D:A Black Numenorean with a blacker heart.
D:Í̐Skm[lB

#JZ#
N:393:
E:It
G:.:W
I:110:77d11:25:80:25
W:24:3:0:400
B:GAZE:BLIND:8d8
B:TOUCH:TERRIFY
B:GAZE:EXP_40
B:TOUCH:EAT_ITEM
F:ONLY_ITEM | DROP_90 | DROP_1D2 | DROP_GOOD | DROP_GREAT | DROP_CORPSE
F:CHAR_MULTI | CHAR_CLEAR | ATTR_CLEAR | INVISIBLE | COLD_BLOOD
F:NO_CONF | UNIQUE | FORCE_MAXHP | NO_SLEEP | CAN_SPEAK | REFLECTING |
F:IM_FIRE | IM_ELEC | EMPTY_MIND | EVIL | SMART | RES_TELE | CAN_FLY
S:1_IN_4
S:DRAIN_MANA | BLINK | BLIND | SCARE | CONF | S_UNDEAD | S_MONSTER |
S:HEAL | TELE_AWAY | DARKNESS | S_HYDRA | TRAPS | FORGET | TELE_TO | SHRIEK
#D:Nobody has ever seen It.
D:Ngh҂͂ȂB

#J0#
N:394:oV[
E:Banshee
G:G:W
I:120:6d8:20:24:10
W:24:2:0:60
B:WAIL:TERRIFY
B:TOUCH:EXP_20
F:FEMALE | 
F:RAND_50 | DROP_1D2 | 
F:INVISIBLE | COLD_BLOOD | TAKE_ITEM | PASS_WALL | CAN_FLY |
F:EVIL | UNDEAD | IM_COLD | IM_POIS | NO_CONF | NO_SLEEP
S:1_IN_15 | 
S:TPORT | DRAIN_MANA
#D:It is a ghostly woman's form that wails mournfully.
D:͔߂ɋԁA̎pS[XgB

#J0#
N:395:LIEN[[
E:Carrion crawler
G:c:g
I:110:20d12:15:40:10
W:25:2:0:60
B:STING:PARALYZE:2d6
B:STING:PARALYZE:2d6
F:RAND_25 | 
F:WEIRD_MIND | BASH_DOOR | DROP_SKELETON
F:ANIMAL | IM_POIS
#D:A hideous centipede covered in slime and with glowing tentacles around its 
#D:head.
D:xgxgSɕꂽȃJfŁẢɂ͌𔭂
D:G肪˂ĂB

#JZ#
#JZ#UCNg
#JZ#iEW[ELx́udvɓoB
#JZ#UCNgƂ̓VbKC̋߂ɂfŁA̐ɐމ~
#JZ#`̐iUCNgj̓VbKC̍^Ɏxz
#JZ#܂B by v
N:396:UCNg
E:Xiclotlan
G:#:D
I:110:25d25:15:60:10
W:25:2:0:60
B:CRUSH:HURT:6d4
B:CRUSH:HURT:6d4
B:BITE:HURT:3d2
F:RAND_25 | 
F:EMPTY_MIND | BASH_DOOR | FORCE_MAXHP |
F:IM_POIS | IM_ELEC
#D:"...a metallically grey tree... about sixteen feet high with 
#D:very thick cylindrical branches... cylinders further 
#D:divided into six flat circular extensions... and from the top 
#D:of what I had taken for a trunk rose a featureless oval... an 
#D:orifice gaping at the top."
D:u... ̂悤ȊDF... T[g΂̍ŁA}
D:ɑ~`Ă... ̉~̉[ɂU̕
D:~ՂɂȂĐLтĂ... ƎvĂ̂̓Vӂ́Amb
D:y{[̗݂Ȃ̂A̕֋݂łB
D:_ɂ́AۂƑ傫ȌJĂv
D:(iE[CELxARqudv
D:w^NEgEg_bnXxAsApp.146-147)

#JZ#
N:397:LXEES̔Ԑl
E:Silent watcher
G:g:s
I:110:80d20:42:80:10
W:25:5:0:590
B:GAZE:TERRIFY
B:GAZE:PARALYZE
B:GAZE:LOSE_STR
F:EMPTY_MIND | COLD_BLOOD | BASH_DOOR | NONLIVING | NEVER_MOVE |
F:IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | EVIL |
F:HURT_ROCK | HURT_LITE |
F:NO_CONF | NO_SLEEP | NO_FEAR | RES_TELE
S:1_IN_6 | 
S:SHRIEK | S_MONSTER | S_MONSTERS | HOLD | CONF | MIND_BLAST | DRAIN_MANA
#D:A figure carved from stone, with three vulture faces. Their eyes glow 
#D:a malevolent light...
D:O̃nQV̓ΑB͈̓ӂɖɋPĂB

#J0#
N:398:v[Pl
E:Pukelman
G:g:u
I:110:80d12:12:80:10
W:25:3:0:600
B:HIT:HURT:1d12
B:HIT:HURT:3d6
F:FORCE_SLEEP | 
F:EMPTY_MIND | COLD_BLOOD | BASH_DOOR | 
F:IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | 
F:HURT_ROCK | NONLIVING |
F:NO_CONF | NO_SLEEP | NO_FEAR
S:1_IN_4 | 
S:SLOW | CONF | BO_ACID
#D:A stumpy figure carved from stone, with glittering eyes.
D:炫ƋPڂAl^̐ΑB

#JZ#
N:399:򉻃r[Xg
E:Disenchanter beast
G:q:w
I:110:30d30:12:60:12
W:25:2:0:250
B:TOUCH:UN_BONUS:1d10
B:TOUCH:UN_BONUS:1d10
B:TOUCH:UN_BONUS:1d10
B:TOUCH:UN_BONUS:1d10
F:STUPID | WEIRD_MIND | RES_DISE | DROP_CORPSE |
F:IM_ACID | IM_POIS | 
F:NO_CONF | 
S:1_IN_6
S:DRAIN_MANA
#D:It looks like an anteater, and there is a static feeling 
#D:crackling around its long trunk.
D:ANCɎŁA̒@ɂ͔͂[ĂB

#J0#
N:400:_[NGtEhChm
E:Dark elven druid
G:h:G
I:120:20d20:15:75:10
W:25:3:0:500
B:HIT:HURT:1d7
B:HIT:HURT:1d7
B:HIT:HURT:3d8
F:MALE | 
F:FORCE_SLEEP | 
F:ONLY_ITEM | DROP_1D2 | DROP_SKELETON | DROP_CORPSE
F:OPEN_DOOR | BASH_DOOR | 
F:EVIL | IM_POIS | HURT_LITE | NO_CONF | NO_SLEEP
S:1_IN_6 | 
S:HEAL | CONF | DARKNESS | 
S:S_MONSTER | S_SPIDER | MISSILE
#D:A powerful dark elf, with mighty nature-controlling enchantments.
D:R̒Œbꂽxȑ̂Aȃ_[NGtB

#J0#
N:401:g
E:Stone troll
G:T:D
I:110:23d10:20:40:50
W:25:1:0:85
B:HIT:HURT:1d6
B:HIT:HURT:1d6
B:BITE:HURT:3d4
F:MALE | 
F:FRIENDS | DROP_60 | DROP_SKELETON | DROP_CORPSE
F:OPEN_DOOR | BASH_DOOR | 
F:EVIL | TROLL | HURT_LITE | HURT_ROCK
#D:He is a giant troll with scabrous black skin.
D:UU̍畆ȃgB

#JZ#
N:402:
E:Black
G:j:d
I:111:14d14:12:65:30
W:25:3:0:50
B:ENGULF:EXP_VAMP:2d6
B:ENGULF:EXP_VAMP:2d6
F:RAND_25 | 
F:IM_COLD | IM_POIS | IM_ACID | RES_NETH |
F:EVIL | EMPTY_MIND | COLD_BLOOD | FRIENDS
#D:The eldritch blood of Yibb-Tstll is know only as "the Black": it is 
#D:an amorphous substance, who will suck your life and deliver it to 
#D:Yibb-Tstll.
D:ǂ남ǂ낵wCu=cgDx̌͂uvƂŒmĂB
D:͕s^̂̕ŁAȂ̐zƂāwCu=cgDx
D:ɓ͂邾낤B

#J0#
N:403:gEv[Xg
E:Troll priest
G:T:b
I:110:30d10:20:50:30
W:25:1:0:100
B:HIT:HURT:1d8
B:HIT:HURT:1d8
B:BITE:HURT:3d4
F:MALE | 
F:FORCE_SLEEP | FORCE_MAXHP | DROP_90 | DROP_SKELETON | DROP_CORPSE
F:OPEN_DOOR | BASH_DOOR | 
F:EVIL | TROLL | HURT_LITE | NO_CONF | NO_SLEEP
S:1_IN_5 | 
S:BLINK | SCARE | CAUSE_1 | MISSILE | DARKNESS
#D:A troll who is so bright he knows how to read.
D:̓ǂݕmĂƂЂ傤ɌgB

#J0#
N:404:咷
E:Wereworm
G:w:u
I:110:100d11:15:70:20
W:25:3:0:300
B:GAZE:EXP_20
B:CRAWL:ACID:2d4
B:BITE:HURT:1d10
B:BITE:POISON:1d6
F:BASH_DOOR | EVIL | CAN_SWIM | WILD_TOO | WILD_SWAMP
F:ANIMAL | IM_ACID | DROP_CORPSE
#D:A huge wormlike shape dripping acid, twisted by evil sorcery into a foul 
#D:monster that breeds on death.
D:_ɖCV̂悤ȎpϋȃX^[B
D:͎׈Ȗ@ɂāA̐Eɐ悤ɑꂽB

#JZ#
N:405:L[EN]r[g
E:Killer crimson beetle
G:K:R
I:110:20d8:14:50:30
W:25:2:0:85
B:BITE:LOSE_STR:4d4
F:RAND_25 | WILD_TOO |
F:WEIRD_MIND | BASH_DOOR | DROP_CORPSE
F:ANIMAL | CAN_FLY
#D:A giant beetle with poisonous mandibles.
D:LłȃASȍbB

#JZ#
N:406:zCNVcU`g
E:Vampiric ixitxachitl
G:l:D
I:110:22d22:20:50:20
W:26:1:0:120
B:STING:POISON:2d8
B:STING:EXP_VAMP:2d8
F:ANIMAL | EVIL | AQUATIC | RES_NETH | IM_POIS | WILD_TOO
S:1_IN_6
S:HEAL | SCARE | CAUSE_3 | BLIND | FORGET | HASTE
#D:A devil ray of the depths, with vampiric powers.
D:[C̈̃GCŁAzŜ悤Ȕ\͂ĂB

#JZ#
#JZ#OmtP[imtP[j
#JZ#gEoENtǵukɐvɓoB
#JZ#ѐ[ApƂU{̎葫푰ŁAlH܂B
#JZ#Â̖kɂɉh}[łڂ܂B by v
N:407:OmtP[
E:Gnoph-Keh
G:q:s
I:110:20d15:12:50:25
W:26:2:0:95
B:CLAW:COLD:2d4
B:CLAW:COLD:2d4
B:BUTT:HURT:2d9
F:RAND_25 | DROP_90 | DROP_60
F:OPEN_DOOR | BASH_DOOR | AURA_COLD | IM_COLD |
F:ANIMAL | DROP_CORPSE | EVIL
S:1_IN_8
S:BR_COLD | BO_ICEE | BO_COLD | BA_COLD
#D:A creature with a sharp horn: "the hairy myth-thing of the 
#D:Greenland ice, that walked sometimes on two legs, sometimes 
#D:on four, and sometimes on six."
D:spFuQ{łS{łU{łƂ
D:AO[h̕XɏZސ_b̐Aтނ́v
D:(wC[Eq[hAJ^mquق̋|v
D:wNgD[PxASЕɁAp.239)

#J0#
N:408:DFA
E:Giant grey ant
G:a:s
I:110:19d8:10:40:40
W:26:1:0:90
B:BITE:HURT:2d12
F:RAND_25 | KILL_BODY | DROP_SKELETON
F:WEIRD_MIND | BASH_DOOR | 
F:ANIMAL
#D:It is an ant encased in shaggy grey fur.
D:DF̖тɕꂽAB

#JZ#
N:409:̖͂SҁwJXx
E:Kharis the Powerslave
G:z:u
I:110:85d11:20:40:40
W:26:4:0:500
B:GAZE:TERRIFY
B:HIT:DISEASE:6d6
B:CLAW:LOSE_CON
B:CLAW:LOSE_CON
F:UNIQUE | MALE | CAN_SPEAK | UNDEAD | EVIL | ESCORTS | ESCORT
F:FORCE_MAXHP | COLD_BLOOD | IM_POIS | IM_COLD | NO_FEAR
F:ONLY_ITEM | DROP_90 | DROP_GOOD | 
F:OPEN_DOOR | BASH_DOOR | RES_TELE
S:1_IN_5 |
S:TRAPS | CAUSE_3 | DARKNESS | S_UNDEAD | SCARE | SLOW
S:S_KIN | ANIM_DEAD
#D:He is out to have a revenge on you who have desecrated his tomb.
D:ނ͎̕ȂɕQ邽SB

#JZ#
N:410:FwOCqAx
E:Gwaihir the Windlord
G:B:u
I:130:85d10:20:65:20
W:24:5:0:360
B:CLAW:HURT:15d2
B:CLAW:HURT:15d2
B:BITE:HURT:3d10
F:CAN_FLY | UNIQUE | FORCE_MAXHP | DROP_CORPSE
F:WILD_ONLY | WILD_MOUNTAIN | WILD_VOLCANO | FRIENDLY
F:ANIMAL | GOOD
#D:An agent of supernatural beings, this creature looks like a 
#D:huge eagle.
D:̐͂ȂɂRIȑ݂̎gB 
D:Ă͑傫ȃV̂悤ɌB

#J0#
N:411:ԃ_j
E:Giant red tick
G:S:r
I:110:16d8:14:54:20
W:26:1:0:90
B:BITE:FIRE:3d6
F:RAND_25 | 
F:WEIRD_MIND | BASH_DOOR | 
F:ANIMAL | IM_FIRE | CAN_FLY
#D:It is smoking and burning with great heat.
D:͍MŔRāA𗧂点ĂB

#J0#
#J0#
#J0#(Rg)
#J0# ܂{ɖ󂹂Ȃ̂낤EEE
#J0#
N:412:fBXvCT[Er[Xg
E:Displacer beast
G:f:b
I:110:25d10:35:100:20
W:26:2:0:100
B:BITE:HURT:2d8
B:HIT:HURT:1d10
B:HIT:HURT:1d10
B:HIT:HURT:1d10
F:INVISIBLE | BASH_DOOR | DROP_CORPSE
F:ANIMAL
#D:It is a huge black panther, clubbed tentacles sprouting from its shoulders.
D:͋ȕ^ŁǍ̓nT~̕tG肪ĂB

#J0#
N:413:Et@ȎqwEXx
E:Ulwarth, Son of Ulfang
G:p:U
I:110:85d10:20:40:40
W:26:4:0:500
B:HIT:HURT:4d6
B:HIT:HURT:4d6
B:HIT:HURT:4d6
F:UNIQUE | MALE | CAN_SPEAK | DROP_SKELETON | DROP_CORPSE
F:FORCE_MAXHP | WILD_TOO |
F:ONLY_ITEM | DROP_90 | DROP_GOOD | 
F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | 
F:EVIL | HAS_LITE_2
#D:A short and swarthy Easterling.
D:wႭĐ󍕂΂B

N:414:W[
E:Ranger
G:p:g
I:110:15d11:20:40:40
W:26:1:0:100
B:HIT:HURT:5d4
B:HIT:HURT:5d4
F:MALE |
F:DROP_1D2 | DROP_CORPSE | DROP_SKELETON |
F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR 
S:1_IN_4 |
S:ARROW_3 | MISSILE | S_MONSTER | BO_ELEC | BLINK
#D:A warrior who is at one with nature. A master of both bow and sword, with 
#D:minor spellcasting skills, and animals come to do his bidding.
D:RƋɐ키mB|ɂɂB҂ŁA̖@gƂłA
D:BA]ĂB

#J0#
N:415:AI[K
E:Cave ogre
G:O:u
I:110:30d9:20:33:30
W:26:1:0:42
B:HIT:HURT:3d8
B:HIT:HURT:3d8
F:FRIENDS | DROP_60 | DROP_CORPSE
F:OPEN_DOOR | BASH_DOOR | 
F:EVIL | GIANT
#D:A giant orc-like figure with an awesomely muscled frame.
D:؍X̊iȃI[N^̐B

#J0#
N:416:zCgECX
E:White wraith
G:W:w
I:110:15d8:20:40:10
W:26:1:0:175
B:HIT:HURT:1d6
B:HIT:HURT:1d6
B:TOUCH:EXP_20
F:FORCE_SLEEP | 
F:DROP_1D2 | 
F:COLD_BLOOD | OPEN_DOOR | BASH_DOOR | CAN_FLY |
F:EVIL | UNDEAD | IM_COLD | IM_POIS | HURT_LITE | NO_CONF | NO_SLEEP
S:1_IN_8 | 
S:SCARE | CAUSE_2 | DARKNESS
#D:It is a tangible but ghostly form made of white fog.
D:͎̂悤Ɍ邪Aۂ͔łłĤ悤Ȃ̂B

#JZ#
#JZ#(Rg) Պۂ
N:417:Vg
E:Angel
G:A:b
I:110:30d10:30:60:255
W:26:6:0:220
B:HIT:HURT:3d4
B:HIT:HURT:3d4
B:HIT:HURT:3d4
B:HIT:HURT:3d4
F:FORCE_MAXHP | FORCE_SLEEP | NO_FEAR |
F:ONLY_ITEM | DROP_2D2 | GOOD | CAN_FLY |
F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | POWERFUL | 
F:IM_ACID | IM_POIS | NO_CONF | NO_SLEEP | SELF_LITE_1
S:1_IN_3 | 
S:BLIND | CONF | SCARE | FORGET
#D:A lesser angel wearing little more than a loincloth - its steely skin 
#D:provides all the protection it needs.
D:ȍgɂ̓VgB̍|Ŝ悤Ȕ͂ǂȂ̂ł
D:͂ԂB

#JZ#
#JZ#O[iHrSj
#JZ#gEoENtǵusbN}̃fvȂǂɓoB
#JZ#͌ɎĂA͊DF̃Ŝ悤łBlԂ̎q🲂
#JZ#̎qƎւ鎖L܂B by v
#JZ# NeSYS 
N:418:HrS
E:Ghoul
G:z:U
I:110:15d9:30:30:20
W:26:1:0:95
B:CLAW:DISEASE:1d4
B:CLAW:DISEASE:1d4
B:BITE:PARALYZE:1d5
F:DROP_60 | OPEN_DOOR | BASH_DOOR | CAN_SWIM |
F:EVIL | UNDEAD | FRIENDS | IM_POIS | IM_COLD | NO_CONF | NO_SLEEP
F:COLD_BLOOD | HURT_LITE
S:1_IN_9
S:SCARE | HOLD
#D:Flesh is falling off in chunks from this decaying abomination.
D:̕sX҂͕̑̂̉򂪂藎ĂB
D:SȐlԂ̌`Ă킯ł͂ȂAȂlԂɗǂĂꍇ
D:B
D:O݂̎płQ{ŕAƂȂɎĂB
D:畆̓Ŝ悤ȊŃJrтĂA͂҂ƗĂB
D:ɊꂽƁA@̂Ɏg؂̂܂B
D:sŁAlԂ̂Zޏꏊ̋߂ɂADŐH炤B
D:悤ɁA͂ƂĂȂŘbB

#JZ#
#JZ#j[xỎAxq
#JZ#qgE@[Oi[̊yuj[xO̎wvɓoꂵ
#JZ#lłB
#JZ#C̉物DẢbčw̗
#JZ#Ńj[xOxzĖcȍ肵܂A[Q
#JZ#ɂĎwƍDĂ܂܂B by v
N:419:j[xỎwAxqx
E:Alberich the Nibelung King
G:h:D
I:120:80d11:20:80:20
W:27:4:0:1000
B:HIT:UN_BONUS:3d12
B:HIT:UN_BONUS:3d12
B:TOUCH:EAT_GOLD
B:TOUCH:EAT_GOLD
F:UNIQUE | MALE | CAN_SPEAK
F:FORCE_MAXHP | FORCE_SLEEP | DROP_SKELETON | DROP_CORPSE
F:ONLY_ITEM | DROP_2D2 | DROP_GOOD | 
F:OPEN_DOOR | BASH_DOOR | INVISIBLE |
F:EVIL | IM_ACID | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | 
F:NO_CONF | NO_SLEEP | RES_DISE | RES_TELE
S:1_IN_6 | 
S:HEAL | SCARE | BO_ACID | BA_ACID | TPORT | S_MONSTER 
#D:Made invisible with his magic cap, the greedy dwarf plots for 
#D:world domination through his riches.
D:@̖XqɂēɂȂA×~ȃh[t͎̕x
D:ɂĐExz邱Ƃ􂵂ĂB

#JZ#
N:420:wu[h
E:Hellblade
G:|:v
I:120:13d13:20:40:20
W:27:2:0:130
B:SLASH:EXP_20:2d13
B:SLASH:EXP_20:2d13
F:CHAR_MULTI | EVIL | IM_POIS | IM_COLD | 
F:FORCE_SLEEP | FORCE_MAXHP | CAN_FLY |
F:COLD_BLOOD | BASH_DOOR | NONLIVING |
F:NO_CONF | NO_SLEEP | NO_FEAR
#D:A deadly blade of chaos, moving of its own volition.
D:ГIȍׂ̌ŁÄӎvœĂB

#J0#
N:421:bhEL[r[g
E:Killer red beetle
G:K:r
I:110:13d8:14:45:30
W:27:1:0:95
B:BITE:HURT:3d4
B:SPIT:FIRE:4d5
F:WEIRD_MIND | BASH_DOOR | WILD_TOO | WILD_VOLCANO | DROP_CORPSE
F:ANIMAL | IM_FIRE | CAN_FLY
#D:It is a giant beetle wreathed in flames.
D:͉ΉɎ芪ꂽȍbB

#JZ#
N:422:<i[O>̗db
E:Beast of Nurgle
G:q:o
I:110:15d10:14:50:30
W:27:2:0:100
B:TOUCH:POISON:3d3
B:TOUCH:DISEASE:3d3
B:BITE:ACID:4d5
F:WEIRD_MIND | BASH_DOOR | IM_ACID | IM_POIS |
F:DEMON | EVIL | IM_FIRE | CAN_SWIM
#D:It walks on four legs, but mostly resembles a slug-shaped jelly. 
#D:It even has two disgusting antennae in its head. Yecch!
D:sƉua̐_<i[O>̉lB
D:͎lŕA̓iNW̌`[[̂悤B
D:ɓ{̐GpĂBI

#J0#
N:423:A_}^Cg̃N[sORC
E:Creeping adamantite coins
G:$:G
I:120:20d25:5:50:10
W:27:4:0:45
B:BITE:POISON:3d4
B:TOUCH:POISON:3d5
B:HIT:HURT:1d12
B:HIT:HURT:1d12
F:ONLY_GOLD | DROP_90 | DROP_2D2 | 
F:COLD_BLOOD | BASH_DOOR | 
F:ANIMAL | 
F:IM_POIS | NO_CONF | NO_SLEEP
#D:It is a pile of coins, slithering forward on thousands of tiny legs.
D:̓RC̉ŁȀȑőOɂ͂B

#J0#
N:424:AOX
E:Algroth
G:T:s
I:110:21d12:20:60:40
W:27:1:0:150
B:CLAW:POISON:3d3
B:CLAW:POISON:3d3
B:BITE:HURT:1d6
F:FRIENDS | DROP_60 | WILD_WOOD | WILD_MOUNTAIN | WILD_TOO | WILD_SWAMP
F:OPEN_DOOR | BASH_DOOR | DROP_CORPSE
F:EVIL | TROLL
#D:A powerful troll form.  Venom drips from its needlelike claws.
D:ȃgŁA̐j̗lȒ܂͓ŉt藎ĂB

#JZ#
N:425:<eB[`>̉Ή
E:Flamer of Tzeentch
G:,:R
I:110:60d15:10:70:20
W:27:2:0:500
B:ENGULF:FIRE:3d6
B:ENGULF:FIRE:3d6
F:FORCE_SLEEP | BASH_DOOR | 
F:IM_FIRE | IM_POIS | AURA_FIRE | DEMON | EVIL | RES_PLAS |
F:NO_CONF | NO_SLEEP | NO_FEAR | NONLIVING
S:1_IN_3 | 
S:BO_FIRE | BA_FIRE
#D:It looks like an inverted mushroom, with two flexible arms.
D:tɂȂLmRɎĂāA{̏_ȘrB
D:ωƍׂ̐_<eB[`>̉lB

#JZ#
N:426:[p[
E:Roper
G:#:D
I:115:70d12:30:60:255
W:27:5:0:235
B:CRUSH:PARALYZE:3d5
B:CRUSH:PARALYZE:3d5
B:CRUSH:PARALYZE:3d5
B:CRUSH:PARALYZE:3d5
F:FORCE_MAXHP | FORCE_SLEEP | NO_FEAR | NEVER_MOVE |
F:ONLY_GOLD | DROP_2D2 | DROP_60 | DROP_1D2 | EVIL 
F:IM_ACID | IM_POIS | NO_CONF | NO_SLEEP | IM_COLD | IM_FIRE |
S:1_IN_5 | 
S:BA_FIRE | BA_ELEC | BA_POIS | HASTE | 
S:TRAPS | SHRIEK | HOLD | CONF
#D:This creature look like a pillar of rock. However, a closer 
#D:inspection reveals a glaring eye and powerful tentacles, 
#D:which crush its prey and feed it to the creature's hungry 
#D:mouth.
D:̐͊̒ɌBǂӂČ
D:ɂ݂̖ڂƋ͂ȐGĂ邱Ƃ
D:B̐G͊l@ׂ×~Ȍɉ^ԁB

#JZ#
#JZ#(Rg) Պۂ
N:427:Ȃ
E:Headless
G:H:u
I:110:25d17:20:50:40
W:27:1:0:175
B:HIT:HURT:1d8
B:HIT:HURT:1d8
F:FRIENDS | DROP_60 | OPEN_DOOR | BASH_DOOR | WILD_TOO |
F:WILD_MOUNTAIN | WILD_WASTE | DROP_SKELETON | DROP_CORPSE
F:EVIL 
S:1_IN_6
S:SCARE
#D:Headless humanoid abominations created by a magical mutation.
D:@̓ˑRψقɂnꂽÂȂ܂킵q[}mChB

#J0#
N:428:oCu[VEnEh
E:Vibration hound
G:Z:U
I:110:25d10:30:30:0
W:27:3:0:250
B:BITE:HURT:2d6
B:BITE:HURT:2d6
B:CLAW:HURT:3d3
B:CLAW:HURT:3d3
F:FORCE_SLEEP | 
F:FRIENDS | 
F:BASH_DOOR | 
F:ANIMAL | NO_CONF | NO_SLEEP | DROP_SKELETON | DROP_CORPSE
S:1_IN_5 | 
S:BR_SOUN
#D:A blurry canine form which seems to be moving as fast as the eye can 
#D:follow.  You can feel the earth resonating beneath your feet.
D:ڂƂ̂悤ȎpĂ邪A̓͂܂ɂĖڂ
D:Ƃ炦邱ƂłȂB̑nĐkĂ悤ȋCB

#J0#
N:429:lNTXEnEh
E:Nexus hound
G:Z:v
I:110:25d10:30:30:0
W:27:3:0:250
B:BITE:HURT:2d8
B:BITE:HURT:2d8
B:CLAW:HURT:3d3
B:CLAW:HURT:3d3
F:FORCE_SLEEP | RES_NEXU | DROP_SKELETON | DROP_CORPSE
F:FRIENDS | 
F:BASH_DOOR | 
F:ANIMAL | NO_CONF | NO_SLEEP
S:1_IN_5 | 
S:BR_NEXU
#D:A locus of conflicting points coalesce to form the vague shape of a huge 
#D:hound.  Or is it just your imagination?
D:䂪񂾋Ԃq킹ƁAڂƌ̂悤ȎpB
D:Ƃ̋Ĉ낤H

#J0#
N:430:I[KECW
E:Ogre mage
G:O:o
I:110:30d12:20:40:30
W:27:2:0:300
B:HIT:HURT:3d8
B:HIT:HURT:3d8
B:HIT:HURT:3d8
B:HIT:HURT:3d8
F:FORCE_SLEEP | 
F:DROP_1D2 | WILD_TOO | WILD_MOUNTAIN |
F:OPEN_DOOR | BASH_DOOR | DROP_CORPSE
F:EVIL | GIANT
S:1_IN_4 | 
S:HEAL | HOLD | TRAPS | BA_COLD | 
S:S_MONSTER
#D:A hideous ogre wrapped in black sorcerous robes.
D:\[T[̒鍕[uɐg񂾁AƂ悤ȃI[KB

#JZ#
#JZ#Of
#JZ#p̏uxIEtvɓoꂵłB
#JZ#f}[N̋{ar܂AE҃xIEtɑގ
#JZ#܂B by v
N:431:wOfx
E:Grendel
G:O:g
I:120:15d100:20:100:20
W:27:2:0:1500
B:HIT:HURT:6d6
B:HIT:HURT:6d6
B:HIT:HURT:6d6
F:UNIQUE | MALE | CAN_SPEAK | WILD_TOO | WILD_SWAMP | WILD_SHORE |
F:FORCE_MAXHP | 
F:ESCORT | 
F:ONLY_ITEM | DROP_2D2 | DROP_GOOD | DROP_CORPSE
F:OPEN_DOOR | BASH_DOOR | CAN_SWIM |
F:EVIL | GIANT | IM_POIS | HAS_LITE_2
#D:An ogre renowned for acts of surpassing cruelty.
D:ocŖ𔎂I[KB

#J0#
N:432:opCA
E:Vampire
G:V:W
I:110:25d12:20:45:10
W:27:1:0:175
B:HIT:HURT:1d6
B:HIT:HURT:1d6
B:BITE:EXP_VAMP:1d8
F:FORCE_SLEEP | 
F:COLD_BLOOD | DROP_60 | DROP_1D2 | 
F:OPEN_DOOR | BASH_DOOR | REGENERATE | CAN_FLY |
F:EVIL | UNDEAD | IM_COLD | IM_POIS | HURT_LITE | NO_CONF | NO_SLEEP
S:1_IN_9 | 
S:TELE_TO | HOLD | SCARE | CAUSE_2 | MIND_BLAST | FORGET | DARKNESS
#D:It is a humanoid with an aura of power.  You notice a sharp set of front 
#D:teeth.
D:͗͂̃I[܂ƂlԌ^̃X^[Bs{̑O
D:ɋCt낤B

#J0#
N:433:S[SL
E:Gorgimera
G:H:D
I:110:25d20:12:55:10
W:27:2:0:200
B:BITE:FIRE:1d3
B:BITE:FIRE:1d3
B:BITE:HURT:1d10
B:GAZE:PARALYZE:2d4
F:FORCE_SLEEP |
F:BASH_DOOR | CAN_FLY | DROP_CORPSE
F:IM_FIRE
S:1_IN_8 | 
S:BR_FIRE 
#D:It has 3 heads - gorgon, goat and dragon - all attached to a 
#D:lion's body.
D:S[SARrAhS̎O̎A炪CI
D:̂琶ĂB

#JZ#
#JZ#V^N
#JZ#gEoENtǵuJ_X߂āvɓoB
#JZ#ۂŁA͔nɎĂAHтł͂Ȃ؂Sgɐ
#JZ#Ă܂B by v
N:434:V^N
E:Shantak
G:B:D
I:120:25d20:12:55:10
W:27:2:0:280
B:BITE:HURT:1d6
B:BITE:HURT:1d6
B:BITE:HURT:1d6
F:ANIMAL | IM_ACID | EVIL | ELDRITCH_HORROR | CAN_FLY | DROP_CORPSE
S:1_IN_6
S:SCARE | HASTE
#D:A scaly bird larger than an elephants, with a horse-like head.
D:ۂ傫ȒŁA͔nɎĂAHтł͂Ȃ؂Sgɐ
D:ĂB

#J0#
N:435:Ru
E:Colbran
G:g:b
I:120:80d12:12:80:10
W:27:2:0:900
B:HIT:ELEC:3d8
B:HIT:ELEC:3d8
F:FORCE_SLEEP | 
F:EMPTY_MIND | COLD_BLOOD | BASH_DOOR | CAN_FLY |
F:IM_ELEC | IM_POIS | AURA_ELEC | REFLECTING |
F:NO_CONF | NO_SLEEP | NO_FEAR | NONLIVING | SELF_LITE_1
S:1_IN_3 | 
S:BO_ELEC
#D:A man-shaped form of living lightning, sparks and shocks crackle all over 
#D:this madly capering figure, as it leaps and whirls around and about you.
D:dCŁAlԂ̂悤ȎpĂB悤ɒˉ邱
D:X^[̉ɂ͉ΉԂƓdɊNĂBQ悤ɕӂ
D:􂵂Ȃ`҂ɋߊĂB

#J0#
N:436:XsbgEi[K
E:Spirit naga
G:n:B
I:110:30d15:20:75:120
W:28:2:0:60
B:CRUSH:HURT:2d8
B:CRUSH:HURT:2d8
B:BITE:HURT:1d8
B:BITE:HURT:1d8
F:FEMALE | 
F:FORCE_SLEEP | CAN_FLY |
F:ONLY_ITEM | DROP_90 | DROP_2D2 | DROP_CORPSE
F:INVISIBLE | OPEN_DOOR | BASH_DOOR | 
F:EVIL | NO_CONF | NO_SLEEP
S:1_IN_4 | 
S:HEAL | BLIND | MIND_BLAST | DARKNESS
#D:A wraithly snake-like form with the torso of a beautiful woman, it is the 
#D:most powerful of its kind.
D:wr̖Ŝ悤ȎpŁA㔼ĝ͔悤B͂̎
D:̒ōłB

#JZ#
#JZ#UOɂ܂B
N:437:R[vT[
E:Corpser
G:,:g
I:112:30d15:20:75:120
W:28:2:0:65
B:CRUSH:HURT:2d8
B:CRUSH:HURT:2d8
B:CRUSH:HURT:2d8
B:CRUSH:HURT:2d8
F:WILD_TOO | WILD_GRASS |
F:INVISIBLE | OPEN_DOOR | BASH_DOOR | 
F:EVIL | NO_CONF | NO_SLEEP
#D:A creature who lives underground and eats surface 
#D:dwellers whom it catches 
#D:with its poisonous tentacle, which is the only part of the creature tha 
#D:is ever seen. Perhaps it is better not to see the part which remains 
#D:underground...
D:nɐ݁A̓ł̂GŒn̐߂炦ĐHׂĂB
D:ڂɌ̂͂̐G肾Bnɖꂽ͂炭
D:Ȃ낤B

#JZ#
N:438:<X[lbV>嶈
E:Fiend of Slaanesh
G:S:R
I:120:25d20:12:50:40
W:28:4:0:225
B:STING:POISON:8d1
B:STING:LOSE_STR:8d1
B:WAIL:TERRIFY:1d4
F:BASH_DOOR | 
F:EVIL | DEMON | 
#D:Slaanesh's pet, a large scorpion-like creature with a human face and 
#D:reptile skin.
D:Ɖy̐_<X[lbV>̃ybgŁA傫嶂̐KƐlԂ̊A
D:\঒ނ̂悤B

#JZ#
N:439:nւ̊Ki
E:stairway to hell
G:>:W
I:120:15d8:90:40:20
W:28:5:0:125
B:WAIL:UN_BONUS
B:WAIL:EXP_20
B:WAIL:EAT_GOLD
B:WAIL:EAT_ITEM
F:CHAR_MULTI | COLD_BLOOD | EVIL | NO_CONF | NO_SLEEP | NO_FEAR | NONLIVING |
F:UNDEAD | FORCE_MAXHP | IM_FIRE | IM_ELEC | IM_POIS | IM_ACID | EMPTY_MIND
F:NEVER_MOVE
S:1_IN_15
S:S_DEMON | SHRIEK
#D:Often found in graveyards.
D:ł΂ΔłB

#J0#
N:440:܎qh
E:5-headed hydra
G:M:g
I:120:100d8:20:80:20
W:28:2:0:350
B:BITE:POISON:4d4
B:BITE:POISON:4d4
B:BITE:POISON:4d4
B:BITE:POISON:4d4
F:FORCE_SLEEP | 
F:ONLY_GOLD | DROP_1D2 | DROP_4D2 | DROP_SKELETON | DROP_CORPSE
F:BASH_DOOR | MOVE_BODY | CAN_SWIM |
F:ANIMAL | IM_POIS | WILD_TOO | WILD_SHORE | WILD_SWAMP |
S:1_IN_5 | 
S:SCARE | BA_POIS
#D:A strange reptilian hybrid with five heads dripping venom.
D:ł炷܂̎ȎG঒ނB

#JZ#
N:441:wo[j[x
E:Barney the Dinosaur
G:R:v
I:120:110d9:10:90:20
W:29:2:0:500
B:SHOW:LOSE_INT
B:SHOW:LOSE_WIS
B:CHARGE:EAT_GOLD
B:CHARGE:EAT_GOLD
F:DROP_1D2 | DROP_90 | DROP_GOOD | DROP_GREAT | ONLY_ITEM |
F:EVIL | MALE | CAN_SPEAK | SMART | RES_TELE | CAN_SWIM | DROP_CORPSE
F:ANIMAL | IM_POIS | NO_CONF | NO_SLEEP | FORCE_MAXHP | UNIQUE | FORCE_SLEEP
S:1_IN_3
S:SHRIEK | CONF | S_HYDRA | SLOW | BLIND | DRAIN_MANA
S:BA_POIS | BR_CHAO | FORGET | DARKNESS | BR_NUKE
#D:The lovable purple reptile is making a guest appearance here.
D:̃JCC̋񂪃QXgołB

#J0#
N:442:Rm
E:Black knight
G:p:D
I:120:30d10:20:70:10
W:28:1:0:240
B:HIT:HURT:5d5
B:HIT:HURT:5d5
B:HIT:HURT:5d5
F:MALE | 
F:FORCE_SLEEP | DROP_1D2 | 
F:OPEN_DOOR | BASH_DOOR | DROP_SKELETON | DROP_CORPSE
F:EVIL
S:1_IN_8 | 
S:BLIND | SCARE | CAUSE_3 | DARKNESS
#D:He is a figure encased in deep black plate armour; he looks at you 
#D:menacingly.
D:ނ͎̃v[gA[}[ɐg݁AЊdIɖ`҂߂B

#JZ#
N:443:^cmIgVS
E:Seahorse
G:l:o
I:120:111d11:20:60:20
W:28:2:0:360
B:BITE:PARALYZE:4d5
B:BITE:LOSE_DEX:4d5
B:BITE:LOSE_CON:4d5
F:FORCE_SLEEP | AQUATIC | GOOD | ANIMAL |
F:IM_COLD | IM_POIS | IM_FIRE | IM_ELEC | WILD_TOO | WILD_OCEAN 
S:1_IN_5 | 
S:BO_WATE | BO_COLD | BO_ICEE | BO_MANA
#D:Your mind is filled with admiration as you view this wondrous, 
#D:magical seahorse.
D:̑f炵@̃^cmIgVS
D:SĖɂȂĂ܂낤B

#JZ#
N:444:TCNvX
E:Cyclops
G:P:u
I:120:66d12:20:90:20
W:28:2:0:350
B:HIT:HURT:9d8
B:HIT:HURT:9d8
F:FORCE_SLEEP | 
F:DROP_1D2 | TAKE_ITEM | WILD_TOO | WILD_SHORE | WILD_MOUNTAIN |
F:BASH_DOOR | OPEN_DOOR | MOVE_BODY | DROP_CORPSE
F:EVIL | IM_POIS | IM_ACID | GIANT
S:1_IN_8 | 
S:ARROW_4
#D:A gigantic humanoid with but one eye.
D:ڂ̋lB

#JZ#
N:445:p
E:Clairvoyant
G:p:B
I:120:25d10:100:50:10
W:28:3:0:250
B:HIT:CONFUSE:5d5
B:HIT:TERRIFY:5d5
F:MALE | 
F:FORCE_SLEEP | DROP_1D2 | DROP_SKELETON | DROP_CORPSE
F:OPEN_DOOR | BASH_DOOR | SMART |
F:EVIL | HAS_LITE_2
S:1_IN_8 | 
S:BLIND | MIND_BLAST | HOLD | CAUSE_3 | FORGET | S_MONSTER
#D:He is using his supernatural talents to bring about your 
#D:destruction.
D:ނ͂̒RIȔ\͂AȂ|ƂɎgĂB

#J0#
N:446:厇CV
E:Giant purple worm
G:w:v
I:110:65d8:14:65:30
W:29:4:0:400
B:HIT:HURT:1d8
B:BITE:ACID:2d8
B:STING:POISON:1d8
F:BASH_DOOR | DROP_CORPSE
F:ANIMAL | IM_ACID | IM_POIS | CAN_SWIM
#D:It is a massive worm form, many feet in length.  Its vast maw drips acid 
#D:and poison.
D:͂̑CVB̋Ȉݑ܂͎_ƓłɖĂB

#J0#
N:447:JgupX
E:Catoblepas
G:q:g
I:110:30d10:15:55:40
W:29:2:0:400
B:GAZE:TERRIFY:2d4
B:GAZE:BLIND:2d4
B:BUTT:HURT:2d6
B:BITE:HURT:2d12
F:ONLY_GOLD | DROP_2D2 | DROP_CORPSE | EVIL |
F:BASH_DOOR | CAN_SWIM | WILD_TOO | WILD_SWAMP |
F:ANIMAL | IM_POIS
#D:A strange ox-like form with a huge head but a thin, weak neck, it looks 
#D:like the creation of some deranged alchemist.
D:ɎĂ邪͋Ŏׂ͍Đ܂ꂻBBptɂ
D:ꂽ̂悤B

N:448:bT[ EH[X^[
E:Lesser wall monster
G:#:W
I:110:13d8:20:75:40
W:28:4:0:600
B:HIT:HURT:2d6
B:HIT:HURT:2d6
B:HIT:HURT:2d6
F:FORCE_SLEEP | COLD_BLOOD | EMPTY_MIND | KILL_WALL | RAND_50 | MULTIPLY |
F:BASH_DOOR | IM_COLD | IM_ACID | IM_FIRE | IM_ELEC | IM_POIS | NONLIVING |
F:HURT_ROCK | NO_CONF | NO_SLEEP | CHAR_MULTI
#D:A sentient, moving section of wall.
D:ӎAǂ̈ꕔB

#J0#
N:449:CW
E:Mage
G:p:r
I:110:15d8:20:40:10
W:28:1:0:150
B:HIT:HURT:2d5
B:HIT:HURT:2d5
F:MALE | 
F:FORCE_SLEEP | 
F:ONLY_ITEM | DROP_1D2 | DROP_SKELETON | DROP_CORPSE
F:SMART | OPEN_DOOR | BASH_DOOR | 
F:EVIL | HAS_LITE_2
S:1_IN_3 | 
S:HASTE | TPORT | TELE_TO | BLIND | CONF | 
S:BO_FIRE | BO_COLD | BO_ELEC | 
S:S_MONSTER
#D:A fat mage with glasses.
D:KlCWB

#J0#
N:450:}ChEtC[
E:Mind flayer
G:h:v
I:110:15d10:20:60:10
W:28:1:0:200
B:GAZE:LOSE_INT:2d6
B:GAZE:LOSE_INT:2d6
F:FORCE_SLEEP | FORCE_MAXHP | DROP_CORPSE
F:ONLY_ITEM | DROP_60 | DROP_1D2 | 
F:OPEN_DOOR | BASH_DOOR | 
F:EVIL | NO_CONF | NO_SLEEP
S:1_IN_8 | 
S:BLIND | HOLD | SCARE | MIND_BLAST | BRAIN_SMASH | FORGET
#D:A humanoid form with a gruesome head, tentacular mouth, and piercing 
#D:eyes.  Claws reach out for you and you feel a presence invade your mind.
D:ȓƐĜAē˂h悤Ɍ߂ڂ
D:lԌ^̐B̒܂ɐGƐ_悤ȋCB

#JZ#
N:451:wɃ_W=N[i[x
E:The Ultimate Dungeon Cleaner
G:g:D
I:120:70d12:10:80:12
W:28:2:0:555
B:CRUSH:HURT:2d10
B:CRUSH:HURT:2d10
B:CRUSH:HURT:2d10
B:CRUSH:HURT:2d10
F:FORCE_SLEEP | FORCE_MAXHP | KILL_BODY | KILL_ITEM | UNIQUE | REFLECTING |
F:EMPTY_MIND | COLD_BLOOD | BASH_DOOR | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS
F:NO_FEAR | NO_CONF | NO_SLEEP | NONLIVING | RES_TELE
#D:It looks like a huge spiked roller. It was designed to keep this dungeon 
#D:clean, and you are the biggest spot of dirt in sight.
D:ȃgQ̂[[̂悤B̃_Wꂢɕۂ悤
D:ĂBĂȂ͈ԑ傫ȃS~ƌȂĂB

#JZ#
#JZ#p͋vA NeSYS ɂ
N:452:[
E:Deep one
G:u:g
I:120:35d12:20:50:20
W:28:5:0:150
B:CLAW:POISON:2d4
B:CLAW:POISON:2d4
B:BITE:HURT:4d4
F:FRIENDS | WILD_TOO | WILD_SHORE | DROP_CORPSE
F:RAND_25 | 
F:DROP_60 | DROP_90 |
F:CAN_SWIM | BASH_DOOR | ELDRITCH_HORROR | RES_TELE |
F:EVIL | DEMON | IM_FIRE | IM_COLD | IM_POIS | RES_WATE
#D:"I thought their predominant color was a greyish-green, 
#D:though they had white bellies. They were mostly shiny and 
#D:slippery, but the ridges of their backs were scaly. Their 
#D:forms vaguely suggested the anthropoid, while their heads were 
#D:the heads of fish, with prodigious bulging eyes that never 
#D:closed. At the sides of their necks were palpitating gills and 
#D:their long paws were webbed."
D:û̐F͂ނˊDFΐFA͔B̂̑啔
D:͌򂪂Ăʂʂ炵ĂAŵ肠Ƃɂ͗
D:B̎p͂ǂƂȂސl݂Ƃ낪Ƃ͂A
D:͋ނ̂̂łAӂꂠ傫Ȗڂ͕Ƃ
D:ȂB̗ɂ͖ł҂Al̐ɂ͐
D:Ăv
D:(gEoENtgA[TuCX}X𕢂ev
D:wNgD[XxASЕɁAp.305)
D:ł͂҂҂񒵂˂悤ɂĕA낯ƂŖB
D:AgUUŃR~jP[V邱Ƃ悤B
D:̂Ȃ[C̒ŐAٗlőȐA
D:MقǗ⍓łB
D:lԂƌz邱Ƃ\łA͐܂Ȃ͐lԂƕςȂA
D:\΂߂肩狛̂悤ȓ\n߁A
D:ŏIIɂ͎푰̋Lɖڊo߂ĊSȃfB[vւƕϖe𐋂Ă܂B
D:fB[vɂ͘VƂ̂A͎̎E܂ŉN
D:B

#J0#
N:453:oVXN
E:Basilisk
G:R:D
I:120:20d30:15:90:30
W:28:3:0:350
B:GAZE:PARALYZE
B:BITE:HURT:2d12
B:BITE:HURT:2d12
B:BITE:HURT:2d12
F:ONLY_ITEM | DROP_1D2 | WILD_TOO | WILD_MOUNTAIN |
F:OPEN_DOOR | BASH_DOOR | EVIL | IM_POIS | DROP_CORPSE
F:ANIMAL | NO_CONF | NO_SLEEP | CAN_SWIM
S:1_IN_8
S:BR_POIS
#D:An evil reptile whose eyes stare deeply at you and 
#D:makes your soul wilt!
D:Ȗ`҂aHɂ׈঒ނB̖ڂɐ[ɂ܂ƍڂ
D:̂悤B

#J0#
N:454:g
E:Ice troll
G:T:w
I:110:24d10:20:56:50
W:28:1:0:160
B:HIT:HURT:1d5
B:HIT:HURT:1d5
B:HIT:HURT:1d5
B:BITE:COLD:3d6
F:MALE | 
F:FRIENDS | DROP_60 | WILD_TOO | WILD_WASTE | DROP_SKELETON | DROP_CORPSE
F:OPEN_DOOR | BASH_DOOR | 
F:EVIL | TROLL | IM_COLD | HURT_LITE
#D:He is a white troll with powerfully clawed hands.
D:ނ͋͂Ȓ܂̕tAgB

#JZ#
#JZ#h[
#JZ#gEoENtgdEzt}EvCX́ǔ̖
#JZ#zāvɓoB
#JZ#Stɂ܂݂ꂽŁAfBXɐł܂B݂
#JZ#mɂĒnɕĂ܂B by v
#JZ#p͋vA NeSYS ɂ
N:455:h[
E:Dhole
G:w:s
I:110:65d12:14:64:25
W:29:4:0:555
B:SPIT:ACID:1d8
B:ENGULF:ACID:2d8
B:CRUSH:HURT:4d8
F:ANIMAL | EVIL | KILL_WALL | IM_ACID | ELDRITCH_HORROR |
F:CAN_SWIM | FORCE_MAXHP | DROP_CORPSE
S:1_IN_6
S:BR_ACID
#D:A gigantic worm dripping with acid. "...even as he looked, one 
#D:reared up several hundred feet and leveled a bleached, viscous end 
#D:at him."
D:SS[gɋyԃ~~YɎȉB
D:×~ŁÂH炢sB
D:fBX̕łڂ̂͂̐łAłfBX̑nÂ
D:ĂƂB
D:A̒ɏZłB
D:LłȎ_܂񂾔St𕬏oB
D:FuJ[^[߂ĂƂłA
D:C̃h[͐StB[gɂ܂łтAStɂ܂݂
D:[J[^[Ɍv
D:(gEoENtgdEzt}EvCXA[Tǔ
D:̖zāv
D:wNtgSWUxAnɁAp.152)

#JZ#
N:456:Vg
E:Archangel
G:A:B
I:110:40d10:30:68:255
W:29:6:0:400
B:HIT:HURT:3d5
B:HIT:HURT:3d5
B:HIT:HURT:3d5
B:HIT:HURT:3d5
F:FORCE_MAXHP | FORCE_SLEEP | NO_FEAR | GOOD |
F:ONLY_ITEM | DROP_2D2 | CAN_FLY |
F:SMART | TAKE_ITEM | OPEN_DOOR | BASH_DOOR | POWERFUL | 
F:IM_FIRE | IM_COLD | IM_POIS | NO_CONF | NO_SLEEP | RES_TELE | SELF_LITE_1
S:1_IN_3 | 
S:HEAL | HASTE | BLIND | CONF | SCARE
#D:A lesser angel protected by an aura of holiness.  Its muscular form looks 
#D:extremely powerful next to your own frail body.
D:ȂI[Ŏꂽ̓VgB̂܂̂ƔׂĂ݂ƁA
D:̂͂ȂƂnɊB

#JZ#
N:457:~~bN(w)
E:Ring mimic
G:=:w
I:120:10d35:30:60:100
W:29:4:0:200
B:HIT:POISON:3d4
B:HIT:POISON:3d4
B:HIT:POISON:3d4
B:HIT:POISON:3d4
F:CHAR_MULTI | 
F:FORCE_SLEEP | NEVER_MOVE | 
F:EMPTY_MIND | COLD_BLOOD | 
F:NO_CONF | NO_SLEEP | NO_FEAR
S:1_IN_4 | 
S:BLIND | CONF | SCARE | CAUSE_2 | FORGET | 
S:BO_ACID | BO_FIRE | BO_COLD | BO_ELEC | 
S:S_MONSTER
#D:A strange creature that disguises itself as discarded objects to lure 
#D:unsuspecting adventurers within reach of its venomous claws.
D:uꂽACeɉĂȐŁAȖ`҂̓ł̂
D:܂̎˒ɓ̂҂܂ĂB

#JZ#
N:458:JIXE^C
E:Chaos tile
G:.:v
I:120:3d5:30:60:100
W:29:6:0:200
B:HIT:POISON:3d4
B:HIT:CONFUSE:3d4
F:CHAR_MULTI | ATTR_MULTI | ATTR_ANY |
F:FORCE_SLEEP | NEVER_MOVE | MULTIPLY |
F:EMPTY_MIND | COLD_BLOOD | 
F:NO_CONF | NO_SLEEP | NO_FEAR
S:1_IN_4 | 
S:BLIND | CONF | SCARE | CAUSE_2 | BLINK
S:S_MONSTER
#D:It is a floor tile corrupted by chaos.
D:JIXɉꂽ̃^CB

#J0#
N:459:OEu[EhS
E:Young blue dragon
G:d:b
I:110:27d10:20:50:70
W:29:1:0:300
B:CLAW:HURT:1d4
B:CLAW:HURT:1d4
B:BITE:HURT:1d6
F:FORCE_SLEEP | FORCE_MAXHP | WILD_TOO | WILD_MOUNTAIN | WILD_WOOD |
F:DROP_60 | DROP_90 | DROP_1D2 | DROP_CORPSE
F:OPEN_DOOR | BASH_DOOR | CAN_FLY |
F:EVIL | DRAGON | IM_ELEC | SELF_LITE_1
S:1_IN_11 | 
S:SCARE | 
S:BR_ELEC
#D:It has a form that legends are made of.  Its still-tender scales are a 
#D:deep blue in hue.  Sparks crackle along its length.
D:͂܂ɂꂩ`Ƃ邩̂悤Ȋ͂ɖpĂB
D:܂_炩̂낱͐[FĂāASgΉԂ𔭂ĂB

#J0#
N:460:OEzCgEhS
E:Young white dragon
G:d:w
I:110:27d10:20:50:70
W:29:1:0:275
B:CLAW:HURT:1d4
B:CLAW:HURT:1d4
B:BITE:HURT:1d6
F:FORCE_SLEEP | FORCE_MAXHP | WILD_TOO | WILD_MOUNTAIN | WILD_WASTE |
F:DROP_60 | DROP_90 | DROP_1D2 | DROP_CORPSE
F:OPEN_DOOR | BASH_DOOR | CAN_FLY |
F:EVIL | DRAGON | IM_COLD
S:1_IN_11 | 
S:SCARE | 
S:BR_COLD
#D:It has a form that legends are made of.  Its still-tender scales are a 
#D:frosty white in hue.  Icy blasts of cold air come from it as it breathes.
D:͂܂ɂꂩ`Ƃ邩̂悤Ȋ͂ɖpĂB
D:܂_炩̂낱͐FĂBꂪfƓ˂h悤
D:CĂB

#J0#
N:461:OEO[EhS
E:Young green dragon
G:d:g
I:110:27d10:20:60:70
W:29:1:0:290
B:CLAW:HURT:1d4
B:CLAW:HURT:1d4
B:BITE:HURT:1d6
F:FORCE_SLEEP | FORCE_MAXHP | WILD_TOO | WILD_MOUNTAIN | WILD_SWAMP |
F:DROP_60 | DROP_90 | DROP_1D2 | DROP_CORPSE
F:OPEN_DOOR | BASH_DOOR | CAN_FLY |
F:EVIL | DRAGON | IM_POIS
S:1_IN_11 | 
S:SCARE | 
S:BR_POIS
#D:It has a form that legends are made of.  Its still-tender scales are a 
#D:deep green in hue.  Foul gas seeps through its scales.
D:͂܂ɂꂩ`Ƃ邩̂悤Ȋ͂ɖpĂB
D:܂_炩̂낱͐[ΐFĂBsȃKX̂낱炵
D:oĂB

#J0#
N:462:OEuYEhS
E:Young bronze dragon
G:d:U
I:110:27d10:20:63:150
W:29:3:0:310
B:CLAW:HURT:1d4
B:CLAW:HURT:1d4
B:BITE:HURT:1d6
F:FORCE_SLEEP | FORCE_MAXHP | WILD_TOO | WILD_MOUNTAIN | 
F:DROP_60 | DROP_90 | DROP_2D2 | DROP_CORPSE
F:OPEN_DOOR | BASH_DOOR | CAN_FLY |
F:DRAGON | NO_CONF | NO_SLEEP
S:1_IN_11 | 
S:SCARE | 
S:BR_CONF
#D:It has a form that legends are made of.  Its still-tender scales are a 
#D:rich bronze hue, and its shape masks its true form.
D:͂܂ɂꂩ`Ƃ邩̂悤Ȋ͂ɖpĂB
D:܂_炩̂낱͖LȐFĂB

N:463:ANV
E:Aklash
G:T:W
I:110:30d9:14:64:25
W:29:4:0:300
B:CLAW:HURT:1d6
B:CLAW:HURT:1d6
B:BITE:POISON:1d20
B:CRUSH:HURT:2d9
F:TROLL | EVIL | FRIENDS | OPEN_DOOR | BASH_DOOR | DROP_CORPSE
F:IM_POIS | IM_ACID | REGENERATE |
S:1_IN_7
S:BR_POIS
#D:Pale, bald, fat, hairless troll creatures. Ugly beyond description. 
#D:Not to mention how bad their breath smells...
D:AnQŁAfuŁAт̃gB̏X͌tł͌\ȂB
D:̏L͌ɋy΂ȂB

#J0#
N:464:~XES[
E:Mithril golem
G:g:B
I:110:80d15:12:100:10
W:30:4:0:500
B:HIT:HURT:3d8
B:HIT:HURT:3d8
B:HIT:HURT:5d5
B:HIT:HURT:5d5
F:ONLY_GOLD | DROP_2D2 | 
F:EMPTY_MIND | COLD_BLOOD | BASH_DOOR | REFLECTING | 
F:IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | 
F:NO_CONF | NO_SLEEP | NO_FEAR | NONLIVING
#D:It is a massive statue of purest mithril.  It looks expensive!
D:͏ȃ~XłłX鋐B͒liɂ瑊
D:낤I

#J0#
N:465:XPgEg
E:Skeleton troll
G:s:w
I:110:20d10:20:55:20
W:30:1:0:225
B:HIT:HURT:1d6
B:HIT:HURT:1d6
B:BITE:HURT:3d4
F:EMPTY_MIND | COLD_BLOOD | OPEN_DOOR | BASH_DOOR | 
F:EVIL | TROLL | UNDEAD | 
F:IM_COLD | IM_POIS | 
F:NO_CONF | NO_SLEEP | NO_FEAR
#D:It is a troll skeleton animated by dark dweomers.
D:͈Í̖ptɂĐ𐁂܂ꂽg̊[B

#JZ#
N:466:[eBmTEX
E:Skeletal tyrannosaurus
G:R:w
I:120:50d10:20:55:20
W:30:2:0:225
B:CLAW:HURT:1d8
B:CLAW:HURT:1d8
B:BITE:LOSE_CON:4d6
B:GAZE:TERRIFY
F:EMPTY_MIND | COLD_BLOOD | OPEN_DOOR | BASH_DOOR | 
F:EVIL | ANIMAL | UNDEAD | 
F:IM_COLD | IM_POIS | 
F:NO_CONF | NO_SLEEP | NO_FEAR
#D:It is the skeleton of a tyrannosaurus, animated by dark dweomers.
D:׈Ȗ@ɂ蓮ĂeBmTEX̊[B

#JZ#
N:467:wW[Yx
E:Jaws
G:l:w
I:120:72d12:10:80:12
W:30:2:0:500
B:BITE:HURT:11d2
B:BITE:HURT:22d1
B:BITE:HURT:11d2
B:BITE:HURT:22d1
F:FORCE_MAXHP | TAKE_ITEM | UNIQUE | MOVE_BODY | 
F:WILD_OCEAN | WILD_TOO |
F:BASH_DOOR | IM_COLD | IM_ELEC | IM_POIS | ANIMAL | AQUATIC |
F:NO_CONF | NO_SLEEP | DROP_1D2
#D:The biggest white shark who has ever lived, it is hunting for you now! 
D:jő̃zIWUŁAɂȂHׂ悤ƂĂI

#JZ#
N:468:hw\h[x
E:Thorondor
G:B:u
I:130:85d12:20:65:20
W:30:6:0:555
B:CLAW:HURT:16d2
B:CLAW:HURT:16d2
B:BITE:HURT:4d10
F:CAN_FLY | UNIQUE | FORCE_MAXHP | DROP_CORPSE
F:WILD_ONLY | WILD_MOUNTAIN | WILD_VOLCANO | FRIENDLY
F:ANIMAL | GOOD
#D:An agent of supernatural being, Thorondor is the lord of eagles.
D:\h[͒RIȑ݂̎gŁAh̉B

#J0#
N:469:A
E:Giant blue ant
G:a:b
I:110:8d8:10:50:60
W:30:2:0:80
B:BITE:ELEC:5d5
F:RAND_25 | WILD_TOO | DROP_SKELETON
F:WEIRD_MIND | BASH_DOOR | 
F:ANIMAL | IM_ELEC
#D:It is a giant ant that crackles with energy.
D:̓GlM[ΉԂĂĂ鋐ȃAB

#J0#
N:470:惏Cg
E:Grave wight
G:W:b
I:110:12d10:20:50:30
W:30:1:0:325
B:HIT:HURT:1d7
B:HIT:HURT:1d7
B:TOUCH:EXP_20
F:FORCE_SLEEP | RAND_25 |
F:ONLY_ITEM | DROP_1D2 | 
F:COLD_BLOOD | OPEN_DOOR | BASH_DOOR | 
F:EVIL | UNDEAD | CAN_FLY |
F:IM_COLD | IM_POIS | HURT_LITE | NO_CONF | NO_SLEEP
S:1_IN_8 | 
S:SCARE | CAUSE_3 | DARKNESS
#D:It is a ghostly form with eyes that haunt you.
D:͗Ĥ悤ȑ݂ŁA̖ڂ͂܂ł`҂ɂݕtĂB

#J0#
N:471:VhEEhCN
E:Shadow drake
G:d:D
I:110:20d10:25:50:30
W:30:2:0:700
B:BITE:COLD:1d6
B:BITE:COLD:1d6
B:BITE:COLD:1d6
F:FORCE_SLEEP | RAND_25 | 
F:ONLY_ITEM | DROP_2D2 | CAN_FLY | DROP_CORPSE
F:TAKE_ITEM | INVISIBLE | OPEN_DOOR | BASH_DOOR | 
F:ANIMAL | EVIL | DRAGON | IM_COLD
S:1_IN_6 | 
S:HASTE | SLOW | CONF | SCARE | DARKNESS
#D:It is a dragon-like form wrapped in shadow.  Glowing red eyes shine out in 
#D:the dark.
D:͈ÍɕꂽhŜ悤ȎpĂBԂڂÈł̒Ō
D:ĂB

#J0#
N:472:}eBRA
E:Manticore
G:H:o
I:120:25d10:12:15:10
W:30:2:0:300
B:HIT:HURT:3d4
B:HIT:HURT:3d4
B:HIT:HURT:3d4
B:HIT:HURT:3d4
F:FORCE_SLEEP | FORCE_MAXHP |
F:BASH_DOOR | CAN_FLY | WILD_TOO | WILD_WOOD | DROP_CORPSE
F:EVIL
S:1_IN_5 | 
S:ARROW_4
#D:It is a winged lion's body with a human torso and a tail covered in 
#D:vicious spikes.
D:͉H̐CȊ̂ƁAlԂ̏㔼gƁA׈ȎhɕꂽK
D:B

#J0#
N:473:RA
E:Giant army ant
G:a:o
I:120:19d6:10:40:40
W:30:3:0:90
B:BITE:HURT:2d12
F:RAND_25 | KILL_BODY | FRIENDS | DROP_SKELETON
F:WEIRD_MIND | BASH_DOOR | 
F:ANIMAL
#D:An armoured form moving with purpose.  Powerful on its own, flee when 
#D:hordes of them march.
D:dbAŁA̎wɏ]čsĂBPƂłA
D:WcōsiĂƋ|ł炠B

#J0#
N:474:L[EXCXEr[g
E:Killer slicer beetle
G:K:o
I:110:22d10:14:60:30
W:30:2:0:200
B:BITE:HURT:5d8
B:BITE:HURT:5d8
F:WEIRD_MIND | BASH_DOOR | WILD_TOO | WILD_GRASS | DROP_CORPSE
F:ANIMAL | CAN_FLY
#D:It is a beetle with deadly sharp cutting mandibles and a rock-hard 
#D:carapace.
D:͋낵s؂ꖡ̃ASƁÂ悤ɌbbB

#JZ#
N:475:S[S
E:Gorgon
G:H:b
I:110:30d20:12:88:20
W:31:2:0:275
B:BUTT:HURT:3d9
B:BUTT:HURT:3d9
B:BITE:POISON:1d10
B:KICK:HURT:2d4
F:FORCE_SLEEP | ANIMAL | MOVE_BODY | WILD_TOO | WILD_WOOD |
F:BASH_DOOR | IM_POIS | IM_ACID | DROP_CORPSE | EVIL
S:1_IN_8 | 
S:BR_POIS
#D:A bull whose skin is made of steel plates. Watch out for its 
#D:deadly breath!
D:|̂悤畆̂悤ȃX^[B
D:댯ȃuXɒӂ!

#JZ#
#JZ#KO
#JZ#gEoENtǵuJ_X߂āvɓoB
#JZ#Aɐޖтނ̋ȐŁAK[Xg̓H܂B by v
N:476:KO
E:Gug
G:P:D
I:110:22d15:14:60:30
W:31:2:0:210
B:BITE:HURT:10d4
B:CLAW:HURT:2d7
B:CLAW:HURT:2d7
B:CLAW:HURT:2d7
F:FORCE_SLEEP | 
F:DROP_1D2 | TAKE_ITEM |
F:BASH_DOOR | OPEN_DOOR | DROP_CORPSE
F:EVIL | IM_POIS | IM_ACID | GIANT
#D:A hideous, beastly, four-armed unclean giant: "...large as a 
#D:barrel... The eyes jutted two inches from each side, shaded by 
#D:bony protuberances overgrown of the mouth. That mouth had great 
#D:yellow fangs and ran from the top to the tally."
D:CقǑ傫Ab̂悤ȁAS{r̕sȋlu... Mق
D:̑傫... ڂ͑ʂQC`ˏoAт̖W鍜̗
D:Ne𗎂ƂĂB... ̌͑傫ȉF̉Ȁォ
D:牺ւƁAł͂ȂɊJĂ̂łv
D:(gEoENtgA[TumȂJ_X𖲂ɋ߂āv
D:wNtgSWUxAnɁAp.227)

#J0#
N:477:S[Xg
E:Ghost
G:G:w
I:120:13d8:20:30:10
W:31:1:0:350
B:WAIL:TERRIFY
B:TOUCH:EXP_20
B:CLAW:LOSE_INT:1d6
B:CLAW:LOSE_WIS:1d6
F:FORCE_SLEEP | RAND_25 | DROP_60 | DROP_1D2 | 
F:INVISIBLE | COLD_BLOOD | TAKE_ITEM | PASS_WALL | 
F:EVIL | UNDEAD | IM_COLD | CAN_FLY |
F:IM_POIS | NO_CONF | NO_SLEEP
S:1_IN_15 | 
S:BLIND | HOLD | DRAIN_MANA
#D:You don't believe in them.
D:Ȃ݂͂̑MĂȂB

#J0#
#J0#
#J0#(Rg)
#J0# (paT) Death watch beetle
#J0# VoVȂ̍̑́G؂HƂ̉̑OGƍlꂽ
#J0#
N:478:Ԓ
E:Death watch beetle
G:K:B
I:110:25d12:16:60:30
W:31:3:0:190
B:BITE:HURT:5d4
B:WAIL:TERRIFY:5d6
F:WEIRD_MIND | BASH_DOOR | WILD_TOO | DROP_CORPSE
F:ANIMAL | CAN_FLY
#D:It is a giant beetle that produces a chilling sound.
D:͊C您lȉH𗧂Ă鋐ȍbB

#J0#
N:479:I[KEV[}
E:Ogre shaman
G:O:b
I:110:14d10:20:55:30
W:32:2:0:250
B:HIT:HURT:3d6
B:HIT:HURT:3d6
B:HIT:HURT:3d6
F:FORCE_SLEEP | 
F:ONLY_ITEM | DROP_90 | DROP_CORPSE
F:OPEN_DOOR | BASH_DOOR | 
F:EVIL | GIANT | HAS_LITE_1
S:1_IN_5 | 
S:TPORT | HOLD | SCARE | CAUSE_2 | TRAPS | BO_FIRE | 
S:S_MONSTER
#D:It is an ogre wrapped in furs and covered in grotesque body paints.
D:͖є𒅂I[KŁÂɂ̓OeXNȍʐF{ĂB

#J0#
N:480:lNTXENCXO
E:Nexus quylthulg
G:Q:v
I:110:10d12:10:1:0
W:32:1:0:300
F:FORCE_SLEEP | NEVER_MOVE | NEVER_BLOW | 
F:INVISIBLE | EMPTY_MIND | RES_NEXU | STUPID |
F:NO_CONF | NO_SLEEP | NO_FEAR | RES_TELE
S:1_IN_1 | 
S:BLINK | TELE_AWAY
#D:It is a very unstable, strange pulsing mound of flesh.
D:͂Ђ傤ɕsŊȖł̉򂾁B

#J0#
N:481:ł̒w偁wVFux
E:Shelob, Spider of Darkness
G:S:D
I:110:12d100:8:80:80
W:32:3:0:1200
B:BITE:HURT:2d10
B:STING:POISON:2d5
B:STING:LOSE_STR:1d4
B:STING:POISON:2d5
F:UNIQUE | FEMALE | 
F:FORCE_SLEEP | FORCE_MAXHP | 
F:ESCORT | ESCORTS | DROP_CORPSE
F:ONLY_ITEM | DROP_1D2 | DROP_2D2 | DROP_GOOD | 
F:SMART | BASH_DOOR | 
F:ANIMAL | EVIL | HURT_LITE | NO_CONF | NO_SLEEP
S:1_IN_2 | 
S:HEAL | BLIND | SLOW | CONF | SCARE | CAUSE_3 | CAUSE_4 | 
S:TRAPS | BR_DARK
S:S_SPIDER
#D:Shelob is an enormous bloated spider, rumoured to have been one of the 
#D:brood of Ungoliant the Unlight.  Her poison is legendary, as is her ego, 
#D:which may be her downfall.  She used to guard the pass through Cirith 
#D:Ungol, but has not been seen there for many eons.
D:VFu͋ɔ삦w偂ŁAESAg̈ł̈ꑰł
D:ĂB̓ł̋낵͓`IŁA܂̋`IA
D:ꂪVFu̖v𓱂ɈႢȂBVFu͂ăLXEES
D:̒ʂ蓹̔ԐlłAԂ̎p҂͂ȂB

#JZ#
N:482:CJ
E:Giant squid
G:l:g
I:110:80d10:8:80:80
W:32:3:0:600
B:CRUSH:HURT:8d4
B:CRUSH:HURT:8d4
B:CRUSH:HURT:8d4
F:IM_ACID | RES_WATE | AQUATIC | ANIMAL | IM_COLD | MOVE_BODY
F:FORCE_MAXHP | WILD_TOO | WILD_OCEAN |
S:1_IN_8
S:BR_ELEC | BR_ACID | BR_POIS
#D:Besides being capable of dragging whole ships underwater, 
#D:this creature can also harm you with ranged attacks.
D:D܂邲ƐɂЂ肱ł܂\͂ɉA
D:̃X^[͉炠ȂɃ_[W^邱ƂłB

#JZ#
N:483:HrS̉
E:Ghoulking
G:z:D
I:120:15d12:20:60:10
W:32:2:0:340
B:CLAW:LOSE_STR:3d4
B:CLAW:DISEASE:3d4
B:CLAW:DISEASE:3d4
B:BITE:PARALYZE:3d5
F:DROP_60 | OPEN_DOOR | BASH_DOOR | CAN_SWIM |
F:DROP_1D2 | FORCE_MAXHP | ESCORT | FORCE_SLEEP |
F:EVIL | UNDEAD | IM_POIS | IM_COLD | NO_CONF | NO_SLEEP |
F:COLD_BLOOD | HURT_LITE
S:1_IN_7
S:SCARE | HOLD | DARKNESS | S_UNDEAD | ANIM_DEAD
#D:Flesh is falling off in chunks from this decaying abomination.
D:̕sX҂͕̑̂̉򂪂藎ĂB
D:SȐlԂ̌`Ă킯ł͂ȂAȂlԂɗǂĂꍇ
D:B
D:O݂̎płQ{ŕAƂȂɎĂB
D:畆̓Ŝ悤ȊŃJrтĂA͂҂ƗĂB
D:ɊꂽƁA@̂Ɏg؂̂܂B
D:sŁAlԂ̂Zޏꏊ̋߂ɂADŐH炤B
D:悤ɁA͂ƂĂȂŘbB

#JZ#
N:484:hD[obg
E:Doombat
G:b:b
I:120:24d24:16:75:30
W:32:2:0:250
B:BITE:FIRE:5d4
B:BITE:FIRE:5d4
B:BITE:FIRE:5d4
F:WEIRD_MIND | BASH_DOOR | AURA_FIRE | CAN_FLY | DROP_CORPSE |
F:IM_FIRE | EVIL |
F:ANIMAL
#D:It is a fast moving creature of chaos, a gigantic black bat 
#D:surrounded by flickering bright red flames.
D:fJIX̉ŁA߂^g̉ɕ܂ꂽȃREB

#J0#
N:485:jW
E:Ninja
G:p:D
I:120:13d12:20:60:10
W:32:2:0:300
B:HIT:POISON:3d4
B:HIT:LOSE_STR:3d4
B:HIT:LOSE_STR:3d4
F:MALE | 
F:DROP_1D2 | 
F:OPEN_DOOR | BASH_DOOR | DROP_SKELETON | DROP_CORPSE |
F:EVIL | NO_CONF | NO_SLEEP
#D:A humanoid clothed in black who moves with blinding speed.
D:ɐg񂾐lԂŁAڂɂƂ܂ʃXs[hœB

#J0#
N:486:L
E:Memory moss
G:,:b
I:110:1d2:30:1:5
W:32:3:0:150
B:HIT:CONFUSE:1d4
B:HIT:CONFUSE:1d4
F:FORCE_SLEEP | NEVER_MOVE | 
F:STUPID | EMPTY_MIND | 
F:NO_CONF | NO_SLEEP | NO_FEAR
S:1_IN_6 | 
S:FORGET
#D:A mass of green vegetation.  You don't remember seeing anything like it 
#D:before.
D:΂̑ۂ̑WcBȑOɂoƂ悤ȋC邪AǂĂ
D:voȂB

#J0#
N:487:Xg[EWCAg
E:Storm giant
G:P:b
I:110:38d10:20:60:40
W:32:1:0:1500
B:HIT:ELEC:3d8
B:HIT:ELEC:3d8
B:HIT:ELEC:3d8
F:FORCE_SLEEP | FORCE_MAXHP | DROP_1D2 | WILD_TOO | WILD_MOUNTAIN |
F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | AURA_ELEC | DROP_SKELETON | DROP_CORPSE
F:EVIL | GIANT | IM_COLD | IM_ELEC | MALE | SELF_LITE_1
S:1_IN_8 | 
S:BLINK | TELE_TO | CONF | SCARE | BO_ELEC | BA_ELEC
#D:It is a twenty-five foot tall giant wreathed in lighting.
D:w̍ 8 [gAȂɐg񂾋lB

#JZ#fCuXyN^[ł͂Ȃ
N:488:XyNeC^[
E:Spectator
G:e:B
I:110:20d10:30:1:5
W:32:3:0:150
B:GAZE:PARALYZE:1d4
B:GAZE:CONFUSE:1d4
B:GAZE:UN_BONUS
F:FORCE_SLEEP |
F:STUPID | EMPTY_MIND | CAN_FLY | DROP_CORPSE |
F:NO_CONF | NO_SLEEP | NO_FEAR
S:1_IN_6 | 
S:FORGET | CAUSE_2 | HOLD | SLOW
#D:It has two small eyestalks and a large central eye.
D:͓{̏Ȋᕿƒɑ傫ȖڂĂB

#JZ#
#JZ#{NO
#JZ#gEoENtǵuTiX݂܂ЖvɓoB
#JZ#̍̃CuƂssŐqꂽ厂̐_ŁATiX
#JZ#ɂĖłڂ܂B by v
#JZ# NeSYS 
N:489:w{NOx
E:Bokrug
G:R:g
I:110:11d90:20:70:50
W:33:7:0:2200
B:BITE:HURT:5d5
B:CRUSH:HURT:2d10
B:CRUSH:HURT:2d10
F:UNIQUE | CAN_SPEAK |
F:FORCE_MAXHP | NONLIVING |
F:ESCORT | ESCORTS | ELDRITCH_HORROR |
F:ONLY_ITEM | DROP_1D2 | DROP_GOOD |
F:OPEN_DOOR | BASH_DOOR | CAN_SWIM |
F:EVIL | IM_COLD | IM_POIS | DEMON
S:1_IN_5
S:S_UNDEAD | MIND_BLAST | CAUSE_3 | SCARE | BO_WATE | S_KIN
#D:A lizard-like Great Old One worshipped by the men of Sarnath.
D:h[h̃CuƎossCuňٌ`̎푰ɂĐqꂽF
D:̐厐_B
D:̗؂ƒWFɋPڂA{ɂ͓̂ɐGpĂB
D:whɉĐĵ悤Ȏh̓ˋNArɂ͐~ĂāA͕
D:ȂĂB
D:ăh[hňԍ̒SłTiXAӂŔj
D:Ă܂ƂB
D:{NO͔̔ɓ݂A঒ނ炵xy[XōsB
D:{A肪ƂɎłƂ̂ɁA̎qɌĂԂ
D:邱ƂƂB
D:iNtguTiX݂܂Жvj

#JZ#
N:490:oCNvX
E:Biclops
G:P:u
I:120:60d12:20:90:20
W:33:5:0:1200
B:HIT:HURT:11d8
B:HIT:HURT:11d8
F:FORCE_SLEEP |
F:DROP_1D2 | TAKE_ITEM | DROP_CORPSE |
F:BASH_DOOR | OPEN_DOOR | MOVE_BODY |
F:EVIL | IM_POIS | IM_ACID | GIANT
S:1_IN_8 |
S:ARROW_4
#D:Oh, no! Aaargh! It is the most unnatural, most disgusting 
#D:creature imaginable: a two-eyed cyclops! This perversion 
#D:of nature must be exterminated!
D:ȂƂƂAI͍łR̐ۗɔĂāAl
D:ł܂킵Bڂ̃TCNvXI̎R̉_
D:₳Ȃ΂ȂȂI

#J0#
N:491:n[tg
E:Half-troll
G:T:o
I:110:25d14:20:50:50
W:33:2:0:300
B:CLAW:HURT:1d5
B:CLAW:HURT:1d5
B:CLAW:HURT:1d5
B:BITE:HURT:2d6
F:MALE | 
F:FRIENDS | 
F:ONLY_ITEM | DROP_90 | DROP_SKELETON | DROP_CORPSE |
F:OPEN_DOOR | BASH_DOOR |
F:EVIL | TROLL | IM_POIS
#D:A huge, ugly, half-human in search of plunder.
D:aHTĂAŏXlԂƃg̍B

N:492:߂̏Csm
E:Ivory monk
G:p:w
I:120:42d13:25:51:7
W:33:1:0:900
B:KICK:HURT:8d1
B:HIT:HURT:8d1
B:KICK:HURT:8d4
B:HIT:HURT:8d1
F:MALE | DROP_60 | DROP_1D2 | OPEN_DOOR | BASH_DOOR | IM_FIRE | 
F:IM_POIS | NO_FEAR | NO_CONF | NO_SLEEP | DROP_CORPSE | 
F:DROP_SKELETON | HAS_LITE_1 | HAS_LITE_2
S:1_IN_7 | 
S:HEAL
#D:A monk in white robes.  He is skilled in martial arts.
D:̖@߂gɓZA@ɏnCsmB

#J0#
N:493:gwo[gx
E:Bert the Stone Troll
G:T:W
I:110:11d100:20:70:50
W:33:7:0:2000
B:HIT:HURT:5d5
B:BITE:HURT:2d10
B:BITE:HURT:2d3
F:UNIQUE | MALE | 
F:FORCE_MAXHP | 
F:ESCORT | 
F:ONLY_ITEM | DROP_1D2 | DROP_GOOD | WILD_TOO | WILD_WOOD |
F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | DROP_SKELETON | DROP_CORPSE
F:EVIL | TROLL | IM_COLD | IM_POIS | HURT_LITE | HURT_ROCK
#D:Big, brawny, powerful and with a taste for hobbit.  He has friends called 
#D:Bill and Tom.
D:ŁA؍܂āA͂ŁAzrbgDɂĂB
D:ނɂ̓rƃgƂFBB

#J0#
N:494:gwrx
E:Bill the Stone Troll
G:T:W
I:110:11d100:20:70:50
W:33:7:0:2000
B:HIT:HURT:5d5
B:BITE:HURT:2d10
B:BITE:HURT:2d3
F:UNIQUE | MALE | 
F:FORCE_MAXHP | 
F:ESCORT | 
F:ONLY_ITEM | DROP_1D2 | DROP_GOOD | WILD_TOO | WILD_WOOD |
F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | DROP_SKELETON | DROP_CORPSE
F:EVIL | TROLL | IM_COLD | IM_POIS | HURT_LITE | HURT_ROCK
#D:Big, brawny, powerful and with a taste for hobbit.  He has friends called 
#D:Bert and Tom.
D:ŁA؍܂āA͂ŁAzrbgDɂĂB
D:ނɂ̓o[gƃgƂFBB

#J0#
N:495:gwgx
E:Tom the Stone Troll
G:T:W
I:110:11d100:20:70:50
W:33:7:0:2000
B:HIT:HURT:5d5
B:BITE:HURT:2d10
B:BITE:HURT:2d3
F:UNIQUE | MALE | 
F:FORCE_MAXHP | 
F:ESCORT | 
F:ONLY_ITEM | DROP_1D2 | DROP_GOOD | WILD_TOO | WILD_WOOD |
F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | DROP_SKELETON | DROP_CORPSE
F:EVIL | TROLL | IM_COLD | IM_POIS | HURT_LITE | HURT_ROCK
#D:Big, brawny, powerful and with a taste for hobbit.  He has friends called 
#D:Bert and Bill.
D:ŁA؍܂āA͂ŁAzrbgDɂĂB
D:ނɂ̓o[gƃrƂFBB

#J0#
N:496:Ag
E:Cave troll
G:T:u
I:110:24d12:20:50:50
W:33:1:0:350
B:HIT:HURT:3d5
B:HIT:HURT:1d8
B:HIT:HURT:1d8
B:HIT:HURT:1d8
F:MALE | 
F:FRIENDS | DROP_60 | DROP_SKELETON | DROP_CORPSE
F:OPEN_DOOR | BASH_DOOR | 
F:EVIL | TROLL | IM_POIS | HURT_LITE
#D:He is a vicious monster, feared for his ferocity.
D:ނ͋낵cE׈ȃX^[B

#JZ#
#JZ#(Rg) Պۂ
N:497:tpfB
E:Anti-paladin
G:p:D
I:120:30d20:30:50:30
W:33:2:0:450
B:HIT:HURT:2d6
B:HIT:HURT:1d6
B:HIT:HURT:1d6
F:MALE | OPEN_DOOR | BASH_DOOR | TAKE_ITEM | DROP_1D2 | ONLY_ITEM |
F:EVIL | IM_POIS | IM_COLD | NO_CONF | NO_SLEEP | DROP_SKELETON | DROP_CORPSE
S:1_IN_4
S:HOLD | SCARE | BLIND | CAUSE_3 | TRAPS | DARKNESS | FORGET | HASTE
#D:An embodiment of all the cardinal vices, he beholds you scornfully.
D:吕̑̌҂ŁAȂŷڂŌ߂ĂB

#JX#
N:498:A[`hCh
E:Archdruid
G:p:g
I:120:30d10:30:50:5
W:33:3:0:550
B:HIT:HURT:10d2
B:KICK:HURT:10d2
B:PUNCH:HURT:10d2
F:MALE | 
F:FORCE_SLEEP | FORCE_MAXHP | EVIL |
F:ONLY_ITEM | DROP_1D2 | ATTR_ANY | DROP_SKELETON | DROP_CORPSE
F:INVISIBLE | OPEN_DOOR | BASH_DOOR | 
F:IM_ACID | IM_POIS | NO_CONF | NO_SLEEP | HAS_LITE_1
S:1_IN_3 | 
S:HASTE | BLINK | BLIND | HOLD | SLOW |
S:BO_FIRE | BO_ELEC | BA_FIRE | BA_ACID |
S:HEAL | S_ANT | S_SPIDER |
#D:A high mystic at one with nature.  Om.
D:RƂ̒aڎwʂ̏CsmBI[B

#J0#
#J0#
#J0#(Rg)
#J0# ɂĂ͑̃Cg(grave wight, forest wigth, emperor wight) Ƃ̓
#J0# ˃CgƂĂBːlƂƑulvuXlvȂǂƂȂ
#J0# ꂪƂȂȂ邩B
#J0#
N:499:˃Cg
E:Barrow wight
G:W:W
I:110:15d10:20:40:10
W:33:3:0:375
B:HIT:HURT:1d8
B:HIT:HURT:1d8
B:TOUCH:EXP_40
F:FORCE_SLEEP | FRIENDS | DROP_60 | 
F:COLD_BLOOD | OPEN_DOOR | BASH_DOOR | CAN_FLY |
F:EVIL | UNDEAD | IM_COLD | IM_POIS | HURT_LITE | NO_CONF | NO_SLEEP
S:1_IN_8 | 
S:HOLD | SCARE | CAUSE_2 | DARKNESS
#D:It is a ghostly nightmare of an entity.
D:͎̂̂悤ȗH삾B

#J0#
N:500:WCAgEXPgEg
E:Giant skeleton troll
G:s:b
I:110:45d10:20:50:20
W:33:1:0:325
B:HIT:HURT:1d9
B:HIT:HURT:1d9
B:BITE:HURT:1d5
B:BITE:HURT:1d5
F:FORCE_MAXHP | 
F:EMPTY_MIND | COLD_BLOOD | OPEN_DOOR | BASH_DOOR | 
F:EVIL | TROLL | UNDEAD | 
F:IM_COLD | IM_POIS | 
F:NO_CONF | NO_SLEEP | NO_FEAR
#D:It is the animated form of a massive troll.
D:͋ȃg̊[ɐ𐁂񂾂̂B

#J0#
N:501:JIXEhCN
E:Chaos drake
G:d:v
I:110:50d10:25:100:30
W:33:3:0:700
B:CLAW:HURT:1d8
B:CLAW:HURT:1d8
B:BITE:HURT:2d6
F:ATTR_MULTI | ATTR_ANY | CAN_FLY | FORCE_SLEEP | FORCE_MAXHP |
F:ONLY_ITEM | DROP_2D2 | RES_DISE | OPEN_DOOR | BASH_DOOR | DROP_CORPSE |
F:EVIL | DRAGON | IM_FIRE | NO_CONF | NO_SLEEP
S:1_IN_6 |
S:SLOW | CONF | SCARE | BR_DISE | BR_CHAO
#D:A dragon twisted by the forces of chaos.  It seems first ugly, then fair, 
#D:as its form shimmers and changes in front of your eyes.
D:JIX̗͂ł䂪񂾃hSB͈ꌩƏX悤AOōX
D:PȂωp͓Ɠ̔ĂB

#J0#
N:502:[EhCN
E:Law drake
G:d:W
I:110:55d10:25:100:30
W:33:3:0:700
B:CLAW:HURT:1d8
B:CLAW:HURT:1d8
B:BITE:HURT:2d6
F:FORCE_SLEEP | FORCE_MAXHP | GOOD | ONLY_ITEM | DROP_2D2 | CAN_FLY |
F:OPEN_DOOR | BASH_DOOR | DROP_CORPSE DRAGON | IM_COLD | NO_CONF | NO_SLEEP
S:1_IN_6 | 
S:SLOW | CONF | SCARE | BR_SOUN | BR_SHAR
#D:This dragon is clever and cunning.  It laughs at your puny efforts to 
#D:disturb it.
D:̃hS͓ǂĂ錫BUĂÂƂ
D:΂ĂB

#J0#
N:503:oXEhCN
E:Balance drake
G:d:s
I:110:60d10:25:100:30
W:33:3:0:700
B:CLAW:HURT:1d8
B:CLAW:HURT:1d8
B:BITE:HURT:2d6
F:ATTR_MULTI | ATTR_ANY |
F:FORCE_SLEEP | FORCE_MAXHP | 
F:ONLY_ITEM | DROP_2D2 | RES_DISE |
F:OPEN_DOOR | BASH_DOOR | DROP_CORPSE
F:EVIL | DRAGON | GOOD | CAN_FLY |
F:IM_FIRE | IM_COLD | NO_CONF | NO_SLEEP
S:1_IN_6 | 
S:SLOW | CONF | SCARE | 
S:BR_SOUN | BR_SHAR | BR_DISE | BR_CHAO
#D:A mighty dragon, the balance drake seeks to maintain the Cosmic Balance, 
#D:and despises your feeble efforts to destroy evil.
D:͂ȃhSłoXEhCŃAF̃oXێ邱Ƃ
D:ߑĂB̂ߎ׈łڂƂ`҂̔ȓw͂ŷ
D:ĂB

#J0#
N:504:VEhCN
E:Ethereal drake
G:d:o
I:110:45d10:25:100:15
W:33:3:0:700
B:CLAW:HURT:1d8
B:CLAW:HURT:1d8
B:BITE:HURT:2d6
F:FORCE_SLEEP | FORCE_MAXHP | 
F:ONLY_ITEM | DROP_2D2 | CAN_FLY |
F:INVISIBLE | PASS_WALL |
F:EVIL | DRAGON | NO_CONF | NO_SLEEP
S:1_IN_6 | 
S:SLOW | CONF | SCARE | 
S:BR_LITE | BR_DARK
#D:A dragon of elemental power, with control over light and dark, the 
#D:ethereal drake's eyes glare with white hatred from the shadows.
D:̗͂hSŁAƉeRɑ邱ƂłB
D:̔P͈Í̎҂狰ĂB

#JK#
N:505:FwEt@Ox
E:Ulfang the Black
G:p:U
I:120:10d100:20:90:40
W:34:5:0:1200
B:HIT:HURT:5d5
B:HIT:HURT:5d5
B:HIT:HURT:5d5
B:HIT:HURT:5d5
F:UNIQUE | MALE |
F:FORCE_MAXHP | HAS_LITE_1 | DROP_SKELETON | DROP_CORPSE |
F:ONLY_ITEM | DROP_2D2 | DROP_GOOD | 
F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | 
F:EVIL
#D:A short and swarthy Easterling dressed in Black.
D:wႭĐ󍕂΂ŁAɐgłB

#JZ#
#JZ#lt@]g
#JZ#qgE@[Oi[̊yuj[xO̎wvɓoꂵ
#JZ#lłB
#JZ#Z̃t@ti[ƂƂɃ@n̋{azȂ㏞ɏ_
#JZ#tCAlɂ܂BɃ[QAxqx
#JZ#EwƏ_܂A̎w߂ăt@ti[
#JZ#ɎE܂B by v
N:506:wlt@]gx
E:Fasolt the Giant
G:P:u
I:110:11d111:20:70:50
W:33:7:0:2000
B:HIT:HURT:5d5
B:BITE:HURT:2d10
B:HIT:EAT_GOLD:2d2
F:UNIQUE | MALE | CAN_SPEAK |
F:FORCE_MAXHP | WILD_TOO | DROP_CORPSE
F:ESCORT | 
F:ONLY_ITEM | DROP_1D2 | DROP_GOOD | 
F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | 
F:EVIL | GIANT | IM_COLD | IM_POIS 
#D:Big, brawny, powerful and with a greed for gold.
D:傫āA痂āA͋lŋɋ~B

#JX#
N:507:͓
E:kappa
G:p:G
I:120:15d50:20:30:10
W:33:3:0:500
B:HIT:HURT:3d4
B:HIT:HURT:3d4
B:HIT:HURT:3d4
B:CLAW:HURT:3d4
F:EVIL | MALE | AQUATIC | ANIMAL | WILD_TOO |
F:ONLY_ITEM | DROP_90 | DROP_2D2 | TAKE_ITEM |
F:OPEN_DOOR | BASH_DOOR |
F:IM_ACID | IM_POIS |
S:1_IN_6 |
S:CONF | BO_WATE | BO_ACID
D:ΐFlԂ̂悤ȐB̎Mɐ𗭂߂
D:ƂŁA΂炭̊Ԓns邱ƂłB
D:lԂ̑̓KqʂƌĂB

#J0#
N:508:XyN^[
E:Spectre
G:G:G
I:120:14d20:20:30:10
W:33:3:0:350
B:WAIL:TERRIFY
B:TOUCH:EXP_40
B:CLAW:LOSE_WIS:5d5
F:FORCE_SLEEP | RAND_25 | 
F:ONLY_ITEM | DROP_90 | DROP_2D2 | CAN_FLY |
F:COLD_BLOOD | TAKE_ITEM | PASS_WALL |
F:EVIL | UNDEAD | IM_COLD | IM_POIS | 
F:NO_CONF | NO_SLEEP
S:1_IN_15 | 
S:BLIND | HOLD | DRAIN_MANA | FORGET
#D:A phantasmal shrieking spirit.  Its wail drives the intense cold of pure 
#D:evil deep within your body.
D:̂悤ȋԍB̔ߖ𕷂ƁAȎ׈炷ȗC
D:̂̐c܂œ荞łB

#J0#
N:509:g
E:Water troll
G:T:B
I:110:36d10:20:50:50
W:33:1:0:420
B:HIT:HURT:1d9
B:HIT:HURT:1d9
B:HIT:HURT:2d2
B:HIT:HURT:2d2
F:MALE | WILD_TOO | WILD_SHORE | WILD_SWAMP |
F:FORCE_MAXHP | DROP_SKELETON | DROP_CORPSE
F:FRIENDS | DROP_60 | 
F:OPEN_DOOR | BASH_DOOR | CAN_SWIM |
F:EVIL | TROLL | IM_COLD | IM_POIS | HURT_LITE
#D:He is a troll that reeks of brine.
D:ނ͊Ĉ悤ȓ𔭂ĂgB

#J0#
#J0#
#J0#(Rg)
#J0# G^̖|ɂẮuyΕv̕{ɖ󂵂ĂB
#J0# Ƃ̓̂߁Ȃ(Ȃ){ɖ󂵂ĂB
#J0#
N:510:΂̃G^
E:Fire elemental
G:E:r
I:110:30d8:12:50:50
W:33:2:0:350
B:HIT:FIRE:4d6
B:HIT:FIRE:4d6
F:FORCE_SLEEP | RAND_25 | 
F:EMPTY_MIND | CAN_FLY | WILD_TOO | WILD_VOLCANO |
F:KILL_ITEM | KILL_BODY | BASH_DOOR | POWERFUL | AURA_FIRE |
F:EVIL | IM_FIRE | IM_POIS | NONLIVING |
F:NO_CONF | NO_SLEEP | NO_FEAR | SELF_LITE_1
S:1_IN_6 | 
S:BO_FIRE
#D:It is a towering inferno of flames.
D:͍т悤ȉΉnB

#JZ#
N:511:qVg
E:Cherub
G:A:W
I:120:45d10:30:68:255
W:33:6:0:400
B:HIT:HURT:4d3
B:HIT:HURT:3d8
B:HIT:HURT:4d3
B:HIT:HURT:3d8
F:FORCE_SLEEP | FORCE_MAXHP | NO_FEAR | GOOD | CAN_FLY |
F:ONLY_ITEM | DROP_1D2 | DROP_2D2 | REFLECTING | RES_TELE |
F:SMART | TAKE_ITEM | OPEN_DOOR | BASH_DOOR | POWERFUL | MOVE_BODY | 
F:IM_ACID | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | 
F:NO_CONF | NO_SLEEP | SELF_LITE_2
S:1_IN_3 | 
S:HEAL | HASTE | BLIND | SCARE | MIND_BLAST | BO_FIRE | 
S:S_MONSTERS
#D:It is an angel moving very quickly, wielding a holy war hammer and casting 
#D:a volley of powerful spells in your direction.
D:͂Ђ傤ɓ̑VgŁAȂEH[n}[ɎA
D:͂Ȏ𗧂đɏĂB

#J0#
N:512:̃G^
E:Water elemental
G:E:b
I:110:25d8:12:40:50
W:33:2:0:325
B:HIT:HURT:1d10
B:HIT:HURT:1d10
B:HIT:HURT:1d10
F:FORCE_SLEEP | RAND_25 | 
F:EMPTY_MIND | COLD_BLOOD | CAN_FLY |
F:KILL_BODY | KILL_ITEM | BASH_DOOR | POWERFUL | 
F:EVIL | IM_POIS | NONLIVING |
F:NO_CONF | NO_SLEEP | NO_FEAR
S:1_IN_6 | 
S:BO_COLD
#D:It is a towering tempest of water.
D:͍т̗B

#JZ#
N:513:FnEh
E:Multi-hued hound
G:Z:v
I:120:30d10:25:40:0
W:33:2:0:600
B:CLAW:HURT:3d6
B:CLAW:HURT:3d6
B:BITE:HURT:4d4
B:BITE:HURT:4d4
F:FORCE_SLEEP | 
F:FRIENDS | 
F:BASH_DOOR | ATTR_MULTI | DROP_SKELETON | DROP_CORPSE
F:ANIMAL | NO_CONF | NO_SLEEP
F:IM_ELEC | IM_POIS | IM_ACID | IM_FIRE | IM_COLD | SELF_LITE_2
S:1_IN_5
S:BR_ACID | BR_POIS | BR_COLD | BR_FIRE | BR_ELEC
#D:Shimmering in rainbow hues, this hound is beautiful and deadly. 
D:FɋP̃nEh͔AɊ댯B

#JZ#
N:514:iCgXg[J[
E:Night stalker
G:E:w
I:130:20d13:20:46:20
W:34:3:0:310
B:GAZE:HURT:6d6
B:GAZE:HURT:6d6
F:RAND_50 | 
F:EMPTY_MIND | INVISIBLE | COLD_BLOOD | 
F:OPEN_DOOR | BASH_DOOR | POWERFUL | CAN_FLY |
F:EVIL | IM_COLD | IM_POIS | UNDEAD | IM_ELEC
F:NO_CONF | NO_SLEEP | NO_FEAR | NONLIVING
#D:It is impossible to define its form but its violence is legendary.
D:̎p`͕̂s\ȂƂA̎cE͓`Ił炠B

#J0#
N:515:LIEN[[
E:Carrion crawler
G:c:g
I:110:20d12:15:40:10
W:34:2:0:100
B:STING:PARALYZE:2d6
B:STING:PARALYZE:2d6
F:RAND_25 | FRIENDS | DROP_SKELETON
F:WEIRD_MIND | BASH_DOOR | 
F:ANIMAL | IM_POIS
#D:A hideous centipede covered in slime and with glowing tentacles around its 
#D:head.
D:xgxgSɕꂽȃJfŁẢɂ͌𔭂
D:G肪˂ĂB

#J0#
#J0#
#J0#(Rg)
#J0# ̌Ăі felicia.x ̍l
#J0#
N:516:D_
E:Master thief
G:p:D
I:130:18d10:20:30:40
W:34:2:0:350
B:HIT:HURT:2d8
B:HIT:HURT:3d4
B:HIT:EAT_GOLD:4d4
B:HIT:EAT_ITEM:4d5
F:MALE | 
F:DROP_90 | DROP_2D2 | DROP_SKELETON | DROP_CORPSE
F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | 
F:EVIL
#D:Cool and confident, fast and lithe; protect your possessions quickly!
D:Âő_Afď_BfI

#JX#
#JX#
N:517:UwN}\^Px
E:Kumasotakeru, Leader of Kumaso
G:p:U
I:120:10d100:20:100:40
W:34:5:0:1600
B:HIT:HURT:5d5
B:HIT:HURT:5d5
B:HIT:HURT:5d5
B:HIT:HURT:5d5
F:UNIQUE | EVIL | MALE | CAN_SPEAK |
F:FORCE_MAXHP | DROP_SKELETON | DROP_CORPSE
F:ONLY_ITEM | DROP_2D2 | DROP_GOOD | 
F:OPEN_DOOR | TAKE_ITEM | BASH_DOOR | 
F:HAS_LITE_1
S:1_IN_2 |
S:SCARE | ARROW_4
D:}gɋwȂؑN}\𗦂鍄BȏUB

#J0#
N:518:b`
E:Lich
G:L:w
I:110:30d10:20:60:60
W:34:3:0:800
B:TOUCH:EXP_40
B:TOUCH:UN_POWER
B:TOUCH:LOSE_DEX:2d8
B:TOUCH:LOSE_DEX:2d8
F:FORCE_SLEEP | FORCE_MAXHP | DROP_1D2 | 
F:SMART | COLD_BLOOD | OPEN_DOOR | BASH_DOOR | 
F:EVIL | UNDEAD | IM_COLD | IM_POIS | HURT_LITE | 
F:NO_CONF | NO_SLEEP
S:1_IN_4 | 
S:BLINK | TELE_TO | TELE_AWAY | BLIND | HOLD | SLOW | SCARE | 
S:CAUSE_3 | DRAIN_MANA | BRAIN_SMASH
#D:It is a skeletal form dressed in robes.  It radiates vastly evil power.
D:̓[uɐg񂾊[̂悤B͎׈ȗ͂L͈͂ɓn
D:˂ĂB

N:519:KXEX|A
E:Gas spore
G:e:g
I:110:25d10:30:1:5
W:34:4:0:100
B:EXPLODE:DISEASE:40d2
F:FORCE_SLEEP |
F:STUPID | EMPTY_MIND | CAN_FLY |
F:NO_CONF | NO_SLEEP | NO_FEAR
#D:From a distance, this creature is often mistaken for the 
#D:much more dangerous beholder.
D:rz_[̊OA{Iɂ͖QB
D:UƔB܂ɖEqiX|AjTU炷Ƃ邪A
D:͑̓ɓāA₪ĐC̃KXEX|AɐB
D:Eqz҂͓K؂ȎÂ{ȂAPȓɎSB

#J0#
N:520:}X^[EopCA
E:Master vampire
G:V:s
I:110:34d10:20:60:10
W:34:3:0:750
B:HIT:HURT:1d6
B:HIT:HURT:1d6
B:BITE:EXP_VAMP:1d7
B:BITE:EXP_VAMP:1d7
F:FORCE_SLEEP | FORCE_MAXHP | 
F:DROP_4D2 | 
F:COLD_BLOOD | OPEN_DOOR | BASH_DOOR | REGENERATE | CAN_FLY |
F:EVIL | UNDEAD | IM_COLD | IM_POIS | HURT_LITE | NO_CONF | NO_SLEEP
S:1_IN_6 | 
S:TELE_TO | HOLD | CONF | SCARE | CAUSE_3 | MIND_BLAST | FORGET | 
S:DARKNESS | BO_NETH
#D:It is a humanoid form dressed in robes.  Power emanates from its chilling 
#D:frame.
D:̓[uɐg񂾐lԂ̂悤ȎpĂBC̑̂
D:͗͂̃I[˂ĂB

#JZ#
N:521:m̋zS
E:Oriental vampire
G:V:g
I:110:30d12:20:60:10
W:34:3:0:750
B:HIT:HURT:1d6
B:HIT:HURT:1d6
B:BITE:EXP_VAMP:1d8
F:FORCE_SLEEP | FORCE_MAXHP | 
F:DROP_4D2 | CAN_FLY |
F:COLD_BLOOD | OPEN_DOOR | BASH_DOOR | REGENERATE | INVISIBLE | PASS_WALL |
F:EVIL | UNDEAD | IM_COLD | IM_POIS | HURT_LITE | NO_CONF | NO_SLEEP | RES_TELE
S:1_IN_6 | 
S:TELE_TO | HOLD | CONF | SCARE | CAUSE_3 | MIND_BLAST | FORGET | 
S:DARKNESS | BO_NETH
#D:The oriental vampire is a mist-like creature.
D:m̋zŜ͖悤ȐB

#JZ#
N:522:̃~C
E:Greater mummy
G:z:W
I:110:54d13:30:68:255
W:34:3:0:800
B:CLAW:LOSE_CON:1d6
B:CLAW:DISEASE:1d6
B:GAZE:EXP_VAMP:3d4
B:GAZE:TERRIFY:1d4
F:FORCE_SLEEP | FORCE_MAXHP | NO_FEAR | EVIL | UNDEAD |
F:COLD_BLOOD |
F:ONLY_ITEM | DROP_1D2 | DROP_2D2 | RES_TELE
F:SMART | TAKE_ITEM | OPEN_DOOR | BASH_DOOR | POWERFUL | MOVE_BODY | 
F:IM_ACID | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | 
F:NO_CONF | NO_SLEEP
S:1_IN_3 | 
S:HEAL | HASTE | BLIND | SCARE | S_UNDEAD | ANIM_DEAD
S:BA_POIS | BA_NETH | BA_COLD | DRAIN_MANA |
S:MIND_BLAST | CAUSE_3 | DARKNESS | FORGET
#D:Once a powerful ruler, now an even more powerful undead menace.
D:Ă͋͂Ȏxz҂łAł͂ɋ͂ȃAfbh
D:GɂȂĂB

#JZ#
N:523:<R[>̌C
E:Bloodletter of Khorne
G:U:r
I:120:30d8:20:40:30
W:34:1:0:450
B:HIT:EXP_20:13d1
B:HIT:EXP_20:13d1
B:HIT:EXP_20:13d1
F:FORCE_MAXHP | OPEN_DOOR | FRIENDS | DROP_60 | REGENERATE |
F:ONLY_ITEM | DROP_CHOSEN | NO_FEAR | NONLIVING |
F:EVIL | IM_POIS | IM_COLD | IM_FIRE | DEMON 
#D:Slender, red-skinned demons twisting in nightmarish shapes. 
#D:They are armed with hellblades, which will suck the life from 
#D:your body.
D:̐_<R[>̔z̉B
D:̂悤ȎpɔPȂAאgŐԂB
D:wu[h𑕔ĂāA̐n͂Ȃ̐͂
D:zƂB

#J0#
N:524:DFT\
E:Giant grey scorpion
G:S:s
I:120:18d20:12:50:40
W:34:4:0:275
B:BITE:HURT:1d6
B:STING:POISON:1d4
F:WEIRD_MIND | BASH_DOOR | WILD_TOO | DROP_SKELETON |
F:ANIMAL
#D:It is a giant grey scorpion.  It looks poisonous.
D:͊DF̋ȃT\B͓łĂ悤B

#J0#
N:525:ñG^
E:Earth elemental
G:E:u
I:100:30d10:10:60:90
W:34:2:0:375
B:HIT:HURT:4d6
B:HIT:HURT:4d6
B:HIT:HURT:4d6
F:FORCE_SLEEP | 
F:EMPTY_MIND | COLD_BLOOD | NONLIVING |
F:KILL_ITEM | KILL_BODY | PASS_WALL | POWERFUL | 
F:EVIL | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | HURT_ROCK | 
F:NO_CONF | NO_SLEEP | NO_FEAR
S:1_IN_8 | 
S:BO_ACID
#D:It is a towering form composed of rock with fists of awesome power.
D:͊łłт悤ȎpĂāA܂͂
D:tĂB

#J0#
N:526:̃G^
E:Air elemental
G:E:B
I:120:30d5:12:50:50
W:34:2:0:390
B:HIT:HURT:1d10
B:HIT:CONFUSE:1d4
B:HIT:HURT:1d10
F:FORCE_SLEEP | RAND_25 | 
F:EMPTY_MIND | COLD_BLOOD | CAN_FLY | NONLIVING |
F:KILL_BODY | KILL_ITEM | BASH_DOOR | POWERFUL | 
F:EVIL | IM_ACID | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | 
F:NO_CONF | NO_SLEEP | NO_FEAR
S:1_IN_8 | 
S:BO_ELEC
#D:It is a towering tornado of winds.
D:͂т悤ȕ̗B

#JZ#
N:527:hD[EhCN
E:Doom drake
G:d:v
I:110:40d11:25:100:30
W:34:3:0:450
B:CLAW:HURT:1d5
B:CLAW:HURT:1d5
B:BITE:HURT:2d6
F:FORCE_SLEEP | FORCE_MAXHP | DROP_CORPSE
F:ONLY_ITEM | DROP_1D2 | FRIENDS |
F:OPEN_DOOR | BASH_DOOR | CAN_FLY |
F:EVIL | DRAGON | 
F:IM_FIRE | IM_POIS | NO_CONF | NO_SLEEP | SELF_LITE_1
S:1_IN_6 | 
S:BR_FIRE
#D:Doom drakes are trained firedrakes, always moving in pairs, looking 
#D:for a battle.
D:hD[hCN͌Pꂽt@CAhCNŁAɑ΂ɂȂčs
D:l߂ĂB

#JZ#
N:528:K[SC
E:Gargoyle
G:u:s
I:110:18d12:10:50:15
W:34:2:0:110
B:CLAW:HURT:2d6
B:CLAW:HURT:2d6
B:BITE:HURT:1d6
F:DROP_60 | ONLY_GOLD | EVIL | DEMON | FRIENDS | HURT_LITE |
F:WILD_TOO | WILD_MOUNTAIN | WILD_WASTE |
F:IM_POIS | IM_FIRE | IM_COLD | IM_ELEC | HURT_ROCK | NONLIVING 
S:1_IN_12
S:BR_ELEC | BR_FIRE
#D:A weird demon creature with a stone-like skin.
D:H̐A΂̔B

N:529:ACȃvR[
E:Malicious leprechaun
G:h:v
I:120:4d5:8:13:8
W:35:4:0:85
F:MULTIPLY | INVISIBLE | RAND_25 | TAKE_ITEM | COLD_BLOOD |
F:HURT_LITE | EVIL | OPEN_DOOR | MALE | HAS_LITE_1
B:TOUCH:EAT_GOLD
B:TOUCH:EAT_ITEM
S:1_IN_6
S:BLINK | TPORT | TELE_TO | CAUSE_1
#D:This little creature has a fiendish gleam in its eyes.
D:̏ȃX^[̖ڂ͈̂悤ɋPĂB

#J0#
#J0# (Rg)
#J0# O̖͏тɂ
#J0#
N:530:GIOES[
E:Eog golem
G:g:D
I:100:100d20:12:125:10
W:35:4:0:1200
B:HIT:HURT:8d6
B:HIT:HURT:8d6
B:HIT:HURT:6d6
B:HIT:HURT:6d6
F:ONLY_GOLD | DROP_2D2 | 
F:EMPTY_MIND | COLD_BLOOD | BASH_DOOR | REFLECTING |
F:IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | 
F:NO_CONF | NO_SLEEP | NO_FEAR | NONLIVING
#D:It is a massive deep brown statue, striding towards you with an 
#D:all-too-familiar purpose.  Your magic surprisingly feels much less 
#D:powerful now.
D:͐[F̓X鋐ŁANɂ炩ȂӂꂽړI
D:\\N҂EI\\ʂׂɂȂɌđ҂ŕ݊ĂB
D:̃X^[ɑ΂Ă͂܂̖@̖͂ɕRƂł낤B

#JK#
N:531:wA=t@]x
E:Ar-Pharazon the Golden
G:p:y
I:120:180d10:30:90:100
W:38:6:0:3500
B:HIT:HURT:4d12
B:HIT:HURT:4d12
B:HIT:HURT:4d12
B:HIT:HURT:4d12
F:FORCE_SLEEP | FORCE_MAXHP | UNIQUE | CAN_SPEAK | HAS_LITE_2 | MALE |
F:ONLY_ITEM | DROP_1D2 | DROP_2D2 | DROP_GOOD | DROP_SKELETON | DROP_CORPSE
F:SMART | TAKE_ITEM | OPEN_DOOR | BASH_DOOR | MOVE_BODY | DROP_CHOSEN |
S:1_IN_10 |
S:HEAL | HASTE | TELE_AWAY | S_MONSTERS
#D:Last and proudest king of ancient Numenor.  Corrupted by power and
#D:avarice, he fell victim to Sauron's wiles, tried to fight the immortals
#D:themselves, and condemned Numenor to oblivion.
D:km[25ɂčŌ̉Bނ̓TE߂A
D:tɂ̊ÌsA̒nA}֕A
D:ꂪǂ̓km[ŖSɓƂɂȂB

#J0#
N:532:_KV
E:Dagashi
G:p:y
I:120:13d25:20:70:10
W:35:4:0:500
B:HIT:POISON:3d4
B:HIT:LOSE_STR:3d4
B:HIT:LOSE_STR:3d4
B:HIT:POISON:3d4
F:MALE | 
F:DROP_1D2 | 
F:OPEN_DOOR | BASH_DOOR | DROP_SKELETON | DROP_CORPSE
F:EVIL | NO_CONF | NO_SLEEP
#D:A human warrior, moving with lightning speed.
D:lԂ̐mŁAȂ̂悤ȃXs[hœB

#JZ#
N:533:ȂH
E:Headless ghost
G:G:u
I:120:20d25:20:30:10
W:35:3:0:550
B:TOUCH:TERRIFY
B:TOUCH:EXP_40
B:CLAW:LOSE_INT:5d5
B:CLAW:LOSE_WIS:5d5
F:FORCE_SLEEP | RAND_25 | 
F:ONLY_ITEM | DROP_90 | DROP_2D2 | CAN_FLY |
F:COLD_BLOOD | TAKE_ITEM | PASS_WALL |
F:EVIL | UNDEAD | IM_COLD | IM_POIS | 
F:NO_CONF | NO_SLEEP
S:1_IN_15 | 
S:BLIND | DRAIN_MANA | SCARE | BO_COLD | FORGET
#D:A phantasmal apparition with no head
D:̖Ĥ悤ȎpB

#J0#
#J0#
#J0#(Rg)
#J0# uhbhvƂǂݕ܂BȂuh[hvI܂
#J0#
N:534:h[h
E:Dread
G:G:o
I:120:25d20:20:30:10
W:35:2:0:600
B:HIT:HURT:6d6
B:HIT:HURT:6d6
B:HIT:LOSE_STR:3d4
F:FORCE_SLEEP | RAND_25 | 
F:ONLY_ITEM | DROP_60 | DROP_2D2 | 
F:TAKE_ITEM | INVISIBLE | COLD_BLOOD | PASS_WALL | 
F:EVIL | UNDEAD | IM_COLD | IM_POIS | CAN_FLY |
F:NO_CONF | NO_SLEEP
S:1_IN_15 | 
S:BLIND | HOLD | CONF | DRAIN_MANA | BO_NETH
#D:It is a form that screams its presence against the eye.  Death incarnate, 
#D:its hideous black body seems to struggle against reality as the universe 
#D:itself struggles to banish it.
D:ΒNłѐȂ悤ȑ݊ĂB
D:̋낵ȍ̂͂܂Ŏ̂̂悤ȎpŁA̐
D:SĂ̒ɔĖɑ݂Ă邩̂悤B

#JZ# NeSYS 
N:535:̒w
E:Leng spider
G:S:v
I:120:26d20:12:50:40
W:35:4:0:250
B:BITE:POISON:1d6
B:STING:POISON:1d6
F:WEIRD_MIND | BASH_DOOR | FRIENDS | ELDRITCH_HORROR | DROP_CORPSE
F:ANIMAL | EVIL
#D:Bloated purple spiders with long, bristly legs.
D:h[hɐAF̋Ȓw偁B
D:n炯̂悤ɂȂĖc񂾑̂ƁAт̐rB
D:͂܂ȒWX~FŁA㔼gɂɘAėFɂȂA葫̐[
D:͍łBmAŁA댯ȑ݂łB
D:iNtguJ_X߂āvj

#JZ#
#JZ#̐
#JZ#o[gEubŃu痈dvɓoB
#JZ#ʏ͓łAlԂ̌zƈꎞIɂ̎p܂B
#JZ#[hBbqEúudv̔閧vɂ́A̗dF
#JZ#閧LĂ܂B by v
#JZ#p͋vA NeSYS ɂ
N:536:̐
E:Star vampire
G:V:r
I:120:30d25:20:40:10
W:35:2:0:700
B:CLAW:LOSE_STR:4d4
B:BITE:EXP_VAMP:4d4
B:CLAW:LOSE_STR:4d4
B:BITE:EXP_VAMP:4d4
F:EVIL | ELDRITCH_HORROR | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS |
F:NONLIVING | CAN_FLY |
F:NO_CONF | NO_SLEEP | NO_FEAR | NO_STUN
#D:"It was red and dripping; an immensity of pulsing, moving jelly;
#D:a scarlet blob with myriad tentacular trunks that waved and waved. 
#D:There were suckers on the tips of the appendages, and these were 
#D:opening and closing with ghoulish lust... the thing was bloated and 
#D:obscene; a headless, faceless, eyeless bulk, with the ravenous maw and 
#D:titanic talons of a star-born monster."
D:ʏڂɌ邱ƂłȂAF痈zB
D:XAт肷悤ȃQ^Q^΂AOeXNȃNXNX΂̐
D:ĂB
D:lԂ̌zƁAꎞIɎp悤ɂȂB
D:uSgԂ܂Ał忂ȃ[[łāA[g̉
D:ɂ͂тGpAꂪӂ邦Ă̂BG
D:p̐[ɂ͋zՂAHrS߂~]݂Ȃ点ĊJĂ
D:ccB͂ӂꂠ@ȂȂ̂ŁAڂ
D:ȂłȂAيE̐ɐ܂ꂽ×~ȌƋ
D:܂Ăv
D:(o[gEubNA[TuKꂽ́v
D:wNgD[VxASЕɁAp.23)

#J0#
N:537:̃G^
E:Smoke elemental
G:E:D
I:120:15d10:10:80:90
W:35:3:0:375
B:BITE:HURT:2d6
B:BITE:HURT:2d6
F:FORCE_SLEEP | 
F:EMPTY_MIND | 
F:KILL_ITEM | KILL_BODY | BASH_DOOR | POWERFUL | 
F:EVIL | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | 
F:NO_CONF | NO_SLEEP | NO_FEAR | CAN_FLY | NONLIVING
S:1_IN_5 | 
S:DARKNESS | BO_FIRE
#D:It is a towering blackened form, crackling with heat.
D:͂т悤Ȏ̉ŁAMŉΉԂグĂB

#J0#
N:538:IO
E:Olog
G:T:g
I:110:42d10:20:50:50
W:35:1:0:450
B:HIT:HURT:1d12
B:HIT:HURT:1d12
B:BITE:HURT:2d3
B:BITE:HURT:2d3
F:FORCE_MAXHP | OPEN_DOOR | FRIENDS | DROP_60 | 
F:SMART | BASH_DOOR | DROP_SKELETON | DROP_CORPSE
F:EVIL | TROLL | IM_POIS
#D:It is a massive intelligent troll with needle sharp fangs.
D:͐j̗lȉgŁA͂ǂB

N:539:XOEn[tO
E:Halfling slinger
G:h:U
I:110:30d9:20:40:30
W:35:1:0:330
B:HIT:HURT:2d6
B:HIT:HURT:2d6
F:FORCE_MAXHP | OPEN_DOOR | FRIENDS | DROP_90 |
F:SMART | EVIL | IM_POIS | IM_COLD | MALE | DROP_SKELETON | DROP_CORPSE
S:1_IN_3
S:ARROW_4
#D:A rebel halfling who has rejected the halfling tradition of archery.
D:n[tOizrbgj̋|p̓`ۂ͂҂B

#J0#
N:540:d̓nEh
E:Gravity hound
G:Z:s
I:110:35d10:30:30:0
W:35:2:0:500
B:BITE:HURT:2d12
B:BITE:HURT:2d12
B:BITE:HURT:2d12
B:CLAW:HURT:3d3
F:FORCE_SLEEP | FRIENDS | DROP_SKELETON | DROP_CORPSE
F:BASH_DOOR | 
F:ANIMAL | NO_CONF | NO_SLEEP | 
S:1_IN_5 | 
S:BR_GRAV
#D:Unfettered by the usual constraints of gravity, these unnatural creatures 
#D:are walking on the walls and even the ceiling!  The earth suddenly feels 
#D:rather less solid as you see gravity warp all round the monsters.
D:d͂̑ꂽُ̈Ȑ́AǂVł܂
D:̂悤ɕƂłB̃X^[̉ŏd͂䂪ł̂
D:ƁAnˑRsȂ̂ɎvĂB

#J0#
#J0#
#J0#(Rg)
#J0# ̌Ăі felicia.x ̍lāBCɓĂ܂B
#J0#
N:541:_זE
E:Acidic cytoplasm
G:j:G
I:120:40d10:12:18:1
W:35:5:0:36
B:TOUCH:ACID:1d10
B:TOUCH:ACID:1d10
B:TOUCH:ACID:1d10
B:TOUCH:ACID:1d10
F:FORCE_MAXHP | TAKE_ITEM | COLD_BLOOD | 
F:DROP_1D2 | DROP_4D2 |
F:STUPID | EMPTY_MIND | OPEN_DOOR | BASH_DOOR | 
F:IM_ACID | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | 
F:NO_FEAR | NO_CONF | NO_SLEEP
#D:A disgusting animated blob of destruction.  Flee its gruesome hunger!
D:jJԂhhBׂ̋H~͋|B

#J0#
N:542:x݃nEh
E:Inertia hound
G:Z:W
I:110:35d10:30:30:0
W:35:2:0:500
B:BITE:HURT:2d12
B:BITE:HURT:2d12
B:BITE:HURT:2d12
B:CLAW:HURT:3d3
F:FORCE_SLEEP | FRIENDS | DROP_SKELETON | DROP_CORPSE
F:BASH_DOOR | 
F:ANIMAL | NO_CONF | NO_SLEEP
S:1_IN_5 | 
S:BR_INER
#D:Bizarrely, this hound seems to be hardly moving at all, yet it approaches 
#D:you with deadly menace.  It makes you tired just to look at it.
D:ȂƂǍ͑SRĂȂ悤Ɍɂւ炸Â
D:낵ŋ߂ÂĂ̂BĂ邾ŔJĂB

#J0#
N:543:CpNgEnEh
E:Impact hound
G:Z:u
I:110:35d10:30:30:0
W:35:2:0:500
B:BITE:HURT:2d12
B:BITE:HURT:2d12
B:BITE:HURT:2d12
B:CLAW:HURT:3d3
F:FORCE_SLEEP | 
F:FRIENDS | 
F:BASH_DOOR | DROP_SKELETON | DROP_CORPSE
F:ANIMAL | NO_CONF | NO_SLEEP
S:1_IN_8 | 
S:BR_WALL
#D:A deep brown shape is visible before you, its canine form strikes you with 
#D:an almost physical force.  The dungeon floor buckles as if struck by a 
#D:powerful blow as it stalks towards you.
D:[F̉̌`ڂ̑OɕłB̌̂悤Ȍ`ȂɐG
D:̂̂悤ȏՌ󂯂Bꂪ""A_W̏
D:܂ŋŌ󂯂悤ɂւނ̂B

#JZ#
N:544:Cg
E:Sea troll
G:T:B
I:110:41d10:20:50:50
W:35:1:0:440
B:HIT:HURT:1d10
B:HIT:HURT:1d10
B:HIT:HURT:3d2
B:HIT:HURT:3d2
F:MALE | 
F:FORCE_MAXHP | AQUATIC |
F:FRIENDS | DROP_60 | WILD_TOO | WILD_OCEAN |
F:OPEN_DOOR | BASH_DOOR | RES_WATE
F:EVIL | TROLL | IM_COLD | IM_POIS | HURT_LITE
#D:He is a troll that reeks of brine, close relative to water trolls.
D:ނ͊Ĉ悤ȓ𔭂ĂgŁAg̐eʂB

#J0#
N:545:G^
E:Ooze elemental
G:E:U
I:110:13d10:10:80:90
W:35:3:0:300
B:TOUCH:ACID:1d10
B:TOUCH:ACID:1d10
B:TOUCH:ACID:1d10
F:FORCE_SLEEP | 
F:EMPTY_MIND | COLD_BLOOD | WILD_TOO | WILD_SHORE | WILD_SWAMP |
F:KILL_ITEM | KILL_BODY | BASH_DOOR | POWERFUL | 
F:EVIL | IM_ACID | IM_FIRE | CAN_SWIM | NONLIVING |
F:IM_COLD | IM_ELEC | IM_POIS | 
F:NO_CONF | NO_SLEEP | NO_FEAR
S:1_IN_5 | 
S:BO_ACID | BA_ACID
#D:It is a towering mass of filth, an eyesore of ooze.
D:͂т悤ȉ̉ŁA킵E[YB

#J0#
N:546:OEubNEhS
E:Young black dragon
G:d:D
I:110:25d10:20:60:50
W:35:1:0:620
B:CLAW:HURT:1d5
B:CLAW:HURT:1d5
B:BITE:HURT:1d6
F:FORCE_SLEEP | FORCE_MAXHP | WILD_TOO | WILD_SWAMP |
F:DROP_60 | DROP_90 | DROP_1D2 | DROP_CORPSE
F:OPEN_DOOR | BASH_DOOR | CAN_FLY | 
F:EVIL | DRAGON | IM_ACID
S:1_IN_11 | 
S:SCARE | 
S:BR_ACID
#D:It has a form that legends are made of.  Its still-tender scales are a 
#D:darkest black hue.  Acid drips from its body.
D:͂܂ɂꂩ`Ƃ邩̂悤Ȋ͂ɖpĂB
D:܂_炩̂낱͐[FĂB͎̂_藎ĂB

#J0#
N:547:[}N
E:Mumak
G:q:s
I:110:90d10:20:55:100
W:35:3:0:2100
B:BUTT:HURT:4d6
B:BUTT:HURT:4d6
B:CRUSH:HURT:4d4
F:BASH_DOOR | DROP_CORPSE
F:ANIMAL
#D:A massive elephantine form with eyes twisted by madness.
D:ȏۂ̂悤ȎpŁA̖ڂ͋Cɂ䂪łB

#J0#
N:548:΃A
E:Giant fire ant
G:a:r
I:110:20d10:14:49:40
W:35:1:0:350
B:BITE:FIRE:3d12
B:BITE:FIRE:3d12
F:FORCE_MAXHP | KILL_BODY | FRIENDS | DROP_SKELETON
F:WEIRD_MIND | BASH_DOOR | 
F:ANIMAL | IM_FIRE
#D:A giant ant covered in shaggy fur.  Its powerful jaws glow with heat.
D:SgтŕꂽȃAB̋͂ȃAS͔MɋPĂB

#J0#
N:549:zCgEhS
E:Mature white dragon
G:d:w
I:110:40d10:20:65:70
W:35:1:0:1000
B:CLAW:HURT:1d8
B:CLAW:HURT:1d8
B:BITE:HURT:2d8
F:FORCE_SLEEP | FORCE_MAXHP | DROP_2D2 | DROP_CORPSE
F:OPEN_DOOR | BASH_DOOR | CAN_FLY | WILD_TOO | WILD_WASTE | WILD_MOUNTAIN | 
F:EVIL | DRAGON | IM_COLD | NO_CONF | NO_SLEEP
S:1_IN_10 |
S:SCARE |
S:BR_COLD
#D:A large dragon, scales gleaming bright white.
D:傫ȃhSŁAɂ߂F̂낱ĂB

#J0#
N:550:][
E:Xorn
G:X:o
I:110:16d10:20:80:10
W:36:2:0:650
B:HIT:HURT:1d6
B:HIT:HURT:1d6
B:HIT:HURT:1d6
B:HIT:HURT:1d6
F:FORCE_MAXHP | 
F:EMPTY_MIND | COLD_BLOOD | 
F:KILL_ITEM | PASS_WALL | 
F:IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | 
F:HURT_ROCK | NO_CONF | NO_SLEEP
#D:A huge creature of the element Earth.  Able to merge with its element, it 
#D:has four huge arms protruding from its enormous torso.
D:ȑ̂Ɏl̒rAňfłłȃX^[B
D:͑nƊSɈ̉邱Ƃł鐫ĂB

#J0#
N:551:ubNEgwOOx
E:Rogrog the Black Troll
G:T:D
I:120:15d100:20:70:50
W:36:5:0:5000
B:HIT:HURT:6d6
B:BITE:HURT:2d10
B:BITE:HURT:2d3
B:SPIT:ACID:3d8
F:UNIQUE | MALE | 
F:FORCE_MAXHP | 
F:ESCORT | 
F:ONLY_ITEM | DROP_2D2 | DROP_GOOD | DROP_CORPSE
F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | 
F:EVIL | TROLL | IM_COLD | IM_POIS
#D:A massive and cruel troll of great power, drool slides caustically down 
#D:his muscular frame.  Despite his bulk, he strikes with stunning speed.
D:C̐SُɋȃgŁÂ͕H̑̉t点
D:B̂̑傫ɂւ炸AɂƂ悤ȃXs[hōU
D:B

N:552:̋l
E:Mist giant
G:#:B
I:120:35d20:20:50:50
W:36:2:0:450
B:CRUSH:HURT:4d8
B:CRUSH:HURT:4d8
B:CRUSH:HURT:4d8
B:BITE:EXP_40:3d9
F:FORCE_MAXHP | OPEN_DOOR | DROP_60 | WILD_TOO | WILD_SWAMP |
F:SMART | BASH_DOOR | 
F:EVIL | GIANT | IM_POIS | CAN_FLY 
#D:"Two eyes, the colour of a thin, yellow wine, were set high in the 
#D:thing's body; though it had no separate head. A mouthing, obscene slit, 
#D:filled with fangs lay just beneath the eyes. It had no nose or ears... 
#D:Four appendages sprang from its upper parts and its lower body 
#D:slithered along the ground, unsupported by any limbs... incredibly 
#D:disgusting to behold and its amorphous body gave off a stench of death 
#D:and decay..."
D:uF̓̊͂̂̂̏㕔ɈʒuĂA
D:炵͂ȂB̂͂ݏoAȗ􂯖ڂ߂A
D:ڂ̂ɂB
D:cĂƂ邩@ȂB㕔͎l{
D:LсAɂ͂Ȃ鎈ȂAn𔇂ĂB
D:cƂ킵ŁA̕s^͎̑̂ƕs̓ĂBv
D:(}CNEARbNAҎuT̏hv
D:<GbNET[KR>쏑[Ap110)

N:553:q
E:Demonologist
G:p:R
I:120:28d10:20:50:10
W:36:2:0:700
B:HIT:HURT:2d6
B:HIT:HURT:2d6
B:HIT:HURT:2d5
F:MALE | DROP_CORPSE | DROP_SKELETON | HAS_LITE_2 |
F:FORCE_SLEEP | FORCE_MAXHP |
F:ONLY_ITEM | DROP_1D2 | 
F:SMART | OPEN_DOOR | BASH_DOOR | 
F:EVIL
S:1_IN_2 | 
S:TPORT | HOLD | 
S:S_DEMON
#D:A figure twisted by evil standing in robes of deepest crimson.
D:[g̃[ugɂ܂ƂĂށA׈ɂ䂪񂾐lԂB

#J0#
N:554:OCECX
E:Grey wraith
G:W:s
I:110:19d10:20:50:10
W:36:1:0:700
B:HIT:HURT:1d10
B:HIT:HURT:1d10
B:TOUCH:EXP_40
F:FORCE_SLEEP | FORCE_MAXHP | 
F:DROP_60 | DROP_90 | 
F:COLD_BLOOD | OPEN_DOOR | BASH_DOOR | 
F:EVIL | UNDEAD | HURT_LITE | IM_COLD | IM_POIS | NO_CONF | NO_SLEEP
S:1_IN_7 |
S:HOLD | SCARE | CAUSE_3 | DARKNESS
#D:A tangible but ghostly form, made of grey fog.  The air around it feels 
#D:deathly cold.
D:͎̂悤Ɍ邪Aۂ͊DF̖łłĤ悤Ȃ̂B
D:̉ɂ͎̂悤ȗ₽̑C[ĂB

N:555:ig
E:Revenant
G:W:u
I:125:111d2:30:70:5
W:36:1:0:800
B:HIT:HURT:2d10
B:HIT:HURT:2d10
F:FORCE_SLEEP | FORCE_MAXHP | REGENERATE |
F:DROP_60 | DROP_90 | 
F:COLD_BLOOD | OPEN_DOOR | BASH_DOOR | MOVE_BODY |
F:EVIL | UNDEAD | HURT_LITE | IM_COLD | IM_POIS | NO_CONF | NO_SLEEP
S:1_IN_4|
S:BO_FIRE
#D:Back from the grave, to wreak vengeance upon the living. A gaunt, tall, 
#D:skeletal figure wearing a ruined plate mail.
D:҂֕Q邽߂ɕ悩SS삾B
D:C̈Aw̍[̎p
D:ꂽv[g[gɂĂB

#J0#
N:556:OFhS
E:Young multi-hued dragon
G:d:v
I:110:32d10:20:60:50
W:36:1:0:1320
B:CLAW:HURT:1d9
B:CLAW:HURT:1d9
B:BITE:HURT:2d10
F:ATTR_MULTI | 
F:FORCE_SLEEP | FORCE_MAXHP | DROP_CORPSE
F:DROP_1D2 | DROP_4D2 | CAN_FLY |
F:OPEN_DOOR | BASH_DOOR | 
F:EVIL | DRAGON | IM_ACID | IM_FIRE | IM_COLD | IM_ELEC | 
F:IM_POIS | NO_CONF | NO_SLEEP | SELF_LITE_1
S:1_IN_5 | 
S:SCARE | 
S:BR_ACID | BR_FIRE | BR_COLD | BR_ELEC | BR_POIS
#D:It has a form that legends are made of.  Beautiful scales of shimmering 
#D:and magical colours cover it.
D:͂܂ɂꂩ`Ƃ邩̂悤Ȋ͂ɖpĂB
D:Sg@̂悤ɔP낱ɕĂB

#JZ#
N:557:A̔jW听
E:Raal's Tome of Destruction
G:?:r
I:120:50d15:20:150:15
W:36:4:0:1500
F:NEVER_MOVE | NEVER_BLOW | NONLIVING |
F:FORCE_SLEEP | EVIL | COLD_BLOOD | EMPTY_MIND |
F:FORCE_MAXHP | NO_CONF | NO_FEAR | NO_SLEEP | CHAR_MULTI |
F:IM_ACID | IM_POIS | IM_COLD | IM_ELEC | HURT_FIRE | RES_NETH | RES_TELE
S:1_IN_2 |
S:BO_ACID | BR_FIRE | BO_MANA | BR_COLD | BR_POIS |
S:BO_WATE | BA_POIS | BR_NETH
#D:A sentient arcane tome casting spells with malevolent intent.
D:ӎ閧̏ŁAӂĎĂB

#J0#
N:558:
E:Colossus
G:g:y
I:110:30d100:15:150:10
W:36:4:0:900
B:HIT:HURT:10d10
B:HIT:HURT:10d10
B:HIT:HURT:6d6
B:HIT:HURT:6d6
F:FORCE_MAXHP | 
F:EMPTY_MIND | COLD_BLOOD | BASH_DOOR | 
F:IM_FIRE | IM_COLD | IM_ELEC | 
F:IM_POIS | NONLIVING | REFLECTING |
F:NO_CONF | NO_SLEEP | NO_FEAR
S:1_IN_8
S:ARROW_4
#D:An enormous construct resembling a titan made from stone.  It strides 
#D:purposefully towards you, swinging its slow fists with earth-shattering 
#D:power.
D:^C^Ɏ悤ȎpA΂łłȍ\B킫ڂӂ炸
D:`҂̕ɑ҂ŕ݊ĂāǍnh邪̂悤ɐU񂷁B

#J0#
N:559:OES[hEhS
E:Young gold dragon
G:d:y
I:110:30d10:20:63:150
W:36:2:0:950
B:CLAW:HURT:1d8
B:CLAW:HURT:1d8
B:BITE:HURT:2d8
F:FORCE_SLEEP | FORCE_MAXHP | CAN_FLY |
F:DROP_60 | DROP_90 | DROP_2D2 | DROP_CORPSE
F:OPEN_DOOR | BASH_DOOR | WILD_TOO | WILD_MOUNTAIN |
F:DRAGON
S:1_IN_11 | 
S:SCARE | 
S:BR_SOUN
#D:It has a form that legends are made of.  Its still-tender scales are a 
#D:tarnished gold hue, and light is reflected from its form.
D:͂܂ɂꂩ`Ƃ邩̂悤Ȋ͂ɖpĂB
D:܂_炩̂낱͓܂FĂāASgŌ𔽎˂ĂB

#J0#
N:560:u[EhS
E:Mature blue dragon
G:d:b
I:110:40d10:20:75:70
W:36:1:0:1200
B:CLAW:HURT:1d8
B:CLAW:HURT:1d8
B:BITE:HURT:2d10
F:FORCE_SLEEP | FORCE_MAXHP | CAN_FLY |
F:DROP_60 | DROP_90 | DROP_2D2 | DROP_CORPSE
F:BASH_DOOR | WILD_TOO | WILD_MOUNTAIN | WILD_WOOD |
F:EVIL | DRAGON | IM_ELEC | NO_CONF | NO_SLEEP | SELF_LITE_1
S:1_IN_9 | 
S:SCARE | 
S:BR_ELEC
#D:A large dragon, scales tinted deep blue.
D:傫ȃhSŁA[WF̂낱ĂB

#J0#
N:561:O[EhS
E:Mature green dragon
G:d:g
I:110:40d10:20:70:70
W:36:1:0:1100
B:CLAW:HURT:1d4
B:CLAW:HURT:1d4
B:BITE:HURT:1d6
F:FORCE_SLEEP | FORCE_MAXHP | CAN_FLY |
F:DROP_60 | DROP_90 | DROP_2D2 | DROP_CORPSE
F:BASH_DOOR | WILD_TOO | WILD_MOUNTAIN | WILD_WOOD |
F:EVIL | DRAGON | IM_POIS | NO_CONF | NO_SLEEP
S:1_IN_9 | 
S:SCARE | 
S:BR_POIS
#D:A large dragon, scales tinted deep green.
D:傫ȃhSŁA[WΐF̂낱ĂB

#J0#
N:562:uYEhS
E:Mature bronze dragon
G:d:U
I:110:44d10:20:70:150
W:36:2:0:1300
B:CLAW:HURT:1d8
B:CLAW:HURT:1d8
B:BITE:HURT:2d10
F:FORCE_SLEEP | FORCE_MAXHP | WILD_TOO | WILD_MOUNTAIN |
F:DROP_1D2 | DROP_4D2 | CAN_FLY |
F:BASH_DOOR | DROP_CORPSE
F:DRAGON | NO_CONF | NO_SLEEP
S:1_IN_9 | 
S:CONF | SCARE | 
S:BR_CONF
#D:A large dragon with scales of rich bronze.
D:傫ȃhSŁALȐF̂낱ĂB

#J0#
N:563:OEbhEhS
E:Young red dragon
G:d:r
I:110:29d10:20:63:50
W:36:1:0:640
B:CLAW:HURT:1d8
B:CLAW:HURT:1d8
B:BITE:HURT:2d8
F:FORCE_SLEEP | FORCE_MAXHP | CAN_FLY |
F:DROP_60 | DROP_90 | DROP_1D2 | WILD_TOO | WILD_MOUNTAIN | WILD_VOLCANO |
F:OPEN_DOOR | BASH_DOOR | DROP_CORPSE
F:EVIL | DRAGON | IM_FIRE | SELF_LITE_1
S:1_IN_11 | 
S:SCARE | 
S:BR_FIRE
#D:It has a form that legends are made of.  Its still-tender scales are a 
#D:deepest red hue.  Heat radiates from its form.
D:͂܂ɂꂩ`Ƃ邩̂悤Ȋ͂ɖpĂB
D:܂_炩̂낱͐[ԐFĂāASgM𔭂ĂB

#JZ#
N:564:iCgu[h
E:Nightblade
G:h:D
I:120:19d13:20:60:10
W:36:2:0:315
B:HIT:POISON:3d4
B:HIT:POISON:3d4
B:HIT:LOSE_CON:3d4
F:MALE | 
F:DROP_1D2 | FRIENDS | INVISIBLE | DROP_SKELETON | DROP_CORPSE
F:OPEN_DOOR | BASH_DOOR | HURT_LITE |
F:EVIL | NO_CONF | NO_SLEEP
#D:A dark elven assassin, so stealthy that he is almost impossible to see.
D:_[NGẗÎE҂ŁAڂł͌Ȃ炢CzĂB

#J0#
N:565:gbp[
E:Trapper
G:.:w
I:120:60d10:30:75:10
W:36:3:0:580
B:HIT:HURT:3d8
B:HIT:HURT:3d8
B:HIT:PARALYZE:15d1
B:HIT:PARALYZE:15d1
F:CHAR_CLEAR | ATTR_CLEAR | 
F:NEVER_MOVE | FORCE_MAXHP | 
F:INVISIBLE | EMPTY_MIND | COLD_BLOOD | 
F:NO_CONF | NO_SLEEP | NO_FEAR
#D:This creature traps unsuspecting victims 
#D:and paralyzes them, to be slowly digested later.
D:ӗ͂̑Ȃ`҂aHƂA
D:ჂĂƏB

#J0#
N:566:{_bN
E:Bodak
G:u:D
I:110:35d10:10:68:90
W:36:2:0:750
B:HIT:FIRE:4d6
B:HIT:FIRE:4d6
B:GAZE:EXP_20
F:FORCE_SLEEP | 
F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | AURA_FIRE | NONLIVING |
F:EVIL | DEMON | IM_FIRE | IM_POIS | NO_CONF | NO_SLEEP
S:1_IN_4 | 
S:BO_FIRE | BA_FIRE | 
S:S_DEMON
#D:It is a humanoid form composed of flames and hatred.
D:͉ΉƑɂčꂽlԂ̂悤ȎpX^[B

#JZ#
N:567:e
E:Time bomb
G:.:w
I:130:12d12:30:40:0
W:36:5:0:50
B:EXPLODE:TIME:30d2
F:CHAR_CLEAR | ATTR_CLEAR | 
F:NEVER_MOVE | FORCE_MAXHP | 
F:EMPTY_MIND | INVISIBLE | COLD_BLOOD | 
F:NO_CONF | NO_SLEEP | NO_FEAR
#D:It was left here to be used against intruders.
D:͐N҂ɑ΂Ďgp邽߂ɒuĂB

N:568:bcHf[
E:Mezzodaemon
G:u:o
I:110:40d13:10:68:90
W:36:2:0:750
B:CLAW:HURT:5d6
B:CLAW:HURT:5d6
F:FORCE_SLEEP | PASS_WALL | INVISIBLE |
F:IM_POIS | IM_COLD | IM_ACID | IM_FIRE |
F:NO_SLEEP | NO_CONF | NO_STUN | NONLIVING |
F:EVIL | DEMON 
S:1_IN_4 | 
S:BLINK | DARKNESS | S_DEMON
#D:An ugly demon with insect-like extremities and large bulbous eyes.
D:̂悤ȎlƑ傫ȋ̊XB

#JZ#
#JZ#Â
#JZ#gEoENtǵuC̎RɂāvɓoB
#JZ#\NOɒnɔ򗈂Aꎞ͍xȕz܂AVSX
#JZ#̔ANgDtꑰ~SEƂ̓ɂĐނ܂B
#JZ#ĝ͒M^ŗƂT{̘rLA̓qgf̂悤Ȍ`łB by v
#JZ#p͋vA NeSYS ɂ
N:569:Â̂
E:Elder thing
G:u:G
I:110:35d13:10:70:50
W:36:3:0:800
B:CRUSH:HURT:4d6
B:CRUSH:HURT:4d6
B:CRUSH:HURT:4d6
B:TOUCH:LOSE_WIS
F:FORCE_SLEEP | OPEN_DOOR | BASH_DOOR | NONLIVING |
F:DEMON | IM_POIS | IM_ACID | NO_CONF | NO_SLEEP | RES_TELE |
F:CAN_SWIM |
S:1_IN_4 |
S:SCARE | TELE_AWAY | BA_NUKE | CAUSE_4 | BA_POIS |
S:CONF | S_DEMON | S_UNDEAD
#D:"...some ridged barrel-shaped objects with thin 
#D:horizontal arms radiating spoke-like from a central ring and with 
#D:vertical knobs or bulbs projecting from the head and base of the 
#D:barrel. Each of these knobs was the hub of a system of five long, 
#D:flat, triangularly tapering arms arranged around it like the arms 
#D:of a starfish."
D:uNM̂̕ŁAɂ̂тr̗ւX|[N
D:̂悤ɕˏɕoāAhA̔ĉ悤ȁÂ悤Ȃ̂A
D:M̏㕔Ɖ琂ɐLтĂAĉ̂͂ꂼA
D:ԗւ̒SȂɁAĕAOp`̂悤ɐׂɂȂ
D:rT{AC̘rv킹iDł܂ɔzuĂv
D:(gEoENtgA[TủƂ̖v
D:wNtgSWRxAnɁApp.195-196)
D:ނ̓̂͂ǂȉxω^ɂςA
D:H̐ێċz̕Kv悤ȉwωɂ@ŁAFԂs
D:ĂB
D:ĂQONOɒnɔ򗈂AIɕzƍlB
D:nŒPȗL@̂nĐHƂA̗L@̂XɓzƂāuV
D:SXvnB
D:̑̒n̗lXȐ̂AVSXɂčꂽƌĂB

#J0#
N:570:X̃G^
E:Ice elemental
G:E:w
I:110:35d10:10:60:90
W:36:2:0:650
B:BITE:COLD:1d3
B:HIT:HURT:4d6
B:BITE:COLD:1d3
F:FORCE_SLEEP | 
F:EMPTY_MIND | COLD_BLOOD | AURA_COLD |
F:KILL_ITEM | KILL_BODY | BASH_DOOR | POWERFUL | 
F:EVIL | IM_COLD | IM_ELEC | CAN_SWIM |
F:IM_POIS | NONLIVING |
F:NO_CONF | NO_SLEEP | NO_FEAR
S:1_IN_5 | 
S:BO_ICEE | BA_COLD
#D:It is a towering glacier of ice.
D:͂т悤ȕX͂B

#JZ#͋vɋĒ܂B
N:571:CvVV}X
E:Ipsissimus
G:p:D
I:110:28d13:20:50:10
W:36:2:0:666
B:HIT:HURT:2d6
B:HIT:HURT:2d6
F:MALE | 
F:FORCE_SLEEP | FORCE_MAXHP | 
F:ONLY_ITEM | DROP_1D2 | DROP_SKELETON
F:SMART | OPEN_DOOR | BASH_DOOR | 
F:EVIL
S:1_IN_3 | 
S:HASTE | TPORT | TELE_TO | BLIND | HOLD | SCARE | CAUSE_3 | 
S:BO_NETH | MIND_BLAST | FORGET |
S:S_UNDEAD | S_DEMON | ANIM_DEAD
#D:A gaunt figure, clothed in black robes.
D:[uɐg񂾂ꂽplԂBp𑀂鍂ʂ
D:@gB
D:ifjXEzC[g[AwcxA
D:ufjXEzC[g[pIvsقj

#JZ#
N:572:wO[^[n@΂LmR=NCXOlԁx
E:The Greater hell magic mushroom were-quylthulg
G:Q:s
I:120:19d99:50:80:50
W:36:3:0:2500
B:GAZE:EXP_VAMP:4d8
B:GAZE:EXP_VAMP:4d8
B:CRUSH:ACID:8d8
B:CRUSH:ACID:8d8
F:FORCE_MAXHP | FORCE_SLEEP | UNIQUE | NO_STUN | NO_CONF |
F:NO_SLEEP| EVIL | IM_ACID | IM_ELEC | IM_FIRE | IM_POIS | 
F:IM_COLD | RES_NETH | RES_WATE | RES_PLAS | RES_DISE | SMART |
F:RES_NEXU | NONLIVING | RES_TELE | KILL_WALL | ELDRITCH_HORROR |
F:BASH_DOOR | DEMON | COLD_BLOOD | ANIMAL | CAN_SWIM |
F:DROP_GOOD | DROP_GREAT | ONLY_ITEM | DROP_2D2 
S:1_IN_3 | 
S:BLINK | SLOW | SCARE | DARKNESS | HEAL | ANIM_DEAD
S:TPORT | TELE_AWAY | HASTE | S_MONSTER | DRAIN_MANA |
S:S_UNDEAD | S_DEMON | S_DRAGON | S_KIN
#D:This unholy abomination will crush you too. Flee while you can! 
D:̕sȍЂ܂Ȃׂ낤B̂ɓI

N:573:΂̑w[Kx
E:Lorgan, Chief of the Easterlings
G:p:v
I:120:18d100:25:100:10
W:36:2:0:1200
B:HIT:HURT:6d6
B:HIT:HURT:6d6
B:HIT:HURT:3d8
B:HIT:HURT:3d8
F:UNIQUE | MALE | CAN_SPEAK |
F:FORCE_SLEEP | FORCE_MAXHP | DROP_SKELETON | DROP_CORPSE
F:ONLY_ITEM | DROP_2D2 | DROP_GOOD | 
F:OPEN_DOOR | BASH_DOOR | 
F:EVIL | IM_ACID | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | 
F:NO_CONF | NO_SLEEP | SELF_LITE_1
S:1_IN_4 |
S:TELE_TO | S_KIN
#D:A mighty warrior from the east, Lorgan hates everything that he cannot 
#D:control. 
D:痈Ȑmł郍[ḰAɏ]Ȃ̂͒Nł
D:ȂUB

#JZ#
N:574:ׂ̗q
E:Chaos spawn
G:e:u
I:110:26d26:20:50:20
W:36:2:0:600
B:GAZE:HURT:10d10
B:GAZE:UN_BONUS:5d2
B:GAZE:EXP_VAMP:5d2
B:GAZE:PARALYZE:5d2
F:FORCE_MAXHP | BASH_DOOR | EVIL | CAN_FLY 
#D:It has two eyestalks and a large central eye. Its gaze can kill.
D:̑傫ȊዅƓ̏ȊᕿĂāA
D:̊ɂݎEƂłB

#J0#
N:575:~CEg
E:Mummified troll
G:z:w
I:110:19d10:20:50:50
W:37:1:0:420
B:HIT:HURT:2d6
B:HIT:HURT:2d6
F:FORCE_MAXHP | 
F:DROP_60 | 
F:EMPTY_MIND | COLD_BLOOD | OPEN_DOOR | BASH_DOOR | 
F:EVIL | TROLL | UNDEAD | IM_COLD | IM_POIS | 
F:NO_CONF | NO_SLEEP | NO_FEAR
#D:It is a massive figure clothed in wrappings.  You are wary of its massive 
#D:fists.
D:͕тɕ܂ꂽȃX^[B͂Ȍɂ͒ӂȂ΂ȂȂB

#JZ#p from "The Great Book of Amber" 
#JZ#It was a twelve-foot Fire Angel that had just entered--
#JZ#russet-colored, with wings like stained glass windows--
#JZ#and, along with intimations of mortality, it brought me
#JZ#recollections of a praying mantis, with a spiked collar and
#JZ#thornlike claws protruding through its short fur at every
#JZ#suggestion of an angle.  ... It was a Chaos beast--rare, deadly, and
#JZ#highly intelligent.

N:576:[hS
E:Bone dragon
G:D:W
I:110:120d10:20:55:50
W:37:3:0:1700:30000:701
B:CLAW:HURT:1d20
B:CLAW:HURT:1d20
F:DROP_3D2 | OPEN_DOOR | BASH_DOOR | EVIL | DRAGON | UNDEAD | 
F:RES_NETH | RES_PLAS | RES_NEXU | RES_DISE | NO_FEAR | NO_STUN |
F:IM_COLD | IM_POIS | 
F:NO_CONF | NO_SLEEP | DROP_SKELETON
S:1_IN_10
S:BR_NETH
#D:An undead dragon skeleton.
D:@ɂđhs݂̑ɂȂhS̊[B

N:577:{̉
E:Crypt thing
G:L:B
I:120:160d5:20:60:60
W:37:3:0:2000
B:TOUCH:EXP_40
B:TOUCH:UN_POWER
B:TOUCH:LOSE_DEX:2d10
B:TOUCH:LOSE_DEX:2d10
F:FORCE_SLEEP | FORCE_MAXHP | DROP_1D2 | 
F:SMART | COLD_BLOOD | OPEN_DOOR | BASH_DOOR | 
F:EVIL | UNDEAD | IM_COLD | IM_POIS | HURT_LITE | 
F:NO_CONF | NO_SLEEP
S:1_IN_3 | 
S:BLINK | TELE_TO | TELE_AWAY | TELE_LEVEL |
S:CAUSE_3 | DRAIN_MANA | BRAIN_SMASH
#D:It is a skeletal form dressed in robes. 
#D:It looks evil and devious...
D:AZ[̂悤ȎpĂA׈ŔPȂS҂B

#JZ#
N:578:F̒l
E:Chaos butterfly
G:I:G
I:120:60d10:40:60:10
W:37:2:0:1000
B:CLAW:HURT:3d7
B:CLAW:HURT:3d7
B:CRUSH:HURT:10d5
F:FORCE_SLEEP | 
F:CAN_FLY |
F:WEIRD_MIND | BASH_DOOR | ATTR_MULTI | ATTR_ANY |
F:NO_CONF | NO_SLEEP | EVIL
S:1_IN_9
S:BR_CONF | BR_CHAO
#D:"It had the appearance of a butterfly, but but a butterfly with 
#D:wings so huge they blotted out the sun... it had a man's body, 
#D:covered with hairs or feathers hued like a peacocks..."
D:uɎĂA̗őz܂łÂȂقǂ̑傫B
D:c̐ĝlԂŁAEF̉HHтłĂ̂
D:ĂƂꂽBv
D:(}CNEARbNAҎuT̏hv
D:<GbNET[KR>쏑[Ap198)

#JZ#
N:579:^CEG^
E:Time elemental
G:E:G
I:120:35d10:90:70:10
W:37:2:0:1000
B:TOUCH:TIME:3d4
B:TOUCH:TIME:3d4
F:PASS_WALL | IM_POIS | IM_FIRE | IM_ELEC | NONLIVING | CAN_FLY |
F:NO_CONF | NO_SLEEP | EVIL | EMPTY_MIND | KILL_ITEM | RAND_50
S:1_IN_7
S:SLOW | BR_TIME |
#D:You have not seen it yet.
D:Ȃ͂܂ƂȂB

#JZ#
#JZ#Ӗڂ̂
#JZ#gEoENtǵuԂ̉evɓoB
#JZ#NOɂ͑zn̂S̘fxzĂ푰ŁAC[X
#JZ#̑Ȃ푰Ƃ̓ɔsĈꎞ͒nɕ߂܂A
#JZ#ɕĈ̑Ȃ푰łڂ܂B by v
N:580:Ӗڂ̂
E:Flying polyp
G:l:R
I:120:35d10:90:70:10
W:37:2:0:1000
B:CRUSH:PARALYZE:8d4
B:CRUSH:PARALYZE:8d4
B:CRUSH:PARALYZE:8d4
F:PASS_WALL | INVISIBLE | FORCE_MAXHP | RES_DISE | 
F:IM_POIS | IM_COLD | IM_ACID | ELDRITCH_HORROR |
F:NO_CONF | NO_SLEEP | EVIL | CAN_FLY |
S:1_IN_7
S:BR_WALL |
#D:"They were only partly material and had the power of aerial motion, 
#D:despite the absence of wings... Suggestions of monstrous plasticity 
#D:and of temporary lapses of visibility..."
D:u̎푰͈̑̂ꕔ... ͂납AڂɌsi
D:͉Ȃ̂ɁAԗ͂Ă... 낵قǏ_Ȃ
D:ꎞIɎpȂ邱ƂɂāA܂Ȃق̂߂
D:...v
D:(gEoENtgA[TuԂ̉ev
D:wNtgSWRxAnɁApp.242-244)

#J0#
N:581:wAx
E:The Queen Ant
G:a:v
I:120:15d100:30:100:10
W:37:2:0:1000
B:BITE:HURT:2d12
B:BITE:HURT:2d12
B:BITE:HURT:2d8
B:BITE:HURT:2d8
F:UNIQUE | FEMALE | GOOD | DROP_CORPSE
F:FORCE_SLEEP | FORCE_MAXHP | 
F:ESCORT | ESCORTS | CAN_FLY |
F:ONLY_ITEM | DROP_2D2 | DROP_GOOD | 
F:WEIRD_MIND | OPEN_DOOR | BASH_DOOR | 
F:ANIMAL | NO_CONF | NO_SLEEP
S:1_IN_2 | 
S:S_ANT
#D:She's upset because you hurt her children.
D:ޏ͌{Ă邪A͂Ȃޏ̎q炾B

#J0#
N:582:EBEI[EEBXv
E:Will o' the wisp
G:E:y
I:130:20d10:30:150:0
W:37:4:0:500
B:HIT:HURT:1d9
B:HIT:HURT:1d9
B:HIT:HURT:1d9
B:HIT:HURT:1d9
F:FORCE_SLEEP | FORCE_MAXHP | RAND_50 | 
F:SMART | EMPTY_MIND | INVISIBLE | 
F:PASS_WALL | POWERFUL | CAN_FLY | WILD_TOO | WILD_SWAMP |
F:IM_ACID | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | 
F:NO_CONF | NO_SLEEP | NO_FEAR | NONLIVING | SELF_LITE_1
S:1_IN_2 | 
S:BLINK | TPORT | CONF | CAUSE_2
#D:A strange ball of glowing light.  It disappears and reappears and seems to 
#D:draw you to it.  You seem somehow compelled to stand still and watch its 
#D:strange dancing motion.
D:ȌB͏茻ꂽ肵ȂA`҂
D:񂹂Ă悤B̗x悤Ȋȓ݂ĂƁÂƂ
D:ȂȂB

#JZ#
#JZ# by v
N:583:V
E:Shan
G:I:B
I:120:20d10:20:120:20
W:37:4:0:250
F:IM_POIS | IM_COLD | COLD_BLOOD | ANIMAL | EVIL | 
F:NO_SLEEP | NO_CONF | CAN_FLY | NEVER_BLOW
S:1_IN_2
S:CONF | HOLD | DRAIN_MANA | FORGET | MIND_BLAST | SHRIEK
#D:"Those huge lidless eyes which stared with hate at me, the jointed 
#D:tendrils which seemed to twist from the head in cosmic rhythms, 
#D:the ten legs, covered with black shining tentacles and folded into 
#D:the pallid underbelly, and the semi-circular ridged wings covered 
#D:with triangular scales -- all this cannot convey the soul-ripping 
#D:horror of the shape which darted at me. I saw the three mouths 
#D:of the thing move moistly, and then it was upon me."
D:u߂ɂ݂ق̂ȂȖځB˂oĂ
D:̂銪Ђ́AFIȃY`Ă悤B
D:肪GтtĂ\{̋rBOp̗ؕɕꂽA
D:~`̐̂Bǂ\ĂAːiė邠̂̂́A
D:Ԃ΂̋낵`邱Ƃ͂ƂĂłȂBʂʂ
D:ƔGꂽAO̂ƎvƓɁA͏P
D:Ăv
D:(iE[CELxARqudv
D:w^NEgEg_bnXxAsApp.151-152)

#J0#
N:584:}O}̃G^
E:Magma elemental
G:E:o
I:110:35d10:10:70:90
W:37:2:0:950
B:HIT:FIRE:3d7
B:HIT:HURT:4d6
B:HIT:FIRE:3d7
F:FORCE_SLEEP | 
F:EMPTY_MIND | AURA_FIRE | WILD_TOO | WILD_VOLCANO |
F:KILL_ITEM | KILL_BODY | PASS_WALL | POWERFUL | 
F:EVIL | IM_FIRE | IM_ELEC | NONLIVING |
F:IM_POIS | 
F:NO_CONF | NO_SLEEP | NO_FEAR
S:1_IN_7 | 
S:BO_PLAS | BA_FIRE
#D:It is a towering glowing form of molten hate.
D:͑nĂł悤ȉŌ𔭂ĂB

#J0#
N:585:ubNEv
E:Black pudding
G:j:D
I:110:40d10:12:18:1
W:37:5:0:36
B:TOUCH:ACID:1d10
B:TOUCH:ACID:1d10
B:TOUCH:ACID:1d10
B:TOUCH:ACID:1d10
F:FORCE_MAXHP | 
F:FRIENDS | 
F:DROP_60 | DROP_90 | DROP_1D2 | 
F:STUPID | EMPTY_MIND | COLD_BLOOD | 
F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | 
F:IM_ACID | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | 
F:NO_CONF | NO_SLEEP | NO_FEAR | CAN_SWIM
#D:A lump of rotting black flesh that slurrrrrrrps across the dungeon floor.
D:̉ŁA_W̏͂ĂB

#JZ#
N:586:El^}V
E:Killer iridescent beetle
G:K:v
I:110:25d10:16:60:30
W:37:2:0:850
B:CLAW:ELEC:1d12
B:CLAW:ELEC:1d12
B:GAZE:PARALYZE
F:ATTR_MULTI |
F:FORCE_MAXHP | 
F:WEIRD_MIND | BASH_DOOR | AURA_ELEC | DROP_CORPSE
F:ANIMAL | IM_ELEC | CAN_FLY
#D:It is a giant beetle, whose carapace shimmers with vibrant energies.
D:͋ȍbŁA̍b͏[GlM[ŋPĂB

#J0#
N:587:lNTXE{ebNX
E:Nexus vortex
G:v:v
I:120:32d10:100:40:0
W:37:1:0:800
B:ENGULF:HURT:5d5
F:FORCE_SLEEP | 
F:RAND_50 | RAND_25 | RES_NEXU | CAN_FLY |
F:EMPTY_MIND | BASH_DOOR | POWERFUL | RES_TELE |
F:NO_CONF | NO_SLEEP | NO_FEAR | NONLIVING
S:1_IN_6 | 
S:BR_NEXU
#D:A maelstrom of potent magical energy.
D:@̃GlM[̗B

#J0#
N:588:vY}E{ebNX
E:Plasma vortex
G:v:R
I:120:32d10:100:40:0
W:37:1:0:800
B:ENGULF:FIRE:8d8
F:FORCE_SLEEP | 
F:RAND_50 | RAND_25 | RES_PLAS | AURA_FIRE | AURA_ELEC |
F:EMPTY_MIND | BASH_DOOR | POWERFUL | 
F:IM_FIRE | CAN_FLY |
F:NO_CONF | NO_SLEEP | NO_FEAR | NONLIVING | SELF_LITE_1
S:1_IN_6 | 
S:BR_PLAS
#D:A whirlpool of intense flame, charring the stones at your feet.
D:ȉΉ̉QŁA`҂̑̏łĂB

#J0#
N:589:bhEhS
E:Mature red dragon
G:d:r
I:110:48d10:20:80:30
W:37:1:0:1400
B:CLAW:HURT:1d4
B:CLAW:HURT:1d10
B:BITE:HURT:2d12
F:FORCE_SLEEP | FORCE_MAXHP | WILD_TOO | WILD_MOUNTAIN | WILD_VOLCANO |
F:DROP_1D2 | DROP_4D2 | CAN_FLY | DROP_CORPSE
F:BASH_DOOR | 
F:EVIL | DRAGON | IM_FIRE | NO_CONF | NO_SLEEP | SELF_LITE_1
S:1_IN_9 | 
S:CONF | SCARE | 
S:BR_FIRE
#D:A large dragon, scales tinted deep red.
D:傫ȃhSŁA[WԐF̂낱ĂB

#J0#
N:590:S[hEhS
E:Mature gold dragon
G:d:y
I:110:56d10:20:80:150
W:37:2:0:1500
B:CLAW:HURT:1d4
B:CLAW:HURT:1d10
B:BITE:HURT:2d12
F:FORCE_SLEEP | FORCE_MAXHP | WILD_TOO | WILD_MOUNTAIN |
F:DROP_1D2 | DROP_4D2 | CAN_FLY | DROP_CORPSE
F:BASH_DOOR | 
F:DRAGON | NO_CONF | NO_SLEEP
S:1_IN_9 | 
S:CONF | SCARE | 
S:BR_SOUN
#D:A large dragon with scales of gleaming gold.
D:傫ȃhSŁAɋFɋP낱ĂB

#J0#
N:591:NX^EhCN
E:Crystal drake
G:d:B
I:120:50d10:25:100:30
W:37:2:0:1500
B:CLAW:HURT:1d4
B:CLAW:HURT:1d4
B:BITE:HURT:2d5
F:FORCE_SLEEP | FORCE_MAXHP | DROP_CORPSE
F:ONLY_ITEM | DROP_4D2 | REFLECTING |
F:INVISIBLE | OPEN_DOOR | BASH_DOOR | CAN_FLY |
F:EVIL | DRAGON | IM_COLD | NO_CONF | NO_SLEEP
S:1_IN_6 | 
S:SLOW | CONF | SCARE | BLIND |
S:BR_SHAR
#D:A dragon of strange crystalline form.  Light shines through it, dazzling 
#D:your eyes with spectrums of colour.
D:Ȑ̂悤ȃhSB܂ċPĂł̂悤ȐF`҂
D:ڂ܂B

#J0#
N:592:ubNEhS
E:Mature black dragon
G:d:D
I:110:46d10:20:55:30
W:37:1:0:1350
B:CLAW:HURT:1d8
B:CLAW:HURT:1d8
B:BITE:HURT:2d10
F:FORCE_SLEEP | FORCE_MAXHP | CAN_FLY | DROP_CORPSE
F:DROP_60 | DROP_90 | DROP_2D2 | WILD_TOO | WILD_SWAMP | WILD_MOUNTAIN |
F:BASH_DOOR | 
F:EVIL | DRAGON | IM_ACID | NO_CONF | NO_SLEEP
S:1_IN_9 | 
S:SCARE | 
S:BR_ACID
#D:A large dragon, with scales of deepest black.
D:傫ȃhSŁÂ낱ĂB

#J0#
N:593:FhS
E:Mature multi-hued dragon
G:d:v
I:110:64d10:20:65:50
W:38:2:0:1700
B:CLAW:HURT:1d10
B:CLAW:HURT:1d10
B:BITE:HURT:2d12
F:ATTR_MULTI | 
F:FORCE_SLEEP | FORCE_MAXHP | CAN_FLY |
F:DROP_3D2 | DROP_4D2 | DROP_CORPSE
F:OPEN_DOOR | BASH_DOOR | 
F:EVIL | DRAGON | IM_ACID | IM_FIRE | IM_COLD | 
F:IM_ELEC | IM_POIS | NO_CONF | NO_SLEEP | SELF_LITE_1
S:1_IN_5 | 
S:BLIND | CONF | SCARE | 
S:BR_ACID | BR_FIRE | BR_COLD | BR_ELEC | BR_POIS
#D:A large dragon, scales shimmering many colours.
D:傫ȃhSŁA낱lXȐFɋPĂB

#JZ#
N:594:Ԍ~
E:Sky whale
G:l:B
I:110:80d10:20:75:30
W:38:6:0:1750
B:CRUSH:HURT:20d2
B:CRUSH:HURT:20d2
B:CRUSH:HURT:20d2
F:FORCE_SLEEP | FORCE_MAXHP | CAN_FLY |
F:DROP_60 | DROP_90 | DROP_2D2 | DROP_CORPSE
F:BASH_DOOR | SMART | GOOD | 
F:NO_CONF | NO_SLEEP | RES_NEXU | RES_TELE | RES_DISE
S:1_IN_9 | 
S:BRAIN_SMASH | CONF | SCARE | FORGET | TELE_TO | TELE_AWAY | SHRIEK
#D:A vastly intelligent whale from the stars.
D:XĂɒm\̍~B

#JZ#
#JZ#Ȃ_SifCSj
#JZ#gEoENtǵu_SvɓoꂵAuCX}EX̉ev
#JZ#łyĂ܂B
#JZ#ÑyVelɂqĂl̐_ŁBNgDt
#JZ#d[̂ǂ̑I݂łB by v
#JZ#p͋vA NeSYS ɂ
N:595:Ȃw_Sx
E:Father Dagon
G:u:g
I:120:19d99:12:80:50
W:38:3:0:3250
B:CLAW:POISON:8d4
B:CLAW:POISON:8d4
B:BITE:HURT:8d8
F:ESCORT
F:DROP_60 | DROP_90 | DROP_1D2 | DROP_GOOD | ONLY_ITEM | DROP_CORPSE
F:CAN_SWIM | BASH_DOOR | ELDRITCH_HORROR | RES_TELE | CAN_SPEAK |
F:EVIL | DEMON | IM_FIRE | IM_COLD | IM_POIS | RES_WATE |
F:UNIQUE | MALE | FORCE_SLEEP | FORCE_MAXHP | POWERFUL |
F:NO_CONF | NO_SLEEP |
S:1_IN_7 | 
S:S_KIN | S_DEMON | BO_WATE | BA_WATE | BO_ACID | BA_ACID 
#D:The king of the deep ones. "Vast, Polyphemous-like, and loathsome, it 
#D:darted like a stupendous monster of nightmares..."
D:fB[vTCYEN̖ʂő傫́B
D:Ođ傫ȑ̂Ag͋rމċ̂悤ɂȂĂB
D:N͉S΂ɂȂƍlĂB
D:[̂ǂ̉FuPዐl|tF[Xv킹邻̊܂
D:̂́AɂrȂ̂悤...v
D:(gEoENtgA[Tu_Sv
D:wNtgSWRxAnɁApp.16)

#JZ#
#JZ#ȂnChiqhj
#JZ#gEoENtǵuCX}EX̉evŌyĂ܂B by v
#JZ#p͋vA NeSYS ɂ
N:596:ȂwnChx
E:Mother Hydra
G:u:g
I:120:19d99:12:80:50
W:38:3:0:3250
B:CLAW:POISON:8d4
B:CLAW:POISON:8d4
B:BITE:HURT:8d8
F:ESCORT
F:DROP_60 | DROP_90 | DROP_1D2 | DROP_GOOD | ONLY_ITEM | DROP_CORPSE
F:CAN_SWIM | BASH_DOOR | ELDRITCH_HORROR | RES_TELE | CAN_SPEAK |
F:EVIL | DEMON | IM_FIRE | IM_COLD | IM_POIS | RES_WATE |
F:UNIQUE | FEMALE | FORCE_SLEEP | FORCE_MAXHP | POWERFUL |
F:NO_CONF | NO_SLEEP |
S:1_IN_7 | 
S:S_HYDRA | S_DEMON | DARKNESS | BA_WATE | BO_ACID | BA_ACID 
#D:The queen of the deep ones. "Vast, Polyphemous-like, and loathsome, it 
#D:darted like a stupendous monster of nightmares..."
D:fB[vTCYEN̖ʂő傫́B
D:Ođ傫ȑ̂Ag͋rމċ̂悤ɂȂĂB
D:N͉S΂ɂȂƍlĂB
D:[̂ǂ̏FuPዐl|tF[Xv킹邻̊
D:킵̂́AɂrȂ̂悤...v
D:(gEoENtgA[Tu_Sv
D:wNtgSWRxAnɁApp.16)

#J0#
N:597:̋Rm
E:Death knight
G:p:s
I:120:60d10:20:100:10
W:38:1:0:1111
B:HIT:HURT:6d6
B:HIT:HURT:5d5
B:HIT:HURT:5d5
B:HIT:EXP_20
F:FORCE_SLEEP | FORCE_MAXHP | SMART | RES_NETH |
F:ONLY_ITEM | DROP_1D2 | DROP_2D2 | 
F:COLD_BLOOD | OPEN_DOOR | BASH_DOOR | 
F:EVIL | IM_COLD | HAS_LITE_1
S:1_IN_5 | 
S:BLIND | SCARE | CAUSE_3 | BO_NETH | 
S:S_MONSTERS
#D:It is a humanoid form dressed in armour of an ancient form.  From beneath 
#D:its helmet, eyes glow a baleful red and seem to pierce you like lances of 
#D:fire.
D:͌Ñ̊Zɐg񂾐lԂB̊̉ɂ͈ӂɖ
D:ڂPA̎Ή̑̂悤ɓ˂hĂB

#JX#
N:598:Eҁw}g^Px
E:Yamatotakeru, the Brave
G:p:w
I:120:12d100:20:120:40
W:38:3:0:7000
B:HIT:HURT:8d6
B:HIT:HURT:8d6
B:SLASH:HURT:25d1
B:SLASH:HURT:25d1
F:UNIQUE | MALE | CAN_SPEAK | DROP_SKELETON | DROP_CORPSE |
F:FORCE_SLEEP | FORCE_MAXHP | OPEN_DOOR | BASH_DOOR |
F:ONLY_ITEM | DROP_4D2 | DROP_GOOD | DROP_CHOSEN |
F:IM_ACID | IM_COLD | IM_ELEC | IM_POIS | NO_CONF | NO_SLEEP | RES_TELE
F:HAS_LITE_2
S:1_IN_3 | 
S:HEAL | HASTE | CAUSE_3 | BO_WATE | BA_WATE
D:ҁXrԂ鐫iAen̖Ҏ҂ƐĂ܂郄}g̗E҂B

#J0#
N:599:^CE{ebNX
E:Time vortex
G:v:G
I:130:32d10:100:40:0
W:38:4:0:900
B:ENGULF:HURT:5d5
F:FORCE_SLEEP | 
F:RAND_50 | RAND_25 | 
F:EMPTY_MIND | BASH_DOOR | POWERFUL | CAN_FLY |
F:NO_CONF | NO_SLEEP | NO_FEAR | NONLIVING
S:1_IN_6 | 
S:BR_TIME
#D:You haven't seen it yet.
D:ĂɉƂ͂ȂB

#J0#
N:600:{ebNX
E:Shimmering vortex
G:v:v
I:140:6d12:100:30:0
W:38:4:0:200
F:ATTR_MULTI |
F:FORCE_SLEEP | NEVER_BLOW | 
F:RAND_50 | RAND_25 | CAN_FLY |
F:EMPTY_MIND | BASH_DOOR | POWERFUL | RES_TELE |
F:NO_CONF | NO_SLEEP | NO_FEAR | NONLIVING | SELF_LITE_1 | SELF_LITE_2
S:1_IN_4 | 
S:BR_LITE | SHRIEK
#D:A strange pillar of shining light that hurts your eyes.  Its shape changes 
#D:constantly as it cuts through the air towards you.  It is like a beacon, 
#D:waking monsters from their slumber.
D:PɂȂX^[ŁÂ܂Ԃ͖ڂɃ_[W^B
D:؂􂢂ēɂāAXƎpωĂB͂̂낵΂
D:悤ɕӂ̃X^[𖰂肩ڊo߂B

#J0#
N:601:Ñu[EhS
E:Ancient blue dragon
G:D:b
I:120:70d10:20:80:80
W:38:1:0:1500
B:CLAW:HURT:4d8
B:CLAW:HURT:4d8
B:BITE:ELEC:5d8
F:FORCE_SLEEP | FORCE_MAXHP | 
F:DROP_1D2 | DROP_4D2 | DROP_CORPSE
F:SMART | BASH_DOOR | POWERFUL | MOVE_BODY | CAN_FLY |
F:EVIL | DRAGON | IM_ELEC | NO_CONF | NO_SLEEP | SELF_LITE_1
S:1_IN_9 | 
S:BLIND | CONF | SCARE | 
S:BR_ELEC
#D:A huge draconic form.  Lightning crackles along its length.
D:ȃhSŁASgȂŕĂB

#J0#
N:602:ÑuYEhS
E:Ancient bronze dragon
G:D:U
I:120:73d10:20:100:200
W:38:2:0:1700
B:CLAW:HURT:4d8
B:CLAW:HURT:4d8
B:BITE:CONFUSE:5d10
F:FORCE_SLEEP | FORCE_MAXHP | DROP_CORPSE
F:DROP_3D2 | DROP_4D2 | CAN_FLY |
F:SMART | BASH_DOOR | POWERFUL | MOVE_BODY | 
F:DRAGON | NO_CONF | NO_SLEEP
S:1_IN_6 | 
S:BLIND | CONF | SCARE | 
S:BR_CONF
#D:A huge draconic form enveloped in a cascade of colour.
D:F̗ɐg܂ꂽȃhSB

#J0#
N:603:rz_[
E:Beholder
G:e:g
I:120:16d100:30:80:10
W:38:4:0:4000
B:GAZE:EXP_20:2d4
B:GAZE:PARALYZE:2d4
B:GAZE:LOSE_INT:2d6
B:GAZE:UN_POWER:2d6
F:FORCE_SLEEP | FORCE_MAXHP | RES_TELE | CAN_FLY |
F:BASH_DOOR | DROP_CORPSE |
F:EVIL | IM_POIS | NO_CONF | NO_SLEEP
S:1_IN_2 | 
S:BLIND | SLOW | CONF | SCARE | DRAIN_MANA | MIND_BLAST | FORGET | 
S:DARKNESS | BO_ACID | BO_FIRE | BO_COLD
#D:A disembodied eye, surrounded by twelve smaller eyes on stalks.
D:G̐ɕt 12 ̏ȖڋʂɈ͂܂ĂÂȂڋʂB

#J0#
N:604:Gy[ECg
E:Emperor wight
G:W:y
I:120:38d10:20:40:10
W:38:2:0:1600
B:HIT:HURT:1d12
B:HIT:HURT:1d12
B:TOUCH:EXP_80
B:TOUCH:EXP_80
F:FORCE_SLEEP | FORCE_MAXHP | 
F:ONLY_ITEM | DROP_90 | DROP_4D2 | CAN_FLY |
F:COLD_BLOOD | OPEN_DOOR | BASH_DOOR | 
F:EVIL | UNDEAD | IM_COLD | IM_POIS | HURT_LITE | NO_CONF | NO_SLEEP
S:1_IN_6 | 
S:HOLD | SCARE | CAUSE_3 | BO_NETH
#D:Your life force is torn from your body as this powerful unearthly being 
#D:approaches.
D:̋͂Ȃ̐̎҂߂ÂĂƁA̍̂􂩂悤B

#JZ#
N:605:Vg
E:Seraph
G:A:w
I:120:50d10:30:68:255
W:38:6:0:1800
B:HIT:HURT:4d6
B:HIT:HURT:5d5
B:HIT:HURT:5d5
B:HIT:HURT:4d6
F:FORCE_SLEEP | FORCE_MAXHP | SMART | NO_FEAR | GOOD | CAN_FLY |
F:ONLY_ITEM | DROP_1D2 | DROP_2D2 | REFLECTING | RES_TELE |
F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | POWERFUL | MOVE_BODY | 
F:IM_ACID | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | 
F:NO_CONF | NO_SLEEP | SELF_LITE_2
S:1_IN_11 | 
S:HEAL | HASTE | TELE_AWAY | CONF | BO_MANA | BO_PLAS | 
S:S_MONSTERS | S_ANGEL
#D:It is an angel, fast and strong.  You are stunned by its extreme holiness 
#D:and try to resist all desires to obey it.
D:͓VgłAfċB`҂͂̋ɓx̐_ɑł̂߂A
D:ɏ]ƂCU蕥̂ɋJB

#JZ#
N:606:̐w[Qx
E:Loge, Spirit of Fire
G:E:R
I:120:15d100:12:50:50
W:38:3:0:3000
B:HIT:FIRE:6d6
B:HIT:FIRE:6d6
B:HIT:FIRE:6d6
B:HIT:FIRE:6d6
F:UNIQUE | 
F:FORCE_SLEEP | FORCE_MAXHP | RAND_25 |
F:EMPTY_MIND | CAN_SPEAK | MALE | AURA_FIRE |
F:KILL_ITEM | KILL_BODY | BASH_DOOR | POWERFUL |
F:EVIL | IM_FIRE | NONLIVING |
F:IM_POIS | NO_CONF | NO_SLEEP | SELF_LITE_2
S:1_IN_4 |
S:BO_PLAS | BA_FIRE
#D:A towering fire elemental, Loge burns everything beyond recognition.
D:т̃G^ŁASĂȂ܂łɏĂsB

#J0#
N:607:ubNECX
E:Black wraith
G:W:D
I:120:50d10:20:55:10
W:38:2:0:1700
B:HIT:HURT:1d12
B:HIT:HURT:1d12
B:TOUCH:EXP_40
B:TOUCH:EXP_40
F:FORCE_SLEEP | FORCE_MAXHP | CAN_FLY |
F:ONLY_ITEM | DROP_1D2 | DROP_2D2 | 
F:COLD_BLOOD | OPEN_DOOR | BASH_DOOR | 
F:EVIL | UNDEAD | IM_COLD | IM_POIS | HURT_LITE | NO_CONF | NO_SLEEP
S:1_IN_7 | 
S:BLIND | HOLD | SCARE | CAUSE_3 | BO_NETH
#D:A figure that seems made of void, its strangely human shape is cloaked in 
#D:shadow.  It reaches out at you.
D:e܂ƂlԂ̂悤ȎpŁA^łłĂ邩̂悤ȊȊO
D:ĂB͖`҂̕Ɏׂ̂ĂB

#JZ#
#JZ#SidÃS[gj
#JZ#gEoENtǵuJ_X߂āvɓoB
#JZ#̍Ńm[fXɎd鐶ŁAS̐ĝ啂̗Ƃ˂
#JZ#ꂽpA͗L܂BV^NƑΗAO[Ƃ
#JZ#FDIłB by v
N:608:S
E:Nightgaunt
G:U:D
I:110:24d10:20:50:80
W:38:2:0:1000
B:STING:LOSE_STR:1d5
B:TOUCH:PARALYZE:3d4
F:FORCE_SLEEP | FORCE_MAXHP | 
F:ONLY_ITEM | DROP_60 | ELDRITCH_HORROR |
F:OPEN_DOOR | BASH_DOOR | POWERFUL | CAN_FLY |
F:EVIL | DEMON | 
F:IM_FIRE | IM_POIS | NO_CONF | NO_SLEEP
S:1_IN_7 | 
S:BLIND | CONF | BO_FIRE
#D:"Shocking and uncouth black things with smooth, oily, whale-like 
#D:surfaces, unpleasant horns that curved inward toward each other, 
#D:bat wings whose beating made no sound, ugly prehensile paws, and 
#D:barbed tails that lashed needlessly and disquietingly. And worst 
#D:of all, they never spoke or laughed, and never smiled because they 
#D:had no faces at all to smile with, but only to a suggestive 
#D:blankness where a face ought to be."
D:uRƂٗlȍŁA̕\ׂ̂炩łĂĂ炵
D:Ƃ͌~ɎāAsȊp͂ɂނĘpȂA
D:̗͉Ȃ͂΂Â߂͏XAjѓˋN̂
D:͕sɂɂk̂BčňȂ̂́At
D:ȂΏ΂ȂƂŁA΂炤ׂȂ
D:́A΂ׂƂ̂ȂA炪ׂƂɈӖ
D:肰ȋ󔒂΂肾ɑȂȂv
D:(gEoENtgA[TumȂJ_X𖲂ɋ߂āv
D:wNtgSWUxAnɁAp.217)

#JZ#
#JZ#{ Lord:  Baron:j łAꊴ炱ɁB
N:609:ň
E:Baron of hell
G:U:U
I:110:150d12:10:130:40
W:38:3:0:1000
B:CLAW:HURT:11d2
B:CLAW:HURT:11d2
B:CLAW:HURT:22d1
F:IM_POIS | OPEN_DOOR | BASH_DOOR | MALE | RES_PLAS | NONLIVING |
F:IM_FIRE | NO_CONF | NO_SLEEP | EVIL | DEMON | FORCE_MAXHP | RES_TELE
S:1_IN_2 |
S:BO_PLAS
#D:A minor demon lord with a goat's head, tough to kill.
D:Rr̓ʂ̖ŁAȒPɂ͓|ȂB

#JZ#
#JZ#XL
#JZ#zX̏uIfbZCAvɓoꂵłBU̓
#JZ#12{̋rLAD߂ÂƂUl̑DxɐH
#JZ#Ă܂܂B by v
N:610:wXLx
E:Scylla
G:M:G
I:125:100d15:20:90:20
W:39:2:0:3500
B:BITE:POISON:10d3
B:BITE:POISON:10d3
B:BITE:POISON:10d3
B:BITE:POISON:10d3
F:FORCE_SLEEP | UNIQUE | CAN_SWIM | FORCE_MAXHP |
F:ONLY_GOLD | DROP_2D2 | DROP_4D2 | ESCORT | DROP_CORPSE
F:BASH_DOOR | MOVE_BODY | EVIL | WILD_TOO | WILD_SHORE |
F:ANIMAL | IM_POIS
S:1_IN_5 | 
S:BR_POIS | BR_FIRE | SCARE | CONF
#D:A strange reptilian hybrid with multiple heads dripping venom.
D:঒ނ̍ŁAŉtH点
D:U̓12{̋rB

N:611:Csm̃b`
E:Monastic lich
G:L:u
I:120:12d100:30:80:30
W:39:2:0:5000
B:KICK:HURT:24d1
B:HIT:HURT:24d1
B:CLAW:EXP_80:4d2
B:CLAW:LOSE_DEX:4d2
F:FORCE_SLEEP | FORCE_MAXHP | SMART | RES_TELE
F:ONLY_ITEM | DROP_2D2 | DROP_4D2 | 
F:COLD_BLOOD | OPEN_DOOR | BASH_DOOR |
F:EVIL | UNDEAD | IM_COLD | IM_POIS | NO_CONF | NO_SLEEP
S:1_IN_3 | 
S:BLINK | TELE_TO | BLIND | HOLD | CONF | SCARE | CAUSE_3 | CAUSE_4 | 
S:DRAIN_MANA | BRAIN_SMASH | ANIM_DEAD 
#D:A skeletal form wrapped in priestly robes.  Before its un-death, it 
#D:was a monk in an evil order...
D:m̖@߂ɐg񂾊[̂悤ȎpBAfbhɂȂO
D:׈ȋ`Ɏd郂NłB

#J0#
N:612:ECX
E:Nether wraith
G:W:R
I:120:48d10:20:55:10
W:39:2:0:1700
B:HIT:HURT:1d12
B:HIT:HURT:1d12
B:TOUCH:EXP_80
B:TOUCH:EXP_80
F:FORCE_SLEEP | FORCE_MAXHP | CAN_FLY |
F:ONLY_ITEM | DROP_90 | DROP_4D2 | 
F:INVISIBLE | COLD_BLOOD | PASS_WALL | 
F:EVIL | UNDEAD | IM_COLD | IM_POIS | 
F:HURT_LITE | NO_CONF | NO_SLEEP
S:1_IN_6 | 
S:BLIND | SCARE | CAUSE_3 | MIND_BLAST | DARKNESS | BO_NETH
#D:A form that hurts the eye, death permeates the air around it.  As it nears 
#D:you, a coldness saps your soul.
D:͖ڂ̓łɂȂ悤ȎpĂāA̗\ӂ̋CɐU܂ĂB
D:ꂪ߂ÂĂƗCɂčXɎĂB

#JZ# NeSYS 
N:613:̐
E:Fire vampire
G:V:r
I:120:52d12:30:133:0
W:39:4:0:1200
B:TOUCH:FIRE:1d10
B:TOUCH:LOSE_WIS:1d10
B:TOUCH:FIRE:1d10
B:TOUCH:LOSE_INT:1d10
F:FORCE_SLEEP | FORCE_MAXHP | RAND_25 | CAN_FLY | EVIL |
F:SMART | EMPTY_MIND | AURA_FIRE | RES_PLAS | KILL_ITEM |
F:PASS_WALL | IM_ACID | IM_FIRE | IM_ELEC | IM_POIS | 
F:NO_CONF | NO_SLEEP | NO_FEAR | NONLIVING | NO_STUN | SELF_LITE_1
S:1_IN_4 | 
S:BLINK | TPORT | CONF | BA_FIRE | DRAIN_MANA | HASTE | BO_PLAS
#D:It is a living entity of fire. Fire springs up wherever this 
#D:creature touches.
D:mvY}̏ẂB
D:uNgDOAvɕdĂAPtH}nEgɐĂB
D:͎̈̂㏬AƂŏPΑj炷B
D:i_[Xułɐނ́vj

#J0#
N:614:qh
E:7-headed hydra
G:M:G
I:120:100d10:20:90:20
W:39:2:0:2000
B:BITE:POISON:3d9
B:BITE:POISON:3d9
B:BITE:POISON:3d9
B:SPIT:BLIND:1d2
F:FORCE_SLEEP | WILD_TOO | WILD_SHORE | WILD_SWAMP |
F:ONLY_GOLD | DROP_2D2 | DROP_4D2 | CAN_SWIM | DROP_CORPSE
F:BASH_DOOR | MOVE_BODY | 
F:ANIMAL | IM_POIS
S:1_IN_5 | 
S:SCARE | BA_POIS | 
S:BR_POIS
#D:A strange reptilian hybrid with seven heads dripping venom.
D:ł炷̎ȎG঒ނB

#J0#
N:615:̉wEH_[x
E:Waldern, King of Water
G:E:b
I:120:20d100:12:40:50
W:39:3:0:3250
B:HIT:HURT:5d5
B:HIT:HURT:5d5
B:HIT:HURT:5d5
B:HIT:HURT:5d5
F:UNIQUE |
F:FORCE_SLEEP | FORCE_MAXHP | RAND_25 |
F:EMPTY_MIND | COLD_BLOOD |
F:KILL_ITEM | KILL_BODY | BASH_DOOR | POWERFUL |
F:CAN_SWIM | WILD_OCEAN | WILD_TOO | WILD_SHORE | WILD_SWAMP |
F:EVIL | IM_POIS |
F:NO_CONF | NO_SLEEP | NO_FEAR
S:1_IN_4 |
S:BO_ICEE | BO_WATE | BA_COLD | BA_WATE
#D:A towering water elemental, Waldern is master of all things liquid. 
#D:Wave after wave drowns your frail body. 
D:т悤Ȑ̐łEH_[́ASẲt󕨎̎傾B
D:`҂̂낢̂Ɏ玟ւƔg񂹂B

#J0#
N:616:́wJubNXx
E:Kavlax the Many-Headed
G:d:v
I:120:13d100:20:85:30
W:39:3:0:3000
B:BITE:HURT:2d12
B:BITE:HURT:2d12
B:BITE:HURT:2d12
B:BITE:HURT:2d12
F:UNIQUE | MALE | ATTR_MULTI | CAN_SPEAK | ATTR_ANY |
F:FORCE_SLEEP | FORCE_MAXHP | DROP_CORPSE
F:ONLY_ITEM | DROP_4D2 | DROP_GOOD | RES_NEXU |
F:OPEN_DOOR | BASH_DOOR | POWERFUL | CAN_FLY |
F:EVIL | DRAGON | IM_ACID | IM_FIRE | IM_COLD | IM_ELEC | 
F:NO_CONF | NO_SLEEP | SELF_LITE_2
S:1_IN_4 | 
S:BR_ACID | BR_FIRE | BR_COLD | BR_ELEC | BR_SOUN | BR_CONF | 
S:BR_SHAR | BR_GRAV | BR_NEXU
#D:A large dragon with a selection of heads, all shouting and arguing as they 
#D:look for prey, but each with its own deadly breath weapon.
D:̎g鋐ȃhSBlTĂƂ͎ǂ
D:񂾂茾肵Ă邪AЂƂэUɂȂ΁Aǂׂ̎
D:uXfĂB

#J0#
N:617:ÑzCgEhS
E:Ancient white dragon
G:D:w
I:120:70d10:20:90:80
W:39:1:0:2500
B:CLAW:HURT:4d9
B:CLAW:HURT:4d9
B:BITE:COLD:5d12
F:FORCE_SLEEP | FORCE_MAXHP | 
F:DROP_3D2 | DROP_4D2 | DROP_CORPSE
F:SMART | BASH_DOOR | POWERFUL | MOVE_BODY | CAN_FLY |
F:EVIL | DRAGON | IM_COLD | NO_CONF | NO_SLEEP
S:1_IN_9 | 
S:BLIND | CONF | SCARE | 
S:BR_COLD
#D:A huge draconic form.  Frost covers it from head to tail.
D:ȃhSŁA̐悩܂̐܂ŗCɕĂB

#J0#
N:618:ÑO[EhS
E:Ancient green dragon
G:D:g
I:120:72d10:20:85:80
W:39:1:0:2400
B:CLAW:HURT:4d8
B:CLAW:HURT:4d8
B:BITE:HURT:5d10
F:FORCE_SLEEP | FORCE_MAXHP | DROP_CORPSE
F:DROP_3D2 | DROP_4D2 | CAN_FLY |
F:SMART | BASH_DOOR | POWERFUL | MOVE_BODY | 
F:EVIL | DRAGON | IM_POIS | NO_CONF | NO_SLEEP
S:1_IN_9 | 
S:BLIND | CONF | SCARE | 
S:BR_POIS
#D:A huge draconic form enveloped in clouds of poisonous vapour.
D:ł̖ɐg񂾋ȃhSB

#JZ#
#JZ#Ng[jA
#JZ#炭uCAEC̏ɓoꂷِłB
#JZ#ȃCĴ悤ȎpŁAAtJňÑssK[ɐ݁A
#JZ#nkN͂LĂ܂B by v
#JZ#  NeSYS 
N:619:Ng[jA
E:Chthonian
G:w:D
I:120:100d10:20:90:20
W:39:2:0:2300
B:CRUSH:SHATTER:11d6
B:TOUCH:LOSE_CON:1d2
B:TOUCH:LOSE_CON:1d2
F:IM_FIRE | RES_PLAS | IM_COLD | IM_POIS | ELDRITCH_HORROR | RES_TELE
F:KILL_WALL | ONLY_GOLD | DROP_4D2 | DROP_2D2 | CAN_SWIM | DROP_CORPSE
F:EVIL | FORCE_MAXHP
S:1_IN_5 | 
S:SCARE | CONF | HOLD | S_DEMON | 
S:MIND_BLAST | HEAL | HASTE | FORGET | BRAIN_SMASH
#D:"Flowing tentacles and a pulpy gray-black elongated sack of a body... 
#D:no distinguishing features at all other than the reaching, groping 
#D:tentacles. Or was there -- yes! -- a lump in the upper body of 
#D:the thing... a container of sorts for the brain, ganglia, or 
#D:whichever diseased organ governed this horror's loathsome life!"
D:yňɏZދȉB
D:Ng[jAƂ́AMVŁuEɐނ́vӖB
D:~`̓̂ĂA㕔͎̕ɍׂȂĂA
D:O͐G̉łByɔtꂽȉĜ悤ɂB
D:ڂ͂ȂAnL[ǧ̒ňꐶ߂B
D:nk╬΂ȂǂɂĒnɎpɂ́Ar̂悤Ȑt]B
D:Een̒nɐł邪A{n̓AtJɂÑssK[łB
D:ނ͂̗Dꂽ\͂An̂ǂ̂悤ȐɂĂȂB
D:n̒nk𓮂͂ĂAC͂킹đnkNƂ
D:B
D:do^[̂悤Ɍ@iނƂłASċzKvB
D:ɂ͋Aʂ̐Ȃ悤B
D:_\͂AEɂ钇ԂƃepV[ŌMłB
D:܂AꂽlԂ̐_ɍpARg[邱ƂłB
D:lނɑ΂Ă͓ɓGӂĂ킯ł͂ȂA
D:ۂ͔ނ̗c勓ěz鎞҂Ă邽߂łƍlĂB
D:܂ꂽ΂̗c͂܂MɎキÄׂɌtKvƂAn̐
D:PƂBiCunɐނ́vj

#J0#
N:620:GhN
E:Eldrak
G:T:r
I:110:75d10:20:80:50
W:39:3:0:800
B:HIT:HURT:3d4
B:HIT:HURT:3d4
B:HIT:HURT:3d4
F:FORCE_MAXHP | 
F:DROP_60 | 
F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | WILD_SHORE | WILD_WOOD |
F:EVIL | TROLL | IM_POIS | NO_CONF | NO_SLEEP | DROP_CORPSE
#D:A massive troll, larger and stronger than many men together.
D:l̐lԂɂȂĂȂȂقǂ̋ȃgB

#J0#
N:621:GeB
E:Ettin
G:T:y
I:110:15d100:20:100:30
W:39:3:0:1000
B:HIT:HURT:3d6
B:HIT:HURT:3d6
B:HIT:HURT:3d6
F:FORCE_MAXHP | 
F:ONLY_ITEM | DROP_1D2 | WILD_TOO | WILD_MOUNTAIN | WILD_WOOD | WILD_SWAMP |
F:OPEN_DOOR | BASH_DOOR | DROP_CORPSE
F:EVIL | TROLL | IM_POIS | NO_CONF | NO_SLEEP
#D:A massive troll of huge strength.  Ettins are stupid but violent.
D:GeBׂ͋̋ȃgŋł͂邪\B

#J0#
N:622:iCgA
E:Night mare
G:q:v
I:120:15d100:30:85:0
W:39:3:0:2900
B:BITE:EXP_80:2d6
B:HIT:HURT:3d8
B:HIT:HURT:3d8
B:HIT:CONFUSE:6d6
F:FORCE_MAXHP | 
F:ONLY_GOLD | DROP_2D2 | 
F:COLD_BLOOD | OPEN_DOOR | BASH_DOOR | CAN_FLY |
F:EVIL | UNDEAD | IM_COLD | IM_POIS | NO_CONF | NO_SLEEP
#D:A fearsome skeletal horse with glowing eyes, that watch you with little 
#D:more than a hatred of all that lives. Flying hooves don't touch the 
#D:ground...
D:낵[̔nŁA̔Rڂ͑SĂ̐҂ւ̑Ă
D:ȂĂȂB̋Ԓ͒n𓥂܂Ȃ...

#J0#
N:623:opCAE[h
E:Vampire lord
G:V:b
I:120:16d100:20:70:10
W:39:3:0:1800
B:HIT:HURT:1d6
B:HIT:HURT:1d6
B:BITE:EXP_VAMP:2d6
B:BITE:EXP_VAMP:2d6
F:FORCE_SLEEP | FORCE_MAXHP | CAN_FLY |
F:DROP_60 | DROP_4D2 | 
F:COLD_BLOOD | OPEN_DOOR | BASH_DOOR | REGENERATE | RES_TELE
F:EVIL | UNDEAD | IM_COLD | IM_POIS | HURT_LITE | 
F:NO_CONF | NO_SLEEP
S:1_IN_7 | 
S:BLIND | HOLD | SCARE | CAUSE_3 | CAUSE_4 | DRAIN_MANA | 
S:BRAIN_SMASH | DARKNESS | BO_NETH
#D:A foul wind chills your bones as this ghastly figure approaches.
D:̎l̂悤ȑ݂߂ÂĂƁAꂽ`҂̔w؂k킹B

#J0#
N:624:ÑubNEhS
E:Ancient black dragon
G:D:D
I:120:72d10:20:90:70
W:39:1:0:2500
B:CLAW:HURT:4d9
B:CLAW:HURT:4d9
B:BITE:ACID:5d10
F:FORCE_SLEEP | FORCE_MAXHP | CAN_FLY |
F:DROP_3D2 | DROP_4D2 | DROP_CORPSE
F:SMART | BASH_DOOR | POWERFUL | MOVE_BODY | 
F:EVIL | DRAGON | IM_ACID | NO_CONF | NO_SLEEP
S:1_IN_9 | 
S:BLIND | CONF | SCARE | 
S:BR_ACID
#D:A huge draconic form.  Pools of acid melt the floor around it.
D:ȃhSŁA_r̂悤ɂȂĉ̏nĂB

#JZ#
N:625:sȉ
E:Weird fume
G:#:v
I:120:35d10:100:40:0
W:40:2:0:800
B:ENGULF:CONFUSE:8d4
B:ENGULF:CONFUSE:8d4
F:FORCE_SLEEP | 
F:RAND_50 | RAND_25 | RES_NEXU | AURA_ELEC | IM_FIRE | IM_ELEC |
F:EMPTY_MIND | BASH_DOOR | POWERFUL | 
F:CAN_FLY | ATTR_MULTI | ATTR_ANY |
F:NO_CONF | NO_SLEEP | NO_FEAR | NONLIVING
S:1_IN_6 | 
S:BR_CHAO | BR_NEXU | BR_NUKE
#D:A swirling spiral of mist, constantly changing its appearance.
D:Q̖ŁAɌ`ςĂB

#JZ#
#JZ#by v
N:626:E{=TX̗Ƃq
E:Spawn of Ubbo-Sathla
G:j:v
I:120:30d10:100:40:50
W:40:5:0:300
B:CRUSH:ACID:8d4
B:CRUSH:ACID:8d4
F:FORCE_SLEEP | ATTR_MULTI | ATTR_ANY | MULTIPLY | EVIL |
F:RAND_25 | RES_NEXU | AURA_ELEC | IM_FIRE | IM_ELEC |
F:EMPTY_MIND | BASH_DOOR | POWERFUL | KILL_BODY |
F:CAN_SWIM | NO_CONF | NO_SLEEP | 
#D:Weird, jelly like creatures. No two look the same.
D:C̈[[󐶕B悤ɂ݂͓̂ƖB

#JK#
N:627:_[NGt̒btwGIx
E:Eol, the Dark Elven Smith
G:h:D
I:120:22d100:30:110:5
W:40:3:0:8000
B:GAZE:PARALYZE
B:HIT:HURT:5d12
B:HIT:HURT:5d12
B:HIT:HURT:5d12
F:UNIQUE | MALE | CAN_SPEAK |
F:FORCE_SLEEP | FORCE_MAXHP | MOVE_BODY | DROP_CORPSE
F:ONLY_ITEM | DROP_3D2 | DROP_GOOD |
F:SMART | OPEN_DOOR | BASH_DOOR |
F:EVIL | IM_ACID | IM_FIRE | IM_POIS | IM_COLD
S:1_IN_3 |
S:HOLD | SCARE | DARKNESS | BLIND
#D:A grim-faced dark elf, garbed in layer upon layer of gleaming black
#D:armour.  As strong as he is magical, Eol is a worthy opponent.
D:̃_[NGtŁAʂ̂悤ɋP̊ZɐgɂĂB
D:ގg̎ɂ鋭͂Ȗ@̕Őgł߂ĂAGƌĂԂɑ肾B

#JZ#
N:628:ꂵw}LXx
E:Malekith the Accursed
G:h:v
I:125:25d100:20:70:10
W:40:2:0:7500
B:HIT:HURT:12d9
B:HIT:HURT:12d9
F:MALE | REGENERATE | UNIQUE | CAN_SPEAK |
F:FORCE_SLEEP | FORCE_MAXHP | DROP_CORPSE
F:ONLY_ITEM | DROP_90 | DROP_4D2 | DROP_GOOD |
F:SMART | OPEN_DOOR | BASH_DOOR | 
F:EVIL | HURT_LITE | NO_CONF | NO_SLEEP | NO_STUN
S:1_IN_2 | 
S:HEAL | TELE_TO | BLIND | CONF | CAUSE_3 | DARKNESS | FORGET | HOLD |
S:S_MONSTER | S_MONSTERS | S_DEMON | TPORT | BA_NETH | MIND_BLAST |
S:S_KIN
#D:One of the oldest and most powerful dark elves, Malekith is a master 
#D:sorcerer devoted to evil. The left side of his face is pale, the other 
#D:one is dark. His hair is long and white. 
D:łÂ琶ĂāAł͂ȃ_[NGt̂̈lł
D:w}LXx́Aɐg@̒BlłB̍
D:AE͍B͒ĔB

#JX#
N:629:́wex
E:The white rabbit of Inaba
G:r:W
I:140:15d100:20:100:50
W:40:3:0:2000
B:KICK:HURT:4d4
B:KICK:HURT:4d4
B:BITE:HURT:4d4
B:BITE:HURT:4d4
F:FORCE_MAXHP | UNIQUE | ANIMAL | CAN_SPEAK |
F:REGENERATE | BASH_DOOR |
F:IM_FIRE | IM_COLD | IM_ELEC | IM_POIS |
F:NO_CONF | NO_SLEEP | NO_FEAR | DROP_CORPSE
S:1_IN_2 |
S:BLINK
D:ĉ炵OĂ邪A̓ex̂DB

#J0#
N:630:XsbgEg
E:Spirit troll
G:T:v
I:110:10d100:20:90:5
W:40:3:0:900
B:HIT:HURT:3d6
B:HIT:HURT:3d5
B:HIT:HURT:3d5
F:FORCE_MAXHP | 
F:DROP_90 | 
F:INVISIBLE | PASS_WALL | CAN_FLY |
F:EVIL | TROLL | IM_COLD | IM_ELEC | IM_POIS | 
F:NO_CONF | NO_SLEEP
#D:A weird troll from the elemental planes.
D:EĂA̐̎҂łȂgB

#JZ#
N:631:g
E:War troll
G:T:g
I:120:50d10:20:100:50
W:40:3:0:800
B:HIT:HURT:4d4
B:HIT:HURT:5d5
B:HIT:HURT:6d6
F:FORCE_MAXHP | 
F:DROP_90 | REGENERATE | FRIENDS |
F:OPEN_DOOR | BASH_DOOR | DROP_CORPSE
F:EVIL | TROLL | IM_POIS | NO_CONF | NO_SLEEP | NO_FEAR
#D:A massive troll, equipped with a scimitar and heavy armour.
D:ނ͂Ƃ̂̃gŁAV~^[ƏdZDŎgB

#J0#
N:632:򉻃CV̑Q
E:Disenchanter worm mass
G:w:v
I:100:10d8:7:5:10
W:40:3:0:30
B:CRAWL:UN_BONUS:1d4
F:RAND_50 | RES_DISE | ATTR_MULTI | CAN_SWIM |
F:STUPID | WEIRD_MIND | MULTIPLY | BASH_DOOR | 
F:ANIMAL | HURT_LITE | NO_FEAR | SELF_LITE_1
#D:It is a strange mass of squirming worms.  Magical energy crackles 
#D:around its disgusting form.
D:͂̂ȃCV̑QB̊܂킵
D:̉ł́A@̃GlM[p`p`Ɖ𗧂ĂĂB

#J0#
N:633:NCXO
E:Rotting quylthulg
G:Q:U
I:120:16d10:20:1:0
W:40:1:0:1500
F:FORCE_SLEEP | FORCE_MAXHP | NEVER_MOVE | NEVER_BLOW | 
F:INVISIBLE | EMPTY_MIND | 
F:ANIMAL | EVIL | STUPID |
F:NO_CONF | NO_SLEEP | NO_FEAR
S:1_IN_2 | 
S:BLINK | TPORT | 
S:S_UNDEAD
#D:It is a pulsing flesh mound that reeks of death and putrefaction.
D:͎Ƒޔp̈LU܂A򂾁B

#J0#
N:634:bT[E^C^
E:Lesser titan
G:P:y
I:120:10d100:30:80:15
W:40:3:0:3500
B:HIT:CONFUSE:6d6
B:HIT:CONFUSE:6d6
B:HIT:CONFUSE:6d6
B:HIT:CONFUSE:6d6
F:FORCE_SLEEP | FORCE_MAXHP | 
F:DROP_2D2 | DROP_4D2 | DROP_SKELETON | DROP_CORPSE
F:SMART | TAKE_ITEM | OPEN_DOOR | BASH_DOOR |
F:EVIL | GIANT | MALE
S:1_IN_3 | 
S:HEAL | TELE_TO | SCARE | 
S:S_MONSTERS
#D:It is a humanoid figure thirty feet tall that gives off an aura of power 
#D:and hate.
D:͗͂Ƒ̃I[𔭎UAw䂪 10 [g߂lԌ^
D:X^[B

#J0#
N:635:qh
E:9-headed hydra
G:M:o
I:120:100d12:20:95:20
W:40:2:0:3000
B:BITE:FIRE:3d6
B:BITE:FIRE:3d6
B:BITE:FIRE:3d6
B:BITE:FIRE:3d6
F:FORCE_SLEEP | WILD_TOO | WILD_SHORE | WILD_SWAMP |
F:ONLY_GOLD | DROP_2D2 | DROP_4D2 | CAN_SWIM |
F:OPEN_DOOR | BASH_DOOR | MOVE_BODY | DROP_CORPSE
F:ANIMAL | IM_FIRE
S:1_IN_4 | 
S:SCARE | BO_FIRE | 
S:BR_FIRE
#D:A strange reptilian hybrid with nine smouldering heads.
D:𗧂点̎ȎG঒ނB

#J0#
N:636:G`gX
E:Enchantress
G:p:y
I:130:52d10:20:60:10
W:40:4:0:2100
B:HIT:HURT:2d6
B:HIT:HURT:2d6
B:HIT:HURT:2d8
F:FEMALE | 
F:FORCE_SLEEP | FORCE_MAXHP | DROP_SKELETON | DROP_CORPSE
F:ONLY_ITEM | DROP_2D2 | DROP_GOOD | 
F:OPEN_DOOR | BASH_DOOR | 
F:EVIL | NO_CONF | NO_SLEEP
S:1_IN_2 | 
S:BLIND | 
S:S_DRAGON
#D:This elusive female spellcaster has a special affinity for dragons, whom 
#D:she rarely fights without.
D:̖̓̑pt̓hSɓʂɍDĂA
D:ɃhSƈꏏɐ키B

#J0#
N:637:A[`v[Xg
E:Archpriest
G:p:b
I:120:52d10:20:60:10
W:40:2:0:1800
B:HIT:HURT:3d4
B:HIT:HURT:3d4
B:HIT:HURT:3d5
F:MALE | 
F:FORCE_SLEEP | FORCE_MAXHP | DROP_SKELETON | DROP_CORPSE
F:ONLY_ITEM | DROP_90 | DROP_2D2 | 
F:SMART | OPEN_DOOR | BASH_DOOR | 
F:EVIL | NO_CONF | NO_SLEEP | HAS_LITE_2
S:1_IN_2 | 
S:HEAL | BLIND | HOLD | CONF | CAUSE_3 | ANIM_DEAD
S:S_MONSTER | S_UNDEAD
#D:An evil priest, dressed all in black.  Deadly spells hit you at an 
#D:alarming rate as his black spiked mace rains down blow after blow on your 
#D:pitiful frame.
D:ɐg񂾎׈ȃv[XgBȖ`҂̑̂Ɏh̕tCX
D:悤ɑłȂA͂Ȍʂ낵FĂB

#J0#
#J0#
#J0# (Rg)
#J0#
#J0#  "ablur" ƂP͎ɂȂ̂œKɖ󂵂ĂB
#J0#
#J0# ̌ ܂ 񂩂K؂Ȗ܂B
#J0#
N:638:\[T[
E:Sorcerer
G:p:o
I:130:52d10:20:60:10
W:40:2:0:2150
B:HIT:HURT:2d8
B:HIT:HURT:2d8
B:HIT:HURT:2d8
F:MALE | 
F:FORCE_SLEEP | FORCE_MAXHP | DROP_SKELETON | DROP_CORPSE
F:ONLY_ITEM | DROP_90 | DROP_4D2 | 
F:OPEN_DOOR | BASH_DOOR | 
F:EVIL | NO_CONF | NO_SLEEP | HAS_LITE_2
S:1_IN_2 | 
S:BLINK | TELE_TO | BLIND | CONF | CAUSE_3 | TRAPS | 
S:BO_ACID | BA_FIRE | BA_COLD | 
S:S_MONSTER | S_UNDEAD | S_DRAGON
#D:A human figure in robes, he moves with magically improved speed, and his 
#D:hands are ablur with spell casting.
D:[uɐg񂾐lԂŁA@ō߂ꂽXs[hœB̎͏
D:@悤ɏ߂ĂB

#J0#
N:639:U
E:Xaren
G:X:y
I:120:32d10:20:80:10
W:40:1:0:1200
B:HIT:HURT:3d4
B:HIT:HURT:3d4
B:HIT:HURT:3d4
B:HIT:HURT:3d4
F:FORCE_MAXHP | 
F:EMPTY_MIND | COLD_BLOOD | 
F:KILL_ITEM | PASS_WALL | 
F:IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | 
F:HURT_ROCK | NO_CONF | NO_SLEEP
#D:It is a tougher relative of the Xorn.  Its hide glitters with metal ores.
D:U̓][̋ߗ׎킾^tłB
D:̕\͋̋P𔭂ĂB

#JZ#
N:640:WuWu
E:Jubjub bird
G:B:u
I:110:80d13:20:70:10
W:40:3:0:1000
B:CRUSH:HURT:8d12
B:CRUSH:HURT:8d12
B:HIT:ELEC:12d12
F:BASH_DOOR | CAN_FLY | WILD_MOUNTAIN | WILD_WOOD |
F:ANIMAL | IM_ELEC | DROP_CORPSE
#D:A vast legendary bird, its iron talons rake the most impenetrable of 
#D:surfaces and its screech echoes through the many winding dungeon corridors.
D:ȓ`̒łA̓S̒܂͂ǂȌ̂ł􂫁A̖
D:ǂȓg񂾒ʘHłʂ蔲ă_WɋnB

#J0#
N:641:~m^EX
E:Minotaur
G:H:U
I:130:100d10:13:25:10
W:40:2:0:2100
B:BUTT:HURT:4d6
B:BUTT:HURT:4d6
B:BUTT:HURT:2d6
B:BUTT:HURT:2d6
F:BASH_DOOR | DROP_SKELETON | DROP_CORPSE
F:EVIL
#D:It is a cross between a human and a bull.
D:͐lԂƗY̍X^[B

#JZ#
N:642:S[Swf[Tx
E:Medusa, the Gorgon
G:n:v
I:120:24d100:30:100:5
W:40:3:0:9000
B:GAZE:EXP_80
B:GAZE:PARALYZE
B:HIT:HURT:8d6
B:HIT:HURT:8d6
F:UNIQUE | FEMALE | CAN_SPEAK | DROP_CORPSE
F:FORCE_SLEEP | FORCE_MAXHP | CAN_SWIM |
F:ONLY_ITEM | DROP_1D2 | DROP_2D2 | DROP_GOOD | 
F:SMART | OPEN_DOOR | BASH_DOOR | 
F:EVIL | IM_ACID | IM_FIRE | IM_POIS | NO_CONF | NO_SLEEP |
S:1_IN_2 | 
S:HOLD | SCARE | CAUSE_3 | BO_FIRE | BO_PLAS | BA_ACID | 
S:S_HYDRA | S_KIN
#D:One of the original three ugly sisters. Her face could sink a thousand 
#D:ships. Her scales rattle as she slithers towards you, venom dripping from 
#D:her ghastly mouth. 
D:Â̏XȎOl̂̈lłB̋낵͉̑D𒾖v
D:ƂłB邸Ɩ`҂ɋߊĂ鎞ɁA낱낵
D:𗧂ĂBޏ̏XȌ͓ŉt藎ĂB

#J0#
N:643:fXEhCN
E:Death drake
G:D:u
I:120:10d100:25:100:30
W:40:2:0:3500
B:CLAW:HURT:4d10
B:CLAW:HURT:4d10
B:BITE:EXP_80:3d6
B:BITE:EXP_80:3d6
F:FORCE_SLEEP | FORCE_MAXHP | 
F:ONLY_ITEM | DROP_2D2 | DROP_4D2 | RES_TELE
F:INVISIBLE | TAKE_ITEM | CAN_FLY |
F:PASS_WALL | POWERFUL | MOVE_BODY | RES_NETH |
F:EVIL | DRAGON | IM_COLD | NO_CONF | NO_SLEEP
S:1_IN_6 | 
S:SLOW | CONF | SCARE | 
S:BR_NETH
#D:It is a dragon-like form wrapped in darkness.  You cannot make out its 
#D:true form but you sense its evil.
D:͈Íɕ܂ꂽhS̗lȃX^[B̐^̎pc邱Ƃ
D:łȂA̎׈ȋC͊Ƃ邱ƂłB

#J0#
N:644:ÑヌbhEhS
E:Ancient red dragon
G:D:r
I:120:10d100:20:100:70
W:40:1:0:2750
B:CLAW:HURT:4d10
B:CLAW:HURT:4d10
B:BITE:FIRE:5d14
F:FORCE_SLEEP | FORCE_MAXHP | DROP_CORPSE
F:DROP_3D2 | DROP_4D2 | CAN_FLY |
F:SMART | BASH_DOOR | POWERFUL | MOVE_BODY | 
F:EVIL | DRAGON | IM_FIRE | NO_CONF | NO_SLEEP | SELF_LITE_2
S:1_IN_6 | 
S:BLIND | CONF | SCARE | 
S:BR_FIRE
#D:A huge draconic form.  Wisps of smoke steam from its nostrils and the 
#D:extreme heat surrounding it makes you gasp for breath.
D:ȃhSŁA̕@E痧؂̉ƁAӂɏ[
D:MőꂵȂB

#J0#
N:645:ÑS[hEhS
E:Ancient gold dragon
G:D:y
I:120:15d100:20:100:200
W:40:2:0:4000
B:CLAW:HURT:4d10
B:CLAW:HURT:4d10
B:BITE:HURT:5d14
F:FORCE_SLEEP | FORCE_MAXHP | DROP_CORPSE
F:DROP_3D2 | DROP_4D2 | CAN_FLY |
F:SMART | BASH_DOOR | POWERFUL | MOVE_BODY | 
F:DRAGON | NO_CONF | NO_SLEEP
S:1_IN_6 | 
S:BLIND | CONF | SCARE | 
S:BR_SOUN
#D:A huge draconic form wreathed in a nimbus of light.
D:ɐg܂ꂽȃhSB

#J0#
N:646:O[gENX^EhCN
E:Great crystal drake
G:D:B
I:120:15d100:25:100:30
W:40:2:0:3500
B:CLAW:HURT:4d9
B:CLAW:HURT:4d9
B:BITE:HURT:5d12
F:FORCE_SLEEP | FORCE_MAXHP | REFLECTING | DROP_CORPSE
F:ONLY_ITEM | DROP_2D2 | DROP_4D2 | CAN_FLY |
F:INVISIBLE | OPEN_DOOR | BASH_DOOR | POWERFUL | MOVE_BODY | 
F:EVIL | DRAGON | IM_COLD | NO_CONF | NO_SLEEP
S:1_IN_6 | 
S:SLOW | CONF | SCARE | 
S:BR_SHAR
#D:A huge crystalline dragon.  Its claws could cut you to shreds and its 
#D:teeth are razor sharp.  Strange colours ripple through it as it moves in 
#D:the light.
D:Ȑ̂悤ȃhSB`҂̑̂ooɐ؂荏ނƂł
D:܂ƁA䓁̂悤ɉsĂBꂪƌ˂đ̒
D:ȐFɂ߂B

N:647:^̖
E:Wyrd sister
G:p:y
I:125:50d11:20:60:10
W:40:4:0:1900
B:CLAW:HURT:2d6
B:CLAW:HURT:2d6
B:CLAW:HURT:2d8
F:FEMALE | 
F:FORCE_SLEEP | FORCE_MAXHP | 
F:ONLY_ITEM | DROP_2D2 | DROP_SKELETON
F:OPEN_DOOR | BASH_DOOR | 
F:EVIL | NO_CONF | NO_SLEEP
S:1_IN_2 | 
S:BLIND | 
S:S_DEMON | CONF | SCARE | DARKNESS 
#D:This old crone is rumoured to be a witch of chaos... but you don't 
#D:really believe in witches, do you?
D:̔NV킭k̓JIX̖Ɖ\Ă...
D:N͖Ȃ񂩐MĂȂ񂾂낤H

N:648:oË
E:Clubber demon
G:U:s
I:110:40d10:20:50:80
W:40:2:0:1000
B:HIT:HURT:3d4
B:HIT:HURT:8d12
B:HIT:HURT:8d12
F:FORCE_SLEEP | FORCE_MAXHP | 
F:FRIENDS | 
F:ONLY_ITEM | DROP_60 | 
F:OPEN_DOOR | BASH_DOOR | POWERFUL | NONLIVING |
F:EVIL | DEMON | IM_FIRE | NO_CONF | NO_SLEEP
S:1_IN_8 | 
S:BLIND | CONF
#D:It is a demon swinging wildly with two clubs.
D:{̞_𗐖\ɐU񂷈B

#J0#
N:649:fXENAVg
E:Death quasit
G:u:w
I:130:44d10:20:80:0
W:40:3:0:1000
B:BITE:LOSE_DEX:3d6
B:CLAW:HURT:3d3
B:CLAW:HURT:3d3
F:FORCE_SLEEP | FORCE_MAXHP | 
F:ONLY_ITEM | DROP_90 | DROP_2D2 | DROP_4D2 | NONLIVING |
F:SMART | INVISIBLE | PASS_WALL | CAN_FLY |
F:EVIL | DEMON | IM_FIRE | IM_POIS | RES_TELE
F:NO_CONF | NO_SLEEP | NO_FEAR
S:1_IN_10 | 
S:BLIND | CONF | SCARE | CAUSE_3 | FORGET | 
S:S_DEMON
#D:It is a demon of small stature, but its armoured frame moves with 
#D:lightning speed and its powers make it a tornado of death and destruction.
D:͏Ȓ̃f[B̓͌̂͑zȂ
D:dΉ΂̃Xs[hŁA̗͎͂Ɣj̗NB

#JZ#
N:650:ȂwMKgx
E:Giganto the Gargantuan
G:l:s
I:110:80d25:20:75:30
W:38:6:0:7750
B:CRUSH:HURT:33d2
B:CRUSH:HURT:33d2
B:CRUSH:HURT:33d2
F:FORCE_SLEEP | FORCE_MAXHP | CAN_SWIM | IM_FIRE |
F:DROP_60 | DROP_90 | DROP_2D2 | UNIQUE | WEIRD_MIND |
F:BASH_DOOR | SMART | EVIL | IM_COLD | DROP_CORPSE
F:NO_CONF | NO_SLEEP | RES_WATE | WILD_OCEAN |
S:1_IN_9 | 
S:BR_NUKE | BA_WATE
#D:A gargantuan mutant whale, who has grown legs that enable it to walk 
#D:on dry land as well.
D:Ȍ~̃~[^gŁA{̑𔭒BĂB

N:651:Sh𗠐؂肵w}COx
E:Maeglin, Betrayer of Gondolin
G:h:r
I:120:32d100:20:50:20
W:49:5:0:20000
B:HIT:LOSE_WIS:4d11
B:HIT:LOSE_INT:4d11
B:HIT:SHATTER:10d10
B:HIT:SHATTER:10d10
F:UNIQUE | MALE | CAN_SPEAK | DROP_CORPSE
F:FORCE_SLEEP | FORCE_MAXHP |
F:ONLY_ITEM | DROP_2D2 | DROP_4D2 | DROP_GOOD |
F:SMART | OPEN_DOOR | BASH_DOOR | POWERFUL | MOVE_BODY |
F:IM_ACID | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS
S:1_IN_4 |
S:BA_ACID | BA_ELEC | HASTE | HEAL |
S:S_MONSTER | TPORT | TELE_TO
#D:A dark elf, mighty in Gondolin, and betrayer of that hidden city to
#D:Morgoth's wrath.
D:btGȊqłASh̒nɍsČ͍nʂɂA
D:ShChւ̗~]ƁAޏWgDIւ݂̑A
D:SX̍ɋĉBꉤSḧʒuĂ܂B

#JZ#
#JZ#(Rg) Պۂ
N:652:Vg
E:Fallen angel
G:A:D
I:130:100d35:30:140:255
W:41:6:0:15000
B:GAZE:EXP_VAMP:4d4
B:GAZE:EXP_VAMP:4d4
B:HIT:HURT:8d6
B:HIT:HURT:8d6
F:FORCE_SLEEP | 
F:ONLY_ITEM | DROP_3D2 | DROP_4D2 | DROP_GOOD | NO_FEAR | EVIL | REFLECTING |
F:SMART | TAKE_ITEM | OPEN_DOOR | BASH_DOOR | POWERFUL | MOVE_BODY |
F:IM_ACID | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | RES_TELE | RES_NETH |
F:CAN_FLY | SELF_LITE_2
S:1_IN_3 | 
S:TELE_TO | BLIND | SCARE | CAUSE_2 | CAUSE_4 | BO_MANA | 
S:S_DEMON | BO_NETH | INVULNER
#D:An angelic being who was mighty once but dared defy the Omnipotent 
#D:to arms.
D:Ă͗͂ĂAĐ_ɔRߒnɑVgB

#JZ#
#JZ#(Rg) Պۂ
N:653:Ȃ
E:Giant headless
G:H:u
I:110:30d25:20:50:40
W:41:2:0:900
B:HIT:HURT:4d8
B:HIT:HURT:4d8
B:HIT:HURT:4d8
F:FRIENDS | DROP_60 | DROP_90 | OPEN_DOOR | BASH_DOOR |
F:DROP_SKELETON | DROP_CORPSE | IM_POIS
F:EVIL 
S:1_IN_6
S:SCARE | BA_NUKE | BLIND
#D:Giant headless humanoid abominations created by a magical mutation.
D:@̓ˑRψقɂnꂽÂȂ܂킵q[}mChB

#JZ#
N:654:ł̐Rwt@CAx
E:Judge Fire
G:s:r
I:120:18d100:90:70:10
W:41:3:0:12000
B:HIT:FIRE:5d5
B:HIT:FIRE:5d5
B:GAZE:EXP_80
B:WAIL:TERRIFY
F:UNIQUE | MALE | CAN_SPEAK |
F:FORCE_SLEEP | FORCE_MAXHP | 
F:ONLY_ITEM | DROP_4D2 | DROP_GOOD | POWERFUL |
F:OPEN_DOOR | BASH_DOOR | MOVE_BODY | 
F:EVIL | UNDEAD | HURT_COLD | IM_POIS | IM_FIRE | RES_PLAS | 
F:NO_CONF | NO_SLEEP | SELF_LITE_1
S:1_IN_3 | 
S:CAUSE_3 | BO_FIRE | BA_FIRE | BR_FIRE | BO_PLAS
S:DARKNESS | S_MONSTER | S_DEMON | S_UNDEAD | TPORT | BLINK | SCARE
#D:One of the Dark Judges, he has come to punish your crime of living. 
#D:He looks like a skeleton enveloped in flames.
D:w_[NEWbWẍlŁAȂ̐ĂƂ߂𔱂
D:߂ɂĂBނ͉ɕ܂ꂽ[̂悤ɌB

#JZ#
#JZ#錹E{TX
#JZ#N[NEAVgEX~X́uE{TXvɓoꂵ
#JZ#̂łB by v
N:655:錹wE{=TXx
E:Ubbo-Sathla, the Unbegotten Source
G:j:W
I:120:20d100:90:80:10
W:41:3:0:13500
B:CRUSH:ACID:5d5
B:HIT:POISON:5d5
B:CRUSH:ACID:5d5
B:HIT:POISON:5d5
F:UNIQUE | CAN_SPEAK | NO_STUN | NO_SLEEP | NO_CONF |
F:FORCE_SLEEP | FORCE_MAXHP | ELDRITCH_HORROR | ESCORT |
F:ONLY_ITEM | DROP_4D2 | DROP_GOOD | REGENERATE |
F:COLD_BLOOD | OPEN_DOOR | BASH_DOOR | KILL_BODY |
F:EVIL | HURT_FIRE | IM_COLD | IM_POIS
#D:"There, in the gray beginning of Earth, the formless mass that was 
#D:Ubbo-Sathla reposed amid the slime and the vapors. Headless, 
#D:without organs or members..."
D:₽߂߂A̒ɏZށuٌ`̐_Xv̈ꒌB
D:O͖As`̌ł܂ŁAS̋ULтĂB
D:E{TX̋U͐₦ԂȂ`Ă͐U񂳂A
D:GTɐGƂ͂Ŏ̒Ɏ荞łB
D:܂AE{TX͐₦ԂȂuqvYÂĂA
D:E{TX{̂͂GTƂčĂю̒ɋzĂB
D:ɐe̋U瓦ꂽ̂́A
D:̖e̋C܂̑s҂ƂȂ邪AAo邱Ƃ͂Ȃ悤B
D:E{TXɑꍇɍłӂׂ_́A
D:ނɐGꂽ͊SɎł܂Ƃ_łB
D:E{TX͐lނ܂߂SĂ̐̌ƌĂ邪A
D:́uÂ̂ǂv̍ouVSXvAE{TX
D:ƂɗRB
D:yȖɂ́ASĂ͍̐ĂуE{TXɋAƂB
D:uADFɂ܂錴̒nɂāASƏĈ
D:ɖ`̉łE{TX̐gĂB
D:lȂ܂܂...v
D:(N[NEAVgEX~XAїquE{ETXv
D:wNgD[SxASЕɁAp.54)

#JZ#
N:656:ł̐Rw[eBXx
E:Judge Mortis
G:z:G
I:120:18d100:90:70:10
W:41:3:0:13000
B:HIT:POISON:5d5
B:HIT:DISEASE:5d5
B:TOUCH:LOSE_ALL
B:TOUCH:EXP_80
F:UNIQUE | MALE | CAN_SPEAK |
F:FORCE_SLEEP | FORCE_MAXHP |
F:ONLY_ITEM | DROP_4D2 | DROP_GOOD |
F:COLD_BLOOD | OPEN_DOOR | BASH_DOOR | MOVE_BODY |
F:EVIL | UNDEAD | HURT_FIRE | IM_COLD | IM_POIS |
F:NO_CONF | NO_SLEEP
S:1_IN_3 |
S:BLIND | SCARE | CAUSE_3 | BO_ACID | BO_NETH | BR_POIS |
S:BR_NETH | BLINK | TPORT | ANIM_DEAD |
S:BO_POIS | S_UNDEAD
#D:Another Dark Judge, he is a rotting humanoid with a cow's skull as 
#D:his head.
D:w_[NEWbWẍlŁA̓ɂȂĂ镅
D:lB

#J0#
N:657:_[NGtE\[T[
E:Dark elven sorceror
G:h:v
I:130:80d10:20:70:10
W:41:2:0:3000
B:HIT:HURT:2d8
B:HIT:HURT:2d8
B:HIT:HURT:2d8
F:MALE | 
F:FORCE_SLEEP | FORCE_MAXHP | DROP_SKELETON | DROP_CORPSE
F:ONLY_ITEM | DROP_90 | DROP_4D2 | 
F:SMART | OPEN_DOOR | BASH_DOOR | 
F:EVIL | HURT_LITE | NO_CONF | NO_SLEEP
S:1_IN_2 | 
S:HEAL | BLINK | TELE_TO | BLIND | CONF | CAUSE_3 | DARKNESS | 
S:BO_ACID | BA_FIRE | BA_COLD | ANIM_DEAD 
S:S_MONSTER | S_UNDEAD | S_DEMON | MISSILE
#D:A dark elven figure, dressed in deepest black.  Power seems to crackle 
#D:from his slender frame.
D:̕gɂ܂Ƃ_[NGtB̂Ȃ₩ȑ̂̉ł́A͂
D:p`p`Ɖ𗧂ĂĂB

#J0#
N:658:}X^[b`
E:Master lich
G:L:W
I:120:18d100:20:80:50
W:41:2:0:10000
B:TOUCH:EXP_80
B:TOUCH:UN_POWER
B:TOUCH:LOSE_DEX:2d12
B:TOUCH:LOSE_DEX:2d12
F:FORCE_SLEEP | FORCE_MAXHP | SMART | RES_TELE
F:ONLY_ITEM | DROP_2D2 | DROP_4D2 | 
F:COLD_BLOOD | OPEN_DOOR | BASH_DOOR | 
F:EVIL | UNDEAD | IM_COLD | IM_POIS | NO_CONF | NO_SLEEP
S:1_IN_3 | 
S:BLINK | TELE_TO | BLIND | HOLD | CONF | SCARE | CAUSE_3 | CAUSE_4 | 
S:DRAIN_MANA | BRAIN_SMASH | 
S:S_UNDEAD
#D:A skeletal form wrapped in robes.  Powerful magic crackles along its bony 
#D:fingers.
D:[uɐg񂾊[B΂w̐ɂ͋͂Ȗ͂ΉԂĂB

#JZ#
#JZ#oCAL[ioCANw[j
#JZ#I[KXgE_[X̘Aui̒TvȂǂɓoB
#JZ#nX^[Ɏd鐶ŁA啂ɎɂFԂĂ\
#JZ#LĂ܂B by v
#JZ#p͋vA NeSYS ɂ
N:659:oCANw[
E:Byakhee
G:U:D
I:110:45d10:20:40:80
W:41:3:0:1500
B:CLAW:LOSE_STR:3d4
B:BITE:EXP_20:3d4
F:FORCE_SLEEP | FORCE_MAXHP | FRIENDS | 
F:ONLY_ITEM | DROP_2D2 | ELDRITCH_HORROR |
F:OPEN_DOOR | BASH_DOOR | POWERFUL | CAN_FLY |
F:EVIL | DEMON | IM_FIRE | NO_CONF | NO_SLEEP
S:1_IN_9 | 
S:BO_FIRE | 
S:S_DEMON | CONF
#D:"There flapped rhythmically a horde of tame, trained, hybrid 
#D:winged things... not altogether crows, nor moles, nor buzzards, 
#D:nor ants, nor decomposed human beings, but something I cannot 
#D:and must not recall."
D:傫ȗOeXNȐB
D:unX^[vɕdĂAFԂŔĂ\͂B
D:AAƂ̂悤ȑ̂ĂAƕ{r
D:ĂB
D:͔sׂ̈̏펥튯t[啔߂ĂB
D:邳𗧂Ă銈IȉŁAǂȎL[L[Ƌ؂萺グĂB
D:lɔEъ鎞ȊÓẢ𗧂ĂĂ悤B
D:r͂Ȃ肵肵Ă邪AقƂǕƂƂ͖A
D:sĂB
D:uP]ȗL̎G퐶AQȂAȂ߂炩ɗ
D:߂ĂĂ̂BGłȂAyłȂAÑɂ炸A
D:aɂ炸Az啂ƂAꂽꂽlԂƂA킽
D:ɂ͎vȂAvĂ͂ȂȂ̂v
D:(gEoENtgA[Tuv
D:wNtgSWTxAnɁApp.67)

N:660:oqA𗠐؂肵wSx
E:Gorlim, Betrayer of Barahir
G:p:s
I:120:16d100:20:120:40
W:41:3:0:7000
B:HIT:HURT:8d6
B:HIT:HURT:8d6
B:HIT:UN_BONUS:6d8
B:HIT:UN_BONUS:6d8
F:UNIQUE | MALE | 
F:FORCE_SLEEP | FORCE_MAXHP |
F:ONLY_ITEM | DROP_2D2 | DROP_GOOD | 
F:SMART | OPEN_DOOR | BASH_DOOR | HAS_LITE_2 |
F:IM_ACID | IM_COLD | IM_ELEC | IM_POIS | NO_CONF | NO_SLEEP |
S:1_IN_2 | 
S:CAUSE_3 | BO_WATE | BO_MANA
#D:This once-mighty warrior was so dominated by Morgoth's power that he 
#D:became little more than a mindless creature of evil.
D:ċւ̐m̓SX̗͂ɊSɎxzAł
D:قƂǈӎvȂ׈̐ɐ艺Ă܂B

#JZ#
N:661:AR
E:Archon
G:A:y
I:130:100d35:30:140:255
W:41:6:0:15000
B:GAZE:TERRIFY:4d4
B:GAZE:TERRIFY:4d4
B:HIT:HURT:8d6
B:HIT:HURT:8d6
F:FORCE_SLEEP | 
F:ONLY_ITEM | DROP_3D2 | DROP_4D2 | DROP_GOOD | NO_FEAR | GOOD | REFLECTING |
F:SMART | TAKE_ITEM | OPEN_DOOR | BASH_DOOR | POWERFUL | MOVE_BODY | 
F:IM_ACID | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | RES_TELE | CAN_FLY |
F:SELF_LITE_2
S:1_IN_3 | 
S:TELE_TO | BLIND | SCARE | CAUSE_2 | CAUSE_4 | BO_MANA | 
S:S_ANGEL | INVULNER
#D:Never a more heavenly being have you seen.  The very holiness of its 
#D:presence makes you deeply respect it.  Few creatures can match the powers 
#D:of an Archon; fewer still live to tell the tale after attacking one.
D:̂悤Ȑ_X݂͌ȂB
D:̑ݎ̂_łA[hӂ𕥂ȂB 
D:ARɕCG悤ȗ͂͂قƂǂȂB
D:܂AARɍUd|̂Ŗi炦҂قƂǂȂB

#JZ#
#JZ#c@gDO@̗Ƃq
#JZ#[AErVbv́u؎̒ˁvŌyِłB
#JZ#n̈ÍEEJCɐޕs`̐ŁAc@gDO@𐒔q
#JZ#Ă܂B by v
N:662:c@gDO@̗Ƃq
E:Formless spawn of Tsathoggua
G:U:D
I:110:22d20:20:50:80
W:41:2:0:1850
B:HIT:ACID:2d4
B:HIT:ACID:2d4
B:CRUSH:HURT:3d4
B:BITE:ACID:6d6
F:FORCE_SLEEP | FORCE_MAXHP | ELDRITCH_HORROR | NONLIVING |
F:ONLY_ITEM | DROP_90 | REGENERATE | RES_TELE
F:OPEN_DOOR | BASH_DOOR | POWERFUL | CAN_SWIM |
F:EVIL | DEMON | NO_CONF | NO_SLEEP | HURT_FIRE | IM_POIS
S:1_IN_9 | 
S:BO_FIRE | BO_ACID | 
S:S_DEMON | MIND_BLAST | DARKNESS | 
#D:"...living things that oozed along stone channels... 
#D:But they were not toads like Tsathoggua himself. Far worse -- 
#D:they were amorphous lumps of viscous black slime that took 
#D:temporary shapes for various purposes."
D:u͐΂̒ʘHɔ΂... 
D:A̓c@gDKɂĂȂBׂA
D:𐒂߂Ă̂́As`̍˂΂˂΂򂾂̂v
D:([AErVbvAnӌYu؎̒ˁv
D:w^NEgEg_bnPOxAsAp.163)

#JZ#
#JZ#܂킵l
#JZ#gEoENtǵuJ_X߂āvɓoB
#JZ#iCAgzebvɎds`̗dSłAby v
#JZ# NeSYS 
N:663:܂킵l
E:Hunting horror
G:U:D
I:110:30d17:20:90:80
W:42:2:0:2300
B:BITE:LOSE_DEX:1d3
B:BITE:POISON:1d3
B:CRUSH:HURT:9d4
F:FORCE_SLEEP | FORCE_MAXHP | ELDRITCH_HORROR |
F:ONLY_ITEM | DROP_1D2 |
F:OPEN_DOOR | BASH_DOOR | POWERFUL | CAN_FLY |
F:EVIL | DEMON | HURT_LITE | IM_POIS | 
F:IM_FIRE | NO_CONF | NO_SLEEP
S:1_IN_9 |
S:BLIND | CONF | S_DEMON | BR_DARK
#D:"And in the air there were great viperine creatures, 
#D:which had curiously distorted heads, and grotesquely great 
#D:clawed appendages, supporting themselves with ease by the aid 
#D:of black rubbery wings of singularly monstrous dimensions."
D:̒PQ[ǵARÊ悤ȗAȍւ𒎂Ɏ
D:B
D:P̂̂ƁAQ̂̂̂Qނ݂B
D:̂̌`͏ɕωĂ˂ꂽ肭˂肵ĂB
D:ނ͉X̏ZގƗאڂƂ̊Ԃɑ݂ĂB
D:fA傫ȍA𔭂ĉbB
D:ɍmĂAlԂ̌tbo悤B
D:ɎキAz瓦KB
D:ł͂QCRԂςȂB
D:jgebvɂ悭dAƂĊ􂷂鎖B
D:i_[XuÍ̋Vvj

#J0#
N:664:AfbhErz_[
E:Undead beholder
G:e:s
I:120:27d100:30:100:10
W:42:4:0:6000
B:GAZE:EXP_40
B:GAZE:PARALYZE
B:GAZE:LOSE_INT:2d6
B:GAZE:UN_POWER:2d6
F:FORCE_SLEEP | FORCE_MAXHP | RES_TELE
F:COLD_BLOOD | BASH_DOOR | 
F:EVIL | UNDEAD | CAN_FLY |
F:IM_ACID | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | 
F:NO_CONF | NO_SLEEP
S:1_IN_2 | 
S:SLOW | CAUSE_4 | DRAIN_MANA | MIND_BLAST | BRAIN_SMASH | FORGET | 
S:BO_MANA | ANIM_DEAD 
S:S_UNDEAD
#D:A disembodied eye, floating in the air.  Black nether storms rage around 
#D:its bloodshot pupil and light seems to bend as it sucks its power from the 
#D:very air around it.  Your soul chills as it drains your vitality for its 
#D:evil enchantments.
D:ɕԋȖڋʂB̌̉ł͖ËÍ̗
D:NĂB
D:܂ӂ̑C͂zĂ̂ŁAǂǂƌĂ悤B
D:͎׈Ȗ͂𓾂邽߂ɖ`҂̐͂zB

#JZ#
N:665:VhEEf[
E:Shadow demon
G:G:v
I:120:10d20:30:30:20
W:42:3:0:425
B:TOUCH:EXP_80
B:TOUCH:EXP_40
B:CLAW:LOSE_INT:1d10
B:CLAW:LOSE_WIS:1d10
F:FORCE_SLEEP | CAN_FLY |
F:ONLY_ITEM | DROP_1D2 | POWERFUL | REGENERATE | HURT_LITE |
F:INVISIBLE | COLD_BLOOD | PASS_WALL | FRIENDS | RES_NETH |
F:EVIL | DEMON | IM_COLD | IM_POIS | NO_CONF | NO_SLEEP
S:1_IN_8 | 
S:BO_NETH
#D:A mighty spirit of darkness of vaguely humanoid form.  Razor-edged claws 
#D:reach out to end your life as it glides towards you, seeking to suck the 
#D:energy from your soul to feed its power.
D:ڂƂlԂ̂悤Ȏp͂ȈÍ̐삾B悤ɋ߂ÂẮA
D:̒䓁̂悤Ȓ܂Ŗ`҂̐DA͂𓾂邽߂ɂ̍zB

N:666:ACAEb`
E:Iron lich
G:L:s
I:120:28d100:30:100:10
W:42:4:0:9000
B:BUTT:COLD:3d6
B:BUTT:FIRE:3d6
B:BUTT:ELEC:3d6
F:FORCE_SLEEP | FORCE_MAXHP | REFLECTING |
F:COLD_BLOOD | BASH_DOOR | CAN_FLY |
F:EVIL | UNDEAD | POWERFUL | SMART |
F:IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | RES_TELE
F:ONLY_ITEM | DROP_60 | DROP_GOOD |
F:NO_CONF | NO_SLEEP
S:1_IN_2 |
S:BA_WATE | BR_FIRE | BO_ICEE | BA_ELEC | BA_COLD |
S:CAUSE_4 | DRAIN_MANA | BRAIN_SMASH | 
S:S_UNDEAD
#D:It is a huge, twisted grey skull floating through the air. Its cold eyes 
#D:burn with hatred towards all who live.
D:͒ɕŁAPȂꂽDF鐂B̗₽ڂ
D:SĂ̖镨ւ݂̑ɔRĂB

#J0#
#J0#
#J0#(Rg)
#J0# uhbhvƂǂݕ܂BȂuh[hvI܂
#J0#
N:667:h[h
E:Dread
G:G:o
I:120:25d20:20:30:10
W:42:1:0:600
B:HIT:HURT:6d6
B:HIT:HURT:6d6
B:HIT:LOSE_STR:3d4
F:FORCE_SLEEP | 
F:RAND_25 | FRIENDS | CAN_FLY |
F:ONLY_ITEM | DROP_60 | 
F:TAKE_ITEM | INVISIBLE | COLD_BLOOD | PASS_WALL | 
F:EVIL | UNDEAD | IM_COLD | IM_POIS | 
F:NO_CONF | NO_SLEEP
S:1_IN_15 | 
S:BLIND | HOLD | CONF | DRAIN_MANA | BO_NETH
#D:It is a form that screams its presence against the eye.  Death incarnate, 
#D:its hideous black body seems to struggle against reality as the universe 
#D:itself struggles to banish it.
D:ΒNłѐȂ悤ȑ݊ĂB
D:̋낵ȍ̂͂܂Ŏ̂̂悤ȎpŁA̐
D:SĂ̒ɔĖɑ݂Ă邩̂悤B

#JZ#
N:668:oVXN
E:Greater basilisk
G:R:D
I:120:20d100:25:100:15
W:42:2:0:10000
B:GAZE:PARALYZE
B:BITE:HURT:5d12
B:BITE:HURT:5d12
B:BITE:HURT:5d12
F:ONLY_ITEM | DROP_1D2 | DROP_GOOD | POWERFUL | FORCE_MAXHP |
F:OPEN_DOOR | BASH_DOOR | EVIL | IM_POIS | DROP_CORPSE
F:ANIMAL | NO_CONF | NO_SLEEP | CAN_SWIM
S:1_IN_8
S:BR_POIS | BR_DARK | BR_NETH
#D:A large basilisk, whose shape resembles that of a great wyrm.
D:^̃oVXNŁACA[ɎpĂB

#JZ#
N:669:wJufBXx
E:Charybdis
G:l:r
I:120:40d100:20:100:70
W:42:1:0:13000
B:ENGULF:HURT:10d8
B:ENGULF:HURT:10d8
B:ENGULF:HURT:10d8
F:AQUATIC | EVIL | UNIQUE |
F:FORCE_SLEEP | FORCE_MAXHP | 
F:ONLY_ITEM | DROP_2D2 | DROP_3D2 |
F:SMART | POWERFUL | MOVE_BODY | NEVER_MOVE |
F:IM_ACID | IM_FIRE | IM_COLD | RES_WATE | 
F:IM_ELEC | IM_POIS | NO_CONF | NO_SLEEP | NO_STUN |
S:1_IN_5 | 
S:BA_WATE 
#D:A monstrous dweller of the depths; its hungry maw has been the doom 
#D:of innumerable sailors!
D:[C̉ŁA×~Ȍ͐؂Ȃقǂ̑DB
D:nĂB

#JZ#
#JZ#ẽWbN
#JZ#W[E[YjC̏uẽWbNv̎lłB
#JZ#Ȇ哐ɂāAÍẺ̈lB̐EizEj
#JZ#ł͑w̋tĂ܂B by v
N:670:wẽWbNx
E:Jack of Shadows
G:p:s
I:150:30d100:70:150:4
W:42:4:0:10000
B:HIT:HURT:5d10
B:HIT:HURT:5d10
B:HIT:EAT_ITEM:2d10
B:HIT:EAT_ITEM:2d10
F:MALE | FORCE_MAXHP | CAN_SPEAK | DROP_SKELETON | DROP_CORPSE
F:REGENERATE | NO_CONF | NO_SLEEP | NO_STUN | NO_FEAR |
F:RES_TELE | DROP_CHOSEN |
F:ONLY_ITEM | DROP_1D2 | DROP_GOOD | DROP_GREAT | UNIQUE |
F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | SMART | POWERFUL |
S:1_IN_3
S:BLIND | HEAL | BA_DARK | HASTE | CONF |
#D:Deriving his strength from the shadows, this king of thieves 
#D:steals only for the challenge.
D:Ȇ哐ɂāAÍẺ̈lB
D:e͂𓾂āA̓D_̉͒̂߂ɓ݂B

N:671:[t@[[h
E:Zephyr Lord
G:W:v
I:130:80d11:20:70:10
W:43:2:0:3000
B:HIT:EXP_20:8d2
B:HIT:LOSE_STR:8d2
B:HIT:LOSE_CON:8d2
F:MALE | ATTR_MULTI | UNDEAD | EVIL | DROP_SKELETON | DROP_CORPSE
F:FORCE_SLEEP | FORCE_MAXHP | CAN_FLY |
F:IM_FIRE | IM_COLD | IM_ACID | IM_ELEC | IM_POIS |
F:ONLY_ITEM | DROP_90 | DROP_4D2 | 
F:SMART | OPEN_DOOR | BASH_DOOR | 
F:NO_STUN | NO_CONF | NO_SLEEP |
S:1_IN_5 | 
S:SHRIEK | S_HOUND
#D:An undead master of the vicious Zephyr hounds.
D:ȃ[t@[nEhBxzAfbhB

#JZ#
#JZ#Juggernaut Ƃ̓qY[̃BVk_̂ƁB
#JZ#Ch̍ՂŋȎRԂɃBVk̑̂Ă˂B
#JZ#]ċȃg[[gbN̈ӖAȂ
#JZ#ЂȂǂ̈ӖB
N:672:<R[>̃WK[m[g
E:Juggernaut of Khorne
G:g:D
I:125:90d19:12:90:10
W:43:3:0:2500
B:BUTT:HURT:6d6
B:CRUSH:HURT:8d6
B:CRUSH:HURT:8d6
B:BUTT:HURT:6d6
F:BASH_DOOR | REFLECTING | KILL_ITEM |
F:IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | DEMON |
F:NO_CONF | NO_SLEEP | NO_FEAR | NONLIVING | EVIL
#D:A great, vicious beast whose flesh is made of steel and whose 
#D:blood is fire. It charges at you ignoring everything else.
D:ȈӂɖbŁÂ͓SA͉łłĂB
D:̑SĂ𖳎ĂȂɓːiĂ邾낤B

#J0#
N:673:[}N
E:Mumak
G:q:s
I:110:90d10:20:55:100
W:43:2:0:2100
B:BUTT:HURT:4d6
B:BUTT:HURT:4d6
B:CRUSH:HURT:4d4
F:FRIENDS | DROP_CORPSE
F:BASH_DOOR | 
F:ANIMAL
#D:A massive elephantine form with eyes twisted by madness.
D:ȏۂ̂悤ȎpŁA̖ڂ͋Cɂ䂪łB

#JZ#
N:674:ł̐RwtBA[x
E:Judge Fear
G:W:D
I:120:18d100:90:70:10
W:43:4:0:12000
B:GAZE:TERRIFY
B:GAZE:EXP_40
B:GAZE:EXP_40
B:GAZE:HURT:2d20
F:UNIQUE | MALE | CAN_SPEAK |
F:FORCE_SLEEP | FORCE_MAXHP | 
F:ONLY_ITEM | DROP_4D2 | DROP_GOOD | 
F:INVISIBLE | COLD_BLOOD | OPEN_DOOR | BASH_DOOR | MOVE_BODY | 
F:EVIL | UNDEAD | IM_FIRE | IM_COLD | IM_POIS | 
F:HURT_LITE | NO_CONF | NO_SLEEP
S:1_IN_3 | 
S:BLIND | HOLD | SCARE | CAUSE_3 | MIND_BLAST | BRAIN_SMASH | 
S:S_UNDEAD | DRAIN_MANA | FORGET | ANIM_DEAD
#D:A Dark Judge, reputedly so frightening that his gaze can kill.
D:w_[NEWbWẍlŁAɂ񂾂ŎË낵
D:ŒmB

#J0#
N:675:Ñ㖜FhS
E:Ancient multi-hued dragon
G:D:v
I:120:21d100:20:100:70
W:43:1:0:13000
B:CLAW:HURT:4d12
B:CLAW:HURT:4d12
B:BITE:HURT:6d12
F:ATTR_MULTI | 
F:FORCE_SLEEP | FORCE_MAXHP | CAN_FLY | DROP_CORPSE
F:ONLY_ITEM | DROP_2D2 | DROP_3D2 | DROP_4D2 | 
F:SMART | OPEN_DOOR | BASH_DOOR | POWERFUL | MOVE_BODY | 
F:EVIL | DRAGON | IM_ACID | IM_FIRE | IM_COLD | 
F:IM_ELEC | IM_POIS | NO_CONF | NO_SLEEP | SELF_LITE_2
S:1_IN_5 | 
S:BLIND | CONF | SCARE | 
S:BR_ACID | BR_FIRE | BR_COLD | BR_ELEC | BR_POIS
#D:A huge draconic form.  Many colours ripple down its massive frame.  Few 
#D:live to see another.
D:ȃhSŁȂ̂̏ł͗lXȐFgł悤ɕω
D:ĂB̎pĖ𒷂炦҂͂قƂǂȂB

#J0#
N:676:VEhS
E:Ethereal dragon
G:D:o
I:120:21d100:25:100:15
W:43:2:0:11000
B:CLAW:HURT:4d12
B:CLAW:HURT:4d12
B:BITE:HURT:6d12
F:FORCE_SLEEP | FORCE_MAXHP | 
F:ONLY_ITEM | DROP_2D2 | DROP_3D2 | DROP_4D2 | 
F:INVISIBLE | CAN_FLY |
F:PASS_WALL | POWERFUL | MOVE_BODY | 
F:DRAGON | NO_CONF | NO_SLEEP
S:1_IN_5 | 
S:BLIND | CONF | 
S:BR_LITE | BR_DARK | BR_CONF
#D:A huge dragon emanating from the elemental plains, the ethereal dragon is 
#D:a master of light and dark.  Its form disappears from sight as it cloaks 
#D:itself in unearthly shadows.
D:E痈PȃhSłVEhS͌ƈł̎xz҂B
D:َ͈ȐẺeő̂𕢂āȂ݂łB

#JZ#
#JZ#p͋vA NeSYS ɂ
N:677:Vu=jOX̍eRr
E:Dark young of Shub-Niggurath
G:#:D
I:120:12d100:20:75:80
W:43:2:0:5000
B:CRUSH:HURT:5d6
B:CRUSH:HURT:5d6
B:BITE:LOSE_STR:1d6
B:BITE:LOSE_STR:1d6
F:FORCE_SLEEP | FORCE_MAXHP | ELDRITCH_HORROR |
F:ONLY_ITEM | DROP_1D2 | NONLIVING | CAN_SWIM |
F:OPEN_DOOR | BASH_DOOR | POWERFUL | HURT_LITE |
F:EVIL | DEMON | IM_FIRE | NO_CONF | NO_SLEEP | RES_TELE
S:1_IN_9 | 
S:BLIND | CAUSE_2 | 
S:S_DEMON | HEAL 
#D:"Something black in the road, something that wasn't a tree. 
#D:Something big and black and ropy, just squatting there, waiting, 
#D:with ropy arms squirming and reaching... It came crawling up the 
#D:hillside... and it was the black thing of my dreams... that black, 
#D:ropy, slimy jelly tree-thing out of the woods. It crawled up and it 
#D:flowed up on its hoofs and mouths and snaky arms."
D:R`U[ǵÂȉłA
D:[v̂悤ȍGŌ`ĂB
D:̕\ʂɂ̓V̊̑傫ȌĂA
D:ΐF̟𐂂炵ĂB
D:̂悤ȑɂ͒AĴ悤ȏL𔭂ĂB
D:eRŕuVujOXv̐C̎eɓ鐶łB
D:uɂ鍕͖̂؂ȂBȂɂđ傫̂A[
D:v̂悤Șrς˂点ĐL΂ȂAƂ܂đ
D:܂Ă... ûڂĂ... ڂ̖ɏoĂ̂
D:\XoĂ܂̂˂΂˂΂[[݂Ȗ؂̂΂
D:B͕΂ĂǁAЂÂ߂ƌƎւ݂ȘrāA
D:ׂ悤ɐiłv
D:(o[gEubNAO]ul̉ƂŔꂽLv
D:wNgD[PxASЕɁApp.199-200Ap.201App.202-203)

#JZ#
#JZ#َ̐FʁiF̐Fj
#JZ#gEoENtǵuَ̐FʁvɂāAA[JxO
#JZ#ɗ覐΂ƂƂɔ򗈂ghłB by v
#JZ#p͋vA NeSYS ɂ
N:678:َ̐F
E:Colour out of space
G:.:v
I:120:12d100:20:100:10
W:43:2:0:8000
B:TOUCH:LOSE_ALL:7d6
B:TOUCH:LOSE_ALL:7d6
F:FORCE_SLEEP | FORCE_MAXHP | RAND_25 | 
F:INVISIBLE | PASS_WALL | CAN_FLY | 
F:ONLY_ITEM | DROP_1D2 | DROP_4D2 | ATTR_MULTI | ATTR_ANY |
F:CHAR_CLEAR | SMART | COLD_BLOOD | EVIL | 
F:IM_COLD | IM_FIRE | IM_ACID | IM_ELEC | IM_POIS |
F:NO_STUN | NO_CONF | NO_SLEEP
S:1_IN_9 | 
S:DRAIN_MANA | BR_DISE | BR_NETH | TPORT
#D:"The shaft of phosphorescence from the well... was no longer shining 
#D:out, it was pouring out; and as the shapeless stream of unplaceable 
#D:colour left the well it seemed to flow directly into the sky."
D:uَ̐Fʁv͊OF򗈂Amo͂̂L@̂AȐF
D:ďoB
D:Ĉł͂ȂA񕨎Iȑ݂łB
D:^̃LLPF̒fЂƂĒmoB
D:XmĂXyNgƂ͈قȂAȐFŃ`J`JƖłB
D:nʂ̏𗬂悤ɈړA񂾂肷B
D:񕨎IŎԂ͂ȂAuFvɐGƃlolosNȏCɐGꂽ
D:悤ȊB
D:A͈ÂėBƂɐg߂ĂB
D:u˂ӌ... ͂PĂ̂ł͂ȂBقƂ
D:Ă̂BĂ悤ȂF̖`̗͈˂𗣂
D:ƁAڋɏĂ悤Ɍv
D:(gEoENtgA[TuF̐Fv
D:wNtgSWSxAnɁAp.44)

#J0#
#J0# (Rg)
#J0# O̖͏тɂ
#J0#
N:679:n̎wNFCJ[x
E:Quaker, Master of Earth
G:E:u
I:110:18d100:10:97:90
W:43:4:0:6000
B:HIT:HURT:6d6
B:HIT:HURT:6d6
B:HIT:HURT:6d6
B:HIT:SHATTER:10d10
F:UNIQUE | MALE | CAN_SPEAK | 
F:FORCE_SLEEP | FORCE_MAXHP |
F:EMPTY_MIND | COLD_BLOOD | KILL_WALL | 
F:KILL_ITEM | KILL_BODY | PASS_WALL | POWERFUL | 
F:EVIL | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | 
F:HURT_ROCK | NONLIVING |
F:NO_CONF | NO_SLEEP | NO_FEAR
S:1_IN_6 | 
S:BO_ACID | BA_ACID
#D:A towering stone elemental stands before you.  The walls and ceiling are 
#D:reduced to rubble as Quaker advances.
D:̂悤ɊOɗӂ΂̐삾BNFCJ[߂ÂƕǂV͍ӂ
D:΂ƂȂĂ܂B

#JZ#
N:680:̃vR[
E:Death leprechaun
G:h:D
I:120:6d6:8:13:8
W:44:6:0:85
B:TOUCH:EXP_40:1d10
B:TOUCH:EAT_GOLD
B:TOUCH:EAT_ITEM
F:MULTIPLY | INVISIBLE | RAND_25 | TAKE_ITEM | COLD_BLOOD | SMART |
F:HURT_LITE | EVIL | OPEN_DOOR | MALE | UNDEAD | RES_NETH | HAS_LITE_1
S:1_IN_6
S:BLINK | TPORT | TELE_TO | CAUSE_3 | ANIM_DEAD
#D:Nasty undead little creatures.  They are chanting the name of the 
#D:sinister wizard who created them: 'Bruce! Bruce..!'
D:ȏ^̃AfbhBނ͎𑢂
D:׈Ȗ@g̖AĂĂBuu[XIu[XIcv

#JZ#
#JZ#ű|`EOi[Et@EO
#JZ#tNExibvEÓu|̎RvɓoB
#JZ#ۂ̂悤ȕ@ƐG̕tȎA͋ȉ傪
#JZ#͂ĂAlԂ̌z_łB by v
#JZ#p͋vA NeSYS ɂ
N:681:ű|w`EOi[Et@EOx
E:Chaugnar Faugn, Horror from the Hills
G:q:D
I:110:30d100:10:125:90
W:44:4:0:6250
B:CRUSH:HURT:10d10
B:CRUSH:HURT:10d10
B:BITE:LOSE_CON:8d2
B:BITE:LOSE_CON:8d1
F:UNIQUE | CAN_SPEAK | EVIL | DEMON | 
F:FORCE_SLEEP | FORCE_MAXHP | NEVER_MOVE |
F:ELDRITCH_HORROR | POWERFUL |
F:IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | 
F:HURT_ROCK | 
F:NO_CONF | NO_SLEEP | NO_FEAR
S:1_IN_6 | 
S:HOLD | CAUSE_4 | CONF | SCARE | FORGET | BRAIN_SMASH |
S:MIND_BLAST | CAUSE_3 | S_DEMON | S_MONSTERS
#D:"The ears were webbed and tentacled, the trunk terminated in 
#D:a huge flaring disk at least a foot in diameter... Its forelimbs 
#D:were bent stiffly at the elbow, and its hands... rested palms 
#D:upward on its lap."
D:`[E`[l̈ꕔɗqĂ鋌xzҁB
D:̐lԂقǂ̑傫łAnnƓ炢̌ÂA
D:΂ō\ĂB
D:̏ꍇ͑̏ɍ܂ܓȂAɂȂƎ߂ɂ̂
D:ڂ򂢂͂߂B
D:̓꒣ɓ荞ł҂΁A킸߂o
D:EƂB
D:@̐[ɃfBXN̂悤Ȋ튯A]҂̌zoB
D:JɓĂƁȀ͐΂ɎȂȂB
D:`EOi[lɂĊO̐EɘAoƂA
D:`EOi[͂̐̑SĂH炢A
D:E͗B̈̑ȃ`EOi[ŖƗ\ĂB
D:uɂ͐ƐGpA@̐[̓bpɑ傫L菭
D:ƂPtB[g͂邵... OrꂵIŋȂA... 
D:ɂĕGɒuĂv
D:(tNExibvEOAJ^mqu|̎Rv
D:wNgD[PPxASЕɁAp.167)

#JZ#
#JZ#CK[
#JZ#REEB\́uCK[̕vɓoB
#JZ#Ah__򗈂ȃGlM[̂ŁA݂
#JZ#nCɐŕ̋@_Ă܂B by v
N:682:CK[
E:Lloigor
G:v:B
I:120:100d15:20:100:20
W:44:2:0:6000
B:ENGULF:LOSE_CON:4d10
B:ENGULF:LOSE_CON:4d10
B:ENGULF:LOSE_CON:4d10
F:FORCE_SLEEP | ELDRITCH_HORROR | PASS_WALL | FORCE_MAXHP |
F:INVISIBLE | DROP_2D2 | DROP_4D2 | CAN_FLY | EVIL |
F:OPEN_DOOR | BASH_DOOR | MOVE_BODY | POWERFUL | NONLIVING |
F:SMART | IM_FIRE | IM_COLD | IM_ELEC | IM_ACID | IM_POIS
S:1_IN_4 | 
S:BR_WALL | TELE_AWAY | BR_GRAV |
S:S_KIN | MIND_BLAST | BLIND | BLINK
#D:"Invisible ones from the stars... They sometimes took forms... 
#D:but existed as vortices of power in their natural state."
D:uǂėȕ... Ƃɂ... 
D:Ƃ邱Ƃ... ʏ̂͒P<͂"Q">
D:Ƃđ݂v
D:(REEB\ArGuCK[̕v
D:wNtg|̉FjxApz[ɁAp.555-556)

#JZ#
#JZ#E[gKUEL
#JZ#k_bɓoꂷ鋐l̉B
#JZ#@𓾈ӂƂA̖͂Ńg[⃍L̈s|M܂B by v
N:683:wE[gKUELx
E:Utgard-Loke
G:P:w
I:120:40d100:30:125:15
W:44:3:0:13500
B:HIT:COLD:12d12
B:HIT:COLD:12d12
B:HIT:COLD:12d12
B:HIT:COLD:12d12
F:ESCORT | UNIQUE | IM_COLD | AURA_COLD | DROP_CORPSE
F:FORCE_SLEEP | FORCE_MAXHP | 
F:ONLY_ITEM | DROP_4D2 | DROP_GOOD | MOVE_BODY |
F:SMART | TAKE_ITEM | OPEN_DOOR | BASH_DOOR |
F:EVIL | GIANT | MALE 
S:1_IN_3 | 
S:HEAL | TELE_TO | 
S:S_KIN | BR_COLD 
#D:A frost giant chieftain, unusually smart for a giant.
D:k_b̃tXgEWCAg̎̂ŁAlɂĂ͂ƂĂB
D:̖͂Ńg[⃍L̈s|MƂB

#JZ#  NeSYS 
N:684:o̒́wN@`EE^EXx
E:Quachil Uttaus, Treader of the Dust
G:z:D
I:120:50d66:30:80:15
W:44:3:0:20000
B:CLAW:HURT:50d1
B:TOUCH:TIME:1d50
B:TOUCH:TIME:1d50
F:ESCORT | UNIQUE | IM_COLD | ELDRITCH_HORROR | RES_NETH |
F:FORCE_SLEEP | FORCE_MAXHP | 
F:ONLY_ITEM | DROP_2D2 | DROP_GOOD | KILL_BODY | DROP_GREAT |
F:SMART | TAKE_ITEM | OPEN_DOOR | BASH_DOOR |
F:EVIL | UNDEAD | DEMON | REGENERATE |
S:1_IN_3 | 
S:BR_TIME | SLOW | HASTE | HEAL 
#D:"It was a figure no larger than a young child, but sere and 
#D:shriveled as some millenial mummy. Its hairless head, its 
#D:unfeatured face, borne on a neck of skeleton thinness, were 
#D:lined with a thousand reticulated wrinkles. The body was like 
#D:that of some monstrous, withered abortion that had never drawn 
#D:breath. The pipy arms, ending in bony claws, were outhrust as if 
#D:ankylosed in posture of an eternal dreadful groping."
D:q炢̑傫́AlԌ^̃~Ĉ悤ȎpĂB
D:̒ᰂ炯ŁAPxċzƂَ̂悤łB
D:̐ɂ͍̂悤܂ĂAr͏ɐ^O
D:L΂ĂB
D:ԂƎƕ̐_B
D:󂩂̊DF̌̒p킵AGꂽɘVƎ^B
D:]҂͍̑̂ŏIIɂ͐o̎RƂȂĂ܂AN@`EE^EX͂ɑ
D:ՂcĂB
D:iX~Xuo𓥂ނ́vj

#JZ#
#JZ#VSX
#JZ#gEoENtǵuC̎RɂāvɓoB
#JZ#Â̂nzꐶłAɔNČÂ̂ǂ
#JZ#̐ނ̈ƂȂ܂B by v
#JZ#p͋vA NeSYS ɂ
N:685:VSX
E:Shoggoth
G:j:D
I:140:50d20:100:80:20
W:44:2:0:2500
B:CRUSH:ACID:5d6
B:CRUSH:ACID:5d6
B:CRUSH:ACID:5d6
B:CRUSH:HURT:9d9
F:REGENERATE | KILL_ITEM | CAN_SPEAK | 
F:BASH_DOOR | EVIL | DEMON | NO_CONF | NO_FEAR | NO_SLEEP | KILL_BODY | CAN_SWIM |
F:FORCE_MAXHP | FORCE_SLEEP | HURT_LITE | POWERFUL | ELDRITCH_HORROR | 
F:IM_ACID | IM_FIRE | RES_PLAS | IM_POIS | IM_COLD | IM_ELEC | RES_TELE
#D:"The nightmare, plastic column of fetid, black iridescence oozed 
#D:tightly onward... A shapeless congerie of protoplasmic bubbles, 
#D:faintly self-luminous and with myriads of temporary eyes forming 
#D:and unforming as pustules of greenish light all over the 
#D:tunnel-filling front that bore down upon us, crushing the frantic 
#D:penguins and slithering over glistening floor that it and its 
#D:kind had swept so evilly free of all litter. Still came that eldritch 
#D:mocking cry -- 'Tekeli-li! Tekeli-li!'"
D:uÂ̂́vɂđnꂽAloloȑזĚ`B
D:s`łAȂ튯RɍoƂłB
D:uePEvƂƓ̖B
D:́Azŕs@ȏgB
D:Ƃƒm͒ႩAɎlłuÂ̂́v͕킷悤ɂ
D:ARĖłڂB
D:uLFɋP݂Ŷ钌... `̖A̖
D:`̉򂪁A炩ɋPA킽ɌAgl
D:𖞂Ô邱ƂɁA΂n̂悤ȉ
D:̈ꎞIȊ\肵ȂAĂӂ߂yM
D:ԂAނƂƂɎ׈ɂׂĂƂ肳Ȃ߂炩
D:ȏ邸邷ׂĂ̂BȂsCȚ}΂悤Ȑ
D:uePEIePEIv...v
D:(gEoENtgA[Tu|̎Rɂāv
D:wNtgSWSxAnɁApp.300-301)

#JZ#
N:686:ł̐RwfXx
E:Judge Death
G:W:D
I:120:45d50:90:90:10
W:44:3:0:14000
B:CLAW:POISON:10d5
B:CLAW:POISON:10d5
B:CLAW:EXP_40:10d1
B:GAZE:TERRIFY
F:UNIQUE | MALE | CAN_SPEAK | 
F:FORCE_SLEEP | FORCE_MAXHP | 
F:ONLY_ITEM | DROP_4D2 | DROP_GOOD | 
F:SMART | COLD_BLOOD | OPEN_DOOR | BASH_DOOR | MOVE_BODY | 
F:EVIL | UNDEAD | IM_ELEC | IM_COLD | HURT_FIRE | 
F:IM_POIS | NO_CONF | NO_SLEEP
S:1_IN_3 | 
S:BLIND | HOLD | SCARE | CAUSE_4 | BA_FIRE | BA_NETH | ANIM_DEAD 
S:S_MONSTERS | S_UNDEAD | S_HI_UNDEAD | DRAIN_MANA | 
#D:The most powerful Dark Judge, whose touch means death.
D:ŋ́w_[NEWbWxŁA͎̎ӖB

#J0#
N:687:̏wAGx
E:Ariel, Queen of Air
G:E:B
I:130:27d100:12:50:50
W:44:4:0:8000
B:HIT:HURT:4d6
B:HIT:CONFUSE:1d4
B:HIT:HURT:4d6
B:HIT:CONFUSE:1d4
F:UNIQUE | FEMALE | AURA_ELEC | CAN_SPEAK |
F:FORCE_SLEEP | FORCE_MAXHP | 
F:RAND_25 | CAN_FLY | NONLIVING |
F:EMPTY_MIND | COLD_BLOOD | 
F:KILL_ITEM | KILL_BODY | BASH_DOOR | POWERFUL | 
F:EVIL | IM_ACID | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | 
F:NO_CONF | NO_SLEEP | NO_FEAR | SELF_LITE_1
S:1_IN_5 | 
S:BO_ELEC | BA_COLD | BA_ELEC
#D:A towering air elemental, Ariel, the sorceress, avoids your blows 
#D:with her extreme speed.
D:т悤ȕ̐ł閂@gAǴA
D:̑zXs[hŖ`҂̍UI݂ɂ킷B

#J0#
N:688:\qh
E:11-headed hydra
G:M:R
I:120:100d18:20:100:20
W:44:2:0:6000
B:BITE:FIRE:3d12
B:BITE:FIRE:3d12
B:BITE:FIRE:3d12
B:BITE:FIRE:3d12
F:FORCE_SLEEP | WILD_TOO | WILD_SHORE | WILD_SWAMP |
F:ONLY_GOLD | DROP_2D2 | DROP_4D2 | DROP_CORPSE
F:OPEN_DOOR | BASH_DOOR | MOVE_BODY | 
F:ANIMAL | IM_FIRE | CAN_SWIM 
S:1_IN_4 | 
S:SCARE | BO_FIRE | BO_PLAS | BA_FIRE | 
S:BR_FIRE
#D:A strange reptilian hybrid with eleven smouldering heads.
D:𔭂\̎AȎG঒ނB

#JZ#
N:689:nCEv[Xg
E:High priest
G:p:w
I:120:80d10:20:60:10
W:44:2:0:5000
B:HIT:HURT:3d4
B:HIT:HURT:3d4
B:HIT:HURT:3d5
F:MALE | 
F:FORCE_SLEEP | FORCE_MAXHP | DROP_SKELETON | DROP_CORPSE
F:ONLY_ITEM | DROP_90 | DROP_4D2 | 
F:SMART | OPEN_DOOR | BASH_DOOR | 
F:EVIL | NO_CONF | NO_SLEEP | HAS_LITE_2
S:1_IN_2 | 
S:HEAL | BLIND | HOLD | CAUSE_4 | BRAIN_SMASH | ANIM_DEAD 
S:S_MONSTERS | S_UNDEAD
#D:A dark priest of the highest order.  Powerful and evil, beware his many 
#D:spells.
D:nʂÍ̃v[XgB׈ŗ͂ȂlȋFɂ͒
D:KvB

#J0#
N:690:h[h}X^[
E:Dreadmaster
G:G:o
I:120:12d100:20:100:10
W:44:2:0:8000
B:HIT:HURT:6d6
B:HIT:HURT:6d6
B:HIT:LOSE_STR:3d4
B:HIT:LOSE_STR:3d4
F:FORCE_SLEEP | FORCE_MAXHP | RAND_25 | 
F:ONLY_ITEM | DROP_1D2 | DROP_4D2 | CAN_FLY |
F:SMART | TAKE_ITEM | INVISIBLE | COLD_BLOOD | PASS_WALL | 
F:EVIL | UNDEAD | IM_COLD | IM_POIS | NO_CONF | NO_SLEEP
S:1_IN_9 | 
S:TELE_LEVEL | BLIND | HOLD | CONF | CAUSE_4 | DRAIN_MANA | BO_NETH | 
S:S_UNDEAD
#D:It is an unlife of power almost unequaled.  An affront to existence, its 
#D:very touch abuses and disrupts the flow of life, and its unearthly limbs, 
#D:of purest black, crush rock and flesh with ease.
D:͔ނȂ͂ւ鍰̂ȂX^[ŁAݎ̂̐Eɑ΂
D:JBɐGƐ̗ꂪ킳Ĉ􂩂B
D:̔񌻎IȎ̘r͊łłeՂɑłӂB

#J0#(Rg)
#J0# uhvƂǂݕ܂
#JZ#(Rg) GPS 
#JZ#hS^̃S[Ȃ̂ŁAǂ݂̓h[Ǝv܂B
N:691:h[
E:Drolem
G:g:g
I:120:30d100:25:130:30
W:44:3:0:12000
B:BITE:HURT:5d8
B:BITE:HURT:5d8
B:CLAW:POISON:3d3
B:CLAW:POISON:3d3
F:FORCE_SLEEP | FORCE_MAXHP | RES_TELE |
F:EMPTY_MIND | COLD_BLOOD | OPEN_DOOR | BASH_DOOR | 
F:DRAGON | IM_FIRE | IM_COLD | 
F:IM_ELEC | IM_POIS | CAN_SWIM |
F:NO_CONF | NO_SLEEP | NO_FEAR | NONLIVING
S:1_IN_6 | 
S:BLIND | SLOW | CONF | ARROW_3 | 
S:BR_POIS
#D:A constructed dragon, the drolem has massive strength.  Powerful spells 
#D:weaved during its creation make it a fearsome adversary.  Its eyes show 
#D:little intelligence, but it has been instructed to destroy all it meets.
D:lHIɍꂽhSłh[͋ȗ͋ĂB
D:̑nɍۂĂ͋͂ȎpꂾAꂪ̃X^[ׂ
D:GɎdďグĂ̂B̖ڂɂ͒m̂Ƃ͂łA
D:BmĂ邱Ƃ́AȏSĂ|ƂƂB

#J0#
N:692:wXJTx
E:Scatha the Worm
G:D:w
I:120:20d100:20:130:70
W:44:2:0:17000
B:CLAW:HURT:4d10
B:CLAW:HURT:4d10
B:CLAW:HURT:4d10
B:BITE:HURT:6d14
F:UNIQUE | MALE | 
F:FORCE_SLEEP | FORCE_MAXHP | 
F:ONLY_ITEM | DROP_3D2 | DROP_4D2 | DROP_GOOD | DROP_CORPSE
F:BASH_DOOR | POWERFUL | MOVE_BODY | CAN_FLY |
F:EVIL | DRAGON | IM_COLD | NO_CONF | NO_SLEEP
S:1_IN_3 | 
S:CONF | CAUSE_3 | 
S:BR_COLD
#D:An ancient and wise Dragon.  Scatha has grown clever over the long years.  
#D:His scales are covered with frost, and his breath sends a shower of ice 
#D:into the air.
D:Â̌ȂhSłXJT́ANʂĂ̒m\ɖ
D:B
D:ނ̂낱͗CŕĂāÃuX͋CɕX̃V[
D:܂U炷B

#JZ#
N:693:ł̐m
E:Warrior of the Dawn
G:p:R
I:120:25d25:20:70:20
W:45:2:0:500
B:HIT:HURT:5d5
B:HIT:HURT:5d5
F:IM_POIS | IM_FIRE | IM_ELEC | IM_ACID | IM_COLD |
F:NO_SLEEP | NO_FEAR |
F:FRIENDS |
F:MALE | OPEN_DOOR | BASH_DOOR
#D:Fierce, barbaric warriors, armed with great spiked clubs, and surrounded 
#D:in an aura of scarlet. Whenever one of them is slain, another appears 
#D:out of nowhere to take his place.
D:E҂Ŗ؂ȐmŁAh̑傫Ȟ_ŕA
D:^g̃I[ɕ܂ĂBނ̈l|ꂽA
D:ǂƂȂʂ̈lĂ̌pB

N:694:DF̗D
E:Lesser black reaver
G:L:D
I:120:25d100:20:120:50
W:45:3:0:12000
B:HIT:UN_BONUS:4d8
B:HIT:UN_BONUS:4d8
B:HIT:LOSE_STR:4d6
B:HIT:LOSE_STR:4d6
F:FORCE_SLEEP | FORCE_MAXHP | SMART | 
F:ONLY_ITEM | DROP_2D2 | DROP_GOOD | CAN_SWIM |
F:COLD_BLOOD | OPEN_DOOR | BASH_DOOR | 
F:EVIL | UNDEAD | IM_COLD | IM_POIS | RES_TELE |
F:NO_CONF | NO_SLEEP | KILL_WALL | NO_FEAR
S:1_IN_3 | 
S:TELE_TO | BLIND | HOLD | CONF | CAUSE_3 | DRAIN_MANA | 
S:MIND_BLAST |BA_NETH | ANIM_DEAD
#D:A humanoid form, black as night, advancing steadily and unstoppably.
D:lԂ̂悤ȎpAł̂悤ɍA߂炤ƂȂi݁AĎ~܂
D:Ƃ͂ȂB

#JZ#
#JZ#]XIIO
#JZ#NgDt_bɓoꂵ܂Aڍׂ͕słB by v
#JZ# NeSYS 
N:695:w]X=IOx
E:Zoth-Ommog
G:R:u
I:120:25d100:12:50:50
W:45:4:0:18000
B:CRUSH:HURT:25d3
B:CRUSH:HURT:25d3
B:BITE:LOSE_DEX:2d10
B:BITE:LOSE_CON:2d10
F:UNIQUE | CAN_SPEAK |
F:FORCE_SLEEP | FORCE_MAXHP | 
F:RAND_25 | CAN_SWIM | ELDRITCH_HORROR |
F:KILL_ITEM | BASH_DOOR | POWERFUL | 
F:EVIL | IM_ACID | IM_COLD | IM_ELEC | IM_POIS | 
F:NO_CONF | NO_SLEEP | NO_FEAR
S:1_IN_5 | 
S:S_MONSTER | SCARE | CAUSE_4 | S_HYDRA | S_SPIDER | 
S:BA_NETH | BA_POIS | BA_ACID | CAUSE_3 | HOLD | MIND_BLAST
#D:"A body shaped like a road-based, truncated cone. A flat, blunt, 
#D:wedge-shaped, vaguely reptilian head surmounts this conical torso, 
#D:and the head is almost entirely hidden behind swirling tresses. 
#D:This hair, or beard and mane, consists of thickly carved and 
#D:coiling ropes, like serpents or worms... Through this repulsive 
#D:Medusa-mane of ropy tendrils, two fierce, serpent-like eyes 
#D:glare in a horrible intermingling of cold, inhuman mockery and 
#D:what I can only describe as gloating menace."
D:CG̊قɐގ׈ȋxzҁB
D:~n̑̂ĂA[ɃgJQ̂悤ȓĂB
D:͑G肪Ɍł܂ĐĂA
D:̕t̓qgf̘r̂悤ȑUS{˂oĂB
D:Eɂ鎩̎p񂾑̈pƂłA
D:ڂɓlԂׂďPĎEƂB
D:iJ[^[u]XIOvj

#JZ#
#JZ#iEqEqEg[Ĺuw֕vɓoB
#JZ#Ă͐lԂłATE̎wւ󂯎Ďgp
#JZ#߂ɁATEɗꑮHSƂȂĂ܂܂B by v
N:696:iYO
E:Nazgul
G:W:D
I:120:66d66:90:111:10
W:53:3:0:10000
B:HIT:TERRIFY:6d6
B:HIT:TERRIFY:6d6
B:HIT:EXP_80:4d6
B:HIT:EXP_80:4d6
F:MALE | 
F:FORCE_MAXHP | UNIQUE_7 |
F:ONLY_ITEM | DROP_2D2 | DROP_GOOD | RES_TELE
F:COLD_BLOOD | OPEN_DOOR | BASH_DOOR | MOVE_BODY | RES_NETH | SMART |
F:EVIL | UNDEAD | IM_COLD | IM_POIS | HURT_LITE | NO_CONF | NO_SLEEP
S:1_IN_6 |
S:SCARE | HOLD | DRAIN_MANA | BR_NETH
#D:A tall black cloaked Ringwraith, radiating an aura of fear.
D:w̍߂̎wւ̗HSŁA|̃I[𔭂ĂB
D:ȗɂ͉s߂ȖڂRĂ܂B
D:}g̉ɂ͊DF̒߂܂ƂĂ܂BDF̊ɂ͋
D:̂ԂƂԂĂ܂B₹΂ɂ͍|̌
D:Ă܂Bv
D:iJ.R.R.g[LAcEcq VŎw֕j 

#J0#
N:697:wX}EOx
E:Smaug the Golden
G:D:R
I:120:20d100:20:100:70
W:45:2:0:19000
B:CLAW:HURT:4d10
B:CLAW:HURT:4d10
B:CLAW:HURT:4d10
B:BITE:HURT:6d14
F:UNIQUE | MALE | REFLECTING | CAN_FLY | DROP_CORPSE
F:FORCE_SLEEP | FORCE_MAXHP | CAN_SPEAK | 
F:ONLY_ITEM | DROP_3D2 | DROP_4D2 | DROP_GOOD | 
F:BASH_DOOR | POWERFUL | MOVE_BODY | 
F:EVIL | DRAGON | IM_FIRE | NO_CONF | NO_SLEEP | SELF_LITE_2
S:1_IN_3 | 
S:CONF | CAUSE_3 | 
S:BR_FIRE
#D:Smaug is one of the Uruloki that still survive, a fire-drake of immense 
#D:cunning and intelligence.  His speed through air is matched by few other 
#D:dragons and his dragonfire is what legends are made of.
D:X}EO̓E[L̐c̈CłAM錫ƒm\
D:Ȃt@CAEhCNBԃXs[h̓hS̒łGłĂA
D:̉Ή̃uX͓`Ił炠B

#JZ#
#JZ#Xg[uK[
#JZ#}CPEARbN̏uGbNET[Kv̎l
#JZ#GbN̎ by v
N:698:wXg[uK[x
E:The Stormbringer
G:|:D
I:120:13d123:20:99:20
W:45:2:0:13333
B:WAIL:TERRIFY
B:SLASH:EXP_80:64d1
B:SLASH:EXP_80:64d1
B:SLASH:EXP_VAMP:8d8
F:CHAR_MULTI | EVIL | IM_POIS | IM_COLD | IM_FIRE | RES_NETH |
F:FORCE_SLEEP | UNIQUE | FORCE_MAXHP | CAN_FLY |
F:COLD_BLOOD | BASH_DOOR | NONLIVING | DROP_CHOSEN |
F:NO_CONF | NO_SLEEP | NO_FEAR
#D:The mightiest of hellblades, a black runesword which thirsts for 
#D:your soul.
D:ł͂ȖłA̍[\[h͂Ȃ̍]ĂB

#JZ#
N:699:G[gEpfB
E:Ultra-elite paladin
G:p:w
I:120:77d10:20:144:20
W:45:2:0:1200
B:HIT:HURT:3d12
B:HIT:HURT:3d12
F:IM_POIS | IM_FIRE | IM_ELEC | IM_ACID | IM_COLD | GOOD |
F:RES_NETH | RES_NEXU | RES_DISE | RES_TELE | DROP_SKELETON | DROP_CORPSE
F:NO_SLEEP | NO_CONF | NO_FEAR | NO_STUN | 
F:DROP_1D2 | DROP_90 | DROP_60 | FRIENDS | REFLECTING |
F:MALE | OPEN_DOOR | BASH_DOOR | FORCE_MAXHP | HAS_LITE_2
S:1_IN_12
S:HEAL 
#D:Fighting for a good cause, and they consider you an agent of the devil.
D:ނ͑PȂړÎߓBȂ͈̎ƌȂĂ悤B

#JZ#
N:700:ˌMvR[
E:Leprechaun fanatic
G:h:D
I:123:6d6:8:13:8
W:46:6:0:80
B:EXPLODE:HURT:20d3
F:MULTIPLY | RAND_25 | TAKE_ITEM | SMART |
F:EVIL | OPEN_DOOR | MALE | NO_FEAR | HAS_LITE_1
S:1_IN_6
S:BLINK | TPORT | TELE_TO
#D:These leprechauns are not afraid to die for their cause. They are 
#D:carrying explosives and making terrorist strikes...
D:ړÎ߂Ȃ玀ȂvR[B
D:eăeUsȂ...

#J0#
N:701:hRb`
E:Dracolich
G:D:B
I:120:25d100:25:120:30
W:46:2:0:18000
B:CLAW:HURT:4d12
B:CLAW:HURT:4d12
B:BITE:EXP_80:3d6
B:BITE:EXP_VAMP:3d6
F:FORCE_SLEEP | FORCE_MAXHP | 
F:ONLY_ITEM | DROP_4D2 | DROP_GOOD | RES_TELE
F:COLD_BLOOD | CAN_FLY |
F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | POWERFUL | MOVE_BODY | 
F:EVIL | DRAGON | UNDEAD | IM_COLD | IM_POIS | 
F:NO_CONF | NO_SLEEP
S:1_IN_6 | 
S:CONF | SCARE | 
S:BR_COLD | BR_NETH
#D:The skeletal form of a once-great dragon, enchanted by magic most 
#D:perilous.  Its animated form strikes with speed and drains life from its 
#D:prey to satisfy its hunger.
D:Ñ̈̑ȃhS̊[ɁAł댯Ȗ@ɂĐ𐁂񂾂̂B
D:aHɑfꌂH킹A̐zĂ͋󕠂𖞂ĂB

#J0#
N:702:O[^[E^C^
E:Greater titan
G:P:v
I:120:38d100:30:125:15
W:46:3:0:13500
B:HIT:CONFUSE:12d12
B:HIT:CONFUSE:12d12
B:HIT:CONFUSE:12d12
B:HIT:CONFUSE:12d12
F:FORCE_SLEEP | FORCE_MAXHP | DROP_SKELETON | DROP_CORPSE
F:ONLY_ITEM | DROP_4D2 | DROP_GOOD | MOVE_BODY |
F:SMART | TAKE_ITEM | OPEN_DOOR | BASH_DOOR |
F:EVIL | GIANT | MALE
S:1_IN_3 | 
S:HEAL | TELE_TO | 
S:S_MONSTERS
#D:A forty foot tall humanoid that shakes the ground as it walks.  The power 
#D:radiating from its frame shakes your courage, its hatred inspired by your 
#D:defiance.
D: 12 [g̐glԌ^̃X^[ŁAőnhB
D:Sg痧͂̃I[͖`҂̗ECłӂƂ邩̂悤B
D:`҂݂Ɣނ͈̑wRオB

#J0#
N:703:hRXN
E:Dracolisk
G:D:r
I:120:25d100:25:120:30
W:46:3:0:14000
B:BITE:HURT:5d12
B:BITE:HURT:5d12
B:BITE:HURT:8d8
B:GAZE:PARALYZE
F:FORCE_SLEEP | FORCE_MAXHP | CAN_FLY |
F:ONLY_ITEM | DROP_4D2 | DROP_GOOD | DROP_CORPSE
F:OPEN_DOOR | BASH_DOOR | RES_NETH | RES_TELE
F:ANIMAL | EVIL | DRAGON | IM_ACID | IM_FIRE | NO_CONF | NO_SLEEP
S:1_IN_6 | 
S:HOLD | SCARE | 
S:BR_FIRE | BR_NETH
#D:A mixture of dragon and basilisk, the dracolisk stares at you with deep 
#D:piercing eyes, its evil breath burning the ground where it stands.
D:hSƃoVXN̍łhRXŃA[˂h悤
D:Ŗ`҂ɂݕtB̎׈ȃuX́Ȃ̑nłR
D:点B

#JZ#
#JZ#{wX́ubTvɋLq
N:704:t@XeBgJ
E:Fastitocalon
G:D:g
I:120:45d100:25:150:30
W:51:3:0:16000
B:BITE:HURT:5d8
B:BITE:HURT:5d8
B:CRUSH:POISON:3d10
B:CRUSH:POISON:3d10
F:FORCE_SLEEP | FORCE_MAXHP | RES_TELE | AQUATIC | WILD_TOO | WILD_OCEAN |
F:IM_FIRE | IM_ACID | IM_COLD | IM_POIS |
F:DRAGON | NO_CONF | NO_SLEEP | NO_FEAR
S:1_IN_6 | 
S:BR_FIRE | BR_ACID
#D:A huge aquatic dragon, its shell is as large as a small island. Some 
#D:have called this creature a dragon-turtle.
D:Ȑ̃hSŁA̍b͏ȓقǂ̑傫B
D:hSTƌĂłҒBB

#JZ#
N:705:H̃eBmTEX
E:Spectral tyrannosaurus
G:R:G
I:120:70d50:25:120:30
W:46:3:0:15000
B:BITE:EXP_40:2d13
B:BITE:EXP_40:2d13
B:BITE:LOSE_STR:5d8
B:GAZE:TERRIFY
F:FORCE_SLEEP | FORCE_MAXHP | 
F:EVIL | UNDEAD | ANIMAL | RES_NEXU | RES_TELE
F:NO_CONF | NO_FEAR | NO_SLEEP | 
F:IM_POIS | IM_ACID | IM_COLD |
F:ONLY_ITEM | DROP_4D2 | DROP_GOOD | 
F:OPEN_DOOR | BASH_DOOR | MOVE_BODY
S:1_IN_6 | 
S:HOLD | SCARE | 
S:BR_NEXU | BR_POIS | BR_NETH
#D:A deadly undead horror which looks like a skeletal tyrannosaurus 
#D:surrounded by a sickly green glow.
D:Ɋ댯ȃAfbhŁA
D:sCȗΐF̌ɕ܂ꂽeBmTEX̊[̂悤B

#JZ#
#JZ#CucgD
#JZ#uCAEĆȕҁvɓoB
#JZ#̌iÍ̂́j̐Ƃč~点A𒂑܂B
#JZ#by v
N:706:EΰwCu=cgDx
E:Yibb-Tstll the Patient One
G:P:D
I:120:55d55:30:100:20
W:46:2:0:16000
B:TOUCH:LOSE_ALL:1d166
B:TOUCH:LOSE_ALL:1d166
F:FORCE_SLEEP | ELDRITCH_HORROR | NEVER_MOVE | REGENERATE |
F:DROP_2D2 | DROP_4D2 | CAN_FLY | DROP_GOOD | ONLY_ITEM |
F:POWERFUL | EVIL | CAN_SPEAK | UNIQUE | FORCE_MAXHP |
F:SMART | IM_FIRE | IM_COLD | IM_ELEC | IM_ACID | IM_POIS
S:1_IN_4 | 
S:BR_NUKE | S_DEMON | DARKNESS | S_UNDEAD | ANIM_DEAD 
S:BR_NEXU | BR_CHAO | TELE_TO
#D:"There, about the pulsating body of the Ancient One, hugely 
#D:winged reptilian creatures without faces cluttered and clutched 
#D:at a multitude of blackly writhing, pendulous breasts! (Its eyes) 
#D:moved quickly, independently -- sliding with vile viscosity over 
#D:the whole rotten surface of Yib-Tstll's pulpy, glistening head!"
D:hhɂꂽĝlB
D:ĂĂƋP̕\ʂA̖ڂʁXɊ悤ɓ܂B
D:傫ȃ}g܂ƂĂA̒ɂ͖̖̃S[gB
D:̃S[gB̓CuXeBgD̓[ɋztAt肵
D:B
D:̉̓h[h́uNh̖сv̊JꏊłƉ]
D:ȂA
D:ׂĂ̋ԂƂׂĂ̎ԂʂĂB
D:iCuI[NEfB[̋|vj

#JZ#
#JZ#K^m\A
#JZ#wC[Eq[h́uivɓoB
#JZ#SXlnɂ炵A[嗤Őqꂽ_łB
#JZ#̎p҂͐Ȃ~CĂ܂܂BCK[
#JZ#Ƃ܂B by v
N:707:wK^m\Ax
E:Ghatanothoa
G:H:D
I:120:100d30:20:100:20
W:46:2:0:16000
B:CLAW:LOSE_INT:5d10
B:CLAW:LOSE_WIS:5d10
B:BITE:CONFUSE:5d10
F:FORCE_SLEEP | ELDRITCH_HORROR | PASS_WALL | UNIQUE | FORCE_MAXHP |
F:INVISIBLE | DROP_2D2 | DROP_4D2 | CAN_FLY | DROP_GOOD | ONLY_ITEM |
F:OPEN_DOOR | BASH_DOOR | MOVE_BODY | POWERFUL | EVIL |
F:SMART | IM_FIRE | IM_COLD | IM_ELEC | IM_ACID | IM_POIS
S:1_IN_4 | 
S:BR_WALL | TELE_AWAY | BR_GRAV | TELE_LEVEL | S_DEMON | S_UNDEAD |
S:BRAIN_SMASH | HASTE | BLIND | BLINK | BR_INER | CAUSE_3 | CAUSE_4
#D:The chief among the creatures known as Lloigor. Ghatanothoa has 
#D:assumed a shape which is too horrible to describe: "Nothing I could say 
#D:could even adumbrate the loathsome, unholy, non-human, extra-galactic 
#D:horror and hatefulness and unutterabl evil of that forbidden spawn 
#D:of black chaos, and illimitable night."
D:CK[ƂĒm̒BK^m\A͂܂ɋ낵߂
D:鎖łȂp`ƂĂB̎p҂͐
D:Ȃ~CĂ܂Bu炱ȂƂLA
D:W鍬ׂƖ̖邩琶܂ꂽ֒f݂̑͂łA
D:܂s򂩂lԓIȊOF̋|AӁA悤̂Ȃ
D:׈́Aق̂߂Ƃł͂Ȃv
D:(wC[Eq[hA[Tuiv
D:wNgD[VxASЕɁAp.147)

#JZ#
#JZ#Gg
#JZ#iEqEqEg[Ĺuw֕vɓoB
#JZ#lԂŔ؂́AX̋lłB by v
#JZ#
#JZ#sheepherd=rA treeherd =؎ H
N:708:Gg
E:Ent
G:#:G
I:120:40d100:30:120:15
W:46:3:0:12500
B:CRUSH:HURT:10d11
B:CRUSH:HURT:10d11
B:CRUSH:HURT:10d11
B:CRUSH:HURT:10d11
F:FORCE_SLEEP | FORCE_MAXHP | FRIENDLY |
F:ONLY_ITEM | DROP_4D2 | DROP_GOOD | MOVE_BODY |
F:SMART | TAKE_ITEM | OPEN_DOOR | BASH_DOOR |
F:GOOD | GIANT | MALE
#D:A treeherd; a sentient, moving tree. Its wrath is fearsome!
D:؎́Aӎ؂B{ƔɋB

N:709:tD
E:Hru
G:P:s
I:120:40d100:30:150:15
W:56:3:0:14500
B:CRUSH:SHATTER:10d11
B:CRUSH:SHATTER:10d11
B:CRUSH:SHATTER:10d11
B:CRUSH:SHATTER:10d11
F:FORCE_SLEEP | FORCE_MAXHP | HURT_ROCK |
F:ONLY_GOLD | DROP_4D2 | MOVE_BODY | KILL_WALL |
F:SMART | KILL_ITEM | BASH_DOOR |
F:EVIL | GIANT | MALE
#D:A rock giant, a being made of living stone.
D:Ă΂ŏoA̋lB

#J0#
N:710:t@CAEhCNwC^KXgx
E:Itangast the Fire Drake
G:D:r
I:120:22d100:20:100:70
W:47:4:0:20000
B:CLAW:HURT:1d10
B:CLAW:HURT:1d10
B:BITE:HURT:3d14
B:BITE:HURT:4d14
F:UNIQUE | MALE | 
F:FORCE_SLEEP | FORCE_MAXHP | CAN_FLY | DROP_CORPSE
F:ONLY_ITEM | DROP_3D2 | DROP_4D2 | DROP_GOOD | 
F:BASH_DOOR | POWERFUL | MOVE_BODY | 
F:EVIL | DRAGON | IM_FIRE | NO_CONF | NO_SLEEP | SELF_LITE_2
S:1_IN_3 | 
S:CONF | CAUSE_3 | 
S:BR_FIRE
#D:A mighty ancient dragon, Itangast's form scorches your flesh.  Wisps of 
#D:smoke curl up from his nostrils as he regards you with disdain.
D:Ñ̋ȃhSłC^KXǵAɗĂ邾ł`҂
D:̂łĂ܂قǂ̔MCттĂBނ`҂y̓IȊ፷
D:߂ƂA̕@E͊؂̉オB

#J0#
N:711:fXEh
E:Death mold
G:m:D
I:140:100d20:200:60:0
W:47:1:0:1000
B:HIT:UN_BONUS:7d7
B:HIT:UN_BONUS:7d7
B:HIT:UN_BONUS:7d7
B:HIT:EXP_VAMP:5d5
F:FORCE_SLEEP | NEVER_MOVE |
F:EVIL | IM_ACID | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | 
F:NO_CONF | NO_SLEEP | NO_FEAR
#D:It is the epitome of all that is evil, in a mold.  Its lifeless form draws 
#D:power from sucking the souls of those that approach it, a nimbus of pure 
#D:evil surrounds it.  Luckily for you, it can't move.
D:̓Jrɕ܂ꂽSĂ̎׈̌B̍̂ȂX^[͋߂Â҂
D:͂zė͂𓾂B͐X׈͋̕CɕĂB
D:`҂ɂƂčK^ȂƂɁA͓ƂłȂB

#JZ#
#JZ#̃t@ti[
#JZ#qgE@[Oi[̊yuj[xO̎wvɓoꂵ
#JZ#lłB
#JZ#@̎w߂ČZ̃t@]gɂEAɕϐgĂ
#JZ#Ă܂AW[Nt[hɑގ܂B by v
N:712:́wt@ti[x
E:Fafner the Dragon
G:D:G
I:120:25d110:20:100:70
W:47:4:0:25000
B:CLAW:HURT:4d10
B:CLAW:HURT:4d10
B:BITE:FIRE:14d6
B:BITE:POISON:14d6
F:UNIQUE | MALE |
F:FORCE_SLEEP | FORCE_MAXHP | CAN_SPEAK | DROP_CORPSE |
F:ONLY_ITEM | DROP_3D2 | DROP_4D2 | DROP_GOOD | DROP_90 | DROP_60 |
F:BASH_DOOR | POWERFUL | MOVE_BODY |
F:EVIL | DRAGON | IM_FIRE | NO_CONF | NO_SLEEP | IM_POIS | SELF_LITE_2
S:1_IN_3 |
S:BR_FIRE | BR_POIS | SCARE | CAUSE_3 | CONF
#D:The mighty dragon of the Norse myth, Fafner was a giant who slew his 
#D:brother to win a treasure hoard, and then transformed himself into 
#D:a dragon, greedily watching over his hoard.
D:k_b̋ȗłt@ti[͌XlA
D:̌ZEčɓA痳ɕϐgč
D:×~Ɍ悤ɂȂB

N:713:؂颁wt@Sx
E:Fangorn
G:#:G
I:120:50d100:30:120:15
W:47:3:0:13500
B:CRUSH:HURT:12d11
B:CRUSH:HURT:12d11
B:CRUSH:HURT:12d11
B:CRUSH:HURT:12d11
F:FORCE_SLEEP | FORCE_MAXHP | UNIQUE | CAN_SPEAK |
F:ONLY_ITEM | DROP_4D2 | DROP_GOOD | MOVE_BODY |
F:SMART | TAKE_ITEM | OPEN_DOOR | BASH_DOOR |
F:GOOD | GIANT | FRIENDLY | MALE
#D:The oldest of all ents, a respected and feared ancient creature.
D:Gg̍ŒVŁAhؕ|ĂÂ݂̑B

#JZ#
#JZ#oq̂Ђ킢Ȃ̃c@[
#JZ#I[KXgE_[X}[NEXR[́úvɓoB
#JZ#r}n̔psAIUŃgD`gD`lɐqĂ
#JZ#_łAoq̕Њ̓CK[ƌĂ΂܂AL̃CK[
#JZ#Ƃ̊֌W͕sڂłB by v
#JZ#p͋vA NeSYS ɂ
N:714:oq̂Ђ킢Ȃ́wc@[x
E:Zhar the Twin Obscenity
G:R:D
I:120:50d100:30:120:15
W:47:3:0:15000
B:CRUSH:HURT:23d13
B:CRUSH:HURT:23d13
B:CRUSH:HURT:23d13
F:FORCE_SLEEP | FORCE_MAXHP | UNIQUE | ELDRITCH_HORROR |
F:ONLY_ITEM | DROP_4D2 | DROP_GOOD | KILL_BODY |
F:SMART | TAKE_ITEM | OPEN_DOOR | BASH_DOOR | CAN_SWIM |
F:EVIL
S:1_IN_6
S:S_DEMON | SHRIEK | CONF | SCARE | MIND_BLAST | BLIND 
#D:"The thing that crouched in the weird green dusk was a living mass 
#D:of shuddering horror, a ghastly mountain of sensate, quivering 
#D:flesh, whose tentacles, far-flung in the dim reaches of the 
#D:subterranean cavern, emitted a strange humming sound, while from 
#D:the depths of the creature's body came a weird and horrific 
#D:undulation."
D:̃c@̒nɂAłssAIUɐނQC̉B
D:オɁA̐G肪ĂAuzD[zD[vƂႦ
D:𔭂ĂB
D:c@[͂Q̑̂Ă̂AGŌqĂ̂A肩ł͂ȂB
D:usCȗΐF̔ł̂Ȃɂ܂Ă̂́AɑR鋰|
D:ɂ݂Ȃ鐶AoĐk鋥܂̎RłāA
D:̐GrnÂƂɒȂƂ̂΂AٗlȚX
D:ȉ𔭂ĂȂ̂̂ȂJR鉹
D:Ă炾v
D:(I[KXgE_[X}[NEXR[A㓡qvúv
D:wNgD[WxASЕɁAp.154)

#J0#
N:715:hS̑cwOEOx
E:Glaurung, Father of the Dragons
G:D:r
I:120:28d100:20:120:70
W:48:2:0:25000
B:CLAW:HURT:7d12
B:CLAW:HURT:7d12
B:BITE:HURT:8d14
B:BITE:HURT:8d14
F:UNIQUE | MALE | CAN_FLY | DROP_CORPSE
F:FORCE_SLEEP | FORCE_MAXHP | 
F:ONLY_ITEM | DROP_3D2 | DROP_4D2 | DROP_GOOD | 
F:BASH_DOOR | POWERFUL | MOVE_BODY | CAN_SPEAK |
F:EVIL | DRAGON | IM_FIRE | NO_CONF | NO_SLEEP | SELF_LITE_2
S:1_IN_5 | 
S:CONF | CAUSE_3 | 
S:BR_FIRE | 
S:S_DRAGON
#D:Glaurung is the father of all dragons, and was for a long time the most 
#D:powerful.  Nevertheless, he still has full command over his brood and can 
#D:command them to appear whenever he so wishes.  He is the definition of 
#D:dragonfire.
D:OEO͑SẴhS̑cłAɓnčŋ̍ւĂ
D:Bނ͎̈ꑰɂ͂ǂȖ߂ł^邱ƂłADȂƂɏ
D:ƂłBނ̓fΉA{̃hS̉ΉȂ̂łB

#JZ#
#JZ#񐹏uuLvŌyłB
#JZ#ۂ̓ĕ̏opŕ`܂B by v
#JZ#FFV[YōL܂ǂݕɂ܂B by q
N:716:xq[X
E:Behemoth
G:H:g
I:120:50d100:25:180:30
W:49:3:0:16000
B:BITE:FIRE:5d8
B:BITE:FIRE:5d8
B:CRUSH:HURT:3d15
B:CRUSH:HURT:3d15
F:FORCE_SLEEP | FORCE_MAXHP | CAN_SWIM | ANIMAL
F:IM_FIRE | IM_ACID | IM_COLD | IM_POIS | DROP_CORPSE
F:NO_CONF | NO_SLEEP | NO_FEAR
S:1_IN_9
S:BR_FIRE
#D:A great water-beast, with an almost unpenetrable skin.
D:ȊCbŁA̕\͂قƂǊђʕs\B

#JZ#
#JZ#n̔ԌK
#JZ#k_bɂāu̒ōō̂́vƌĂ΂Ă܂B
#JZ#̖q~߂邽߁AR_`[Ў_bL
#JZ#łBOiNł̓`[ƐđłɂȂ܂B by v
N:717:n̔ԌwKx
E:Garm, Guardian of Hel
G:C:u
I:120:30d100:20:120:70
W:49:2:0:25000
B:CLAW:HURT:7d13
B:CLAW:HURT:7d13
B:BITE:HURT:8d13
B:BITE:HURT:8d13
F:UNIQUE | 
F:FORCE_SLEEP | FORCE_MAXHP | 
F:ONLY_ITEM | DROP_4D2 | DROP_GOOD | 
F:OPEN_DOOR | BASH_DOOR | MOVE_BODY | RES_NETH |
F:ANIMAL | EVIL | IM_FIRE | NO_CONF | NO_SLEEP
S:1_IN_3 | 
S:BR_NETH | 
S:BR_COLD | BR_DARK | 
S:S_HOUND | S_UNDEAD
#D:Garm is a gigantic hound, whose job is to guard that none escapes 
#D:the tortures of Hel, the Norse place of punishment for the wicked 
#D:and cowardly dead.
D:K͋ȗBSPȂ҂≰aȎɕ҂̍
D:󂯂Ănŉ҂Ȃ悤ɌĂB

#JZ#
#JZ#(Rg) Պۂ
N:718:V
E:Greater wall monster
G:#:W
I:120:15d40:20:80:20
W:50:4:0:900
B:HIT:HURT:3d6
B:HIT:HURT:3d6
B:HIT:HURT:3d6
F:FORCE_SLEEP | COLD_BLOOD | EMPTY_MIND | PASS_WALL | RAND_50 | MULTIPLY |
F:BASH_DOOR | IM_COLD | IM_ACID | IM_FIRE | IM_ELEC | IM_POIS | NONLIVING |
F:HURT_ROCK | NO_CONF | NO_SLEEP | CHAR_MULTI | CAN_FLY 
#D:A sentient, moving section of wall.
D:ӎAǂ̈ꕔB

N:719:jJf[
E:Nycadaemon
G:U:o
I:120:31d99:20:80:80
W:50:3:0:10000
B:TOUCH:TERRIFY
B:CLAW:HURT:6d6
B:CLAW:HURT:6d6
B:CLAW:HURT:6d6
F:FORCE_SLEEP | FORCE_MAXHP | AURA_FIRE | NONLIVING |
F:REGENERATE | IM_ACID | IM_COLD | IM_FIRE | CAN_FLY |
F:NO_SLEEP | NO_STUN | NO_CONF | EVIL | DEMON |
F:INVISIBLE | KILL_WALL |
F:ONLY_ITEM | DROP_1D2 | DROP_GOOD
S:1_IN_4 | 
S:HOLD | BLINK | CONF | S_DEMON | BRAIN_SMASH | BR_NETH
#D:A loathsome, sturdy, winged, horned demon, with talons that could tear 
#D:a stone wall down.
D:ЁXA拭ŁAApŁA̒܂͐΂̕ǂ؂􂭁B

#JZ#
#JZ#oO
#JZ#iEqEqEg[Ĺuw֕vɓoB
#JZ#R[̏gɂȂ}CA[SƉ̂ŁA
#JZ#̌tŁu͋SvӖ܂BR[̎xzI
#JZ#ƂƂɂقƂǐł܂AꕔŕĂ܂B by v
#JZ#Jangband ɂ͂ȂłˁBӊOB by q
N:720:oO
E:Balrog
G:U:R
I:120:30d100:20:80:80
W:50:3:0:13000
B:HIT:FIRE:2d6
B:HIT:HURT:5d6
B:HIT:FIRE:6d2
B:HIT:HURT:6d5
F:FORCE_SLEEP | FORCE_MAXHP | AURA_FIRE | CAN_FLY |
F:ONLY_ITEM | DROP_2D2 | DROP_GOOD | NONLIVING |
F:OPEN_DOOR | BASH_DOOR | POWERFUL | MOVE_BODY | SMART | 
F:EVIL | DEMON | IM_FIRE | NO_CONF | NO_SLEEP | KILL_WALL | SELF_LITE_1
S:1_IN_4 | 
S:BLIND | CONF | BRAIN_SMASH | 
S:BR_FIRE | BO_PLAS | BA_NETH | S_HI_UNDEAD | S_UNDEAD |
S:S_DEMON
#D:It is a massive humanoid demon wreathed in flames.
D:͑SgŕꂽȐlԌ^̃X^[B

#JZ#͋vɋĒ܂B
N:721:fX̎Rr
E:Goat of Mendes
G:q:D
I:120:18d111:30:66:40
W:50:3:0:6666
B:GAZE:TERRIFY
B:BUTT:HURT:6d6
B:BITE:EXP_40
B:BITE:LOSE_CON
F:EVIL | DEMON | FORCE_SLEEP | FORCE_MAXHP | 
F:ONLY_ITEM | DROP_2D2 
F:OPEN_DOOR | BASH_DOOR | POWERFUL | MOVE_BODY | SMART | NONLIVING |
F:NO_CONF | NO_SLEEP | HURT_LITE | IM_FIRE | IM_COLD
S:1_IN_4 | 
S:BLIND | CONF | BRAIN_SMASH | SCARE | ANIM_DEAD
S:BA_NETH | FORGET | S_UNDEAD | DRAIN_MANA |
S:S_DEMON | CAUSE_4 | BA_COLD
#D:It is a demonic creature from the lowest hell, vaguely resembling a 
#D:large black he-goat.
D:n̍ŉw痈ŁA傫ȍRr̂悤ȎpĂB
D:ifjXEzC[g[AwcxA
D:ufjXEzC[g[pIvsقj

#J0#
N:722:iCgEBO
E:Nightwing
G:W:D
I:120:60d30:20:120:10
W:50:4:0:6000
B:TOUCH:POISON:3d5
B:TOUCH:POISON:3d5
B:HIT:UN_BONUS:6d8
B:HIT:UN_BONUS:6d8
F:FORCE_SLEEP | CAN_FLY |
F:ONLY_ITEM | DROP_2D2 | DROP_GOOD | 
F:SMART | COLD_BLOOD | OPEN_DOOR | BASH_DOOR | RES_TELE
F:EVIL | UNDEAD | IM_COLD | IM_POIS | HURT_LITE | NO_CONF | NO_SLEEP
S:1_IN_4 | 
S:BLIND | SCARE | CAUSE_4 | BRAIN_SMASH | 
S:BO_MANA | BO_NETH | BA_NETH | 
S:S_UNDEAD
#D:Everywhere colours seem paler and the air chiller.  At the centre of the 
#D:cold stands a mighty figure.  Its wings envelop you in the chill of death 
#D:as the nightwing reaches out to draw you into oblivion.  Your muscles sag 
#D:and your mind loses all will to fight as you stand in awe of this mighty 
#D:being.
D:CXAȂĂ鏊B̗C̒SɗĂ̂
D:iCgEBOȂ̂BiCgEBO̗͂Ŗ`҂̗Cɕݍ݁A
D:̎L΂Ė`҂Yp̐Eւƈ荞ƂB
D:ׂ̋GUCɕ܂ƁÂ͒oɂA킨ƂECȂ
D:͂ǂɐł܂B

N:723:}E^EX
E:Maulotaur
G:H:u
I:130:250d13:13:50:10
W:50:2:0:4500
B:HIT:SHATTER:8d8
B:HIT:SHATTER:8d8
B:BUTT:HURT:4d6
B:BUTT:HURT:4d6
F:ONLY_ITEM | DROP_60 | DROP_GOOD | RES_TELE
F:BASH_DOOR | STUPID | DROP_CORPSE
F:EVIL | IM_FIRE | FORCE_SLEEP | FORCE_MAXHP
S:1_IN_5 |
S:BO_PLAS | BA_FIRE
#D:It is a belligrent minotaur with some destructive magical arsenal, armed 
#D:with a hammer.
D:jIȖ@̉ΊAn}[𑕔DIȃ~m^EXB

#J0#
N:724:EnEh
E:Nether hound
G:Z:D
I:120:60d10:30:100:0
W:51:2:0:5000
B:BITE:HURT:2d12
B:BITE:HURT:2d12
B:BITE:HURT:2d12
B:CLAW:HURT:3d3
F:FORCE_SLEEP | 
F:FRIENDS | RES_NETH | DROP_SKELETON | DROP_CORPSE
F:OPEN_DOOR | BASH_DOOR | 
F:ANIMAL | NO_CONF | NO_SLEEP
S:1_IN_5 | 
S:BR_NETH
#D:You feel a soul-tearing chill upon viewing this beast, a ghostly form of 
#D:darkness in the shape of a large dog.
D:̖bɑ΂ƍ􂩂悤ȗCB
D:̈Í̃S[Xĝ悤ȃX^[͑傫Ȍ̎pĂB

#J0#
N:725:^CEnEh
E:Time hound
G:Z:G
I:130:60d10:30:100:0
W:51:4:0:5000
B:BITE:HURT:2d12
B:BITE:HURT:2d12
B:BITE:HURT:2d12
B:CLAW:HURT:3d3
F:FORCE_SLEEP | 
F:FRIENDS | 
F:OPEN_DOOR | BASH_DOOR | DROP_SKELETON | DROP_CORPSE
F:ANIMAL | NO_CONF | NO_SLEEP
S:1_IN_8 | 
S:BR_TIME
#D:You get a terrible sense of deja vu, or is it a premonition?  All at once 
#D:you see a little puppy and a toothless old dog.  Perhaps you should give 
#D:up and go to bed.
D:fW̗lȊo邪AĈȂ̂낤HꌩƏȎq
D:̔V̂悤BƐ키̂͒߂ĂƂƂƐQׂB

#J0#
N:726:vY}EnEh
E:Plasma hound
G:Z:R
I:120:60d10:30:100:0
W:51:2:0:5000
B:BITE:HURT:2d12
B:BITE:HURT:2d12
B:BITE:HURT:2d12
B:CLAW:HURT:3d3
F:FORCE_SLEEP | 
F:FRIENDS | RES_PLAS |
F:OPEN_DOOR | BASH_DOOR | DROP_SKELETON | DROP_CORPSE
F:ANIMAL | IM_FIRE | NO_CONF | NO_SLEEP | SELF_LITE_2
S:1_IN_5 | 
S:BR_PLAS
#D:The very air warps as pure elemental energy stalks towards you in the 
#D:shape of a giant hound.  Your hair stands on end and your palms itch as 
#D:you sense trouble.
D:Ȍ̎pȃGlM[̉򂾁B̃X^[
D:߂ÂĂƕӂ̑C䂪݂͂߂B`҂̓̂͋|@māA
D:̖т͋tA͊΂łB

#J0#
N:727:f[ENCXO
E:Demonic quylthulg
G:Q:R
I:120:48d10:20:1:0
W:51:1:0:3000
F:FORCE_SLEEP | FORCE_MAXHP | NEVER_MOVE | NEVER_BLOW | 
F:INVISIBLE | EMPTY_MIND | 
F:ANIMAL | EVIL | STUPID |
F:NO_CONF | NO_SLEEP | NO_FEAR
S:1_IN_2 | 
S:BLINK | TPORT | 
S:S_DEMON
#D:A pile of pulsing flesh that glows with an inner hellish fire.  The world 
#D:itself seems to cry out against it.
D:̉ŁA̓͒n̋Ɖ΂ɋPĂB̐Ê̂
D:̃X^[݂̑Ă悤ɊB

#J0#
#J0#
#J0#(Rg)
#J0# CA[ɂĂׂ͂āuO[gv̂A
#J0# (Xy[XL[񐔂炷)O[g͂ԂĂB
#J0#
#J0# ܂uEBvu[vƂǂݕ܂AuCA[v
#J0# ԋCɓ܂̂ŁAĂ܂B
#J0#
N:728:Xg[ECA[
E:Great storm wyrm
G:D:b
I:120:30d100:30:150:80
W:51:2:0:17000
B:CLAW:HURT:4d12
B:CLAW:HURT:4d12
B:CLAW:HURT:4d12
B:BITE:ELEC:5d14
F:FORCE_SLEEP | FORCE_MAXHP | AURA_ELEC | CAN_FLY |
F:ONLY_ITEM | DROP_3D2 | DROP_4D2 | DROP_GOOD | 
F:BASH_DOOR | POWERFUL | MOVE_BODY | DROP_CORPSE
F:EVIL | DRAGON | IM_ELEC | NO_CONF | NO_SLEEP | SELF_LITE_2
S:1_IN_6 | 
S:BLIND | CONF | SCARE | 
S:BR_ELEC
#D:A vast dragon of power.  Storms and lightning crash around its titanic 
#D:form.  Deep blue scales reflect the flashes and highlight the creature's 
#D:great muscles.  It regards you with contempt.
D:͂ɖȃhSB̎R̂悤ȑ̂̉ɂ͗NA
D:ĂB
D:[F̂낱𔽎˂āA̗̐Xؓ𕂂ɂĂB
D:͖`҂ŷׂ҂Ƃ݂ȂĂB

#JZ#
N:729:ǵwENx
E:Ulik the Troll
G:T:o
I:130:35d100:30:120:30
W:51:4:0:18000
B:HIT:SHATTER:20d12
B:HIT:SHATTER:20d12
B:BITE:POISON:6d14
F:UNIQUE | MALE | CAN_SPEAK |
F:FORCE_SLEEP | FORCE_MAXHP | 
F:ONLY_ITEM | DROP_1D2 | DROP_4D2 | DROP_GOOD | 
F:DROP_90 | REGENERATE | KILL_WALL | RES_TELE |
F:OPEN_DOOR | BASH_DOOR | DROP_CORPSE
F:EVIL | TROLL | IM_POIS | NO_CONF | NO_SLEEP |
F:IM_ELEC | IM_COLD | IM_FIRE |
#D:Ulik is the strongest troll who has ever lived. He could challenge 
#D:the immortals and pound them to dust with his great strength.
D:EN͂̐𐶂g̒łŋ̃gB
D:ނ͕sȂ҂ǂɒŁA̗͂Ŕނ𕲁Xɂ邱ƂoB

#J0#
#J0# (Rg)
#J0# O̖͏т̂̂ł
#J0#
N:730:~m^EX̉wotHbgx
E:Baphomet the Minotaur Lord
G:H:D
I:130:35d100:30:120:30
W:51:4:0:18000
B:BUTT:HURT:12d13
B:BUTT:HURT:12d13
B:HIT:HURT:10d10
B:HIT:HURT:10d10
F:UNIQUE | MALE | CAN_SPEAK |
F:FORCE_SLEEP | FORCE_MAXHP | 
F:ONLY_ITEM | DROP_1D2 | DROP_4D2 | DROP_GOOD | 
F:BASH_DOOR | DROP_CORPSE
F:EVIL | IM_FIRE | IM_POIS | NO_CONF | NO_SLEEP
S:1_IN_6 | 
S:SLOW | ARROW_4 | BO_MANA | BO_PLAS | BA_ELEC | 
S:BR_WALL
#D:A fearsome bull-headed demon, Baphomet swings a mighty axe as he curses 
#D:all that defy him.
D:ׂ̓f[łotHbǵAn҂Ɏ
D:̌tfȂ傫ȃAbNXU񂵂ĂB

#JZ#
N:731:n̋Rm
E:Hell knight
G:p:s
I:120:15d100:20:110:10
W:52:1:0:10000
B:HIT:HURT:10d5
B:HIT:HURT:10d5
B:HIT:HURT:10d5
B:HIT:EXP_80
F:FORCE_SLEEP | FORCE_MAXHP | SMART | IM_FIRE | IM_COLD | IM_POIS |
F:ONLY_ITEM | DROP_1D2 | DROP_2D2 | RES_NETH | RES_NEXU | RES_PLAS |
F:COLD_BLOOD | OPEN_DOOR | BASH_DOOR | EVIL
S:1_IN_5 |
S:BLIND | SCARE | CAUSE_3 | BA_NETH | BA_FIRE | BO_PLAS | S_MONSTERS
#D:It is a humanoid form dressed in armour of ancient style.  From beneath 
#D:its helmet, eyes glow with hellfire.
D:Â̊Zɐg񂾎҂ŁAwbg̉n̍΂ɔRڂ
D:ɂłB

#JZ#
N:732:wuEQCcx
E:Bull Gates
G:p:D
I:140:25d100:40:90:0
W:52:3:0:20000
B:CHARGE:EAT_GOLD:5d5
B:CHARGE:EAT_ITEM:5d5
B:SPIT:BLIND:10d5
B:DROOL:DISEASE:8d5
F:UNIQUE | MALE | CAN_SPEAK | DROP_SKELETON | DROP_CORPSE
F:FORCE_SLEEP | FORCE_MAXHP | 
F:ONLY_ITEM | DROP_1D2 | DROP_4D2 | DROP_GOOD | 
F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | 
F:IM_POIS | IM_FIRE | NO_CONF | NO_SLEEP | EVIL | RES_TELE
S:1_IN_6 | 
S:TRAPS
#D:He may not code worth a dime, but he certainly knows how to make money.
D:ނ̏vO͈K̉lȂȂAނׂ͋@
D:mɒmĂB

#JZ#
N:733:wT^N[Xx
E:Santa Claus
G:h:r
I:150:25d100:90:100:10
W:52:3:0:45000
B:HIT:LOSE_CHR:5d5
B:TOUCH:LOSE_ALL:10d1
B:TOUCH:LOSE_ALL:10d1
B:CHARGE:EAT_GOLD
F:UNIQUE | MALE | CAN_SPEAK | REFLECTING | DROP_SKELETON | DROP_CORPSE
F:FORCE_SLEEP | FORCE_MAXHP | SMART | 
F:ONLY_ITEM | DROP_2D2 | DROP_4D2 | DROP_GOOD | DROP_GREAT |
F:NO_STUN | NO_SLEEP | NO_CONF | 
F:IM_ELEC | IM_FIRE | IM_POIS | IM_COLD |
F:COLD_BLOOD | RES_TELE | HAS_LITE_1
S:1_IN_3 |
S:CAUSE_4 | HOLD | DRAIN_MANA | SCARE | BLIND | 
S:S_UNDEAD | S_HI_UNDEAD | S_HI_DRAGON | S_UNIQUE | 
S:BA_NETH | FORGET | TRAPS | BRAIN_SMASH | TELE_AWAY 
#D:Why would anybody want to kill Santa Claus? To get all the presents, 
#D:of course!
D:Ȃ݂ȃT^N[X|Ƃ̂ł傤Hv[g
D:Ƃ߂邽߂łI

#JZ#
#JZ#W[ELx̖i̓eЉĂu΂̗אl̏v
#JZ#(http://www.geocities.co.jp/Playtown-Denei/8832/)ł́A
#JZ#@H̐_ACz[g
#JZ#Ɩ󂳂Ă܂B by v
#JZ# NeSYS 
N:734:H̐_wACz[gx
E:Eihort, the Thing in the Labyrinth
G:j:R
I:120:33d100:50:90:10
W:53:3:0:45000
B:BITE:PARALYZE:8d1
B:CRUSH:HURT:10d10
B:CRUSH:HURT:10d10
B:CRUSH:HURT:10d10
F:UNIQUE | CAN_SPEAK | ESCORT | REGENERATE |
F:FORCE_SLEEP | FORCE_MAXHP | ELDRITCH_HORROR |
F:ONLY_ITEM | DROP_3D2 | DROP_4D2 | DROP_GOOD | 
F:SMART | OPEN_DOOR | BASH_DOOR | MOVE_BODY | 
F:EVIL |IM_ACID | IM_FIRE | IM_COLD | IM_POIS | 
F:HURT_LITE | NO_CONF | NO_SLEEP | RES_TELE
S:1_IN_4 | 
S:S_UNDEAD | S_DEMON | S_MONSTER | BLINK | BA_ACID | FORGET
#D:"Then came pale movement in the well, and something clambered 
#D:up from the dark, a bloated blanched oval supported on myriad 
#D:fleshless legs. Eyes formed in the gelatinous oval and stared 
#D:at him."
D:ԂԂƂȉ~`̓̂ɁA̋rĂOB
D:ñglԂɏZłAł]҂ǂ߂Č_𔗂B
D:_󂯓ƁA]҂͑̓ɃACz[g̐AtB
D:Atꂽ]҂͋낵ɂȂ܂悤ɂȂA
D:ŏIIɂ͋C̉fɐ₦ȂȂċ]҂̔]͔j󂳂A
D:]҂̔畆HjĂǂɓĂB
D:ǂ̂ƂAACz[ǧ_󂯓悤Ǝ󂯓܂ƁA
D:]҂҂Ă͔̂jłȂ̂łB
D:ACz[g̐͏v̂悤ŁAȒPɎEƂo邪A
D:gDIɂj󂷂悤ȍsׂs΁A
D:ԈႢȂACz[g̓{𔃂ƂɂȂ邾낤B
D:͋]҂̕Hj́Ae܂ŉBĂA
D:ACz[gƐڐGƏ^̃ACz[gɕϐgĐeɎd悤ɂȂB
D:iLxuOvj

#JZ#
#JZ#߂̉
#JZ#o[gEvE`Fo[ẌA̍iŌyYȂ̓o
#JZ#lƎv܂Aڍׂ͕słB by v
#JZ# NeSYS 
N:735:w߂̉x
E:The King in Yellow
G:L:y
I:120:32d100:90:100:10
W:53:3:0:50000
B:CRUSH:HURT:12d12
B:CRUSH:HURT:12d12
B:GAZE:LOSE_WIS:5d10
B:GAZE:TERRIFY:5d10
F:UNIQUE | MALE | CAN_SPEAK | ATTR_MULTI | ATTR_ANY |
F:FORCE_SLEEP | FORCE_MAXHP | ELDRITCH_HORROR |
F:ONLY_ITEM | DROP_3D2 | DROP_4D2 | DROP_GOOD | 
F:SMART | COLD_BLOOD | OPEN_DOOR | BASH_DOOR | MOVE_BODY | 
F:EVIL | UNDEAD | IM_ACID | IM_FIRE | IM_COLD | IM_POIS | 
F:HURT_LITE | NO_CONF | NO_SLEEP | RES_TELE
S:1_IN_2 | 
S:S_DEMON | S_UNDEAD | S_KIN | SCARE | CAUSE_3 | CAUSE_4 | ANIM_DEAD 
S:TELE_AWAY | TPORT | BRAIN_SMASH | CONF
#D:The King in Yellow is an Avatar of Hastur: "He has no 
#D:face, and is twice as tall as a man. He wears pointed shoes under 
#D:his tattered, fantastically colored robes, and a streamer of silk 
#D:appears to fall from the pointed tip of his hood. At times he appears 
#D:to be winged; at others, haloed."
D:lԂɗǂpnX^[̉gB
D:F͔ɐߕAZAuʁvĂB
D:A͎ۂɂ͓Lт̂łAʂ͋UBׂɂĂB
D:DȂ悤ȑ̂L΂A`ςłB
D:Yȁu߂̃LOvǂނƂɂċCɎҒBi啔͌|pƂ
D:jɂĐqĂB
D:iubVuvj

#JZ#
N:736:̑Ȃs
E:Great unclean one
G:U:g
I:120:165d40:30:150:20
W:63:3:0:17500
B:BITE:DISEASE:10d10
B:BITE:ACID:10d10
B:BITE:POISON:10d10
B:BITE:CONFUSE:10d10
F:DEMON | EVIL | NONLIVING | CAN_SWIM |
F:FORCE_SLEEP | FORCE_MAXHP | ONLY_ITEM | DROP_2D2 | ELDRITCH_HORROR |
F:OPEN_DOOR | BASH_DOOR | SMART | POWERFUL | DROP_GOOD | KILL_BODY |
F:IM_ACID | IM_COLD | IM_ELEC | IM_POIS | NO_CONF | NO_SLEEP
F:KILL_ITEM 
S:1_IN_3
S:BR_ACID | BR_POIS | BR_NUKE | SCARE | ANIM_DEAD 
S:CAUSE_3 | CAUSE_4 | S_DEMON | S_UNDEAD 
#D:This disgusting demon resembles a shambling pile of rotting 
#D:green flesh, with dozens of mouths drooling and leaving a 
#D:trail of foul-smelling goo behind. Nurgle must be 
#D:proud of himself for having created this atrocity!
D:̋C
D:߂sΐF̓̂悤ɌA
D:̌ɂ͉\̌H׈ȏL̂StՂĂB
D:uaƕs̐_<i[O>͂̂悤ȊỎグƂ
D:ւɎvĂɈႢȂIiTRPG EH[n}[j

#JX# Hengband
N:737:̌
E:Nine-tailed fox
G:f:w
I:120:30d60:30:140:50
W:60:7:0:10000
B:KICK:UN_POWER:3d10
B:KICK:UN_POWER:3d10
B:BITE:HURT:5d12
B:BITE:HURT:5d12
F:EVIL | ANIMAL | FORCE_MAXHP | FORCE_SLEEP |
F:REFLECTING | DROP_1D2 | DROP_3D2 | DROP_GOOD |
F:REGENERATE | IM_FIRE | IM_COLD | IM_POIS |
F:NO_CONF | NO_SLEEP | RES_TELE |
S:1_IN_2
S:HASTE | SCARE | CONF | HOLD | BRAIN_SMASH | DRAIN_MANA |
S:CAUSE_3 | CAUSE_4 | S_MONSTERS | S_KIN
D:ɕꂽςŁAd͂߂ĂB

#J0#
N:738:΁wJx
E:Khamul the Easterling
G:W:D
I:120:35d100:90:100:10
W:53:3:0:50000
B:HIT:HURT:10d10
B:HIT:HURT:5d5
B:TOUCH:EXP_40
B:TOUCH:EXP_40
F:UNIQUE | MALE | CAN_SPEAK | 
F:FORCE_SLEEP | FORCE_MAXHP | 
F:ONLY_ITEM | DROP_3D2 | DROP_4D2 | DROP_GOOD | 
F:SMART | COLD_BLOOD | OPEN_DOOR | BASH_DOOR | MOVE_BODY | 
F:EVIL | UNDEAD | IM_ACID | IM_FIRE | IM_COLD | IM_POIS | 
F:HURT_LITE | NO_CONF | NO_SLEEP | RES_TELE
S:1_IN_2 | 
S:TELE_LEVEL | BLIND | HOLD | SCARE | CAUSE_3 | CAUSE_4 | BO_MANA | 
S:BA_FIRE | BA_COLD | BA_NETH | ANIM_DEAD | 
S:S_UNDEAD | S_KIN
#D:A warrior-king of the East.  Khamul is a powerful opponent, his skill in 
#D:combat awesome and his form twisted by evil cunning.
D:̐m̉łJ͂ȋGłA̐퓬\͂ɂׂ͋
D:̂B̎p͎׈Ȃ錫ł˂ȂĂB

#JZ#
#JZ#eB_X̗
#JZ#tNExibvEÓueB_X̗vɓoB
#JZ#̉ʂẮupvɐŊl_݂łB by v
#JZ#p͋vA NeSYS ɂ
N:739:eB_X̗
E:Hound of Tindalos
G:Z:s
I:120:60d15:30:100:0
W:54:3:0:8000
B:BITE:TIME:2d12
B:BITE:TIME:2d12
B:CLAW:HURT:3d3
F:FORCE_SLEEP | FRIENDS | RES_NETH |
F:INVISIBLE | PASS_WALL | EVIL | CAN_FLY |
F:ANIMAL | NO_CONF | NO_SLEEP
S:1_IN_5 |
S:BLINK | TELE_TO | BR_NETH | BR_TIME
#D:"They are lean and athirst!... All the evil in the universe
#D:was concentrated in their lean, hungry bodies. Or had they 
#D:bodies? I saw them only for a moment, I cannot be certain."
D:낵pl̕s̓B
D:Ȃ肭˂A^̂悤ȏL炵St__Ɛ炵
D:ĂB
D:̉tɂ͎_fȂǂĂAX̒m鐶wƂ͂܂َ̌ō\
D:ĂB
D:F̎׈̑SĂAċQ̂ɋÏkĂƂB
D:n̉ߋAʂ̐̂܂iĂȂɏZłB
D:Ԃ́upvɐĂA̐uȐvcƂĂ̂Ƃ͈
D:ĂB
D:lԋyё̐̒ɂ鉽ǂ߂āA𒴂ċ]҂ǂ
D:B
D:Ԃ́upvƊ֌WׁA̋Ȃǂ̂PQOxȓ̊px̂鏊o
D:B
D:܂̋牌A瓪AŜpB
D:lԂxłeB_X̗ƐڐGƁA͂̐lԂ܂ł
D:ǂĂB
D:u͂₹āAĂ... F̎׈ׂ̂ĂA
D:̂₹ċQ̂ɋÏkĂBAɑ̂
D:낤BuڂɂA悭킩Ȃv
D:(tNExibvEOA[TueB_X̗v
D:wNgD[TxASЕɁAp.58)

#JZ#
N:740:bT[EN[P
E:Lesser kraken
G:l:G
I:120:150d22:30:150:80
W:54:2:0:20000
B:CRUSH:HURT:16d12
B:CRUSH:HURT:16d12
B:CRUSH:HURT:16d12
B:CRUSH:HURT:16d12
F:FORCE_SLEEP | FORCE_MAXHP | AQUATIC | | WILD_TOO | WILD_OCEAN |
F:ONLY_ITEM | DROP_2D2 | DROP_GOOD | 
F:BASH_DOOR | POWERFUL | MOVE_BODY | SMART | RES_WATE |
F:EVIL | IM_ELEC | NO_CONF | NO_SLEEP | IM_POIS | IM_FIRE
S:1_IN_6 | 
S:BLIND | CONF | SCARE | CAUSE_4 | CAUSE_3 |
S:BA_WATE | DARKNESS | BR_DARK | TELE_TO 
#D:An enormously fearsome and powerful inhabitant of the depths. It 
#D:resembles a gargantuan octopus and its evil is almost tangible.
D:[Cɐދ낵͂ȐBȃ^RɎĂA׈̂
D:̉̂悤B

#J0#
N:741:ACXECA[
E:Great ice wyrm
G:D:w
I:120:30d100:30:170:80
W:54:2:0:20000
B:CLAW:HURT:4d12
B:CLAW:HURT:4d12
B:CLAW:HURT:4d12
B:BITE:COLD:5d14
F:FORCE_SLEEP | FORCE_MAXHP | CAN_FLY | AURA_COLD |
F:ONLY_ITEM | DROP_3D2 | DROP_4D2 | DROP_GOOD | 
F:BASH_DOOR | POWERFUL | MOVE_BODY | DROP_CORPSE
F:EVIL | DRAGON | IM_COLD | NO_CONF | NO_SLEEP
S:1_IN_6 | 
S:BLIND | CONF | SCARE | 
S:BR_COLD
#D:An immense dragon capable of awesome destruction.  You have never felt 
#D:such extreme cold, or witnessed such an icy stare.  Begone quickly or feel 
#D:its wrath!
D:ׂj\͂ȃhSB̗lȗC͂Ċ
D:ȂA̗lȗ₽፷͂ČƂȂBfȂ
D:ׂ{Ăъo܂Ă܂낤I

#JZ#
N:742:f~b`
E:Demilich
G:L:U
I:120:30d100:20:100:50
W:54:2:0:12500
B:TOUCH:EXP_VAMP:1d12
B:TOUCH:UN_POWER
B:TOUCH:LOSE_DEX:4d12
B:TOUCH:LOSE_DEX:4d12
F:FORCE_SLEEP | FORCE_MAXHP | SMART | RES_TELE
F:ONLY_ITEM | DROP_2D2 | DROP_1D2 | DROP_GOOD |
F:COLD_BLOOD | OPEN_DOOR | BASH_DOOR | CAN_FLY |
F:EVIL | UNDEAD | IM_COLD | IM_POIS | NO_CONF | NO_SLEEP
S:1_IN_3 | 
S:BLINK | TELE_TO | BLIND | HOLD | CONF | SCARE | CAUSE_3 | CAUSE_4 | 
S:DRAIN_MANA | BRAIN_SMASH | S_HI_UNDEAD | S_UNDEAD | FORGET |
S:TPORT | HEAL | ANIM_DEAD
#D:A lich who is partially immaterial, on its way to a new, ethereal form.
D:Iɔ񕨎b`ŁAIȑ݂ɐ܂ςߒɂB

#J0#
#J0#
#J0#(Rg)
#J0# tFjbNXƂǂݕ̂ĂłA܁Av̂邱B
#J0#
N:743:w΂̒x
E:The Phoenix
G:B:r
I:120:36d100:60:130:0
W:54:3:0:40000
B:BITE:FIRE:12d6
B:BITE:FIRE:12d6
B:HIT:FIRE:9d12
B:HIT:FIRE:9d12
F:UNIQUE | CAN_SPEAK | RES_PLAS | AURA_FIRE |
F:FORCE_SLEEP | FORCE_MAXHP | CAN_FLY |
F:ONLY_ITEM | DROP_2D2 | DROP_GOOD | 
F:OPEN_DOOR | BASH_DOOR | GOOD |
F:ANIMAL | IM_ACID | IM_FIRE | IM_ELEC | IM_POIS | NO_CONF | NO_SLEEP
F:SELF_LITE_1 | SELF_LITE_2
S:1_IN_3 | 
S:BO_FIRE | BO_PLAS | BA_FIRE | 
S:BR_FIRE | BR_LITE | BR_PLAS
#D:A massive glowing eagle bathed in flames.  The searing heat chars your 
#D:skin and melts your armour.
D:̒ɏZދ͂ȋPVBł悤ȔMC͖`҂̊ZnA
D:畆Ŷ悤ɂĂ܂B

#J0#
N:744:iCgN[[
E:Nightcrawler
G:W:D
I:120:80d60:20:160:10
W:54:4:0:8100
B:STING:LOSE_CON:8d8
B:STING:LOSE_CON:8d8
B:BITE:ACID:10d10
B:BITE:ACID:10d10
F:FORCE_SLEEP | SMART | KILL_WALL | CAN_SWIM |
F:ONLY_ITEM | DROP_1D2 | DROP_2D2 | DROP_GOOD | 
F:COLD_BLOOD | OPEN_DOOR | BASH_DOOR | 
F:EVIL | UNDEAD | IM_FIRE | IM_COLD | IM_POIS | RES_TELE
F:HURT_LITE | NO_CONF | NO_SLEEP
S:1_IN_4 | 
S:BLIND | SCARE | BRAIN_SMASH | 
S:BO_MANA | BO_NETH | BA_NETH | 
S:BR_NETH | 
S:S_UNDEAD
#D:This intensely evil creature bears the form of a gargantuan black worm.  
#D:Its gaping maw is a void of blackness, acid drips from its steely hide.  
#D:It is like nothing you have ever seen before, and a terrible chill runs 
#D:down your spine as you face it.
D:̋ɓxɎ׈Ȑ͋ȃCV̂悤ȎpĂB
D:̈ݑ܂͈Í̋Ԃ̂悤ŁA|S̔畆͎_藎ĂB
D:̗lȑ݂ɂ͂ďoƂ͂ȂB͔w؂ɋ悤
D:낵ȋѐB

#JZ#
N:745:ό̖
E:Lord of Change
G:B:v
I:130:50d70:30:150:20
W:61:3:0:17000
B:CLAW:CONFUSE:10d10
B:CLAW:CONFUSE:10d10
B:BITE:BLIND:12d12
F:DEMON | EVIL | ATTR_MULTI | DROP_GOOD | MOVE_BODY | NONLIVING |
F:FORCE_SLEEP | FORCE_MAXHP | ONLY_ITEM | DROP_2D2 | ELDRITCH_HORROR |
F:INVISIBLE | OPEN_DOOR | BASH_DOOR | SMART | POWERFUL | CAN_FLY |
F:IM_ACID | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | NO_CONF | NO_SLEEP
S:1_IN_3
S:MIND_BLAST | BA_CHAO | SCARE | BRAIN_SMASH | DRAIN_MANA |
S:S_HOUND | S_DEMON | S_DRAGON | TPORT | HASTE | CONF |
S:TELE_AWAY | FORGET 
#D:The most powerful of Tzeentch's servitors. This demon looks like 
#D:a huge bird-creature, with the head of a predatory bird and 
#D:fantastically multi-coloured wings. 
D:ׂ̖_<eB[`>̍ł͂Ȏ艺B̈͋Ȓ̂悤ŁA
D:͓H̖ҋחށAH͌zIȓFɍʂĂB
D:iTRPG EH[n}[j

#JZ#(Rg) Պۂ
N:746:֒f̌
E:Keeper of Secrets
G:H:v
I:130:60d70:30:150:20
W:61:3:0:17000
B:HIT:CONFUSE:10d10
B:HIT:TERRIFY:10d10
B:HIT:BLIND:10d10
B:HIT:TERRIFY:10d10
F:DEMON | EVIL | DROP_GOOD | NONLIVING | CAN_SWIM |
F:FORCE_SLEEP | FORCE_MAXHP | ONLY_ITEM | DROP_2D2 | ELDRITCH_HORROR |
F:OPEN_DOOR | BASH_DOOR | SMART | POWERFUL | MOVE_BODY |
F:IM_ACID | IM_FIRE | IM_COLD | IM_POIS | NO_CONF | NO_SLEEP
S:1_IN_3
S:SCARE | BRAIN_SMASH | DRAIN_MANA | 
S:BR_CONF | S_DEMON | S_UNDEAD | TPORT | HEAL |
S:TELE_AWAY
#D:This demonic keeper of forbidden secrets looks like a hairless 
#D:minotaur with extra arms, decorated with tattoos and nose rings. 
#D:It is the embodiment of Slaanesh's perverted magic.
D:֒f̔閧邱̈́A]Șrт̃~m^EX
D:̂悤ŁAnƕ@ւŐgĂB̈
D:Ɖy̐_<X[lbV>
D:׈Ȗ@̎YBiTRPG EH[n}[j

#JZ#
#JZ#Vh
#JZ#uCAEĆu܂ꂽvȂǂŌyĂ܂B
#JZ#Ng[jA̎̂悤łB by v
#JZ# NeSYS 
N:747:wVh=x
E:Shudde M'ell
G:w:s
I:125:100d40:20:90:20
W:54:2:0:23000
B:CRUSH:SHATTER:55d2
B:CRUSH:SHATTER:55d2
B:TOUCH:LOSE_CON:1d2
B:TOUCH:LOSE_CON:1d2
F:IM_FIRE | RES_PLAS | IM_COLD | IM_POIS | ELDRITCH_HORROR | RES_TELE
F:KILL_WALL | ONLY_GOLD | DROP_4D2 | DROP_2D2 | CAN_SWIM |
F:EVIL | FORCE_MAXHP | SMART | UNIQUE
S:1_IN_5 | 
S:SCARE | CONF | HOLD | S_DEMON | S_KIN |
S:HEAL | HASTE | FORGET | BRAIN_SMASH 
S:BR_DARK | BR_ACID | BR_DISE
#D:The most powerful and most evil of all Chthonians. 
#D:"A great gray thing a mile long chanting and exuding strange acids... 
#D:charging through the depths of the earth at a fantastic speed, in a 
#D:dreadful fury... melting basaltic rocks like butter under a blowtorch."
D:Ng[jA̒ōłzAȌ́B
D:ł׈Ȍ̂łANg[jAB̒łƍlĂB
D:P̂Ń}Oj`[hRDTx̒nkNƂ\łA
D:͂킹邱ƂɂĂ苭͂Ȕj𐶂邱ƂoB
D:iCunɐނ́vj

#J0#
#J0#(Rg)
#J0# u_[WvƂǂݕ܂B͎uhWvɁB
#J0#
N:748:̃hW
E:Hand druj
G:s:y
I:130:60d10:20:110:10
W:55:4:0:12000
F:FORCE_SLEEP | FORCE_MAXHP | NEVER_MOVE | NEVER_BLOW | RES_TELE
F:SMART | COLD_BLOOD | CAN_SWIM |
F:EVIL | UNDEAD | IM_COLD | IM_POIS | 
F:NO_CONF | NO_SLEEP | NO_FEAR
S:1_IN_1 | 
S:TELE_AWAY | BLIND | CONF | SCARE | CAUSE_3 | FORGET | DARKNESS
#D:A skeletal hand floating in the air, motionless except for its flexing 
#D:fingers.
D:͒ɕԎ̍ŁAw炩ɓɂ͐gȂB

#J0#
N:749:ڂ̃hW
E:Eye druj
G:s:r
I:130:10d100:20:90:10
W:55:4:0:24000
B:GAZE:EXP_80
B:GAZE:EXP_80
F:FORCE_SLEEP | FORCE_MAXHP | NEVER_MOVE | RES_TELE
F:SMART | COLD_BLOOD |
F:EVIL | UNDEAD | CAN_SWIM |
F:IM_FIRE | IM_COLD | IM_POIS | 
F:NO_CONF | NO_SLEEP | NO_FEAR
S:1_IN_1 | 
S:BO_MANA | BO_NETH | BA_NETH | 
S:S_UNDEAD
#D:A bloodshot eyeball floating in the air, you'd be forgiven for assuming it 
#D:harmless.
D:͒ɕԌڋʂBQƎv̂͂ȂcB

#J0#
N:750:W̃hW
E:Skull druj
G:s:o
I:130:14d100:20:120:10
W:55:4:0:25000
B:BITE:EXP_80:4d4
B:BITE:PARALYZE:4d4
B:BITE:LOSE_INT:4d4
B:BITE:LOSE_WIS:4d4
F:FORCE_SLEEP | FORCE_MAXHP | NEVER_MOVE | RES_TELE
F:SMART | COLD_BLOOD | 
F:EVIL | UNDEAD | CAN_SWIM |
F:IM_FIRE | IM_COLD | IM_POIS | 
F:NO_CONF | NO_SLEEP | NO_FEAR | SELF_LITE_1
S:1_IN_1 | 
S:SLOW | CAUSE_4 | MIND_BLAST | BRAIN_SMASH | TRAPS | BO_PLAS | 
S:BO_NETH | BA_WATE | 
S:S_UNDEAD
#D:A glowing skull possessed by sorcerous power.  It need not move, but 
#D:merely blast you with mighty magic.
D:͔铪WŁA\[T[̗͂ɂēĂB
D:KvȂA͂Ȗ@ōUĂ݂̂łB

#J0#
N:751:JIXE{ebNX
E:Chaos vortex
G:v:v
I:140:32d20:100:80:0
W:55:1:0:4000
F:ATTR_MULTI | ATTR_ANY |
F:FORCE_SLEEP | NEVER_BLOW | 
F:RAND_50 | RAND_25 | CAN_FLY |
F:EMPTY_MIND | BASH_DOOR | POWERFUL | 
F:NO_CONF | NO_SLEEP | NO_FEAR | NONLIVING
S:1_IN_6 | 
S:BR_CHAO
#D:Void, nothingness, spinning destructively.
D:󋕂Ŏ̂ȂjIȉQB

#J0#
N:752:G[eE{ebNX
E:Aether vortex
G:v:B
I:130:32d20:100:40:0
W:55:2:0:4500
B:ENGULF:ELEC:5d5
B:ENGULF:FIRE:3d3
B:ENGULF:ACID:3d3
B:ENGULF:COLD:3d3
F:ATTR_MULTI | ATTR_ANY |
F:FORCE_SLEEP | CAN_FLY |
F:RAND_50 | RAND_25 | AURA_COLD | AURA_FIRE | AURA_ELEC |
F:EMPTY_MIND | BASH_DOOR | POWERFUL | 
F:IM_ACID | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS |
F:NO_CONF | NO_SLEEP | NO_FEAR | NONLIVING | 
F:RES_NETH | RES_NEXU | RES_PLAS | SELF_LITE_2
S:1_IN_6 | 
S:BR_ACID | BR_FIRE | BR_COLD | BR_ELEC | BR_POIS | BR_LITE | 
S:BR_DARK | BR_SOUN | BR_CONF | BR_CHAO | BR_SHAR | BR_NETH | 
S:BR_WALL | BR_INER | BR_TIME | BR_GRAV | BR_PLAS | BR_NEXU
#D:An awesome vortex of pure magic, power radiates from its frame.
D:ɖ݂͂̂łłׂQŁAӂɖ͂𔭎UĂB

#JZ#
N:753:whCNwj[YzbOx
E:Nidhogg the Hel-Drake
G:D:D
I:120:39d111:20:133:70
W:55:2:0:25000
B:CLAW:LOSE_CON:8d12
B:CLAW:LOSE_CON:8d12
B:BITE:EXP_VAMP:8d15
B:BITE:EXP_VAMP:8d15
F:UNIQUE | CAN_FLY | RES_NETH |
F:FORCE_SLEEP | FORCE_MAXHP | SMART |
F:ONLY_ITEM | DROP_3D2 | DROP_4D2 | DROP_GOOD | IM_POIS |
F:BASH_DOOR | POWERFUL | MOVE_BODY | CAN_SPEAK | IM_ACID |
F:EVIL | DRAGON | IM_FIRE | NO_CONF | NO_SLEEP | IM_COLD
S:1_IN_5 | 
S:CAUSE_3 | BR_NETH | BR_COLD |
S:BR_ACID | BR_POIS |
S:S_DRAGON | S_UNDEAD
#D:In the bowels of Hel, the dread Nidhogg, a dragon blacker than the 
#D:night, feasts on the essences of the dead.
D:^钆Aׂj[YzbO͒n̉Ŏ҂̍
D:ÂĂB

#J0#
N:754:wjAEqhx
E:The Lernean Hydra
G:M:G
I:120:45d100:20:140:20
W:55:2:0:20000
B:BITE:POISON:8d6
B:BITE:POISON:8d6
B:BITE:FIRE:12d6
B:BITE:FIRE:12d6
F:UNIQUE | 
F:FORCE_SLEEP | FORCE_MAXHP | SMART | DROP_CORPSE
F:ONLY_GOLD | DROP_3D2 | DROP_4D2 | WILD_TOO | WILD_SHORE | WILD_SWAMP |
F:OPEN_DOOR | BASH_DOOR | KILL_BODY | POWERFUL | 
F:ANIMAL | IM_FIRE | IM_POIS | 
F:NO_CONF | NO_SLEEP | CAN_SWIM |
S:1_IN_3 | 
S:SCARE | 
S:BO_FIRE | BO_PLAS | BA_FIRE | BA_POIS | 
S:BR_FIRE | BR_POIS | 
S:S_HYDRA
#D:A massive legendary hydra.  It has twelve powerful heads.  Its many eyes 
#D:stare at you as clouds of smoke and poisonous vapour rise from its 
#D:seething form.
D:ȓ`IqhB͗͂ɖӂꂽ\̎ĂB
D:̖ڂ`҂ɂݕtAR悤ȑSg͉̉_Ɠł̏C
D:𗧂̂ڂ点ĂB

#J0#
N:755:wXOEFVx
E:Thuringwethil
G:V:D
I:130:40d100:20:145:10
W:55:4:0:23000
B:BITE:HURT:5d8
B:BITE:EXP_VAMP:6d6
B:HIT:CONFUSE:6d6
B:HIT:CONFUSE:6d6
F:UNIQUE | FEMALE | 
F:FORCE_SLEEP | FORCE_MAXHP | SMART | CAN_SPEAK | CAN_FLY |
F:ONLY_ITEM | DROP_2D2 | DROP_3D2 | DROP_4D2 | DROP_GOOD | 
F:COLD_BLOOD | OPEN_DOOR | BASH_DOOR | REGENERATE | 
F:EVIL | UNDEAD | IM_COLD | IM_POIS | HURT_LITE | NO_CONF | NO_SLEEP | RES_TELE
S:1_IN_3 | 
S:BLIND | HOLD | SCARE | CAUSE_3 | CAUSE_4 | DRAIN_MANA | 
S:BRAIN_SMASH | BA_NETH | S_KIN
#D:Chief messenger between Sauron and Morgoth, she is surely the most deadly 
#D:of her vampire race.  At first she is charming to meet, but her wings and 
#D:eyes give away her true form.
D:TEƃSX̊Ԃ莝gҒB̑łXOEFV́A
D:opCA̒ōłׂ݂BꌩƂޏ͂킢炵
D:ẢHƓ΂Ȏv͂ǂɐł܂낤B

#J0#
N:756:wECA[
E:Great hell wyrm
G:D:r
I:120:54d100:40:170:40
W:55:2:0:23000
B:CLAW:HURT:4d12
B:CLAW:HURT:4d12
B:CLAW:HURT:4d12
B:BITE:HURT:5d14
F:FORCE_SLEEP | FORCE_MAXHP | CAN_FLY | DROP_CORPSE
F:ONLY_ITEM | DROP_2D2 | DROP_3D2 | DROP_4D2 | DROP_GOOD | 
F:BASH_DOOR | POWERFUL | MOVE_BODY | AURA_FIRE |
F:EVIL | DRAGON | IM_FIRE | NO_CONF | NO_SLEEP | SELF_LITE_1 | SELF_LITE_2
S:1_IN_6 | 
S:BLIND | CONF | SCARE | 
S:BR_FIRE
#D:A vast dragon of immense power.  Fire leaps continuously from its huge 
#D:form.  The air around it scalds you.  Its slightest glance burns you, and 
#D:you truly realize how insignificant you are.
D:͐M̗͂ȃhSŁȂ̂͏ɉ
D:オĂB̉ɗ߂MCł`҂Ώ̂
D:͏[łÂق̈˂ł`҂Rオ点ɂ͏\B
D:`҂͂̐̑Oł͎ȂƖ͂ł̂Ɋ邾낤B

#JZ#󂵂̃nX^[inXgD[j
#JZ#̓Au[YErAX́urnC^vŌyꂽ
#JZ#݂łBo[gEvE`Fo[XA̍iŃJRT
#JZ#_bƂĔWAgEoENtǵułɚ́v
#JZ#ŌyꂽNgDt_bɑgݍ܂܂B
#JZ#qAfXc̈ÍZGm̃n΂ɐłAԉF
#JZ#Ă\͂܂B by v
#JZ# NeSYS 
N:757:󂵂́wnX^[x
E:Hastur the Unspeakable
G:H:b
I:120:55d95:20:150:10
W:55:4:0:23000
B:CRUSH:HURT:14d8
B:CRUSH:HURT:14d8
B:BITE:EXP_80:6d6
B:BITE:EXP_80:6d6
F:UNIQUE | ELDRITCH_HORROR | CAN_SWIM | EVIL | UNDEAD |
F:FORCE_SLEEP | FORCE_MAXHP | SMART | CAN_SPEAK | AURA_ELEC |
F:ONLY_ITEM | DROP_2D2 | DROP_3D2 | DROP_4D2 | DROP_GOOD |
F:COLD_BLOOD | OPEN_DOOR | BASH_DOOR | POWERFUL | NONLIVING |
F:IM_COLD | IM_POIS | HURT_LITE | NO_CONF | NO_SLEEP | RES_TELE
S:1_IN_3 |
S:BLIND | HOLD | SCARE | CAUSE_4 | DRAIN_MANA |
S:BRAIN_SMASH | BA_WATE | S_DEMON | HASTE |
S:TPORT | TELE_AWAY | TELE_TO | HEAL | BR_DARK | BR_NETH
#D:Its form is partially that of a 
#D:reptile, partially that of a gigantic octopus. It will destroy you.
D:qfXc̃ZGmƂɐދxzҁB
D:Afő߂Aun΁vɐނƂB
D:߂Ap`ɂĂ͗lXȈ٘_B
D:nX^[ɏڂꂽ͖̂cŗ؂ɕꂽ悤ɂȂA
D:葫͍ȂȂė̂̂悤ɂȂƂB
D:n΂ɑ́AɑςȂĂƂB
D:̌`Ԃ͈ꕔ঒ށAꕔ͋ȑłBnX^[͂Ȃ
D:j󂷂邾낤B
D:i_[XunX^[̋Aҁvj

#JZ#
N:758:<R[>̊
E:Bloodthirster
G:U:r
I:144:60d70:30:180:20
W:55:3:0:19500
B:HIT:HURT:50d1
B:HIT:HURT:50d1
B:HIT:HURT:50d1
F:DEMON | EVIL | DROP_GOOD | REGENERATE | CAN_FLY | NONLIVING |
F:FORCE_SLEEP | FORCE_MAXHP | ONLY_ITEM | DROP_4D2 | ELDRITCH_HORROR |
F:OPEN_DOOR | BASH_DOOR | RES_NETH | RES_NEXU | RES_TELE | MOVE_BODY |
F:IM_ACID | IM_FIRE | IM_COLD | IM_POIS | NO_CONF | NO_SLEEP | NO_FEAR
#D:Khorne's mightiest servant, a winged hound-demon walking on 
#D:two paws and wielding a mighty axe and a whip in the other 
#D:two. Intelligent, bloodthirsty eyes behold you from inside 
#D:the bloody demon armour.
D:̐_<R[>̍ŋ̉łAH̐^̈B
D:{ŕA͂ȕƕڂOŎĂB
D:m̂AɋQڂhꂽ̊Z̓
D:ȂɂłBiTRPG EH[n}[j

#J0#
N:759:hSENCXO
E:Draconic quylthulg
G:Q:G
I:120:72d10:20:1:0
W:55:3:0:5500
F:FORCE_SLEEP | FORCE_MAXHP | NEVER_MOVE | NEVER_BLOW |
F:INVISIBLE | EMPTY_MIND | 
F:ANIMAL | EVIL | STUPID |
F:NO_CONF | NO_SLEEP | NO_FEAR
S:1_IN_2 | 
S:BLINK | TPORT | 
S:S_DRAGON
#D:It looks like it was once a dragon corpse, now deeply infected with 
#D:magical bacteria that make it pulse in a foul and degrading way.
D:͂Ă̓hS̎[悤A͖@̃oNeAɂ
D:炵@Ő^ĂB

#JZ#
#JZ#肤ׂ炴̃jO^
#JZ#w[EJbgi[́uZC̋|vɓoB
#JZ#ȍA[o̐_łB by v
N:760:肤ׂ炴́wjO^x
E:Nyogtha, the Thing that Should not Be
G:j:D
I:130:55d99:20:120:20
W:56:2:0:20000
B:CRUSH:ACID:10d6
B:CRUSH:ACID:10d6
B:CRUSH:ACID:10d6
B:CRUSH:HURT:16d16
F:UNIQUE | ELDRITCH_HORROR |
F:FORCE_SLEEP | FORCE_MAXHP | CAN_SPEAK | SMART | CAN_SWIM |
F:ONLY_ITEM | DROP_1D2 | DROP_4D2 | DROP_GOOD |
F:REGENERATE | KILL_ITEM | DROP_2D2 | DROP_90 | DROP_60 |
F:BASH_DOOR | EVIL | NO_CONF | NO_SLEEP | KILL_BODY |
F:HURT_LITE | POWERFUL | RES_NETH | NONLIVING |
F:IM_ACID | IM_FIRE | RES_PLAS | IM_POIS | IM_COLD | IM_ELEC | RES_TELE
S:1_IN_5 |
S:BRAIN_SMASH | MIND_BLAST | HASTE | TPORT |
S:S_DEMON | S_UNDEAD | S_HI_UNDEAD | S_KIN |
S:BR_DARK | BR_NUKE | BR_ACID | BR_POIS
#D:"...a little finger of blackness crept out from beneath its edge 
#D:a great wave of iridescent blackness, neither liquid nor solid,
#D:a frightful gelatinous mass."
D:ȍA[o̐_B
D:uƂȎw̉炠ꂽ... t̂łő̂ł
D:ȂAFɂ₭Ƃ́A|ׂ[`̉...v
D:(wCEJbgi[AO]uZC̋|v
D:wNgD[VxASЕɁAp.223Ap.224)

#JZ#p͋v
N:761:iCAgzebv̉gwAtgDx
E:Ahtu, Avatar of Nyarlathotep
G:#:D
I:130:50d110:30:120:15
W:56:3:0:22500
B:CRUSH:HURT:13d13
B:CRUSH:FIRE:10d10
B:CRUSH:HURT:13d13
B:CRUSH:FIRE:10d10
F:FORCE_SLEEP | FORCE_MAXHP | UNIQUE | CAN_SPEAK |
F:ONLY_ITEM | DROP_4D2 | DROP_GOOD | MOVE_BODY |
F:SMART | TAKE_ITEM | OPEN_DOOR | BASH_DOOR |
F:EVIL | DEMON | NONLIVING | ELDRITCH_HORROR
S:1_IN_6
S:BR_FIRE | S_DEMON | CAUSE_4 | BR_PLAS | BR_NETH | BRAIN_SMASH |
S:S_UNDEAD | BA_DARK 
#D:"Higher already than the giants of the forest ringing it, the 
#D:fifty-foot-thick column... sprouted a ring of tendrils, ruddy and 
#D:golden and glittering overall with inclusions of quartz."
D:uy琶50tB[g̉~̂̂A͂łX
D:̋؂Ȃт... ԖттF̊Ђ̂悤
D:Ȃ̂ĂA܂ł݂ɑŜ炫ƌ
D:Ăv
D:(frbhEhCNAu忂сv
D:w^NEgEg_bnU-QxAsAp.121)

#J0#
#J0# (Rg)
#J0# O̖͏т̂̂ł
#J0#
N:762:߂́wtfBx
E:Fundin Bluecloak
G:h:G
I:130:50d100:25:195:10
W:56:2:0:20000
B:HIT:HURT:10d10
B:HIT:HURT:8d6
B:HIT:HURT:8d6
B:HIT:HURT:8d6
F:UNIQUE | MALE | CAN_SPEAK | DROP_CORPSE | DROP_CHOSEN |
F:FORCE_SLEEP | FORCE_MAXHP | FRIENDLY |
F:ONLY_ITEM | DROP_1D2 | DROP_4D2 | DROP_GOOD | 
F:OPEN_DOOR | BASH_DOOR | 
F:IM_ACID | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | NO_CONF | NO_SLEEP | 
S:1_IN_4 | 
S:HEAL | BLIND | CONF | SCARE | CAUSE_3 | CAUSE_4 | BRAIN_SMASH | 
S:FORGET | 
S:S_MONSTERS
#D:He is one of the greatest dwarven priests to walk the earth.  Fundin has 
#D:earned a high position in the church, and his skill with both weapon and 
#D:spell only justify his position further.  His combination of both dwarven 
#D:strength and priestly wisdom are a true match for any adventurer.
D:ނ͍ł̑ȃh[t̃v[Xg̈lłBtfB͋
D:nʂÄF̏KnxA̒nʑ̂̂ĂB
D:ނ̓h[t̋ƃv[Xǧ킹AǂȖ`҂ɂƂĂ
D:ׂGłB

#JX#
N:763:ؗÉw^P~iJ^x
E:Takeminakata, Drastic Measures
G:p:v
I:130:45d100:100:125:10
W:56:2:0:22200
B:HIT:HURT:6d10
B:HIT:HURT:6d10
B:HIT:COLD:8d12
B:KICK:HURT:12d12
F:UNIQUE | EVIL | MALE | CAN_SPEAK | DROP_CORPSE |
F:FORCE_SLEEP | FORCE_MAXHP | OPEN_DOOR | BASH_DOOR |
F:ONLY_ITEM | DROP_1D2 | DROP_4D2 | DROP_GOOD |
F:NO_CONF | NO_SLEEP |
F:IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | RES_TELE |
F:HAS_LITE_2
S:1_IN_4 | 
S:TPORT | SCARE | BLIND | CONF |
S:BO_COLD | BO_MANA | BO_ICEE | BA_COLD | BR_COLD |
S:S_KIN
D:IINjkV̑qŕEւADށB
D:A}eXɂ鈯ɒRAؗE𕱂ĂB

#J0#
N:764:̓VgwEGx
E:Uriel, Angel of Fire
G:A:R
I:130:55d100:40:160:10
W:73:3:0:30000
B:HIT:FIRE:4d12
B:HIT:FIRE:4d12
B:HIT:FIRE:8d10
B:HIT:FIRE:8d10
F:UNIQUE | MALE | CAN_SPEAK | NO_FEAR | GOOD | AURA_FIRE | REFLECTING |
F:FORCE_SLEEP | FORCE_MAXHP | CAN_FLY |
F:ONLY_ITEM | DROP_3D2 | DROP_4D2 | DROP_GOOD | 
F:SMART | TAKE_ITEM | OPEN_DOOR | BASH_DOOR | POWERFUL | MOVE_BODY | 
F:IM_ACID | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | RES_TELE | SELF_LITE_2
S:1_IN_2 | 
S:TELE_TO | BLIND | 
S:BO_FIRE | BO_PLAS | BO_MANA | BA_FIRE |
S:BR_FIRE | BR_PLAS |
S:S_ANGEL | INVULNER | HEAL
#D:A creature of godly appearance, you dare not challenge Uriel's supremacy.  
#D:Those who stood against him before are but a memory, cremated by his 
#D:mastery of elemental fire.
D:EG͐_ȕ͋CŁA̋CɒƎv`҂
D:ȂɈႢȂBނ̑Oɗ͂`҂́AԈႢȂ̐Ȃ鉊
D:ɂĊۏłɂ邾낤B

#J0#
#J0# (Rg)
#J0# O̖͏т̂̂ł
#J0#
N:765:VgwAYGx
E:Azriel, Angel of Death
G:A:D
I:130:60d100:40:170:10
W:80:3:0:40000
B:TOUCH:EXP_VAMP:4d12
B:TOUCH:EXP_VAMP:4d12
B:HIT:BLIND:8d8
B:HIT:HURT:8d10
F:UNIQUE | MALE | CAN_SPEAK | RES_NETH | NO_FEAR | GOOD |
F:FORCE_SLEEP | FORCE_MAXHP | SMART | REFLECTING | AURA_COLD |
F:ONLY_ITEM | DROP_3D2 | DROP_4D2 | DROP_GOOD | CAN_FLY |
F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | POWERFUL | MOVE_BODY | 
F:IM_ACID | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | RES_TELE
S:1_IN_2 | 
S:TELE_TO | BLIND | 
S:BO_MANA | BO_NETH | BA_NETH | 
S:BR_NETH | BR_MANA |
S:S_ANGEL | S_DRAGON | INVULNER | HEAL
#D:Azriel commands awesome power, his visage holy enough to shrivel your 
#D:soul.  You shriek with disbelief as his mastery of death draws you to your 
#D:grave.  It is truly beyond all but the mightiest of warriors to stand 
#D:against him and live.
D:ׂ͂AYǴA̋C_ȗlŖ`҂̍ޏkB
D:`҂ւƓނ̎̈OɂẮA`҂͂
D:|ŋ΂𓾂Ȃ낤Bނ̑Oɗ͂Đĉ
D:^ɍŋ̐młB

#J0#
N:766:wAJSx
E:Ancalagon the Black
G:D:D
I:120:75d100:20:125:70
W:58:3:0:30000
B:CLAW:HURT:5d12
B:CLAW:HURT:6d12
B:CLAW:HURT:8d12
B:BITE:HURT:10d14
F:UNIQUE | MALE | CAN_SPEAK | DROP_CORPSE
F:FORCE_SLEEP | FORCE_MAXHP | CAN_FLY |
F:ONLY_ITEM | DROP_3D2 | DROP_4D2 | DROP_GOOD | 
F:OPEN_DOOR | BASH_DOOR | POWERFUL | MOVE_BODY | 
F:EVIL | DRAGON | IM_ACID | IM_FIRE | 
F:NO_CONF | NO_SLEEP
S:1_IN_2 | 
S:BLIND | CONF | SCARE | 
S:BR_ACID | 
S:S_DRAGON | S_HI_DRAGON
#D:'Rushing Jaws' is his name, and death is his game.  No dragon of the brood 
#D:of Glaurung can match him.
D:uːi{vƂ̃hŚAPȂQ[炢ɂ
D:vĂȂBOEÖꑰ̂ǂȃhSނɂ͕CGȂB

#JZ# (Rg) ͋v
N:767:F[^́w_IXx
E:Daoloth, the Render of the Veils
G:U:s
I:120:72d100:20:125:70
W:58:3:0:27500
B:TOUCH:CONFUSE:5d12
B:TOUCH:CONFUSE:5d12
B:TOUCH:CONFUSE:5d12
B:TOUCH:CONFUSE:5d12
F:UNIQUE | CAN_SPEAK |
F:FORCE_SLEEP | FORCE_MAXHP | CAN_FLY |
F:ONLY_ITEM | DROP_3D2 | DROP_4D2 | DROP_GOOD | 
F:IM_ACID | IM_FIRE | IM_POIS | IM_COLD | ELDRITCH_HORROR |
F:NEVER_MOVE | RES_NEXU | REFLECTING | PASS_WALL |
F:NO_CONF | NO_SLEEP | EVIL 
S:1_IN_3 | 
S:TELE_AWAY | S_MONSTERS | TELE_LEVEL | BR_NEXU | TPORT | BLINK
#D:"Not shapeless, but so complex that the eye could recognize no 
#D:describable shape. There were hemispheres and shining metal, 
#D:coupled by long plastic rods. The rods were of a flat gray color, 
#D:so that he could not make out which were nearer; they merged into 
#D:a flat mass from which protruded individual cylinders. As he looked 
#D:at it, he had a curious feeling that eyes gleamed from between 
#D:these rods; but wherever he glanced at the construction, he saw 
#D:only the spaces between them."
D:u`ȂƂ̂ł͂ȂǍ`͂܂ɓgł邽߁A
D:ڂŊmF邱Ƃ͕s\łB̔`̂̂ƋP
D:ƂAvX`bN̖_ŘAĂ܂B_ڂ₯DF
D:Ă̂ŁA߂킩ɂȂĂāA`̂̂
D:_AȂ܂̂悤Ɍ܂B̌ł܂肩AK
D:ȕɓ{˂oĂ܂B̔qɁAނ͖_̊Ԃ
D:PڂĂ悤ȁAٗlȋCz܂BA
D:悭߂Ă݂ƁA_̊Ԃɂ̂͂Ԃłv
D:iEW[ELxAuF[^́v
D:wNgDtERpjIxTvgҁAzr[WpAp.13

#J0#
N:768:iCgEH[J[
E:Nightwalker
G:W:D
I:130:50d65:20:175:10
W:59:4:0:15000
B:HIT:UN_BONUS:10d10
B:HIT:UN_BONUS:10d10
B:HIT:UN_BONUS:7d7
B:HIT:UN_BONUS:7d7
F:FORCE_SLEEP |
F:ONLY_ITEM | DROP_4D2 | DROP_GOOD | CAN_SWIM |
F:SMART | COLD_BLOOD | OPEN_DOOR | BASH_DOOR | RES_TELE
F:EVIL | UNDEAD | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | 
F:HURT_LITE | NO_CONF | NO_SLEEP
S:1_IN_4 | 
S:BLIND | SCARE | BRAIN_SMASH | 
S:BO_MANA | BO_NETH | BA_NETH | 
S:S_UNDEAD
#D:A huge giant garbed in black, more massive than a titan and stronger than 
#D:a dragon.  With terrible blows, it breaks your armour from your back, 
#D:leaving you defenseless against its evil wrath.  It can smell your fear, 
#D:and you in turn smell the awful stench of death as this ghastly figure 
#D:strides towards you menacingly.
D:^C^͂ŃhSdȈÍ݂̑BwォߊĂ
D:ׂ̋͂Ŗ`҂̊ZłӂAh͂DƂB
D:̂Ƃ悤ȑ݂́A`҂̋|kƂĂ͈ЊdIɕ݊
D:Bɖ`҂͎̈LkƂ邱ƂɂȂ邾낤B

#JZ#
N:769:mҁwKuGx
E:Gabriel, the Messenger
G:A:w
I:130:75d100:40:180:10
W:89:3:0:48000
B:HIT:UN_BONUS:6d6
B:HIT:FIRE:6d6
B:HIT:HURT:10d10
B:HIT:HURT:10d10
F:UNIQUE | FEMALE | FORCE_MAXHP | CAN_SPEAK | NO_FEAR | GOOD |
F:FORCE_SLEEP | SMART | AURA_ELEC | REFLECTING | RES_TELE |
F:ESCORT | CAN_FLY |
F:ONLY_ITEM | DROP_3D2 | DROP_4D2 | DROP_GOOD |
F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | POWERFUL | MOVE_BODY |
F:IM_ACID | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | SELF_LITE_1 | SELF_LITE_2
S:1_IN_2 |
S:TELE_TO | BLIND |
S:BO_MANA | BR_MANA | BR_LITE | BA_LITE |
S:S_ANGEL | S_KIN | S_MONSTERS | INVULNER | HEAL
#D:Commanding a legion of angels, Raphael will destroy you for your sins.  She 
#D:will crush you like the pitiful insignificant being she sees you to be.  
#D:Your very soul will be taken into judgement by her supreme authority as she 
#D:cleanses the world of evil.
D:VgBɖ߂𔭂nʂKuǴA`҂̍߂䂦
D:łڂƂBޏɂƂĖ`҂͖Ӗňȑ݂ɂA
D:̂߂炢Ȃ`҂łӂBޏɂ͂̐̎׈|g
D:A̎̌ЂɂA`҂̍ȐւƓB

#JZ#
N:770:ׂ̔eҁwA[cBx
E:Artsi the Champion of Chaos
G:h:G
I:130:111d66:25:175:10
W:59:2:0:20000
B:HIT:EXP_VAMP:6d6
B:HIT:EXP_VAMP:8d8
B:HIT:EXP_VAMP:10d10
F:UNIQUE | MALE | CAN_SPEAK |
F:FORCE_SLEEP | FORCE_MAXHP | SMART | DROP_CORPSE
F:ONLY_ITEM | DROP_1D2 | DROP_4D2 | DROP_GOOD | 
F:OPEN_DOOR | BASH_DOOR | RES_NEXU | RES_NETH | EVIL | 
F:IM_ACID | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | NO_CONF | NO_SLEEP |
F:HAS_LITE_2
S:1_IN_4 | 
S:BA_FIRE | BA_CHAO | CONF | TPORT | S_DEMON | BR_CHAO | BA_MANA
#D:He is one of the greatest warriors of chaos to walk the earth. 
#D:His bloody blade has slain thousands and tens of thousands, and still 
#D:hungers for more. 
D:ނ͂̐E񂾍ׂ̐m̒łł̑Ȏ҂̈lB
D:ނ̌hꂽ͉AƂ҂𑒂ĂBĖɂȂ
D:lɋQĂB

#J0#
N:771:F́wT}x
E:Saruman of Many Colours
G:p:v
I:120:50d100:100:100:0
W:60:1:0:35000
B:HIT:UN_BONUS:6d8
B:HIT:UN_BONUS:6d8
B:HIT:HURT:5d5
B:HIT:HURT:5d5
F:UNIQUE | MALE | ATTR_MULTI | CAN_SPEAK |
F:FORCE_SLEEP | FORCE_MAXHP | REFLECTING | RES_TELE
F:ONLY_ITEM | DROP_2D2 | DROP_3D2 | DROP_4D2 | DROP_GOOD |
F:DROP_CHOSEN |
F:SMART | OPEN_DOOR | BASH_DOOR | 
F:EVIL | IM_FIRE | IM_COLD | 
F:IM_ELEC | IM_POIS | NO_CONF | NO_SLEEP | HAS_LITE_2
S:1_IN_2 | 
S:HEAL | HASTE | TPORT | TELE_AWAY | BLIND | CONF | SCARE | 
S:CAUSE_4 | MIND_BLAST | FORGET | TRAPS | ANIM_DEAD | 
S:BO_ICEE | BA_ACID | BA_FIRE | BA_COLD | BA_WATE | 
S:S_UNDEAD | S_DEMON | S_DRAGON
#D:Originally known as the White, Saruman fell prey to Sauron's wiles. He 
#D:searches forever for the One Ring, to become a mighty Sorcerer-King of the 
#D:world.
D:A̎҂ƂĒmT}́AăTÊ݂
D:t]ĂBނ̓TEKƂɗ]OȂA
D:I[NgĂĂBނ͈̎wւT߂Ă邪A
D:͔ނ̐Ẽ\[T[̉ƂȂ邽߂ɕKvłB

#JZ#
N:772:DF́wK_tx
E:Gandalf the Grey
G:p:v
I:120:49d101:101:100:0
W:60:7:0:35000
B:HIT:UN_BONUS:6d8
B:HIT:UN_BONUS:6d8
B:HIT:TERRIFY:5d5
B:HIT:TERRIFY:5d5
F:UNIQUE | MALE | CAN_SPEAK | FRIENDLY |
F:FORCE_SLEEP | FORCE_MAXHP | REFLECTING | RES_TELE |
F:ONLY_ITEM | DROP_2D2 | DROP_3D2 | DROP_4D2 | DROP_GOOD |
F:SMART | OPEN_DOOR | BASH_DOOR | 
F:GOOD | IM_FIRE | IM_COLD | 
F:IM_ELEC | IM_POIS | NO_CONF | NO_SLEEP | HAS_LITE_2
S:1_IN_2 | 
S:HEAL | HASTE | TPORT | TELE_AWAY | BLIND | CONF | SCARE | 
S:CAUSE_4 | BRAIN_SMASH | FORGET | TRAPS | 
S:BA_FIRE | BO_FIRE | BO_PLAS | BO_MANA |
S:S_MONSTER | S_ANGEL | S_DRAGON | S_KIN 
#D:The wizard who opposed Saruman, and in the end, was the only 
#D:one of the Istari to succeed in his task. Gandalf is very 
#D:wise and specializes in fire magic.
D:T}ɑΛ҂ŁAǂ̂ƂC𐋍słB̃CX^
D:BK_t͔ɌA̖@ɏGłĂB

#JX#
N:773:_iҁwRgVkVx
E:Kotoshiro, the Oracle
G:p:B
I:120:50d100:100:100:0
W:60:1:0:35000
B:HIT:UN_BONUS:7d7
B:HIT:UN_BONUS:7d7
B:HIT:EAT_ITEM:5d5
B:HIT:EAT_ITEM:5d5
F:UNIQUE | EVIL | MALE | CAN_SPEAK | SMART |
F:FORCE_SLEEP | FORCE_MAXHP | DROP_SKELETON | DROP_CORPSE |
F:ONLY_ITEM | DROP_2D2 | DROP_3D2 | DROP_4D2 | DROP_GOOD |
F:OPEN_DOOR | BASH_DOOR | NO_CONF | NO_SLEEP |
F:IM_ELEC | IM_POIS | IM_FIRE | IM_COLD | RES_TELE |
F:HAS_LITE_2
S:1_IN_2 |
S:BLINK | TPORT | TELE_AWAY | TELE_LEVEL |
S:HASTE | SLOW | SCARE | BLIND |
S:CAUSE_4 | BA_ACID | BA_WATE |
D:̎xz҃IINjkV̑qŁA_iƂB
D:ނ͂܂葈D܂ȂB

#JZ#
N:774:VhEE[h
E:Shadowlord
G:G:b
I:120:30d100:20:150:10
W:62:2:0:22500
B:HIT:EXP_40:6d6
B:HIT:EXP_40:6d6
B:HIT:LOSE_STR:4d6
B:GAZE:TERRIFY:4d6
F:FORCE_SLEEP | FORCE_MAXHP | 
F:ONLY_ITEM | DROP_2D2 | DROP_3D2 | DROP_4D2 | 
F:INVISIBLE | COLD_BLOOD | TAKE_ITEM | PASS_WALL | 
F:EVIL | UNDEAD | CAN_FLY |
F:IM_COLD | IM_POIS | NO_CONF | NO_SLEEP | RES_TELE
S:1_IN_3 |
S:HOLD | DRAIN_MANA | BLIND | S_UNDEAD | CONF |
S:SCARE | TELE_TO | TPORT | BRAIN_SMASH | ANIM_DEAD
S:BA_NETH | DARKNESS | SHRIEK
#D:An aura of hatred, cowardice and falsehood surrounds you as this 
#D:cloaked figure floats towards you.
D:̕VeȂɔEъɂA݂ƉaƋU
D:I[ȂݍށB

#JZ#
N:775:O[^[EN[P
E:Greater kraken
G:l:G
I:120:40d100:30:175:80
W:63:2:0:25000
B:CRUSH:HURT:15d15
B:CRUSH:HURT:15d15
B:CRUSH:HURT:15d15
B:CRUSH:HURT:15d15
F:FORCE_SLEEP | FORCE_MAXHP | AQUATIC | WILD_TOO | WILD_OCEAN |
F:ONLY_ITEM | DROP_3D2 | DROP_GOOD | 
F:BASH_DOOR | POWERFUL | MOVE_BODY | SMART | RES_WATE |
F:EVIL | IM_ELEC | NO_CONF | NO_SLEEP | IM_POIS | IM_FIRE
S:1_IN_6 | 
S:BLIND | CONF | SCARE | CAUSE_4 | CAUSE_3 | TELE_TO | TELE_AWAY |
S:BA_WATE | DARKNESS | BR_DARK | BR_ACID | BR_POIS
#D:An enormously fearsome and powerful inhabitant of the depths. It 
#D:resembles a gargantuan octopus and its evil is almost tangible.
D:[Cɐދ낵͂ȐBȃ^RɎĂA׈̂
D:̉̂悤B

#JZ#
N:776:A[`b`
E:Archlich
G:L:B
I:120:35d100:20:120:50
W:64:2:0:20000
B:TOUCH:EXP_VAMP:1d16
B:TOUCH:UN_POWER
B:TOUCH:LOSE_DEX:8d12
B:TOUCH:LOSE_DEX:8d12
F:FORCE_SLEEP | FORCE_MAXHP | SMART | RES_TELE | CAN_FLY |
F:ONLY_ITEM | DROP_4D2 | DROP_1D2 | DROP_GOOD |
F:COLD_BLOOD | OPEN_DOOR | BASH_DOOR | PASS_WALL |
F:EVIL | UNDEAD | IM_COLD | IM_POIS | NO_CONF | NO_SLEEP
S:1_IN_3 | 
S:BLINK | TELE_TO | BLIND | HOLD | CONF | SCARE | CAUSE_3 | CAUSE_4 | 
S:DRAIN_MANA | BRAIN_SMASH | S_HI_UNDEAD | S_UNDEAD | FORGET |
S:TPORT | HEAL | S_KIN | S_DEMON | BA_NETH | ANIM_DEAD
#D:A lich who has reached its ultimate evolutionary stage: a completely 
#D:immaterial state.
D:i̍ŏIiKɒBb`ŁASɔ񕨎ĂB

#JZ#
#JZ#L̏_oXg
#JZ#͌ÑGWvgōLMW߂_łAo[gE
#JZ#ubŃuL_uoXeBXvŌyꂽNgDt
#JZ#_bɑgݍ܂܂B by v
N:777:L̏_woXgx
E:Bast, Goddess of Cats
G:f:o
I:130:48d100:100:200:0
W:64:3:0:30500
B:HIT:CONFUSE:12d12
B:TOUCH:LOSE_DEX:2d12
B:HIT:BLIND:10d5
B:HIT:PARALYZE:15d1
F:UNIQUE | FEMALE | CAN_SPEAK |
F:FORCE_SLEEP | FORCE_MAXHP | 
F:ESCORT | ESCORTS | EVIL |
F:ONLY_ITEM | DROP_4D2 | DROP_GOOD | 
F:INVISIBLE | OPEN_DOOR | BASH_DOOR | 
F:IM_FIRE | IM_COLD | IM_POIS | NO_CONF | NO_SLEEP
S:1_IN_3 | 
S:TELE_TO | HEAL | S_KIN
#D:"Beauty -- coolness -- aloofness -- philosophical repose -- 
#D:self-sufficiency -- untamed mastery -- what else can we find 
#D:these things with even half the perfection and completeness 
#D:that mark their incarnation in the peerless and softly gliding 
#D:cat?"
D:u|Â|RƂԓx||
D:傳|炵ȂxzғIi|
D:ÂɊ悤ɕޔLB̂悤ȊSł
D:قɂ邾낤Hv
D:iH.P.NtgARĂquLƌvA
D:wNgDťĂѐxzr[WpЁj

#JZ#
N:778:Wo[EHbN
E:Jabberwock
G:H:R
I:130:32d100:35:125:255
W:65:4:0:19000
B:CLAW:HURT:10d10
B:CLAW:HURT:10d10
B:BITE:HURT:10d10
B:BITE:HURT:10d10
F:ATTR_MULTI | EVIL |
F:FORCE_SLEEP | FORCE_MAXHP | RES_TELE
F:ONLY_ITEM | DROP_60 | DROP_90 | 
F:BASH_DOOR | CAN_FLY | DROP_CORPSE
F:ANIMAL
S:1_IN_5 | 
S:CAUSE_4 | 
S:BR_CHAO
#D:"Beware the Jabberwock, my son! The jaws that bite, the claws that catch!"
D:u킪qCWo[EHbNɖfȂI
D:H炢̊{Cނ邻̒܁Iv

#J0#
N:779:JIXEnEh
E:Chaos hound
G:Z:v
I:120:60d30:30:100:0
W:65:1:0:10000
B:BITE:HURT:2d12
B:BITE:HURT:2d12
B:BITE:HURT:2d12
B:CLAW:HURT:3d3
F:ATTR_MULTI | ATTR_ANY | DROP_SKELETON | DROP_CORPSE
F:FORCE_SLEEP | 
F:FRIENDS | 
F:BASH_DOOR | 
F:ANIMAL | NO_CONF | NO_SLEEP
S:1_IN_5 | 
S:BR_CHAO
#D:A constantly changing canine form, this hound rushes towards you as if 
#D:expecting mayhem and chaos ahead.  It appears to have an almost kamikaze 
#D:relish for combat.  You suspect all may not be as it seems.
D:₦̎pω錢̂悤ȃX^[ŁAƍ]Ă邩
D:̂悤ɖ`҂ɓːiĂB͐퓬ɊւăJ~J[_Ă邱
D:͖炩BڂɌ邻̎p͏ɋ^킵̂B

#JZ#Í̌qhEhL
#JZ#uEXg[J[́uzShLvŗLɂȂzS
#JZ#łˁB
#JZ#ghEhLhƂĂѕ͂܂茩܂񂪁cc by v
#JZ#O͊Պۂɂ
N:780:ŋMqwhx
E:Vlad Dracula, Prince of Darkness
G:V:b
I:130:50d100:20:166:10
W:66:4:0:33333
B:BITE:EXP_VAMP:8d8
B:BITE:EXP_VAMP:8d8
B:HIT:CONFUSE:8d8
B:HIT:CONFUSE:8d8
F:UNIQUE | MALE | 
F:FORCE_SLEEP | FORCE_MAXHP | SMART | CAN_SPEAK | CAN_FLY |
F:ONLY_ITEM | DROP_2D2 | DROP_3D2 | DROP_4D2 | DROP_GOOD | 
F:COLD_BLOOD | OPEN_DOOR | BASH_DOOR | REGENERATE | 
F:EVIL | UNDEAD | IM_COLD | IM_POIS | HURT_LITE | NO_CONF | NO_SLEEP | RES_TELE
S:1_IN_3 | 
S:BLIND | HOLD | SCARE | CAUSE_3 | CAUSE_4 | DRAIN_MANA | 
S:BRAIN_SMASH | BA_NETH | S_KIN | DARKNESS | BA_DARK 
#D:The most feared of all vampires, the Prince of Darkness himself.
D:@pCA̒ōłĂAł̋Mq̐lłB

#JZ#
N:781:Ƀrz_[
E:Ultimate beholder
G:e:o
I:120:40d100:30:80:10
W:66:4:0:10000
B:GAZE:EXP_40:2d5
B:GAZE:PARALYZE:2d5
B:GAZE:LOSE_INT:2d6
B:GAZE:UN_POWER:2d6
F:FORCE_SLEEP | FORCE_MAXHP | RES_TELE | CAN_FLY |
F:BASH_DOOR | FEMALE | SMART | DROP_CORPSE |
F:EVIL | IM_POIS | NO_CONF | NO_SLEEP
S:1_IN_2 | 
S:BLIND | CONF | SCARE | DRAIN_MANA | MIND_BLAST | FORGET | 
S:DARKNESS | BO_ACID | BO_FIRE | BO_COLD | S_KIN | BO_MANA
#D:A disembodied eye, surrounded by twelve smaller eyes on stalks. 
#D:This is a beholder hive-mother, far more powerful than normal 
#D:beholders.
D:̂PQ̏ڂɈ͂܂ꂽڋʂBrz_[̑̏
D:łAʂ̃rz_[͂邩ɋ͂B

#JZ#
N:782:@CAT
E:Leviathan
G:D:b
I:120:50d100:40:180:30
W:76:3:0:28000
B:BITE:FIRE:5d12
B:BITE:FIRE:5d12
B:CRUSH:HURT:6d15
B:CRUSH:HURT:6d15
F:FORCE_SLEEP | FORCE_MAXHP | AQUATIC | WILD_TOO | WILD_OCEAN |
F:IM_FIRE | IM_ACID | IM_COLD | IM_POIS | EVIL |
F:DRAGON | NO_CONF | NO_SLEEP | NO_FEAR | DROP_CORPSE
S:1_IN_9
S:BR_FIRE | BR_ACID | BR_DARK |
S:S_DRAGON | S_HYDRA | HEAL | CONF | DARKNESS
#D:An enormous, evil sea-dragon.
D:Ȉ̊CB

#J0#
N:783:JIXECA[
E:Great Wyrm of Chaos
G:D:v
I:120:45d100:40:170:20
W:67:2:0:29000
B:CLAW:HURT:5d12
B:CLAW:HURT:5d12
B:CLAW:HURT:6d12
B:BITE:HURT:8d14
F:ATTR_MULTI | ATTR_ANY |
F:FORCE_SLEEP | FORCE_MAXHP | RES_DISE | DROP_CORPSE
F:ONLY_ITEM | DROP_2D2 | DROP_3D2 | DROP_4D2 | DROP_GOOD | 
F:BASH_DOOR | POWERFUL | MOVE_BODY | CAN_FLY |
F:EVIL | DRAGON | NO_CONF | NO_SLEEP
S:1_IN_3 | 
S:BLIND | CONF | SCARE | 
S:BR_CHAO | BR_DISE | 
S:S_DRAGON
#D:A massive dragon of changing form.  As you watch, it appears first fair 
#D:and then foul.  Its body is twisted by chaotic forces as it strives to 
#D:stay real.  Its very existence distorts the universe around it.
D:XƂ̎pωȃhSBxɁA
D:킵肷BȂƂ̎pƂĂ邪Ȃ̂
D:JIX̗͂ł䂪łBɂ̑ݎ̂̐E䂪߂ĂB

#J0#
N:784:[ECA[
E:Great Wyrm of Law
G:D:W
I:120:45d100:40:170:255
W:67:2:0:29000
B:CLAW:HURT:5d12
B:CLAW:HURT:5d12
B:CLAW:HURT:6d12
B:BITE:HURT:8d14
F:FORCE_SLEEP | FORCE_MAXHP | GOOD | DROP_CORPSE
F:ONLY_ITEM | DROP_2D2 | DROP_3D2 | DROP_4D2 | DROP_GOOD | 
F:BASH_DOOR | POWERFUL | MOVE_BODY | CAN_FLY |
F:DRAGON | NO_CONF | NO_SLEEP
S:1_IN_3 | 
S:BLIND | CONF | SCARE | 
S:BR_SOUN | BR_SHAR | 
S:S_DRAGON
#D:A massive dragon of powerful intellect.  It seeks to dominate the universe 
#D:and despises all other life.  It sees all who do not obey it as mere 
#D:insects to be crushed underfoot.
D:mȃhSB͑SExz邱Ƃ]łA
D:̐̂ŷĂB͎ɏ]Ȃ҂ׂ͂đ
D:݂ԂׂPȂ钎炾ƎvĂB

#J0#
N:785:oXECA[
E:Great Wyrm of Balance
G:D:s
I:120:49d100:40:170:255
W:67:4:0:31000
B:CLAW:HURT:5d12
B:CLAW:HURT:5d12
B:CLAW:HURT:6d12
B:BITE:HURT:8d14
F:ATTR_MULTI | ATTR_ANY | GOOD | EVIL | DROP_CORPSE
F:FORCE_SLEEP | FORCE_MAXHP | CAN_FLY |
F:ONLY_ITEM | DROP_2D2 | DROP_3D2 | DROP_4D2 | DROP_GOOD | 
F:BASH_DOOR | POWERFUL | MOVE_BODY | RES_DISE |
F:DRAGON | NO_CONF | NO_SLEEP
S:1_IN_3 | 
S:BLIND | CONF | SCARE | 
S:BR_SOUN | BR_CHAO | BR_SHAR | BR_DISE | 
S:S_DRAGON | S_HI_DRAGON
#D:A massive dragon, it is thousands of 
#D:years old and seeks to maintain the Cosmic Balance.  It sees you as an 
#D:upstart troublemaker without the wisdom to control your actions. 
D:ȃhSŁAŋ̃hŜ̈CB͉N
D:AF̃oXێ邱ƂߑĂB͖`҂̂ƂA
D:̍s邱Ƃ̂łȂӋCȖ҂ƌĂAȂƂĂ
D:苎낤ƂĂB

#JZ#
N:786:Vu[
E:Shambler
G:E:W
I:130:50d100:40:150:50
W:67:4:0:22500
B:CLAW:HURT:3d12
B:CLAW:HURT:3d12
B:CRUSH:HURT:8d12
B:CRUSH:HURT:8d12
F:FORCE_SLEEP | FORCE_MAXHP | RES_TELE |
F:ONLY_ITEM | DROP_1D2 | DROP_GOOD | CAN_SWIM | DROP_CORPSE |
F:BASH_DOOR | OPEN_DOOR | POWERFUL | MOVE_BODY | 
F:NO_CONF | NO_SLEEP | EVIL 
S:1_IN_3 |
S:BR_ELEC
#D:This elemental creature is power incarnate; it looks like a huge polar bear 
#D:with a huge gaping maw instead of a head.
D:̃G^͗͂̉gBȖkɌFɎĂāAׂ
D:ꏊɂ͑傫ȌJĂB(Q[ "DooM")

#JZ#
#JZ#̎qvmX
#JZ#̓MVA_b̖̐_łAgEoENtg
#JZ#uqvmXvŌyꂽNgDt_bɑgݍ܂
#JZ#܂B by v
#JZ# NeSYS Ap͋vɂB
N:787:̎wqvmXx
E:Hypnos, Lord of Sleep
G:P:G
I:130:51d99:20:150:10
W:67:2:0:36000
B:TOUCH:LOSE_ALL:2d25
B:GAZE:PARALYZE:1d20
B:GAZE:TERRIFY:1d20
B:GAZE:BLIND:1d20
F:UNIQUE | MALE | CAN_SPEAK | ATTR_MULTI | 
F:RES_DISE | RES_NEXU | CAN_FLY |
F:FORCE_SLEEP | FORCE_MAXHP | EVIL | SMART | DROP_CORPSE
F:ONLY_ITEM | DROP_2D2 | DROP_3D2 | DROP_4D2 | DROP_GOOD |
F:NO_SLEEP | NO_CONF | NO_STUN | IM_POIS | IM_COLD | IM_FIRE | IM_ACID
S:1_IN_3
S:BR_NEXU | BR_CHAO | HOLD | SLOW | BR_INER | BA_NUKE |
S:MIND_BLAST | BRAIN_SMASH | CONF | BLIND | TELE_TO | HEAL |
S:TELE_AWAY | TELE_LEVEL | TPORT | S_UNDEAD | S_DEMON | DRAIN_MANA
#D:"Young with the youth that is outside time, and with a beauteous
#D:bearded face, curved, smiling lips, Olympian brow; and dense locks 
#D:waving and poppy-crowned."
D:Ⴍ܂AMVÂ悤Ȓj̎pĂA
D:ӂӂƂgłтɃqiQV̊ڂĂB
D:A^̎p͍ň̈̂悤ɘcŋ낵̂łƂB
D:̐_łAƃh[h̊ԂɔtĂB
D:ނ̂ʂ߂Ă܂AӂĂ܂ꍇA
D:̎҂̓qvmXɂĂƂӂ킵`ɕό`Ă܂B
D:ǂȎpɕς邩̓qvmXɂ܂Ă܂A
D:͉̌ivIɃqvmXƋɂɏZݑ邱ƂɂȂB
D:u𒴉zႳBȂqQB΂OBI|X
D:zBāAgłHqFZv
D:(gEoENtgA{MuqvmXv
D:w^NEgEg_bnTxAsAp.115)

#JZ#
#JZ#O[L
#JZ#NgDt_bɓoꂵ܂Aڍׂ͕słiuO[L
#JZ#َ^vƂ͂΂Όy܂jB by v
#JZ#p͋vA NeSYS ɂ
N:788:wO[Lx
E:Glaaki
G:l:g
I:130:52d99:20:150:10
W:67:2:0:36000
B:STING:HURT:20d1
B:STING:DISEASE:20d1
B:CRUSH:HURT:3d20
F:UNIQUE | CAN_SPEAK | ATTR_MULTI | ELDRITCH_HORROR |
F:RES_NEXU | RES_WATE | CAN_SWIM | REGENERATE |
F:FORCE_SLEEP | FORCE_MAXHP | EVIL | SMART | DEMON |
F:ONLY_ITEM | DROP_2D2 | DROP_3D2 | DROP_4D2 | DROP_GOOD |
F:NO_SLEEP | NO_CONF | NO_STUN |
F:IM_POIS | IM_COLD | IM_ACID
S:1_IN_5
S:BA_WATE | S_HYDRA | S_DRAGON | S_DEMON | SCARE |
S:BLIND | CONF | CAUSE_4 | BR_POIS
#D:"From an oval body protruded countless thin, pointed spines of 
#D:multi-colored metal; at the more rounded end of the oval a 
#D:circular, thick-lipped mouth formed the center of a spongy 
#D:face, from which rose three yellow eyes on thin stalks. Around 
#D:the underside of the body were many white pyramids, presumably 
#D:used for locomotion. The diameter of the body must have been 
#D:at least ten feet at its least wide..."
D:uȉ~`̑̂Aׂ̍gQ˂oĂBgQ͂
D:ȐF̓łBȉ~̂ƂĂȂ̒[ɁA
D:ÔۂĂāǍ傤Ǌ̂܂񒆂
D:BttX|Ŵ悤ȊłB炩͂R{ׂ̍
D:soĂāA̐ɉFڂĂB̂̉ɂ́A
D:Op`̂̂ĂBړ邽߂Ɏĝ悤
D:Ȃ̂ł낤B̂̒a͈ԋƂ10tB[g炢...v
D:(iEW[ELxAu΂̏Zlv
D:wNgDtERpjIxTvgҁAzr[WpAp.10)
D:ÖpIȖ𑗂uvɂċ]҂тoA̓zɎd
D:ďグ悤ƂĂB
D:uvɂĂтoꂽ]҂́AO[L̑̂ɐĂhɂ
D:ē˂hB
D:h͔ċ]҂̑̂ɓAŉt𕪔傷B
D:Ɏ]҂̓O[L̏]҂ƉĂ܂B

#JX#
N:789:xzҁwIINjkVx
E:Ohkuninushi, the Conqueror
G:p:U
I:130:50d100:100:100:0
W:67:1:0:35000
B:HIT:HURT:8d12
B:HIT:HURT:8d12
B:HIT:TERRIFY:8d12
F:UNIQUE | EVIL | MALE | CAN_SPEAK | SMART |
F:OPEN_DOOR | BASH_DOOR | DROP_CORPSE | DROP_SKELETON |
F:FORCE_SLEEP | FORCE_MAXHP | NO_CONF | NO_SLEEP |
F:DROP_4D2 | DROP_1D2 | DROP_GOOD | DROP_60 | DROP_90 | ONLY_ITEM |
F:IM_FIRE | IM_ELEC | IM_POIS | RES_TELE |
F:REGENERATE | HAS_LITE_2
S:1_IN_3 |
S:TPORT | TELE_AWAY | TELE_TO | TRAPS |
S:SCARE | CONF | BLIND |
S:BO_FIRE | BA_FIRE | BA_ELEC | BA_WATE |
S:S_MONSTERS
D:IINjkV͌ZłA蒆Ɏ߂B
D:ނ͂̍Ȃ̏͂𓾂č̍̃XTmIxA
D:̗͂ɓꂽ̂ƂB

#JZ#
N:790:FCA[
E:Great Wyrm of Many Colours
G:D:v
I:120:52d100:40:170:255
W:68:4:0:31000
B:CLAW:HURT:6d12
B:CLAW:HURT:6d12
B:CLAW:HURT:6d12
B:BITE:HURT:9d14
F:ATTR_MULTI | CAN_FLY | EVIL |
F:FORCE_SLEEP | FORCE_MAXHP | AURA_FIRE | AURA_ELEC | RES_TELE
F:IM_FIRE | IM_ACID | IM_POIS | IM_COLD | IM_ELEC | AURA_COLD |
F:ONLY_ITEM | DROP_2D2 | DROP_3D2 | DROP_4D2 | DROP_GOOD |
F:BASH_DOOR | POWERFUL | MOVE_BODY | DROP_CORPSE 
F:DRAGON | NO_CONF | NO_SLEEP | SELF_LITE_2
S:1_IN_3 |
S:BR_POIS | BR_ELEC | BR_ACID | BR_FIRE | BR_COLD |
S:CONF | SCARE | BLIND
#D:A huge dragon whose scales shimmer in myriad hues.
D:ȃhSŁA̗؂͗lXȐFɋPĂB

#JX#
N:791:mbҁwICJlx
E:Omoikane, Spirit of Wisdom
G:p:g
I:130:48d100:100:100:10
W:68:1:0:35000
B:HIT:LOSE_INT:8d15
B:HIT:LOSE_WIS:8d15
B:TOUCH:LOSE_CHR
B:TOUCH:LOSE_CON
F:UNIQUE | MALE | CAN_SPEAK | AMBERITE | SMART | POWERFUL |
F:FORCE_SLEEP | FORCE_MAXHP | OPEN_DOOR | BASH_DOOR |
F:DROP_4D2 | DROP_1D2 | DROP_GOOD | DROP_60 | DROP_90 | ONLY_ITEM |
F:IM_POIS | IM_ELEC | IM_COLD | RES_TELE |
F:NO_CONF | NO_SLEEP | | REGENERATE | HAS_LITE_2
S:1_IN_2 |
S:BLINK | TPORT | TELE_AWAY | SCARE | CONF | BLIND |
S:DRAIN_MANA | BRAIN_SMASH | CAUSE_3 | CAUSE_4 |
S:BO_MANA | BA_WATE | BA_CHAO |
S:HEAL | S_ANT | S_SPIDER | S_HOUND | S_KIN |
D:^J~Xq_̑qłICJl͍V̒mb҂B
D:ނ̒m͗LAm͎R荂Av͊C[B

#J0#
N:792:h[h[hwcGNXx
E:Tselakus, the Dreadlord
G:G:R
I:130:65d100:20:150:10
W:68:2:0:35000
B:HIT:HURT:10d10
B:HIT:HURT:10d10
B:HIT:LOSE_STR:4d6
B:HIT:LOSE_STR:4d6
F:UNIQUE | MALE | 
F:FORCE_SLEEP | FORCE_MAXHP | CAN_SPEAK | CAN_FLY |
F:ONLY_ITEM | DROP_3D2 | DROP_4D2 | DROP_GOOD | 
F:INVISIBLE | COLD_BLOOD | PASS_WALL | 
F:EVIL | UNDEAD | IM_COLD | AURA_COLD |
F:IM_POIS | NO_CONF | NO_SLEEP
S:1_IN_3 | 
S:BLIND | HOLD | CONF | 
S:BA_DARK | BA_NETH | 
S:S_HI_UNDEAD | S_KIN
#D:This huge affront to existence twists and tears at the fabric of space.
#D:Darkness itself recoils from the touch of Tselakus as he leaves a trail
#D:of death and destruction. Mighty claws rend reality as he
#D:annihilates all in his path to your soul!
D:̑ݎ̂JIȐlԂ́Aӂ̋Ԃ̍\䂪߂Ĉ􂢂ĂB
D:͂Ȗ@̏n҂łcGNX́A`҂̏_炩ɋQĂB
D:cGNX̎Èł𔭂鏼ʂɂ́AƔj̍Ղ
D:cȂBcGNX͏Ɍy̓Iȗ΂₳Aނ|Ƃ
D:`҂̈ȓw͂΂ĂB͂Ȓ܂Ō􂫁A
D:ʂ蓹ɂ̑SĂłȂA`҂̍ɌĂB

#JZ#
N:793:XJCEhCN
E:Sky Drake
G:D:B
I:130:60d100:40:200:255
W:74:4:0:31000
B:CLAW:HURT:8d12
B:CLAW:HURT:8d12
B:CLAW:HURT:8d12
B:BITE:ELEC:9d15
F:FORCE_SLEEP | FORCE_MAXHP | AURA_ELEC | AURA_COLD | DROP_CORPSE
F:IM_ELEC | GOOD | CAN_FLY |
F:ONLY_ITEM | DROP_2D2 | DROP_3D2 | DROP_4D2 | DROP_GOOD | 
F:BASH_DOOR | POWERFUL | MOVE_BODY | 
F:DRAGON | NO_CONF | NO_SLEEP | RES_TELE | SELF_LITE_1 | SELF_LITE_2
S:1_IN_3 |
S:BR_ELEC | BR_GRAV | BR_LITE |
S:S_DRAGON | S_HI_DRAGON |
S:SCARE | BLIND
#D:The mightiest elemental dragon of air, it can destroy you with ease.
D:̃G^̍ŋ̃hSBȂ̋Ȃ|낤B

#JX#
N:794:_w^P~Jd`mIx
E:Takemikaduchi, the Thunder
G:p:R
I:130:50d100:100:150:10
W:69:1:0:36000
B:HIT:FIRE:10d10
B:KICK:ELEC:10d10
B:SLASH:FIRE:50d1
B:SLASH:ELEC:50d1
F:UNIQUE | EVIL | MALE | AMBERITE | SMART | POWERFUL | DROP_CHOSEN |
F:FORCE_SLEEP | FORCE_MAXHP | OPEN_DOOR | BASH_DOOR |
F:DROP_4D2 | DROP_1D2 | DROP_GOOD | DROP_60 | DROP_90 | ONLY_ITEM |
F:IM_POIS | IM_ELEC | IM_FIRE | RES_TELE |
F:AURA_ELEC | NO_CONF | NO_SLEEP | | REGENERATE | HAS_LITE_2
S:1_IN_5 |
S:TPORT | SCARE | CONF | BLIND |
S:BO_ELEC | BO_MANA | BA_ELEC | BR_ELEC | BR_MANA |
D:CUiM̑qJOc`aƂɐ܂ꂽ_ŁA
D:̐_łBނ͔ɗE҂ōBB

#J0#
N:795:nEhSweBA}bgx
E:Tiamat, Celestial Dragon of Evil
G:D:v
I:130:100d100:20:125:70
W:70:4:0:45000
B:CLAW:HURT:6d12
B:CLAW:HURT:8d12
B:CLAW:HURT:8d12
B:BITE:HURT:10d14
F:ATTR_MULTI | 
F:UNIQUE | FEMALE | CAN_FLY | DROP_CORPSE
F:FORCE_SLEEP | FORCE_MAXHP | 
F:ESCORT | 
F:ONLY_ITEM | DROP_2D2 | DROP_3D2 | DROP_4D2 | DROP_GOOD | DROP_GREAT | 
F:OPEN_DOOR | BASH_DOOR | POWERFUL | MOVE_BODY | 
F:EVIL | DRAGON | 
F:IM_ACID | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | NO_CONF | NO_SLEEP |
F:SELF_LITE_2
S:1_IN_2 | 
S:BLIND | CONF | SCARE | 
S:BR_ACID | BR_FIRE | BR_COLD | BR_ELEC | BR_POIS | 
S:S_HI_DRAGON
#D:Usually found guarding the first plane of Hell, Tiamat is a formidable 
#D:opponent, her five heads breathing death to all who stand against her.
D:ɒnȆKwhqĂeBA}bg͎ɕȂGłA
D:ӂ邷ׂĂ̎҂Ɍ܂̎񂩂玀̃uX𗁂т悤ƂB
D:iTRPG AD&Dj

#JZ#
N:796:wm[Tx
E:The Norsa
G:H:B
I:130:100d100:20:125:70
W:70:4:0:47500
B:CRUSH:ACID:8d12
B:CRUSH:FIRE:8d12
B:CRUSH:ELEC:8d12
B:CRUSH:POISON:10d14
F:ATTR_MULTI | ELDRITCH_HORROR | DROP_CORPSE
F:UNIQUE | CAN_SPEAK | AURA_FIRE | AURA_ELEC | AURA_COLD |
F:FORCE_SLEEP | FORCE_MAXHP | CAN_FLY | 
F:ONLY_ITEM | DROP_2D2 | DROP_3D2 | DROP_4D2 | DROP_GOOD | DROP_GREAT |
F:OPEN_DOOR | BASH_DOOR | POWERFUL | MOVE_BODY | 
F:EVIL |
F:IM_ACID | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | NO_CONF | NO_SLEEP
S:1_IN_2 | 
S:BLIND | CONF | SCARE | 
S:BR_ACID | BR_FIRE | BR_COLD | BR_ELEC | BR_POIS | 
S:S_HI_DRAGON | S_MONSTERS
#D:An elephantine horror with five trunks, each capable of breathing 
#D:destructive blasts of elements. It is said that it is better to 
#D:face the fury of a thousand raging lions than the Norsa!
D:̏ۂ̎pƂ|ɂ͌ܖ{̕@AꂼꂪjI
D:Gg̃uXfƂoBwm[Txɔׂ
D:C̖҂苶CI𑊎ɂ܂}VƌĂI

#JZ#
#JZ#[eSX
#JZ#wC[Eq[h́uق̋|vŌy܂B
#JZ#ÂɉFkɂɂė_ŁA`̓̂ɊĨnT~
#JZ#̂U{̎葫ĂAт̌z܂B by v
N:797:w[=eSXx
E:Rhan-Tegoth
G:S:b
I:130:90d100:20:125:70
W:70:4:0:42500
B:CLAW:HURT:8d12
B:CRUSH:LOSE_STR:5d12
B:CLAW:HURT:8d12
B:CRUSH:ACID:5d12
F:ELDRITCH_HORROR | CAN_SWIM | EVIL |
F:UNIQUE | CAN_SPEAK | AURA_FIRE | AURA_ELEC |
F:FORCE_SLEEP | FORCE_MAXHP | CAN_FLY | 
F:ONLY_ITEM | DROP_2D2 | DROP_3D2 | DROP_4D2 | DROP_GOOD | 
F:OPEN_DOOR | BASH_DOOR | POWERFUL | MOVE_BODY | 
F:IM_ACID | IM_ELEC | IM_POIS | NO_CONF | NO_SLEEP | RES_WATE
S:1_IN_5 | 
S:S_DEMON | BR_ACID | S_UNDEAD | S_KIN | CONF | SCARE |
S:MIND_BLAST | BR_CONF 
#D:"An almost globular torso, with six long, sinuous limbs terminating 
#D:in clab-like claws. From the upper end a subsidiary globe bulged 
#D:forward bubble-like; its triangle of three staring, fishy eyes, 
#D:its foot-long and evidently flexible proboscis, and a distended 
#D:lateral system analogous to gills, suggested that it was a head."
D:ÂɉFkɂɂė_B
D:u͂قڋ`ĂāA܂肭˂葫U{A[͊I
D:̂悤ɂȂĂB̏ォ͕⏕Iȋ̂Â悤ɂ܂
D:ɂނĂӂĂAƋÎ鋛݂ڂROpɈʒu
D:Ă邱ƂAPtB[g̒Ė炩ɏ_ȕ@邱
D:ƁA҂Ɏӂꂠ튯ɂ邱ƂAł邱Ƃ
D:@ꂽv
D:(wC[Eq[hAJ^mquق̋|v
D:wNgD[PxASЕɁApp.228-229)

#J0#
#J0#
#J0#(Rg)
#J0# O monotone ̍lĂłB
#J0#
N:798:D
E:Black reaver
G:L:D
I:120:35d100:20:170:50
W:71:3:0:23000
B:HIT:UN_BONUS:6d8
B:HIT:UN_BONUS:6d8
B:HIT:LOSE_STR:4d6
B:HIT:LOSE_STR:4d6
F:FORCE_SLEEP | FORCE_MAXHP | SMART | CAN_SWIM |
F:ONLY_ITEM | DROP_1D2 | DROP_2D2 | DROP_GOOD | 
F:COLD_BLOOD | OPEN_DOOR | BASH_DOOR | 
F:EVIL | UNDEAD | IM_COLD | IM_POIS | RES_TELE
F:NO_CONF | NO_SLEEP | KILL_WALL | NO_FEAR
S:1_IN_3 | 
S:TELE_TO | BLIND | HOLD | CONF | CAUSE_3 | CAUSE_4 | DRAIN_MANA | 
S:BRAIN_SMASH | BA_MANA | BA_NETH | S_UNDEAD
#D:A humanoid form, black as night, advancing steadily and unstoppably.  
#D:Flee!
D:lԂ̂悤ȎpAł̂悤ɍA߂炤ƂȂi݁AĎ~܂
D:Ƃ͂ȂB낵I

#JX#
N:799:Ñ_wCUi~x
E:Izanami, Spirit of Yomi
G:p:D
I:130:48d100:100:100:20
W:71:1:0:36500
B:HIT:POISON:8d15
B:HIT:EXP_VAMP:8d15
B:TOUCH:DISEASE:8d8
B:TOUCH:LOSE_ALL
F:UNIQUE | EVIL | FEMALE | CAN_SPEAK | SMART | AMBERITE | UNDEAD |
F:OPEN_DOOR | BASH_DOOR |
F:FORCE_SLEEP | FORCE_MAXHP | NO_CONF | NO_SLEEP |
F:DROP_4D2 | DROP_1D2 | DROP_GOOD | DROP_60 | DROP_90 | ONLY_ITEM |
F:IM_ACID | IM_COLD | IM_POIS | RES_NETH |  RES_TELE | 
F:REGENERATE | ELDRITCH_HORROR
S:1_IN_4 |
S:BLINK | TPORT | TELE_TO | TRAPS | FORGET | DARKNESS |
S:SCARE | BLIND | CONF | MIND_BLAST |
S:CAUSE_3 | CAUSE_4 | BO_ACID | BO_NETH |
S:BA_ELEC | BA_POIS | BA_NETH | BA_DARK |
S:S_UNDEAD | S_HI_UNDEAD | S_SPIDER
D:CUi~͂Ă͔V_łA򍑂ŕvCUiM
D:pA낵̐_ƂȂĂ܂B̓{I

#J0#
N:800:}X^[ENCXO
E:Master quylthulg
G:Q:b
I:120:20d100:20:1:0
W:71:3:0:12000
F:FORCE_SLEEP | FORCE_MAXHP | NEVER_MOVE | NEVER_BLOW | 
F:INVISIBLE | EMPTY_MIND | 
F:ANIMAL | EVIL | RES_TELE | STUPID |
F:NO_CONF | NO_SLEEP | NO_FEAR
S:1_IN_2 | 
S:S_MONSTER | S_MONSTERS | S_UNDEAD | S_DRAGON | S_HI_UNDEAD | S_HI_DRAGON
#D:A pulsating mound of flesh, shining with silver pulses of throbbing light.
D:̉ŁAF̌𔭂ȂۓĂB

#J0#
N:801:O[^[EhSENCXO
E:Greater draconic quylthulg
G:Q:g
I:120:15d100:20:1:0
W:71:3:0:10500
F:FORCE_SLEEP | FORCE_MAXHP | NEVER_MOVE | NEVER_BLOW | 
F:INVISIBLE | EMPTY_MIND | 
F:ANIMAL | EVIL | RES_TELE | STUPID |
F:NO_CONF | NO_SLEEP | NO_FEAR | SELF_LITE_1
S:1_IN_2 | 
S:BLINK | TELE_TO | 
S:S_HI_DRAGON
#D:A massive mound of scaled flesh, throbbing and pulsating with multi-hued 
#D:light.
D:낱t͂ȓ򂾁B͖AۓȂlXȐF
D:ωĂB

#J0#
N:802:O[^[ENCXO
E:Greater rotting quylthulg
G:Q:u
I:120:15d100:20:1:0
W:71:3:0:10500
F:FORCE_SLEEP | FORCE_MAXHP | NEVER_MOVE | NEVER_BLOW | 
F:INVISIBLE | EMPTY_MIND | 
F:ANIMAL | EVIL | RES_TELE | STUPID |
F:NO_CONF | NO_SLEEP | NO_FEAR
S:1_IN_2 | 
S:BLINK | TELE_TO | 
S:S_HI_UNDEAD
#D:A massive pile of rotting flesh.  A disgusting stench fills the air as it 
#D:throbs and writhes.
D:͂ȕ̉򂾁BꂪAgƓfCÂ悤ȈL
D:ӂɏ[B

#JZ#
N:803:鋕wkx
E:Null the Living Void
G:.:d
I:110:50d100:30:100:20
W:72:2:0:32500
B:TOUCH:LOSE_ALL:6d16
B:TOUCH:EXP_VAMP:6d16
B:TOUCH:UN_POWER:6d16
F:PASS_WALL | NO_CONF | NO_SLEEP | NONLIVING | IM_ACID | CAN_FLY |
F:ONLY_ITEM | DROP_2D2 | DROP_4D2 | DROP_GOOD | SMART | EVIL |
F:ELDRITCH_HORROR | IM_COLD | RES_NETH | NO_STUN | UNIQUE |
F:REGENERATE | FORCE_MAXHP
S:1_IN_5
S:BR_NETH | BRAIN_SMASH | SCARE | S_UNDEAD | S_HI_UNDEAD |
S:DRAIN_MANA | HEAL | ANIM_DEAD
#D:A black hole in the fabric of reality. It simply is not there.
D:Ƃnɋ󂢂B́uvB

#J0#
N:804:Gy[Eb`wxNix
E:Vecna, the Emperor Lich
G:L:y
I:130:50d100:20:85:50
W:72:2:0:30000
B:TOUCH:EXP_80
B:TOUCH:UN_POWER
B:TOUCH:LOSE_DEX:2d12
B:TOUCH:LOSE_DEX:2d12
F:UNIQUE | MALE | CAN_SPEAK | RES_TELE
F:FORCE_SLEEP | FORCE_MAXHP | 
F:ESCORT | 
F:ONLY_ITEM | DROP_2D2 | DROP_4D2 | DROP_GOOD | 
F:SMART | COLD_BLOOD | OPEN_DOOR | BASH_DOOR | 
F:EVIL | UNDEAD | IM_COLD | 
F:IM_POIS | NO_CONF | NO_SLEEP
S:1_IN_2 | 
S:BLINK | TELE_TO | BLIND | HOLD | CONF | SCARE | CAUSE_3 | CAUSE_4 | 
S:BRAIN_SMASH | TRAPS | BA_MANA | 
S:BO_MANA | BA_NETH | 
S:S_MONSTERS | S_UNDEAD | S_KIN | ANIM_DEAD
#D:He is a highly cunning, extremely magical being, spoken of in legends.  
#D:This ancient shadow of death wilts any living thing it passes.
D:ނ͓`ƂČقǂ́AGł錫Ƌ͂Ȗ͂
D:X^[B̌Ñ̎̉e͋߂Â͂ȂłnĂ܂B

#J0#
N:805:AC̖\NwI}bNXx
E:Omarax the Eye Tyrant
G:e:y
I:130:65d100:30:80:10
W:73:4:0:16000
B:GAZE:EXP_40:2d6
B:GAZE:PARALYZE:2d6
B:GAZE:UN_POWER:2d6
B:GAZE:LOSE_INT:2d6
F:UNIQUE | MALE | CAN_SPEAK | RES_TELE
F:FORCE_SLEEP | FORCE_MAXHP | CAN_FLY |
F:SMART | BASH_DOOR | 
F:EVIL | IM_POIS | 
F:NO_CONF | NO_SLEEP
S:1_IN_2 | 
S:BLIND | SLOW | CONF | SCARE | DRAIN_MANA | MIND_BLAST | FORGET | 
S:DARKNESS | BA_DARK | BO_ACID | BO_FIRE | BO_COLD | S_KIN
#D:A disembodied eye, floating in the air.  His gaze seems to shred your 
#D:soul and his spells crush your will.  He is ancient, his history steeped 
#D:in forgotten evils, his atrocities numerous and sickening.
D:ɕĂ̂ȂڋʂBɂ݂͍ooɐ؂􂫁A
D:͊]łӂBނ͌Ñ̐łAYp̔ޕɐގ׈̎ォ
D:̐ۂĂB̎csɂ͍یȂAfCÂقǂłB

#JZ#
#JZ#EJCɖ̃c@gDO@
#JZ#N[NEAVgEX~X́u̎􂢁vumGC{v
#JZ#ȂǂɓoB
#JZ#y痈_ŁAqLKĜ悤ȎpĂ܂B by v
#JZ#p͋vA NeSYS ɂ
N:806:EJCɖ́wc@gDO@x
E:Tsathoggua, the Sleeper of N'kai
G:r:D
I:130:66d100:30:80:100
W:74:4:0:16500
B:CRUSH:LOSE_ALL:5d6
B:CRUSH:ACID:5d6
B:CRUSH:LOSE_ALL:5d6
B:CRUSH:ACID:5d6
F:UNIQUE | CAN_SPEAK | RES_TELE | ELDRITCH_HORROR |
F:FORCE_SLEEP | FORCE_MAXHP | DROP_1D2 | DROP_2D2 | 
F:ONLY_ITEM | DROP_GOOD | MOVE_BODY |
F:SMART | BASH_DOOR | 
F:EVIL | IM_POIS | IM_ACID | IM_COLD |
F:NO_CONF | NO_SLEEP
S:1_IN_2 | 
S:S_DEMON | S_MONSTERS | S_UNDEAD | HOLD | SCARE | MIND_BLAST |
S:BR_ACID | BR_NETH | CAUSE_4 
#D:"...the formless bulking of a couchant mass. And the mass stirred 
#D:a little... and put forth with infinite slothfulness a huge and 
#D:toad-shaped head. And the head opened its eyes very slowly, as if 
#D:half awakened from slumber, so that they were visible as two slits 
#D:of oozing phosphor in the black browless face."
D:na΂̍AfTCNm[Viyj
D:򗈂xzҁB
D:c@gDO@̌`Ԃ͊ɂĕω邪A
D:nł͋ȓɁA啂̂悤ȖтƎAȍ寊^̂
D:ȎpĂB
D:X͊ȑO̓nCp[{Ã[A~^hXR̒nɐłB
D:݂ł̓INz}B̒nɂÍEJCɐłB
D:u`̂ӂꂠ... ̉͂ɐg났Â
D:Ȃ肵寂ɎȓNBĂ܂ǂ
D:݂甼ڂ߂̂悤ɁAڂɊJA̖ڂ
D:ẑȂ̂Ȃŗӌӂ̂܂̂悤Ɍv
D:(N[NEAVgEX~XArcqu̎􂢁v
D:wNgD[SxASЕɁApp.125-126)

#JX#
N:807:V_wCUiMx
E:Izanagi, the Spirit
G:p:w
I:130:50d100:100:150:20
W:74:1:0:36500
B:HIT:HURT:8d12
B:HIT:HURT:8d12
B:HIT:UN_BONUS:10d10
B:TOUCH:UN_POWER
F:UNIQUE | EVIL | MALE | CAN_SPEAK | SMART | AMBERITE |
F:OPEN_DOOR | BASH_DOOR |
F:FORCE_SLEEP | FORCE_MAXHP | NO_CONF | NO_SLEEP |
F:DROP_4D2 | DROP_1D2 | DROP_GOOD | DROP_60 | DROP_90 | ONLY_ITEM |
F:DROP_CHOSEN |
F:IM_POIS | IM_ACID | IM_FIRE | RES_TELE
F:REGENERATE | HAS_LITE_2
S:1_IN_4 |
S:TPORT | TELE_TO | TELE_LEVEL | TELE_AWAY |
S:SCARE | BLIND | DRAIN_MANA |
S:CAUSE_3 | CAUSE_4 | BO_ACID | BO_WATE |
S:BA_ACID | BA_WATE | BA_CHAO | BA_LITE |
S:S_MONSTERS | S_ANGEL | S_HI_DRAGON
D:ނ͍ȃCUi~ƂƂɊCɍ𑢂oA̐_X𐶂ݏoB
D:̗͂͂܂mȂ낤B

#J0#
N:808:Ȃł̑w偁wESAgx
E:Ungoliant, the Unlight
G:S:D
I:120:130d100:8:160:80
W:75:1:0:35000
B:BITE:POISON:3d9
B:BITE:POISON:3d9
B:STING:POISON:2d5
B:STING:POISON:2d5
F:UNIQUE | FEMALE | 
F:FORCE_SLEEP | FORCE_MAXHP | DROP_CORPSE 
F:ONLY_ITEM | DROP_4D2 | DROP_GOOD | 
F:SMART | BASH_DOOR | 
F:ANIMAL | EVIL | IM_POIS | HURT_LITE | NO_CONF | NO_SLEEP
S:1_IN_3 | 
S:HEAL | BLIND | SLOW | CONF | SCARE | DARKNESS | BA_DARK | 
S:BR_POIS | BR_DARK | 
S:S_SPIDER
#D:This enormous, hideous spirit of void is in the form of a spider of 
#D:immense proportions.  She is surrounded by a cloud of Unlight as she sucks 
#D:in all living light into her bloated body.  She is always ravenously 
#D:hungry and would even eat herself to avoid starvation.  She is rumoured to 
#D:have a foul and deadly breath.
D:̍LŌ낵󋕂ȑ݂́AȒw偂̂悤ȎpĂB
D:ޏ͌ȂłŕĂASĂ̖̌cꂽɋzł܂B
D:ޏ͏ɋQĂAQ邽߂ɂ͎̑̂łHׂ悤
D:Bޏ͕sŊ܂킵uXfƌĂB

#JZ#
#JZ#w偂̐_AgNEiNA
#JZ#N[NEAVgEX~X́u̎􂢁vɓoB
#JZ#nɐŋȑĂ܂B by v
#JZ#p͋vA NeSYS ɂB
N:809:w偂̐_wAgNEiNAx
E:Atlach-Nacha, the Spider God
G:S:D
I:120:130d100:8:160:80
W:75:1:0:35000
B:BITE:POISON:3d9
B:BITE:LOSE_STR:3d9
B:STING:POISON:2d5
B:STING:LOSE_STR:2d5
F:UNIQUE | CAN_SPEAK | ELDRITCH_HORROR | RES_TELE
F:FORCE_SLEEP | FORCE_MAXHP | 
F:ONLY_ITEM | DROP_4D2 | DROP_GOOD | 
F:SMART | BASH_DOOR | MOVE_BODY | NONLIVING |
F:ANIMAL | EVIL | IM_POIS | HURT_LITE | NO_CONF | NO_SLEEP
S:1_IN_3 |
S:SCARE | BLIND | CONF | HOLD | BR_POIS |
S:DARKNESS | BA_DARK | BR_DARK | S_SPIDER | S_DEMON
#D:"...there was a kind of face on the squat ebon body, low down amid 
#D:the several-jointed legs. The face peered up with a weird expression 
#D:of doubt and inquiry..."
D:ŋ낵тɕꂽw偂̂悤Ȏp_B
D:lԂɎ悤ȓAɂ͖тɈ͂܂ꂽ^g̖ڂĂB
D:c@gDO@A̒[̐[ɁAȒw偂̑𒣂葱Ă邪A
D:ړI͕słB
D:ɂ́AAgbNi`ɂĐ[̒JԂɋ˂ꂽAE
D:IƂĂB
D:AgbNi`Ő܂ꂽ̂A̐[ɋ˂悤Ƃ̂
D:͒肩ł͂ȂB
D:u֐߂̂鑫̂A܂悤Ȃ悤ɒႢ
D:̑̂ɁA炵̂̂邱Ƃ킩B̊́Aȋ^ƍDS
D:̂܂C\...v
D:(N[NEAVgEX~XArcqu̎􂢁v
D:wNgD[SxASЕɁAp.128)

#JZ#
#JZ#SDiN
#JZ#iE[[ELx́uÍ̊vvŌyĂ܂Bby v
#JZ# NeSYS 
N:810:w=SDiNx
E:Y'golonac
G:H:R
I:120:130d99:8:160:80
W:75:1:0:37500
B:TOUCH:LOSE_INT:1d20
B:BITE:HURT:40d1
B:TOUCH:LOSE_WIS:1d20
B:BITE:HURT:40d1
F:UNIQUE | CAN_SPEAK | ELDRITCH_HORROR | RES_TELE |
F:FORCE_SLEEP | FORCE_MAXHP |
F:ONLY_ITEM | DROP_4D2 | DROP_GOOD |
F:SMART | BASH_DOOR | MOVE_BODY | NONLIVING |
F:EVIL | IM_POIS | NO_CONF | NO_SLEEP
S:1_IN_3 |
S:SCARE | BLIND | CONF | HOLD | HASTE | DRAIN_MANA |
S:CAUSE_3 | CAUSE_4 | DARKNESS | FORGET | S_DEMON | S_HOUND |
S:TPORT | TELE_TO
#D:"He saw why the shadow on the frosted pane yesterday had been 
#D:headless and he screamed... but before he could scream out his 
#D:protest his breath was cut off, as the hands descended on his 
#D:face and the wed ret mouths opened in their palms."
D:̕ǂ̌ɂLȔp̒nɏZށA׈Ȑ_B
D:̖lԂ̂悤ȎpĂB
D:ɔGꂽԂtĂASgMČPĂB
D:sĂ鎞ɔނ̖Ǝp킷ƂB
D:iLxu₽vj

#J0#
N:811:G[eEnEh
E:Aether hound
G:Z:B
I:120:60d30:30:100:0
W:75:2:0:10000
B:BITE:HURT:2d12
B:BITE:HURT:2d12
B:BITE:HURT:2d12
B:CLAW:HURT:3d3
F:ATTR_MULTI | ATTR_ANY |
F:FORCE_SLEEP | CAN_FLY |
F:FRIENDS | RES_NETH | RES_PLAS | RES_NEXU | RES_DISE |
F:BASH_DOOR | AURA_FIRE | AURA_ELEC | AURA_COLD | DROP_CORPSE | 
F:DROP_SKELETON
F:ANIMAL | IM_ACID | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | 
F:NO_CONF | NO_SLEEP | SELF_LITE_2
S:1_IN_5 | 
S:BR_ACID | BR_FIRE | BR_COLD | BR_ELEC | BR_POIS | 
S:BR_LITE | BR_DARK | BR_SOUN | BR_CONF | BR_CHAO | BR_SHAR | 
S:BR_NETH | BR_DISE | BR_WALL | BR_INER | BR_TIME | 
S:BR_GRAV | BR_PLAS | BR_NEXU
#D:A shifting, swirling form.  It seems to be all colours and sizes and 
#D:shapes, though the dominant form is that of a huge dog.  You feel very 
#D:uncertain all of a sudden.
D:fQ̂悤ȑ݂B͐F傫`ɕωĂ邪A
D:̂͌̂悤ȎpĂBƐĂƓ˔@Ȃ񂾂Ȃ
D:ȂĂB

#JZ#
N:812:[vEf[
E:Warp demon
G:U:o
I:120:30d100:30:100:20
W:76:1:0:15000
B:HIT:UN_BONUS:14d11
B:HIT:UN_POWER:14d11
F:FORCE_SLEEP | FORCE_MAXHP | NO_CONF | NO_SLEEP |
F:DROP_GOOD | DROP_60 | DROP_1D2 | SMART | PASS_WALL |
F:RES_NEXU | RES_NETH | NONLIVING | CAN_FLY |
F:EVIL | IM_POIS | IM_ELEC | IM_COLD | IM_FIRE | DEMON
S:1_IN_4 |
S:HEAL | TPORT | S_DEMON | S_HI_DEMON |
S:BRAIN_SMASH | DRAIN_MANA | BR_PLAS
#D:A huge demon who guards the cross-dimensional gateways.
D:ȈŁA̔ĂB

#JX#
N:813:rԂ_wXTmIx
E:Susanoo, the Anger
G:p:u
I:130:65d100:100:100:15
W:76:1:0:35500
B:HIT:HURT:15d15
B:HIT:HURT:15d15
B:SLASH:HURT:10d10
B:HIT:SHATTER:10d10
F:UNIQUE | EVIL | MALE | CAN_SPEAK | SMART | AMBERITE |
F:OPEN_DOOR | BASH_DOOR | KILL_WALL |
F:FORCE_SLEEP | FORCE_MAXHP | NO_CONF | NO_SLEEP |
F:DROP_4D2 | DROP_1D2 | DROP_GOOD | DROP_60 | DROP_90 | ONLY_ITEM |
F:DROP_CHOSEN |
F:IM_ACID | IM_FIRE | IM_ELEC | IM_POIS | RES_TELE |
F:REGENERATE | HAS_LITE_2
S:1_IN_4 |
S:HEAL | TPORT | TELE_TO | SCARE | BLIND | S_MONSTERS
D:CUiM萶܂ꂽO̐_̈lBނ͔ɒZCB
D:C̎xz𖽂ꂽ]킸A\ĂB

#JZ#
#JZ#ւ̕CO
#JZ#[AErVbv́uCO̎􂢁vŌy܂B
#JZ#ւ̎_łAւE҂M܂B by v
N:814:ւ̕wCOx
E:Yig, Father of Serpents
G:R:g
I:130:222d30:100:123:15
W:76:1:0:37500
B:CLAW:POISON:8d10
B:CLAW:POISON:8d10
B:CRUSH:HURT:8d15
B:BITE:HURT:100d1
F:UNIQUE | MALE | CAN_SPEAK | SMART | RES_TELE | ANIMAL |
F:ESCORT | ESCORTS | CAN_SWIM | ELDRITCH_HORROR |
F:OPEN_DOOR | BASH_DOOR |
F:FORCE_SLEEP | FORCE_MAXHP | NO_CONF | NO_SLEEP |
F:DROP_4D2 | DROP_1D2 | DROP_GOOD | DROP_60 | DROP_90 | ONLY_ITEM |
F:EVIL | IM_POIS | IM_ACID | IM_ELEC | REGENERATE |
S:1_IN_4 |
S:BR_POIS | BR_NUKE | BR_ACID | S_HYDRA | S_KIN | S_DEMON |
#D:"The half-human father of serpents... the snake-god of the central 
#D:plains tribes -- presumably the primal source of the more 
#D:southerly Quetzalcoatl or Kukulcan -- was odd, half-anthropomorphic 
#D:devil."
D:ulւ̎ւ̐_... ̂̕߂֐_CÓ\
D:̃Pc@RAgNNJ̑c`ɂȂ̂̂悤\
D:... Ȃ΋[lꂽȖł炵v
D:([AErVbvAJ^mquCO̎􂢁v
D:wNgD[VxASЕɁAp.231App.235-236)

N:815:
E:Unmaker
G:E:v
I:120:6d66:60:50:60
W:77:4:0:10000
B:TOUCH:LOSE_ALL:10d10
B:TOUCH:UN_BONUS:10d10
B:TOUCH:UN_POWER:10d10
F:KILL_WALL | KILL_ITEM | KILL_BODY | NO_FEAR |
F:FORCE_SLEEP | FORCE_MAXHP | MULTIPLY | CAN_FLY |
F:ATTR_MULTI | SHAPECHANGER | ATTR_ANY |
F:DROP_60 | DROP_GOOD | POWERFUL | AURA_ELEC | AURA_FIRE | AURA_COLD |
F:BASH_DOOR | IM_ELEC | IM_FIRE | RES_NEXU | IM_COLD |
F:IM_POIS | IM_ACID | RES_PLAS | RES_DISE | COLD_BLOOD | NONLIVING | RAND_50
S:1_IN_5 |
S:BR_CHAO
#D:Summoned from the Courts of Chaos, it is a mass of sentient Chaos, 
#D:spreading uncontrollably and destroying everything in its path.
D:ׂ̋{삩珢ꂽAӎJIX̉򂾁B
D:ɍLđSĂj󂵂ĂB

#JZ#
N:816:TCo[f[
E:Cyberdemon
G:U:u
I:120:70d101:90:90:90
W:77:4:0:30000
B:HIT:HURT:1d50
B:HIT:HURT:1d50
B:HIT:HURT:1d50
B:HIT:HURT:1d50
F:RAND_25 | EVIL | DEMON | STUPID | 
F:DROP_2D2 | DROP_GOOD | ONLY_ITEM | RES_TELE |
F:IM_POIS | IM_FIRE | FORCE_SLEEP | FORCE_MAXHP | NONLIVING
S:1_IN_4 |
S:ROCKET
#D:Reverbrant metal steps announce the arrival of this huge creature, 
#D:half demon half machine. It has an unsurpassable firepower.
D:nIȑ̋ȁA@B̉
D:B̉Η͂ɂ͉҂ȂȂB

#JZ#
#JZ#̏w
#JZ#k_bŃLƏlAO{ŮԂɐ܂ꂽłB
#JZ#nEjwCŁAaCŎ񂾎҂xz܂B by v
N:817:̏wwx
E:Hela, Queen of the Dead
G:p:g
I:130:74d100:60:110:10
W:78:3:0:45000
B:TOUCH:LOSE_ALL:50d1
B:TOUCH:EXP_VAMP:50d1
B:TOUCH:UN_BONUS:50d1
F:UNIQUE | FEMALE | CAN_SPEAK | POWERFUL | RES_TELE |
F:FORCE_SLEEP | FORCE_MAXHP | SMART | 
F:ONLY_ITEM | DROP_1D2 | DROP_GREAT | DROP_GOOD |
F:INVISIBLE | OPEN_DOOR | BASH_DOOR | CAN_FLY |
F:EVIL | RES_NETH | IM_COLD | IM_POIS |
F:IM_FIRE | NO_CONF | NO_SLEEP
S:1_IN_3 | 
S:CAUSE_3 | CAUSE_4 | HAND_DOOM | TELE_TO | HOLD |
S:S_UNDEAD | S_HI_UNDEAD | S_HI_DRAGON | FORGET | SCARE | BLIND |
S:BA_DARK | BA_NETH | HEAL | ANIM_DEAD
#D:The Norse ruler of Hel is a merciless queen, who ever hunts for more 
#D:souls to add to her collection of tortured spirits. She arrives in 
#D:an ominous green robe, a certain sign of impending doom, to claim 
#D:as her own those who die an ignoble death.
D:k_bɂnjwC̎xz҂͖߂ȏB
D:ޏ̓LƏlAO{ŮԂɐ܂ꂽŁAp̐Vȍ
D:RNVɉׂT߂ĂB
D:ėׂjł̒łsCȗΐF̈߂gɓZA
D:݂߂Ȏ𐋂҂}ɗB

#J0#
N:818:wTĚx
E:The Mouth of Sauron
G:p:v
I:130:70d100:60:100:10
W:78:3:0:38000
B:HIT:UN_BONUS:6d8
B:HIT:UN_BONUS:6d8
B:TOUCH:UN_POWER
B:TOUCH:UN_POWER
F:UNIQUE | MALE | 
F:FORCE_SLEEP | FORCE_MAXHP | SMART | 
F:ONLY_ITEM | DROP_1D2 | DROP_4D2 | DROP_GOOD | 
F:INVISIBLE | OPEN_DOOR | BASH_DOOR | 
F:EVIL | IM_FIRE | IM_COLD | 
F:IM_ELEC | NO_CONF | NO_SLEEP | HAS_LITE_2
S:1_IN_2 | 
S:TELE_TO | HOLD | CAUSE_3 | TRAPS | ANIM_DEAD |
S:BO_PLAS | BA_DARK | BA_MANA | BA_FIRE | BA_WATE | BA_NETH
#D:The Mouth of Sauron is a mighty spell caster.  So old that even he cannot 
#D:remember his own name, his power and evil are undeniable.  He believes 
#D:unshakeably that he is unbeatable and laughs as he weaves his awesome 
#D:spells.
D:TĚ͋͂Ȗ@gB܂ɂN𐶂Ă̂Ŏ̖O
D:YĂ܂Ă邪AȂ̗͂Ǝ׈Ȏg͊oĂBނ͂̐E
D:ŎŋƂh邬MOA낵ȎȂ]T
D:ŏ΂ĂB

N:819:̖ptwNO][x
E:Klingsor, Evil Master of Magic
G:p:y
I:130:70d100:60:100:10
W:78:3:0:40000
B:HIT:UN_BONUS:6d8
B:HIT:UN_POWER:6d8
B:TOUCH:BLIND
B:TOUCH:CONFUSE
F:UNIQUE | MALE | CAN_SPEAK | POWERFUL | RES_TELE
F:FORCE_SLEEP | FORCE_MAXHP | SMART | DROP_CORPSE | DROP_SKELETON 
F:ONLY_ITEM | DROP_1D2 | DROP_GREAT | DROP_GOOD |
F:DROP_CHOSEN |
F:INVISIBLE | OPEN_DOOR | BASH_DOOR | 
F:EVIL | IM_FIRE | IM_COLD | 
F:IM_ELEC | NO_CONF | NO_SLEEP | HAS_LITE_2
S:1_IN_2 | 
S:CAUSE_3 | TELE_TO | BA_FIRE | DRAIN_MANA | HOLD |
S:TRAPS | BA_WATE | BO_PLAS | BA_NETH |
S:BA_MANA | BA_DARK | S_HI_UNDEAD | BA_CHAO | HAND_DOOM | ANIM_DEAD
#D:Klingsor, whose hopeless effort to join the Knights of the Grail 
#D:was thwarted, turned to black magic and became a deadly necromancer.
D:NO][͐t̋Rmcɉ]݂fAp
D:ɖv낵ptƂȂBi[Oi[upWt@vj

#JX#
N:820:̐_wcN~x
E:Tsukuyomi, Spirit of Moon
G:p:b
I:130:55d100:100:100:15
W:78:1:0:35500
B:HIT:LOSE_INT:10d12
B:HIT:LOSE_WIS:10d12
B:HIT:LOSE_CON:12d12
B:TOUCH:UN_POWER
F:UNIQUE | EVIL | MALE | CAN_SPEAK | SMART | AMBERITE |
F:OPEN_DOOR | BASH_DOOR |
F:FORCE_SLEEP | FORCE_MAXHP | NO_CONF | NO_SLEEP |
F:DROP_4D2 | DROP_1D2 | DROP_GOOD | DROP_60 | DROP_90 | ONLY_ITEM |
F:DROP_CHOSEN |
F:IM_ACID | IM_COLD | IM_ELEC | IM_POIS | RES_NETH | RES_TELE
F:AURA_COLD | REGENERATE | SELF_LITE_1
S:1_IN_3 |
S:BLINK | TPORT | TELE_TO | TELE_AWAY | FORGET | TRAPS | DARKNESS |
S:SCARE | CONF | HOLD | BRAIN_SMASH | DRAIN_MANA |
S:CAUSE_3 | CAUSE_4 | BO_COLD | BO_ICEE |
S:BA_COLD | BA_NETH | BA_DARK |
S:S_ANGEL | S_HI_UNDEAD | S_KIN
D:򂩂ACUiM琶܂ꂽO̐_̈lŁA
D:̍̎xz𖽂ꂽB
D:oA}eXƂ̒ǂƂ\͂ȂB

#J0#
N:821:wGy[ENCXOx
E:The Emperor Quylthulg
G:Q:y
I:130:50d100:30:1:0
W:78:3:0:20000
F:UNIQUE | RES_TELE
F:FORCE_SLEEP | FORCE_MAXHP | NEVER_MOVE | NEVER_BLOW | 
F:ONLY_ITEM | DROP_4D2 | 
F:INVISIBLE | 
F:ANIMAL | EVIL | STUPID |
F:NO_CONF | NO_SLEEP | NO_FEAR
S:1_IN_2 | 
S:BRAIN_SMASH | 
S:S_HI_UNDEAD | S_HI_DRAGON
#D:A huge seething mass of flesh with a rudimentary intelligence, the Emperor 
#D:Quylthulg changes colours in front of your eyes.  Pulsating first one 
#D:colour then the next, it knows only it must bring help to protect itself.
D:NCXO̒鉤͕Ă邩̂悤ȋȓ̉ŁAIȒm\
D:B͖łxɗlXȐFɕωĂB͐g邽߂ɂ
D:ƂɂĂԂƂmȂB

#J0#
N:822:̒鉤wNYNNYbvx
E:Qlzqqlzuup, the Lord of Flesh
G:Q:B
I:130:50d100:30:1:0
W:78:3:0:20000
F:UNIQUE | CAN_SPEAK | RES_TELE
F:FORCE_SLEEP | FORCE_MAXHP | NEVER_MOVE | NEVER_BLOW | 
F:ONLY_ITEM | DROP_4D2 | 
F:INVISIBLE | ATTR_MULTI |
F:ANIMAL | EVIL | STUPID |
F:NO_CONF | NO_SLEEP | NO_FEAR
S:1_IN_1 | 
S:S_MONSTER | S_MONSTERS | S_UNDEAD | S_DEMON | S_DRAGON | S_ANGEL | 
S:S_HYDRA | S_SPIDER | S_ANT | S_HOUND | S_UNIQUE |
S:S_HI_DEMON | S_HI_UNDEAD | S_HI_DRAGON | S_KIN
#D:This disgusting creature squeals and snorts as it writhes on the floor.  
#D:It pulsates with evil.  Its intent is to overwhelm you with monster after 
#D:monster, until it can greedily dine on your remains.
D:̊ނׂ݂͏̂ȂAȖƕ@𔭂ĂB
D:͎׈Ȑ󂯂ĂB͂Ƃɂ蓖莟ɃX^[
D:Ė`҂ł̂߂A̓̂ނڂHƂlĂȂB

#JZ#
#JZ#Ă鉊NgDO@
#JZ#I[KXgE_[X́ułɐ݂́vɓoB
#JZ#tH[}nEgɐމ΂̐_ŁAiCAgzebvƑΗ
#JZ#鑶݂łB by v
#JZ#p͋vA NeSYS ɂB
N:823:鉊wNgDO@x
E:Cthugha, the Living Flame
G:E:R
I:133:50d100:30:100:20
W:78:3:0:17500
B:TOUCH:BLIND
B:TOUCH:FIRE:12d10
B:TOUCH:FIRE:12d10
B:TOUCH:FIRE:12d10
F:UNIQUE | RES_TELE | AURA_FIRE | IM_FIRE | CAN_FLY | RES_PLAS |
F:FORCE_SLEEP | FORCE_MAXHP | NONLIVING |
F:ONLY_ITEM | DROP_4D2 | SMART | ELDRITCH_HORROR |
F:EVIL | KILL_ITEM | KILL_BODY |
F:NO_CONF | NO_SLEEP | NO_FEAR | SELF_LITE_2
S:1_IN_4 | 
S:BR_FIRE | S_KIN
#D:"But even though we had shielded our eyes, it was impossible not 
#D:to see the great amorphous shapes streaming skyward from the 
#D:accursed place, nor the equally great being hovering like a cloud 
#D:of living fire above the trees."
D:ȔR̂悤ɌA₦ԂȂ`ςĂB
D:̃vY}̂ƍlĂB
D:nQVNꂽtH[}nEg͂̒nkɐĂ邪A
D:nɏ邱Ƃ\łB
D:uڂɕЎĂĂA̎ꂽꏊɗ
D:Ȗ`݂̑Aؖ؂̏Ő鉊̂悤ɂ킾܂
D:鋐ȑ݂ڂɂȂ킯ɂ͂Ȃv
D:(I[KXgE_[XA⑺ułɐ݂́v
D:wNgD[SxASЕɁAp.240)

#JX#
N:824:̐_wA}eXx
E:Amaterasu, Spilit of Sun
G:p:y
I:130:69d100:100:100:15
W:79:1:0:38500
B:HIT:FIRE:12d12
B:HIT:FIRE:12d12
B:HIT:UN_BONUS:10d10
B:TOUCH:LOSE_ALL
F:UNIQUE | EVIL | FEMALE | CAN_SPEAK | SMART | AMBERITE |
F:OPEN_DOOR | BASH_DOOR |
F:FORCE_SLEEP | FORCE_MAXHP | NO_CONF | NO_SLEEP |
F:DROP_4D2 | DROP_1D2 | DROP_GOOD | DROP_60 | DROP_90 | ONLY_ITEM |
F:DROP_CHOSEN |
F:IM_COLD | IM_POIS | IM_ACID | IM_ELEC | IM_FIRE |
F:RES_PLAS | RES_TELE |
F:AURA_FIRE | REGENERATE | SELF_LITE_2
S:1_IN_3 |
S:TPORT | TELE_TO | TELE_AWAY | TELE_LEVEL |
S:CONF | BLIND | DRAIN_MANA |
S:CAUSE_4 | BO_MANA | BO_PLAS | BA_FIRE | BA_LITE |
S:HEAL | S_MONSTERS | S_ANGEL | S_HI_DRAGON
D:Vxz鑾z̏_ŁA̋P͐EƂ炷B
D:ޏ͈Ɏq킵A̐łB

#JZ#
N:825:wAO}[̖x
E:The Witch-King of Angmar
G:W:D
I:130:65d100:90:120:10
W:85:3:0:50000
B:HIT:HURT:10d10
B:HIT:HURT:10d10
B:HIT:EXP_80:5d5
B:HIT:EXP_80:5d5
F:UNIQUE | MALE | CAN_SPEAK | RES_TELE
F:FORCE_SLEEP | FORCE_MAXHP | SMART | 
F:ONLY_ITEM | DROP_3D2 | DROP_4D2 | DROP_GOOD | 
F:COLD_BLOOD | OPEN_DOOR | BASH_DOOR | MOVE_BODY | 
F:EVIL | UNDEAD | 
F:IM_COLD | IM_POIS | HURT_LITE | NO_CONF | NO_SLEEP
S:1_IN_2 | 
S:TELE_AWAY | BLIND | HOLD | SCARE | CAUSE_3 | BRAIN_SMASH | 
S:BO_MANA | BA_NETH | BR_NETH |
S:S_KIN | S_HI_UNDEAD | S_HI_DRAGON | S_MONSTERS | ANIM_DEAD
#D:The Chief of the Ringwraiths.  A fell being of devastating power.  His 
#D:spells are lethal and his combat blows crushingly hard.  He moves at 
#D:speed, and commands legions of evil to do his bidding.  It is said that he 
#D:is fated never to die by the hand of mortal man.
D:wւ̗HS̑łAjIȗׂ݂͂B̎͐M
D:З͂A퓬ɍۂĂ͑SĂ̂̂łӂ̂悤ȍU͂ւB
D:ނ͑fsA׈̎҂ǂɖ߂𔭂ĎvʂɑBނׂ͎l
D:Ԃ̒j̎ł͌đ苎邱ƂłȂƂĂB

#JZ#
#JZ#VAGK
#JZ#NgDt_bɓoꂵ܂Aڍׂ͕słB by v
#JZ# NeSYS 
N:826:wVAGKx
E:Cyaegha
G:e:D
I:130:64d100:90:120:10
W:80:3:0:44444
B:CRUSH:HURT:15d15
B:CRUSH:HURT:15d15
B:CRUSH:HURT:15d15
B:CRUSH:HURT:15d15
F:UNIQUE | CAN_SPEAK | RES_TELE | ELDRITCH_HORROR | CAN_FLY |
F:FORCE_SLEEP | FORCE_MAXHP | SMART | 
F:ONLY_ITEM | DROP_3D2 | DROP_4D2 | DROP_GOOD | 
F:COLD_BLOOD | OPEN_DOOR | BASH_DOOR | MOVE_BODY | 
F:EVIL | DEMON | IM_ACID | IM_ELEC |
F:IM_COLD | IM_POIS | NO_CONF | NO_SLEEP
S:1_IN_3 | 
S:TELE_AWAY | BLIND | HOLD | SCARE | BRAIN_SMASH | 
S:BR_DARK | BA_DARK | BR_NETH | HAND_DOOM | FORGET |
S:S_HI_UNDEAD | S_DEMON | S_MONSTERS | S_HYDRA
#D:"...it was a gigantic eye staring down at them. Around the eye, 
#D:the sky split; deep clefts opened through which the darkness 
#D:began to ooze, a darkness blacker than the night, which crawled 
#D:down as a set of slimy tentacles, taking on more form, more 
#D:definite shape... something was standing, outlined against 
#D:the black sky, something which had tentacles of darkness 
#D:and a green-glowing eye."
D:O͒GɎ͂܂ꂽA傫ȗΐF̈ڂłB
D:xVAGKƁAނ͕t߂̂̂蓖莟ɐGŒToA
D:s΂ɐlԂEグƁAԂ般ׂ肷B
D:oڍׂ̔Ȃ݂̈B
D:u͔ނ낷ȊႾB̊̎ŋ͗􂯁A
D:Í点[􂯖ڂJÄÍ
D:̓lolo{̐GƂȂĔAXɌ`𐬂A
D:͂肵p𐬂...AɉǂA
D:Í̐GƗ΂ɌĂBv
D:io[eBu䂪͈Ívj

#J0#
N:827:̒鉤wpYYx
E:Pazuzu, Lord of Air
G:B:w
I:140:55d100:40:125:10
W:82:2:0:30000
B:HIT:ELEC:12d12
B:HIT:ELEC:12d12
B:HIT:ELEC:12d12
B:HIT:ELEC:12d12
F:UNIQUE | MALE | 
F:FORCE_SLEEP | FORCE_MAXHP | CAN_FLY |
F:ONLY_ITEM | DROP_4D2 | DROP_GOOD | 
F:INVISIBLE | OPEN_DOOR | BASH_DOOR | 
F:EVIL | DEMON | IM_ACID | IM_FIRE | IM_COLD | IM_ELEC | 
F:IM_POIS | NO_CONF | NO_SLEEP
S:1_IN_3 | 
S:MIND_BLAST | BO_ELEC | BO_MANA | BA_ELEC
#D:A winged humanoid from the Planes of Hell, Pazuzu grins inhumanely at you 
#D:as he decides your fate.
D:nE猻ꂽAHlԌ^̃X^[łpYÝA`҂̉^
D:Ɍ߂Ă͎cɏ΂B

#JZ#
#JZ#ɏĕނ̃C^J
#JZ#I[KXgE_[X́uɏĕނ́vƂɓoB
#JZ#CfBA̓`ɂEFfBSɑ܂B by v
N:828:ɏĕނ́wC^Jx
E:Ithaqua the Windwalker
G:Y:B
I:140:55d100:40:125:10
W:82:2:0:32500
B:CLAW:COLD:12d12
B:CLAW:COLD:12d12
B:CRUSH:HURT:12d12
B:CRUSH:HURT:12d12
F:UNIQUE | CAN_SPEAK | ESCORT | ELDRITCH_HORROR | RES_TELE
F:FORCE_SLEEP | FORCE_MAXHP | CAN_FLY | AURA_COLD |
F:ONLY_ITEM | DROP_4D2 | DROP_GOOD | AURA_ELEC |
F:INVISIBLE | OPEN_DOOR | BASH_DOOR | NONLIVING |
F:EVIL | DEMON | IM_ACID | IM_FIRE | IM_COLD | IM_ELEC | 
F:IM_POIS | NO_CONF | NO_SLEEP
S:1_IN_3 | 
S:BO_MANA | SCARE | BR_COLD | S_DEMON | BO_ELEC | BA_ELEC |
S:MIND_BLAST | CAUSE_4 | BA_CHAO | BA_WATE | S_HI_UNDEAD | S_KIN
#D:The Wendigo, moving so fast that you can see little except two 
#D:glowing eyes burning with hatred. "The stars had been blotted out... 
#D:the great cloud which had obscured the the sky looked curiously 
#D:like the outline of a great man. And... where the top of 
#D:the cloud must have been, where the head of the thing should have 
#D:been, there were two gleaming stars, burning bright -- like eyes!"
D:EFfBSAɑ̂ŁAɔR̋PڈȊO
D:قƂǌȂFuĂ... 𕢂Ăg_h
D:ɂȐlԂ̗֊sɎĂ... g_ḧԏɂȂA
D:ɑ镔... R悤ɖ邢ӂ̋ṔA܂
D:ڂ̂悤̂łv
D:(I[KXgE_[XAenGsEuɏĕނ́v
D:wNgD[SxASЕɁAp.105)

N:829:wEnEh
E:Hell hound
G:C:r
I:120:48d10:25:80:30
W:83:4:0:600
B:BITE:FIRE:3d12
B:BITE:FIRE:3d12
B:BITE:FIRE:3d12
F:FORCE_SLEEP | FORCE_MAXHP | DROP_CORPSE 
F:RAND_25 | FRIENDS | AURA_FIRE |
F:BASH_DOOR | MOVE_BODY | 
F:ANIMAL | EVIL | IM_FIRE
S:1_IN_5 | 
S:BR_FIRE
#D:It is a giant dog that glows with heat.  Flames pour from its nostrils.
D:M𔭂ċPȌŁAΉ̕@E炵ĂB

#J0#
N:830:[̒鉤wJgXx
E:Cantoras, the Skeletal Lord
G:s:B
I:140:75d100:20:120:80
W:84:2:0:45000
B:GAZE:EXP_80
B:GAZE:EXP_80
B:TOUCH:POISON:3d5
B:TOUCH:POISON:3d5
F:UNIQUE | MALE | CAN_SPEAK | RES_TELE
F:FORCE_SLEEP | FORCE_MAXHP | 
F:ONLY_ITEM | DROP_2D2 | DROP_3D2 | DROP_4D2 | DROP_GOOD | DROP_GREAT |
F:SMART | COLD_BLOOD | OPEN_DOOR | BASH_DOOR | 
F:EVIL | UNDEAD | IM_FIRE | IM_COLD | IM_POIS | 
F:NO_CONF | NO_SLEEP | NO_FEAR
S:1_IN_1 | 
S:TELE_TO | SLOW | SCARE | CAUSE_4 | BRAIN_SMASH | 
S:BO_ICEE | BO_MANA | BA_WATE | BA_NETH | 
S:S_HI_UNDEAD | ANIM_DEAD
#D:A legion of evil undead druj animating the skeleton of a once mighty 
#D:sorcerer.  His power is devastating and his speed unmatched in the 
#D:underworld.  Flee his wrath!
D:Ĉ̑ȃ\[T[҂̊[ɐ𐁂łłA׈
D:AfbhEhWłBEɂĂނ̗͔͂ނȂÃXs[h͕CG
D:̂ȂBނ̓{I

#JZ#
#JZ#Q[éut@EXgvɓoꂵłB by v
N:831:n̉wtBXgtFXx
E:Mephistopheles, Lord of Hell
G:U:r
I:140:30d222:20:150:50
W:84:2:0:42500
B:GAZE:EXP_VAMP:1d15
B:GAZE:TERRIFY:1d15
B:TOUCH:FIRE:4d5
B:TOUCH:UN_POWER:4d5
F:MALE | UNIQUE | CAN_SPEAK | CAN_FLY |
F:FORCE_SLEEP | FORCE_MAXHP | OPEN_DOOR | BASH_DOOR | MOVE_BODY |
F:ONLY_ITEM | DROP_2D2 | DROP_3D2 | DROP_4D2 | DROP_GOOD | DROP_GREAT |
F:IM_FIRE | RES_PLAS | RES_NETH | AURA_FIRE |
F:NO_CONF | NO_SLEEP | NONLIVING | EVIL | DEMON |
F:IM_COLD | IM_POIS
S:1_IN_3 |
S:TELE_TO | SCARE | HOLD | BRAIN_SMASH |
S:S_DEMON | S_HI_DEMON | S_HI_UNDEAD | S_UNDEAD |
S:BR_FIRE | BR_NETH | S_CYBER | HAND_DOOM | ANIM_DEAD
#D:A duke of hell, in the flesh.
D:ň݂ŁÂ͓ɏhpB

#JZ#
#JZ#(Rg) Պۂ
N:832:wSax
E:Godzilla
G:R:g
I:130:85d100:50:185:20
W:84:2:0:35000
B:CLAW:POISON:5d10
B:CLAW:POISON:5d10
B:BITE:HURT:20d10
B:CRUSH:UN_BONUS:5d12
F:UNIQUE | CAN_SWIM | DROP_CORPSE
F:FORCE_SLEEP | FORCE_MAXHP | RES_PLAS | RES_DISE | RES_TELE
F:ONLY_ITEM | DROP_2D2 | DROP_4D2 | DROP_GOOD | 
F:OPEN_DOOR | BASH_DOOR | POWERFUL | MOVE_BODY | 
F:EVIL | IM_FIRE | IM_COLD | NO_CONF | NO_SLEEP | IM_POIS
S:1_IN_2 | 
S:BR_DISE | BR_PLAS | BR_NUKE | BR_POIS | BR_ACID
#D:Godzilla rose from the contaminated sea. 
#D:Fear its anger, for its devastation is unmatched!
D:wSax͉ꂽC猻ꂽB
D:̓{ISa̔j͂ɂȂ̂͂ȂI

#JZ#
#JZ#N[NEAVgEX~X́u̎􂢁vƂɓo
#JZ#s`̐_łB by v
N:833:šwAuz[Xx
E:Abhoth, Source of Uncleanness
G:J:G
I:130:80d105:50:150:0
W:85:3:0:40000
B:TOUCH:ACID:11d11
B:TOUCH:DISEASE:11d11
B:TOUCH:ACID:11d11
B:TOUCH:POISON:11d11
F:ONLY_ITEM | DROP_1D2 | CAN_SWIM |
F:DROP_GOOD | DROP_GREAT |
F:CAN_SPEAK | EVIL | UNIQUE | NEVER_MOVE | FORCE_MAXHP | FORCE_SLEEP |
F:IM_ACID | IM_POIS | IM_COLD | IM_ELEC | RES_NETH | RES_WATE | RES_NEXU 
F:NO_FEAR | NO_CONF | NO_SLEEP | DEMON | SMART | ELDRITCH_HORROR |
F:COLD_BLOOD | RES_DISE | NO_STUN
S:1_IN_6 |
S:S_MONSTERS | S_DEMON | S_HI_DRAGON | S_HI_UNDEAD | HEAL |
S:TELE_AWAY | TPORT | CAUSE_4 | BRAIN_SMASH | DRAIN_MANA
S:BR_NUKE | BR_POIS | BR_CHAO | BR_NEXU | ANIM_DEAD
#D:"...in the pool [there was] a grayish, horrid mass that nearly choked 
#D:it from rim to rim. Here, it seemed, was the ultimate source of all 
#D:miscreation and abomination. For the gray mass quobbed and quivered, 
#D:and swelled perpetually; and from it, in manifold fission, were 
#D:spawned the anatomies that crept away on every side through the 
#D:grotto."
D:u̐܂͊DF|낵łςBǂ
D:A`AނׂׂẮAɂ̌ł悤BDF
D:͐kȂ炽邱Ƃ̂ȂcÂAlȕ̂ɑg
D:DݏoẮA瓴A֔Ă̂v
D:(N[NEAVgEX~XArcqu̎􂢁v
D:wNgD[SxASЕɁAp.137)

#JZ#
#JZ#k_bɂĐEōŏɒalłBI[fB
#JZ#̋lEĐEn܂B by v
N:834:X̋lwC~x
E:Ymir the Ice Giant
G:P:w
I:130:86d99:50:160:20
W:85:2:0:32500
B:HIT:COLD:5d10
B:HIT:HURT:5d10
B:HIT:COLD:5d10
B:HIT:HURT:5d10
F:UNIQUE | CAN_SPEAK |
F:FORCE_SLEEP | FORCE_MAXHP | RES_TELE | RES_NETH | RES_WATE | MALE |
F:ONLY_ITEM | DROP_2D2 | DROP_4D2 | DROP_GOOD | EVIL | ESCORT | GIANT |
F:OPEN_DOOR | BASH_DOOR | POWERFUL | MOVE_BODY | TAKE_ITEM | RES_DISE |
F:IM_COLD | NO_CONF | NO_SLEEP | IM_POIS | HURT_FIRE |
F:COLD_BLOOD | AURA_COLD | DROP_CORPSE
S:1_IN_3 | 
S:BR_COLD | BO_ICEE | DARKNESS | HEAL | TELE_TO | S_KIN | S_HI_UNDEAD
#D:Ymir is one of the oldest beings there are. He looks like a giant 
#D:humanoid made of ice.
D:k_bɂĐEōŏɒalBI[fB
D:̋lEĐEnB
D:ނ͕Xŏol̂悤ɌB

#JZ#
#JZ#k_bɂăAXKh̐_X̊ԂɖN
#JZ#łB{͋l̏ogB by v
N:835:ҁwLx
E:Loki the Trickster
G:P:g
I:130:85d110:50:160:20
W:85:2:0:50000
B:HIT:BLIND:6d11
B:HIT:UN_BONUS:6d11
B:HIT:UN_POWER:6d11
F:UNIQUE | MALE |
F:FORCE_SLEEP | FORCE_MAXHP | RES_TELE | RES_NETH | RES_PLAS |
F:ONLY_ITEM | DROP_4D2 | DROP_GOOD | DROP_GREAT | EVIL | AURA_FIRE |
F:OPEN_DOOR | BASH_DOOR | POWERFUL | MOVE_BODY | TAKE_ITEM | CAN_SPEAK |
F:IM_FIRE | NO_CONF | NO_SLEEP | IM_POIS | HURT_COLD | GIANT |
F:REGENERATE
S:1_IN_3 |
S:SHRIEK | HASTE | HEAL | DRAIN_MANA | TPORT | TELE_TO | TELE_AWAY |
S:TELE_LEVEL | FORGET | S_CYBER | S_DEMON | HAND_DOOM | S_HI_UNDEAD |
S:S_HI_DEMON | S_UNIQUE | S_HI_DRAGON | BA_DARK | BA_MANA | ANIM_DEAD
S:INVULNER
#D:Loki, the god of mischief, is a nasty person. He will use every 
#D:dirty trick in the book, and then some. In the end, his half-giant 
#D:heritage is bound to show, as he will defect to the side of the 
#D:giants and fight against the other gods of Asgard.
D:̐_ł郍L͂ȓzBނ͍lSĂ邢͂ȏ
D:̉gĂ邾낤BŌɂ́Alłނ̒̋ľ
D:ނQԂ点AAXKh̐_Xւ̔tɒǂĂ邾낤B

#JZ#
#JZ#gEoENtǵuC̎RɂāvȂǂŌyĂ܂B by v
#JZ#p͋vA NeSYS ɂ
N:836:NgDt̗Ƃq
E:Star-spawn of Cthulhu
G:U:G
I:130:75d100:90:90:90
W:86:2:0:44000
B:CLAW:POISON:1d30
B:CLAW:ACID:1d30
B:TOUCH:UN_POWER:1d10
B:CRUSH:UN_BONUS:2d33
F:RAND_25 | KILL_ITEM | OPEN_DOOR | BASH_DOOR | RES_NETH | ELDRITCH_HORROR |
F:DROP_1D2 | DROP_2D2 | DROP_90 | ONLY_ITEM | FORCE_SLEEP | FORCE_MAXHP |
F:EVIL | DEMON | IM_POIS | IM_COLD | IM_ACID | IM_ELEC | RES_TELE | NONLIVING |
F:POWERFUL | IM_FIRE | CAN_SWIM | NO_CONF | DROP_GOOD
S:1_IN_3
S:SCARE | CONF | S_DEMON | S_UNDEAD | DRAIN_MANA | BR_ACID |
S:BR_FIRE | TPORT | S_MONSTERS | BRAIN_SMASH | BR_NETH |
S:HEAL | MIND_BLAST | BA_NUKE | ANIM_DEAD
#D:The last remnants of sanity threaten to leave your brain as you 
#D:behold this titanic bat-winged, octopus-headed unholy abomination. 
#D:"They all lay in stone houses in their great city of R'lyeh, 
#D:preserved by the spells of mighty Cthulhu for a glorious 
#D:resurrection when the stars and the earth might once more 
#D:be ready..."
D:疜NOɔ򗈂傢ȂuNgDtvőƍlB
D:[`߂ΐFĂA傫ȑɎƁA
D:hŜ悤ȗ܂A炪EŕĂ鑾̂Q
D:ƌĂB
D:ϐg͂PT`QO[gA
D:̂̊eʂ̑傫Rɕς鎖oB
D:X̓CGɐĂA̒vƋɑ啔͕󂳂ĂB
D:Aꕔ̃NgDt̗q́AfB[vɂāA
D:[Ca̒ŗ{ĂB
D:uׂĂCG̋ȐΑ̊قɉAsȃNgD[
D:̎ɂ܂AƒnӂѐʒuɂǂP
D:̓҂тĂ̂v
D:(gEoENtgA[TuNgD[̌Ăѐv
D:wNgD[PxASЕɁAp.34)

#JZ#
#JZ#΂̋lXg
#JZ#k_bɂĐE̓̔ޕ̃XyXwCɐދlB
#JZ#OiNł͍Ōɉ̌ŐEĂs܂B by v
N:837:΂̋lwXgx
E:Surtur the Giant Fire Demon
G:P:r
I:130:86d110:50:160:20
W:85:2:0:45000
B:HIT:FIRE:6d11
B:HIT:HURT:6d11
B:HIT:FIRE:6d11
B:HIT:HURT:6d11
F:UNIQUE |
F:FORCE_SLEEP | FORCE_MAXHP | RES_TELE | RES_NETH | RES_PLAS | MALE |
F:ONLY_ITEM | DROP_2D2 | DROP_4D2 | DROP_GOOD | EVIL | AURA_FIRE |
F:OPEN_DOOR | BASH_DOOR | POWERFUL | MOVE_BODY | TAKE_ITEM | CAN_SPEAK |
F:IM_FIRE | NO_CONF | NO_SLEEP | IM_POIS | HURT_COLD | GIANT | DEMON
F:SELF_LITE_2
S:1_IN_5 |
S:BR_FIRE | BR_PLAS | BLIND | TELE_TO | S_KIN | S_HI_UNDEAD |
S:HAND_DOOM | TELE_AWAY | S_CYBER | S_DEMON | S_HI_DEMON
#D:Surtur is also one of the most ancient of all creatures. He is a demonic 
#D:giant of fire, who is destined to set the nine worlds afire with his 
#D:accursed sword of doom on the day of Ragnarok.
D:k_bɂĐE̓̔ޕ̃XyXwCɐދlB
D:wXgx܂AłÂ̎ォ瑶݂ĂlłB
D:ނ͈̂悤ȉ΂̋lŁAuOiNv̎ɂ͎ꂽjł̌
D:̐Eɉ΂悤^tĂB

#J0#
N:838:w^XNx
E:The Tarrasque
G:R:v
I:130:85d100:50:185:20
W:84:2:0:35000
B:HIT:HURT:10d10
B:HIT:HURT:10d10
B:TOUCH:UN_POWER
B:TOUCH:UN_POWER
F:UNIQUE |
F:ATTR_MULTI | 
F:FORCE_SLEEP | FORCE_MAXHP | DROP_CORPSE 
F:ONLY_ITEM | DROP_2D2 | DROP_4D2 | DROP_GOOD | 
F:OPEN_DOOR | BASH_DOOR | POWERFUL | MOVE_BODY | 
F:EVIL | IM_FIRE | IM_COLD | NO_CONF | NO_SLEEP
S:1_IN_2 | 
S:BR_FIRE | BR_COLD | BR_DISE
#D:The Tarrasque is a massive reptile of legend, rumoured to be unkillable 
#D:and immune to magic.  Fear its anger, for its devastation is unmatched!
D:ȓ`঒ނł^XŃA@ɑ΂ƉuAEƂł
D:ȂƉ\ĂB̓{Bނ̂炷j͉l~߂邱Ƃ
D:łȂB

#J0#
N:839:̃oOwSVx
E:Lungorthin, the Balrog of White Fire
G:U:w
I:130:80d100:20:125:80
W:85:2:0:37000
B:HIT:FIRE:8d12
B:HIT:FIRE:8d12
B:CRUSH:HURT:8d12
B:TOUCH:UN_POWER
F:UNIQUE | MALE | 
F:FORCE_SLEEP | FORCE_MAXHP | 
F:ESCORT | ESCORTS | CAN_FLY |
F:ONLY_ITEM | DROP_2D2 | DROP_3D2 | DROP_4D2 | DROP_GOOD | 
F:OPEN_DOOR | BASH_DOOR | POWERFUL | MOVE_BODY | DROP_CHOSEN |
F:EVIL | DEMON | IM_FIRE | 
F:NO_CONF | NO_SLEEP | SELF_LITE_1 | SELF_LITE_2
S:1_IN_4 | 
S:BLIND | CONF | SCARE | 
S:BR_FIRE | 
S:S_DEMON | S_HI_DEMON | S_HI_UNDEAD
#D:A massive form cloaked in flame.  Lungorthin stares balefully at you with 
#D:eyes that smoulder red.  The dungeon floor where he stands is scorched by 
#D:the heat of his body.
D:ނ͂̐gɉ܂ƂXpĂBSV͐Ԃ
D:ňӂĖ`҂ɂށBނ̑̏͂̑̂
D:MŏłĂ܂ĂB

#J0#
N:840:T̒鉤whEOCx
E:Draugluin, Sire of All Werewolves
G:C:u
I:130:70d100:80:90:90
W:87:2:0:40000
B:CLAW:HURT:3d3
B:CLAW:HURT:3d3
B:BITE:POISON:2d6
B:BITE:POISON:2d6
F:UNIQUE | MALE | CAN_SPEAK |
F:FORCE_SLEEP | FORCE_MAXHP | 
F:ESCORT | ESCORTS | DROP_CORPSE 
F:RAND_25 | 
F:ONLY_ITEM | DROP_1D2 | DROP_GOOD | 
F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | MOVE_BODY | 
F:ANIMAL | EVIL | IM_POIS
S:1_IN_3 | 
S:SCARE | 
S:S_MONSTERS | S_HOUND
#D:Draugluin provides Sauron with a fearsome personal guard.  He is an 
#D:enormous wolf inhabited with a human spirit.  He is chief of all his kind.
D:hEOC̓TEׂ̋ꑮqBނ͐lԂ̐_
D:낵ȘTłASĂ̘T̎̂łB

#JZ#
N:841:wV}=SXx
E:Shuma-Gorath
G:e:G
I:130:85d100:50:150:0
W:88:3:0:47000
B:CRUSH:HURT:12d12
B:CRUSH:HURT:12d12
B:GAZE:LOSE_INT:2d12
B:GAZE:LOSE_WIS:2d12
F:ONLY_ITEM | DROP_1D2 | CAN_SWIM |
F:DROP_GOOD | DROP_GREAT |
F:CAN_SPEAK | EVIL | UNIQUE | NEVER_MOVE | FORCE_MAXHP | FORCE_SLEEP |
F:IM_ACID | IM_POIS | IM_COLD | IM_ELEC | RES_NETH | RES_WATE | RES_NEXU 
F:NO_FEAR | NO_CONF | NO_SLEEP | DEMON | SMART | ELDRITCH_HORROR |
F:COLD_BLOOD | RES_DISE | NO_STUN
S:1_IN_2 |
S:FORGET | HEAL | HAND_DOOM | BA_MANA | TPORT | TELE_AWAY |
S:TELE_LEVEL | CONF | BLIND | BRAIN_SMASH | DRAIN_MANA |
S:S_MONSTERS | S_KIN | S_CYBER | S_HOUND | S_HYDRA | S_DEMON |
S:S_UNIQUE | S_HI_UNDEAD | S_HI_DRAGON | ANIM_DEAD
#D:Shuma-Gorath is one of the immortal lords of chaos. The true form of 
#D:this blasphemous horror is a huge, all-seeing eye surrounded by tentacles.
D:wV}=SXx͕sȂ鍬ׂ̐_̈lłB̖`Iȋ|
D:̐^̎ṕAGɈ͂܂ꂽASĂʂȊłB

#JZ#
N:842:ΐF̉ΉwgD[X`x
E:Tulzscha, the Green Flame
G:E:G
I:130:100d100:90:100:50
W:89:4:0:45000
B:HIT:HURT:2d50
B:HIT:HURT:2d50
B:HIT:HURT:2d50
B:HIT:HURT:2d50
F:RAND_25 | EVIL | DEMON | AURA_FIRE | AURA_COLD | ELDRITCH_HORROR |
F:DROP_2D2 | DROP_4D2 | DROP_GOOD | ONLY_ITEM | RES_TELE | 
F:IM_POIS | IM_FIRE | FORCE_SLEEP | FORCE_MAXHP | NONLIVING |
F:IM_COLD | IM_ACID | IM_ELEC | RES_NEXU | RES_NETH | RES_PLAS |
F:REGENERATE | UNIQUE | SELF_LITE_2
S:1_IN_3 |
S:BR_NEXU | BR_NETH | BR_COLD | BR_FIRE
#D:"A belching column of sick greenish flame... spouting volcanically 
#D:from the depths profound and inconceivable, casting no shadows as 
#D:healthy flame should, and coating the nitrous stone with a nasty, 
#D:venomous verdigris. For all that seething combustion no warmth 
#D:lay, but only the clamminess of death and corruption."
D:AUg[X̋ʍ̎͂xAٌ`̐_ẌꒌB
D:ƕsƐނh{ɂĐĂB
D:X̐EɏꂽꍇAKX̌`ԂŒn̊j܂ŐZA
D:ΒƂȂĒnɕoĂB
D:uoaIȗΐF̉̒... [lmzn̒ꂩ
D:ΎR̗lɂقƂ΂ASȉ͂̉e炸A
D:ɐ΂܂ŁXΐŕށB̂悤ȌR
D:ɔĂɔM͂ȂAƕs̎Ĉ݂Bv
D:iNtgujՁvj

#JZ# J.Romero ƂlB{ŋtɂ...
#JZ# i...߂
N:843:TCo[f[̉wOremorjx
E:Oremorj the Cyberdemon Lord
G:U:u
I:130:90d100:90:90:90
W:89:4:0:50000
B:HIT:HURT:2d50
B:HIT:HURT:2d50
B:HIT:HURT:2d50
B:HIT:HURT:2d50
F:RAND_25 | EVIL | DEMON |
F:DROP_2D2 | DROP_GOOD | ONLY_ITEM | RES_TELE | DROP_GREAT | UNIQUE |
F:IM_POIS | IM_FIRE | FORCE_SLEEP | FORCE_MAXHP | NONLIVING
S:1_IN_3 |
S:ROCKET | S_CYBER
#D:The mightiest of Cyberdemons, their lord and ruler.
D:ŋ̃TCo[f[ŁAނ̉łxz҂łB

#JZ#
N:844:sȂwJVFCx
E:Kaschei the Immortal
G:L:v
I:130:60d100:100:100:0
W:90:3:0:45000
B:HIT:UN_BONUS:6d8
B:HIT:UN_BONUS:6d8
B:HIT:HURT:5d5
B:HIT:HURT:5d5
F:UNIQUE | MALE | CAN_SPEAK | RES_TELE
F:FORCE_SLEEP | FORCE_MAXHP | 
F:ESCORT | 
F:ONLY_ITEM | DROP_2D2 | DROP_3D2 | DROP_4D2 | DROP_GOOD | DROP_GREAT | 
F:SMART | COLD_BLOOD | OPEN_DOOR | BASH_DOOR | 
F:EVIL | UNDEAD | 
F:IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | NO_CONF | NO_SLEEP |
S:1_IN_3 | 
S:TPORT | BLIND | SCARE | CAUSE_4 | BRAIN_SMASH | 
S:BA_MANA | BO_MANA | BA_FIRE | 
S:S_MONSTERS | S_DEMON | S_HI_UNDEAD | HAND_DOOM | ANIM_DEAD
#D:A stench of corruption and decay surrounds this sorcerer, who has clearly 
#D:risen from the grave to continue his foul plots and schemes.
D:sƉ̈LY킹邱̖@ǵÅ܂킵vƉAd𑱍s
D:悤ƕ悩hĂB

#JZ#
#JZ#SĂɂĈ̂̃O\g[g
#JZ#gEoENtǵu_ECb`̉vŌy܂B
#JZ#z_ŁAEBo[EEFCg[yт̑oq̒
#JZ#eł܂B by v
#JZ# NeSYS 
N:845:SĂɂĈ̂́wO=\g[gx
E:Yog-Sothoth, the All-in-One
G:j:v
I:130:66d99:100:100:20
W:90:3:0:45000
B:TOUCH:HURT:40d5
B:TOUCH:LOSE_CON:16d2
B:TOUCH:LOSE_CON:16d2
F:UNIQUE | CAN_SPEAK | SMART | ELDRITCH_HORROR | RES_TELE
F:PASS_WALL | FORCE_SLEEP | FORCE_MAXHP | AURA_ELEC | AURA_FIRE |
F:ONLY_ITEM | DROP_4D2 | DROP_GOOD | ATTR_MULTI | ATTR_ANY | AURA_COLD |
F:COLD_BLOOD | OPEN_DOOR | BASH_DOOR | NONLIVING | CAN_FLY |
F:EVIL | IM_ACID | IM_COLD | IM_ELEC | IM_POIS | IM_FIRE | NO_CONF | NO_SLEEP
S:1_IN_3 |
S:BO_MANA | BRAIN_SMASH | BA_MANA | S_MONSTERS | S_CYBER |
S:BA_CHAO | S_DEMON | S_HI_UNDEAD | S_HOUND | BR_MANA | BR_DISI
#D:"Great globes of light massing towards the opening... the breaking 
#D:apart of the nearest globes, and the protoplasmic flesh that 
#D:flowed blackly outward to join together and form that eldritch, 
#D:hideous horror from outer space... whose mask was a congeries 
#D:of iridescent globes... who froths as primal slime in nuclear 
#D:chaos forever beyond the nethermost outposts of space and time!"
D:􂯖ڂ̊ԂɏZށAԂƋԂ𒴉z_B
D:p킷ɂ́A̋ʒF̋̏Ŵ̎pĂB
D:ʂ͐₦ԂȂ`ςA݂ɐڋ߂藣ꂽJԂĂB
D:̑傫͂܂܂ŁAقǋɂȂAlԂƑȂقǂɂ
D:肷B
D:lNm~Rɂ΁AuߋE݁Eׂ͂ăO=\g[g̒ň
D:łvƂB
D:O\g[X͑SĂ̎ԂƋԂɗאڂĂAǂ̎ԁAǂ̎ɂp
D:킷ƂoB
D:X̐EɎp킹͓̂̎ɌĂ邪A
D:GTƂȂ鐶̂ÂH߂ɌĂ邱ƂB
D:܂AlXȗL@̂̏ƌ邱ƂɂāÅȍ
D:ĂB
D:iNtgu_jb`̉vj

#JZ#
#JZ#tFT
#JZ#k_bŃLƏlAO{ŮԂɐ܂ꂽTłB
#JZ#OiNł̓I[fBۂݍł܂܂B by v
N:846:TwtFx
E:Fenris Wolf
G:C:D
I:134:70d100:80:90:40
W:90:2:0:45000
B:BITE:HURT:20d6
B:CLAW:HURT:3d3
B:CLAW:HURT:3d3
B:BITE:HURT:20d6
F:UNIQUE | CAN_SPEAK | DROP_CORPSE
F:FORCE_SLEEP | FORCE_MAXHP | 
F:RAND_25 | 
F:ONLY_ITEM | DROP_1D2 | DROP_GOOD | 
F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | KILL_BODY | 
F:ANIMAL | EVIL | IM_POIS | IM_FIRE | IM_COLD
S:1_IN_8 | 
S:BR_DARK | BR_POIS | BR_COLD
#D:The immensely huge wolf who would swallow the sun to satisfy its 
#D:hunger and leave the Norse gods for the dessert.
D:k_bŃLƏlAO{ŮԂɐ܂ꂽ
D:rȂȘTŁA
D:󕠂𖞂߂ɑzHׁA_X
D:fU[gƂĎcĂ炢̎邱ƂoB

#JZ#
N:847:p[ECA[
E:Great Wyrm of Power
G:D:y
I:130:111d111:20:111:70
W:90:4:0:47500
B:CRUSH:POISON:8d12
B:CRUSH:FIRE:8d12
B:CRUSH:ELEC:8d12
B:CRUSH:HURT:10d18
F:FORCE_SLEEP | FORCE_MAXHP | REFLECTING |
F:AURA_FIRE | AURA_ELEC | AURA_COLD |
F:ONLY_ITEM | DROP_2D2 | DROP_3D2 | DROP_4D2 | DROP_GOOD |
F:OPEN_DOOR | BASH_DOOR | POWERFUL | MOVE_BODY | CAN_FLY |
F:DRAGON | GOOD | DROP_CORPSE |
F:IM_ACID | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | NO_CONF | NO_SLEEP |
F:RES_NETH | RES_NEXU | RES_PLAS | RES_DISE | RES_TELE | SELF_LITE_2
S:1_IN_3 |
S:S_HI_DRAGON | S_DRAGON | S_KIN |
S:BR_NUKE | BR_ACID | BR_ELEC | BR_FIRE |
S:BR_COLD | BR_POIS | BR_NETH | BR_LITE | BR_DARK |
S:BR_CONF | BR_SOUN | BR_CHAO | BR_DISE | BR_NEXU |
S:BR_TIME | BR_INER | BR_GRAV | BR_SHAR | BR_PLAS |
S:BR_WALL | BR_MANA | BR_DISI
#D:The mightiest of all dragonkind, a great wyrm of power is seldom 
#D:encountered in our world. It can crush stars with its might.
D:̒łŋłp[ECA[ɂ́A̐Eł͖ő
D:oƂ͂ȂB̗͂͐ӂB

#JZ#
#JZ#X̍RrVujOX
#JZ#NgDt_bɂL`̏_łB쒆Ōy鎖͑
#JZ#̂łȀ_̒SƂȂ鎖͖őɂ܂B by v
N:848:X̍RrwVu=jOXx
E:Shub-Niggurath, Black Goat of the Woods
G:U:D
I:130:65d99:100:100:20
W:91:3:0:47500
B:CRUSH:LOSE_WIS:20d5
B:CRUSH:LOSE_INT:20d5
B:BITE:LOSE_STR:10d2
B:BITE:LOSE_CON:10d2
F:UNIQUE | CAN_SPEAK | FEMALE | ELDRITCH_HORROR | AURA_ELEC | RES_TELE
F:ATTR_MULTI | FORCE_SLEEP | FORCE_MAXHP | PASS_WALL | ATTR_ANY | 
F:ONLY_ITEM | DROP_4D2 | DROP_GOOD | DROP_90 | NONLIVING | CAN_FLY |
F:SMART | OPEN_DOOR | BASH_DOOR | REGENERATE | DEMON | AURA_COLD 
F:EVIL | IM_ACID | IM_COLD | IM_POIS | NO_CONF | NO_SLEEP
S:1_IN_3 |
S:BO_MANA | BRAIN_SMASH | BA_DARK | S_MONSTERS |
S:CAUSE_4 | HEAL | BR_CHAO | BR_CONF | BR_POIS | BR_NUKE |
S:BA_CHAO | S_DEMON | S_HI_UNDEAD | S_UNIQUE | ANIM_DEAD
#D:This horrendous outer god looks like a writhing cloudy mass filled 
#D:with mouths and tentacles.
D:[嗤̎ォ琒qĂ׈ȖL̏_B
D:pڌꂽ͏ȂAAAꂽȉ_̉łƌB
D:_̈ꕔ͎ܗZāAGAStH点ƂA̕t
D:ZȂǂ`B
D:oɁAueRrvYݕB
D:O\g[X̍ȂƌĂB
D:̘c݂𒴂Ďp킷łAǂ̂悤ȖhǂB
D:̊OȂ_⏬^̐ƐڍāAeRrȊO̎e𐶂ގB

#JZ#
#JZ#傢Ȃ[̎m[fX
#JZ#gEoENtǵu̒̕svc̊فvyсuJ_X
#JZ#߂āvɓoB
#JZ#Vl̎p_ŁAlԂɂ͂܂G΂͂܂B by v
N:849:傢Ȃ[̎wm[fXx
E:Nodens, Lord of the Great Abyss
G:P:w
I:130:75d99:100:100:20
W:92:3:0:48000
B:HIT:HURT:2d66
B:HIT:HURT:2d66
F:UNIQUE | CAN_SPEAK | MALE |
F:FORCE_SLEEP | FORCE_MAXHP | PASS_WALL |
F:ONLY_ITEM | DROP_4D2 | DROP_GOOD | DROP_90 | DROP_GREAT |
F:SMART | OPEN_DOOR | BASH_DOOR | REGENERATE | CAN_FLY |
F:GOOD | IM_ACID | IM_COLD | IM_POIS | IM_FIRE | IM_ELEC | NO_CONF | 
F:NO_SLEEP | RES_NEXU | RES_NETH | RES_WATE
S:1_IN_1 |
S:TELE_AWAY | TELE_TO | TELE_LEVEL | TPORT |
S:BO_MANA | BA_MANA | S_MONSTERS | HEAL |
S:CAUSE_4 | HASTE | HAND_DOOM | 
S:S_ANGEL | S_UNIQUE
#D:The hoary Lord of the Great Abyss seems a wizened man, but appearances 
#D:can be deceiving.
D:傢Ȃ[̐_X͂킭Vl̂悤Ɍ邪Ǎ
D:͂ĂɂȂȂ낤B
D:iNtg u̒̕svc̊فvAuJ_X߂āvj

#J0#
N:850:Ԋ{TwJnXx
E:Carcharoth, the Jaws of Thirst
G:C:D
I:130:75d100:80:110:10
W:92:2:0:40000
B:CLAW:HURT:3d3
B:CLAW:HURT:3d3
B:BITE:POISON:4d4
B:BITE:POISON:4d4
F:UNIQUE | MALE | CAN_SPEAK | DROP_CORPSE
F:FORCE_SLEEP | FORCE_MAXHP | RAND_25 | 
F:ONLY_ITEM | DROP_1D2 | DROP_GOOD | AURA_FIRE |
F:SMART | TAKE_ITEM | OPEN_DOOR | BASH_DOOR | MOVE_BODY | 
F:ANIMAL | EVIL | IM_FIRE | IM_POIS | NO_CONF | NO_SLEEP
S:1_IN_4 | 
S:HEAL | SCARE | BRAIN_SMASH | 
S:BR_FIRE | 
S:S_HOUND
#D:The first guard of Angband, Carcharoth, also known as 'The Red Maw', is 
#D:the largest wolf to ever walk the earth.  He is highly intelligent and a 
#D:deadly opponent in combat.
D:JnX̓AOoh̖̑hq҂łAuԂ{vƂĂіŒm
D:ĂBނ͂Ēnɑ݂ōłȘTłAm\A
D:퓬ɍۂĂ͖`҂͎o傹˂΂ȂȂGƂȂB

#JZ#
#JZ#˂鍬׃iCAgzebvijgebvj
#JZ#gEoENtǵuiCAgzebvvuJ_X߂āv
#JZ#ułɔ́vȂǑ̍iɓoB
#JZ#_X̎g҂ƂāA鎞̓GWvg̃t@I̔@\ҁA鎞͊
#JZ#̖XtBNXA鎞͍ƎO̔RƁAlX
#JZ#ȎpŏoAlނjł֓Ƃ܂B by v
N:851:˂鍬ׁwiCAgzebvx
E:Nyarlathotep, the Crawling Chaos
G:U:r
I:130:90d99:100:100:20
W:93:3:0:49000
B:CRUSH:LOSE_CON:30d4
B:CRUSH:LOSE_STR:30d4
B:GAZE:LOSE_INT:1d50
B:GAZE:LOSE_WIS:1d50
F:UNIQUE | CAN_SPEAK | ELDRITCH_HORROR | RES_TELE | NONLIVING |
F:FORCE_SLEEP | FORCE_MAXHP | PASS_WALL | DEMON | RES_NEXU |
F:SHAPECHANGER | ATTR_MULTI | ATTR_ANY | MALE | AURA_ELEC |
F:ONLY_ITEM | DROP_4D2 | DROP_GOOD | DROP_GREAT | DROP_90 |
F:SMART | OPEN_DOOR | BASH_DOOR | REGENERATE | AURA_COLD |
F:EVIL | IM_ACID | IM_POIS | IM_FIRE | NO_CONF | NO_SLEEP
S:1_IN_3 |
S:TELE_AWAY | TELE_TO | TELE_LEVEL | TPORT | BR_NEXU | BA_CHAO |
S:BA_MANA | BA_FIRE | S_MONSTERS | BRAIN_SMASH | MIND_BLAST |
S:CAUSE_4 | HASTE | S_HI_UNDEAD | S_HI_DRAGON | ANIM_DEAD
S:S_ANGEL | S_DEMON | HEAL | S_SPIDER | S_HOUND | S_CYBER | HAND_DOOM
#D:Nyarlathothep is the messenger, the heart and the soul of the outer gods. 
#D:He is a shapechanger capable of assuming thousands of nightmarish forms.
#D:One of them looks like this: "A tall, slim figure with the young face of 
#D:an antique pharaoh, gay with prismatic robes and crowned with a 
#D:pshent that glowed with inherent light... the fascination of a 
#D:dark god or fallen archangel, and around whose eyes there lurked 
#D:the languid sparkle of capricious humor."
D:iCAgzebv͊OȂ_X̎g҂ɂĐSɂčłB
D:͕ϐg̔\͂Ä̂Ƃ`ԂƂ鎖łB
D:͂̂悤ɌFugɂČÑ̃t@Iv킹
D:₢ʖeAF̃[u܂ƂĂт₩A݂
D:ɂċP̓dĂB... ̌ւ炵ȑԓx
D:Ɛ痧ɈÍ_Vg̖͂Aڂ̂܂ɂ͋C܂
D:ȋCÂ߂Ăv
D:(gEoENtgA[TumȂJ_X𖲂ɋ߂āv
D:wNtgSWUxAnɁAp.316-317)

#JZ#
#JZ#Ȍqj̍׃AUg[g
#JZ#NgDt_bɂō_łA͂蕨̒SƂȂ鎖
#JZ#őɂ܂BgȌqjׁ̍h͂gEoENtg
#JZ#́ułɚ́vɂAUg[g̕\łB by v
N:852:Ȍqjׁ̍wAUg[gx
E:Azathoth, Seething Nuclear Chaos
G:E:B
I:130:99d99:100:150:100
W:93:3:0:50000
B:CRUSH:HURT:35d5
B:CRAWL:ACID:35d5
B:CRUSH:HURT:35d5
B:CRAWL:ACID:35d5
F:UNIQUE | ELDRITCH_HORROR | RES_TELE |
F:FORCE_SLEEP | FORCE_MAXHP | DEMON | AURA_FIRE | AURA_ELEC |
F:ATTR_MULTI | ESCORTS | ESCORT | POWERFUL | ATTR_ANY | NONLIVING |
F:KILL_ITEM | KILL_WALL | CAN_SWIM | AURA_COLD |
F:ONLY_ITEM | DROP_4D2 | DROP_GOOD | DROP_90 | RES_DISE |
F:STUPID | OPEN_DOOR | BASH_DOOR | REGENERATE | EMPTY_MIND |
F:EVIL | IM_ACID | IM_POIS | IM_FIRE | NO_CONF | NO_SLEEP
S:1_IN_5 |
S:S_DEMON | S_HI_DEMON | BR_CHAO | BR_DISE | BR_MANA | BA_WATE | BR_DISI
#D:"That last amorphous blight of nethermost confusion which 
#D:blasphemes and bubbles at the centre of all infinity -- 
#D:the boundless daemon sultan Azathoth, whose name no lips 
#D:dare speak aloud, and who gnaws hungrily in inconceivable, 
#D:unlighted chambers beyond time amidst the muffled, maddening 
#D:beating of vile drums and the thin monotonous whine of 
#D:accursed flutes."
D:NgDt_bɂō_B
D:uȂׂĂ̖̒jŖ`̌f炩ĕAŉ
D:ׂ̍̍Ō̖`̈ÉeɂقȂʁ\Ȃ킿𒴉zz
D:΂ʖ̖[ŁAȑۂ̂AłƁA
D:ꂽt[ĝڂPȉF̑A삦ꖂẤA
D:Ă̖ɂ҂ƂĂʁAʂĂȂAUg[gv
D:(gEoENtgA[TumȂJ_X𖲂ɋ߂āv
D:wNtgSWUxAnɁAp.173)

#J0#
N:853:n̔ԌwPxXx
E:Cerberus, Guardian of Hades
G:C:r
I:130:100d100:50:160:10
W:94:1:0:40000
B:HIT:FIRE:9d12
B:HIT:FIRE:9d12
B:HIT:FIRE:9d12
B:HIT:FIRE:9d12
F:UNIQUE | 
F:FORCE_SLEEP | FORCE_MAXHP | AURA_FIRE | DROP_CORPSE
F:ONLY_ITEM | DROP_4D2 | DROP_GOOD | 
F:OPEN_DOOR | BASH_DOOR | MOVE_BODY | 
F:ANIMAL | EVIL | IM_FIRE | NO_CONF | NO_SLEEP
S:1_IN_3 | 
S:BA_DARK | 
S:BR_FIRE | BR_NETH | 
S:S_HOUND
#D:A three-headed hell hound of fearsome aspect.  Flame burns merrily from its 
#D:hide as it snarls and roars its defiance.
D:R̋낵`̃wnEhBɌĉނiƓ
D:̑̂yɔRオB

#JZ#
#JZ#~hKh̑փKh
#JZ#k_bŃLƏlAO{ŮԂɐ܂ꂽւłB
#JZ#I[fBɊC̒ɕ肱܂An芪Ď̔
#JZ#ł܂BOiNł͓ł𐁂ăg[E܂B by v
N:854:~hKh̑ցwKhx
E:Jormungand the Midgard Serpent
G:J:g
I:130:120d120:100:200:0
W:94:1:0:45000
B:CRUSH:HURT:30d10
B:CRUSH:HURT:30d10
B:BITE:HURT:5d60
F:UNIQUE |FORCE_MAXHP | FORCE_SLEEP | AQUATIC | WILD_TOO | WILD_OCEAN |
F:MOVE_BODY | KILL_WALL | IM_FIRE | IM_POIS | IM_ACID | IM_COLD | EVIL |
F:RES_WATE | RES_PLAS | RES_NEXU | NO_STUN | REGENERATE | DROP_CORPSE
F:NO_CONF | NO_SLEEP 
S:1_IN_8
S:BA_WATE
#D:The Midgard Serpent is so huge that its body surrounds the world of 
#D:mortal men. It can grind gods themselves to lifeless pulp.
D:k_bŃLƏlAO{ŮԂɐ܂ꂽւB
D:̃~hKh̑ւ͒薽̐lԂ̐E܂邲ƈ͂ł܂ق
D:ȓ̂ĂB_XłoɍӂĂ܂ƂłB

#JZ#
#JZ#GhZN^[̓S҂ by q
N:855:wjXҁx
E:The Destroyer
G:g:W
I:130:170d170:100:200:0
W:94:1:0:45000
B:HIT:HURT:30d9
B:HIT:HURT:30d9
B:HIT:HURT:30d9
B:HIT:HURT:30d9
F:UNIQUE | NONLIVING | NO_FEAR | FORCE_MAXHP | FORCE_SLEEP | REFLECTING |
F:MOVE_BODY | KILL_WALL | IM_FIRE | IM_ELEC | IM_POIS | IM_ACID | IM_COLD |
F:RES_NETH | RES_WATE | RES_PLAS | RES_NEXU | NO_STUN | REGENERATE |
F:NO_CONF | NO_SLEEP | CAN_FLY |
F:EMPTY_MIND | COLD_BLOOD | BASH_DOOR |
S:1_IN_3 |
S:BR_DISI | BO_MANA
#D:The Destroyer was built by the Norse deities to be their ultimate weapon 
#D:against the space gods who had arrived to judge the world. Unfortunately, 
#D:the Destroyer has gone berserk and is destroying everything it sees. The 
#D:mystical Destroyer is nearly indestructible, and it is said that when it 
#D:uses its power of complete disintegration, the day of Ragnarok is near.
D:wjXҁx͖k_b̐_Xɂꂽɂ̕ŁAEɐR
D:߂ɉF瓞_ɑ΍R邽ߍꂽBsKɂāwjXҁx
D:\ڂɓ̑SĂj󂷂悤ɂȂB̓̔j҂|Ƃ
D:قƂǕs\ŁAꂪ̂Sɕ󂳂͂𔭓A
D:uOiNv̓͋߂ƌĂB

#J0#
N:856:oO̒wSXOx
E:Gothmog, the High Captain of Balrogs
G:U:R
I:130:80d100:100:140:0
W:95:1:0:43000
B:HIT:FIRE:9d12
B:HIT:FIRE:9d12
B:CRUSH:HURT:8d12
B:TOUCH:UN_POWER
F:UNIQUE | MALE | CAN_SPEAK | CAN_FLY |
F:FORCE_SLEEP | FORCE_MAXHP | 
F:ESCORT | ESCORTS | KILL_WALL | AURA_FIRE | NONLIVING |
F:ONLY_ITEM | DROP_2D2 | DROP_3D2 | DROP_4D2 | DROP_GOOD | DROP_GREAT | 
F:DROP_CHOSEN | OPEN_DOOR | BASH_DOOR | POWERFUL | MOVE_BODY | 
F:EVIL | DEMON | 
F:IM_FIRE | IM_ELEC | NO_CONF | NO_SLEEP
S:1_IN_3 | 
S:BLIND | CONF | SCARE | 
S:BR_FIRE | S_KIN |
S:S_DEMON | S_HI_DEMON | S_HI_UNDEAD | S_CYBER 
#D:Gothmog is the Chief Balrog in Morgoth's personal guard.  He is renowned 
#D:for slaying Ecthelion the Warder of the Gates and he has never been 
#D:defeated in combat.  With his whip of flame and awesome fiery breath he 
#D:saved his master from Ungoliant's rage.
D:SXO̓SX̎IqoȎBނ͖̔Ԑlł
D:GNZI|тA킢ɈxƂȂBނ͉̃`
D:Ƃ܂Ή̃uXŔނ̎ESAg̓{肩̂B

#JZ#
#JZ#̑ȂNgDtiNEgEgANgD[j
#JZ#gEoENtǵuNgDťĂѐvȂǂɓoꂷ_B
#JZ#݂͊C̃CG̓sɕ󂳂ĕ̎҂Ă܂B by v
N:857:w̑ȂNgDtx
E:Great Cthulhu
G:U:g
I:130:100d100:100:140:100
W:96:2:0:62500
B:CRUSH:HURT:50d4
B:CLAW:UN_POWER:15d2
B:CLAW:UN_BONUS:15d2
B:TOUCH:DISEASE:100d1
F:UNIQUE | CAN_SPEAK | DEMON | ELDRITCH_HORROR | NONLIVING |
F:FORCE_SLEEP | FORCE_MAXHP | ESCORT | ESCORTS | SMART | RES_PLAS | RES_NEXU |
F:OPEN_DOOR | BASH_DOOR | POWERFUL | MOVE_BODY | REGENERATE | RES_NETH |
F:ONLY_ITEM | DROP_2D2 | DROP_4D2 | DROP_1D2 | DROP_GOOD |
F:DROP_GREAT | RES_DISE | RES_TELE | CAN_SWIM |
F:EVIL | IM_FIRE | IM_POIS | IM_ELEC | IM_ACID | NO_CONF | NO_SLEEP |
S:1_IN_3
S:TPORT | SCARE | BLIND | MIND_BLAST | BRAIN_SMASH | DRAIN_MANA |
S:BR_POIS | BR_ACID | BR_FIRE | CONF | DARKNESS | FORGET | S_HI_UNDEAD |
S:BR_NUKE | BR_NETH | BR_CHAO | BR_DISE | BR_DARK | BR_PLAS | BR_CONF
S:BR_NEXU | S_DEMON | S_HI_DEMON | S_CYBER | S_KIN | BR_DISI | HAND_DOOM
S:ANIM_DEAD
#D:This creature is death incarnate. "A monster of vaguely anthropoid 
#D:outline, but with an octopus-like head whose face was a mass of 
#D:feelers, a scaly, rubbery-looking body, prodigious claws on hind 
#D:fore feet, and long, narrow wings behind. This thing... was a 
#D:somewhat bloated corpulence... It lumbered slobberingly into sight 
#D:and gropingly squeezed its gelatinous green immensity through the 
#D:black doorway... A mountain shambled or walked."
D:͎̐̉głBC̃CG̓sɕ󂳂
D:̎҂ĂBu悻lԂɎO`Ă邪A
D:͑ɎāAɂ͐GrтA̓Sŗ؂ɂ
D:AOrƌrɂ͋܂Awɍג
D:킵ĂB... ̉́A債pŁA... nЂ
D:𗧂ĂĂʂƂAΐFP̋̂ނ悤ɂ
D:čƂˌʂ... R܂A܂̂v
D:(gEoENtgA[TuNgD[̌Ăѐv
D:wNgD[PxASЕɁApp.23-24App.55-56)

#JP#
N:858:^C^́wAgXx
E:Atlas, the Titan
G:P:s
I:125:100d100:30:160:15
W:76:3:0:37000:0:0
B:HIT:SHATTER:13d13
B:HIT:CONFUSE:13d13
B:HIT:SHATTER:13d13
B:HIT:CONFUSE:13d13
F:UNIQUE | MALE | 
F:FORCE_SLEEP | FORCE_MAXHP | 
F:ONLY_ITEM | DROP_GOOD | DROP_4D2 | KILL_BODY | KILL_WALL |
F:SMART | TAKE_ITEM | OPEN_DOOR | BASH_DOOR | DROP_CORPSE | 
F:EVIL | GIANT | HURT_ROCK | HAS_LITE_2 | 
F:IM_FIRE | IM_COLD | IM_ACID | IM_ELEC | IM_POIS
#D:The strongest of all the Titans.  Legend has it that he use to hold the sky 
#D:on his shoulders; and the mountain range that now does so is named after him. 
D:AgX͍ŋ̃^C^ŁǍœVSƂ`B

#JP#
N:859:^C^̉wNmXx
E:Kronos, Lord of the Titans
G:P:v
I:125:110d100:30:150:15
W:87:3:0:42000:0:0
B:HIT:CONFUSE:12d12
B:HIT:CONFUSE:12d12
B:HIT:CONFUSE:12d12
B:HIT:CONFUSE:12d12
F:UNIQUE | MALE | 
F:FORCE_SLEEP | FORCE_MAXHP | MOVE_BODY | 
F:ONLY_ITEM | DROP_4D2 | DROP_3D2 | DROP_GOOD | 
F:SMART | TAKE_ITEM | BASH_DOOR | HAS_LITE_2 |
F:EVIL | GIANT | ESCORT | DROP_CORPSE | 
F:IM_FIRE | IM_COLD | IM_ACID | IM_POIS | IM_ELEC
S:1_IN_4 |
S:BR_FIRE | BR_COLD | BR_SHAR | BR_SOUN |
S:S_MONSTERS | S_KIN | TELE_TO | HEAL 
#D:The lord of the Titans, he has broken loose from his confinement in 
#D:the nether hells to seek revenge on the world. 
D:̃^C^̉́Ax͐킢ɔsޗŗH̐głA
D:Eւ̕Q𐋂邽߁Aɕ߂B

# Sauron is a quest monster.

#J0#
N:860:dptwTEx
E:Sauron, the Sorcerer
G:p:o
I:145:105d100:100:160:0
W:99:1:0:65000
B:HIT:UN_BONUS:12d12
B:HIT:UN_BONUS:12d12
B:HIT:UN_POWER:10d2
B:HIT:BLIND:3d2
F:UNIQUE | QUESTOR | MALE | CAN_SPEAK | POWERFUL |
F:FORCE_SLEEP | FORCE_MAXHP | FORCE_DEPTH |
F:ONLY_ITEM | DROP_2D2 | DROP_3D2 | DROP_4D2 | DROP_GOOD | DROP_GREAT |
F:DROP_CHOSEN | REFLECTING | AURA_ELEC | AURA_COLD |
F:SMART | OPEN_DOOR | BASH_DOOR | MOVE_BODY | REGENERATE | 
F:EVIL | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | RES_NETH |
F:NO_CONF | NO_SLEEP | NO_FEAR | RES_TELE | HAS_LITE_2
S:1_IN_2 | 
S:TPORT | TELE_LEVEL | TELE_TO | TELE_AWAY |
S:BLIND | CONF | SCARE | BRAIN_SMASH | FORGET |
S:CAUSE_4 | BO_ICEE | BO_MANA | BO_PLAS |
S:BA_MANA | BA_FIRE | BA_WATE | BA_NETH | BA_DARK |
S:S_MONSTERS | S_DEMON | S_HI_DEMON | S_HI_UNDEAD | S_HI_DRAGON | S_CYBER |
S:HAND_DOOM | ANIM_DEAD
#D:Mighty in spells and enchantments,
#D:he created the One Ring.  His eyes glow with power and his gaze seeks to 
#D:destroy your soul.  He has many servants, and rarely fights without them.
D:ނ̓SX̍ł͂ȏgŁAׂgȂɍh͂
D:ĂB
D:̎wւn͔̂ނłB̓͗͂ɋPA`҂̍j󂵂悤
D:_ĂB܂ނ͑̎艺]ĂAőɒPƂł͐ȂB

N:861:C̎w
E:a Plain Gold Ring
G:=:y
I:140:160d100:100:200:10
W:110:3:0:5000000
B:TOUCH:BLIND:5d5
B:TOUCH:UN_BONUS:10d10
B:TOUCH:LOSE_ALL:10d10
B:TOUCH:EXP_80:10d10
F:UNIQUE | FORCE_SLEEP | NEVER_MOVE | ONLY_ITEM | DROP_90 | 
F:DROP_GOOD | DROP_GREAT | REFLECTING | INVISIBLE | COLD_BLOOD | 
F:SMART | EMPTY_MIND | REGENERATE | POWERFUL | AURA_FIRE | 
F:EVIL | DEMON | NONLIVING | IM_ACID | IM_ELEC | IM_FIRE | IM_COLD | IM_POIS |  
F:RES_TELE | RES_NETH | RES_WATE | RES_PLAS | RES_NEXU | RES_DISE | 
F:NO_FEAR | NO_CONF | NO_STUN | NO_SLEEP | DROP_CHOSEN
S:1_IN_2 | 
S:BR_NETH | BR_TIME | BA_MANA | BO_MANA | HAND_DOOM | HEAL | 
S:S_DEMON | S_HI_DEMON | S_HI_UNDEAD | S_HI_DRAGON
#D:It is a ring of immense power.  You can hardly believe you've 
#D:finally found the One Ring!
D:ȗ͂wւBȂ͂Ɂw̎wցxȂ
D:ȒPɂ͐MȂ낤I

# You must kill Morgoth to complete the final quest, and win the game.

#J0#(Rg)
#J0#
#J0#(sX)
#J0#wTEx			dptwTEx
#J0#Í̒鉤wSXx			wSXx
#J0#
#J0#angband͊{IɑI̘błBSX݂̂łB̎
#J0#wxƌƃSXwATE͖O܂ŖSX̕ɉ߂
#J0#܂łBSXł񂾌ATEwx̖ŌĂ΂悤
#J0#ɂȂ
#J0#łBł炱ׂ̖͂łAV}̕ł̂悤
#J0#ȂĂ܂BI(V}̕)ł̓TÉwdptxƏĂ
#J0#܂B
#J0#
N:862:wSXx
E:Morgoth, Lord of Darkness
G:P:D
I:155:200d150:100:170:0
W:100:1:0:66666
B:HIT:SHATTER:20d10
B:HIT:SHATTER:20d10
B:HIT:LOSE_ALL:10d12
B:TOUCH:UN_POWER
F:UNIQUE | QUESTOR | MALE | POWERFUL | CAN_FLY | CAN_SWIM |
F:FORCE_SLEEP | FORCE_MAXHP | FORCE_DEPTH |
F:ONLY_ITEM | DROP_1D2 | DROP_2D2 | DROP_3D2 | DROP_4D2 |
F:DROP_GOOD | DROP_GREAT | DROP_CHOSEN |
F:SMART | KILL_WALL | KILL_BODY | REGENERATE | NONLIVING |
F:REFLECTING | AURA_ELEC | AURA_COLD |
F:EVIL | IM_ACID | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS |
F:RES_NETH | RES_WATE | RES_PLAS | RES_NEXU | RES_DISE |
F:NO_CONF | NO_SLEEP | NO_FEAR | NO_STUN | RES_TELE | SELF_LITE_1
S:1_IN_3 | 
S:BRAIN_SMASH | HAND_DOOM | ANIM_DEAD | HASTE |
S:BO_MANA | BR_NETH | BR_DARK | BR_DISI | ROCKET |
S:BA_MANA | BA_NETH | BA_CHAO | BA_WATE | BA_NUKE |
S:S_MONSTERS | S_UNIQUE | S_HI_UNDEAD | S_HI_DRAGON | S_CYBER
#D:He is the Master of the Pits of Angband.  His figure is like a black 
#D:mountain crowned with Lightning.  He rages with everlasting anger, his 
#D:body scarred by Fingolfin's eight mighty wounds.  He can never rest from 
#D:his pain, but seeks forever to dominate all that is light and good in the 
#D:world.  He is the origin of man's fear of darkness and created many foul 
#D:creatures with his evil powers.  Orcs, Dragons, and Trolls are his most 
#D:foul corruptions, causing much pain and suffering in the world to please 
#D:him.  His disgusting visage, twisted with evil, is crowned with iron, the 
#D:two remaining Silmarils forever burning him.  Grond, the mighty Hammer of 
#D:the Underworld, cries defiance as he strides towards you to crush you to a 
#D:pulp!
D:ނ̓AOoh̓A̎łAȂȂɕꂽÍ̎R̂悤
D:pĂB
D:ނ̑̂ɂ̓tBStBɂĂꂽ 8 ̐[Aꂪނ̐S
D:s邱Ƃ̂Ȃ{ɔR₵ĂBނ͐₦̒ɂ݂ɋꂵł邪A
D:̋ꂵ݂̐̑SĂ̌Pxz邱ƂŖƂĂBނ
D:lԂ̈Íɑ΂鋰|̍łA׈ȗ͂Ŋ܂킵鐶ݏo
D:ĂBI[NhSg͔ނ̎׈ȑ蕨łA炪
D:ɂ݂ꂵ݂̐ɋyڂĂ邱Ƃނ𖳏Ɋ΂B
D:ނ͂̎׈ɂ䂪񂾊܂킵eɁAׂS̊ՂĂB
D:ɍcꂽV}͂̐ȂŔނiɏĂĂB
D:`҂҂ɂׂނ^ꕶ
D:݊ĂƂA̎ɈꂽȆSwOhx
D:邩̂悤ɐkI

N:863:ʎqhbg
E:Quantum dot
G:,:v
I:110:4d2:20:100:0
W:35:5:0:50
B:SPORE:LOSE_ALL:2d4
B:SPORE:UN_BONUS:2d4
B:SPORE:CONFUSE:2d4
B:SPORE:TERRIFY:2d4
F:NEVER_MOVE | 
F:STUPID | WEIRD_MIND | ATTR_MULTI | ATTR_ANY | QUANTUM | 
F:ELDRITCH_HORROR | MULTIPLY | FRIENDS | 
F:IM_ACID | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | DROP_CORPSE
F:NO_CONF | NO_SLEEP | NO_FEAR | NO_STUN
S:1_IN_2 |
S:BLINK | MIND_BLAST
#D:It is there and it is not. 
D:͂ɂAɂȂB

N:864:Or̐̓nwJx
E:Charon, Boatman of the Styx
G:W:D
I:120:28d100:30:100:10
W:47:3:0:25000
B:WAIL:LOSE_ALL
B:TOUCH:UN_POWER
B:HIT:EXP_80:8d12
B:HIT:EXP_80:8d12
F:UNIQUE | MALE | SMART |
F:FORCE_SLEEP | FORCE_MAXHP |
F:ONLY_GOLD | DROP_3D2 | DROP_4D2 |
F:COLD_BLOOD | PASS_WALL | OPEN_DOOR | BASH_DOOR | MOVE_BODY |
F:EVIL | UNDEAD | IM_COLD | IM_POIS | 
F:NO_STUN | NO_CONF | NO_SLEEP | RES_TELE |
S:1_IN_3 |
S:BLIND | HOLD | SCARE | CAUSE_3 | DARKNESS |
S:BO_ICEE | BO_NETH | BA_COLD | BA_NETH | BA_WATE |
S:S_UNDEAD
#D:The ferryman across the river Styx to the land of the dead. 
#D:He wishes to receive payment for your entry.
D:Or̐̎҂̍ւ̓n炾B
D:Ȃ悹ēn炨ƍlĂB

N:865:Dt
E:Lourph
G:S:u
I:140:23d7:200:110:0
W:79:7:0:3333
B:BITE:PARALYZE:5d5
B:BITE:PARALYZE:5d5
B:BITE:POISON:7d5
B:BITE:LOSE_ALL:8d5
F:FRIEND | FRIENDS | 
F:COLD_BLOOD | EMPTY_MIND | REGENERATE | BASH_DOOR | KILL_BODY | KILL_ITEM | 
F:ANIMAL | HURT_LITE | IM_ACID | IM_ELEC | IM_FIRE | IM_COLD | IM_POIS | 
F:RES_TELE | RES_NETH | RES_DISE | 
F:NO_FEAR | NO_CONF | NO_STUN | NO_SLEEP | 
#D:Small brown spiders that lurk in the darkness deep underground.
#D:  An individual would be nearly harmless, but their size allows many
#D: to crawl where only a single Mirkwood spider could stand.  Packs of
#D: these arachnids may scour the depths untiringly, and their hunger is
#D: never satisfied.
D:n[ÈłɐޏȒFw偂BCC͂ĊQ͂ȂA
D:ł̐Xw偂ƈC悤ȌԂɂ荞ނƂłB
D:̏w偂̌Q͊l߂ĈÈł̒xނƂȂA
D:iɖ邱Ƃ̂ȂQ𖞂ƂĂB

N:866:J@E
E:Caaws
G:E:D
I:120:15d231:100:176:0
W:90:8:0:70000
B:TOUCH:UN_POWER:13d13
B:TOUCH:UN_BONUS:13d13
B:TOUCH:LOSE_ALL:13d13
B:TOUCH:CONFUSE:13d13
F:FORCE_MAXHP | NEVER_MOVE | 
F:STUPID | 
F:CAN_SWIM | CAN_FLY | 
F:NONLIVING | COLD_BLOOD | EMPTY_MIND | REGENERATE | KILL_BODY | AURA_COLD | 
F:EVIL | DEMON | IM_ACID | IM_ELEC | IM_FIRE | IM_COLD | IM_POIS | 
F:RES_TELE | RES_NETH | RES_WATE | RES_PLAS | RES_NEXU | RES_DISE | 
F:NO_FEAR | NO_CONF | NO_STUN | NO_SLEEP | 
F:WILD_WASTE | WILD_SWAMP | 
S:1_IN_5
S:HEAL | INVULNER
#D:A thing like a massive, jet black oyster with four groping tendrils.
#D:  Born of nether, it need not chase its prey, content to seeth
#D: in the darkness until some unfortunate creature wanders too close.
D:l{̐GrȎ̉â悤ȉBEŐ܂ꂽ
D:̉͊lǂƂ͂ȂAsKȖ`҂
D:߂ɂĂ܂ňł̒徂ĂB

#JZ# p͋v
N:867:J@
E:Culverin
G:I:U
I:110:8d5:20:13:40
W:8:2:0:25
F:NEVER_BLOW | RAND_25 | ANIMAL | WILD_WOOD |
S:1_IN_1
S:ARROW_3 |
#D:A many legged scuttling thing, it spits pebbles with deadly force.
D:̋rœA΂낵Xs[hŌ甭˂钎B
D:uŁÁsrnC_[tƂ́AǂȊiDĂ̂ˁHv
D:u͂肱Ƃ͌ȂˁBẮAA܂悤
D:Ƃ鑊̔wɂ邩炳Bij܂sJ@t
D:--珬΂𔭎˂邱Ƃł񂾂v
D:i}[EEFChEEF}A[q
D:wȂ񂩂킭Ȃx sAA[JnEXpAp.146j

#JZ#p͋v
N:868:rnC_[
E:Behinder
G:.:d
I:125:30d20:10:45:80
W:30:100:0:900
B:TOUCH:TERRIFY:5d5
B:BITE:HURT:8d4
F:CHAR_CLEAR | CHAR_MULTI | ATTR_CLEAR | FORCE_SLEEP |
F:SMART | INVISIBLE | COLD_BLOOD | EMPTY_MIND |
F:ELDRITCH_HORROR | OPEN_DOOR | ANIMAL | NO_FEAR |
F:NO_STUN | NO_CONF | NO_SLEEP | CAN_SWIM |
F:WILD_WOOD | WILD_MOUNTAIN |
#D:"The Behinder flung itself on his shoulders. Then I knew why
#D: nobody's supposed to see one. I wish I hadn't. To this day I
#D: can see it, plain as a fence at noon, and forever I will be
#D: able to see it."
D:uŁÁsrnC_[tƂ́AǂȊiDĂ̂ˁHv
D:u͂肱Ƃ͌ȂˁBẮAA܂悤
D:Ƃ鑊̔wɂ邩炳Bij܂sJ@t
D:--珬΂𔭎˂邱Ƃł񂾂v
D:i}[EEFChEEF}A[q
D:wȂ񂩂킭Ȃx sAA[JnEXpAp.146j

N:869:{[_C
E:Boadile
G:S:g
I:120:30d10:20:25:30
W:25:40:0:300
B:BITE:HURT:2d5
B:CRUSH:HURT:2d8
B:CRUSH:HURT:2d8
F:FORCE_MAXHP | STUPID | COLD_BLOOD | BASH_DOOR |
F:ANIMAL | RES_WATE | CAN_SWIM | WILD_SHORE |
F:WILD_OCEAN |
#D:"...Head something like a croc's, only bigger. Around forty
#D: feet long. Able to roll itself into a big beachball with teeth.
#D:  Fast on land or in water - and a hell of a lot of little legs
#D: on each side."
D:<O푈>ɂpƉnŁA˔\ɂˑRψقB
D:ułˁcc̓jɎĂāA͑傫B
D:͖̒l\tB[gB傫ȃr[`{[̂邤Ɋۂ܂Ă܂
D:ƂłBƂɕqɓ---̗ɏȑႤ---v
D:iW[E[YjCAu킪̓Rbhv쏑[Ap.93j

N:870:߂̏Csm
E:Ebony monk
G:p:D
I:120:63d11:20:57:5
W:36:3:0:1100
B:KICK:HURT:7d1
B:HIT:EXP_10:7d2
B:KICK:HURT:7d4
B:HIT:EXP_10:7d2
F:MALE | DROP_60 | DROP_1D2 | OPEN_DOOR | BASH_DOOR | IM_COLD | 
F:IM_POIS | RES_NETH | NO_FEAR | NO_CONF | NO_SLEEP | 
F:DROP_CORPSE | DROP_SKELETON | HAS_LITE_2
S:1_IN_9 | 
S:BO_NETH
#D:A monk in dusky robes trained in the most lethal martial arts.
D:̖@߂gɓZAÎEɏnCsmB

#JZ#  2.4.0 VX^[
#JX# ǂ낢ςĂ܂

N:871:sCV̑Q
E:Unstable worm mass
G:w:o
I:100:3d10:10:10:5
W:15:4:0:7
B:EXPLODE:FIRE:5d5
F:RAND_50 | RAND_25 | CAN_SWIM |
F:STUPID | WEIRD_MIND | MULTIPLY | BASH_DOOR | 
F:ANIMAL | HURT_LITE | NO_FEAR
#D:A seething mass of thick, glowing worms.
D:CV̖WԂ򂾁B

#JZ# <N}> Ƃlǂς^^;
N:872:I[g=[r
E:Auto-mobile
G:g:R
I:130:100d10:10:100:12
W:45:5:0:1400
B:BUTT:HURT:8d3
B:CRUSH:HURT:8d7
F:FORCE_SLEEP | FORCE_MAXHP | RES_TELE | KILL_BODY | KILL_ITEM | 
F:EMPTY_MIND | BASH_DOOR | IM_COLD | IM_ELEC | IM_POIS
F:NO_FEAR | NO_CONF | NO_SLEEP | NONLIVING | WILD_WASTE
#D:It is a streamlined metal demon, moving under its own power to crush you.
#D:  It rumbles hungrily.
D:×~ȂȂ萺闬`̋̑̂ŁA
D:̗͂œĂȂׂƂB

#JZ# placid  acid Ɗ|Ă̂H
N:873:󂢐܂
E:Shallow puddle
G:~:B
I:115:9d6:10:17:0
W:11:6:0:70
B:TOUCH:ACID:2d3
B:TOUCH:ACID:2d3
F:NEVER_MOVE | COLD_BLOOD | 
F:CAN_SWIM | IM_ELEC | IM_ACID | IM_POIS |
F:NO_FEAR | NO_CONF | NO_SLEEP | NONLIVING | 
F:EMPTY_MIND
#D:It is a placid watery pool.
D:₩Ȑ܂肾B

N:874:[܂
E:Deep puddle
G:~:b
I:125:17d6:15:40:0
W:23:6:0:70
B:TOUCH:ACID:4d3
B:TOUCH:ACID:3d3
F:NEVER_MOVE | COLD_BLOOD | 
F:CAN_SWIM | IM_ELEC | IM_ACID | IM_POIS |
F:NO_FEAR | NO_CONF | NO_SLEEP | NONLIVING | 
F:EMPTY_MIND
#D:It is a large, rippling watery pool.
D:g̗Ă傫Ȑ܂肾B

N:875:LŃKX
E:Noxious fume
G:#:y
I:90:3d3:20:37:30
W:20:4:0:30
B:TOUCH:POISON:3d3
F:RAND_25 | RAND_50 | INVISIBLE | MULTIPLY | 
F:CAN_FLY | CAN_SWIM | PASS_WALL | KILL_BODY | 
F:IM_FIRE | IM_COLD | IM_ACID | IM_ELEC | IM_POIS | 
F:NONLIVING | EMPTY_MIND | COLD_BLOOD | 
F:WILD_VOLCANO | WILD_SWAMP | 
F:NO_FEAR | NO_CONF | NO_SLEEP | NO_STUN | 
#D:It is a swirling cloud of yellowish gas.
D:͉QFKX̉_B

N:876:Rm
E:White knight
G:p:w
I:120:30d10:20:70:10
W:28:1:0:240:6000:699
B:HIT:HURT:5d5
B:HIT:HURT:5d5
B:HIT:HURT:5d5
F:MALE |
F:FORCE_SLEEP | DROP_1D2 | 
F:OPEN_DOOR | BASH_DOOR | DROP_SKELETON | DROP_CORPSE
F:GOOD
S:1_IN_8 | 
S:CONF | HOLD | CAUSE_3 | HEAL
#D:A knight wrapped in plate armor of pure white.  
#D:He stares at you menacingly.
D:ނ͏̃v[gA[}[ɐg݁AЊdIɖ`҂߂B

N:877:Xg[g
E:Storm Troll
G:T:B
I:120:60d50:20:110:100
W:51:2:0:3500
B:HIT:ELEC:3d10
B:BITE:HURT:1d22
B:HIT:COLD:3d10
B:BITE:HURT:1d22
F:FORCE_SLEEP | FORCE_MAXHP | 
F:DROP_3D2 | SMART | TAKE_ITEM | 
F:OPEN_DOOR | BASH_DOOR | MOVE_BODY | POWERFUL |  OPEN_DOOR | BASH_DOOR |
F:IM_ACID | IM_COLD | IM_ELEC | TROLL | EVIL | SELF_LITE_1
S:1_IN_7 | 
S:BA_COLD | BO_ICEE | BO_WATE | BA_ELEC
#D:The dungeon shakes as an enormous troll-form thunders into view, hurling 
#D:ice and lightning in every direction.  It is thirty feet tall, has six 
#D:heads, and is enraged at your impudence.
D:_Wh邪A̋ȃg͕XƈTU炵ȂėB
D:g̏PO[gAZ̓̉͂Ȃ̌܂ɓ{苶ĂB

#JZ# iYOĂH
N:878:SSX
E:Bat of Gorgoroth
G:b:g
I:120:30d10:20:60:30
W:28:3:0:200
B:BITE:POISON:1d10
B:CLAW:HURT:1d4
F:DROP_60 | RAND_25 | MOVE_BODY | CAN_FLY | 
F:BASH_DOOR | MOVE_BODY | FRIENDS | 
F:ANIMAL | IM_POIS
S:1_IN_8 | 
S:SCARE | BR_POIS | BR_DARK
#D:Fed with horrid meats and grown to enormous size, this slavering creature 
#D:seeks livelier prey.
D:܂킵H炢ȑ傫ɐ̃SX̓z
D:Ɋ̂l߂ĂB

N:879:H̃CA[
E:Spectral Wyrm
G:D:w
I:130:60d100:40:200:255
W:77:4:0:35000
B:CLAW:HURT:10d12
B:CLAW:HURT:10d12
B:CLAW:HURT:10d12
B:BITE:UN_BONUS:8d8
F:FORCE_MAXHP | EVIL | UNDEAD | CAN_FLY |
F:ONLY_ITEM | DROP_2D2 | DROP_3D2 | DROP_4D2 | DROP_GOOD | 
F:POWERFUL | MOVE_BODY | PASS_WALL | INVISIBLE |
F:DRAGON | NO_CONF | NO_SLEEP | RES_TELE |
F:RES_NETH | RES_NEXU | RES_DISE |
F:IM_COLD | IM_POIS
S:1_IN_3 |
S:BR_NEXU | BR_NETH | BR_DISE |
S:S_HI_DRAGON
S:SCARE | BLINK | SHRIEK
#D:The tortured soul of a once powerful wyrm.
D:ċȗ͂ւĂCA[̉삾B

N:880:N[sOE_Xg
E:Creeping Dust
G:.:v
I:120:2d6:30:30:100
W:75:6:0:800
B:HIT:CONFUSE:3d4
F:CHAR_MULTI | ATTR_MULTI | ATTR_ANY |
F:RAND_50 | RAND_25 | FRIENDS |
F:FORCE_SLEEP | MULTIPLY | HURT_ROCK |
F:EMPTY_MIND | COLD_BLOOD | 
F:NO_CONF | NO_SLEEP | NO_FEAR
S:1_IN_2 | 
S:BLINK | TPORT | BO_MANA |
S:S_MONSTER | S_DEMON | S_HI_UNDEAD |
#D:This is what happens to a mage when a powerful spell fails.
D:͂Ȗ@Ɏs@ĝȂ̉ʂĂB

#JZ# dark-elven shade Ƃ dark elven-shade ƂƂB
#JZ# {lɞBɂBBȓ{l̎B
N:881:ł̃Gt̉e
E:Dark elven shade
G:h:w
I:130:48d18:20:50:10
W:51:2:0:6000
B:TOUCH:EXP_VAMP:1d16
B:TOUCH:UN_POWER
B:TOUCH:LOSE_DEX:8d8
B:TOUCH:LOSE_INT:8d8
F:MALE | 
F:FORCE_SLEEP | FORCE_MAXHP
F:ONLY_ITEM | DROP_90 | DROP_4D2 | 
F:SMART | INVISIBLE | COLD_BLOOD | UNDEAD |
F:EVIL | HURT_LITE | NO_CONF | NO_SLEEP |
S:1_IN_2 | 
S:HEAL | BLINK | BLIND | CONF | CAUSE_3 | DARKNESS | 
S:ANIM_DEAD | SHRIEK | TELE_AWAY | BA_DARK | DRAIN_MANA |
S:S_MONSTER | S_UNDEAD | S_DEMON | S_KIN |
#D:A dark elven figure that glows with an inner light.
D:𔭂ÂGt̉eB

N:882:̓nEh
E:Anti-magic hound
G:Z:v
I:110:36d10:30:30:0
W:45:4:0:800
B:CLAW:HURT:3d3
B:BITE:UN_BONUS:3d12
B:CLAW:HURT:3d3
B:BITE:UN_BONUS:3d12
F:FORCE_SLEEP | FRIENDS | DROP_SKELETON | DROP_CORPSE
F:BASH_DOOR | RES_DISE
F:ANIMAL | NO_CONF | NO_SLEEP
S:1_IN_5 |
S:BR_DISE
#D:A field of static energy surrounds this hound. Its presence seems 
#D:to dampen all other energies...
D:򉻂̃GlM[ɕ܂ꂽnEhB݂̑͂
D:݂͂点悤B

N:883:̓nEh
E:Mana hound
G:Z:B
I:125:60d10:30:50:0
W:51:4:0:4000
B:BITE:HURT:25d1
B:BITE:HURT:25d1
B:BITE:HURT:25d1
B:CLAW:HURT:3d3
F:FORCE_SLEEP |
F:FRIENDS |
F:OPEN_DOOR | BASH_DOOR | DROP_SKELETON | DROP_CORPSE
F:ANIMAL | NO_CONF | NO_SLEEP | SELF_LITE_1
S:1_IN_8 |
S:BR_MANA
#D:A powerful aura radiates from this canine creature. It feels 
#D:like... magic?
D:͂ȃI[𔭂Ă錢^B͖@̂悤Ȋ
D:H

N:884:HA
E:Vore
G:S:v
I:125:35d10:20:30:40
W:38:2:0:850
B:CLAW:HURT:4d8
B:CLAW:HURT:8d4
F:DROP_90 | DROP_2D2 | DROP_SKELETON | DROP_CORPSE
F:OPEN_DOOR | BASH_DOOR | IM_POIS | IM_ACID | IM_COLD
F:EVIL
S:1_IN_5
S:BO_MANA
#D:A gaunt, vaguely humanoid torso merged with the form of a giant 
#D:spider, ugly as sin. It screams horribly as it charges at you.
D:ꂽlԂ̂悤ȏ㔼gȒw偂̑̂ɂXB
D:낵ѐȂːiĂB

#JJJJJJJJJJJJJJJJJJJJJJJJJJJJJJJJJJJJJJJJJJJJJJJ

N:885:wfBIEuh[x
E:Dio Brando
G:V:y
I:130:50d100:20:166:10
W:66:4:0:33333
B:CLAW:EXP_VAMP:8d8
B:CLAW:EXP_VAMP:8d8
B:SPIT:BLIND:10d10
B:HIT:LOSE_CON:10d10
F:UNIQUE | MALE | 
F:FORCE_SLEEP | FORCE_MAXHP | SMART | CAN_SPEAK | CAN_FLY |
F:ONLY_ITEM | DROP_1D2 | DROP_GOOD | DROP_GREAT | DROP_CHOSEN |
F:COLD_BLOOD | OPEN_DOOR | BASH_DOOR | REGENERATE | AURA_COLD |
F:EVIL | UNDEAD | IM_COLD | IM_POIS | HURT_LITE | NO_CONF | NO_SLEEP |
F:RES_TELE | REFLECTING
S:1_IN_4 | 
S:SCARE | S_KIN | HASTE | TELE_TO
D:Ήʂ̗͂ŕs̋zSƂȂfBI͖`҂aƂ݂ȂĂȂB
D:wUE[hxɋCI uz̃X^h͕̐̂ȂA
D:ߋłgȂƂ͊mbv

N:886:C
E:Mystic
G:p:o
I:120:35d10:30:50:5
W:40:3:0:500
B:HIT:HURT:10d2
B:KICK:HURT:10d2
B:PUNCH:HURT:10d2
B:KICK:HURT:10d2
F:MALE | GOOD | DROP_CORPSE | DROP_SKELETON |
F:FORCE_SLEEP | FORCE_MAXHP |
F:ONLY_ITEM | DROP_1D2 | 
F:INVISIBLE | OPEN_DOOR | BASH_DOOR | 
F:IM_ACID | IM_POIS | NO_CONF | NO_SLEEP
S:1_IN_6 | 
S:HEAL | 
S:S_SPIDER
#D:An adept at unarmed combat, the mystic strikes with stunning power.  He 
#D:can summon help from nature and is able to focus his power to ease any 
#D:pain.
D:fł̐킢ɏKnC҂́AꌂœGC₳邱ƂłB
D:ނɂƂĎR͖łARE̐邱ƂłB
D:܂̒bꂽ_͂ɂėeՂɎ̏B

N:887:w^EXAS(Y.S.Remix)x
E:Smeagol True(Y.S.Remix)
G:h:u
I:130:30d40:20:50:5
W:30:2:0:16
B:TOUCH:EAT_GOLD
F:UNIQUE | MALE | CAN_SWIM | DROP_SKELETON | DROP_CORPSE
F:FORCE_MAXHP | CAN_SPEAK | SMART | 
F:RAND_50 | RAND_25 | 
F:ONLY_ITEM | DROP_90 | DROP_GOOD | DROP_GREAT |
F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | INVISIBLE |
F:EVIL
D:ނ͂āwlxĂ܂B(J.R.R.g[LAwwւ̉x)

#JZ# ϋؓ{
N:888:C^[lbgEGNXv[_[
E:Internet Exploder
G:e:B
I:140:20d20:25:0:1
W:50:4:0:1500
B:EXPLODE:LOSE_ALL:10d20
F:RAND_25 | EMPTY_MIND | REFLECTING | FORCE_SLEEP | CAN_SPEAK |
F:REGENERATE | AURA_ELEC | BASH_DOOR | KILL_BODY | EVIL |
F:NONLIVING | IM_ACID | IM_ELEC | IM_FIRE | IM_COLD | IM_POIS |
F:RES_TELE | RES_NETH | RES_WATE | RES_PLAS | RES_DISE |
F:NO_FEAR | NO_STUN | NO_CONF | NO_SLEEP | CAN_FLY |
S:1_IN_3 |
S:HOLD | BLIND | CONF | SCARE | SLOW
D:uEQCc̋ɕłASEɔjł炷|݂̑B

#JZ# ϋؓ{
N:889:wցx
E:The Yamata-no-Orochi
G:M:v
I:125:100d100:50:160:20
W:82:2:0:35000
B:HIT:HURT:10d10
B:HIT:HURT:10d10
B:CLAW:POISON:5d10
B:CRUSH:UN_BONUS:5d12
F:UNIQUE | EVIL | ANIMAL | DRAGON | ATTR_MULTI | 
F:FORCE_SLEEP | FORCE_MAXHP | DROP_CORPSE |
F:ONLY_ITEM | DROP_2D2 | DROP_3D2 | DROP_GOOD | DROP_CHOSEN |
F:OPEN_DOOR | BASH_DOOR | POWERFUL | MOVE_BODY | CAN_SWIM | RES_WATE |
F:IM_FIRE | IM_COLD | IM_POIS | IM_ELEC | NO_CONF | NO_SLEEP
S:1_IN_2 | 
S:BR_FIRE | BR_NEXU | BR_CHAO | BR_POIS | BR_DISE | BR_PLAS | BR_NUKE | BR_DARK
D:o_̍ɐޓ`̗ŁA̎Ɣ̔B
D:ɂނƍ^NĐlXSłB

N:890:K\͎
E:Novice mindcrafter
G:p:y
I:110:6d8:20:10:5
W:4:1:0:18
B:HIT:HURT:1d9
F:DROP_60 | WILD_TOO |
F:OPEN_DOOR | DROP_SKELETON | DROP_CORPSE | 
F:HAS_LITE_1 | NO_CONF | NO_SLEEP
S:1_IN_12 |
S:BLIND | SLOW | CONF | SCARE
#D:A novice in the arts of mind over matter.
D:_̋ZKn߂KB

N:891:K\͎
E:Novice mindcrafter
G:p:y
I:110:6d8:20:10:5
W:8:1:0:18
B:HIT:HURT:1d6
F:DROP_60 | WILD_TOO | FRIENDS |
F:OPEN_DOOR | DROP_SKELETON | DROP_CORPSE | 
F:HAS_LITE_1 | NO_CONF | NO_SLEEP
S:1_IN_12 |
S:BLIND | SLOW | CONF | SCARE
#D:A novice in the arts of mind over matter.
D:_̋ZKn߂KB

N:892:\͎
E:Mindcrafter
G:p:y
I:110:12d11:20:30:20
W:22:2:0:50
B:HIT:HURT:3d4
B:HIT:HURT:3d4
F:MALE | 
F:FORCE_SLEEP | DROP_90 | WILD_TOO |
F:OPEN_DOOR | BASH_DOOR | DROP_SKELETON | DROP_CORPSE | 
F:EVIL | HAS_LITE_2
S:1_IN_4 | 
S:CONF | BLIND | HOLD | SLOW | MIND_BLAST | S_MONSTER | BLINK
#D:A master of the mental arts, able to damage or dominate the 
#D:minds of others. 
D:_̋Z̒BlB҂̐_A邱ƂłB

N:893:oCECA[
E:Great Bile Wyrm
G:D:s
I:120:30d100:30:150:80
W:54:2:0:17000
B:CLAW:HURT:4d12
B:CLAW:HURT:4d12
B:BITE:ACID:6d14
B:BITE:ACID:6d14
F:FORCE_SLEEP | FORCE_MAXHP | 
F:ONLY_ITEM | DROP_2D2 | DROP_4D2 | DROP_GOOD | 
F:BASH_DOOR | POWERFUL | MOVE_BODY | CAN_FLY |
F:EVIL | DRAGON | IM_ACID | NO_CONF | NO_SLEEP
S:1_IN_4 | 
S:BLIND | CONF | SCARE | 
S:BR_ACID
#D:A huge and very powerful dragon.  Great steaming pools of acid drip from 
#D:its form onto the ground.  You shudder when you see the acid eating away 
#D:the very stones of the dungeon - what could it do to you?
D:łƂĂ͂ȃhSBC𐁂_nʂɓH点A
D:H_̓_W̊΂ƂԂɗn󂯂Ăc
D:ꂪȂɓǂȂ邱ƂI

N:894:FmECA[
E:Great venom wyrm
G:D:g
I:120:54d100:30:170:80
W:55:2:0:16000
B:CLAW:HURT:4d12
B:CLAW:HURT:4d12
B:CLAW:HURT:4d12
B:BITE:POISON:5d14
F:FORCE_SLEEP | FORCE_MAXHP | ONLY_ITEM | DROP_GOOD |
F:ONLY_ITEM | DROP_2D2 | DROP_3D2 | DROP_GOOD |
F:BASH_DOOR | POWERFUL | MOVE_BODY | CAN_FLY |
F:EVIL | DRAGON | IM_POIS | NO_CONF | NO_SLEEP |
S:1_IN_6 |
S:BLIND | CONF | SCARE |
S:BR_POIS
#D:A huge dragon of incredible destructive power.  Noxious vapours 
#D:fill the room near it, leaving you gasping for breath.  Flee 
#D:now while you still can!
D:MȂ̔jIȗ͂ȃhSB
D:LłȖ߂̕ɏ[AقƂǑłȂB
D:邤ɓ!

N:895:~~bN()̑̃~~bN
E:Statue of a Chest mimic mimic
G:`:W
I:110:10d14:30:40:0
W:40:10:0:70
B:GAZE:CONFUSE:2d3
B:CLAW:POISON:3d4
B:CLAW:POISON:3d4
B:SPIT:BLIND:2d3
F:CHAR_MULTI | 
F:FORCE_SLEEP | NEVER_MOVE | 
F:EMPTY_MIND | COLD_BLOOD |
F:NO_CONF | NO_SLEEP | NO_FEAR
S:1_IN_5 | 
S:BLIND | CONF | SCARE | CAUSE_2 | BO_POIS | BA_POIS |
S:S_MONSTER
#D:A strange creature that disguises itself as a 
#D:statue of a strange creature that disguises itself as a
#D:chest to lure 
#D:unsuspecting adventurers within reach of its venomous claws.
D:uꂽɉĂȐ̑ɉĂȐŁA
D:Ȗ`҂̓ł̂܂̎˒ɓ̂҂\ĂB

N:896:h[twix
E:Nar, the Dwarf
G:h:y
I:110:45d10:25:70:25
W:17:2:0:250:0:0
B:HIT:HURT:3d5
B:HIT:HURT:3d5
B:HIT:HURT:3d5
B:HIT:HURT:3d5
F:UNIQUE | MALE | MOVE_BODY | SMART | DROP_CORPSE | DROP_SKELETON |
F:FORCE_MAXHP | FORCE_SLEEP | CAN_SPEAK |
F:ONLY_ITEM | DROP_1D2 | DROP_GOOD | 
F:OPEN_DOOR | BASH_DOOR | 
F:IM_FIRE | IM_COLD | IM_POIS | NO_CONF | NO_SLEEP
S:1_IN_6 | 
S:HEAL | BLIND | CONF | CAUSE_2 | MIND_BLAST
#D:This dwarf became so obsessed by gold that Morgoth tricked him into 
#D:betraying his friends.
D:̃h[t͂ɑ΂~]Ђ傤ɋBSX͂ɂ
D:ނ̗FlBUB

N:897:ɊyEhSwon[gx
E:Bahamut, Celestial Dragon of Good
G:D:w
I:130:100d100:20:125:70
W:86:4:0:45000
B:CLAW:HURT:6d12
B:CLAW:HURT:8d12
B:CLAW:HURT:8d12
B:BITE:HURT:10d14
F:ATTR_MULTI | CAN_SPEAK | SELF_LITE_2 |
F:UNIQUE | MALE | CAN_FLY | DROP_CORPSE
F:FORCE_SLEEP | FORCE_MAXHP | 
F:ESCORT | 
F:ONLY_ITEM | DROP_2D2 | DROP_3D2 | DROP_4D2 | DROP_GOOD | DROP_GREAT | 
F:OPEN_DOOR | BASH_DOOR | POWERFUL | MOVE_BODY | 
F:GOOD | DRAGON |
F:IM_ACID | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | NO_CONF | NO_SLEEP
S:1_IN_2 | 
S:BLIND | CONF | SCARE | 
S:BR_LITE | BR_DARK | BR_SOUN | BR_CONF | BR_SHAR | 
S:S_HI_DRAGON
#D:Bahamut the Platinum Dragon has been described both as the King of All Good Dragons, 
#D:and more accurately, as a glorious and resplendent deity in his own right. He is ever 
#D:watchful for the cause of lawful good and sits unsleepingly in his palace on Mount 
#D:Celestia, the Seven Heavens. Bahamut is the protector of all good dragons and a 
#D:fierce opponent of evil. 
D:ɏwȆKwhqĂon[g͎ɕȂGłA
D:ӂ邷ׂĂ̎҂Ƀv`i̎񂩂玀̃uX𗁂т悤ƂB
D:iTRPG AD&DjB
